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Latest Humble Bundle Hits $1 Million

timothy posted more than 2 years ago | from the emergent-order dept.

Stats 276

dylan_- writes "The Humble Frozen Synapse Bundle — where you pay whatever you want for a collection of games — has just hit the $1 million mark with 1 day and 9 hours left to buy. The games are DRM free, available for Windows, Mac and Linux, and include a donation to the EFF and Child's Play charity. As with previous bundles, Linux users are the most generous, paying an average $9.18, Mac users come in second paying $6.58 leaving Windows users lagging behind, paying $4.11 on average." These stats are presented right on the page dynamically, so you might see slightly different figures — the dollar figure should only be moving one direction, though.

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And (1, Insightful)

ledow (319597) | more than 2 years ago | (#37678472)

Credit Card Transaction Fees: $999,999.99

Re:And (1)

The MAZZTer (911996) | more than 2 years ago | (#37678560)

You can pay via PayPal or Google Checkout IIRC. Not sure what fees those guys charge.

Re:And (1)

Anonymous Coward | more than 2 years ago | (#37678640)

I would rather give the CEO of MasterCard a BJ than use PayPal. Google checkout is cool though.

Fuck PayPal.

Re:And (0)

Anonymous Coward | more than 2 years ago | (#37678682)

You gave the CEO of PayPal a BJ and hurt your feelings on a prior deal...?

Here he is... (0)

Anonymous Coward | more than 2 years ago | (#37678694)

BJ away [mastercard.com]

Re:Here he is... (1)

GameboyRMH (1153867) | more than 2 years ago | (#37679742)

Difficult question: If I were to, hypothetically, make a joke about outsourcing right now, would that be racist?

Re:And (1)

Enderandrew (866215) | more than 2 years ago | (#37679148)

Out of curiosity, why do you hate PayPal? 9 times out of 10, I find that most people who are upset at PayPal are upset over a misconception. The last time I asked on Slashdot, people insisted we've never had a dispute resolution proce

Full disclosure, I work for eBay/PayPal. I wouldn't work for a company I felt was evil.

Re:And (1)

DigiTechGuy (1747636) | more than 2 years ago | (#37679242)

I hate them because of their large fee, especially when purchasing something on eBay. First we bend you over with a insanely huge eBay fees, then we rape you some more with some vague PayPal (eBay) fees. I will not use eBay or PayPal anymore to buy or sell items. Make the PayPal fee a fixed 50 cents per transaction and I'd use it. Until then I'll just send payment in the mail.

Re:And (1)

Enderandrew (866215) | more than 2 years ago | (#37679288)

Large is a pretty subjective term.

As stated by someone else in this thread, PayPal fees are pretty much exactly the same as you'd pay from other services. And often they are less than fees you'd pay on a merchant account if you're a small business.

If you're simply upset that fees exist in general, I don't know what to tell you, as I'm not aware of a transaction service that charges precisely no fees.

Re:And (1)

DigiTechGuy (1747636) | more than 2 years ago | (#37679406)

A big part of this is how vague they are about the fee. Let's say I want to pay $150 to a person for an item I bought. There is no simple way to do this with PayPal. I must go search to find what PayPal's fee structure of the day is or use a calculator from a third party to figure the amount I need to send. That's just plain asinine. Why does PayPal want to hide their fee instead of making it very cisible for everyone? Why is the fee a percentage of the money sent? I would imagine they have a fixed transaction cost. It doesn't cost me more to send a check for $1 or $1000. So why have some integrity and charge a fixed fee for the service? $.50 per transaction, that's more than banks needed for credit card/debit card transactions to be profitable. Heck, even $1. A simple fixed fee would make sense. Regardless, you asked so I'm telling why I hate eBay and PayPal and what it would tkae for me to use PayPal.

Re:And (1)

Amouth (879122) | more than 2 years ago | (#37679488)

that really depends on how you are "sending" the money.. if your using your CC/Debit to send it paypal can't control the fee because they have to at min pass through what they will get charged when they pull money from your card.

