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Why SOE Decided To Cancel Star Wars Galaxies

Soulskill posted more than 2 years ago | from the all-about-the-benjamins dept.

Sony 149

Last month we discussed news that Sony Online Entertainment will be shutting down Star Wars Galaxies, which has been running since 2003. Sony officials recently spoke at Fan Faire to explain the business decisions behind the closure. Unsurprisingly, licensing and upcoming competition from BioWare's Star Wars MMO played a big part. CEO John Smedley said, "We have a contractual relationship that's ending in 2012, The Old Republic launching, a bunch of other business things with LucasArts. And then you look at the odds of a pretty large portion of the audience moving to TOR, which looks like a terrific game. ... That's the problem with licenses: they end. We're going to continue to do some licensed work, but we're largely going to stick to original IP [going forward] because then we won't have this issue. We'll never have this problem with EverQuest. Back in 2001, not '03 when we launched, but back in 2001 when we [first] negotiated it, a five year license seemed like a really long g****** time. EverQuest was only a year or so old at that point. Could we have renegotiated? Maybe, but I don't think that would be the right thing for the company."

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149 comments

smart (2)

pak9rabid (1011935) | more than 2 years ago | (#36727432)

Smart move.

Re:smart (2)

blair1q (305137) | more than 2 years ago | (#36727744)

No. Smart move would be to tell the licensor, "Look, in a couple of months this thing will have 30% the traffic. Lower your price or we'll shut it down completely."

Now, there's a possibility they did that and Lucas told them asta la vista. But I doubt it. Lucas is all about getting good money for vapor, and wouldn't have to create more than a new signature line on an old contract to have cashflow continue. And Lucas is still licensing to them in their new product. So unless Lucas was a total fool (and yes, I know which Lucas I'm talking about here) they'd take the extra money for doing nothing.

Re:smart (2, Funny)

Anonymous Coward | more than 2 years ago | (#36727912)

> asta la vista

*facepalm*

Re:smart (1)

PC and Sony Fanboy (1248258) | more than 2 years ago | (#36728504)

asta la vista

Don't you mean, astro martin? or maybe pasta al denté? Or maybe it was fuego muy caliente. Perhaps pardonnez-moi, voulez-vous coucher avec moi, ce soir? I blame NAMBLA.

Re:smart (0)

Anonymous Coward | more than 2 years ago | (#36729674)

I think you're too young to get the reference....

Re:smart (1)

MagusSlurpy (592575) | more than 2 years ago | (#36730176)

I think you're too young to get the reference....

I think you're too anonymous to realize s/he dropped the 'H' at the beginning.

Re:smart (0)

Anonymous Coward | more than 2 years ago | (#36730608)

Most people learned the spelling from a certain Slovakian website...

Re:smart (0)

Anonymous Coward | more than 2 years ago | (#36728796)

No. Smart move would be to tell the licensor, "Look, in a couple of months this thing will have 30% the traffic. Lower your price or we'll shut it down completely."

Oh sure. Devalue the IP and create more competition for a much larger product so they can make less money than they do now. Great decision! I see big things in your future!

Not really (2)

Daetrin (576516) | more than 2 years ago | (#36728190)

A smart move on whose part? LucasArts? Probably not. Sony? Definitely not.

I have a couple friends who _still_ play Galaxies from time to time. They just manged to convince a third friend to hop back in and catch up when this announcement came out. (Needless to say he's given up on the game again now.) As far as i know SOE managed to drive a lot of people away with the one big stupid update, but it seems like they've still got enough people subscribed to pay for the server costs and then some.

If enough people _did_ drop Galaxies and switch to TOR after it come out to make Galaxies no longer cost effective then at _that_ point discontinuing Galaxies would make sense. However announcing the closing before TOR even comes out just comes across as a dick move.

Like they said, Everquest is _still_ going despite Everquest 2. There are still enough people interested in paying money for Everquest for it to be worth keeping the servers open. It's pretty clear that they're not adverse to taking money as long as people are willing to give it to them. On the other hand denying a continuation of the license is exactly the kind of thing Lucas/LucasArts loves to do. They've clearly demonstrated in the past a desire to force the consumer to adapt to what Lucas/LucasArts thinks is best for them.

LucasArts at least can hope that by killing Galaxies they'll convince the people still playing it to get TOR. (That may or may not work out well for them.) However SOE gains absolutely nothing from it.

