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Duke Nukem Forever Demo Released

Soulskill posted more than 3 years ago | from the temperature-in-hell-starting-to-drop dept.

First Person Shooters (Games) 188

uslinux.net writes "Gearbox Software released the demo for Duke Nukem Forever today, though it's only available to preorders and other promotions for the time being. After more than a decade, it looks like this game will actually hit stores this month. After 12 years in development, will it live up to the hype?" Included with the linked article is DNF's launch trailer. This should go without saying, but just in case: NSFW. Seriously.

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188 comments

Links (-1)

Dyinobal (1427207) | more than 3 years ago | (#36334184)

Anyone got links to download the demo? I couldn't find any on the site.

Re:Links (4, Informative)

MrEricSir (398214) | more than 3 years ago | (#36334188)

The summary -- did you read it?

Re:Links (5, Insightful)

Dyinobal (1427207) | more than 3 years ago | (#36334202)

well damn, I'll be honest I mostly just started looking for download links. Who the hell only releases demo's to pre orders, maybe if they let me play the game I might pre order it but I'm not going to pre order so I can play the freaking demo. Honestly what marketing idiot thought that up. Anyone got a torrent for the demo?

Re:Links (0, Flamebait)

Anonymous Coward | more than 3 years ago | (#36334220)

if you'd spent 12 years on an underwhelming game like that, you wouldn't want anyone finding out before paying, would you?

they don't want the sever to blow up taking the ga (3, Insightful)

Joe_Dragon (2206452) | more than 3 years ago | (#36334292)

they don't want the sever to blow up taking the game code with it or the game sucks so bad that they want to lock in the pre buy funds and not have a demo for free.

Re:they don't want the sever to blow up taking the (2)

bluemonq (812827) | more than 3 years ago | (#36335076)

Option C: Pre-order folks who love multiplayer can get their game on earlier.

Re:Links (1)

Seumas (6865) | more than 3 years ago | (#36334338)

You must not do much gaming, recently. I believe I have actually seen demos that required you to *PAY* for the demos. Demos are no longer just a tool to get people to buy the game. *sigh*

Re:Links (-1)

Anonymous Coward | more than 3 years ago | (#36334344)

"Who the hell only releases demo's to pre orders"

Well, it could be a strategy to limit the distribution only to people who are enough of a fan to pre-order it sight-unseen. In other words, it could be a sign it's crap.

Re:Links (1)

Kitkoan (1719118) | more than 3 years ago | (#36334512)

Its not just to pre-orders. Its also for people who bought Borderlands Game of the Year edition. I haven't pre-ordered Duke Nukem but since I did buy Borderlands Game of the Year edition I do have access to the demo. Oddly, its only available on Steam, they give you a Steam code to activate, no other options.

Re:Links (2, Informative)

node 3 (115640) | more than 3 years ago | (#36334706)

Who the hell only releases demo's to pre orders, maybe if they let me play the game I might pre order it but I'm not going to pre order so I can play the freaking demo. Honestly what marketing idiot thought that up. Anyone got a torrent for the demo?

Pre-ordering gives you early access to the demo. I'm sure it will be generally available after launch.

Also, limiting the demo to pre-orders means people who pre-ordered can begin to play the game before everyone else, providing additional value in pre-ordering.

Re:Links (1)

rhook (943951) | more than 3 years ago | (#36334798)

They'll be releasing the demo to everyone at launch. The pre-orders just get it first.

Re:Links (1)

bluemonq (812827) | more than 3 years ago | (#36335070)

Early demo = early multiplayer. Valve effectively did the same for Left 4 Dead, allowing play on one map.

Re:Links (1)

2fuf (993808) | more than 3 years ago | (#36335294)

Are there really people who *preordered* DNF??? With inflation that should give them a pretty neat deal, if it's released...

Re:Links (1)

JWSmythe (446288) | more than 3 years ago | (#36335424)

    You know, I half-way considered it, but ... I'm fairly confident that they're really on track to release as promised. Despite that, I'm not confident enough to lay down even a few bucks. A playable demo *may* make me want to part with my hard earned dollars. An excellent demo experience would make that even more likely.

    But, as someone not willing to part with $45 to be one of the first people to find out if it sucks or not.

Re:Links (1)

jwilcox154 (469038) | more than 3 years ago | (#36334208)

According to the fine article "Duke Nukem Forever Demo Released, Access To First Access Club Only" In other words everyone should be able to download it soon. Right now only those who are in the club can download it and AFAIK those who have reserved a copy will have access to the demo.

Re:Links (4, Informative)

KiloByte (825081) | more than 3 years ago | (#36334236)

In other words: we're waiting for one of kind souls who preordered DNF to get off his butt and upload a torrent with the demo.

Re:Links (1)

creat3d (1489345) | more than 3 years ago | (#36334278)

I'd be very surprised if it wasn't already available from a plethora of unofficial sources.

Re:Links (1)

CTU (1844100) | more than 3 years ago | (#36334472)

Not true, I did not pre-order DNF, but I got access because I bought borderlands on steam.

Re:Links (1)

TempySmurf (728545) | more than 3 years ago | (#36334246)

If you've purchased borderlands on steam, you should have a code for it.

Re:Links (1)

bonch (38532) | more than 3 years ago | (#36335028)

Total Biscuit's playthrough of the demo [youtube.com] made it look fun, with a few complaints. The graphics looked pretty good, too, much better than the naysayers in these comments were suggesting.

