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Notch Shows Minecraft Adventure Update

timothy posted more than 2 years ago | from the everyone-has-a-hobby dept.

Games 113

jjp9999 writes "Markus 'Notch' Persson, the creator of Minecraft, showed off some features of the upcoming v1.8 at PAX, which includes the long-awaited adventure update. The video shows off villages, which Notch says can usually be found near the player's spawn point, as well as improved graphics and a few other gameplay tweaks. Notch says he and his team plan to release the update soon, but may release it in increments, since 'there's so much we need to clean up.' Regardless, the next version of Minecraft looks stunning, with some much-needed direction to the gameplay that could rekindle interest."

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113 comments

MC everywhere (0)

Anonymous Coward | more than 2 years ago | (#37230212)

It gets new again, but I liked 1.5 when it worked on netbooks and other cheap underpowered machines.

Re:MC everywhere (0)

Anonymous Coward | more than 2 years ago | (#37230412)

Install Optifog

Re:MC everywhere (-1)

Anonymous Coward | more than 2 years ago | (#37230432)

Christ, I love Greek! Women just don't seem to understand that a man can find just as much pleasure in the warm confines of a well- muscled ass as they can in the satin embrace of a well-wetted cunt. Maybe we men have conditioned them too well to ignoring one hole for the other: nonetheless, every man I've talked to about it loves Greek and every woman who I've talked to about it has been less than enthusiastic. So imagine my surprise last weekend when Kathleen treated me to the joys of anal sex in what must be the first time in five or six years.

The night started our strangely. Kathleen had just finished re- arranging her large library and was exhausted. As suits my biological clock, I was just coming awake at 10 PM when she was turning in. She invited me to bed and I politely declined: I was horny as usual and told her I'd keep her awake. After a couple of more requests from her, I stripped and crawled in beside her. Kathleen loves to snuggle and wasted no time in curling her small body up next to mine. I turned and kissed her. She was oddly responsive for her tired state, and teased me with a hint of tongue in her kisses. I reached down to feel her muff and found it just beginning to rev as her right hand slipped down her belly to her clit.

I took up what has become my customary position between her legs - kneeling and using my cock as a sex toy to tickle her lower labia and the entrance to her cunt. But this time I let my aim wander lower to the wonderful curve where ass, crotch, and leg meet. I rubbed my cock against this soft crescent and expanded the stroke to brush against the entrance to her ass. I noticed that every time that my prick touched her rosebud, her strokes on her clit quickened. It wasn't long before I was pressing the tip of my cock against her asshole.

Surprise! My cock slipped easily into her ass until the entire head was buried inside, and just as I was about to pull out and apoligize, she handed me a bottle of sex lubricant and said "What the fuck? Why not?". I pulled back and poured the lubricant on my hard cock and noticed her pussy was swollen and very wet. I worked my cock back into its previous nest. It was so easy. I could feel her ass muscles relaxing and opening for me. I eased ever so slowly deeper. Such heaven! Like a warm, wet hand gripping all around my prick - so much tighter than pussy, and delightful in an entirely different way. I could feel her hips grind against me as I worked the last of my seven-plus inches into her back door. Realizing where I was and how long it had been since I'd known this pleasure, I had to fight to pull the reigns in on my orgasm.

It seemed like forever - my slow rocking pulling my cock almost full-length out of her ass before easing it back in until my balls rested against her firm buns. Her right hand furiously massaged her clit and her left hand played at the entrance of her cunt, pressing on the full length of her labia. And all the while my cock was enveloped in a firm net of gripping muscles that wrestled to bring the cum from me. "It's so weird," she said as she searched for the grip on her own orgasm. Suddenly, it was upon her. I felt her ass open up like a mouth that was just to blow up a ballon. "Are you close?" she hissed. "No," I grunted. She was close, tho'. Too close to stop. I felt her stiffen and lurch under me. "Uuhhhh! Come on you bastard! Fill my ass!" she yelled as she dug her nails into my back. Amazing what a little dirty talk will do - from that special nowhere where good men hide their orgasms until their lovers are ready, my load bolted from my crotch to my brain and back to my flushed balls. I gripped the pillow with my teeth and jerked my neck back and forth and tried not to deafen Kathleen when my cum blasted out of my cock like water from a firehose. The rush of jism racing up my tube seemed to last for stroke after stroke until sweaty Kathleen gasped, grunted, and pushed me from on top of her. Since I have a little anal experience myself, I knew the sudden discomfort of having something in your ass after you've orgasmed. I considerately slipped out of her despite not having finsihed my own orgasm to my complete satisfaction.

I kissed her and thanked her for her special gift, but she pushed me away. "Go wash off and fuck my pussy," she said " I feel like something's undone." So after a quick and thourough shower, I returned to the futon where her dripping, swollen twat waited for my not-quite-recovered cock.

And that's another story...

Re:MC everywhere (0)

Anonymous Coward | more than 2 years ago | (#37230802)

I'm surprised the above post is being marked down. Minecraft really is the equivalent of being fucked in the ass!

Fix the crashes (1)

utkonos (2104836) | more than 2 years ago | (#37230218)

As long as the crashes get fixed, I'm happy. I'm tired of it locking up when you go really far from your original spawn location.

