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Nintendo Slashes Profit Forecast and 3DS Price

Soulskill posted more than 3 years ago | from the adding-depth-at-the-cost-of-depth dept.

Nintendo 168

Daetrin writes "Nintendo has announced a large loss for the first quarter of the year and lowered its annual profit forecast. In the three months prior to June 30th Nintendo lost 25.5 billion yen ($328 million) and the forecast is being reduced about 80%, from 110 billion yen ($1.4 billion) to 20 billion yen ($257 million). Nintendo is blaming poor sales of the 3DS and is responding by announcing a price cut from $250 to $170 on August 12. In order to mollify early adopters of the system Nintendo also announced that anyone who has logged into the Nintendo eShop before the price cut will receive 10 free NES games and 10 free GBA games. The GBA games won't be available until later in the year, but Nintendo claims they will be exclusive to the '3DS Ambassadors' and will not be available for purchase on the store in the future." A related op-ed at Wired suggests the new price is still too high, given the rise of cheap portable games on various app stores.

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My opinion (1)

del_diablo (1747634) | more than 3 years ago | (#36919968)

I am still waiting for the 3DS lite to come out, the version with a bit better weight, a bit better screen, with a few good games already out, and on the top of that: Actually has a battery life.
Well, Nintendo do still have a gold cache from the Wii and the DS, so no worries.
And please lets pray that Reggie dies of cancer, because he is a horrible horrible figurehead.

Re:My opinion (4, Insightful)

Moryath (553296) | more than 3 years ago | (#36919994)

You've just named the precise reasons that the original Game Boy beat its competitors:

- Better battery life (as in a USABLE battery life)
- Better games

3DS has nothing in the way of a "killer app", the screen issues are still problematic, and I know of nobody willing to pay that much for a portable device for gaming. Then again, I also remember the fiasco that was the original GBA, which didn't even have a backlight and couldn't be played without arranging a ton of lamps like some professional fucking photography studio [penny-arcade.com] . It was downright hilarious when I saw someone take apart their GBA SP and they discovered that Nintendo had literally ripped off the Afterburner design for their own GBA lighting system.

Re:My opinion (0)

Anonymous Coward | more than 3 years ago | (#36920068)

If I might add - somebody showed me their 3DS - in 3d mode I could not look at the screen for any reason, it was like it repelled me.

Re:My opinion (1)

headLITE (171240) | more than 3 years ago | (#36920142)

Stereo displays have this effect when you don't look at them at the right angle and distance. Your eyes will each see the wrong channel and you won't be able to make sense of what you see. I worked with stereo displays a few years back, some people even claimed they were unable to position themselves correctly in front of the display because they had to look at it to be able to align. I own a 3DS and I found that it's very easy to hold it too close to the eyes; looking from the side doesn't work at all of course. It's a bit annoying that they chose to include software that has you swing the device around and move while holding it, doens't make it easier.

Re:My opinion (1)

djnforce9 (1481137) | more than 3 years ago | (#36921376)

@headLite: What happens is that if you look at the wrong angle, each eye sees the opposite image it was supposed to causing the depth information to be completely reversed (hence you . Tilt it even further and you lose the 3D effect altogether and can see both right and left eye images. This really isn't an issue except for games with motion controls and if another person wants to watch you play by looking over your shoulder.

Re:My opinion (1)

AndrewNeo (979708) | more than 3 years ago | (#36920514)

I'd much rather pay $250 for the Vita, over the 3DS, anyway.

Re:My opinion (1)

Riceballsan (816702) | more than 3 years ago | (#36920526)

I have to agree with you, the thing with the 3DS that shocks me the most, is it's the exact opposite of nintendo's traditional path. Normally they tend to go the exact opposite of what everyone else is doing, pull something out that nobody thought of (analog stick N64, Stylus and dual screens for the DS, WiiMote etc...), basically ideas that make everyone ask, WTF are they thinking, which half the time shocks everyone by being amazingly good and the other half just completely fails, meanwhile Sony and Microsoft tend to follow the current trends focusing on the current popular technology and focus on improving graphics and copying the ideas from Nintendo that were successful. The 3DS is the first time I've seen Nintendo pretty much bow to the current popular trend, and do nothing amazing or innovative of their own.

Re:My opinion (0)

Anonymous Coward | more than 3 years ago | (#36921342)

Except of course, for the 3D aspect of the 3DS....

Re:My opinion (1)

Riceballsan (816702) | more than 3 years ago | (#36921642)

They did it slightly differently then others (IE the elimination of need for glasses), but it's hard to say 3D is a seperate direction from the current big bandwagon that everyone is jumping on. Before the wii how many people thought motion control was where everything was about to go, almost none. Dual screens and touchscreen on a pure game-console, not an anticipated trend. 3D when every manufacturer, every movie, every darn thing in the planet is playing around with 3D, that would probably not fall into the obvious direction. Nintendo is normally known for creating fads, this time they appear to be attempting to follow one, and failing.

Re:My opinion (1)

Toonol (1057698) | more than 3 years ago | (#36921994)

I think that's what he's referring to. 3D technology is the current poster boy for 'unwanted technology being pushed by the big corporations'.

