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Deus Ex: Human Revolution Released

Soulskill posted about 3 years ago | from the great-expectations dept.

First Person Shooters (Games) 138

Over 11 years ago, Deus Ex became one of the most celebrated games of its time, tightly weaving FPS and RPG gameplay together with a rich cyberpunk story. Today, Eidos Montreal and Square Enix launched a new entry to the series, titled Deus Ex: Human Revolution. A launch trailer is available, and early reviews for the game are positive. Opposable Thumbs says, "Fans can take a deep breath: they will get what they want from a Deus Ex game in this release. The story is dense, complete with twists, interesting characters, and far-flung locations." Rock, Paper, Shotgun largely agrees, and both reviews praise the breadth of choices players have in how they accomplish mission objectives. However, they disagree on the quality of the voice acting, and RPS complains of untimely and oddly-designed boss battles. DE:HR's stealth gameplay and hacking minigame receive high marks, as does the game's overall length and replayability.

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fucking. win. (3, Interesting)

X0563511 (793323) | about 3 years ago | (#37179010)

Played for a few hours this morning - it unlocked 3am EST.

I have no complaints, and it does indeed feel like Deus Ex. Stable engine too, not a single crash. The only graphical oddity I had was some white "noise-like" pixels in models. I determined this was caused by enabling Tesselation with an nvidia card. Turning it off fixed the issue and as far as I can tell had no actual effect on quality.

I can rattle off on things that I love, but I'm hard pressed to find a single annoyance. Hell, they went so far as to NOT use mouse acceleration! I'm so used to that failure being included in games that I thought something was wrong for a few minutes!

Re:fucking. win. (2)

Baloroth (2370816) | about 3 years ago | (#37179336)

It says something about game makers today when praise for a game comes more from a lack of criticism about it than from saying how good it is. Then again, being a Deus Ex game expectations are so high that a lack of criticism is one of the highest praises.

Based on this Ars review, I ended up pre-ordering it last night on Steam (to get the 10% discount and TF2 items... I love prerdering 5 hours before a game release) and am highly anticipating the end of work so I can play it tonight. I'm glad to see that it isn't only a few critics who like it, although Ars is one of the most reliable judges of PC games I've found (for that matter, one of the better new sources out there).

I'm so glad Human Revolution is good: like many others, I was expecting it to suck like so many recent games (especially sequels.) I have been looking forward to a Deus Ex game that wasn't badly crippled by the technology of the day like the original was (tons of bugs, some game ending, even to this day, poor shooting and combat, and of course lousy graphics). I assume they have fixed and improved those things in this one?

Re:fucking. win. (1, Offtopic)

elrous0 (869638) | about 3 years ago | (#37179544)

My problem is that I've become so cynical of reviews these days being bought and paid for, that I almost never buy a title on release anymore. How many titles have GREAT! INCREDIBLE! AMAZING! reviews on the week of their release, only for it to come out later on user forums and follow-up reviews that they have deep flaws? When most videogame websites/magazines these days are about 75% gushing "previews," with only a handful of actual *reviews*, I find it hard to trust that any game "journalist" (especially one writing on websites and magazines whose financial support comes from the very companies they're reviewing) is telling me the actual truth about a game anymore.

Re:fucking. win. (1)

Baloroth (2370816) | about 3 years ago | (#37179688)

That's why I pointed out how good Ars Technica was. They have published articles in the past about how they or other news sites have been pressured to release trumped-up reviews for games (generally with the threat of not receiving early review copies in the future.) Duke Nukem Forever, specifically, due to the negative reviews (since it sucked hard) resulted in many reviewers being threatened (in fact, he published a public tweet saying and I quote “Too many went too far with their reviews... we are reviewing who gets games next time and who doesn’t based on today’s venom.”) Ars Technica have explicitly stated that they don't bias their reviews because of this and call out game makes who make these kinds of threats.

Now, whether you believe them or not is up to you. I do. I have reasonable confidence that their reviews are genuine. Take how they dealt with the From Dust debacle where Ubisoft lied, telling gamers it would have only a one-time activation DRM system and then added a always-have-to-be-online to play DRM system (well, to be fair you could disconnect after you started the game unlike a certain game about assassins.) They simply straight up advised people not to buy it because of this. That and because it was a terribly port. Likely Ubisoft will retaliate against them for that. Which is fine: I don't intend to buy an Ubisoft game for the foreseeable future in any case.

Re:fucking. win. (1)

PitaBred (632671) | about 3 years ago | (#37180152)

Aye. I trust Ars because they don't live purely on game reviews. Gaming-only sites are always circumspect because they need the games to survive. Ars just kinda does it along with everything else, so they can call a spade a spade.