Re:Not really (2)

Dahamma (304068) | more than 2 years ago | (#36728510)

They have regularly consolidated servers in recent years (which I'm sure is an operational pain) and some rumors put the current active subscriber base at around 10,000 a month. That puts the yearly gross revenue in the $1.5M range, which after subtracting staff payroll, maintenence costs, and license fees, likely just isn't enough profit (if any) for a company Sony's size to keep running.

Re:Not really (2)

Daetrin (576516) | more than 2 years ago | (#36728812)

Well if that's true then it makes more sense for Sony to want to shut it down, but even less sense for LucasArts to force them to shut it down by refusing to renew the license. The subset of those ten thousand users who will sign up for TOR now but wouldn't have if Galaxies was still running is pretty darn insignificant.

Re:Not really (0)

Anonymous Coward | more than 2 years ago | (#36730168)

They have regularly consolidated servers in recent years (which I'm sure is an operational pain) and some rumors put the current active subscriber base at around 10,000 a month. That puts the yearly gross revenue in the $1.5M range, which after subtracting staff payroll, maintenence costs, and license fees, likely just isn't enough profit (if any) for a company Sony's size to keep running.

Say what? They closed 12 servers a couple years ago. Beyond that, there have been no "consolidations". On the day of the announcement SWG had more active servers than most, if not all, games of that age.

Get the facts right.

This shutdown is coming directly from Lucas Arts. And it is still a bit mind-boggling to watch them eliminate a revenue stream in hopes of recouping the lost income through another game--one that has a completely different target market.

Really. (0)

unity100 (970058) | more than 2 years ago | (#36727434)

So, their fucking up an extremely successful franchise's online mmo, did not play a big part ? oh my. now now.

Re:Really. (1)

Bieeanda (961632) | more than 2 years ago | (#36727538)

C'mon. Do you really expect the straight shit from John 'the players know too much, ban them!' Working-As-Intended-Smedley?

Re:Really. (0)

Anonymous Coward | more than 2 years ago | (#36727868)

He's always the worst thing about any project he's involved with.

Re:Really. (1)

idontgno (624372) | more than 2 years ago | (#36727568)

Well, incompetence doesn't always guarantee market failure. The lack of alternative is the antidote to that.

If you're the only game in town (figurative, or literally in this case), you can suck quite a lot and still keep on sucking. But the moment anything competitively similar comes along, you're doomed unless you can prolong your existence with things like market lock-in. And what's the lock-in for an MMO? "You'll lose your characters and your hard-earned <in-game currency>" or whatever else you make your players grind after.

If you suck bad enough, they'll still drop all of that like and run like a scalded dog to your new competition.

Re:Really. (2)

SuperDre (982372) | more than 2 years ago | (#36727642)

How can you talk about fucking up a franchise if it's running for almost 7 years.. In my book that doesn't count as fucking up, as enough people seemed to have liked it, you propably didn't, but that doesn't mean it wasn't successfull..

Re:Really. (0)

Anonymous Coward | more than 2 years ago | (#36728010)

http://www.mmogchart.com/Chart2.html

2005 was the introduction of the NGE which drastically altered the game. I'd consider losing half your subscriber base within a single year and steadily declining to be a failure. Especially considering that the population peaked very quickly and was mostly steady until those changes.

Re:Really. (1)

PC and Sony Fanboy (1248258) | more than 2 years ago | (#36728538)

How can you talk about fucking up a franchise if it's running for almost 7 years.. In my book that doesn't count as fucking up, as enough people seemed to have liked it, you propably didn't, but that doesn't mean it wasn't successfull..

A) Not a franchise.
B) Existence is not proof of success (or profitability)
C) Your books don't count for nearly as much as you think, so don't worry if people disagree with you - It's a compliment that you got noticed at all!

Re:Really. (0)

Anonymous Coward | more than 2 years ago | (#36729636)

If your game could easily have 10 million active subscribers today, based on strength of name alone, and instead you are closing the doors, yes, that is fucking up.

Re:Really. (1)

hairyfeet (841228) | more than 2 years ago | (#36729872)

Because once upon a time there was a whole lot of people that played a little game called SWG. But then Sony looked at the numbers and said "We aren't making teh WoW monies!" and put out a big update that was intended to lure in teh noobs but instead seriously broke shit for the regular players while the noobs said "Meh" and stayed with WoW. A lot of the players at that point, seeing things they had worked hard for made worthless and all their grinding turn to poo said "Ffffffuuuuuucccckkk!" and canceled their subscription while giving Sony the finger.

