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Chain World — Innovative Game Design Sparks Debate

Soulskill posted more than 3 years ago | from the more-new-ideas-please dept.

Games 178

A story at Wired charts the course of Chain World, a video game designed by Jason Rohrer to be different from any game that came before it. Quoting: "It would exist on [a USB flash drive] and nowhere else. According to a set of rules defined by Rohrer, only one person on earth could play the game at a time. The player would modify the game’s environment as they moved through it. Then, after the player died in the game, they would pass the memory stick to the next person, who would play in the digital terrain altered by their predecessor—and on and on for years, decades, generations, epochs. In Rohrer’s mind, his game would share many qualities with religion—a holy ark, a set of commandments, a sense of secrecy and mortality and mystical anticipation. This was the idea, anyway, before things started to get weird."

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best buy (5, Informative)

slshwtw (1903272) | more than 3 years ago | (#36804514)

On the morning of February 24, Rohrer took a break from coding and pedaled to the local Best Buy. He paid $19.99 for a 4-gigabyte USB memory stick sheathed in black plastic.

He overpaid.

Re:best buy (1)

djlemma (1053860) | more than 3 years ago | (#36804554)

Black plastic is pretty expensive, you know...

Re:best buy (0)

Anonymous Coward | more than 3 years ago | (#36804572)

While he was pedalling, he caught a case of whooping cough and has died.

Re:best buy (1)

CapOblivious2010 (1731402) | more than 3 years ago | (#36805742)

No, he died of dysentery... don't you know anything about computer games?

Re:best buy (2)

adamjcoon (1583361) | more than 3 years ago | (#36804582)

it doesn't give a year, so maybe this was 5 years ago and he got a good deal?

Re:best buy (5, Insightful)

mat catastrophe (105256) | more than 3 years ago | (#36804636)

He overpaid.

I thought was explained when it said he went to Best Buy.

Re:best buy (1)

paiute (550198) | more than 3 years ago | (#36804830)

On the morning of February 24, Rohrer took a break from coding and pedaled to the local Best Buy. He paid $19.99 for a 4-gigabyte USB memory stick sheathed in black plastic.

He overpaid.

But he got a good deal on the extended warranty.

Re:best buy (1)

Bratmon (1649855) | more than 3 years ago | (#36805728)

On the morning of February 24, Rohrer took a break from coding and pedaled to the local Best Buy. He paid $19.99 for a 4-gigabyte USB memory stick sheathed in black plastic.

He overpaid.

But he got a good deal on the extended warranty.

Does it cover holy wars? How about volcanoes?

Re:best buy (1)

Anonymous Coward | more than 3 years ago | (#36805072)

It must have been a Monster USB stick, with High density gold-plated contacts and low viscosity carbon nanotube wiring.

Re:best buy (3, Informative)

Trails (629752) | more than 3 years ago | (#36806976)

Yeah, Monster ones are the best, they have better fidelity, ensuring your 1's are totally 1 to the max, and the 0's are dead flat.

Rules? (1)

Bacon Bits (926911) | more than 3 years ago | (#36804546)

Rules are made to be broken. Everybody knows that.

Re:Rules? (1)

QuantumLeaper (607189) | more than 3 years ago | (#36804594)

That is why I used to write cheat programs on my C64, most were easy and fun to figure out, only one that was a pain was Bard Tale II, they exor'ed everything with a different number. Those were the fun days to write cheat programs.

Weird indeed (3, Interesting)

tftp (111690) | more than 3 years ago | (#36804586)

People don't like games where they have only one life. They already are playing such a game, for free - why they need to learn some other universe if one mistake just voids all their effort?

One person at a time is stupid. That's not how anyhing in this Universe is happening. We live in the world where everything happens in parallel, where events can be triggered by other players.

Most gamers don't want to play a single sentient being in the whole universe. This game by definition doesn't permit other human players. Too bad.

The religious stuff is fluff that is TL;DR. I only commented on obvious gaming issues. I will gladly leave the religion to priests.

Re:Weird indeed (0)

Anonymous Coward | more than 3 years ago | (#36804800)

Dungeon Crawl only gives you one life. And it's an awesome game.

http://crawl.develz.org/wordpress/

Re:Weird indeed (1)

tepples (727027) | more than 3 years ago | (#36804888)

Dungeon Crawl at least allows the player to choose "New Game" after losing.