It seemed more like Nintendo was following Sony's lead, not the other way around. Now, I'm a Nintendo fan, and will probably get a 3DS at some point, but the 3d will play pretty much no factor in that... to me, the 3DS is simply a DS with a better, faster processor and more memory. Nice, but nothing revolutionary, and nothing that makes purchasing it seem urgent.

Try CHEAPER games (1)

SmallFurryCreature (593017) | more than 3 years ago | (#36921466)

Some games retail in holland for about 50 euro's. That is just to fucking expensive for what is often a game only marginally better then iPhone stye games. Take ridge racer, it is a joke of a game but Nintendo expects to get full price for it. It just is to much.

Nintendo still thinks it is the only game in town but the smartphone market has broken the casual gaming market wide open. It better adjust. It ain't the hardware price, you can't even buy a decent phone for the price of 3DS but I can load an awful lot of mobile games for the price of 3DS catridge.

As for the zelda remake... that is the MUST have title? Come one, that should have been a freebee or a special bundle. If Nintendo was a sheepherder then it would not just kill the sheep for its wool, it would machine gun the entire herd to do a blood sampling. By all means, bleed me for every nickle I got but do you got to bugger me at the same time while dancing on my mothers grave?

Re:Try CHEAPER games (1)

metamatic (202216) | more than 3 years ago | (#36922004)

If Nintendo was a sheepherder then it would not just kill the sheep for its wool, it would machine gun the entire herd to do a blood sampling. By all means, bleed me for every nickle I got but do you got to bugger me at the same time while dancing on my mothers grave?

Thanks for keeping things in proper perspective.

Re:My opinion (2)

Applekid (993327) | more than 3 years ago | (#36921748)

It was downright hilarious when I saw someone take apart their GBA SP and they discovered that Nintendo had literally ripped off the Afterburner design for their own GBA lighting system.

Let's be fair here, though, how many ways are there to properly design a front-light for a reflective color LCD display?

Re:My opinion (1)

BlueMikey (1112869) | more than 3 years ago | (#36920558)

See, I'm waiting for the 3DS XL, which is too big to take anywhere but with a much better screen and a worse battery life.

That or: more colors.

Shocking! (1)

blahbooboo (839709) | more than 3 years ago | (#36919986)

So they're saying people don't want to buy multiple expensive devices instead of a single one that does everything to lug around?

Re:Shocking! (1)

Skarecrow77 (1714214) | more than 3 years ago | (#36921524)

Compared to my PSP or my DS, I hate gaming on my phone. The controls blow, the screen is miniscule, the hardware is mediocre (new games are choppy on my 1.5 year old phone, never had that problem on the psp or ds because they're static targets), the battery life is appalling, and the signal-to-noise ratio of bad games vs good games is so low that it makes even the wii library look like a hit-factory. Finding a good game is hard, even with review sites ("Four Point Scale" issues galore). You'll go through a dozen tower defense games before you find robodefense. you'll go through a dozen rpgs before you find battleheart. etc. etc.

But I must admit that it's pretty damn convenient, and that seems to be trumping all. I game on it more often than the other two put together (and then some) just because it's already on my hip and I don't want to carry around more than I have to.

A new portable gaming console is going to have to be something very, very special to compete against that. The 3ds isn't it. the 3ds is a gimmick, nothing more.

Different needs. (1)

Aladrin (926209) | more than 3 years ago | (#36919990)

"A related op-ed at Wired suggests the new price is still too high, given the rise of cheap portable games on various app stores."

When phones start having good gaming buttons and analog sticks, then I'll agree that Nintendo needs to worry. The current options for action/rpg game control on phones are horrible. I have yet to find one I can stand to play for more than 5 minutes. Even ones that -should- be good games... I just can't deal with the sloppy controls.

And there's a difference in length and quality between $1 cellphone games and $40 DS games as well. You expect something different from them.

Re:Different needs. (1)

blahbooboo (839709) | more than 3 years ago | (#36920014)

apparently, in the marketplace, you're a minority. I agree with you, touch screen is awful for playing games.

Re:Different needs. (1)

Guspaz (556486) | more than 3 years ago | (#36922202)

There are other options. The Sony Ericsson Xperia Play, for example, has a pretty decent set of controls. The play of the buttons is very shallow, but since it's a playstation standard layout, it feels pretty good.

There are also add-ons. Some apps (even ones in the marketplace or iOS app store) support bluetooth game controllers, including the iControlPad, a sort of strap-on control pad for iOS or android smartphones.

Re:Different needs. (2)

PopeRatzo (965947) | more than 3 years ago | (#36920060)

When phones start having good gaming buttons and analog sticks, then I'll agree that Nintendo needs to worry.

Nintendo just announced that they lost over $300million in three months. I would say that the "need to worry" part is not really in question, whether or not you agree.

Re:Different needs. (1)

Aladrin (926209) | more than 3 years ago | (#36920662)

Nintendo released the DSi and it flopped. There were no games for it!

A year later, they release the 3DS, and guess what? NO GAMES! The launch titles sucked. 3D Sudoku? Really!?

Even now, there are only a few decent games, most of which fail to really benefit from 3D, and don't use the extra features of the device.

The price point is not the problem. They launched it too early, before enough games were ready to show it off. Even now, people continue to make DS games and largely ignore the 3DS.

So yes, Nintendo should worry about that. But worrying about smartphones is silly.

