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Nintendo Announces New Console: Wii U

timothy posted more than 3 years ago | from the touched-I'm-sure dept.

Nintendo 330

_xeno_ writes "Nintendo has announced the official name for what had been known as 'Project Cafe:' the Wii U. It is an HD console, it retains backwards compatibility with the Wii (it's unclear if this includes GameCube software), and the controller does, in fact, have a touch screen on it. Nintendo demoed moving a game off the TV and playing it solely on the Wii U controller." Also in E3 news, cylonlover writes "At its E3 press conference Sony finally revealed that its next generation handheld — previously codenamed the NGP — will carry the official moniker of the 'PlayStation Vita.' The PS Vita — which is Latin for 'life' — will come in two flavors: a Wi-Fi only version priced at $249 in the US, JPY24,980 in Japan, and EUR249 in Europe, and a 3G/Wi-Fi version going for US$299, JPY29,980 and EUR299."

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My hands hurt... (4, Funny)

Anonymous Coward | more than 3 years ago | (#36365850)

My Hands hurt just looking at that controller.

Re:My hands hurt... (2)

Nidi62 (1525137) | more than 3 years ago | (#36365888)

Yeah, it looks like what the Sega Game Gear would have looked like if it had been designed by Apple

Re:My hands hurt... (0)

Anonymous Coward | more than 3 years ago | (#36366276)

Speaking of Sega, I seem to remember them trying something similar [wikipedia.org] but without the huge. It was a smaller screen, yeah, but it has to be cheaper and easier than this behemoth. Wii U, more like leWiiathan

Re:My hands hurt... (2)

NeutronCowboy (896098) | more than 3 years ago | (#36366344)

And it failed pretty miserably, because no one wanted to use a controller that weighed about a pound.

  I have no idea what Nintendo was thinking with this. It looks completely impossible to play any game comfortably, or to even use this thing for more than 2 minutes. Either make the controller entirely touchscreen, or make it ergonomic. It can't be both.

  I think it's time to sell Nintendo stock.

Re:My hands hurt... (5, Informative)

jbonomi (1839286) | more than 3 years ago | (#36366466)

IGN's hands on says it's light and comfortable to hold. I think we should hold off judgement until we can hold them ourselves.

Re:My hands hurt... (1)

crashcodesdotcom (813209) | more than 3 years ago | (#36366640)

Those dreamcast VMUs didn't weigh much. I don't recall anything cool going on them. Did Skies of Arcadia utilize it a little... hrm... Nintendo already copied the playable VMU things a bit with the GBA connectors to the GameCube. It was the only way to play multi-player in Final Fantasy Crystal Chronicles. What I want to know is can I just carry the controller around and play mini-games on it then synch with the main console later?

Re:My hands hurt... (1)

MobileTatsu-NJG (946591) | more than 3 years ago | (#36366528)

You mean the VMU that ate watch batteries like they were candy and had the sophistication to play a really dumb version of Space Invaders? Yeah, I can see where you'd draw a comparison.

Re:My hands hurt... (0)

Anonymous Coward | more than 3 years ago | (#36366058)

Did your hands fall off when the Wii came out too?

Impressions of actual users of the controller are positive for ergonomics.

This is Nintendo, the last controller they designed that sucked was the original NES', and that was awesome for the time (don't say GC/N64 controllers, yeah they're weird but damn if they weren't comfy).

Re:My hands hurt... (1)

Toonol (1057698) | more than 3 years ago | (#36366404)

I'm not sure about the N64 controllers, but the Gamecube controllers were fantastic. The wiimote/nunchuck is decent, but different... the Wii's classic controller may be the best gamepad ever for a console. I'm not worried about ergonomics, here.

Having even a tiny black-and-white screen on the Dreamcast was nice; I think this will be great.

Re:My hands hurt... (1)

butalearner (1235200) | more than 3 years ago | (#36366532)

It seems almost custom made for Final Fantasy: Crystal Chronicles-style games. That was pretty awesome if you had three friends and all of you had gameboy advances and link cables.