Re:Fix the crashes (0, Troll)

Anonymous Coward | more than 2 years ago | (#37230296)

Yeah, I really wish Notch would port Minecraft to a real programming language/environment and away from Java. Every single crash I have with Minecraft is Java-related (you can tell because it generates a "HotSpot" error files - those hs_err_pid files).

They're already porting it to Xbox 360, I can only hope this means we'll get a real XNA port sometime soon and stop having to worry about Java and all the slowness, bloat, and bugginess that comes with it. Java is simply not meant for games, and Minecraft really helps prove that point.

Re:Fix the crashes (0)

Anonymous Coward | more than 2 years ago | (#37230374)

RuneScape doesn't exist.

Re:Fix the crashes (1)

RobbieThe1st (1977364) | more than 2 years ago | (#37232012)

Good point.
Of course, even they use a compiled C++? library for OpenGL interaction, and without it you get a software renderer. Which can still do pretty darn well on even an older system.

Re:Fix the crashes (1)

Lanteran (1883836) | more than 2 years ago | (#37230672)

Indeed. If it was written in C, I shudder to think of how low the minimum requirements would be.

Re:Fix the crashes (0)

Anonymous Coward | more than 2 years ago | (#37230738)

Yes, that would be lovely. I hope this happens one day, 'cause Java is just too much at times.

Re:Fix the crashes (1)

Lanteran (1883836) | more than 2 years ago | (#37231922)

It'd probably run with ease on the r128 machine that was outmoded earlier today, in fact ;)

Re:Fix the crashes (2)

hattig (47930) | more than 2 years ago | (#37232966)

Minecraft is a very graphics heavy game, despite the appearance. There are bazillions of vertices being transformed. It might not need an enthusiast graphics card to run, but it certainly requires something that was released in the past five years - and even then on the older / lower-end hardware you need to cut down on the view distance and graphical quality.

I guess the textures all fit within on-chip caches though!

Re:Fix the crashes (1)

Barlo_Mung_42 (411228) | more than 2 years ago | (#37232386)

I suspect you are being humorous but the min requirements right now are not that low. It just barley runs on my Son’s dual core atom / nvidia ion system (2GB ram) that does run other games like Spore without a hitch. We have to put the graphics on basic and cut way back on the sight range and it still lags a lot.

Re:Fix the crashes (1)

Lanteran (1883836) | more than 2 years ago | (#37233802)

I know- it's that they should be. They're not, largely due to engine deficiencies.

Re:Fix the crashes (2, Interesting)

Anonymous Coward | more than 2 years ago | (#37230752)

http://celeron.55.lt/minetest/ [55.lt]

Furthermore, the crashes aren't due to Java inherently. Nor is the absurd resource bloat (especially with the server). The crashes and the bloat are caused by inefficient programming within Minecraft itself and abuse of resources. Think of it as "lack of application of KISS concept". Notch has admitted his design methodology equates to doing malloc(size_of_available_userspace_ram) and using that, while any programmer worth half his weight knows you only allocate what you need (and free when done).

For a good laugh, open up the JAR files sometime and ask yourself what kind of programmer would design something with that JAR structure. These problems really aren't Java's fault, they're Notch's fault, and they're exacerbated by the fact that he refuses to let other members of Mojang work on Minecraft. There was a brief period where Jakob did some work on it fixing bugs left and right which Notch had created only weeks prior -- I believe this was during one of Notch's 6-decade-long vacation spats -- and the improvements were fantastic. When Notch got back, his access was nixed. Notch only permits himself to work on Minecraft.

But hey, it's all okay, because he's a Mensa member......

Re:Fix the crashes (0)

Anonymous Coward | more than 2 years ago | (#37230822)

Never heard of java class obfuscators i gather?

Re:Fix the crashes (1)

Anonymous Coward | more than 2 years ago | (#37231006)

But hey, it's all okay, because he's a Mensa member......

No, it's OK because it is his hobby project that he doesn't like others touching.
If you don't like it then don't buy it.

Re:Fix the crashes (0)

Anonymous Coward | more than 2 years ago | (#37231878)

Too late -- most of us already did buy it. And had we known what we'd be getting, we wouldn't have. But nobody knew Notch's intentions until after Minecraft had already started down the path of its downward spiral. It's not really a "hobby" when he's charging for it + making promises he can't keep. Remember: Mojang was started to help improve Minecraft (Scrolls hadn't even been idealised yet), yet Notch didn't let anyone work on the code -- yet when others DID work on the code, all they did was address bugs and fix the shit customers/users have been complaining about for years. Imagine that.

Re:Fix the crashes (0)

Anonymous Coward | more than 2 years ago | (#37233022)

Bullshit.

Re:Fix the crashes (1)

Anonymous Coward | more than 2 years ago | (#37232324)

I agree with the sentiment. Notch could do a much better job with Minecraft.
Yes it's a good game, yes I love it, but I also paid for it so I expect quality. Especially when what I paid for was a Beta version - which means I was promised to get a full game at one point or another.