Re:fucking. win. (0)

Anonymous Coward | about 3 years ago | (#37181142)

Classic case in point: CIV V

Re:fucking. win. (0)

Anonymous Coward | about 3 years ago | (#37179552)

"It says something about game makers today when praise for a game comes more from a lack of criticism about it than from saying how good it is."

I think it says something about the community. Everyone is an entitled whiner who complains about every little thing.

Re:fucking. win. (0)

Anonymous Coward | about 3 years ago | (#37180006)

Welcome to the pampered, Western geek filth community of wannabe revolutionaries shaking their impotent little fists at everything. Most of them are blind scum. What do you expect?

Re:fucking. win. (1)

dyingtolive (1393037) | about 3 years ago | (#37181468)

You wouldn't buy a car that wouldn't start because it couldn't connect to Honda's authentication server to make sure that you didn't install an unauthorized air filter, would you?

How about a toaster that didn't function out of the box until you completed repairs on it?
How about a keyboard that half the keys randomly cut out on?

But no, you manage to try to argue that anyone who complains about defective products is scum. Fantastic. Troll on, good sir. And, of course, by 'troll on, good sir', I mean please drive your car into a wall and die, fag.

Re:fucking. win. (0)

Anonymous Coward | about 3 years ago | (#37184030)

You're proving his point, idiot. Waaaah, my video games don't run the way I want! Don't play them. Are the differences between entertainment media and physical appliances so difficult to grasp for you? Car manufacturers don't need to consider freeloaders copying their cars over the internet.

Re:fucking. win. (1)

Kenja (541830) | about 3 years ago | (#37179668)

I have many complaints, starting with the crashes, moving through the consolesq feel of the game and the heavy compression artifacts in the cinematics and ending with the fact that everyone in the game world seems to have both stubby arms and a turrets syndrome like series of facial and arm ticks. What ever these beings evolved from, it was not humans. Humans have arms that reach past their waste and can interact with one another without their arms spastically jerking around while their head whips back and forth.

Its a good game, but it could have been great.

Re:fucking. win. (2)

Quiet_Desperation (858215) | about 3 years ago | (#37180022)

Humans have arms that reach past their waste

I'd hope so or we'd never be able to wipe.

Re:fucking. win. (1)

X0563511 (793323) | about 3 years ago | (#37180740)

Indeed.

Most people's arms hang level or a few inches past their genitalia (assuming arms at the sides, fingers straight down, shoulders back (not slouching, yet not bending back either).

Maybe Kenja's locality has a disproportional amount of people with T-Rex arms, but everywhere I've been the proportions are as above.

Re:fucking. win. (1)

X0563511 (793323) | about 3 years ago | (#37180720)

I did not crash once, and admittedly such problems are usually all-or-nothing, so I'll give you this one.

The controls seem about as far from a console as you can get. I did need to set my mouse X sensitivity a bit lower than my Y to get a nice circular sensitivity, but this is really a matter of preference.

The cinematics seemed quite crisp to me - no color banding or blocking etc. The only animation issue I noticed was the unnatural way things around someone's neck (eg their collar) would move with their head. The proportions seemed fine, and I failed to notice any unnatural motions.

Are you sure we are playing the same game?

Re:fucking. win. (2)

shutdown -p now (807394) | about 3 years ago | (#37181704)

Graphics and animation was never the strong side of the original epic Deus Ex, so it seems that they've stayed true to the franchise even in that. ~

Re:fucking. win. (1)

bonch (38532) | about 3 years ago | (#37179734)

Is there COD-style health regeneration? Location-specific damage?

Re:fucking. win. (1)

Kenja (541830) | about 3 years ago | (#37179774)

Your health regenerates via your cybernetic augmentations, there are no "health packs" and a head shot tends to kill faster then a body shot. However there is no location specific damage tracking (meaning that you cant injure a limb).

Re:fucking. win. (1)

X0563511 (793323) | about 3 years ago | (#37180776)

Yes, given enough time. It's slow, and the delay between receiving damage and regeneration starts is pretty long.

This is also explained by an augmentation. It's in your augs screen. It's even referenced by a technician while he fixes a minor problem early in the game.

You CAN use painkillers and stuff to bring your health past the normal 100%. Regeneration does NOT recover this. On normal, you also take damage fairly easily. I'd imagine on Hard you'd die pretty damn fast.

Re:fucking. win. (1)

X0563511 (793323) | about 3 years ago | (#37180872)

Oh. Yes to the location specific damage. It's not just a matter of math, too - they react to where they are shot, both while still alive and how they die.