Re:My hands hurt... (1)

Luyseyal (3154) | more than 3 years ago | (#36366678)

The only issue I have with the Wii Classic controller is that the analog sticks are way too stiff for virtual console games like Ocarina of Time. It makes the carnival arrow game extremely difficult. Of course, with the new Wiittachment, you could just tap directly on the target, eliminating all that fuss with aiming. Heh.

-l

Re:My hands hurt... (1)

Huckabees (1929306) | more than 3 years ago | (#36366556)

Lest we not forget the Sony "boomerang" controller that originally debuted with the PS3 concept design. I'm sure some users gave that positive reviews to be paraded around like it was.

That design was vehemently debated between fanboys for months before Sony finally announced it was just going to use basically the same controller design from the PS2. Considering this console isn't going to launch until late next year (and let's face it with a launch window like what they gave we'll probably see it sometime in 2013) I would hardly be surprised to see the same thing happen.

Re:My hands hurt... (0)

Anonymous Coward | more than 3 years ago | (#36366082)

Looks like the remote for the Sony Google TV's. Just replace the buttons with a touch screen.

Re:My hands hurt... (0)

Anonymous Coward | more than 3 years ago | (#36366146)

Well, at these prices, your butt should hurt even more -- But then, maybe that's the way you all like it -- Fuckin' rip off all this shit

Re:My hands hurt... (1, Funny)

sqldr (838964) | more than 3 years ago | (#36366214)

after a recent incident involving a bottle of cinzano and a wii nunchuck, I'm having similar feelings about my butt

er, did I just say that out loud?

Re:My hands hurt... (1)

elrous0 (869638) | more than 3 years ago | (#36366272)

Good lord, that's the first thing I thought too. I love the specs and games they've announced, but Jesus does that controller look like it would be a pain in the ass to hold for any length of time. I get carpal tunnel syndrome just looking at it. Damn thing is almost as big as an iPad (and a lot heavier I bet).

Lame (-1)

Anonymous Coward | more than 3 years ago | (#36365860)

Lame.

Oh yeah? (-1)

Anonymous Coward | more than 3 years ago | (#36365876)

Well Wii U too!

Re:Oh yeah? (2)

dogmatixpsych (786818) | more than 3 years ago | (#36365900)

No, that's the next version of the Wii - the Wii U2. It comes with a Bono and The Edge faceplate.

price (5, Insightful)

Anonymous Coward | more than 3 years ago | (#36365886)

those controllers look like they are going to cost more than the console...

Re:price (2)

The MAZZTer (911996) | more than 3 years ago | (#36366052)

I suspect most multiplayer games will be playable with wiimotes, only requiring you to own one screen controller... which will be bundled with the console. Would be cool for split screen though to use the displays and have the TV show game stats or a map or something.

Re:price (0)

Anonymous Coward | more than 3 years ago | (#36366356)

For those that did not watch the announcement.

All Wii Games and accessories(official) are supported and in fact used. So yes all your wii motes will still work with it. This is an addition for certain games and other things like video chatting and controlling applications it is like a super controller. For general gaming the wii motes and nun-chucks are still good.

Re:price (1)

negRo_slim (636783) | more than 3 years ago | (#36366118)

those controllers look like they are going to cost more than the console...

The video is rendered and streamed from the console [gamespot.com] apparently.

So I'm sure that cut some corners, err I mean costs.

Re:price (1)

arose (644256) | more than 3 years ago | (#36366292)

I also cut weight and batteries...

Re:price (2)

greghodg (1453715) | more than 3 years ago | (#36366196)

Two things - First, they never showed the system being used with more than one large display controller. They show it being used in conjunction with normal wiimotes. It's unclear whether more than one is supported. Second, the controller is dumb, and simply streams the display that is generated by the console, so it doesn't need expensive processing power or storage.

Super Mario HD 64 U Galaxy Sunshine (-1)

Anonymous Coward | more than 3 years ago | (#36365894)

Aka omfg i'm going to cum teh best mario ever now I can bash blocks and goombas while touching my U screen.

Err...What?? (4, Insightful)

Houndofhell (1480889) | more than 3 years ago | (#36365910)

They call that a controller? Yeah maybe for a giant. The way the Wii was designed in the past you want real movement and reflexes with the controller.