So you see SuperDre you can occasionally treat your customers as a commodity but when you openly take a big old dump on everything they worked for in chasing "teh WoW monies!" you can have very bad things happen. I have a feeling we'll be seeing the same thing soon with EVE Online as their developers are sounding like they are getting ready to have a taste of the horse armor of fail.

Re:Really. (1)

Brucelet (1857158) | more than 2 years ago | (#36728086)

If that was a reason to shut the game down it would have happened years ago.

Re:Really. (1)

unity100 (970058) | more than 2 years ago | (#36728346)

yes, they shut it down. in incremental steps, so there wouldnt be fuss about it. they consolidated servers etc, then last year they suddenly shut down japanese swg servers out of the blue, and then eventually this.

Re:Really. (1)

lexsird (1208192) | more than 2 years ago | (#36728300)

Sony wrecked it just like everything else they touch in MMOs. They wrecked PlanetSide, it baffles me how a company like that can be so fucking daft.

Re:Really. (1)

UnknownSoldier (67820) | more than 2 years ago | (#36730546)

> it baffles me how a company like that can be so fucking daft.

Because at their core they are a Japanese company that makes hardware. They

a) Don't get the American market (due to culture/pride),
b) Don't understand Hardware+Software+User Experience like Apple.

Try working for them for a while.

Are You Telling Me ... (3, Interesting)

eldavojohn (898314) | more than 2 years ago | (#36727440)

That's the problem with licenses: they end.

Are you telling me that in ~5 years I may or may not be able to play TOR after I invest tons of time into it? That could be a serious dealbreaker for something I've been following very closely. Or is this just some relatively small fee that Sony has to pay to keep a small but loyal set of fans happy (and, of course, they're in the screwing customers over business so why do that)?

Between this, the prequels and taking the license from Decipher and giving it to Wizards of the Coast who ruined it, I'm moving further and further away from Star Wars. And in my young adult years, this was my religion. Congratulations, Lucasfilm, you've done the impossible. You've made me hate and avoid something I once loved.

Re:Are You Telling Me ... (5, Insightful)

geek (5680) | more than 2 years ago | (#36727526)

You aren't "investing" your time in a game. You're spending it there. Change your logic and you'll see how stupid the entire thing is. There is now end pay off in an MMO. Once you wasted your time in it, it's gone, forever.

Re:Are You Telling Me ... (0, Insightful)

Anonymous Coward | more than 2 years ago | (#36727596)

By spending I assume you mean wasting?

Re:Are You Telling Me ... (1)

nedlohs (1335013) | more than 2 years ago | (#36727714)

Given that word was used a couple of sentences later I wouldn't think you woud need to assume.

But what does it matter, am I wasting my time playing snakes and ladders with the kid too?

Re:Are You Telling Me ... (1)

Machtyn (759119) | more than 2 years ago | (#36729446)

Gold farmers who sell for actual cash would like to disagree. To you and I, their profit per hour may not be that great, but it's what they choose to do with their game (if they can get away with it.)

Re:Are You Telling Me ... (2, Insightful)

idontgno (624372) | more than 2 years ago | (#36727628)

Did you just say "invest"? In an MMO? Do you actually expect a return on that investment? Did you "invest" in your car, knowing full well it will always be worth less that it was worth 15 seconds ago?

MMOs, like casino gambling, are not an investment. They're an amusement. They will always cost you more than you put in, and your compensation will (hopefully) be entertainment value.

But I assure you, you have a better ROI from casino gambling than from MMO'ing, unless you're a <ethnicity> <currency> farmer. Even if it's guaranteed to be negative (i.e., house's edge).

Re:Are You Telling Me ... (2)

drinkypoo (153816) | more than 2 years ago | (#36727700)

You get a payoff in satisfaction, and the longer you've been there the more smug you get to feel. If you don't get your payoff in smugness which is like a kind of satisfaction multiplier (think quad damage) then perhaps your purchase is devalued. We do, after all, compete (however humorously) on the basis of UID here on slashdot, which IMO is basically an MMORPG with an ultra-simplified stat system and a really bad interface.