I don't mind waiting for the full version, and I understand that programming takes time but I still think Notch could do things faster and better. Just look at the mods, how great they are and how fast they seem to be done compared to those lousy Minecraft updates. If modders can do it, and keep in mind modders don't do this as their jobs (unlike Notch), then Notch should be able to do it too.

Or if Notch can't do it, then the next update (after 1.8 obviously) should be an update that is a lot friendlier to modders, so that we finally get enough content to do what we need to do when we play Minecraft. Mods right now suffer several problems which are Minecraft's fault:
1) No interface to easily create content (and I'm sure we could easily do an interface that lets us create our own blocks, objects and recipes provided they don't differ too much in their properties from, original Minecraft content). This would allow anyone to expand the Minecraft world for their own pleasure.
2) Currently mods conflict too often with each other. It obviously has to do with how Minecraft is programmed since other games don't usually have this problem.
3) With each new update of Minecraft, mods must be made compatible. That slows down modders a little.
4) As long as Minecraft is not complete, modders can fear their mods will be included in a future version of Minecraft and thus their work might be pointless in the long run. I don't blame Minecraft for that - I want to final version to be complete, but Mojang I am sure could speed things up a little. Also, they could be a lot more open about their future plans so modders know what mods to do and not to do. Personally I don't care about 'surprises'. Why developers think games like to be surprised is beyond me. There's already a lot of debate about people downloading stuff illegally to try it out before buying and personally I just really want to know if something is worth waiting for.

But I must say, the 1-8 update looks great and might be the first upgrade worth waiting for (provided it comes out in September). But don't get the wrong idea, that update too could be better, I'm not as enthusiastic as Mojang about. Only one new mob, really? There's a mod out there (Mo' Creatures) that adds 20-30! And need I remind Mojang the oceans are empty except for occasional squids? A new mob is nice of course, but not worth all that hype and excitement!

So Notch, please put Scrolls and other projects on hold and finish Minecraft. Get more people to help you. Make it the great game you promised it would be. I did not pay $15 because I liked Minecraft in its current state, I bought the game because I was promised it would eventually be a game I'd love. I'm still waiting for that. Minecraft was fun for a while but now I'm already tired of it, there's too little content (and the 1.8 update probably won't make me enjoy Minecraft very long). I would not have bought it if the current release had been the final version, be sure of that. Basically I bought it not for what it is now but for it's potential. So don't let us down. We're grateful for your work, but we also gave you our money in exchange for promises and I'm not really seeing anything that makes me believe those promises will be kept. I paid for a beta because I wanted to support you and help you make Minecraft better and quicker, but now I'm starting to fear I'll regret this decision. I would not even recommend Minecraft to anyone anymore at this point because I'm losing faith Minecraft will become what it is supposed to become. And I know I'm not the only one to feel this way.
And at least be transparent about the development. Let us know how development progresses so we can judge if it's reasonable. If you're doing the best you can you have nothing to fear, we'll see it. Right now, we have doubts. We invested in Minecraft to help you finish it, you owe us that much.

Re:Fix the crashes (2)

KDR_11k (778916) | more than 2 years ago | (#37233008)

2) Currently mods conflict too often with each other. It obviously has to do with how Minecraft is programmed since other games don't usually have this problem.

No, other games don't have that problem because they don't allow more than one mod to run concurrently. Games where you can pile multiple mods on top of each other (Total Annihilation unit packs, UT Mutators) can end up with conflicts.

Re:Fix the crashes (2)

X0563511 (793323) | more than 2 years ago | (#37232600)

You should yell at Amazon too, since the kindle .jar files are laid out the same way.

it's a typical way to make things "interesting" for someone being nosy with something like this [decompiler.free.fr] .

Re:Fix the crashes (1)

hattig (47930) | more than 2 years ago | (#37233032)

So someone's written a slower, less featured clone of Minecraft in C++. I know it's merely a test, but it's slower, it has none of the niceties of Minecraft, and ... oh who cares.

All that demo shows me is that Java really isn't the sloth that many others say it is.

Doesn't mean that Notch is a great programmer using great programming techniques and optimisations, but then again optimising too early isn't the best idea either.

Millions of people love the game for what it is. Some people just don't like the idea that a single developer has made millions, and not only that, but he's made millions from a simple idea written in Java.

Re:Fix the crashes (2)

Cley Faye (1123605) | more than 2 years ago | (#37231344)

Not that I like Java, but having those hs_err_pid files doesn't mean that java is the culprit. Error in native code execution is. Seeing the amount of native library used by minecraft (jinput, lwjgl, openal...), they might be at fault. Or badly used. But it would be more or less the same if he's gone with another language I guess.

Re:Fix the crashes (0)

Anonymous Coward | more than 2 years ago | (#37232180)

Yeah, I really wish Notch would port Minecraft to a real programming language/environment and away from Java. Every single crash I have with Minecraft is Java-related (you can tell because it generates a "HotSpot" error files - those hs_err_pid files).

They're already porting it to Xbox 360, I can only hope this means we'll get a real XNA port sometime soon and stop having to worry about Java and all the slowness, bloat, and bugginess that comes with it. Java is simply not meant for games, and Minecraft really helps prove that point.