If you think their fees are odd you really should look at actual merchant accounts.. the fee structure there is insane and you can't make it simple or even show the end users the fees because you are bound not to.

just remember any time you have a "cash back" card.. the CC company isn't giving you money from their share.. they still charge that merchant the same fee + the cash back amount + a fee for processing the cash back amount.

Re:And (1)

TheTurtlesMoves (1442727) | more than 2 years ago | (#37679246)

The only way to get them to stop taking money from my Credit Card was to cancel it. No matter what proof i presented that the money should never have been deducted.

Re:And (1)

Enderandrew (866215) | more than 2 years ago | (#37679394)

I have no way to dispute your statement. If it happened, that is pretty shitty.

While I'm a Software Engineer, our side of the company supports Customer Service. So I deal with that side of the business exclusively. I know we handle chargebacks every single day. I'm curious if you followed the chargeback process documented on the site.

https://cms.paypal.com/us/cgi-bin/?cmd=_render-content&content_ID=security/chargeback_guide [paypal.com]

Re:And (4, Informative)

emorphien (770500) | more than 2 years ago | (#37679492)

The situation TheTurtleMoves described is one of the biggest issues with PayPal I hear about fairly regularly. They don't like something, they get a complaint, they'll yank money out of a linked account without even a pause to investigate, question it, contact you, etc. Everyone I've talked to in that situation then faces an uphill battle in which they try to convince PayPal to look again and handle the situation responsibly and fairly. Apparently contacting Paypal and getting a useful response is a miracle in and of itself.

Re:And (1)

CapnStank (1283176) | more than 2 years ago | (#37679278)

My personal experience is the lack of effort to do anything about transactions gone wrong. I had an issue with the vendor and was told that since it was not done through ebay they couldn't do anything for me. "You're S.O.L. for $300" is what I got from Paypal... with a credit card I could at least have fought the charges but Paypal takes your money with the guise of a credit card company while providing next to zero actual resolution.

I've learned my lesson and this isn't a "whine" post but I'm just pointing out what you asked for.

Re:And (1)

Enderandrew (866215) | more than 2 years ago | (#37679454)

I've had to deal with dispute resolution with PayPal only once. My mother was the victim of a phishing attack and I tried to help her out. We contacted PayPal, and they got all her money back in 3 days and then went after the phishers.

I currently work in the customer service division at PayPal and I can tell you with absolute certainty that we do dispute resolution on non-eBay transactions.

https://www.paypal.com/cgi-bin/webscr?cmd=xpt/cps/general/PPDisputeResolution-outside [paypal.com]

Now, there could be several mitigating factors, such as if you waited too long to dispute the transaction, or if you weren't willing to do your part to provide evidence. But that would be standard practices for any company. What you're really saying is that a vendor screwed you over, and somehow you think that is PayPal's fault.

Re:And (1)

kestasjk (933987) | more than 2 years ago | (#37679434)

Paypal hatred comes up most frequently in charitable donation / hosting fee contribution threads, I have noticed.

Re:And (1)

ThatsMyNick (2004126) | more than 2 years ago | (#37679534)

1) The dont give a shit about the customer

2) They hold your money ransom for 180 days (in some cases more), just because their fraud system went crazy. (I know a number of sellers this has happened to, so dont give me the, it does not happen very often). This is where the "never leave money in you paypal, withdraw as early as possible" comes from too.

3) They almost always rule in favour of the buyer, irrespective of proof of shipment of the product. Their "resolution" sucks.

4) They have a lot automated process that cant be overridden. Whats worse the system automatically pull money from linked bank account/credit card when ever it likes too (even if the fee has been disputed and even if the paypal rep agrees with the dispute). This used happen alot in early years, not sure how frequent it is now.

For more, do google for paypal sucks

All in all, paypal has burnt a lot of sellers and buyers.