Re:fucking. win. (0)

Anonymous Coward | about 3 years ago | (#37183818)

I think he means as was done in Deus Ex. In that game your aiming ability dramatically reduced as your arms were damaged. If your legs were damaged beyond a certain point you could no longer run. If you leg health dropped to zero you could no longer stand. Damage to the torso and head also had their own effects.

Also while you could regenerate health in that game, it was an bioenergy-burning augmentation that you didn't get until later in the game. Also it occupied a slot that could otherwise be used by the Energy Shield.

Re:fucking. win. (0)

Anonymous Coward | about 3 years ago | (#37180492)

Cool. I wonder when will they port it to the PS3?

Messiah revisited (0)

Anonymous Coward | about 3 years ago | (#37179028)

Wiah Messiah was revisited and as cherished as the Deus Ex genre.

Golden Girls! (-1)

Anonymous Coward | about 3 years ago | (#37179056)

Thank you for being a friend
Traveled down the road and back again
Your heart is true, you're a pal and a cosmonaut.

And if you threw a party
Invited everyone you ever knew
You would see the biggest gift would be from me
And the card attached would say, thank you for being a friend.

I hope so (1)

RiscIt (95258) | about 3 years ago | (#37179066)

I can't begin to express how much I hope these reviews are accurate.... After the mess that was DX2... I'm *very* skeptical...

Re:I hope so (0)

X0563511 (793323) | about 3 years ago | (#37179090)

It's true to the classic. You don't have to worry about that. I played for several hours this morning and cannot fault a single thing. Smoothest release I've seen in ages!

Re:I hope so (0)

Anonymous Coward | about 3 years ago | (#37179306)

+1 for my being super-excited about this.

Re:I hope so (3, Interesting)

neokushan (932374) | about 3 years ago | (#37179494)

It really is very very similar to Deus Ex. so much so, you might find yourself thinking "Wait, so they haven't actually done anything new or original, they've just completely ripped off the first game". Then you realise how much you're enjoying it and don't want it to end, just like with the first game.
Then you realise that 10 years of evolution in games has somehow brought us right back to where we were when the original Deus Ex came out. Truly, a game so far ahead of its time that the only game to match it would be its prequel.

Re:I hope so (1)

x6060 (672364) | about 3 years ago | (#37179790)

I am perfectly alright with them making it so much similar. The fact is that after DX2 I no longer had the heart to go back and play the original again. But I picked up the original when I saw this coming out and decided I HAD to give it another chance. Im still enjoying the run through of the original! I always wished the assault rifle did more damage though. =\

Re:I hope so (1)

MrEricSir (398214) | about 3 years ago | (#37180488)

...you might find yourself thinking "Wait, so they haven't actually done anything new or original, they've just completely ripped off the first game".

Wait, are we talking about Deus Ex 3 or Duke Nukem Forever?

Nothing like i expected (0)

Anonymous Coward | about 3 years ago | (#37179100)

That trailer video didn't resemble good old Deus Ex at all. It's just like another cheap Matrix ripoff. I'm not saying the game can't be good but the video definitely is not.

Re:Nothing like i expected (0)

Anonymous Coward | about 3 years ago | (#37179244)

Matrix ripoff? It should be titled, The Chronicles of Jensen: Deus Effect.

Not worldwide release? (1)

jcd2025 (1246142) | about 3 years ago | (#37179112)

I'm in Australia so unfortunately the unlock command on steam hasn't yet made it across the ocean even though its been preloaded for a week :(

If only there was some way to get the unlock code to go through the tubes faster.

Re:Not worldwide release? (1)

mrsurb (1484303) | about 3 years ago | (#37179754)

It's probably the extra 40% that Steam makes us pay taking a long time to get over there :(

Re:Not worldwide release? (1)

X0563511 (793323) | about 3 years ago | (#37180912)

The joy of local-time release dates. These things should be set for a UTC time, so that everyone everywhere gets it at the same time...

I don't know... (3, Informative)

Tuidjy (321055) | about 3 years ago | (#37179150)

It has not been long enough, but I am not quite agreeing with the glowing reviews. The story so far is great, and the levels/cities are really well designed. The graphics are good, while nowhere near The Witcher 2 or even Crisis/Metro. The great, internally consistent style of the game world more than makes up for that.

But the combat, oh, the combat. I started both one shooter and one sneaker character, and tried two difficulty levels with each. I have not found a combo that worked satisfyingly. The shooter mode is stupid easy until you crank up the difficulty, and then it becomes a 'pop in and out of cover' chore. (Disclaimer: I despise cover combat)

The sneaking is immensely satisfying, until you clearly screw up, wait for hammer to fall... and the guard brushes against you and walks on without detecting you.