Re:Weird indeed (1)

Archwyrm (670653) | more than 3 years ago | (#36805240)

And each pointless, stupid death is half the fun. :)

Re:Weird indeed (2)

Sinthet (2081954) | more than 3 years ago | (#36805122)

What about nethack? You gotta love nethack...

Re:Weird indeed (1)

artor3 (1344997) | more than 3 years ago | (#36806934)

You have infinite lives in nethack. Your character may die, but you just create a new one and use what you learned to do better. The goal is to use that learning to do better every time. In a game that can only ever be played once, there is no such learning. You do some things, and then never speak of or apply them again. What's the point?

Re:Weird indeed (4, Insightful)

blackraven14250 (902843) | more than 3 years ago | (#36805362)

The entire thing about this has basically nothing to do with the game. It's Minecraft with some custom scripts; it says so in the article. It's the events surrounding it that make this completely fascinating.

Re:Weird indeed (0)

Anonymous Coward | more than 3 years ago | (#36806370)

People don't like games where they have only one life. They already are playing such a game, for free

First you imply that games should be unlike reality...

One person at a time is stupid. That's not how anyhing in this Universe is happening.

...then that games should be like reality... Which is it?!

why they need to learn some other universe if one mistake just voids all their effort?

It doesn't void the effort - the end state of the world is passed on.

Typical game (5, Funny)

SnarfQuest (469614) | more than 3 years ago | (#36804588)

AD 3100. You place the thumb drive in your PC.

You appear in a vast land, completely paved over with dead bodies to a great depth. The stench overcomes you. You are dead. Please transfer this thumb drive to the next player.

Re:Typical game (5, Funny)

Lord Juan (1280214) | more than 3 years ago | (#36804794)

AD 3100. You place the thumb drive in your PC.

You appear in a vast land, overlooked by a prominent Lord Juan statue and completely paved over with dead bodies to a great depth. The stench overcomes you. You are dead. Please transfer this thumb drive to the next player.

Oh look, we are playing it now.

Re:Typical game (1)

maxwell demon (590494) | more than 3 years ago | (#36805050)

AD 3100. You place the thumb drive in your PC.

You appear in a vast land, overlooked by a prominent golden Lord Juan statue and completely paved over with dead bodies to a great depth. You see a lone vulture in the sky. The stench overcomes you. You are dead. Please transfer this thumb drive to the next player.

Oh look, we are playing it now.

Indeed.

Re:Typical game (1)

Dunbal (464142) | more than 3 years ago | (#36805112)

AD 3100. You place the thumb drive in your PC.

You appear in a vast land, overlooked by a prominent golden Lord Juan statue and completely paved over with dead bodies to a great depth. One of the bodies near you appears to have been sexually molested .You see a lone vulture in the sky. The stench overcomes you. You are dead. Please transfer this thumb drive to the next player.

Oh look, we are playing it now.

Indeed.

Re:Typical game (2)

HornWumpus (783565) | more than 3 years ago | (#36805158)

AD 3100. You place the thumb drive in your PC.

You appear in a vast land, overlooked by a prominent golden Lord Juan statue in the goat.se position and completely paved over with dead bodies to a great depth. You see a lone vulture in the sky. The stench overcomes you. You are dead. Please transfer this thumb drive to the next player.

Re:Typical game (1)

DynamoJoe (879038) | more than 3 years ago | (#36805256)

AD 3100. You place the thumb drive in your PC.

You appear in a vast sunlit land, overlooked by a prominent Lord Juan statue wearing sunglasses and completely paved over with dead bodies to a great depth. The stench overcomes you. You are dead. Please transfer this thumb drive to the next player.

Re:Typical game (1)

donscarletti (569232) | more than 3 years ago | (#36806688)

AD 3100. You place the thumb drive in your PC.

You appear in a vast sunlit land, overlooked by a prominent Lord Juan statue wearing sunglasses and completely paved over with dead bodies to a great depth, a single "pine fresh" car deodorizer lies pitifully on the human carpet. The stench overcomes you. You are dead. Please transfer this thumb drive to the next player.