Re:And (2)

yakatz (1176317) | more than 2 years ago | (#37679540)

The reason I hate PayPal is that there is no transparency or even apparent logic to account freezes. I have worked with a number of non-profit organizations and small businesses that have had their PayPal accounts' frozen for reasons that were never explained. Then when we supplied the requested documentation, it was rejected with no apparent reason.
Discover Card recently teamed up with PayPal to allow sending money between people, but it fails randomly with no errors and even Discover Card's tech support has no idea what is wrong. (It turns out that the problem was that within that week, PayPal had suspended personal payments to that country with no reason given.)

I am generally opposed to government regulation of business, but if PayPal wants to act like a bank by holding on to people's money, it should be regulated like a bank.
The only reason I continue to use PayPal is that there is no comparable alternative. If there was, I would stop using PayPal.

Re:And (1)

chis101 (754167) | more than 2 years ago | (#37679604)

1. Several years ago I made a purchase from eBay for $120. The product never arrived, so I opened a dispute through PayPal. The seller never responded to the dispute, so it defaulted to being resolved in my favor. I got back $95, with a message that

"the balance of the claim is due to you directly from the seller. Please be assured that we will make our best effort to recover the balance from the seller on your behalf."

I only received this amount because

Our investigation will be made on a best-effort basis and PayPal cannot guarantee funds recovery. For transactions that do not qualify for PayPal Buyer Protection, eBay will provide Standard Purchase Protection for $200.00 USD coverage with a $25.00 USD processing fee.

As eBay owns PayPal, I consider this still getting screwed by PayPal. Since the seller simply was not responding to any inquiries, I never saw that $25. If I had been able to use a credit card, I could have disputed the charge and had no problems.

2. You have to keep a bank account linked with PayPal. There is no way to default paying by credit card, you always have to go through a manual process to select Credit Card (at least they did away with several of the warning messages during this process). This makes it a hassle to pay for things when you don't want a direct withdraw from your bank account (which is 100% of the time). Also, a side effect of being required to keep a link with a bank account: My parents' PayPal account got hacked, and since their checking account was linked with their PayPal account, their checking account got cleared out (which was terrible timing, because they had just transferred over $10,000 to checking to pay for a new roof, so they had a significant amount of money in checking that disappeared, AND their roofing check bounced). PayPal investigated and refunded the money after a week or two, but they were missing actual money (as opposed to a line item on a credit card bill that would have been resolved before actually having to pay it) and had a long period of uncertainty as to whether PayPal would deem them worthy of having their money returned. If PayPal didn't require this bank account link, they have simply called their credit card company and reversed the charge.

3. Try selling something on eBay (owner of PayPal). They strongly encourage the use of PayPal as a payment method, so you get stuck with listing fees, selling fees, AND PayPal fees. My mom tried to sell something on eBay all by herself (which, I admit, things rarely go well when she tries to do something computer related without help). This means I have to try to explain to her why she has to pay 3 separate fees for a single transaction (and I still can't explain to her why she now has a PayPal credit card... I have no idea how she managed that, and neither does she).

Re:And (0)

Anonymous Coward | more than 2 years ago | (#37678674)

Last time I checked, Amazon charges the least if you pay less than $10. They all charge the same ($0.30+2.9%) from $10 to something like $3500. That's with a normal account, though, I don't know if that changes for business accounts or whatever.

Re:And (0)

Anonymous Coward | more than 2 years ago | (#37678908)

at that total amount, PayPal rates would be between 1 and 2% of the total, plus 30c/transaction.

at a guess.

https://www.paypal.com/webapps/mpp/merchant

Re:And (1)

!coward (168942) | more than 2 years ago | (#37679062)

Credit Card Transaction Fees: $999,999.99

Really hope they don't get too screwed by PayPal and Google Checkout.. Got this last week (some story about a game, SpaceChem, being like programming here on slashdot brought me to their page and I was hooked).

Funny, I thought I was being cheap for offering $10 -- and still do, actually. Not sure about the rest, haven't tried them yet, but Trine, SpaceChem and Shadowgrounds alone would be worth more than that.

Still, it's great to see developers doing stuff like this: it's a great way to advertise their products and a fine way of getting people to pay something for the games.

Re:And (1)

kestasjk (933987) | more than 2 years ago | (#37679448)

Damn, I paid $30 for Trine when it came out and thought it was worth it. Didn't think they had decent games in the mix..