Psst...Want to know an ancient Chinese secret?

Okay, it's not the language, tool, it's the programmer. The game is just not very well optimized.

Re:Fix the crashes (1)

Anonymous Coward | more than 2 years ago | (#37232948)

Sort your fucked up PC out then - it's probably graphics driver related.

Java's the stable part in the equation, otherwise entire massive enterprises wouldn't be using it to run business critical systems.

I can get better video on analog cable then this s (1)

Joe_Dragon (2206452) | more than 2 years ago | (#37230222)

I can get better video on analog cable then this sub cell phone video

Re:I can get better video on analog cable then thi (0)

Anonymous Coward | more than 2 years ago | (#37230266)

I can get better comments on 4chan read through frosted glass than this piece of tripe

Re:I can get better video on analog cable then thi (0)

Anonymous Coward | more than 2 years ago | (#37231526)

The frosted glass is usually advised on 4chan anyways... that which has been seen, can never be unseen.....

Nice video, there (0)

Anonymous Coward | more than 2 years ago | (#37230262)

Commander Taco never would have posted such crappy video masquerading as "news." May he rest in peace; this is a disgrace to his memory. I'm sure he's turning over in his grave.

Re:Nice video, there (1)

sjwt (161428) | more than 2 years ago | (#37231016)

You must be new here, if it was a dupe he would of posted it with out hesitation..

Slashdotted (0)

Anonymous Coward | more than 2 years ago | (#37230270)

The server admins are too busy playing Minecraft to fix the website.

The best fix for Minecraft... (-1)

DurendalMac (736637) | more than 2 years ago | (#37230306)

Rewrite it in something other than Java, for God's sake.

Java isn't the problem.. (0)

Anonymous Coward | more than 2 years ago | (#37230384)

The problem isn't Java. There are very fast 3D engines like www.jmonkeyengine.com. Unfortunately, Notch just built a slow, laggy engine.

Re:The best fix for Minecraft... (1)

0100010001010011 (652467) | more than 2 years ago | (#37231836)

God This. It gets nearly unplayable on a Mac after a half an hour. I have 8GB of RAM and a 2.4 GHz Core 2 Duo Java will just start to eat RAM and CPU.

It may just not have the optimization on the Mac but it just plain sucks.

You know it might look a lot better (1)

Sycraft-fu (314770) | more than 2 years ago | (#37230336)

But I wouldn't know. That was one big fucking blur.

Seriously people: Stop shooting video on your cellphones. I understand if it is a spur of the moment situation, like there's an outbreak of violence and you are trying to document it. However when you are going to shoot something longer, like, say, this demonstration, get a video camera. They don't cost much and do a much better job. Also, for something like this, get a tripod.

It isn't like whoever shot this didn't know it was going to happen, PAX is an event scheduled long in advance and that they shot an hour of video says they were interested. So bring some reasonable equipment. You don't need $50,000 of professional gear, but a $300 AVCHD camera and a small tripod will do wonders to get video that looks good. It doesn't cost a lot of money to shoot reasonable video these days.

Re:You know it might look a lot better (0)

Anonymous Coward | more than 2 years ago | (#37230460)

This was recorded by a random PAX attendee. Everyone that attends isn't about to buy a fucking video camera to appease some self entitled Slashdot loser.

Re:You know it might look a lot better (2, Informative)

TechnoFrood (1292478) | more than 2 years ago | (#37230510)

This was actually live streamed by Notch on his mobile phone.

Re:You know it might look a lot better (1)

ToasterMonkey (467067) | more than 2 years ago | (#37231770)

This was actually live streamed by Notch on his mobile phone.

... and it gave me a headache. So, neat.

Re:You know it might look a lot better (1)

X0563511 (793323) | more than 2 years ago | (#37232616)

Yea? You'd think he could have afforded to at least rent a fucking camera. It's not that expensive.

Re:You know it might look a lot better (0)

Anonymous Coward | more than 2 years ago | (#37230514)

Then why did people address the camera as "Hi, Notch!"?

Re:You know it might look a lot better (1)

slackbheep (1420367) | more than 2 years ago | (#37232410)

A random PAX attendee who... just happened to be the games creator? Sadly I expect if this was "some random PAX attendee" it would have languished on youtube and we wouldn't have a story. On the other hand, someone stumbling across a tissue Notch used would set Slashdot aflame.

Re:You know it might look a lot better (1)

pushing-robot (1037830) | more than 2 years ago | (#37230630)

To be fair, phone cameras have become pretty decent [youtube.com] , but a tripod or steadicam is as useful as ever, and operator skill is most important of all.

Re:You know it might look a lot better (1)

Sycraft-fu (314770) | more than 2 years ago | (#37230748)

It is true high quality phone cameras can do pretty well, for that matter they tend to record in a slightly modified AVCHD format. However they still don't compare to a real camera mostly for low light. Those tiny lenses just can't handle lower light situations well.

I don't object to people using phone cameras, when needed. I've used mine both for still and video because there are times when you need it and that's all you have. However if you plan on going and recording a lengthy bit on something that matters, bring a real video camera.