Daikatana was worth the wait too (3, Informative)

Skarecrow77 (1714214) | more than 3 years ago | (#36334214)

Oh wait, it was garbage compared to other games out at the time, and this one has been in development hell 3x as long.

It'll be lucky to garner a solid 70% average. While this has been in development, we got half-life 1 and 2, gears of war, several halos, freakin mass effect, Modern warfare. Hell even borderlands.

It won't be hard for this thing to exceed my expectations, because I expect it to be crap.

Re:Daikatana was worth the wait too (0)

Anonymous Coward | more than 3 years ago | (#36334314)

Rumour has it that it's been in development so long that the chosen 3D engine [youtube.com] is no longer quite as impressive as it once was. (^_^)

Re:Daikatana was worth the wait too (1)

Skarecrow77 (1714214) | more than 3 years ago | (#36334368)

Thats higher res than when I used to play Might & Magic 1 on a orange monochrome compaq 286! more fluid engine too. very impressive!

Re:Daikatana was worth the wait too (3, Insightful)

Anonymous Coward | more than 3 years ago | (#36334362)

But Duke Nukem was fun.
Seems this is lost on todays generation.

All those games besides Borderlands and the HLs are the definition of why these past couple generations have sucked.
You want a fun game? TOO BAD, HAVE SOME RESTRICTIVE NOFUN GAMES INSTEAD.
GTA IV. What the hell happened there? Where is my fun GTA? Where is my GTA with Elvis impersonators walking around in groups? Where is my SCORE?
I'm fine with serious stories in games, but if they are laborious and require grinding, it is an automatic failure for me. (count in almost every MMO out there too)
There is too much bullshit like spawning infinite enemies for time period X. Too much infinite ammo for NPCs.
L4D, for example. God damn it, that bored the hell out of me. Half the classes are terrible and ruin the game for the most part. Witches? Hell no, what a terrible waste of bytes. (looks like the same might happen to Dead Island too...)

I'm tired of this super serious generation of games. I hope they die off quickly, they suck so hard.
I hope to god a new Timesplitters game is announced next week. It was one of the last few remaining great FPS game series that was purely designed for fun from the ground up.

Re:Daikatana was worth the wait too (-1, Troll)

Skarecrow77 (1714214) | more than 3 years ago | (#36334420)

Mass Effect is the reason why shooters suck?
Modern Warfare is the reason why shooters suck?

Really?

Duke 3d wasn't fun. Duke 3d was a polished doom-esque experience with some quirky weapons and completely forced humor. It was an interesting alternative to doom/quake until Quake 2 came out, at which point Duke's failure to actually be a -good game- in and of itself was completely evident.

People are looking at duke 3d through the rose colored glasses of nearly a decade and a half. it really wasn't a very good game when you stack it up against what came immediately after. It really wasn't even that great a game compared to what was out at the time it was on top of the world!

Re:Daikatana was worth the wait too (5, Interesting)

mobby_6kl (668092) | more than 3 years ago | (#36334578)

The only way in which Duke 3d compares poorly is its technical execution, the Build engine just wasn't as advanced as Quake and especially Quake 2 of course. You're free to dislike it certainly, but just declaring that it wasn't fun isn't really fair either. There are, simply, some things that make it more fun than other contemporary games, such as the highly interactive environments which, variety in weapons, enemies, and level design, and even the cheesy one liners.

I don't think it's rose colored glasses, I played the game back when it was reasonably new, and I liked it at the time, not just in my memories. I also played it very recently again, and it was a blast. And I'm talking original textures and models, none of the new HD textures and 3D models. Despite of this, the outdated graphics definitely didn't distract from the actual enjoyment

Regarding Mass Effect, never played it, but the recent CoD games just shit over everything that was good about shooters. Sadly, early reports are even that Duke was affected by its influence - there's the ridiculous regenerating health, much more linear levels, and, most bizarrely, a limit on how many weapons you can carry. It makes no sense in an unrealistic aracdy game like this, but apparently since CoD does that now, Duke has to follow the convention.

Re:Daikatana was worth the wait too (2)

Kitkoan (1719118) | more than 3 years ago | (#36335098)

Sadly, early reports are even that Duke was affected by its influence - there's the ridiculous regenerating health, much more linear levels, and, most bizarrely, a limit on how many weapons you can carry.

Having just finished the demo I can let you know, yes you have regenerating health (its called "Ego") which I really hate in these new FPS games. And you can only hold 2 weapons. The demo mentions that your "Ego" gets a permanent boost with killing a boss, maybe you can also hold more weapons. But doubt it.

Re:Daikatana was worth the wait too (1)

cheekyjohnson (1873388) | more than 3 years ago | (#36334720)

People are looking at duke 3d through the rose colored glasses

Or maybe they truly like it, since that's just an opinion anyway.

Re:Daikatana was worth the wait too (5, Insightful)

bonch (38532) | more than 3 years ago | (#36334828)

Duke 3d wasn't fun. Duke 3d was a polished doom-esque experience with some quirky weapons and completely forced humor. It was an interesting alternative to doom/quake until Quake 2 came out, at which point Duke's failure to actually be a -good game- in and of itself was completely evident.