Re:And (1)

happylight (600739) | more than 2 years ago | (#37679190)

I want to know how many people paid only 1 cent (and thus is actually costing them on fees).

Re:And (0)

Anonymous Coward | more than 2 years ago | (#37679476)

Watching it for ten minutes when the pace was slower I've seen at least 30 people paying $0.01
But then again I've seen a couple of people (under 5) give $50 or more.

I'll probably get this one, too... (1)

mat catastrophe (105256) | more than 2 years ago | (#37678500)

Even though my Mac wouldn't play anything from the last bundle. /shakes fist at OS 10.4

Re:I'll probably get this one, too... (1)

drinkypoo (153816) | more than 2 years ago | (#37679202)

Don't feel bad, I could only run half the games in the last bundle I got on Linux with nvidia.

Re:I'll probably get this one, too... (0)

Anonymous Coward | more than 2 years ago | (#37679226)

Learn to use bootcamp, install Linux on your Mac (ironically, as a gaming install!!) and you can play all of them that do not require 3D acceleration; possibly that as well, if you have the hardware and the proprietary ATI (or NVIDIA??) graphics driver works.

Unless you're on a PowerPC machine... in which case I have much sympathy for you and am posting this under the same circumstance... 1.67GHz G4 PowerBook laptop, running Ubuntu 9.04 :-(

I haven't the courage to see if anything newer works better, as I've got everything working except 3D acceleration (which is useless anyway since there are no Linux PPC builds of proprietary games). However, Opera 10.63 does install natively and bring HTML5/WebM support (sorta) which is nice for YouTube.

torrent? (-1)

Anonymous Coward | more than 2 years ago | (#37678516)

I choose to pay $0.

Re:torrent? (0, Offtopic)

Anonymous Coward | more than 2 years ago | (#37678552)

Yea I did the same thing with your wife, she is too stupid to understand how prostitution works.

Re:torrent? (-1)

Anonymous Coward | more than 2 years ago | (#37678608)

I lolled because it's true.

Re:torrent? (0)

Anonymous Coward | more than 2 years ago | (#37678630)

You are better than those paying $.01, which actually costs them Paypal fees exceeding the purchase price.

Most generous? (1)

Anonymous Coward | more than 2 years ago | (#37678558)

Let's see the aggregate totals, the distribution curve, a blind average would be like me asking people's current temperature outside and assuming it is relevant to the Earth's.

Re:Most generous? (1)

trout007 (975317) | more than 2 years ago | (#37678594)

I have a feeling Notch's $2000 donation might skew the results a bit.

Re:Most generous? (1)

X0563511 (793323) | more than 2 years ago | (#37678778)

2k out of 1M is hardly worth consideration.

Re:Most generous? (0)

Anonymous Coward | more than 2 years ago | (#37678880)

The million dollar mark is for the whole, not for one particular platform. That's where the summary's averages camerom.

Re:Most generous? (1)

DrgnDancer (137700) | more than 2 years ago | (#37679032)

Still the pie graphs show around 15-20% each for Linux and Mac payments, so the totals for them are well over the $100K mark. One $2k donation probably isn't going to skew the average *that* much. I'm sure it helps a lot and probably helps put the Linux average so high over the Mac average, but both are averaging *way* better than Windows.

Mean average is strongly influenced by outliers (2)

Unoriginal_Nickname (1248894) | more than 2 years ago | (#37679530)

Notch single-handedly raised the grand average purchase price by a cent. That's a pretty big difference for one person.

The mean is strongly influenced by outliers, which is why it's generally avoided in academic discussions about things like income. With the mean I can make a reasonable prediction about a *group* of buyers, but I can't make a reasonable prediction about a *single* buyer. For example, it's true that Linux users gave proportionally the most as a group, but you can't use the same evidence to say that Linux users are more generous in general.