Just thinking back to those people who accidentally threw their Wiimotes into their TVs, can you imagine the mess that one would cause :)

Re:Err...What?? (1)

Jabrwock (985861) | more than 3 years ago | (#36365936)

This one seems more tilt-motion controlled rather than the fuller range the wiimote handled. I doubt anyone will swing this at their TV.

Re:Err...What?? (2)

abbynormal brain (1637419) | more than 3 years ago | (#36366044)

I was excitedly waiting to see the size of the new Wii controller - because my favorite line to use in chat rooms is "my nuts are bigger than the original Xbox controller" and I was hoping to update my quote (as fewer people remember the original Xbox controller) - but now, it's just not going to make sense unless I shave my balls and slap a sticker in the middle. :\

Re:Err...What?? (2)

jgagnon (1663075) | more than 3 years ago | (#36366098)

Place the sticker first and remove it quickly so you won't have to shave.

Re:Err...What?? (1)

Houndofhell (1480889) | more than 3 years ago | (#36366158)

Yes, i can't quite see "Is that a Wiimote in your pocket, or are you just happy to see me?" working with the new one

Re:Err...What?? (3, Interesting)

Hatta (162192) | more than 3 years ago | (#36366182)

That looks even worse than the Atari Jaguar controller [wikimedia.org] .

will the extended warranty product (0)

Anonymous Coward | more than 3 years ago | (#36365912)

.. be called "Wii Soitonly"?

oblig... (1)

itchythebear (2198688) | more than 3 years ago | (#36365916)

obligatory penny-arcade? http://www.penny-arcade.com/comic/2011/4/18/ [penny-arcade.com]

Re:oblig... (1)

HiredMan (5546) | more than 3 years ago | (#36366472)

Funny I was expecting this one instead: http://www.penny-arcade.com/comic/2002/3/25/

I Wii on U (0)

operagost (62405) | more than 3 years ago | (#36365920)

wii U is huge LOL

Controller (0)

Anonymous Coward | more than 3 years ago | (#36365924)

That's the ugliest controller i've ever seen.

Name game. (2)

Lemmy Caution (8378) | more than 3 years ago | (#36365928)

Pii U.

Re:Name game. (1)

dkleinsc (563838) | more than 3 years ago | (#36366110)

Actually, they're next model will be known as the Eff U

Re:Name game. (0)

Anonymous Coward | more than 3 years ago | (#36366282)

Wii U? or Won't U?

USD vs. EUR (0, Insightful)

Anonymous Coward | more than 3 years ago | (#36365938)

a Wi-Fi only version priced at $249 in the U.S., JPY24,980 in Japan, and EUR249 in Europe, and a 3G/Wi-Fi version going for US$299, JPY29,980 and EUR299."

Right now, 1 EUR = 1.4682 USD. Thanks for trying to fuck us over again, Sony.

No love,
Europe

Re:USD vs. EUR (0)

Anonymous Coward | more than 3 years ago | (#36366020)

a Wi-Fi only version priced at $249 in the U.S., JPY24,980 in Japan, and EUR249 in Europe, and a 3G/Wi-Fi version going for US$299, JPY29,980 and EUR299."

Right now, 1 EUR = 1.4682 USD. Thanks for trying to fuck us over again, Sony.

No love, Europe

Quit yer yappin'. You guys get universal health care and mandatory several weeks paid time off per year and functioning mass transit and great cities. You can handle paying a bit more for the occasional american electronics purchase

Re:USD vs. EUR (1)

QuantumLeaper (607189) | more than 3 years ago | (#36366144)

Sony is Japanese, not American...

Re:USD vs. EUR (0)

Anonymous Coward | more than 3 years ago | (#36366064)

Enjoying the results of forced warranties, difficult and expensive environmental regulations (RoHS, I'm looking at you) and takebacks on electronics, are we?

In the US, when it breaks, you get to keep both pieces. Although they do give you 12 months, it's encumbered by all sorts of conditions, and you get to pay for shipping (well, that's the usual MO here, don't know if Nintendo is breaking that mold or not).

Re:USD vs. EUR (1)

Applekid (993327) | more than 3 years ago | (#36366302)

Enjoying the results of forced warranties, difficult and expensive environmental regulations (RoHS, I'm looking at you) and takebacks on electronics, are we?