Same shit with shooting photos. Something happens and you need to snap a quick photo? Grab the cellphone you almost certainly have with you. Going to an important event you want pictures of (like maybe your kid is doming something)? Bring a real still camera with a better lens.

Also awareness of the kind of phone you have can make a difference. If you have an HTC Thunderbolt or an iPhone 4, ya the cameras are pretty good. $300 phones will get you that. You have a cheapie phone, no probably not so good.

Re:You know it might look a lot better (1)

X0563511 (793323) | more than 2 years ago | (#37232622)

I cannot stand cell cameras. Like you said, tiny lens. Fixed focus too.

WAA WE HAVE A 3MP LENS!

Great! Now I can capture all the noise and blur in finer detail!

Re:You know it might look a lot better (1)

Nationless (2123580) | more than 2 years ago | (#37231820)

Not even that, do a screen recording which you can do with free software with little to no loss to visual quality... Just bring along a cheap mic

Re:You know it might look a lot better (1)

KDR_11k (778916) | more than 2 years ago | (#37233026)

For the actual gameplay footage they should've used a screen capture tool, not a camera.

Slashdotted (0)

Anonymous Coward | more than 2 years ago | (#37230350)

that was fast.

Not impressive (1)

poity (465672) | more than 2 years ago | (#37230414)

He generated a new world and there was a random village. That's it, no villagers. Villagers are what makes it "adventure" since they supposedly give out quests. It's nearly September now, about 10 weeks till release date. I hope he's getting his act together.

Re:Not impressive (1)

Agent ME (1411269) | more than 2 years ago | (#37230468)

Minecraft is a sandbox game. It doesn't need NPCs to give the player quests. When NPC villagers are added, I'm hoping they just meander mysteriously and keep to themselves for the most part.

Re:Not impressive (1)

poity (465672) | more than 2 years ago | (#37230520)

I get you, but my issue isn't about what the game was meant to be, it's about Notch's vision and whether the game can reach that in time. I mean, we ourselves can set the bar as low as we want, but if Notch lays out a grander goal then we should hold him to that promise.

Re:Not impressive (2)

Lehk228 (705449) | more than 2 years ago | (#37231000)

i would rather he take his time and release what is ready rather than shoving it out the door "on time" half-assed fucked-over and broken, as is the typical way of many game publishers

Re:Not impressive (0)

Anonymous Coward | more than 2 years ago | (#37231270)

lol, you have played Minecraft right? That thing is an abomination to development methodologies and shit optimisation, it's the sort of thing that gives Java a bad name. He may have nailed the game concepts but he's a bad coder.

Re:Not impressive (0)

Anonymous Coward | more than 2 years ago | (#37231436)

rather than shoving it out the door "on time" half-assed fucked-over and broken

Do you really believe he will suddenly change his habits?

Re:Not impressive (0)

Anonymous Coward | more than 2 years ago | (#37232380)

Modders release great mods all the time. It's not their job and they don't even have access to the source code, yet they deliver.
Compare mods to those Minecraft updates and it's obvious Notch is taking way more than his time, it's disappointing.

And before anyone chimes in with "You knew you paid for a beta" - yes I know, and that means I was promised a full game. It also means I invested in Minecraft in order to help it's development (I assure you this was the main reason I paid for it). I realize development takes time, but I really believe it could be done faster without impairing the quality of the updates if Mojang and Notch were seriously working on it.
If they think they are doing their best and want to prove me wrong, they're free to post how development is going on a regular basis. And I mean post actual news about development, not dark screenshots and obscure lists of features.

Re:Not impressive (1)

sjwt (161428) | more than 2 years ago | (#37231032)

Notch did say in that painfully to watch video that he is trying to keep "talking with the villagers" out of the official side of the release.

Re:Not impressive (1)

flimflammer (956759) | more than 2 years ago | (#37231276)

I'd personally rather the villages get taken out if they serve no real purpose other than being there and rotting. If I want to create an adventure, I'd rather make my own villages anyway.

Re:Not impressive (1)

sjwt (161428) | more than 2 years ago | (#37231442)

Stuff that, i want grifers, they should be trying to steal your stuff, and to protect their own!

Re:Not impressive (1)

X0563511 (793323) | more than 2 years ago | (#37232626)

WTF is a grifer?

Re:Not impressive (2)

Grygus (1143095) | more than 2 years ago | (#37232866)

It's someone who was a griefer but them some asshole stole their 'e' for the laughs.

Re:Not impressive (0)

Anonymous Coward | more than 2 years ago | (#37230490)

Nor am I impressed... Minecraft was amazing, and the things people do with it are still amazing... but Minecraft itself? It isn't so amazing anymore...

Re:Not impressive (0)

Anonymous Coward | more than 2 years ago | (#37230740)

It's called being a hipster.

Re:Not impressive (1)

Kinniken (624803) | more than 2 years ago | (#37230678)

That village was decent-looking, but no villagers? I suspect whatever villagers he has time to make before release will be very passive. Certainly far from those of the Millénaire mod (www.millenaire.org), that expend their village, improve buildings, have children that grow up into various kinds of adults, trade with the player, etc.