Example: suppose you are given a mean sale of $9.20 spread across 70,000 buyers. You could achieve this average if each of the 70,000 paid $9.20. You could also achieve this average if 322 people spent $2000, and the remaining 69,678 people only spent $0.01. The averages are the same, but the people in the first group are much, much more generous than the people in the second.

The median is more constructive for this discussion. The median means that half of the people are above it, and half of the people are below it. If I know $9.20 is the median for Linux and $4.11 is the median for Windows, I *can* say that Linux users are generally more generous, because they are individually much more likely to pay more money than Windows users.

Re:Most generous? (1)

sa1lnr (669048) | more than 2 years ago | (#37678678)

A quick look at the pie chart on the link shows that about 66% of the 212,018 buyers are windows users. With the remaining split more or less 50 50 between the linux and mac users.

Re:Most generous? (2)

angel'o'sphere (80593) | more than 2 years ago | (#37678766)

Yepp, that was the first thing that sprang into my eyes. In other words: if you offer a game also for Linux and Macs you can get +50% revenue.
So why are so few game companies doing it?

Re:Most generous? (1)

tepples (727027) | more than 2 years ago | (#37678892)

For one thing, game companies are already stretched trying to support three platforms (Windows, Xbox 360, and PS3) and don't want to add two more.

Re:Most generous? (1)

X0563511 (793323) | more than 2 years ago | (#37679702)

If you do your job right, then you don't need to stretch to support them.

Use APIs that are common between them and 95% of the job is done.

Re:Most generous? (0)

Anonymous Coward | more than 2 years ago | (#37678898)

no, it means if indie developers offer a bundle of games at a pay-what-you-want price, they can get +50% more net proceeds, only some of which actually go to the game developers.

this may or may not have anything to do with how much success major game publishers would have employing a similar strategy.

Re:Most generous? (1)

jawtheshark (198669) | more than 2 years ago | (#37678940)

I don't think it really works like that. I have bought all the bundles (1-3, FB, FB-Syn) and always gave much more than average. Yet, I have played in total exactly one game in all those bundles. That game was World of Goo and you'll notice that it was in HB1.

Now, why exactly did I pay these games? Well, first it is to encourage cross-platform gaming. I am voting with my dollar (Euro actually, which makes these bundles more affordable to me in the first place). Second, you are supporting the EFF and Childs Play. Whether this is worthwhile, is another thing. Third, I simply like the concept of "pay what you want". Last, but not least, I still hope that someday I'll find the time to play... I have work, I have family, I have responsibilities.... I don't really have time to game. Perhaps if some day I get unemployed or so, but then I'd probably worry to death.

So, if many people in the Linux (less so in the Mac) segment thought like I did, there is no guarantee of a +50% increase of sales if Linux or Mac are supported. I sure hope we can dupe game publishers into thinking that, but I don't really think it will happen. Support from the game publishers is a validation of the Linux platform, that's why I think it is important.... Me? Playing the games? Probably won't happen.

Once, major publishers start to sell Linux games, it is very likely that I will buy as many Linux games as I did buy Windows games in the past 10 years... That would be zero.

Re:Most generous? (1)

malilo (799198) | more than 2 years ago | (#37679178)

Replying to say I agree 100% with this. I actually don't really play games, I am way too busy with work and school. But I like supporting the EFF, I like supporting indie software developers of any kind, and I like the pay what you want DRM-free model. I too am "voting with my dollar": MORE OF THIS PLEASE!

Now, I did play Crayon physics on a long plane ride where I was too burned out to do more work, and I had my whole aisle and people behind me fascinated with a game that creative and smooth-running on linux. I'm sure there's more and I hope maybe over my next vacation I can enjoy them.

Re:Most generous? (1)

jawtheshark (198669) | more than 2 years ago | (#37679440)

Fair point about the DRM... I also like the fact you get extra Steam/Desura keys for the bonus games if you paid more than average. Gave those to my sister every time and she was happy.

I played some Crayon Physics too, now you mention it. I stopped because my old Wacom Intuo3 A4 started acting up. Not the games fault, the Wacom simply is defective. It's less fun with the mouse... ;-)

Re:Most generous? (1)

North Korea (2457866) | more than 2 years ago | (#37679586)

Fair point about the DRM... I also like the fact you get extra Steam/Desura keys for the bonus games if you paid more than average. Gave those to my sister every time and she was happy.