Re:Different needs. (1)

PopeRatzo (965947) | more than 3 years ago | (#36921284)

So yes, Nintendo should worry about that. But worrying about smartphones is silly.

Have you seen the sales figures for smartphones? How about the sales figures for handheld game consoles?

Re:Different needs. (1)

Hadlock (143607) | more than 3 years ago | (#36922250)

I don't think 3D is going to catch on in the mobile market unless they can fit the technology into a pair of wayfarers. 2D "3D" games didn't really take off until someone like iD software came along and made something interesting work with it (first person shooters). Even then there were years of terrible isometric 3D shooters that were complete failures. Prior to that people were content with true 2D games. Other than the marketing whiz-bang, there's not a lot in 3D to convince consumers to shell out the extra bucks for. I wouldn't mind a DS with adult sized (i.e. SNES controller) type buttons though.

Re:Different needs. (1)

headLITE (171240) | more than 3 years ago | (#36920160)

You can buy a Fling joystick for any phone with a capacitive touch screen.

Re:Different needs. (1)

icebraining (1313345) | more than 3 years ago | (#36920424)

But games need to support it, no? The problem with third-party, optional addons is that game developers can't count on people having them unless they want to restrict immensely their market.

Re:Different needs. (1)

Pulzar (81031) | more than 3 years ago | (#36921932)

But games need to support it, no?

No, it's just a piece of rubber that acts like your finger.

Re:Different needs. (0)

Anonymous Coward | more than 3 years ago | (#36920578)

This is the most stupid thing I've ever seen. Your fingers still block part of the display and there is no physical feedback. That stupid product is a problem trying to patch another problem.

The iControlPad [icontrolpad.com] now supports the iCade API/protocol/whatever, so I'm asking all of you iApp developers to add iCade support right fracking now!

Re:Different needs. (0)

Anonymous Coward | more than 3 years ago | (#36921186)

I say both have merit, but solve different problems.

The advantage of the Fling seems to be that it works with the standard inputs used by games designed assuming you don't have any sort of add-on. This means that developers need not worry about it. They design their game with standard on screen controls and users can either use a Fling or not at their own discretion. The down side of coarse is that it only solves one problem (lack of tactile feedback), and it looks like it would be tricky to position it anywhere other than the standard lower corners positions.

The iControle Pad gives a better engineered experience for game playing, but it requires the games support its interface, which could be problematic if there were more than one company producing similar competing products. It also makes more work for developers which makes selling mobile games cheep harder.

Re:Different needs. (1)

Yvan256 (722131) | more than 3 years ago | (#36921490)

The iCade and the iControlPad may be similar and competing products up to a point, but you're not going to carry around an iCade in your pocket. There's also the fact that the iControlPad is now "iCade compatible", which means there's only one API to support on top of the on-screen controls. It should be easier to support both types of controls than it is to support multiple resolutions (iPhone + iPhone 4 = low-res + high-res resources, etc).

Re:Different needs. (1)

elrous0 (869638) | more than 3 years ago | (#36920504)

phones start having good gaming buttons and analog sticks

And lose the tactile feedback I get from flat glass?!?!? But how will I get fingerprints and smudges all over my screen then?

Another reason the 3Ds isn't doing well (2)

chrb (1083577) | more than 3 years ago | (#36920044)

One of the prime target demographics for the Nintendo handheld consoles is children. Nintendo themselves have warned [ign.com] that children under 6 should not play 3D games, and adults should play for no more than 30 minutes at a time. Parents know that policing how long their kids play a portable video game system is not only undesirable, but nigh on impossible. The kind of parents who would spend hundreds of dollars on a toy for their kids are the same kind of parents who are going to be concerned when they hear reports that the toy may strain and damage the eyesight of their kids. It's a marketing nightmare for Nintendo.

Re:Another reason the 3Ds isn't doing well (0)

Anonymous Coward | more than 3 years ago | (#36920366)

They had similar warnings on the NES, Gameboy, SNES, N64, etc. etc. So did SEGA, Sony, and Microsoft. Try actually reading the manuals for the consoles. Children under a certain age shouldn't play video games, and you only play for so long. It is a legal disclaimer in case they get sued.

Re:Another reason the 3Ds isn't doing well (0)

del_diablo (1747634) | more than 3 years ago | (#36920544)

Oh wait, the "headache" bullshit again?
Give your kid your glasses, and let them wear them until they get a severe headache.
You ALSO had a severe headache when you started to wear glasses, you also also got one when you changed your glasses strenght.
What Nintendo should be allowed to do is just to roughly sue every single BS organisation intil they either make a disclaimer against glasses, or they stop spewing out FUD.

Re:Another reason the 3Ds isn't doing well (0)

Anonymous Coward | more than 3 years ago | (#36920786)

Pick up the 3ds box and have a look for yourself. Nintendo has the warning on the packaging. Stop spreading BS on something you haven't even looked into outside of 'when I was young we had headaches too!'

Re:Another reason the 3Ds isn't doing well (1)

del_diablo (1747634) | more than 3 years ago | (#36921152)

I think there is a "do not attempt to drink" label on acid btw.
Have I made my point, or are you ignoring it?

Exclusive GBA games... (1)

Syberz (1170343) | more than 3 years ago | (#36920094)

On the list of exclusives there's Metroid Fusion, that's a pretty decent game that would have done well on Virtual Console I should think. It's a bit odd that they won't ever make it available to non-early adopters.