It needs work. It is nowhere as bad as Alpha Protocol, or whatever the spy game was called. It is enjoyable, and I do not regret buying it. I hope it will be polished after release, the way the Witcher 2 still is. But even if it is abandoned, the way AP was, it is still worth playing.

Re:I don't know... (2)

MooseMuffin (799896) | about 3 years ago | (#37179232)

I've experienced this too. The stealth game works right up until you're detected. If that happens you can usually just sprint back a room or two, and not only will the enemies not find you, they usually won't even leave the room they were in to chase you down the hallway they saw you go down. Also, the boss fights are crap.

Re:I don't know... (1)

shutdown -p now (807394) | about 3 years ago | (#37181764)

. The stealth game works right up until you're detected. If that happens you can usually just sprint back a room or two, and not only will the enemies not find you, they usually won't even leave the room they were in to chase you down the hallway they saw you go down.

So, exactly like the original Deus Ex, then.

Re:I don't know... (1)

somersault (912633) | about 3 years ago | (#37179524)

That reminds me of when I played through Operation Flashpoint. I was stressed out of my wits most of the time, until in one of the last missions I actually crawled right in front of some enemies in a poorly lit area, and they didn't even notice me..

What don't you like about "cover combat" though? Personally, I hate games where you have to shoot the enemies several times in the head before they even die. I played the original Deus Ex on "realistic", where one or two shots would kill your own character too, so being out in the open is just suicide. It was very frustrating and nerve-wracking at times, but also very satisfying when you actually made it through.

I haven't felt like buying any new games for a while, and I didn't even touch the sequel to Deus Ex after playing the demo and seeing how kiddified they'd made the whole thing, but this new version sounds like something I might enjoy..

Re:I don't know... (1)

ninjackn (1424235) | about 3 years ago | (#37179822)

The problem with the cover based combat in Deus Ex HR is that it's awkward, especially if you're a die hard PC fps fan. Being a grizzled FPS veteran and huge fan of the first game I ignored the tutorial videos that comes up so when I first fired up the game I kept dying because i'd be doing the whole pop up and shoot, spamming the crouch buttton and A and D. You know, cover based shooting like you would in half life. The "proper" way to do cover based combat is to hold down the right click button to stick behind a wall (and go into 3rd person view) and then push in the direction you want to peek around cover from (going back to first person view). So you're holding right click and holding the W/A/D key to pop up to shoot and going back and forth between 3rd person and 1st person view. While still a great game I can't help but feel that the multiplatform release is holding it back from being a really great PC game for the ages.

Re:I don't know... (1)

MooseMuffin (799896) | about 3 years ago | (#37180658)

I think there's an option for the "cover" key to toggle, instead of having to be held down. At least I think I've seen that on the xbox.

Re:I don't know... (1)

X0563511 (793323) | about 3 years ago | (#37180926)

There is. It's in the gameplay options.

You're also free to change the key/button it is bound to (you can set two concurrently) - and it supports more than three mouse buttons.

Re:I don't know... (1)

dslbrian (318993) | about 3 years ago | (#37180724)

While still a great game I can't help but feel that the multiplatform release is holding it back from being a really great PC game for the ages.

I was hoping someone would expand on this. When the second game came out with "universal ammo", crap level design, and overall short game length, they managed to kill many of the things that made the PC original great. All done presumably to make it more accessible on consoles. My main concern on this one is what kind of tradeoffs, if any, were made in that context.

Re:I don't know... (1)

KDR_11k (778916) | about 3 years ago | (#37180748)

Cover combat kinda turns into a silly shooting gallery in its modern incarnation, especially since you can just duck behind the cover and wait for your health to refill automatically. It removes most of the map from the actual gameplay and turns all enemies into samey fights as they all just hide and you shoot them when they look out of their hiding place. Also it becomes too samey across games, most cover shooters play very similar to each other to the point where it stops mattering which one you play and the only way they maintain their high review scores is by throwing eye candy like big explosions or fights into the background. Any game that doesn't look like a Michael Bay production makes it obvious how samey the combat is and gets downmarked by reviewers.

As for headshots, I think the focus on "one bullet to the head is fatal" has made games even more samey, can't even have varying enemy HP since they all die to a single headshot (and when they arbitrarily don't that's even more annoying). I'd rather have no headshot multiplier at all. Especially on a non-Wii console where it's already tough enough to get the crosshairs on the enemy's body, never mind the tiny bit on the top. I did like it in EYE Divine Cybermancy though where Jian heavy armor didn't cover the face so you COULD fight the Jians with non-armor-piercing weapons provided you had great aim or you'd just take a low mag capacity AP weapon and shot them in the body. Unfortunately those were the only enemies where that happened, the rest was either all armor or no armor.