You're definitely projecting your own opinions here, because Duke 3D was a smash-hit that a lot of people still cite as a game with innovative ideas yet to be matched in today's games, especially in multiplayer. The tongue-in-cheek attitude was also unique, and especially in today's environment when so many games try hard to be serious and cinematic, a politically incorrect game that doesn't give a shit about offending people will stand out even more.

Re:Daikatana was worth the wait too (0)

Anonymous Coward | more than 3 years ago | (#36334930)

My roommate and I used to have massive amounts of fun playing Duke Nukem 3D multiplayer. It was the only game that had the kind of interactivity with the environment which has yet to be replicated to this day. In fact, all of the gamers who knew their stuff back then chose DN3D over Quake and Quake 2 because, although it was less technically advanced, it was waaay more fun.

I won't discount DNF just because of its long development time. Just look at how long it took for Prey to finally be released and that turned out to be well worth the wait.

Re:Daikatana was worth the wait too (1)

WuphonsReach (684551) | more than 3 years ago | (#36335484)

Having played Duke Nukem 3D within the past few years - it was a very good game for the time it was released. Basically DOOM plus the ability to aim up/down and a modest amount of 3D'ness to the level design. Watching the Javascript version of DOOM reminds me why I found Duke Nukem 3D to be more enjoyable.

It also had a number of good one liners and some very memorable level designs. And the quirky weapons were a lot of fun. The freeze ray + kicking your opponent. The shrink ray + stomping on the wee little piggies. Throwing pipe bombs and using the detonator, or setting up laser tripwires to take out opponents.

(If you have the original CDs, there are updated texture packs that you can get along with an open source engine to run the game.)

Re:Daikatana was worth the wait too (1)

Dahamma (304068) | more than 3 years ago | (#36335486)

Quake and Quake 2 (and everything id has done since, really) had some fun multiplayer, but the single player was a joke, mostly a way to advertise the engine for others (Half-Life) to make a real single player experience with it. If you are going to call it "DOOM-esque" you might as well try to call every 3DFPS "DOOM-esque" because it's... (sort of) 3D, and it's... a shooter!

Duke Nukem was IMO the first "3D" FPS where you *were* the character, not just some random anonymous soldier or "space marine".

And besides having a single player shooter experience that *was* beyond many of the others at the time, the multiplayer was just plain *fun*. It was less about the ridiculous run around frantically shooting, kill or die, respawn, repeat, and more about sneaking around, setting traps (the laser trip mines were awesome), humiliating your opponents (shrink ray!), etc.

Basically, different interests for different people. You don't have to like it, I think a lot of people really did *at the time* and it has nothing to do with hindsight...

Re:Daikatana was worth the wait too (1, Insightful)

Osgeld (1900440) | more than 3 years ago | (#36334440)

duke nukem was fun for us male teenagers in the 90's, this is out of touch and honestly does not amount much more than mowfest in boring ... look tits!... settings

and lets be real, its fucking 2011 if your that hard up to see some bad model boobs out of polygons you might want to consider upgrading your Internet service

Re:Daikatana was worth the wait too (2)

bonch (38532) | more than 3 years ago | (#36334860)

Yeah, games today definitely don't have big-breasted women or other sexual imagery oh wait

DNF will be a hit. That the usual politically correct types will hold their noses up at is is all the more reason it should exist in all its offensive glory. This society has become so incredibly stuck-up and wimpy that it can't take a joke anymore.

Re:Daikatana was worth the wait too (1)

Osgeld (1900440) | more than 3 years ago | (#36335240)

Im not a PC type, I am just not a boy any more and the "joke" is old and tired

Re:Daikatana was worth the wait too (1)

Anonymous Coward | more than 3 years ago | (#36335074)

That's only because we are no longer a male teenager in the 90s. Now we're old farts.

But I can guarantee the male teenagers of the 2011s are going to get a kick from this.

Re:Daikatana was worth the wait too (0)

Anonymous Coward | more than 3 years ago | (#36334514)

wait, halo/cod/mass effect/borderlands/gears are all shit, you seemed to be saying they are good games?

Of course duke wont be able to compete with hl1/2, but it will shit all over those terribad games you listed.

That said i wont be buying it because of the arbitrary reversal in who gets it first between US and EU since the last delay, us was getting it first, then it gets delayed and all of a sudden europe gets DUKE first?

Ill buy it in a year or two when its5$ in a steam sale.

Re:Daikatana was worth the wait too (0)

Skarecrow77 (1714214) | more than 3 years ago | (#36334950)

If you think that those are bad games, I'm really curious what you think is a good shooter. Have you basically been sitting around for 12 years waiting for another duke game?

I'm wondering if you're even truly a gamer, since you seem to be shunning the cream of the crop of products released in the past few years. If you like shooters -or- RPGs, mass effect 1 & 2 are great games, and if you're a fan of both genres it is damn near a masterpiece. I can't think of a better duo of games released in a long long time.

Say what you want about the lack of realism or the shortness of the campaign, the modern warfare series has among the best cinematic insertion elements in gaming history, and can still produce emotional responses in today's jaded gamers.

What are you playing that's better, I'm honestly curious.

Re:Daikatana was worth the wait too (1)

Khyber (864651) | more than 3 years ago | (#36335056)

"What are you playing that's better, I'm honestly curious."

Shadow Warrior.

"cinematic insertion elements"

No thanks. I don't want to watch movies. I'd much prefer to be fragging things, in the bloodiest and most gory methods possible.