As someone who likes 3D movies (1)

rolfwind (528248) | more than 3 years ago | (#36920106)

from time to time, I played this a little bit at the local target and just didn't find it all that compelling. Even 3D movies I have to watch normal ones first to really be able to follow the plot.

I wonder if all this 3D stuff is coming because of consumer demand (Costco is pushing the TVs pretty hard) or the manufacturers just shooting spitballs during the recession and hoping something sticks?

I always like new technology, but the last 3D I really like was the arcade game Time Traveler, and I'm not really sure if it was the quality or just neat factor since I was so young and don't have access to it anymore.

Re:As someone who likes 3D movies (2)

Tridus (79566) | more than 3 years ago | (#36920264)

3D movie demand was actually pretty soft as this summer went on. 3D TVs aren't selling well compared to their 2D counterparts, and even when they do people don't usually use them in 3D mode.

And of course, the 3DS is a failure.

This 3D thing is mostly manufacturers playing follow the leader with nobody bothering to ask "does this stuff actually work well?"

Re:As someone who likes 3D movies (1)

elrous0 (869638) | more than 3 years ago | (#36920462)

3D isn't consumer driven, it's studio and electronics industry driven. 3D means the studio can charge you several dollars more for your movie ticket (which is why they're converting even movies shot in 2D into 3D). 3D TV's mean consumers will have to upgrade their new whiz-bang HDTV's (which they otherwise might have sat on for years). 3D means money.

Actual consumer demand for 3D has always been tepid at best. But the studios and electronics manufacturers have been pushing it as a new big thing, in hopes they can *create* demand for it on sheer hype.

This fall (1)

slyrat (1143997) | more than 3 years ago | (#36920112)

I have a feeling that the 3ds will gain a lot more support this fall/winter when all of the first party 3ds games start coming out. Half the reason I got one was because of the new kid icarus along with the new paper mario. The fact that it also can do netflix and browse the web now (couldn't until a recent update happened) should also help sales. I guess I'm glad I'll be getting a bunch of free games from their store which is nice, I just hope that it gets more popularity later this year.

Re:This fall (1)

Yvan256 (722131) | more than 3 years ago | (#36920634)

Opera on the Wii and the Nintendo DSi is actually pretty decent, I don't know why Nintendo switched to NetFront for the 3DS.

Is NetFront any good, compared to Opera?

Re:This fall (1)

slyrat (1143997) | more than 3 years ago | (#36920890)

Opera on the Wii and the Nintendo DSi is actually pretty decent, I don't know why Nintendo switched to NetFront for the 3DS.

Is NetFront any good, compared to Opera?

Seems to be decent, though I can't say that I've tried Opera on the other Nintendo devices.

Poor price point, game selection, and advertising. (0)

Anonymous Coward | more than 3 years ago | (#36920116)

It was pretty clear to parents and non-hardcore gamers that the DS was a significant upgrade in hardware and overall capabilities over the Advance. Not so much with the 3DS. With the $250 starting pricepoint, with Nintendo only selling the 3D gimmick (which by the trends with 3D movies, is wearing thin with the public) and the anemic game lineup...well, you can guess what happened.

The DS and Wii being the shovelware kings didn't help either. The only reason the Wii is still in first place on installed hardware units is because of the initial craze that surrounded the system before people discovered it had no (well, no good) games.

I wouldn't say that smartphones are stealing Nintendo's customers so much as they're a new set of customers that Nintendo is failing to court.

How to fight shovelware (1)

tepples (727027) | more than 3 years ago | (#36921202)

The DS and Wii being the shovelware kings didn't help either.

I've read that there's far more shovelware on iPod touch than on DS. Is there even a practical way to fight shovelware?

Re:How to fight shovelware (0)

Anonymous Coward | more than 3 years ago | (#36921782)

Nintendo, Sony, and Microsoft have a right to veto the publication of your software on their console platforms if you don't meet minimum quality requirements.

Re:How to fight shovelware (1)

Toonol (1057698) | more than 3 years ago | (#36922094)

Sony developed the solution with the PS3: Design a difficult-to-program console and don't sell very many. It practically filters out all the shovelware! They're willing to license this technique to Nintendo...

Poor Lineup (1)

starkat2k (2353628) | more than 3 years ago | (#36920118)

The 3DS has faced multiple big problems, including a lack of decent launch titles (Zelda: Ocarina of Time 3D was delayed by MONTHS, but was originally supposed to be released at launch date), and poor release schedule by Nintendo of America. It's not really the marketing, it's the lack of support by Nintendo: there's currently no decent games, no incentive for third-party developers to create games, and the release schedule is very sparse. Imagine how much worse this will be when their flagship portable console has real competition, when the PS Vita is released.

Re:Poor Lineup (1)

tepples (727027) | more than 3 years ago | (#36921228)

no incentive for third-party developers to create games

Especially given Nintendo's long-standing policy against home development, compared to Microsoft's $99 per year Xbox Live Indie Games model that Apple copied for its App Store.

VirtualBoy 2... (0)

Anonymous Coward | more than 3 years ago | (#36920146)

is following the same fate as Nintendo's first generation 3D portable device.