Re:I don't know... (1)

shutdown -p now (807394) | about 3 years ago | (#37181906)

As for headshots, I think the focus on "one bullet to the head is fatal" has made games even more samey, can't even have varying enemy HP since they all die to a single headshot

You can still vary the difficulty level of the opponents with caliber required to make a successful headshot. E.g. in the old Deus Ex, you could headshot common NSF and MJ12 soldiers with a pistol or an assault rifle, but you needed a sniper rifle for MJ12 commandos in power armors (and, IIRC, you needed extra skill points in rifles). And, of course, it didn't work at all against bots.

That, and also make it hard by adding bullet spread. Again, headshotting with a pistol was possible, but you had to get pretty close for a certain hit. Or, you could invest skill points in weapon handling, but that meant that you'd do worse at e.g. hacking or lockpicking or some other immensely useful skill. With a sniper rifle it was relatively easy, but ammo for it was much more rare.

Re:I don't know... (1)

Kildjean (871084) | about 3 years ago | (#37179948)

Dont mean to rain on your parade but I went the Stealth/Hacker way, I just use the disable and stun gun... and I haven't killed a single fucker yet.

Re:I don't know... (1)

X0563511 (793323) | about 3 years ago | (#37180964)

Have you finished the first mission yet? I went that route and thoroughly loved it when a couple of people gave me shit about it :)

Total nod to the first game, right there.

Re:I don't know... (1)

Nemyst (1383049) | about 3 years ago | (#37180668)

And yet people praised Deus Ex's stealth (and still do, in fact), in which guards are even dumber, even more myopic and horrible shots if they do discover you.

Re:I don't know... (1)

X0563511 (793323) | about 3 years ago | (#37181014)

You probably should have played it on realistic. They were just as accurate as you, and could drop you in one or two hits. ... and I've noticed that vision on DX3 seems a bit more graduated. I did a cover-to-cover "flip" when the guard was looking just shy of 90 degrees off, and he became suspicious and investigated fairly halfheartedly. The same spot (I got killed and was trying again - so same guard, same locations etc) except he was looking in my direction - he spotted me immediately, called over his friends, and proceeded to have themselves some target practice.

I don't consider this a bug. This is far closer to how our vision works, and much less a binary "player seen / player not seen" state switch.

Re:I don't know... (1)

shutdown -p now (807394) | about 3 years ago | (#37181996)

I completed Deus Ex on realistic in "pacifist" mode (i.e. non-lethal weapons only, and only kill those NPCs where it is inevitable in the storyline).

GP is right, though. The enemies there were always dumb against a player using stealth to its full extent. You could easily wipe out whole squads by moving from cover to cover, using throwables to distract them and make them look the other way, and tranquilizer darts. So long as you were not in line of sight when the dart hits, they wouldn't find you but just run around like a headless chicken for half a minute of so, then say something like "oh he must be gone", and return to their posts. Lather, rinse, repeat.

They weren't all that accurate, either. Still could kill you fast by sheer volume of fire and the fact that a single bullet hurt a lot on Realistic, but it mattered little so long as you're stealthy.

Re:I don't know... (1)

Sta7ic (819090) | about 3 years ago | (#37181282)

You must've never played on "Hard" or "Realistic". It's fairly tricky to set up an agent with believable vision and believable hearing. Being able to distract guards by throwing a bottle, and having them investigate fallen comrades, was a new level for agent environment awareness for the day.

I was sold... (0)

Anonymous Coward | about 3 years ago | (#37179366)

When I heard the Wilhelm scream at 2:09 in the trailer

Awesome so far (0)

Anonymous Coward | about 3 years ago | (#37179404)

So far it looks awesome, I've only played maybe 20 minutes. I like the cover system. I am having some issues with the in game tutorials and cut scenes flaking out on me.

Ordered mine on Sunday (0)

XxtraLarGe (551297) | about 3 years ago | (#37179436)

I "pre-ordered" on Sunday night through amazon.com and paid the $.99 for release date delivery. I got the Augmented edition, it seemed like a good deal for the extra $10. I can't wait to play, the original DX was one of my absolute favorites, it had so many decision points and the game could turn out very differently based on what you chose.

Re:Ordered mine on Sunday (1)

x6060 (672364) | about 3 years ago | (#37179632)

Yeah I ordered mine last week and I got an email today saying that im not going to get it today because they didnt ship it in time... =( They said I should hopefully have it next week....

"one of the most celebrated games of its time" (-1, Troll)

TheMiddleRoad (1153113) | about 3 years ago | (#37179444)

Choke. Sputter. Vomit.

The original was alright, but flawed. The plot? Mediocre. Controls? Mediocre. Only the upgrade system caught people's attention. This post is an unlabeled advertisement.