Re:Daikatana was worth the wait too (1)

Skarecrow77 (1714214) | more than 3 years ago | (#36335170)

Shadow Warrior.

you haven't beaten it yet?

I honestly found it more fun than duke, but that's a relative scale there.

Re:Daikatana was worth the wait too (1)

uofitorn (804157) | more than 3 years ago | (#36334556)

Surely you're not advocating that more games is a worse thing? And even considering that, did you consider that some folk do not consider your aforementioned games to have been any fun?

ME was great, I grant you that. Modern Warfare? I thought I played my last rail shooter at the mall arcade many years ago. No thanks. Borderlands was a bit shitty as well, even with my mates on multiplayer. And I know I buck the crowd when I say I am not a huge fan of the HL series. Listen to the developer commentary for HL and you get a sense of how overly produced, homogenized, and bland the HL experience was meant to be. I recognized this during my play though. Every aspect was over-analyzed such that the player never got stuck and was always guided along by the right clue conveniently painted on the wall in the right space.

Will DNF be better? Who knows. But more choice certainly can not hurt.

Re:Daikatana was worth the wait too (1)

zegota (1105649) | more than 3 years ago | (#36334608)

You realize this is being made by the same people who made the "bit shitty" Borderlands, right? And I find it very interesting that the fact the HL series guides the player instead of leaving them utterly confused makes it a *worse* game in your eyes.

Anyway, it's not really correct for the OP to say this has been in Development Hell for that long. Gearbox basically bought the name and built a new game using it.

Re:Daikatana was worth the wait too (1)

uofitorn (804157) | more than 3 years ago | (#36334896)

Certainly I realize that. But there are many instances where developers have made fine games after not so fine games. Anyway, regarding HL, I suppose I should have added "IMHO" although I thought that bit was assumed. Because that was my honest regard from the game after having played it. I understand many, many, people feel otherwise including my family and friends!

"And I find it very interesting that the fact the HL series guides the player instead of leaving them utterly confused makes it a *worse* game in your eyes. "

Well, in my opinion it makes for a very linear and homogenized experience as I originally posted. While I don't advocate "utter confusion" I think a little mystery in a game tends to make the experience more enjoyable. Back in the Ultima days I remember making hand drawn maps. Should we return to those days? Certainly not. But a FPS that has been play-tested by focus groups for 6 months ad nauseam such that it felt like navigating through a Denny's placemate puzzle is not my idea of fun. Well, that's the other opposite of the extreme. It resulted in a game that was boring, bland and tasted like skim milk (IMHO).

Re:Daikatana was worth the wait too (1)

bonch (38532) | more than 3 years ago | (#36334810)

One game with a long development time was bad, so all will be bad. Love your logic.

Re:Daikatana was worth the wait too (1)

Skarecrow77 (1714214) | more than 3 years ago | (#36334974)

or, if you've been following the development of the game, on and off, for the past decade, as I have, with comparisons to other developers who have lost focus in feature bloat hell, with rotating programmers, artists, and designers trying to polish up the same product, you'd understand why an extremely long development time is almost always bad for a game unless very specific criteria are met, of which duke forever is laughably far away from.

sorry I didn't spell it out for you. I can elaborate more if you really wish.

Love the Warning... (4, Funny)

RdeCourtney (2034578) | more than 3 years ago | (#36334274)

Mature 17+ - AWESOME
Blood and Gore - AWESOME
Intense Violence - AWESOME
Strong Language - AWESOME
Mature Humour - AWESOME
Strong Sexual Content - AWESOME
Use of Drugs and Alcohol - AWESOME

The legal warning at the beginning negates any intro!

Re:Love the Warning... (1)

Have Brain Will Rent (1031664) | more than 3 years ago | (#36334356)

And the 2nd trailer warning "Please remember to wash your hands after playing."

Wow (0)

Anonymous Coward | more than 3 years ago | (#36334284)

They are going to make SO MUCH MONEY! Everybody knows that everybody has been waiting for this game for too long, and this trailer is impressive enough that I and likely most people I know will preorder it whether they admit it or not. If they did a good job and made a sequel, any sequel at all, they will earn lots of money on that one. Etc.

Re:Wow (-1)

Anonymous Coward | more than 3 years ago | (#36334552)

No, the game is shit. It's even more irrelevant and out of place now than it would've been if released 10 years ago. Whether YOU admit it or not, this is an epic failure of a shit game.

I fail to understand (5, Insightful)

Haedrian (1676506) | more than 3 years ago | (#36334302)

The point in giving demos to people who already bought it.

Doesn't it negate the entire point of the demo? They're sold already, show it to people who aren't sure yet instead.

I realise part of this preordering thing is making people feel they've got an extra good deal, but really, you've waited 12 years already.

Demos and Endless game patches. (0)

Anonymous Coward | more than 3 years ago | (#36335084)

Obviously it's the legacy of Apogee Software coupled with developers that like an Alpha platform-mentality that resolves to a COMPLETE boxed retail product that stands on it's own without updates to gameplay or code stability. They are all guilty of this: 3D Realms, ID Softare, Blizzard, Gearbox, Interplay, and even Maxis or Bioware if you will, because they can't leave the gameplay alone without the code patches.

It wouldn't doubt me if they all browsed in /r9k/ or even followed the move to 4Chon /r9k1/.