In the US, when it breaks, you get to keep both pieces. Although they do give you 12 months, it's encumbered by all sorts of conditions, and you get to pay for shipping (well, that's the usual MO here, don't know if Nintendo is breaking that mold or not).

When I bought a GBA SP, one of the first ones, it had an annoying bit of lint floating in the center of the screen. I put in a claim online and got a label. Slapped it on a spare box, shipped it in, had it back in about a week and a half. Nothing out of pocket.

Not too shabby, definitely beyond the letter of the law according to the warranty. Of course, this was back when their console division was a joke and they couldn't afford to be arrogant as an overall company.

Re:USD vs. EUR (0)

Anonymous Coward | more than 3 years ago | (#36366204)

Yeah right on, fuck Sony... wait what ?

Re:USD vs. EUR (1)

Per Wigren (5315) | more than 3 years ago | (#36366628)

If it's 249 EUR in Europe that means it will cost around 3200 SEK in Sweden, which is about 350 EUR or 520 USD. :( Guess why I order almost everything I buy (that can practically be shipped) from Germany, UK or China... I even ordered skis from Germany last winter. Half the price for the very exact model, even including the shipping costs. I ordered an extractor/range hood from Poland (half the price including shipping), a plasma TV from Germany (2/3 the price), DVDRs from Luxemburg, various kitchen applicances, utensils and cutlery from the UK... The list goes on.

Mmmmmm (2)

SaidinUnleashed (797936) | more than 3 years ago | (#36365944)

PlayStation Vista. I bet THAT ONE will be AWESOME.

WHAT THE FLYIN'? (0)

Anonymous Coward | more than 3 years ago | (#36365954)

holy PISS! .. that thing is GINORMOUS!..

I've always said .. if only I could play a game on my TV while holding my PSP .... noW that would be gaming.

Re:WHAT THE FLYIN'? (1)

elrous0 (869638) | more than 3 years ago | (#36366422)

Shit, that monster is way bigger than a PSP. It's like the Hummer of videogame controllers. Finally, another way for me to compensate for my tiny penis!

Hmm is that name right? (1)

Anon-Admin (443764) | more than 3 years ago | (#36365968)

I though it was the Wii on U

Alt text humor (1)

LoudMusic (199347) | more than 3 years ago | (#36365974)

The alt text for the image is "new nintendo wii e3 small". Yeah, there's nothing small about that control, people. This is probably the most anti-Nintendo thing I think I've ever seen Nintendo do.

It's just a rehash of stuff they've already tried (3, Informative)

Jabrwock (985861) | more than 3 years ago | (#36365992)

Actually it's just an evolution of some ideas they've been poking around with tethering DSs to the Wii. There were a few games where you could use the DS as a Wiimote, and you had your own individual screen info.

Re:It's just a rehash of stuff they've already tri (1)

Anonymous Coward | more than 3 years ago | (#36366480)

Actually it's just an evolution of some ideas they've been poking around with tethering DSs to the Wii. There were a few games where you could use the DS as a Wiimote, and you had your own individual screen info.

Actually Nintendo's been doing this for much longer. All the way back in the Game Boy Advance days you could plug one of them up to your Gamecube and use it as a controller.

Sony (-1)

Anonymous Coward | more than 3 years ago | (#36365976)

Has the new handheld been hacked yet?

Anyone else always read it "punta"? (-1)

Anonymous Coward | more than 3 years ago | (#36365978)

This only applies to the "official" PS Vita logo, but the way the P and the S are styled looks like a "PU" and then it's just not that hard to turn the V and the I into a backwards N.

And then you have the Sony Punta.

Which seems oh-so-appropriate somehow.

That WII U controller reminds me of Dreamcast.... (1)

madhatter256 (443326) | more than 3 years ago | (#36366006)

The WII-U controller reminds me of the dreamcast controller.... looks very uncomfortable.

Re:That WII U controller reminds me of Dreamcast.. (0)

Anonymous Coward | more than 3 years ago | (#36366074)

Doesn't look as bad. At least the sides are straight, rather than curving inward toward the rear like the DC.