Aaaand that was illegal. It clearly states they're only for your own use.

Re:Most generous? (1)

TheTurtlesMoves (1442727) | more than 2 years ago | (#37679298)

You should try at least Frozen Synapse. Its a great game really. Wish i thought of it. But yea its a time hole, played for 4 hours strait in the weekend. The last time i did that was when q3 came out.

Re:Most generous? (1)

jawtheshark (198669) | more than 2 years ago | (#37679392)

Frozen Synapse segfaults on my Ubuntu 10.04 LTS x86_64. Googling the problem didn't yield much information, so I just gave up. As this is my only machine that is currently "installed as I like it" and one of the weakest (Atom D525/2GB RAM/Intel GMA), it really isn't all that high up into my priority list. As a matter of fact, I should finally get around installing my Dell L502x with Core i7 (4 cores) instead of playing games. Bought it in June because of an insane -50% coupon I got, but I have just only unboxed it and let it lie there. It also will take much more time to setup because it is one of those "NVidia Optimus" chipsets without hardware multiplexer, so I'm bound for a painful experience. That's most likely why I didn't install it to my taste yet ;-)

Re:Most generous? (1, Interesting)

North Korea (2457866) | more than 2 years ago | (#37678958)

Because if it would be more widespread practice, they wouldn't get that. It's mostly just one time thing where elitist Linux geeks (those using on desktops, I actually use on servers too) want to show off when they once have the change. Also, the games being indie helps as it kind of good target audience. With more mainstream games, not so much.

On top of that, Linux is a support nightmare. The drivers are horrible, the system underneath is a moving target that changes A LOT between different Linux distros and with multiplayer games Linux users would cry aloud about some anti-cheat software like PunkBuster, VAC or Blizzard's one scanning their system while playing.

There's also no good distribution platform for Linux, like Steam. And no, apt-get or yum won't work. Considering all these, it's just not worth the effort.

Re:Most generous? (0)

elrous0 (869638) | more than 2 years ago | (#37679012)

Damn, the one time I don't have mod points.

Re:Most generous? (1)

jawtheshark (198669) | more than 2 years ago | (#37679256)

Desura [desura.com] is now in public beta for Linux...

Re:Most generous? (1)

TheTurtlesMoves (1442727) | more than 2 years ago | (#37679332)

Mainstream games that have a linux port, i buy. I don't even need the port to be supported, i'm a linux user, we can do the support thing in a forum or on our own most of the time. It is however a pretty small list of games that do this. Pity really, i just don't boot to windows anymore, and hence don't play many games.

Re:Most generous? (3, Informative)

Anonymous Coward | more than 2 years ago | (#37679432)

Hi, I'm an indie game developer supporting Linux. Supporting all the different distros isn't really that bad, you just have to avoid depending on anything distro-specific. That means including ALL dependencies (except hardware specific stuff like opengl, obviously). There's really nothing special about this, you do the same thing under Windows. You do have to watch your glibc version dependency though (since distributing or statically linking glibc is a bad idea), which is a little more work, but not really that bad. Best is to set up a chroot or VM with gentoo or something and do all your building in there. After the initial setup you can just do builds like normal and it all works out. That little bit of initial effort saves you a LOT of pain in the long run.

Also, Linux is about to get a good Steam-like game distribution platform: Desura.

Re:Most generous? (0)

Anonymous Coward | more than 2 years ago | (#37679060)

Due to CLT, the distributions of the contributions from users of all OSs are Gaussian.

How long will this continue to work? (0)

Anonymous Coward | more than 2 years ago | (#37678586)

Most people are buying this to either 1. Make themselves feel better about supporting indie games 2. because the idea is novel I'm sure a few actually like the games. But I tried it out once and most of the games were pretty bad. Either way they should slow down the number of bundles they're releasing. The novelty factor is dropping quickly.