Re:Typical game (0)

Anonymous Coward | more than 3 years ago | (#36806770)

AD 3100. You place the thumb drive in your PC.

You appear in a vast sunlit land, overlooked by a prominent Naked and Petrified Statue Of Natalie Portman holding a bowl of hot grits wearing sunglasses and completely paved over with dead bodies to a great depth. Her beauty overcomes you. You are dead. Please transfer this thumb drive to the next player.

Re:Typical game (4, Funny)

mswhippingboy (754599) | more than 3 years ago | (#36805176)

You will not be able to plug this into anything in 3100 AD. All electronic devices will be from Apple with no external interfaces. You'll try and convince Apple to load the thumb drive into the App Store, a request which Steve Jobs XIX will absolutely refuse, but will offer to allow you to install iChainWorld instead for a fee.

Good luck with that (4, Interesting)

Anonymous Coward | more than 3 years ago | (#36804612)

So, I'll take the USB drive, and put it in my computer, and then I'll
dd if=/dev/sdj of=/dev/sdk
And then there will be two. Oops.

Does Chain World have some of that nasty Internet-based DRM to prevent copying?

Re:Good luck with that (1)

wiedzmin (1269816) | more than 3 years ago | (#36804858)

Might come in handy for when I lose mine.

Re:Good luck with that (1)

travisb828 (1002754) | more than 3 years ago | (#36804934)

That would be cool. Each copy would then evolve independently and would be able to play different strains of the game.

Re:Good luck with that (1)

The Great Pretender (975978) | more than 3 years ago | (#36805020)

This now becomes Chain World: Multiverse expansion pack

Re:Good luck with that (1)

maxwell demon (590494) | more than 3 years ago | (#36805218)

That's called schism. Don't do it. You'll incite large religious wars!

Re:Good luck with that (1)

mswhippingboy (754599) | more than 3 years ago | (#36805284)

Then there would be parallel universes. Just make sure no two copies come in contact with each other!

Re:Good luck with that (1)

im_thatoneguy (819432) | more than 3 years ago | (#36805710)

It had better or it'll die a horrible death.

We tried to do something like this at work: one person starts a lego model, the next person is supposed to take it on etc etc. Problem is one person gets busy and forgets and then it dies after 2-3 people for months on end and then everyone loses interest.

Re:Good luck with that (2)

interkin3tic (1469267) | more than 3 years ago | (#36806184)

I think you miss the point. This was one guy entering a game contest and/or doing performance art. If you do that, well, I guess that would be annoying to the guy, but he still won the contest and saw his concept start. If you want to just be an ass, it would be easier just to erase the stick or throw it away.

Re:Good luck with that (1)

kheldan (1460303) | more than 3 years ago | (#36806352)

I dunno about DRM, but I'll bet my money on some asshole infecting it with malware before passing it on.
.
.
..oh, I'm sorry, is my cynicism showing?

Re:Good luck with that (1)

petsounds (593538) | more than 3 years ago | (#36806866)

It doesn't matter. This would basically represent a schism in the religion. As long as the original USB disk continues to be passed around, it would march onward as the "original" religion with its own narrative, and the copied form would exist as a separate "religion" with its alternate narrative. Much as various sects of Christianity all derived from a singular genesis.

And then the devotees of the original disk would shout, "SPLITTERS!!" at the copy faction.

This has to be the dumbest thing I've heard (0)

Sycraft-fu (314770) | more than 3 years ago | (#36804618)

Not necessarily the idea of a "person changes it and hands it on," but when people die? Seriously? Has this idiot looked at how technology progresses? I've only been around for a bit over 30 years and I can't run programs from my childhood without firing up an emulator. Computers have gone form text only devices to full 3D graphics, from 8-bit to 64-bit.

The idea that if you gave me a program now it would still be working in 30-50 years when I am likely to die is pretty silly. Even sillier is that I'd keep track of this thing and remember to leave it to someone in my will.

Making something online where one person logs in and messes with the world, then invites someone else when they have had their fill might work. This is just silliness.

Re:This has to be the dumbest thing I've heard (2, Informative)

Anonymous Coward | more than 3 years ago | (#36804634)

uhh, when the in-game character dies

Re:This has to be the dumbest thing I've heard (0)

Anonymous Coward | more than 3 years ago | (#36804654)

> This is just silliness.