Still not as huge as the DC controller itself, though, which for those unfamiliar with it, was approximately 1.3 Xboxes in volume. :P

burning my anon post for the week (0)

Anonymous Coward | more than 3 years ago | (#36366016)

wryyyyyy u ?!!!

Vita (2)

psergiu (67614) | more than 3 years ago | (#36366034)

> The PS Vita — which is Latin for 'life'

Vita - which is a Romanian derogatory term for "cow / bovine" :-)

Re:Vita (0)

sqldr (838964) | more than 3 years ago | (#36366112)

Judging by recent incidents, I had "nunc vitae piratebay" down

It's a monster! (1)

Lunaritian (2018246) | more than 3 years ago | (#36366088)

The Wii U controller looks like a wicked mix of a normal controller, a handheld and a tablet. Why not just release the controller as the console itself...

Re:It's a monster! (1)

WillAdams (45638) | more than 3 years ago | (#36366230)

Because a TV isn't smart enough to receive a minimal amount of data wirelessly and render an HD quality image from it.

Re:It's a monster! (1)

_xeno_ (155264) | more than 3 years ago | (#36366330)

I was wondering that myself. From a high-level point of view, the thing practically looks like a PS Vita on its own - dual thumbsticks, same number of buttons otherwise, display, stereo sound, microphone, camera...

I'm now regretting submitting the link to the Reuters blog, but at the time I submitted the story, it was probably one of the "most trustworthy" (well, "least fanboyish") sources.

But now Joystiq has scant details on the console itself [joystiq.com] along with more on the controller itself [joystiq.com] .

Still... looks neat. I guess. I'm interested in just how mobile that controller is - you can apparently browse the web and video chat [joystiq.com] with it. It might be an interesting tablet on its own.

Or not. It's something I'll be interested in looking at when it comes out, but I don't think I'll be getting one at launch.

Wii Gimmick (0)

Bill_the_Engineer (772575) | more than 3 years ago | (#36366094)

The only way Nintendo knows how to distinguish itself from the crowd these days is with unconventional controllers. The Wii had nunchucks with tracking, and now the Wii U has a huge touchscreen controller.

Does seem to be the case (3, Insightful)

Sycraft-fu (314770) | more than 3 years ago | (#36366178)

I also don't know that it'll work well this time around. The Wii did well because it sold kinda like a board game: Many people bought it that weren't in to video games. They often didn't play it a lot, putting it away only to take it out for parties, but they bought it. Ok fine. However this? Not sure you'll sell people on it. Particularly since a controller like this is going to be all kinds of expensive. A nice large LCD costs money, no way around it.

We'll have to see what goes on but Nintendo may have a dud this time around. Gimmicks can be great when they work, but they often flop hard.

Re:Does seem to be the case (0)

Anonymous Coward | more than 3 years ago | (#36366520)

They only ever showed one at a time. It is quite possible they do not intend (or perhaps even support) using more than one. Of course, the cost for that one would be included in the price for the console.

Re:Wii Gimmick (1)

AvitarX (172628) | more than 3 years ago | (#36366236)

I've loved the dual and touch screen on my DS, extra buttons (NSMB stored item for example), and a separation of information from main screen.

Though TV's handle some of this (bigger screen), and I don't think tracking from TC to hand is going to be as convenient.

Also, the wii-mote+ nun-chuck was the best controller ever IMO (that's without motion control or pointing). I really liked my hands 18 inches apart, and angles how I wanted them, rather than some average for everyone (this will kill that though).

Re:Wii Gimmick (1)

Toonol (1057698) | more than 3 years ago | (#36366536)

Also, the wii-mote+ nun-chuck was the best controller ever IMO (that's without motion control or pointing). I really liked my hands 18 inches apart, and angles how I wanted them, rather than some average for everyone (this will kill that though).

True. Even if the wiimote didn't have motion-sensitive or pointing functionality, separating the left and right hands like that would have been a large step forward. I would love a 360 controller split similarly (like two nunchucks wired together).

Re:Wii Gimmick (1)

RogueyWon (735973) | more than 3 years ago | (#36366286)

Amen to that. The first thing I thought on seeing this was "hmm... it looks a litte like the Dreamcast controller". Which is fitting, really, given I fully expect this thing to be the next Dreamcast.