Forex traders take note (2)

antifoidulus (807088) | more than 3 years ago | (#36920172)

One of the things that is really killing Nintendo is the insanely strong yen(near record highs vs. both the dollar and euro). Unlike Microsoft, and to a lesser extent Sony, Nintendo's costs are almost entirely in yen, their revenue almost entirely in euros and dollars. Obviously Nintendo is incredibly nonplussed about the yen, and will join a growing chorus of companies asking prime minister Kan to intervene. All those yen hoarders better take note, the intervention is going to happen sooner rather than later.

NYT Paywall (0)

Anonymous Coward | more than 3 years ago | (#36920184)

Why does slashdot keep citing sources that are behind a paywall? It's like they don't want us to check TFA.

Re:NYT Paywall (2)

Daetrin (576516) | more than 3 years ago | (#36921368)

Sorry, when i made the submission thursday morning that page was freely available, i didn't realize it was going to get moved behind a paywall less than 24 hours later.

However here's an alternate source from Bloomberg [bloomberg.com] with most of the same details. And one from cnet. [cnet.com]

Oh cellphones have Zelda now? (1)

The MAZZTer (911996) | more than 3 years ago | (#36920188)

No? So why should Nintendo be worried if they have a monopoly on a ton of popular franchises?

Re:Oh cellphones have Zelda now? (0)

Anonymous Coward | more than 3 years ago | (#36920616)

Phone trumps Zelda I'm afraid.

Also Angry Birds trumps Zelda in a lot of circles.

Don't presume Nintendo is too big or good to fail. They clawed their way back to the top not very long ago.

Phones cost per month (1)

tepples (727027) | more than 3 years ago | (#36921294)

Phone trumps Zelda I'm afraid.

Not for gamers too young to have a job, such as children in middle school or high school. They have no way to pay for a cellular voice contract. A salesperson I talked to in a Best Buy Mobile store told me that the carriers won't sell a data plan except bundled with a $40 per month or more expensive voice plan.

If you want Zelda on your phone, get an Android phone, the Nesoid emulator, and a Kazzo linker [parodius.com] to dump your Game Pak.

Re:Phones cost per month (1)

xenocide2 (231786) | more than 3 years ago | (#36921930)

You don't need a cellular contract, and many parents now buy their kids a plan. A kind of digital leash, if you will.

Even if you didn't have a cellphone, you don't need one to get iOS or Android via iPods and Galaxy Player [intomobile.com] . Plenty of students have iPods now.

Re:Oh cellphones have Zelda now? (2)

Just Some Guy (3352) | more than 3 years ago | (#36920864)

That's an excellent point. Sega is eternally grateful that Sonic kept them relevant as a console manufacturer so that they never had to stoop to porting their franchises to other platforms.

Re:Oh cellphones have Zelda now? (1)

spire3661 (1038968) | more than 3 years ago | (#36920884)

Nintendo is in big trouble. Apple is getting into the gaming business for real very soon, they will probably jump in with both feet around Wii U launch. iOS 5 brings with it the beginning of the end for Nintendo.

Re:Oh cellphones have Zelda now? (1)

MobileTatsu-NJG (946591) | more than 3 years ago | (#36922028)

Oh? What does iOS 5 bring to gaming?

Re:Oh cellphones have Zelda now? (1)

Toonol (1057698) | more than 3 years ago | (#36922138)

I don't think it'll be that bad. Apple gaming is a different market. They'll have their games, but their games are different and cater to different people. I don't think Apple can bring itself to make a device that's optimized for gaming, with 6-8 buttons and a couple d-pads or analog sticks. Until they do, they do not really cut into Nintendo's (or MS/Sony's) gaming segment.

The year Nintendo Stopped printing money (1)

KuRa_Scvls (932317) | more than 3 years ago | (#36920254)

This will be the year Nintendo Stopped printing money

It's just a bad system (1)

Tridus (79566) | more than 3 years ago | (#36920300)

The 3DS is just a bad portable system. The whole 3D gimmick requires the system to remain still and in the right position. That means it's not usable on a bus. Or in the backseat of a moving car (especially if the road is at all bumpy). Or if you're just a bit fidgety and don't want to sit perfectly still for hours to play your games. Or are one of the many people who get eyestrain from it. As a result the 3D gimmick gets turned off and left off.

Without the gimmick, this thing isn't much more powerful then a regular DS, doesn't really do anything extra, has a fraction of the battery life, and costs more. Is it any wonder people aren't lining up to buy it?

Nintendo should really ditch the hardware business. They have the most successful game development house on the planet, they should just stick to that. Let someone else lose money making hardware.

Re:It's just a bad system (1)

Shados (741919) | more than 3 years ago | (#36920418)

That means it's not usable on a bus. Or in the backseat of a moving car

The 3d range is actually a little less sensitive than some people make it out to be. It works just fine on a bumpy right or in the bus. Admittedly, if you get sick in cars easily, that's not recommended, but still works fine. The eyestrain generally comes from not putting the 3D at the right level for your eyes... it always go away after you get used to it (a few hours max).

I'm being told some games do 3D particularly poorly. I only have one game right now because I got mine recently (unfortunately before this announcement), but Zelda at least is quite flawless, and the 3D in it isn't a gimmick at all.