Re:Are You Telling Me ... (0)

S.O.B. (136083) | more than 2 years ago | (#36728338)

We do, after all, compete (however humorously) on the basis of UID here on slashdot

Suck it 153816!!!!

I realize that there are 136,082 people out there that could potentially pounce on me but I had to do it.

Re:Are You Telling Me ... (0)

The Snowman (116231) | more than 2 years ago | (#36728608)

I realize that there are 136,082 people out there that could potentially pounce on me but I had to do it.

POUNCE!

Re:Are You Telling Me ... (0)

Anguirel (58085) | more than 2 years ago | (#36728630)

Get off my lawn!

Re:Are You Telling Me ... (1)

joew (16307) | more than 2 years ago | (#36729588)

Who's lawn... I remember Slashdot before they had this new fanged UID login thing..

Re:Are You Telling Me ... (1)

PC and Sony Fanboy (1248258) | more than 2 years ago | (#36728552)

You get a payoff in satisfaction, and the longer you've been there the more smug you get to feel. If you don't get your payoff in smugness which is like a kind of satisfaction multiplier (think quad damage) then perhaps your purchase is devalued. We do, after all, compete (however humorously) on the basis of UID here on slashdot, which IMO is basically an MMORPG with an ultra-simplified stat system and a really bad interface.

Yeah... well, so long as you're putting in satisfaction, and your payout is larger than your pay-in ... then your investment is working for you. I'm glad to know that hours and hours of grinding counts as satisfaction for you.

Unless you think you're "buying" a certain something with one currency and taking out a greater amount of an equivalent currency in the future that could not be purchased for a similar price (adjusted for inflation...). Then I'd believe the fact that you think you're investing. I (and most people) still won't side with your (obviously wrong) ideas ... but I'd believe the fact that you're stupid enough to believe it.

Re:Are You Telling Me ... (1)

Belial6 (794905) | more than 2 years ago | (#36729706)

The investment currency is personal enjoyment. They (not me. they) convert their personal enjoyment into their local currency by going to work and trading it in for money. They then transfer the money, to the company that is offering the service, and extract personal enjoyment. Hopefully, the amount of personal enjoyment they extract from the game is more than what they put into it by paying for the game with their personal enjoyment proxy. AKA money.

Re:Are You Telling Me ... (4, Interesting)

hairyfeet (841228) | more than 2 years ago | (#36729996)

Yeah but that is what I don't understand. How EXACTLY is "bring me the asses of 20 snow goats" supposed to be fun? So far every MMO I've ever played to quote Yahtzee at ZP is "grindtastic" and makes me think of a hamster on a wheel. My oldest bought Mines of Moria and was so happy when it arrived. i needed to do a HDD upgrade on his box anyway so afterward I sat down beside him to watch. An hour later I was like "When does the grinding stop and the good stuff start?" and he just looked at me like I had grown two heads. So I just sighed and walked away.

Maybe it is because I'm old enough to remember MechWarrior 3 and 4, where the clashes of battlegroups was like Midway. You had the ultra heavies like super battleships lobbying the big guns, you had mediums and assaults in the next ring like destroyers covering the heavies, and then you had the lights in the outer ring offering fast attack support like a cruiser. Until the griefers ruined it for me that was quite enjoyable and you really had to think as well as fight if you wanted to survive.

So maybe its just me, maybe I'm weird. but I just don't get how walking up to an NPC and being told "bring me the asses of 20 snow goats" and then spending 2 hours collecting said asses only to come back and have the NPC go "Now bring me the asses of 30 purple monkeys" is supposed to be fun. I didn't find that fun in Diablo or Sacred and I certainly wouldn't pay a monthly fee to be a fetch bitch for NPCs in an MMO.

Re:Are You Telling Me ... (1)

Belial6 (794905) | more than 2 years ago | (#36730214)

It's not fun for me either, but not everyone is up to a challenge. We now live in the days of "everyone is a winner", and that is the best that most people can do, so that is what makes them happy. To be honest though, is the MMO grind any worse than model trains? Collecting Pez dispensers? Being a football fan? Most hobbies are incredibly boring to people who are not into the particular hobby. I can honestly say that as boring as a MMO grind is, it is more entertaining than following professional sports.