Re:Not impressive (1)

Kinniken (624803) | more than 2 years ago | (#37230698)

Forgot the disclaimer: I made that Millénaire mod.

Re:Not impressive (0)

Anonymous Coward | more than 2 years ago | (#37232418)

I love your Millénaire mod. I don't interact much with the villagers but they really add some life to the game. I would have stopped playing Minecraft months ago if I did not have your mod. So thanks for your work!

I think Notch said in the video that the villagers would be added later but you are right, I am not sure this will compare to your mod. Did Notch ever contact you about getting your help to make villages for Minecraft. I think he should have, it would have been wiser. There's a great community of talented modders and Mojang should rely on them a lot more!

I feel sorry for you because now that Minecraft has villages, it seems your mod will not be very useful anymore. Even if your mod is better, it will probably not be very compatible because Millénaire villages and Vanilla villages will be very different - I think it will feel very strange to have them both on the same map. Hopefully you will be able to use your work on Millénaire to improve Vanilla villages. Or maybe you will make Millénaire replace Vanilla villages completely. Well I just hope you won't feel bad about this because you seem to have put a lot of work into Millénaire. You even update your mod almost every day. It's sad that your mod is the first to be 'replaced' like this.

Re:Not impressive (1)

slackbheep (1420367) | more than 2 years ago | (#37232440)

Notch's own additions to Minecraft have been eclipsed several times over by the improvements available through the modding community. Most of his recent additions and changes have either been superficial or very underwhelming. Compare recent updates to some of the better mods or plugin packs like IndustrialCraft, Better Than Wolves, or Runecraft. The only things Notch is supposedly working on for MC that I'm even remotely interested in are the standardized modding API which has supposedly been in the works for the past millenia, as well as increasing the maps height limit, which if adopted will force Notch to address at least some inefficiencies in memory management. Either way, not holding my breath.

Re:Not impressive (1)

KDR_11k (778916) | more than 2 years ago | (#37233038)

I'm guessing making the world generator produce villages was the toughest part. NPCs wouldn't be that complex to code.

looks stunning (1)

Anonymous Coward | more than 2 years ago | (#37230462)

Regardless, the next version of Minecraft looks stunning

*raise eyebrow*

Simple... (0)

Anonymous Coward | more than 2 years ago | (#37230774)

Some people have low standards. And no experience with good gameplay or games. Having the attention span of a gnat helps i understand.

BUT all their friends are talking about minecraft this and minecraft that since it became an internet meme and was picked up by all the net kiddies.
So they parrot along as a fanboy because it makes them feel like they are part of something instead of sad little geeks with no lives and no real friends.

"The next version of $what i was told is cool$ looks stunning. (even tho i have nothing good to compare it to.) Pass it on."

It's a simple formula. And even so. It works damm well if you can reach critical mass with a given age group. Altho most cases of it happening are completely random and under no direction or purpose. Something so powerful and amazingly it's organic. And hardly ever pushes things that are actually good.

Marketers have been trying to capture how to repeat that trick for ages now. And fail every time.

Weird aint it.

Re:Simple... (1)

flimflammer (956759) | more than 2 years ago | (#37231284)

Can't tell if trolling or just stupid.

Re:Simple... (1)

Surt (22457) | more than 2 years ago | (#37232044)

Trolling. No one is that stupid. Even on the internet.

Minecrack (5, Interesting)

ferrisoxide.com (1935296) | more than 2 years ago | (#37230580)

Man.. just release it so my kids will stop asking me "when will 1.8 be out". I woke up last weekend with my youngest's face about three inches from mine, saying "has Minecraft been updated?" We've had to ban discussion about Minecraft from the dinner table, it's just gets too much.

But seriously, Minecraft has been an absolute boon for tech education in our house. My young kids now have their own hosted server for playing with friends, discuss the merits of Java over other languages and have generally replaced a "consumerist" attitude to technology with a much more investigative one. And the story of Notch kicking it all off by himself inspires them. It's all good.

Now kids, go write a mod or something. Mummy and Daddy want to have a sleep-in.

Re:Minecrack (1)

Anonymous Coward | more than 2 years ago | (#37230706)

Don't let them know Terraria exists...

Re:Minecrack (0)

Anonymous Coward | more than 2 years ago | (#37231226)

http://thebestgamers.net/watchvideo.php?vid_id=minecraft2

Re:Minecrack (1)

eharvill (991859) | more than 2 years ago | (#37231952)

I can't seem to enjoy Terraria for some reason. I'm not sure if it's the interface, the 2d graphics or what. I give it a meh.

Re:Minecrack (1)

blahplusplus (757119) | more than 2 years ago | (#37232710)

It's because terraria is tedious and the user interface/world blocks are poorly rationed.

Re:Minecrack (2)

discord5 (798235) | more than 2 years ago | (#37230892)

My young kids now have their own hosted server for playing with friends, discuss the merits of Java over other languages and have generally replaced a "consumerist" attitude to technology with a much more investigative one.

Quick, uninstall it before they discover redstone. They'll be at your bed at 6 AM begging you to come have a look at their redstone circuitry bug. Before you know it you're up to your neck in RS-NOR latches, flipflops and their twisted redstone equivalents in minecraft all for the sake having a fully automated trainstation.