I think is sequel to Halloween Harry, Blake Stone, or even XEvil would be more worth the wait.

Duke Nukem was nothing but trash-talk added to Roudy Roddy Piper of THEY LIVE and WWF fame, and it never sat well with me that 3DRealms or even GT Interactive would ever allow anyone to ruin such awesome moral dialogue by ripping everyone off into a white man that behaves like he was raised in Compton LOS ANGELES or Brooklyn NEW YORK.

Love it or hate it, this is truly a sad day and a happy day in the record books of gaming because no progress was made and everyone is happy to waste their time on another edition of this next vile FIRST Person Shhhhitttter.

BRAINFART Froodian Slip. (0)

Anonymous Coward | more than 3 years ago | (#36335110)

baw

with developers that like*lack an Alpha platform-mentality

/baw

Zigmund Frood may have twisted that one away from the Printingpress Flames of victoly, but I have PATCHED it like a true software deveroper.

TITS follows http://www.youtube.com/watch?v=UaONQAJAQs8 [youtube.com]

I've played it... (2, Interesting)

CmdrEdem (2229572) | more than 3 years ago | (#36334310)

in the 360 and it's not a awesome game. This release will be important for the team that worked so long on this game, but like other said: there are some awesome shooters out there nowadays and DNF is not one of them. I just fear that reviews can get rough because of the development time and so little accomplishment in all game aspects. Gameplay is typical but a little irresponsive, graphics look good but have no personality. Duke needs more steroids, because he jumps 1 feet high and can't push a mining cart full of barrels, meaning that he's all talk. I respect the dev team but this game will not get good reviews or good talk from players.

Re:I've played it... (0)

Osgeld (1900440) | more than 3 years ago | (#36334470)

the team that actually did something with it has only been working on it for a normal period of time, so if you think this is someone's grand masterpiece, its not, it got bought and vomited out faster than serious sam

Main focus of the game developers (3, Interesting)

sega_sai (2124128) | more than 3 years ago | (#36334328)

The demo left me with the feeling that the developers spend more time on textures of naked women than on anything else.

Re:Main focus of the game developers (0)

Anonymous Coward | more than 3 years ago | (#36334452)

Awesome!

Can you say... project research? (1)

Lead Butthead (321013) | more than 3 years ago | (#36334630)

... developers spend more time on textures of naked women than on anything else.

And I am sure the expense reports submitted to the accounting against the development budget thoroughly demonstrated that R&D staffs spared no expense in researching this particular subject in great detail.

Re:Main focus of the game developers (5, Funny)

edxwelch (600979) | more than 3 years ago | (#36334834)

> The demo left me with the feeling that the developers spend more time on textures of naked women than on anything else.
Time well spent, in other words

Re:Main focus of the game developers (0)

Anonymous Coward | more than 3 years ago | (#36335106)

Sold! It's Duke Nukem, man.

Played it. (4, Interesting)

bertoelcon (1557907) | more than 3 years ago | (#36334332)

I played it earlier today (Thanks Borderlands GOTY), it"s exactly what I expected from Duke Nukem game. Good or bad it's very much a "boy's game" with toilet humor, aliens, a buff dude fucking the aliens up, and chicks. When you start the game off taking a piss you kind of set the bar for expectations low.

Re:Played it. (1)

Skarecrow77 (1714214) | more than 3 years ago | (#36334406)

That's exactly what the 1st game was, and I still to this day do not understand why people thought it was so great.

"it has a shrink ray and a freeze gun!"
so? I don't know about you, but there's nothing I love more than when I'm about to kill somebody and they use a cheap gimmick on me.

"it has a jetpack!"
ever play starsiege: tribes? That's how you make a shooter with jetpacks.

"but it's funny!"
no. Go watch some beavis and butthead or early south park for that brand of humor if you really want funny, or hell go re-watch evil dead 2 and army of darkness for the funny that duke obviously really wishes he could be.

Re:Played it. (3, Insightful)

Anonymous Coward | more than 3 years ago | (#36334496)

That's exactly what the 1st game was, and I still to this day do not understand why people thought it was so great.

"it has a shrink ray and a freeze gun!"
so? I don't know about you, but there's nothing I love more than when I'm about to kill somebody and they use a cheap gimmick on me.

Cheap gimmick? It's a powerful weapon in the right hands so the reason why you consider it a gimmick, is for me a reason why it's a weapon that requires a little more skill by the player to use well. Variety is always nicer than just guns with various reload times and damage. Besides, when you kill someone with either one, it's extra fun so as long as you get to do it yourself sometimes too, you like it :b

"but it's funny!"
no. Go watch some beavis and butthead or early south park for that brand of humor if you really want funny, or hell go re-watch evil dead 2 and army of darkness for the funny that duke obviously really wishes he could be.

What's wrong with incorporating that kind of humor into a game? Especially when done well. Besides, Duke 3D came long before South Park.

Re:Played it. (2, Insightful)

Anonymous Coward | more than 3 years ago | (#36334692)

but it didn't come before Army of Darkness.

Hail to the real king, baby.

Re:Played it. (1)

berashith (222128) | more than 3 years ago | (#36334698)

good idea, i am going to go watch evil dead

Re:Played it. (1)

bonch (38532) | more than 3 years ago | (#36334940)

That's exactly what the 1st game was, and I still to this day do not understand why people thought it was so great.