Ya I have never, ever, gotten this attitude (1)

Sycraft-fu (314770) | more than 2 years ago | (#36727932)

People who won't play an MMO unless they feel it'll be around forever because it is an "investment of time". No, it isn't. It is a game, it should be fun. You should play an MMO only for as long as it is fun to you. There is nothing wrong with buying an MMO, playing it for 3 months, having your fill and leaving. Nor is there anything wrong with buying an MMO, playing it for 5 years, deciding you are tired of it, and moving on.

It is not a life, not a job, not anything but a game. Play it so long as it is fun.

Seriously, these people who act like it is a commitment blow my mind. I played WoW on and off for about 6 years. It was 0 commitment. When I was tired of it, I'd deactivate my account. When it sounded like fun again, I'd reactivate it. It is a game, like any other.

Stop bitching and play TOR if it looks fun. If it is, great keep playing until it isn't.

Re:Ya I have never, ever, gotten this attitude (0)

Anonymous Coward | more than 2 years ago | (#36728126)

Jesus, treat your girlfriend like that and you'll get real ROI.

Ha ha! Just kidding, your kids aren't going to take care of you in your old age.

Re:Ya I have never, ever, gotten this attitude (1)

Darinbob (1142669) | more than 2 years ago | (#36728792)

I am always surprised to see players who don't get this. They spend all day grinding and complaining about the grind, just so that they can be just slightly better. I see some new players show up in games who from day one treat it as a grind to get to max level, with the sort of basic assumption that the game is supposed to be a chore and only when you ding the last level does it start to become fun.

Re:Are You Telling Me ... (2)

MobileTatsu-NJG (946591) | more than 2 years ago | (#36728296)

Did you just say "invest"? In an MMO? Do you actually expect a return on that investment?

He said invest his time, smart ass. With mmo's the time you spend accumulates with your investment. I know you aren't this dumb about the difference between MMO's and other on-line games so quit acting like it.

Re:Are You Telling Me ... (1)

PC and Sony Fanboy (1248258) | more than 2 years ago | (#36728560)

Did you just say "invest"? In an MMO? Do you actually expect a return on that investment?

He said invest his time, smart ass. With mmo's the time you spend accumulates with your investment. I know you aren't this dumb about the difference between MMO's and other on-line games so quit acting like it.

Wow. If that's the case, it's a terrible investment, or his time truly is worth next to nothing.

Re:Are You Telling Me ... (5, Funny)

MobileTatsu-NJG (946591) | more than 2 years ago | (#36728622)

Wow. If that's the case, it's a terrible investment, or his time truly is worth next to nothing.

...said the guy posting +2 on Slashdot.

u mad (0)

Anonymous Coward | more than 2 years ago | (#36730378)

u mad? maybe if you'd have great karma, too, if you didn't talk about butt licking so much.

Re:Are You Telling Me ... (1)

syousef (465911) | more than 2 years ago | (#36728932)

Did you just say "invest"? In an MMO? Do you actually expect a return on that investment?.

Have you ever created game content? Then been told you can't play the game again. You invest your time and effort into creating artifacts that make you enjoy the game a little more. Not all investments are financial.

Re:Are You Telling Me ... (1)

PrimalChrome (186162) | more than 2 years ago | (#36727692)

I would guess that any fee that was related to Lucasfilm would not be "some relatively small fee". They are the second biggest IP pimp on the market.....

Re:Are You Telling Me ... (1)

Tridus (79566) | more than 2 years ago | (#36727878)

If TOR is successful it'll be a lot longer then 5 years. Hell, Vanguard is still going and that was a bomb.

But yes, MMOs come to an end at some point. New games come out. Games are not an investment, they're recreation. If you refuse to play any game that you might not be able to load a save game from in 20 years, your gaming options are pretty slim.

Re:Are You Telling Me ... (1)

spire3661 (1038968) | more than 2 years ago | (#36727908)

The TOR license and scope will obviously benefit from ALMOST A DECADE of MMO experience since the original SW:Galaxies license negotiation. Ask yourself this, would there BE a non Sony Star wars franchise if SWG was still going strong?

Re:Are You Telling Me ... (1)

ShakaUVM (157947) | more than 2 years ago | (#36730590)

>>The TOR license and scope will obviously benefit from ALMOST A DECADE of MMO experience since the original SW:Galaxies license negotiation.

To be fair, Star Wars Galaxies didn't benefit from the ALMOST A DECADE of MMO experience before it was made, either.