Re:"one of the most celebrated games of its time" (-1)

Anonymous Coward | about 3 years ago | (#37179488)

fuck you

Re:"one of the most celebrated games of its time" (0)

Anonymous Coward | about 3 years ago | (#37179526)

I'd ask you which game you'd rank above all others, but I suspect the answer is "get off my lawn".

Re:"one of the most celebrated games of its time" (1)

sheepe2004 (1029824) | about 3 years ago | (#37179604)

No it's accurate: "Deus Ex has appeared in a number of "Greatest Games of All Time" lists and Hall of Fame features, placing in the top thirty for most, and in the top ten for many." (http://en.wikipedia.org/wiki/Deus_Ex#Awards_and_Greatest_games_lists)

Re:"one of the most celebrated games of its time" (0)

Anonymous Coward | about 3 years ago | (#37179616)

Really? How much did you actually play? Did you play it multiple times? Did you get past the 1st hour or so of gameplay? The original Deus Ex was an incredible game, especially for its time. The way that it actually included player choice, felt like a shooter while playing more like an RPG, had multiple approaches to each level, and just was an incredible game. It holds up even now (though it's pretty dull for the first hour or so).

Re:"one of the most celebrated games of its time" (1)

bonch (38532) | about 3 years ago | (#37179762)

Only the upgrade system caught people's attention.

This is completely wrong. Your comment about the plot is also ridiculous, but to claim the upgrade system is what made Deus Ex famous? Just plain wrong.

Re:"one of the most celebrated games of its time" (0)

Anonymous Coward | about 3 years ago | (#37180390)

"One of the most celebrated games of its time * "

Choke. Sputter. Vomit.

The original was alright, but flawed. The plot? Mediocre. Controls? Mediocre. Only the upgrade system caught people's attention. This post is an unlabeled advertisement.

* ...by people who know a good game when they see it.

Control issues? Not unless you have a myelination problem. And what does mediocre controls even mean? You expected power glove support?
Plot? Few plots measure up to DX (provided the player was of sufficient age/intelligence when they played it). Even the NPC dialoge was thought provoking. Hell, I even played out the full conversation with icarus(?) just to see what it had to say... "you will have your god, and you will make him by your own hand".
DX was rich with story and gameplay. One that everyone should definitely play.

My main criticism.... (4, Informative)

neokushan (932374) | about 3 years ago | (#37179582)

...is something other reviewers seem to like: The Hacking.

I don't know why it's getting so much praise, because it's a total downer for me. The whole point of Deus ex, particularly when you play stealthy, is that it relies on skill. The skill to know what way to tackle a situation, the skill to avoid patrols and not get caught. However, the hacking comes down to chance, complete and utter chance. You can upgrade your skills all you want, but all this does is lower the chances of you getting caught. It's still entirely down to chance, though.
It means that you may as well just save before hacking anything, go for it and if you fail, just reload. No skill required. It utterly takes away from it for me.

The original Deus Ex didn't really do a hacking minigame. As soon as you hacked anything, you were in, but you only had so much time to do what you wanted (more if you upgraded this skill), but at least this still took some skill, it still gave the impression of having to work quickly, to plan ahead what you want to do and practice doing it once you were in. It's such a shame the hacking element in Deus Ex: HR is more of a brute-force thing.

The rest of the game is top notch, though.

Re:My main criticism.... (1)

Kenja (541830) | about 3 years ago | (#37179782)

I found the hacking mini-game to be good. It starts off simple but later on in the game it does require thinking and skill. If you dislike having the ability to just reload, dont quick save.

Re:My main criticism.... (1)

KDR_11k (778916) | about 3 years ago | (#37180810)

Does it have the good ol' cyberpunk staple of black ICE?

Re:My main criticism.... (1)

X0563511 (793323) | about 3 years ago | (#37181506)

No, but it takes it a bit further.

As you start hacking and gaining control of intermediate systems, eventually you "screw up" and the system becomes alerted that something is wrong. You can see the node(s) where the IDS must be. There's a base chance that you'll be detected on each action based on the system "level" - and there are augmentation upgrades you can spend Praxis on that reduce this chance.

Now, the IDS starts reaching out to it's connected systems, "checking" them. The game is up if it reaches and completes a check on your entry point prior to your getting to the authentication database.

Meanwhile, there are data 'caches' through the system. If you claim these nodes and succeed in the actual hack, this gives you a variety of things from bonus hacking "expendables" (time slowing worms, etc) to credits or experience.

Different nodes have different difficulty factors (influencing how long it takes to gain control) and some of the paths are one-way or expedited (indicating trust systems). Other nodes lower the difficulty of remote nodes (eg imagine you got credentials from it that save you time elsewhere).