Because they can take a joke. You already ranted about the game earlier and obviously never took to its politically incorrect humor because you feel the need to remind us of how you're too mature for it. You probably didn't like the Grand Theft Auto games either, or Mortal Kombat, or any other controversial game that walks the edges of social acceptability--something I consider important for entertainment to do or else it becomes stale whitebread.

so? I don't know about you, but there's nothing I love more than when I'm about to kill somebody and they use a cheap gimmick on me.

That cheap gimmick is fun as hell, the same reason Mario Kart is fun. For crying out loud, there is no other shooter in which you can fire a shrink ray at a mirror, have the projectile reflect off of the mirror, hit someone in the next room, and then step on them. That's really not fun to you? Were you born wearing a suit and tie?

Re:Played it. (1)

Skarecrow77 (1714214) | more than 3 years ago | (#36335118)

Because they can take a joke. You already ranted about the game earlier and obviously never took to its politically incorrect humor because you feel the need to remind us of how you're too mature for it.

Where did you get that from? The part where I suggested truly funny alternatives in B&B, SP, or army of darkness? I love politically incorrect humor. it just has to be, you know, funny. duke interacting with pixelated strippers? not funny. not even really pushing boundaries. It's just like "hey, 13 year olds, wouldn't this be cool?" you wanna push some politically correctness that is actually funny? go watch some reruns of drawn together.

You probably didn't like the Grand Theft Auto games either, or Mortal Kombat, or any other controversial game that walks the edges of social acceptability--something I consider important for entertainment to do or else it becomes stale whitebread.

As a matter of fact, GT1 was an amusing concept but not a particularly good game for more than a few minutes. I never tried GT2 as it looked like more of the same. I played GT3 a bit at a friend's place and thought it was a pretty decent improvement on the concept. Never played vice city or san andreas. I bought GT4 for two different consoles so it's up to you whether I thought it was a quality product or not.

MK 1 wasn't a much of a fighting game in my opinion, relying on "omg real people" and "omg blood" more than being a well balanced yet varied fighter. MK2 was much improvement in this area. MK3 suffered from character bloat, but was still a fairly polished version of the concept.

What I'm trying to say is that a game can't -rely- on being controversial in order to take its stab at being considered a classic. It has to still be a good game. Witness BMXXX. Sure it was a very controversial game, yet it was also a horrible game, so nobody cared.

Re:Played it. (2)

Anonymous Coward | more than 3 years ago | (#36335156)

Because they can take a joke. You already ranted about the game earlier and obviously never took to its politically incorrect humor because you feel the need to remind us of how you're too mature for it. You probably didn't like the Grand Theft Auto games either, or Mortal Kombat, or any other controversial game that walks the edges of social acceptability--something I consider important for entertainment to do or else it becomes stale whitebread.

What about those of us who enjoyed GTA, MK and similar games, yet still can't stand the redneck-appealing stupidity of Duke Nukem?

That cheap gimmick is fun as hell, the same reason Mario Kart is fun. For crying out loud, there is no other shooter in which you can fire a shrink ray at a mirror, have the projectile reflect off of the mirror, hit someone in the next room, and then step on them. That's really not fun to you? Were you born wearing a suit and tie?

Yeah, Mario Kart is still a hell of fun after all those years. Your second example I couldn't give a shit about. I've never worn a suit and tie, sorry.

Re:Played it. (0)

Anonymous Coward | more than 3 years ago | (#36335432)

It had oh... gameplay, level design, enemies, weapons, and other design aspects that were well ahead of its time and still not matched in some aspects.

It made Doom look like the old Wolf 3d game and made Quake look overrated.

Re:Played it. (3, Interesting)

Seumas (6865) | more than 3 years ago | (#36334430)

Calling it a "boys game" because of the Duke character and his sense of self and humor is like calling Idiocracy a movie for idiots, because the movie itself is filled with idiots. Duke Nukem is a parody of its time (though it hardly really fits into the pop-culture of this century). The Duke Nukem humor itself has never particularly done anything for me, though it occasionally gets a slight chuckle. In 2011, it's only really relevant in the sense of "oh man, remember when all the action movies and stars were really like this back in the 80s?".

The problem is that this game could have done something with itself using the same style of humor and retarded juvenile style, if the mechanics and look (and performance) of the game matched other modern games. Instead, it feels like an XBLA title that someone would release for $15. It feels every bit like a game that would have been made and released in 1999, but with a graphical update (that makes it look perhaps around 2005-ish).

It's really unfortunate that Gearbox's good intentions didn't pan out, here. I guess there's only so much you could have expected from their attempt to rescue the title. I hope that Pritchford's spending of good karma (built up from the success of Borderlands) wasn't entirely wasted on convincing the company to let him at DNF. There are a lot of better ways, in retrospect, that he could have burned that karma.

Re:Played it. (4, Insightful)

frozencesium (591780) | more than 3 years ago | (#36335016)

While all this is true...it's Duke. I for one expected exactly what the demo showed.

Cutting edge graphics? No...It's Duke.
Juvenile and campy? Yes...again, it's Duke.

Hard core gamers need to break out of their mother's basements and take Duke for what it is...A guilty pleasure with nudity, toilet humor, and an ass kicking good time. It's the leisure suit larry of our generation. For those who expect Duke to push the technical limits or be some revolution in game play, get over yourselves...those are NOT the reasons we play Duke.