Re:Are You Telling Me ... (1)

bananaquackmoo (1204116) | more than 2 years ago | (#36728648)

You know, that is an excellent extrapolation that more people should be making. Honestly I'm glad that SOE finally came out and said that they've learned that licensed games are a bad idea, it helps to explain why they cancelled Matrix Online as well.

Re:Are You Telling Me ... (1)

Darinbob (1142669) | more than 2 years ago | (#36728764)

First off, don't worry because TOR isn't really Star Wars. It's more of the "what if we could just make random shit up even faster than Lucas can?" version.

Second, don't invest in a game. It is a GAME and not a job. It should be fun on day one! If you're required to invest in game before it is fun then it is fundamentally broken. If you play it for three years and have fun and then it goes away, then you have had three years of fun and have lost nothing in investment. I know this isn't how many MMO players think, but that's probably why so many of them are so uptight all the time.

Re:Are You Telling Me ... (1)

Belial6 (794905) | more than 2 years ago | (#36729748)

There are LOTS of fun things that require an investment, and are not fun right away. Reading would be the first one that comes to mind. It might be long enough ago that you don't remember your investment in reading, but you made it, just like the rest of us. I would suggest that investment is the difference between a hobby and a game. You can sit and play a game with little to no investment in time. Hobbies on the other hand do generally require a time investment. Sometimes a significant one. Hobbies generally also lack an 'end game'. I would say that MMOs would be classified more as a hobby than a game.

Re:Are You Telling Me ... (2)

dcollins (135727) | more than 2 years ago | (#36729128)

"Are you telling me that in ~5 years I may or may not be able to play TOR after I invest tons of time into it? That could be a serious dealbreaker for something I've been following very closely. Or is this just some relatively small fee that Sony has to pay to keep a small but loyal set of fans happy (and, of course, they're in the screwing customers over business so why do that)?"

First sentence: Yes. Last sentence: No.

That's exactly what all of these gaming license deals are like -- usually a 5- or 10-year period and then it ends, hard stop. I was at small game companies 1995-2000 and that was really the whole business model. Land a license, make big bucks for one/two years, sell out to a major publisher, let them turn off the lights when the license runs out. Neither place I worked ay exists anymore. The license fees are not small, but the (temporary) payoff is even larger.

Just like Smedley says, they could in theory circle around and ask to negotiate for a new license, but (a) it would be starting from square one all over again, (b) the negotiating position would be atrocious because you've got all this sunk cost in the infrastructure you're tied to (and proven ceiling on what it can make back), and far more keenly (c) any license-holder I've seen wants to consolidate the license, not have it scattered around, so with the Bioware thing coming up it's 99.74% likely that LucasArts would just say "no, go away, now you're bugging me".

Re:Are You Telling Me ... (1)

interkin3tic (1469267) | more than 2 years ago | (#36729166)

Between this, the prequels and taking the license from Decipher and giving it to Wizards of the Coast who ruined it, I'm moving further and further away from Star Wars. And in my young adult years, this was my religion. Congratulations, Lucasfilm, you've done the impossible. You've made me hate and avoid something I once loved.

You mean the prequels alone weren't enough? That's like saying your wife cheated on you, murdered your pets, stole your car, and then saying you're starting to dislike her.

I read that as: (1)

del_diablo (1747634) | more than 2 years ago | (#36727456)

1. We made more money before newgame+ revamp
2. We keep on adding shitty stuff to the game, so more people leave
3. We don't feel like actually revamping it into something that does not resemble WoW, and then regain playerbase
4. God forbid that some dev could highjack the team if we attempted revamping, and turned it into something good.
5. We are still making a large profit of it, but not enough, so we axe it like the dicks we are
May not be everything wrong with capitalism and the industry, but it is enough of it.

Re:I read that as: (1)

Tridus (79566) | more than 2 years ago | (#36727980)

Games this old with a reputation this bad facing a marketing juggernaut like TOR as direct competition don't suddenly start gaining players by changing the game yet again.

Its not that cause (-1, Troll)

dotpottt (2366198) | more than 2 years ago | (#36727468)

Its more competition [thoughts.com] from Xbox.

Re:Its not that cause (0)

Anonymous Coward | more than 2 years ago | (#36727622)

You must be really bored, eh? Take your shit somewhere else. We don't serve your kind around here.

g****** (1)

Anonymous Coward | more than 2 years ago | (#36727530)

So... what word starts with a g, has 7 letters, and is considered censorable?