His shit's all retarded. FTFY.

Re:This has to be the dumbest thing I've heard (0)

Anonymous Coward | more than 3 years ago | (#36804672)

Not necessarily the idea of a "person changes it and hands it on," but when people die?

Not when people die, when their in-game character dies. See the difference?

Re:This has to be the dumbest thing I've heard (0)

Anonymous Coward | more than 3 years ago | (#36804684)

Um... you are supposed to hand it on when you die *in game*. It says that in the description of the article.

Re:This has to be the dumbest thing I've heard (1)

mswhippingboy (754599) | more than 3 years ago | (#36805264)

The idea that if you gave me a program now it would still be working in 30-50 years when I am likely to die is pretty silly.

I was written in COBOL. It will outlast the pyramids.

Written in stone (1)

Roger W Moore (538166) | more than 3 years ago | (#36807028)

I was written in COBOL. It will outlast the pyramids.

I doubt it - they were written in stone.

Re:This has to be the dumbest thing I've heard (1)

Lehk228 (705449) | more than 3 years ago | (#36805344)

We already have minecraft and terraria

Re:This has to be the dumbest thing I've heard (0)

Anonymous Coward | more than 3 years ago | (#36805658)

The idea that if you gave me a program now it would still be working in 30-50 years when I am likely to die is pretty silly.

I think it's sad that people think it's silly.

But from http://www.macintouch.com/readerreports/lion/index.html [macintouch.com] , someone says:

If you think this is an extreme position, let's compare it to the mainframe world, where programs compiled 30 years ago continue to run. In that time, machines changed -- System/360 to System/370, System/390, zSeries, System z9, System z10, to zEnterprise. The CPUs have changed from 24 to 31 to 64 bit addressing, with hundreds of new instructions available. The operating system changed from OS/VS2R1 to MVS, MVS/XA, MVS/ESA, OS/390 to z/OS, adding everything from multi-tasking to virtual memory along the way. Programs compiled 20 years ago in high level languages continue to run, even though the run-time system the languages runs on has been completely rewritten. It *is* possible to maintain forward compatibility. Users just need to demand it as a requirement of the platform.

Though I think he's using "forward compatibility" where most people term that "backward compatibility".

Minecraft (-1, Redundant)

Chrysocolla (2314992) | more than 3 years ago | (#36804622)

A creation game like Minecraft would be perfect for this kind of "experiment".

Re:Minecraft (0)

Anonymous Coward | more than 3 years ago | (#36804660)

Didn't read the article huh? Minecraft is mentioned quite a bit...

Re:Minecraft (1)

slshwtw (1903272) | more than 3 years ago | (#36804702)

Chain World, Rohrer explained, was a mod, a customized version of Minecraft and a set of scripts that govern how it’s played.

So where did other religions come from? (1)

Tyr07 (2300912) | more than 3 years ago | (#36804632)

Soon everyone will be claiming that your USB stick of the game isn't the real USB stick and that their's commanding them to kill you for for worshiping the wrong version of the game. Modders will be burned at the computer recycling center for modcraft! Heresy is afoot!

Re:So where did other religions come from? (0)

Anonymous Coward | more than 3 years ago | (#36804732)

Does that mean terrorists will stock up on Sony laptop-batteries?

Not the first (3, Insightful)

OverlordQ (264228) | more than 3 years ago | (#36804640)

[...] different from any game that came before it

Sorry, the community around pretty much every sandbox game out there does this already.

Not different (5, Interesting)

OverlordQ (264228) | more than 3 years ago | (#36804716)

Chain World, Rohrer explained, was a mod, a customized version of Minecraft and a set of scripts that govern how it’s played. And here was the cool part: It all lived on a single USB memory stick. [...] A week after the challenge, Ji posted an eBay auction for the memory stick. “This charity auction is for the third player slot for Chain World,” [...] The winner was an anonymous entity calling itself Positional Super Ko, a reference to a rule in the board game Go. For the right to play a used videogame exactly once, Positional Super Ko agreed to pay $3,300.

So basically he automated what the minecraft community has been doing already and people went full-on moron.

Didn't someone... (1)

dskzero (960168) | more than 3 years ago | (#36804724)

... already did this with Minecraft?