When you think about it in depth, they really did do a damn good job with it!

Oh. Also people don't just stare at you funny when you're hacking something. Make sure nobody can see you, because there's a good chance they will get irritated and if you don't abort QUICKLY they will take your punk ass out!

Re:My main criticism.... (1)

KDR_11k (778916) | about 3 years ago | (#37183976)

I meant black ICE as in "botch the hack and you die".

Re:My main criticism.... (1)

X0563511 (793323) | about 3 years ago | (#37184178)

Well, not directly. But if you happen to be hacking near any turrets or haven't disposed of any guards, the alarm that goes off when you fail will call them over to kill you instead. That part is similar to the classic Deus Ex.

Re:My main criticism.... (1)

Mashiki (184564) | about 3 years ago | (#37179838)

I like the hacking system, leaps over DX, and by far better than in DX:IW. Honestly though? You're standing around hacking in a trenchcoat, you think someone wouldn't notice that? Or would you take that extra step into reality, and neutralize targets nearby and/or block hostile cameras from seeing you?

Re:My main criticism.... (0)

Anonymous Coward | about 3 years ago | (#37181382)

Actually, at least guards will mind about it and start yelling at you, and if you continue, shooting at you.

Re:My main criticism.... (1)

X0563511 (793323) | about 3 years ago | (#37181528)

They do notice you.

SPOILERS:

I got my way inside the police station the "nice" way - I had authorization. I tried to hack someone's door code. I got shot in the face for the trouble (a cop walked past the hallway (the same one I passed 4 times looking around) and got irritated over my hacking)

Re:My main criticism.... (0)

Anonymous Coward | about 3 years ago | (#37181224)

That's what I thought before I learned to use the hacking system. At the start of the game hacking requires no skill, though.

More like 26 years... (2)

Geeky (90998) | about 3 years ago | (#37179606)

Or not this Deux Ex then?

http://en.wikipedia.org/wiki/Deus_Ex_Machina_(video_game) [wikipedia.org]

Know nothing about this, just reminded me of my far ZX Spectrum using past...

Re:More like 26 years... (1)

XxtraLarGe (551297) | about 3 years ago | (#37180112)

No. Definitely not that one. Click and become enlightened. [wikipedia.org]

Re:More like 26 years... (1)

Geeky (90998) | about 3 years ago | (#37180180)

No. Definitely not that one. Click and become enlightened. [wikipedia.org]

Oh, I know it's not the same one, it's just a similar name, but it still gave me a moment of nostalgia! The old Spectrum/C64 game was very odd indeed.

Downloading as you read this..... (0)

Antisyzygy (1495469) | about 3 years ago | (#37179614)

Well, today my schedule just got full.

Has the same issues as DX1 (1)

Anonymous Coward | about 3 years ago | (#37179654)

It's funny, most of the issues with the game are the same issues that the original had. Lack of cutting edge graphics? Check. Average voice acting? Check. Boss fights that suddenly demand that you use shooter skills? Check. So for me these aren't a major deal breaker. I just hope you can do some super unscripted things like you could in DX1.

For instance, in DX1 you could use LAMs to mine the entire plane. When you'll be talking on the plane and hear "we have to go before UNACO arrives..", BAMM!, well there went Anna, I guess....

Re:Has the same issues as DX1 (0)

Anonymous Coward | about 3 years ago | (#37180864)

It's funny, most of the issues with the game are the same issues that the original had. Lack of cutting edge graphics? Check. Average voice acting? Check. Boss fights that suddenly demand that you use shooter skills? Check. So for me these aren't a major deal breaker.

RE: voice acting: A BOMB?!

I think it was the average voice acting that added to the charm of the original.

Piracy justified ? (1)

Builder (103701) | about 3 years ago | (#37179670)

We can't get this here in the UK until Friday, by which time most of it has already been spoiled.

I've got it on order from Amazon, but I'm tempted to pirate it tonight so that no more gets spoiled for me :(

No (1)

Sycraft-fu (314770) | about 3 years ago | (#37180404)

That has to be the stupidest justification I've ever heard. How will it have been spoiled? Because you can't stop yourself from reading spoilers? You can wait as long as you like and not have it spoiled.

I actually own the game but I'm not going to play it this week, probably not next week, maybe not next month. I have too much on my plate both actual stuff I need to do and just other games I'm playing and want to finish before I start a new one. I don't at all worry it'll be "spoiled". I am not going to go around reading about it, and my friends won't spoil it for me.