Re:How long will this continue to work? (4, Insightful)

oakgrove (845019) | more than 2 years ago | (#37678756)

Most people are buying this to either 1. Make themselves feel better about supporting indie games 2. because the idea is novel I'm sure a few actually like the games.

Do you have any corroborating evidence to support this?

But I tried it out once and most of the games were pretty bad.

But I tried it out every time and most of the games were pretty good.

Either way they should slow down the number of bundles they're releasing. The novelty factor is dropping quickly.

Breakdown of sales figures:

Humble Indie Bundle #1: $1.27 million

Humble Indie Bundle #2: $1.8 million

Humble Frozenbyte Bundle (note the lack of "Indie" in the name): $700,000

Humble Indie Bundle #3: $2.17 million.

Contrary to your uninformed assertions, it looks like sales are on a phenomenal upward trajectory considering the nature of the enterprise. I'm sure they'll take your opinion into account before they make their next move though.

Re:How long will this continue to work? (1)

Anonymous Coward | more than 2 years ago | (#37678800)

Frozen Synapse is an excellent game, well worth it when I paid $20 for it when it came out. Trine is also excellent and has won a bunch of awards. All of the bundles have had some pretty good games, usually mixed in with a few mediocre to crappy games. Yea, none of them are Call of Duty or Grand Theft Auto, but that doesn't mean they're not good. And considering the piles of money they've been making, I don't foresee a decrease in the number of bundles forthcoming. I don't think it was ever intended to be a "novelty".

Re:How long will this continue to work? (1)

Enderandrew (866215) | more than 2 years ago | (#37679186)

I've bought each previous bundle, and while I still support the concept, this is the weakest bundle (assuming you own the previous ones).

Re:How long will this continue to work? (1)

MozeeToby (1163751) | more than 2 years ago | (#37679616)

Huh? Like every Bundle there's one or two games (Trine and Frozen Synapse in this case) that were successfully sold at $30+ dollars before their release. Then there's a few... I'm reluctant to say lower quality because they are often quite enjoyable, lets say less mainstream games that are, so far as I'm concerned, a free bonus. I got the #3 bundle for Crayon Physics and VVVVVV and ended up playing Hammerfight for hours. I won't be surprised if the same happens here.

Re:How long will this continue to work? (1)

Aladrin (926209) | more than 2 years ago | (#37678812)

Actually, the bundles have typically had games that I have either purchased, or was going to purchase. So for me, the games are pretty good.

I look at it like Steam's Christmas sale last year, though. If they keep having sales, why would anyone purchase at full price? Just wait for the inevitable sale.

Worse yet, some of the games aren't even launched yet... You'll lose all the money from the people who just have to have it at launch.

Re:How long will this continue to work? (1)

MozeeToby (1163751) | more than 2 years ago | (#37679686)

All games drop in price eventually, why do PS3 and 360 games sell for $60 when everyone knows they'll be available for $30 this time next year?

Re:How long will this continue to work? (4, Interesting)

ledow (319597) | more than 2 years ago | (#37678820)

Humble Bundle Games are bad? World of Goo, Gish, Braid, Osmos, Crayon Physics Deluxe, Frozen Synapse, SpaceChem, Trine? Have you ever played them?

I had bought all of those listed above BEFORE seeing the bundle (in the case of Trine, 8 copies for friends, etc.). They're not top-of-the-range, graphics-card-pushing FPS from a top-name publishers, sure, but they're top-selling, professionally-produced games that were selling enough units on their own without the bundles.

Even this one's main game - Frozen Synapse - was on my computer and my brother's before it got close to the Humble Bundles. Sure, there's some crap in there too, but the majority of the games are extremely good, and already selling well in their own right via Steam normally. That's how they can afford to just let them be sold off, or open-sourced if HB makes enough money (in the case of Gish, etc.). Hell, I bought Gish god-knows-how-long ago - it must have made its costs back before the HB even existed.

The reason these things are popular is because it's a damn good deal - even if you assume the normal prices are way over-inflated (which they aren't), getting those games for even $10 is a bargain - there's HOURS of decent playtime in there for less than a 6th the price of a single full-price game. Redeemable on Steam, too, so no downloading and installing (just automatic double-click-and-wait).