Re:It's just a bad system (1)

HaZardman27 (1521119) | more than 3 years ago | (#36921104)

I agree. I still use the motion controls for Zelda when aiming the bow and arrow or looking around, and I don't have any problem with retaining the 3D effects during this. I was also surprised by how much the 3D effect complimented the game. Once Star Fox and Kid Icarus come out, I think more people will start backing the 3DS.

Re:It's just a bad system (1)

RogueyWon (735973) | more than 3 years ago | (#36921632)

This.

I've had a 3DS since the UK launch day. I tried to give it a fair shake (see my journal for a few posts from a few months ago when I was trying to be positive, or at least balanced), but I've now come to the conclusion that it's a turkey. I'm seriously regretting that I gave away my old DS to a young relative when I picked up my 3DS - at least the DS had the battery to do a translatlantic flight.

I took my 3DS on such a flight recently - on the day Zelda launched in the UK, actually, and with a copy of it picked up in the HMV at Gatwick Airport. I used the 3d for 30 minutes before turning it off to save battery - and even so, the thing didn't get 3h30 into an 8h30 flight before the battery was drained. Also, the 3d effect was difficult to hold in an unstable environment and the motion control is an atrocity, particularly when you don't have unlimited space (which in British Airways Cattle Class, you very much don't). Same concerns apply to using the thing on a train.

Oh, and Zelda? I hadn't actually played it before, apart from a short stint emulated on the PC, back when N64 emulation first became possible. I had high hopes, but at best, I can say it's a curious and often infuriating relic of another gaming age, which is occasionally amusing, but is generally just tedious and only really of nostalgia value.

My 3000-series PSP lasted out the rest of the 5 hours or so of the flight quite handily (admittedly playing games from memory stick rather than UMD) and still had 15% or so charge left when I landed.

The 3DS failed to deliver anything - other than a gimmicky 3d effect - which outperforms the PSP. In many ways, it's less pleasant to use than the 7 year old Sony handheld (though I will grant it has a marginally better analogue stick). And the battery life issue is an absolute killer.

Re:It's just a bad system (1)

MobileTatsu-NJG (946591) | more than 3 years ago | (#36921936)

Actually the 3ds is quite a bit more powerful than the DS and it has more in terms of control techiques. It's a worthy upgrade, 3d or not, but it's missing GAMES.

The $250 price was a big mistake (1)

Evro (18923) | more than 3 years ago | (#36920306)

In a world where a $200 phone is smaller, lighter, already ubiquitous, and has games for $1 to $5, pricing a new mobile system at $250 seemed out of touch with reality. Plus, 3D seems like a gimmick, though admittedly I haven't tried a 3DS.

$170 is better than $250; however, the DSi XL currently retails for $170, so presumably that system will get a price cut as well, which may simply drive more customers to the cheaper system.

Re:The $250 price was a big mistake (1)

Yvan256 (722131) | more than 3 years ago | (#36920676)

Let's not kid ourselves. Those so-called "200$ phones" are tied to monthly fees in the 50-100$ range.

Re:The $250 price was a big mistake (1)

alen (225700) | more than 3 years ago | (#36921206)

ipod touch is $199 and the games start at free. and you can read books, wikipedia on it, there are apps to help with homework and school and tens of thousands of other non-game useful apps. and soon you will be able to text on it once iOS 5 comes out

the 3ds just plays games that cost $30 and up

Re:The $250 price was a big mistake (2)

Duradin (1261418) | more than 3 years ago | (#36921704)

"the 3ds just plays games that cost $30 and up"

That's like saying a fillet knife just fillets fish while your ax can cut wood and fish and thus is superior.

Re:The $250 price was a big mistake (0)

Anonymous Coward | more than 3 years ago | (#36921274)

Yes. But the public in general do not consider monthly fees into TCO. Hence the reason why the US mobile provider industry is largely operated on subsidies and you don't see a huge offering of unlocked models as in other parts of the world, even though unlocked phones will typically have lower monthly rates.

When dealing with the same public that has screamed "I CAN HAS FREE RAZER?!?!?" in the past, I wouldn't expect them to differentiate the TCO of a portable gaming device vs. a 'free' phone that can play Angry Birds.

What $200 phone do you recommend? (1)

tepples (727027) | more than 3 years ago | (#36921362)

a $200 phone

The only smartphones with game download stores that I know of in that price range without an expensive cellular service contract are Samsung Intercept and LG Optimus V (and their counterparts on other carriers). And those don't even have gamepads.

Insert coin (1)

twoears (1514043) | more than 3 years ago | (#36920316)

It sounds like Game Over for them.

Always thought Nintendo's "wins" really weren't (1)

elrous0 (869638) | more than 3 years ago | (#36920328)

Celebrations of Nintendo's "win" of this generation's console with the Wii was always short-sighted, I think. Similar stories with the DS and 3DS. Sure, they make money with their hardware, good for them. But most of Sony and MS's revenue comes from actual games, licensing 3rd party titles, online content, etc. And in these areas, Nintendo has fallen WAY behind. Just imagine how much money MS must make each month from Xbox Live subscriptions alone. MS and Sony make money on a sold console for YEARS after the fact. Nintendo makes money on the initial sale of the console, but how much after that? They have always treated 3rd party developers like shit, and their first-party games only come out sporadically.

Now the 3DS is following the same Wii trend of shovelware games too, only no one is buying into the 3D gimmick like they bought into the Wii's motion control gimmick. Nintendo needs to bring their mentality into the 21st century if they want to make it. They need 3rd-party support and decent online gaming, not a price drop.