Re:No (0)

Anonymous Coward | about 3 years ago | (#37181210)

That has to be the stupidest justification I've ever heard

You lost me. He bought it. What difference does it make if he gets it now or later? You probably also despise people who go out and crack their games for No CD/No Online requirements for game they purchased.

Re:No (0)

Anonymous Coward | about 3 years ago | (#37181574)

I actually own the game

so it has no DRM then?

Re:No (0)

Anonymous Coward | about 3 years ago | (#37182358)

Did you miss the part where GP said:

I've got it on order from Amazon

Explain to me in simple words just what is wrong with playing the game he paid for when the game has been released almost everywhere else in the world. And do include the part where the developers loose money, because I'm not interested in what the legal technicalities are.

Also, Paul dies. Sorry, were you saying something about avoiding spoilers?

Re:Piracy justified ? (1)

Ant P. (974313) | about 3 years ago | (#37181564)

I remember the days when "region locking" meant 6-8 month delays... *that* would justify pirating it. Just go do something else for 3 days, it's not that hard.

My Progress (1)

eexaa (1252378) | about 3 years ago | (#37179714)

1: discovered theres a new deus ex on slashdot
2: seen the trailer
3: OMG there is KILLING you are not meant to do that in DEUS EX. JCD would never do!
4: Oh god, he hurts people!
5: I have to be better, gotta do that without that ugly shooting!
6: *clicketyclick*

(downloading now)

Re:My Progress (0)

Anonymous Coward | about 3 years ago | (#37181026)

There is actually an achievement for beating the game without killing anyone. You could be the first to get it :)

Re:My Progress (1)

Darinbob (1142669) | about 3 years ago | (#37182574)

Achievements are silly. Remember when you used to play Thief in ghost mode and you knew if you accomplished it without having the computer tell you or broadcasting it to the internet like it was a competition?

Re:My Progress (1)

Darinbob (1142669) | about 3 years ago | (#37182534)

I only learned about this last week from a TV ad. My first thought was "that is not Deux Ex, that's just a stupid shooter where they make the graphics cool so the kids buy it."

Plus it's Steam based it seems. Even if you have DVD you must use Steam. Therefore I will not buy it. Even if it does turn out it really is like Deus Ex, I refuse to support DRM so that I can rent a game instead of owning it. Since they're all going Steam, I guess this is the end of new computer games for me.

Favorite catchphrases from the original (0)

Anonymous Coward | about 3 years ago | (#37179794)

Well, someone has to start it...

I spilled my DRINK!

Re:Favorite catchphrases from the original (1)

Tapewolf (1639955) | about 3 years ago | (#37179818)

Jesus Christ, Denton!

Would rather Theif (2)

WorLord (16143) | about 3 years ago | (#37180080)

Great!

Now maybe they can stop fooling around with this game and get to the franchise that's actually awesome (Thief) instead. ;-)

Re:Would rather Theif (1)

x6060 (672364) | about 3 years ago | (#37180178)

A pox upon you. =P

Re:Would rather Theif (1)

Darinbob (1142669) | about 3 years ago | (#37182590)

I hope not. They would ruin it. Leave an old game in peace instead of ramping it up with action, sticking it on a console, adding online modes, clouds, DRM, steam, kiddies, etc. That would be about as stupid as making a remake of Conan or Blade Runner.

Re:Would rather Theif (1)

golemite (69787) | about 3 years ago | (#37182724)

It's coming:

Thief4.com [thief4.com]

Wow! (1)

dyadya_petya (2444516) | about 3 years ago | (#37180464)

Wow! Deus game of my childhood! I'm very pleased. Played without stopping.

Do I need to play earlier games? (1)

sigjuice (769539) | about 3 years ago | (#37180754)

I know nothing about this game. Do I need to play any earlier games to understand the story/characters or does DE:HR stand on its own?

Thanks!

Re:Do I need to play earlier games? (1)

shutdown -p now (807394) | about 3 years ago | (#37182038)

It's a prequel. You'll find plenty of references to the preceding games if you've played them, but no, you don't need to do so.

Re:Do I need to play earlier games? (0)

Anonymous Coward | about 3 years ago | (#37183780)

welcome to earth

Anyone tested it with wine? (2)

Maquis196 (535256) | about 3 years ago | (#37182216)

This isn't a troll. I want to buy this but wondering if anyone has tested this under wine, appdb reports garbage but they were pre-release versions. Payday on Thursday so hopefully appdb updated with at least a silver before then :)

This teaches us one important lesson. (0)

Anonymous Coward | about 3 years ago | (#37183602)

How to make a good game.

-dont give a single drippy shit about the console community

How to fuck a good game up.

-actually give a drippy shit about the console community

If you do not have the money to invest in a good gaming rig, you should spend your free time at a second job.

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