Re:Didn't someone... (2)

ALeavitt (636946) | more than 3 years ago | (#36804832)

Yes. He called it Chain World.

Until, one day, life imitated art. (1)

blair1q (305137) | more than 3 years ago | (#36804740)

First person to die in possession of the memory stick without telling anyone what it is ends the game.

Re:Until, one day, life imitated art. (1)

SydShamino (547793) | more than 3 years ago | (#36804776)

Or the first person who, having received the memory stick, runs it over with a steam roller while filming it all for YouTube, ends the game in exchange for 4 minutes of fame.

Pretentious twits (4, Informative)

Blackeagle_Falcon (784253) | more than 3 years ago | (#36804744)

From reading the article it seems like everyone involved with this is a pretentious twit.

Re:Pretentious twits (5, Funny)

Anonymous Coward | more than 3 years ago | (#36804786)

From reading the article it seems like everyone involved with this is a pretentious twit.

Incredibly so. The only way it would be more pretentious is if it ran from a USB monocle.

Re:Pretentious twits (1)

MysteriousPreacher (702266) | more than 3 years ago | (#36805012)

Sir, genius!

Yeah, it's as if a bunch of fucking hipsters found an old coin-op and began marvelling at the idea of leaving messages for future generations in the form of high scores attached to mysterious three-letter pseudonyms.

Re:Pretentious twits (4, Informative)

Lost Race (681080) | more than 3 years ago | (#36804900)

You didn't have to read the article, or even the entire summary. The first four words ("A story at Wired") tell you in no uncertain terms that it's going to be a story of, by, and for pretentious twits.

Re:Pretentious twits (0)

Anonymous Coward | more than 3 years ago | (#36804932)

Au contrare. I for one am looking forward to infecting this USB stick with a rootkit.

Re:Pretentious twits (3, Funny)

Dunbal (464142) | more than 3 years ago | (#36805172)

So the game is Mac only huh?

Re:Pretentious twits (0)

Anonymous Coward | more than 3 years ago | (#36805962)

Yes, sounds like it. Giving your kids gibberingly weird names is just downright cruel for a start; they're going to get teased at school for a minimum, probably bullied. Kids are generally heartlessly cruel that way. Someone who "doesn't believe in vaccination" also scores very highly on the twit-meter; this is a man who hasn't even bothered to so much as glance at a Wikipedia entry on the diseases we vaccinate against, nor precisely how deadly they were.

The game is basically pretentious garbage, too.

Re:Pretentious twits (1)

interkin3tic (1469267) | more than 3 years ago | (#36806218)

Someone being pretentious on the internet? SAY IT AIN'T SO!!! Why, that would be nearly as bad as someone being WRONG on the internet!

Re:Pretentious twits (1)

kuwan (443684) | more than 3 years ago | (#36806244)

That's what happens when you become a god.

Re:Pretentious twits (1)

md65536 (670240) | more than 3 years ago | (#36806270)

From reading the article it seems like everyone involved with this is a pretentious twit.

From reading the article

Talk about being a pretentious twit!

Re:Pretentious twits (1)

OglinTatas (710589) | more than 3 years ago | (#36807142)

don't hate the players hate the game

EXistenZ (0)

Anonymous Coward | more than 3 years ago | (#36804866)

Death to the demon Jason Rohrer !

Obi, anyone? (2)

macraig (621737) | more than 3 years ago | (#36804914)

Anyone else remember "Obi" or "Obii" from perhaps the Seventies? The idea was something like a note in a bottle, with an expectation of return. This sounds like a game-ified version of the Obi. Since IIRC the Obi was about the shape and size of an egg, the form factors aren't all that incompatible.

I don't really see the draw here. If nothing else, ONLY ONE person gets to see your awesome high score at a time (the current player). Since a huge part of gaming is to best others' scores and have "everyone" know you're the champ, how smug are you gonna feel knowing that only one person at a time is ever gonna know what a l33t g4m3r you are?

Re:Obi, anyone? (1)

ChrisMounce (1096567) | more than 3 years ago | (#36805200)

You're thinking of Oobi [wikipedia.org] ?

Re:Obi, anyone? (1)

macraig (621737) | more than 3 years ago | (#36805312)

Yes, that's the critter.