Nintendo could find themselves in big trouble in 18 months time. I can't see this thing having the mass appeal of the Wii - or drawing the hardcore away from their PS3s, 360s and PCs. And while saying anything nice about Sony is unfashionable around here, the Vita looks like a far superior piece of kit to the 3DS, which is going to launch with a decent games lineup at the same price as the 3DS. I fully expect the knowledge that the Vita is coming to further dent the 3DS's already-poor sales over the coming months.

If Nintendo find themselves with a Dreamcast and a Virtual Boy as their current generation hardware, then it's squeaky-bottom time for the,

Re:Wii Gimmick (0)

Anonymous Coward | more than 3 years ago | (#36366296)

The only way Nintendo knows how to distinguish itself from the crowd these days is by selling more copies of its console than Microsoft and Sony combined

FTFY

Re:Wii Gimmick (0)

Anonymous Coward | more than 3 years ago | (#36366478)

Hey, he never said it wasn't working.

Re:Wii Gimmick (2)

scot4875 (542869) | more than 3 years ago | (#36366364)

As opposed to the rest that think that a bump in resolution, polygon crunching ability, and CPU power is "innovation"?

--Jeremy

why the move? (1)

patitomr (991495) | more than 3 years ago | (#36366104)

I find it peculiar that Nintendo would move to this type of controller after successfully pushing motion detection with the Wii (forcing Microsoft to step up with Kinect). This is a strange step back, I guess that with the iPad and all they wanted to "tabletize" the control

No Vita Here (0)

Anonymous Coward | more than 3 years ago | (#36366114)

Vita. Too bad I am Sony (and by extension, Vita) free.

But I guess we all knew I didn't have a life.

May skip this one now (2)

archen (447353) | more than 3 years ago | (#36366138)

This controller seems like it's well suited for turn based RPGs and that's about it. You have to LOOK at the controller to do anything on that touch screen, and that goes against much of the philosophy of modern games. I get the general idea, you put your status indicators and such on the controller screen, but to really register anything you're going to have to be looking at it all the time.

I'm hoping that this is a mistake that this is the default controller and they expect you to normally used an evolved version of the current controller.

Re:May skip this one now (1)

WillAdams (45638) | more than 3 years ago | (#36366252)

Actually, they've stated that Wii Motion Remotes will work w/ it --- so there seems to be no evolution of that beyond integrating the Motion Plus functionality.

I should have known (1)

Capt.DrumkenBum (1173011) | more than 3 years ago | (#36366148)

I just gave in and bought a Wii last week.
Oh well, at least it will be easy to find used games soon.

Tablet? (0)

Anonymous Coward | more than 3 years ago | (#36366184)

So, it looks like Nintendo is getting on the tablet bandwagon now? That thing looks like a Nintendo DS ate a tablet.

OTOH, it's not necessarily a bad idea. Multiple people could browse the web on their controllers using the Wii's processor/rendering. Multiple people could play multiplayer bejewelled or whatever. It just seems slightly silly to attach the controllers to the side. But then again, kids that grew up with the DS are now adults. Maybe this is targeted at them.

Also, this controller is probably in addition to the Wiimote. Many games will stick to the wiimote instead, or use the wiimote on one hand while giving you instructions on the screen held with the other. They're probably hyping this out at E3 and later announcing a Move-like upgrade for the wiimote U.

Doesn't seem like a very good concept (2)

the_jone (2198276) | more than 3 years ago | (#36366198)

I find it strange the whole concept of a second movable screen for gaming strange. How exactly do games benefit from this? If you're aiming for casual gamers, then the second screen will likely add "workload" (for the lack of a better term), as a player will have to share his attention between two screens. Will casual gamers want this? If you're aiming for the more hardcore gamers, than two screens can decrease immersion, as the player has to stop focusing on the game to twiddle with a touch screen. If the touchscreen also contains some important game functions like inventory as shown in one of the screenshots, then hilarity can ensue when you accidentally swipe the screen while trying to wrangle with that gigantic controller. I can imagine some multiplayer games benefiting from this, but it simply seems like a gimmick, not an innovation. Sorry Nintendo.

