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30 comments

It's Javascript stuff (1)

Dwedit (232252) | more than 2 years ago | (#36404010)

It's Javascript stuff. Move along, nothing to see here.

Re:It's Javascript stuff (4, Informative)

Anonymous Coward | more than 2 years ago | (#36404170)

To be precise; he's opening a webpage with a javascript game in the newly added browser. No hardware access whatsoever, except key events for five of the buttons.

How much fucking trouble would it be to mention that in the summary? It's like they went out of their way to make it misleading and worthless.

Re:It's Javascript stuff (1)

Anonymous Coward | more than 2 years ago | (#36404728)

misleading and worthless.

That's our Slashdot!

Re:It's Javascript stuff (1)

Anonymous Coward | more than 2 years ago | (#36404906)

How much fucking trouble would it be to mention that in the summary? It's like they went out of their way to make it misleading and worthless.

Welcome to Slashdot. You must be new here.

Re:It's Javascript stuff (1)

Anonymous Coward | more than 2 years ago | (#36405564)

No, it's because the editors are lazy, dumb, fat asses.

JS Web games, not homebrew (3, Informative)

yincrash (854885) | more than 2 years ago | (#36404030)

I would not consider a JS library for 3DS web games to be considered homebrew.

Cut the guy some slack (4, Insightful)

Pawnn (1708484) | more than 2 years ago | (#36405110)

This isn't a bad start, discovering how to utilize the d-pad and the A button. Every project has to start somewhere right? If he had mapped every button would it have made a difference? What about when he discovers sound?

Maybe this guy won't figure those things out, but the article will inspire someone else to get interested and figure the rest out.

My criteria: Super Mario completeness (1)

tepples (727027) | more than 2 years ago | (#36410494)

If he had mapped every button would it have made a difference? What about when he discovers sound?

In my opinion, JavaScript homebrew will have arrived once it's "Super Mario complete". This means when its capability is on par with what was possible in 1985 when Super Mario Bros. came out:

  • Events for presses and releases of Up, Down, Left, Right, A, and B, and combinations thereof
  • Sound
  • Scrolling
  • Ability to run while away from a connection to the Internet

So? (0)

Anonymous Coward | more than 2 years ago | (#36404032)

Just because it's Javascript doesn't mean it doesn't have value to some people.

Re:So? (0)

Anonymous Coward | more than 2 years ago | (#36404794)

Well, code monkeys need jobs too. Since they can't hack it in C or C++ they need some baby langauges like Java and Javascript to do anything. They can't get by on their blowjob lips alone.

Re:So? (1)

Toonol (1057698) | more than 2 years ago | (#36405166)

Nah, you're crippled by your misplaced arrogance. Javascript is not a bad language at all, and obviously better than C++ in certain domains.

Now, regarding this story, there's nothing really notable here. The only interesting part is that you can access most of the DS' buttons from Javascript... which is nice, but not unexpected nor revolutionary. Accessing 3d functionality, or using a JS exploit to hook into the 3DS' hardware, would be notable.

Re:So? (0)

Anonymous Coward | more than 2 years ago | (#36405276)

Javascript is not a bad language at all, and obviously better than C++ in certain domains.

Like making bloated, slow-running websites like Slashdot?

Javascript games != Homebrew (1)

PwnzerDragoon (2014464) | more than 2 years ago | (#36404058)

Wow, I've been doing 3DS hacking for years!

Call me back when someone roots the thing.

Re:Javascript games != Homebrew (0)

Anonymous Coward | more than 2 years ago | (#36405700)

For years? Rooted?

What have you been smoking?

Comparable to PassMe (1)

tepples (727027) | more than 2 years ago | (#36410510)

"For years" probably means as long as DHTML has been around. "Rooted" probably means an exploit comparable to PassMe on the original DS, which was an adapter that allowed loading DS code from SLOT-2 (the Game Boy Advance slot).

Not Homebrew (0)

Anonymous Coward | more than 2 years ago | (#36404100)

If this is considered homebrew then device hackers are just getting lazy.

Opera? (1)

Yvan256 (722131) | more than 2 years ago | (#36404194)

From what I've heard, Nintendo didn't go with Opera for their 3DS browser. Anyone has any details, now that it's available?

Re:Opera? (1)

dreemernj (859414) | more than 2 years ago | (#36404264)

There was a story [siliconera.com] a couple months ago saying the browser would be based on NetFront [wikipedia.org]. That's what the PS3 and PSP browsers are based on.

Re:Opera? (0)

Anonymous Coward | more than 2 years ago | (#36405506)

And it sucks, I must say.

Re:Opera? (0)

Anonymous Coward | more than 2 years ago | (#36408764)

There was a story [siliconera.com] a couple months ago saying the browser would be based on NetFront [wikipedia.org]. That's what the PS3 and PSP browsers are based on.

This is true. It's NetFront. Downloads still don't work, except with jpegs and 3d images.

3d (1)

Aladrin (926209) | more than 2 years ago | (#36404242)

If you could tap into the 3d with this, it would be -awesome-.

As just a small screen with javascript and no sound, it's merely meh. On the level of 'weekend project'.

Re:3d (1)

Pawnn (1708484) | more than 2 years ago | (#36405138)

Not a bad start, though no doubt either he or someone else will end up taking it a step further. I'm guessing nobody will use the 3D with just javascript, but sound shouldn't be THAT hard...

Javascript is the Lingua Franca of app devolpment (1)

bigsexyjoe (581721) | more than 2 years ago | (#36404304)

Just write your stuff in Javascript and it runs anywhere. It is perhaps one of the most important languages now. Does this make you happy?

Run != I/O (1)

tepples (727027) | more than 2 years ago | (#36410518)

Just write your stuff in Javascript and it runs anywhere.

True, but it can't necessarily input and output anywhere. Say I write a game that uses the HTML5 audio playback API for its sound effects and music. On a platform that does not implement the HTML5 audio playback API, the game will be silent, and the player will have no idea when to send keypress events so that they'll arrive in time with the music.

Why is this a shock (0)

Anonymous Coward | more than 2 years ago | (#36404898)

I can write web apps that run in browsers. Who knew?

What the fuck is this doing on here. Are you all really that stupid?

Re:Why is this a shock (0)

Anonymous Coward | more than 2 years ago | (#36406190)

Narf!

Re:Why is this a shock (1)

squall14716 (734306) | more than 2 years ago | (#36408106)

Indeed. Sorry, JavaScript games in a browser does not count as 3DS Homebrew, you fucking retards.
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