It's what I expected. (4, Insightful)

damnbunni (1215350) | more than 3 years ago | (#36334348)

I've played through the demo on the PC, and it's about what I thought it would be. It's neither amazingly good nor bad gameplay wise; it's typical shooter gameplay with some goofy weapons and a sophmoric sense of humor.

Which is what I expected from a Duke Nukem game.

Not at all surprising (1)

Sycraft-fu (314770) | more than 3 years ago | (#36334724)

I mean there is no way the game would be "worth the wait" or "live up to the hype" because there is nothing useful you can do in 12 years of development. Also this is, of course, a different developer's version who's job was to salvage whatever crap was there and get something on the market.

I cannot see it being anymore than a normal shooter. Nothing wrong with that. The only reason people would diss it for that is the stigma of the lengthy cycle and all the hype from 3DR and their fans.

Anyone expecting anything amazing is pretty much an idiot. However I would expect it to be reasonable, they never would have bothered to fund another developer to do it if they didn't think they could get a profitable product out of it.

ive played it (0)

Anonymous Coward | more than 3 years ago | (#36334350)

to be honest its not much better than doom3. maybe faster since the hardware i have is a radeon 6K and renders pretty fast.

Incredibly Mediocre (3, Interesting)

ZackSchil (560462) | more than 3 years ago | (#36334354)

The demo is very mediocre. It feels like a fan project that was given some time at a major studio. Which I guess is kind of what it is. The production values are uneven, the graphics are uneven, and the pacing is odd. The flow of the environments in the demo were not up to modern standards. The AI is rudimentary at best, the animations look all funky.

Unless a lot has changed since this demo was put together, I imagine the game will be a very bland, linear FPS with small, barren environments and stale gameplay.

People can't wait for the release (0)

Anonymous Coward | more than 3 years ago | (#36334382)

Even Lucifier has become such a fan he's bought a pair ice skates to celebrate the final release with.

Review (4, Informative)

JohnyDog (129809) | more than 3 years ago | (#36334392)

Here's a review showing the whole run through PC demo, including intro http://www.youtube.com/watch?v=M6MjzgTZriw [youtube.com]

Re:Review (1)

creat3d (1489345) | more than 3 years ago | (#36334572)

I stopped watching at Mary and Kate Holsom... I'm sure I would find this all amusing if I was still a child, maybe a teenager. I didn't expect anything else from a Duke Nukem game, I guess I just forgot how worthless it is. The bottom of the barrel humor mixed with shitty gameplay makes this seem just like I imagined it would be: not worth the hype, the price and the development time. Release it already so it can finally be forgotten. Forever.

Re:Review (1)

bonch (38532) | more than 3 years ago | (#36334970)

"Jeeves, I'm way too intelligent and mature for this rubbish. Please remove it so I don't have to sully my pastry fingers with this guttertrash. At once!"

Re:Review (1)

creat3d (1489345) | more than 3 years ago | (#36335038)

You're right, I'm a pretentious, stuck-up intellectual for not finding any enjoyment in Duke fucking Nukem.

One of the worst demos, ever. (5, Interesting)

Seumas (6865) | more than 3 years ago | (#36334402)

I pre-ordered Duke Nukem Forever quite awhile ago. I hoped for a lot, but didn't expect it. I mostly just wanted to buy a copy so I could play through it and have it on my shelf for purposes of nostalgia. The hope was just that maybe after all that time, Gearbox's intervention to save the title last year might have done some amazing magic on it. After all, they do have a good record and a lot of love for the franchise (Randy Pitchford originally worked on Duke back in the day).

Some of the videos out there promoting the game made it look like a very competent modern shooter. Lots of stuff going on, nice graphics, big destroyed cities with enormous monsters and all that. Pretty much everything you'd expect, in 2011.

The demo? It's like they made it with the intention of making you cancel your pre-order (which I did -- I'll buy it again for the shelf when it's $20 or less).

First, the loading times are awful. They're about 75 seconds and you have to sit through a load screen even if all you did was die.

Second, the framerate is bad. It is sometimes smooth and looks fine, but then it'll suddenly hitch for half a second. And more times than not, you hitch again when you are hit (melee or a bullet) by an enemy. Sometimes it's enough that you'll die before you can respond to what's going on. Or even be knocked off a cliff and die before you can react to being hit.

Third, the graphics. The best of the demo is in the beginning, when it looks competent. Not setting new standards, but not a turn off. Unfortunately, everything after that is flat and fairly simple. The interface is pretty boring and uninspired, too.

Fourth, the audio. Man, the audio is a disappointment. The sounds of the weapons. The repetitive sayings of Duke. The grunt every time he jumps. It sounds like they haven't recorded anything new since 1999.

Fifth, it is SHORT. And BORING. Like I said above, the videos make it look like you'll be engaged in these huge fights with massive monsters in big bustling destroyed cities with all sorts of things going on in the sky and the background. But what was the demo? The following is the demo:

The game opens on you pissing in a urinal (press RT to piss). Then you leave the urinal and find you're in a locker room at a stadium. You go out to the playing field and fight a giant monster. After killing him, the camera pulls out and you find out that you are actually Duke playing Duke in one of Duke's games on a console. Two chicks are blowing you and sit back to converse with you. Then, you're in a shitty looking 4x4 driving through a bland canyon dodging rocks for about 90 seconds. Then you shoot your way through a bland canyon for about two minutes, until you reach a cave that you walk around fir about two minutes to find some gas for your truck. You fight a ship by shooting it about 20 times with a weapon handily placed nearby. Then you run back to your truck and fill it up with the gas that you found. Then the demo is over.