Re:Doesn't seem like a very good concept (1)

the_jone (2198276) | more than 3 years ago | (#36366216)

Another interesting point: based on the screenshot [reuters.com] , you can't touch the center of the touchscreen without changing the way you hold the controller. Wouldn't that be fairly bad design?

Webcam? (0)

Anonymous Coward | more than 3 years ago | (#36366226)

Is that a webcam in the black bar at the top of the controller?

The first 3G non-phone (1)

MobyDisk (75490) | more than 3 years ago | (#36366238)

What will happen when we all are carrying multiple cellular-enabled devices? Would you simply pop a SIM card into each cellular device? Will you have to pay for each device? Would your plan allow for up to X number of devices? Or would they simply bill you by total sum of bandwidth?

My guess is that, the cell companies will take the most complicated solution possible. You will need to bring each cellular device into the store so they can activate it for you. Each device will have a different bandwidth limit and your bill will be 10 pages long. Only approved devices will be allowed: so AT&T will support the Sony Vita and Verizon will support the Nintendo 3DG. Some other small company will support bot, for half the price but they will only have service in rural Kansas.

A few years ago I argued that Nintendo should add 3G to the DS. I had everyone on Slashdot telling me how that is impossible and kids cannot afford multiple cell plans how complex it would be. Well, now it is happening so the business model will have to find a way to work. Eventually, cellular networking could become as ubiquitous as wi-fi is today.

Re:The first 3G non-phone (1)

QJimbo (779370) | more than 3 years ago | (#36366446)

Up here in Canada, Rogers and other providers offer Data Sharing plans and allow you to add a device to your plan for $10 a month and get a data-only SIM card for them. I'm sure the same thing is available down in the US.

And even if that doesn't work for you many modern smartphones can act as WiFi Hotspots, though this does considerably reduce the battery life of the phone.

The good news (1)

Wiarumas (919682) | more than 3 years ago | (#36366254)

...is that Xbox and Sony are bound to have equal failures.

PSV = 5th Playstation (1)

ninjacheeseburger (1330559) | more than 3 years ago | (#36366258)

Surprising how much it looks like the wiiu controller. I wonder if Sony plan to have similar connectivity with the PS3.

Re:PSV = 5th Playstation (0)

Anonymous Coward | more than 3 years ago | (#36366552)

Well devs have been able to do that with PS3 and PSP for such a long time.
But nobody has really used it for much, sadly.
No doubt they will allow the same sort of stuff for PSV as well.

One thing I am still saddened at is the death of PocketStation.
PocketStation could have been so much more.
It could have evolved to allow large sandbox games to run events in the background, for example, so the world is always alive. (closest thing I could think of was Chocobo World for FF8, you can leave the game on auto-mode)
Interaction with others games around you.
PocketStation would have been so cheap to make now.
I guess it could be done with PSP / PSV now, but it would seem like a huge waste, especially since the processors have a minimum frequency, higher than would be needed for something like that.
I think a developer tried this on Nintendo (could have even been Nintendo) did they not? Think it was for a Pokemon game.

Wow! Is it reallly HD?? And X-Mas 2012? (0)

Anonymous Coward | more than 3 years ago | (#36366266)

Nintendo has quickly become synonymous with (too little, too late) gimmicks. They need a new strategy. Given their recent record with consoles (under supported, weak hardware in comparison to other consoles and PCs, short life span, aimed at house wives and children under 12, less bang for the buck than the competitors), I won't be touching it. I think they're also going to start losing their handheld market dominance due to the prevalence of smart phones. Anyone //really// into games on a handheld device will go for the PS Vita, except young kids who beg their parents for one because it's 3-D!!! The 20-40 somethings that were buying the DS (in Japan at least) were doing so because the phone games were awful 5-10 years ago and they needed something to kill time with while on the train besides reading and sleeping.

Multiple controllers? (2)

KenAndCorey (581410) | more than 3 years ago | (#36366280)

I haven't seen mention of how many of these new uber controllers can be active at a time. Just one? Hopefully two. I'm guessing the streaming video will limit on the number they can support.

Jaguar Controller finally improved upon... (2)

SamuraiHoedown (1769404) | more than 3 years ago | (#36366336)

I always liked my Atari Jaguar, but the thing that always bothered me the controller wasn't big enough. Thank god someone finally got around to making an even bigger controller to finally accommodate me.