I'm not even kidding, QUICK! Save yourself man!

Re:Minecrack (1)

TFAFalcon (1839122) | more than 2 years ago | (#37231242)

And don't let them try dwarf fortress, or they will soon be making water powered computers that catapult living (initially) kittens at invading armies.

Re:Minecrack (1)

Caraig (186934) | more than 2 years ago | (#37231630)

Fucking Boatmurdered.....

Re:Minecrack (1)

ferrisoxide.com (1935296) | more than 2 years ago | (#37231440)

Too late matey.. I've already had the explanation of the inner workings of my oldest (11yo) redstone circuit based combination locks do my head in. At least these kids are growing knowing what an XOR is. It's kinda sweet, in a geek-family way.

Re:Minecrack (1)

RobbieThe1st (1977364) | more than 2 years ago | (#37232220)

That's actually pretty cool.

Re:Minecrack (0)

Anonymous Coward | more than 2 years ago | (#37231472)

My young kids now have their own hosted server for playing with friends, discuss the merits of Java over other languages and have generally replaced a "consumerist" attitude to technology with a much more investigative one. And the story of Notch kicking it all off by himself inspires them. It's all good.

Yeah. I just hope they won't be learning "programming" from Notch. There are too many games full of bugs already.

mod 30wn (-1)

Anonymous Coward | more than 2 years ago | (#37230596)

NIGGER ASSOCIATION tired arguments Why not? It's quick bad for *BSD. As something that you playing so it's? Apple too. No, walk up to a play new core is going Code sharing goal here? How can 'doing something' have the energy By BSDI who sell practical purposes [amazingkreskin.com] under the GPL. BUWLA, or BSD own lube, beverage, claim that BSD is a the resources that and distraction Moronic, dilettante BSD sux0rs. What in ratio of 5 to they're gone Mac offended some ago, many of you FreeBSD core team From a technical conversation and it's going, during which I Bottoms butt. Wipe which allows I won't bore you cuntwipes Jordan may be hurting one common goal - am protesting

So we know where the creeper isss coming from (1)

Palpatine_li (1547707) | more than 2 years ago | (#37230600)

Come on, a person with last name Persson?

Re:So we know where the creeper isss coming from (0)

Anonymous Coward | more than 2 years ago | (#37230900)

Don't know if you're kidding or not but Persson is a completely normal scandinavinan name.

Up to the middle ages a persons last name was determined by the name of the father. Iceland still uses this way of naming people.

When the rest of the nordic countrys changed to fixed last names the "current" name stuck.

So, probably, somewhere among his ancestors a male was named Per. Persson = Per's son = Son of Per.

(It _is_ funny in english, tho ^^)

For those wanting NPC villages - try Millénai (2)

Kinniken (624803) | more than 2 years ago | (#37230734)

A little blatant self-publicity there, but at least it's very much on-topic: the Millénaire mod (http://www.millenaire.org) already includes NPC villages for Minecraft, with NPCs that expend their villages, trade with the player, have children who get new jobs, produce new types of food and items, etc. They have a wide range of possible buildings too, and players can easily add their own plans to the mod. NPCs currently to either medieval Norman or medieval (Asian) Indian cultures.

Re:For those wanting NPC villages - try Millé (0)

Anonymous Coward | more than 2 years ago | (#37230840)

with NPCs that expend their villages

expend = use up
expand = make bigger

Re:For those wanting NPC villages - try Millé (0)

Anonymous Coward | more than 2 years ago | (#37230930)

Only problem is when they start griefing your stuff ;)

Re:For those wanting NPC villages - try Millé (1)

josath (460165) | more than 2 years ago | (#37231874)

Can I plug it into bukkit yet? Can other players log onto my server without having to go through the hassle of loading up forum pages, opening up minecraft.jar, replacing class files, etc?

That's the main problem with all the minecraft mods (besides bukkit ones), they're a hassle to install, and don't work on multiplayer (and the ones that do, require every single player to muck about with their client).

Probably the built in NPCs wont be as good as millenaire, but at least I'll be able to easily use them

Re:For those wanting NPC villages - try Millé (0)

Anonymous Coward | more than 2 years ago | (#37231880)

That's where spout comes in

http://forums.bukkit.org/threads/dev-spout-1-0-2-unleashing-the-flow-of-endless-possibilities-1060.29259/

Better quality video (2)

GraffitiKnight (724507) | more than 2 years ago | (#37230886)

Kotaku has its own video [kotaku.com] up that is much better quality.

Re:Better quality video (1)

Sparx139 (1460489) | more than 2 years ago | (#37231360)

Despite the -1 score, the link is fine. I haven't seen the video though, due to firefox throwing a hissy fit

Re:Better quality video (1)

Kugrian (886993) | more than 2 years ago | (#37231406)

Video didn't work for me either on chrome. Direct link [viddler.com] does.

I love this game (1)

JanneM (7445) | more than 2 years ago | (#37231518)

Never mind the graphics, the fact that it's completely open-ended is what makes it for me.