Re:g****** (2)

Culture20 (968837) | more than 2 years ago | (#36727600)

Giraffe. Don't look it up in urban dictionary, you don't want to know.

Re:g****** (0)

Anonymous Coward | more than 2 years ago | (#36727914)

Giraffe. Don't look it up in urban dictionary, you don't want to know.

I was hoping for something profoundly shocking, but was instead profoundly disappointed.

Good Riddance. (0)

Anonymous Coward | more than 2 years ago | (#36727576)

Star Wars Galaxies was my first MMO and it turned me off to the genre for the most part. Hopeless grinds, lack of end game, ... just bleh.

g******? (0)

Anonymous Coward | more than 2 years ago | (#36727612)

Maybe I'm a little naive, but I can't think of seven letter swear word beginning with G.

Re:g******? (0)

Anonymous Coward | more than 2 years ago | (#36727918)

The possibilities are g****** endless.

g****** (0)

Anonymous Coward | more than 2 years ago | (#36727708)

a five year license seemed like a really long g****** time.

A really long goatsex time?

I dunno (1)

Osgeld (1900440) | more than 2 years ago | (#36727934)

maybe cause it blows?

I remember my time in SWG, as one of the shortest races, I could never fucking see anything just the asses of the 100000000 pets and blades of grass, or what about all those empty cities with 3 people maco dancing in the bar? good fucking times there!

SOE... (1)

JohnnyFive Alive (1843976) | more than 2 years ago | (#36727936)

SOE's version of Star Wars always sucked ;) It should have never been launched period ;) And yes I did play EQ through 5 expansions ;)

Re:SOE... (1)

JohnnyFive Alive (1843976) | more than 2 years ago | (#36728006)

Hmm I recall a 36 hours of no sleep camping for ragefire for my clerics epic weapon... See it's perfectly normal to sit in one spot for 3 days waiting for what you are looking for to show up ;)

Re:SOE... (1)

JohnnyFive Alive (1843976) | more than 2 years ago | (#36728052)

The only thing better? Summoning other peoples corps on my Necro in Old Sebilis ;) Fucking 4 hour grind to get your body back? nah just pay me 250gold to summon your sorry ass. =)

Re:SOE... (0)

Anonymous Coward | more than 2 years ago | (#36729792)

2 months in Guk camping Raster for the Monk Epic. This was before I got a life, so it was 2 months of 12+ hours a day.

F*cking waste of time. Great item though!

Re:SOE... (1)

JohnnyFive Alive (1843976) | more than 2 years ago | (#36728108)

Oh yea before I stopped playing I have a level 80 Warlock on the Shadowmoon Wow server ;) lill Acidone I think I left him in the guild "Pure Luck"

It's Not Because The License Is Expiring (2)

JenovaSynthesis (528503) | more than 2 years ago | (#36728098)

It is because they screwed up almost 6 years ago with the NGE patch which turned the game into a total rip-off of World of Warcraft. After a bunch of people on my SWG server jumped ship for World of Warcraft, I downloaded the demo and as I went through it and you could see where SOE copied the feature exactly. Even worse than that, they released the "new game enhancements" with the "legacy quest" that got you to level 40-something leaving you to essentially grind out the remaining 40-some levels to hit 90 (which was the cap when I quit). The worst part is after losing a massive chunk of their playerbase in the space of a month and forced to give refunds for the Trials of Obi-Wan expansion pack, they still refused to admit the NGE was a mistake. They did not test anything properly it seemed (anyone remember the Publish 27 Commando PvP of pointing the heavy weapon down, holding down the fire button, and then running at the person you wanted to kill?) and the game would change more radically than WoW ever has.

The irony is Blizzard's VP was quoted as saying they were actually afraid of Star Wars Galaxies because of the strong Star Wars intellectual property. However SOE, with LucasArts' assistance, managed to screw it up to the point not even the fanboys could save it

Re:It's Not Because The License Is Expiring (1)

b4dc0d3r (1268512) | more than 2 years ago | (#36729154)

anyone remember the Publish 27 Commando PvP of pointing the heavy weapon down, holding down the fire button, and then running at the person you wanted to kill?

No, because I never played it. Please, go on.