Re:Obi, anyone? (1)

macraig (621737) | more than 3 years ago | (#36805390)

I lived on the West Coast, so I guess that's why I had access to them. It would have been my parents buying it, not me. Apparently it flopped because they discovered that the "kindness of strangers" is a myth? People were probably tossing them in the garbage. Can you imagine the reaction of a New Yorker to one of those?

Re:Obi, anyone? (1)

vgerclover (1186893) | more than 3 years ago | (#36805274)

I didn't play Deus Ex for a high score.

I didn't play Bioshock for a high score.

I didn't play Half-Life for a high score.

I didn't play The Legend of Zelda for a high score.

Re:Obi, anyone? (0)

Anonymous Coward | more than 3 years ago | (#36806640)

Do those games even have scores?

Re:Obi, anyone? (1)

Pranadevil2k (687232) | more than 3 years ago | (#36805318)

The original vision, according to the article, isn't that players realize any particular singular accomplishment. The idea is that over many players, the world becomes changed in ways that are meant to intrigue the next player. For example, I could start building a pyramid but die after just setting up the base, then the next player will see it and go "Oh cool, someone put a lot of effort into making this thing" and they might finish the pyramid or build something else on top of it, or just ignore it completely and start some other project. After generations of players, the landscape will be covered with cool creations (that are probably only half finished) and each piece will have a unique and interesting story behind them that can only really be guessed at. It's a very interesting concept if the players are actually of the mind to think of things in that manner... how it actually ends up is, as this article tells us, completely up in the air.

Re:Obi, anyone? (0)

Anonymous Coward | more than 3 years ago | (#36805534)

Minecraft multiplayer often ends up mostly like this, you know.

Since there's several people working on a world at the same time and they have more than one life, the total result can become impressive. The only large multiplayer server I explored for fun has several entire cities, countless settlements and a complex railway system, all built from scratch by players scouring the depths of a blocky earth for the required materials.

The only advantage I see with having a single life is that you don't get to see other people griefing what you tried to build. This also means you never get to see how what you might have started turned out in the end.

This is too depressingly close to reality to be funny.

gods (1)

Baloroth (2370816) | more than 3 years ago | (#36804980)

“We become like gods to those who come after us,” Rohrer told the crowd.

But gods with tin heads and cold hearts.

Jung. Look him up.

Hack on floppy (4, Interesting)

Hsien-Ko (1090623) | more than 3 years ago | (#36805042)

In the early '90s I used to play hot potato with a floppy loaded with just Nethack or Hack. We passed it around on a character death so we can build up that death list and laugh at each other.

Re:Hack on floppy (1)

mswhippingboy (754599) | more than 3 years ago | (#36805346)

In the early '90s I used to play hot potato with a floppy loaded with just Nethack or Hack. We passed it around on a character death so we can build up that death list and laugh at each other.

OMG!!! I knew /. was news for nerds, but this is beyond the pale and venturing into territory that would make Steve Urkel appear macho.

Re:Hack on floppy (1)

Unkyjar (1148699) | more than 3 years ago | (#36805832)

Isn't it glorious?

Meaningless gibberish isn't meaningful (2)

FoolishOwl (1698506) | more than 3 years ago | (#36805100)

I remember Passages. You start on the left side of the screen, move towards the right, then die. You get double the score if you choose to have a partner, but your score is irrelevant. That had a glimmer of meaning -- a brief comment on mortality. It had the weight of a typical New Yorker cartoon.

Chain World, from the article, is simply stupid. Religious mysticism is stupidity and confusion. Deliberately cultivating mysticism is deliberately cultivating stupidity and confusion. The entire set-up is intended to subtract meaning, not add it. It's entirely appropriate, though it isn't pointed out, that they use a flash drive for Chain World. Flash drives wear out.

The whole thing sounds like Rohrer forgot about the competition until the day before, then spent an hour throwing together a Minecraft mod, and spent the drive there trying to think up a speech.

Re:Meaningless gibberish isn't meaningful (1)

blackraven14250 (902843) | more than 3 years ago | (#36805508)

You've gotta be honest, though, even if it were slapped together, the situation that came out of this was quite extraordinary, and provides a good deal of insight into the way people think.