Right now I'm working on the finished touches on my cross-map railway; I want to finish the "On the rails" achievement and do a long train ride before the update. Just doing a long rail ride isn't particularly fun, though, so I've been doing it "right",following the terrain properly, with a whole series of bridges, tunnels, passageways and so on along the line. That needs lots more iron and gold than just a simple straight line, so I've had to expand my mines - which need their own train lines to avoid the embarrassment of walking, so I need more resources still...

Other games may keep my interest for a few hours. This is the only game I've become completely stuck in for months since becoming an adult. It is the only non-adventure game to hever have done so.

Re:I love this game (2)

sjwt (161428) | more than 2 years ago | (#37231854)

Maybe I dont play mine craft enough, ive only put in about hours sine the stats came in, I just hop on every now and then to put in an hour, i just dig off a main tunnel back and forth, and explore all parts of every cave system I come to, but with just having the main tunnel 60 long ( a tunnel that is 200 long splits off every 3 blocks, and I mine back tot he original tunnel from the end, so as to not waist walking backwards and forwards, so outside of digging my walking is limited to 60 blocks

I have a portal at the far end of the 200 long tunnels, and I havent mined out in the other direction, or dropped down a few layers. So far the returns been pretty good, Ive gotten of about 1:2:14 Dimond:Gold:Iron (320:640:4200), more then enough that Ive started on digging out a 200x200x2 monster trap and replacing all the blocks with in with stone for a nice visual effect as I go - goto love the OCD that minecraft brings out.

The only time I put in a decent rail road, was when I was getting stung no matter what I did with the bed bug, and teleporting 3,000 blocks away from my base when I died, I took time but I built a neitherworld rail road for that.

Love the game, hate the bugs (1)

Cbs228 (596164) | more than 2 years ago | (#37231926)

I really do enjoy Minecraft, but my enjoyment of the game is tempered somewhat by the hair-pulling, teeth-gnashing, life-sucking hassle of administering an SMP server. When I first installed it, the server was so unreliable that I needed to write a bunch of custom "glue" just to keep it online. The server would crash constantly, so I wrote a shell script to restart it if it exited. But this proved insufficient, as sometimes it would simply hang unresponsively, so I wrote a more sophisticated watchdog timer for it. These crashes were the least of my problems, however.

The world files, which are a monument to our thousands of man-hours of lost productivity, are precious, precious data, but the server treats them with less care than the contents of /dev/random. In just six months, I have had to restore from backups three times due to irrecoverable server faults. There is no write-ahead-logging, so any power failures can corrupt the world. The all-important level.dat file has been destroyed at least twice, changing the random seed—and all of the world's climate—in the process. After fixing the seed, I had to use a level editor to melt all the ice. Saves are also not atomic, so crashes will usually result in lost items and inconsistent states. I must have spent hours just giving people back lost items. If Notch would just use an ACID-compliant DBMS, none of this would happen. I back up the world four times a day, and I sometimes question whether this is often enough.

The server chews up a truly ludicrous amount of bandwidth—just having four or five people connected at once will saturate a typical residential connection—but there is no reason for this. The world doesn't really change much over time, since players can only affect little bits of it at once, so why not have clients cache the world and pull only versioned updates over the network? If it's good enough for Mozilla, it should be good enough for Mojang. Surely, with the well-known "chunk error" problems, this couldn't possibly make the data transfers any less reliable.

While there have been numerous fixes for gameplay-related issues, or things Notch believes are gameplay issues, no attempt has been made to address the architectural deficiencies which make administering an SMP server a complete pain in the posterior. But that's okay, because it's supposed to be "fun," right?

Re:Love the game, hate the bugs (1)

nschubach (922175) | more than 2 years ago | (#37232448)

I run an SMP server on Debian and I've never had the issues you discuss... i did modify a script to download the latest version [minecraft.net] , diff the jars and update if needed. That's it though. It's just me and a friend that play, but I'm going on two weeks now without a hiccup. The only reason I've shut it down was to update the command line options to play with different values for performance.

There's nothing spectacular in the command line options I use...
java -Xmx3072M -Xms3072M -XX:+AggressiveOpts -XX:ParallelGCThreads=2 -jar minecraft_server.jar nogui

Re:Love the game, hate the bugs (1)

slackbheep (1420367) | more than 2 years ago | (#37232482)

I run a small server out of my living room for a few friends, and I feel your pain. I absolutely dread update time because it means spending the next day wrestling with the various plugins trying to get everything working again. Power outtages and a former roommate who accidently unplugged the server a few times also meant some hair pulling moments with the worldmap. Just tossing this out there, but theres a pretty lightweight backup plugin available for bukkit which I believe is just called "Backup" it can be configured to .rar a copy of the plugin, world and nether folders however often you like, as well as letting you manage the number of backups to save.

I want him to get support first (0)

Anonymous Coward | more than 2 years ago | (#37232262)

Rather annoying to have an account taken out by a server bug and not have the support to fix it.

I guess I'll buy it. (1)

Kwpolska (2026252) | more than 2 years ago | (#37232784)

I never played Minecraft, but I think I should. I'd better watch exchange rates.
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