Re:Always thought Nintendo's "wins" really weren't (1)

Yvan256 (722131) | more than 3 years ago | (#36920740)

[...] no one is buying into the 3D gimmick like they bought into the Wii's motion control gimmick.

You mean the same gimmick that allows you to play first-person games like Metroid Prime the way they were meant to be? Because playing games like Halo on the Xbox with those tiny analog sticks is like trying to play Ridge Racer with a keyboard or playing MegaMan with a mouse.

The same gimmick that both Sony and Microsoft copied?

Re:Always thought Nintendo's "wins" really weren't (1)

indecks (1208854) | more than 3 years ago | (#36920770)

lulz clearly you haven't played Metroid Prime 3. It's unplayable with wagglemotion and there's no option to return it to 'real' controls.

That game sucked really bad.

Re:Always thought Nintendo's "wins" really weren't (1)

HaZardman27 (1521119) | more than 3 years ago | (#36921138)

Of course you're welcome to your opinion, but yours is the only one I've heard criticizing Metroid Prime 3's controls.

Re:Always thought Nintendo's "wins" really weren't (1)

del_diablo (1747634) | more than 3 years ago | (#36921170)

Apparently you have not played it either.
The controls where crisp and accurate.

Re:Always thought Nintendo's "wins" really weren't (0)

indecks (1208854) | more than 3 years ago | (#36921346)

No, they weren't. There is nothing 'crisp' or 'accurate' when it comes to the Wii's wagglemotion control scheme. You're lying to yourself.

Re:Always thought Nintendo's "wins" really weren't (1)

metamatic (202216) | more than 3 years ago | (#36922084)

lulz clearly you haven't played Metroid Prime 3. It's unplayable with wagglemotion and there's no option to return it to 'real' controls.

On the contrary, turn on expert mode in the menus. The nunchuck then controls movement, and the Wii remote aims the gun cursor; no wagglemotion. It's then a much better experience than FPSs with a PS3 DualShock controller, in my experience. It's not quite as precise as a mouse for aiming, but it's better than a keyboard for movement.

Re:Always thought Nintendo's "wins" really weren't (1)

Toonol (1057698) | more than 3 years ago | (#36922230)

Since I first used the Wii, it's been obvious to me that it's a far better platform for first person shooters than any other console. While the accelerometers don't add much, the ability to use the pointer works great; it's much closer to mouse control than any analog stick.

Sadly, there weren't many FPS made. I think the FPS genre is stagnant, and couldn't break away from their mold of remaking the exact same game, over and over, with slightly better graphics. FPS players seem to be the greatest graphics whores of them all.

Re:Always thought Nintendo's "wins" really weren't (1)

tepples (727027) | more than 3 years ago | (#36921732)

When you move the Wii Remote, you don't move the screen. When you move the Nintendo 3DS or the Wii U New Controller, you do move the screen.

Re:Always thought Nintendo's "wins" really weren't (1)

Verunks (1000826) | more than 3 years ago | (#36920832)

I very much agree and the Wii U will be a bigger catastrophe, I think that more than 60% of the wii sales are from casual gamers and the very fact that they are casual gamers imply that they won't need a new console in the next few years, and nintendo pretty much left the hardcore gamers in the dust(likewise we left our wii in the dust too..)
so who is gonna buy the Wii U? very few people imho, probably just the hardcore nintendo fans

Re:Always thought Nintendo's "wins" really weren't (1)

Toonol (1057698) | more than 3 years ago | (#36922276)

I have a Wii and a 360; I was toying with the idea of finally getting a PS3, but the Wii-U squashed that idea. Unlike the 3DS, and more like the original DS, the 'gimmick' with the Wii-U seems like a stroke of genius. Pulling the game off the TV and playing it on the controller if somebody else needs the TV?

I don't see the 3DS as ever becoming a hit, although I think it'll end up selling respectably as people gradually transition to that platform. I think the Wii-U will do fine, though.

Anyone have the full list? (1)

damn_registrars (1103043) | more than 3 years ago | (#36920566)

Even the ars tecnica article doesn't have the fulls list of games, it just lists a few from each list. Anyone know what they are?

Re:Anyone have the full list? (0)

Anonymous Coward | more than 3 years ago | (#36920910)

List of 3DS Games [wikipedia.org] .

Re:Anyone have the full list? (1)

slyrat (1143997) | more than 3 years ago | (#36920940)

Even the ars tecnica article doesn't have the fulls list of games, it just lists a few from each list. Anyone know what they are?

Here is a decent list from Wikipedia: http://en.wikipedia.org/wiki/3DS_games [wikipedia.org]

Re:Anyone have the full list? (1)

damn_registrars (1103043) | more than 3 years ago | (#36921326)

Apparently I was not being specific enough, as three people responded with that link.

What I intended to ask for was the full list of games that they are giving to early adopters of the 3DS. They said 10 games from NES and 10 from GBA, but ars doesn't list all 10 of either.