I'll wait and see (1)

Max Romantschuk (132276) | more than 3 years ago | (#36366340)

When the Wii was announced people were _very_ sceptical about the whole motion control thing...

I'll wait and see if this is a winner or not. Also, I'm wondering if it will play my old Wii games. Not really that interested in keeping a stack of consoles in the living room.

Re:I'll wait and see (0)

Anonymous Coward | more than 3 years ago | (#36366394)

Yes, it will play all Wii games and support all Wii accessories and controllers too.

Re:I'll wait and see (1)

marsu_k (701360) | more than 3 years ago | (#36366570)

...and this is why I'm hating Nintendo at the moment. The new controller looks gimmicky (moreso than the original Wii, IMHO) and way too big. But the thought of playing all of the Primes in 1080p just seems too hard to resist, so I'll probably end up getting it anyway.

Re:I'll wait and see (0)

Anonymous Coward | more than 3 years ago | (#36366488)

Wii U will be backwards compatible will all Wii games. Nintendo has not said that it will be B/C with Gamecube games though.

The puns are coming (0)

Anonymous Coward | more than 3 years ago | (#36366362)

Already firing up my video editing software and putting the console in a certain scene from Kung Pow: Enter the Fist.
WEEEOOOOWEEEOOOOWEEEOOOO!

Buying it for the hardcore games. (0)

Anonymous Coward | more than 3 years ago | (#36366368)

Hardcore games. It was fucking time.
I might end up buying Wii U just for hardocre games. But FFS don't make me use that crappy, huge, horrible controllers.

Hard to say (5, Insightful)

Godai (104143) | more than 3 years ago | (#36366388)

I look at that controller and I think both "Wow, cool!" and "Holy crap its big!" But it wouldn't be the first time we've all thought the Big N has lost their collective marbles only to be right. When they announced the N64 with its 3-prong controller, everyone said that looked like the most uncomfortable thing they'd ever seen -- and it was maybe the most comfortable one I've ever used, even to this day. When they announced the DS, everyone thought they were certifiable, and it turned into the best selling handheld of all time (no, we're not counting the goddamn iPhone just because it can play games). And I seem to recall that the Wii's announcement was also met with a fair bit of ridicule and it outsold its competitors (at least console-wise).

Of course, they also released the Virtual Boy (or whatever that thing was called) and that was a trainwreck. Still, I'm going to withhold judgement until I can try it for myself. At the very least, it sounds like there's some real possibility there. I just hope I'm not paying $150 a controller!

Looks like a UAV controller (5, Informative)

bughunter (10093) | more than 3 years ago | (#36366426)

That Wii U photo makes it look a whole lot like one of several [unmanned.co.uk] makes [suasnews.com] of Small UAV hand controllers [avinc.com] .

A lot of work goes into the ergonomics of these things, because soldiers spend a lot of time using them, so there's a reason they all look very similar. Several ergonomic factors, obvious from the convergence of these designs, appear to be universal:

- Touchscreens are sexy but impractical. They're imprecise without a stylus, awkward to hold, and you have to obscure your view of the action to effect a control.
- It's nearly impossible make the screen too large. There's a reason the screen is big and dominates the faces of all of these units.
- Controls are arranged on the sides so that the fingers can take the weight while the thumbs work the controls without requiring the user adjust his grip.
- Control paradigms are borrowed from the original Playstation hand controllers because most users have prior experience with them.
- Light weight tradeoff against battery life, screen size, and ruggedness.

Looks like the convergence is happening from both directions. And it's not surprising because the human interface requirements are very similar in both applications.

and can be used in conjunction with Wii controller (1)

northernfrights (1653323) | more than 3 years ago | (#36366560)

"and can be used in conjunction with Wii controllers, the company said"

Hold your horses people, they aren't saying you have to use this mammoth just to play wii bowling.

favorite part (0)

Anonymous Coward | more than 3 years ago | (#36366616)

My favorite part of the Reuters post is where it says '10 adp' (which is crossed out). I view this as an indication of the tech level of the reporter. Either that, or it's a shorthand I've never seen before, but one that I think I might adopt (for trollish purposes, of course).
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