Re:One of the worst demos, ever. (-1, Troll)

Anonymous Coward | more than 3 years ago | (#36334484)

Two chicks are blowing you

Duke making the journey to the modern graphical environment takes the fun out of it. I appreciated those 20x40, 3-animation frame sprites (or whatever they were;) now, it leaves nothing to the imagination. [goo.gl]

I thought (0)

mooseronovich (1922992) | more than 3 years ago | (#36334490)

it was getting a little chillier down here. Osama Bin Laden

And in other news... (1)

hoboroadie (1726896) | more than 3 years ago | (#36335364)

After I finished LMAO, I realized that Hell had, in fact, frozen over.

Make a Wii version (0)

Anonymous Coward | more than 3 years ago | (#36334604)

I don't have an xbox or ps3. Should port this to the wii.

Vector W2 (0)

Anonymous Coward | more than 3 years ago | (#36334736)

I 'm going to jump in my Vector W2 car and get a copy

Dodged a bullet (2)

anomaly256 (1243020) | more than 3 years ago | (#36334754)

Damn. So glad I didn't pay for a pre-order. I wouldn't even take this game if they offered it for free. A man can only take so many puns-per-minute and the video someone posted of walking through the demo makes me want to vomit from exposure to excessive lame.

Re:Dodged a bullet (1)

creat3d (1489345) | more than 3 years ago | (#36335262)

Surely, you must be a snob that can't take a joke! Apparently not liking Duke Nukem means you can't stand politically incorrect humor... I'm not sure what's "politically incorrect" about titties and crude humor in today's society, but it seems you either get it (ie. "get" the piss and cock jokes) or you don't.

Re:Dodged a bullet (1)

anomaly256 (1243020) | more than 3 years ago | (#36335306)

I love politically incorrect humor. That's not what this is. This is pre-school fart jokes made adult's only so that neither preschoolers nor adults can enjoy them, wrapped up with long over-used stereotypes and misogyny. I'd only accept the artistic merit.. or ANY merit for that matter.. of this game if it proclaimed to be /it's own/ piss-take. That is, an intentional mockery of what Duke3d was originally instead of the actual intention of being a direct successor to it.

Re:Dodged a bullet (1)

creat3d (1489345) | more than 3 years ago | (#36335324)

Nah, you just don't "get it". More evolved adults can have a healthy laugh at... Duke getting blown by the Olsen twins... or phallus shaped easter eggs... and... pissing, IN A VIDEO GAME! Edgy as fuck!

Re:Dodged a bullet (1)

creat3d (1489345) | more than 3 years ago | (#36335334)

Seriously though, I'm not familiar with Gearbox but if all their games are of this quality...

Re:Dodged a bullet (1)

anomaly256 (1243020) | more than 3 years ago | (#36335380)

I don't know how much Gearbox changed the content and dialog when they obtained this game. Maybe they're not to blame for it. I suppose they can be blamed for /not/ changing it though if that is the case ;)

Call of Dukey: Combat Evolved (0)

Anonymous Coward | more than 3 years ago | (#36334766)

Gee, thanks for making me wait 13 years for console bullcrap.

Re:Call of Dukey: Combat Evolved (1)

Truekaiser (724672) | more than 3 years ago | (#36335500)

I have to say i agree with you. other then the name, shape, of the monsters etc. it looks like it plays like halo or similar..

TV Commercial (1)

bradgoodman (964302) | more than 3 years ago | (#36334984)

Just saw a TV commercial for it while watching South Park!

But I still won't believe it until it's in my hands!

Demo for those that paid ? (2)

meerling (1487879) | more than 3 years ago | (#36335000)

So basically, if you've already paid (preordered) your copy, you get a demo, something that's used to promote the game and entice you to buy it.
That's kind of like the drunk asking the bar owner if he'd like a drink...

Having finished the demo... (1)

Kitkoan (1719118) | more than 3 years ago | (#36335122)

I can say this: Duke might not come early but he finishes quick...

Re:Having finished the demo... (1)

creat3d (1489345) | more than 3 years ago | (#36335336)

Whatever, I just hope you get sent to a grammar labor camp.

Possibly the old PAX demo (1)

Anonymous Coward | more than 3 years ago | (#36335218)

After looking around the dnf forums for a bit, the general consensus there is that this is the old PAX demo.

Doesn't really feel like a Duke game to me. (1)

flimflammer (956759) | more than 3 years ago | (#36335392)

No Mighty Boot (plain weapon melee), 2 weapon equip limit, (realistically) very inaccurate weapons unless you aim down the sight.

I wasn't expecting a miracle with this game, and to be quite honest I expected it to be a let down, but I'm downright puzzled that they took the tried and true gameplay of the old Duke games and threw it away in favor of the modern like-every-other-game fare we have now. It really feels a lot more like Call of Duty: Halo than Duke Nukem in terms of gameplay. It might look like Duke but it certainly doesn't feel like it.

But... but... (1)

Cant use a slash wtf (1973166) | more than 3 years ago | (#36335428)

But I already waited an hour and a half in line at Supanova to play the demo.

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