Re:Meaningless gibberish isn't meaningful (1)

artor3 (1344997) | more than 3 years ago | (#36807002)

Isn't this the guy who made that game where you play ball with someone, and doing so gives you the ability to "reach for the stars" but you eventually realize you have to abandon your buddy in order to get a high score? I think he basically stumbled into making an interesting game once, and has now convinced himself that he's more talented than he is. A lot of artists have that problem. See: George Lucas.

No wonder he's running out of money (0)

Anonymous Coward | more than 3 years ago | (#36805144)

He makes a game that only has one copy in the world then gives it away.

New virus infection vector? (0)

Anonymous Coward | more than 3 years ago | (#36805156)

I know its similar to infection by floppies, but the USPTO won't figure that out *trundles off to write up patent application*

Ehhh (0)

Anonymous Coward | more than 3 years ago | (#36805282)

This is similar to the anime Hunter X Hunter's Greed Island story arc:

http://hunterxhunter.wikia.com/wiki/Greed_Island

TPB (0)

Anonymous Coward | more than 3 years ago | (#36805510)

I give it three weeks before a copy of the USB stick shows up on the Piratebay.

Re:TPB (0)

Anonymous Coward | more than 3 years ago | (#36806272)

I predict: He'll give it to a friend(B). The friend(B) will lose interest and hand it to another friend(C). Friend(C) will lose interest and forget that he's supposed to give it to someone else.

Game over, man!

Malware vector (1)

Nimey (114278) | more than 3 years ago | (#36805520)

Come now. How many types of malware spread by USB stick, again?

Hunter x Hunter (0)

Anonymous Coward | more than 3 years ago | (#36805588)

sounds like the guy reads the manga.

Will be dead after about 100 generations or so (2)

gweihir (88907) | more than 3 years ago | (#36805638)

No backup. Data that is not backed up could as well not exist. This is not innovative, it is just incompetent.

The Sword of a Thousand Truths (0)

Anonymous Coward | more than 3 years ago | (#36805758)

Behold!

Now that's a waiting line!!! (1)

Genda (560240) | more than 3 years ago | (#36805796)

Congratulations, you are player 6,534,862,514.
You can expect to receive the thumb-drive for play some time shortly before this universes energy death. What, no PCs? Huh, no human race? The earth is a cinder and the sun is cold dead lump? Bummer dude.

Oh dear. (1)

Ihmhi (1206036) | more than 3 years ago | (#36805912)

Jason Rohrer is known as much for his eccentric lifestyle as for the brilliant, unusual games he designs.

Doesn't seem so bad.

He lives mostly off the grid in the desert town of Las Cruces, New Mexico.

Admirable and practical.

He doesn’t own a car

No big deal, better for his health and the environment.

or believe in vaccination.

Ding ding ding ding ding, we have ourselves a Grade-A dumbass!

I mean sure, vaccination has only pretty much wiped out smallpox, polio, and a few other diseases, but the scary stuff in the needle is made in a factory and designed by scientists! Surely Mother Earth will provide for us!

I honestly hope his children never get really, truly ill, because he'll have a very hard lesson to learn.. I have the feeling he'll attempt to heal them by mumbling over the carcass of a dead chicken. Morons like him and Jenny McCarthy are doing loads of harm.

First Rule of Game Design (2)

primerib (1827024) | more than 3 years ago | (#36806312)

Players will play the game the way they want to, not the way you intended them to.

That's just plain elementary to all game design (or even anything interactive... remember that awful dungeonmaster who freaked out when you didn't play his campaign "the way you were supposed to"?).
It honestly makes me a bit sad that he took a definitive open-ended sandbox game, and turned it into a bogged down experience where you are arbitrarily expected to do only what the dev (or should I say modder) wants.

Additionally, the tweet where he condemns the guy for doing a charity auction made me lose a lot of respect for Rohrer (as both a person and a game designer). Adding in retroactive expectations of play for a supposedly "organically evolving games-as-art project" shows a distinct lack of foresight and ruins the entire allure of the project for me.

how long before it's lost or broken in shiping? (1)

Joe_Dragon (2206452) | more than 3 years ago | (#36806318)

how long before it's lost, stolen or broken in shipping?

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