Re:Anyone have the full list? (1)

Daetrin (576516) | more than 3 years ago | (#36921144)

The abbreviated list Ars Technica is quoting is straight from Nintendo [nintendo.com] , so i don't think anyone knows what the full list will end up being. However i'm amused by the number of people who thought that pointing you at Wikipedia's complete list of 3DS games was somehow appropriate =P

The reason it failed. (1)

JustAnotherIdiot (1980292) | more than 3 years ago | (#36920822)

Was not, by any stretch of the imagination, the price point. (While this certainly didn't help)
The reason the 3DS is failing is because the lack of strong games, the launch titles were so weak it was sickening.
Odds are, this price drop isn't going to convince too many people to buy it because it STILL LACKS ANY GAMES.
And no, another re-release of Ocarina of Time does NOT count as a strong game.
I honestly think once all the games shown at E3 are released, you'll start seeing sales pick up. But until then, mine's a nice paperweight.

Headache bull (0)

Anonymous Coward | more than 3 years ago | (#36921076)

Nobody I've showed my 3DS to complains of headaches. They all thinks it's pretty cool.

Early adopter (4, Insightful)

Daetrin (576516) | more than 3 years ago | (#36921266)

As one of those early adopters, i have to say that i knew what i was getting into when i chose to wait in line to get my hands on a 3DS the first day. Anyone who does so without considering the possibility of an initially slow release schedule and possible price cuts is a fool. (Not to mention first run hardware bugs and in rare cases the possibility that the device will bomb in the market completely and be discontinued.)

And i, like many other people, was expecting that Nintendo was going to have to cut prices before the holiday season in order to compete effectively with the unexpectedly cheap Playstation Vita.

However i do have to admit that i wasn't expecting the price cuts to be this deep and this early. Maybe $250 was a little high, and $170 certainly doesn't seem like an unreasonable point for competing against the $250/$300 Vita, but it seems like perhaps two separate price cuts would have been in order. One down to $200 or $210 now, and then another price cut announced right before the release of the Vita.

But before too many other early adopters start complaining about how they're getting ripped off, remember that Sony had some pretty tough times in the early months (years?) of the PS3 launch, and at the time people were lambasting them for not cutting the price of the PS3. So which do you want? A company that responds when market conditions seem to warrant it, or one that sticks to the initial price point come hell or high water? (And all the trolls going on about how this means Nintendo is clearly doomed, note that Sony did eventually recover from those early problems. Nintendo certainly isn't out of the game yet.)

DRM yet again (0)

Anonymous Coward | more than 3 years ago | (#36921396)

My problem is that most of the NES games they're offering for download I've arleady bought and paid for on my Wii.

This announcement implies that there will (still) be no way to transfer purchases back and forth between the platforms.

Why would I buy both the new 3DS platform and the right to redownload a game when I can just buy neither instead?

And it's not like I don't already own enough versions of the Ocarina of Time...

mWod up (-1)

Anonymous Coward | more than 3 years ago | (#36921540)

has steadfily [goat.cx]

region-lock locks out 3DS for me (0)

Anonymous Coward | more than 3 years ago | (#36921572)

Would have loved to get the 3DS as my first hand-held.
However, as American living in Europe, the region-lock of the 3DS is a complete show-stopper for me. Most games here are not available in English, but only in the local language.
I could use an american-bought 3DS in order to be able to play american-region games. But then I would also have to pay higher shipping and customs/import-tariffs each time I buy games from the US, would need a different charger for the 3DS and so on. All in all, too much hassle and a Well-Done, Nintendo! I'll probably go with the Sony PS Vita, which supposedly has no region-locking...

I was going to buy one (1)

DaleGlass (1068434) | more than 3 years ago | (#36922092)

Then I found about the terms [defectivebydesign.org] , and lost all interest.

With the kind of crap included in TOS the only way I would get one is if they paid me for it.

Nintendo will fail (0)

Anonymous Coward | more than 3 years ago | (#36922178)

The Wii was a great marketing ploy from Nintendo, caching in on some long time nostalgia by releasing a platform that could access all old content (i.e. when Nintendo were kinds) and had the novel motion control mechanism. But Nintendo has done nothing since to innovate gaming and has gotten into a habit of basically ignoring the wants and needs from gamers and instead pushing fisher price like gaming titles and products. Nintendo lost me with Mario Galaxy, which was so sickly cute and utterly inane for the adult mind, I realized right then and there that Nintendo will never make a system or game that will appeal to adult gamers again. Recently looking at the release game line up of 3DS gaming titles, this was quite obvious.

While there may be a niche market for pre-school game systems, overall I think Nintendo's Wii will be the last big hurrah for Nintendo and they will slowly spiral down into oblivion. I mean, it had already started with the Gamecube (Nintendo poorest game system ever), but Wii staved the inevitable off for a few extra years. The WiiU is such a poor followup to the Wii that this trend of people losing interest in Nintendo will continue unabated.

I think there are some very arrogant figureheads running Nintendo, and unless they either swallow their pride or step down, I don't think Nintendo can recover. Flogging more childish Mario, Zelda and Metroid games is not going to make a company survive the next generation of game consoles, pissing off 3rd party developers with anemic game systems will ensure failure, and with added pressure and competition from cellphone markets, Nintendo doesn't have a clue how to compete in gaming.

Nintendo had a good run, but they are currently irrelevant in gaming for 90% of the gaming consumers out there.

In a more sensible world... (1)

Stormwatch (703920) | more than 3 years ago | (#36922256)

In a more sensible world, all NES games would be in the public domain at this point.

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