Re:It's Not Because The License Is Expiring (1)

servognome (738846) | more than 2 years ago | (#36729852)

When one of the beta servers was down for a few days during the week before launch because somebody named "Swiggy" was mining too many minerals, it was obvious they were screwed from start. At least I got plenty of laughs reading the old school MMO parody Lewt wars [lucasforums.com] on the boards

Re:It's Not Because The License Is Expiring (0)

Anonymous Coward | more than 2 years ago | (#36730166)

I quit swg because of the nge of sony. I put up a house and named it Sony Sucks before I left the game after putting a bunch of upkeep money into it.

Re:It's Not Because The License Is Expiring (0)

Anonymous Coward | more than 2 years ago | (#36730218)

You obviously aren't playing the game now. Let 2005 have it's thread back--because that line of crap is long gone. What we have here is yet another pre-NGE fanboi who can't bother to actually back up their statements with current knowledge.

And btw, SOE has clearly acknowledged that the way the NGE was handled was a mistake. Lucas Arts never has.

But those folks who try to justify their complaints based on gameplay which hasn't been in existence for years are seen for what they are.

Ah yes, the only thing that can kill my Jedi (1)

GoodNewsJimDotCom (2244874) | more than 2 years ago | (#36728548)

I don't actually play SWG anymore. I do remember them giving Jedis to people who completed some quests. I remember hearing Jedis could only die once, and they were no longer a Jedi. But somewhere there is a guy who's jedi never died, and he's probably thinking this. Actually once you become a Master Jedi, I think they allowed you to die and not lose Jedi status.

g******?? (0)

RobDollar (1137885) | more than 2 years ago | (#36728924)

What a bunch of d**gh** those censorship k*o***as** are.

Goddamn really a really a word for censorship? Jesus fuckin christ.

Jehovah Jehovah Jehovah, also I bet someone at "fanfare" has short back and sides. Stone the cunt to death.

OMG (1)

Anonymous Coward | more than 2 years ago | (#36729072)

I wish anything to do with star wars would just die. I mean, this is the most overly marketed product in history and it is actually sad and retarded when another star wars "something" comes out. I mean, I was browsing a toy store looking for a gift for my nephew and could not believe that 1/2 of the lego isle was devoted to start wars lego sets, I mean, what 5 year old has even watched star wars? I remember when the special editions re-releases came out hearing 13 years old's say they never saw star wars and whether the movie was good enough to see.

Lucas has raped this concept for all that is worth and it is time that the franchise dies. There is nothing NEW in star wars, no new stories, no new characters, no new concepts. its a tired rehash of a movie that came out in the 70's and we have entered second decade of the 21st century now. The people involved in anything to do with star wars are only interested in money, period. Not artistic integrity, not advancing the franchise, not doing anything relevant or meaningful to encourage a new generation of people to get hooked into the series, only to offer crap for purchase to 40-something year old shut-ins.

I am saddened by anyone that is still enthralled by anything to do with star wars. What a simple mind and life to anticipate a new game release or to crone on reciting movie quotes or buy old memorabilia. When Lucas belched out the prequels, that is when I decided that would be the last time I would waste a dime on the star wars franchise. I can't even capitalize the title of the franchise because it has become so watered down and redundant to not warrant any special distinction, its two words from the dictionary IMHO.

this game was always crap.. good riddance (0)

Anonymous Coward | more than 2 years ago | (#36729768)

what a fail game.. and im a star wars fan

Smedley has no class. (0)

Anonymous Coward | more than 2 years ago | (#36729964)

Great hack and slash on the article. You are clearly representing that Smedley announced anything about SWG at Fan Faire whereas the reality was he could not stumble akwardly off the stage fast enough for Carlson to do it. The little she-dwarf has 10x the sack Smedley does. Classless move on his part. While I think it was mostly an LA based decision so their new prize wouldn't have to compete with anything, bad licensing on soe's part to not backdoor swg in with the clone wars agreement.

SWCCG (0)

Anonymous Coward | more than 2 years ago | (#36730276)

I played many starwars games in the past and really regretted it because i liked them a lot and this problem arose.

I played SWCCG and that license came to an end.

Then star wars galaxies and 3 years into the game I think is when the license negotiation issues really came to practice because they confusingly "revamped" the game to make it more starwarsy and making it into a sucky wow clone.

On the plus side players communities has taken hold for both these games to improve and keep them running and have done a great job and now they don't even cost money to play.

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