I never mind supporting indie games anyway (hell, I paid way over what the bundle costs for the games inside it before it even existed), and the idea is novel but not unique (honesty boxes - they're even used in car parks in some places in the UK). People are buying it because the perceived value for money is enormous.

I just wish they would stop adding things in after - save that for the next bundle!

Re:How long will this continue to work? (2)

drinkypoo (153816) | more than 2 years ago | (#37679238)

Goo is great. Gish is ass. Braid is meh at best. Osmos is fantastic. And wasn't there one more game in that bundle that sucked? Was that the one with Lugaru? What a tech demo that was.

I find the bundles to be highly hit and miss. But at these prices, I can take a chance, and the developers get a little money they might use to fix the game or make something better.

Re:How long will this continue to work? (1)

slim (1652) | more than 2 years ago | (#37679494)

Braid is meh at best.

You lose the game of game criticism.

Proportional? (1)

fussy_radical (1867676) | more than 2 years ago | (#37678614)

It's interesting that the average price donated is inversely proportional to the number of games available on that platform.

Re:Proportional? (1)

GameboyRMH (1153867) | more than 2 years ago | (#37678652)

And the money the user would have left over after paying for their operating system.

Re:Proportional? (1)

SpinningCone (1278698) | more than 2 years ago | (#37678696)

Volume discount. Windows users represent 70% of the payments. ;-)

Re:Proportional? (0)

Anonymous Coward | more than 2 years ago | (#37678828)

Volume discount. Windows users represent 70% of the payments. ;-)

And 99.9% of the piracy. ;>

Re:Proportional? (1)

trout007 (975317) | more than 2 years ago | (#37678720)

They should release a bundle with 0 games.

Re:Proportional? (0)

Anonymous Coward | more than 2 years ago | (#37678946)

It would have to be linux only.

Re:Proportional? (1)

AmberBlackCat (829689) | more than 2 years ago | (#37679354)

I think it's because of the reason they're paying. These numbers don't reflect how much Windows, Mac, or Linux users are willing to pay for games. The numbers reflect how much they are willing to support a particular cause. It's like making a campaign donation.

I got it (0)

Anonymous Coward | more than 2 years ago | (#37678654)

And the last one...The games are pretty fun and it's nice to see Linux titles!

Pretty fun (2)

jimmifett (2434568) | more than 2 years ago | (#37678734)

Frozen Synapse is highly addicting. I love posting my victories on youtube and replaying my loses to study mistakes. Definately try all the various game modes.

I actually find Light Extermination more challenging than Dark Extermination. In Dark, you need to have line of sight to know an enemie's exact position. In Light, all positions are known and it's more an exercise of System Mastery than luck in discovering your enemy first. You work each 5 second turn to squeeze the most optimization from your turn. More like chess... with rocket launchers...

I bought 2 bundles. The charity and devs got the lion's share. I gave EFF pennies, I respected them until recently. Very disappointed in their open wifi access point commie nonsense. Those pennies are acknowledgement of the handling of GURPS Cyberpunk, back before they drank the koolaid.

Re:Pretty fun (1)

HeckRuler (1369601) | more than 2 years ago | (#37678932)

The game is ok. It needs more feedback over what area is being covered with what sort of suppression. Sometimes the 3D gets in the way of that, but it's not too bad. It could also be a little more clear and discreet about the differences of the weapon types. A visible range limit for the shotguns would be nice. I found snipers to be worthless. The story is a little crufty with too many names and a lot of chatting that's hardly coupled to the gameplay. Still, the concept is fun and it IS pretty addicting.

Wait, what's wrong with having open wifi? You are really bitching about "commie koolaid" after participating in a charity event? Really?

Re:Pretty fun (1)

TheTurtlesMoves (1442727) | more than 2 years ago | (#37679402)

Yea i was thinking Frozen Synapse would be a great pure 2D game. With just a little more tactical info. I ignore the story.

Brilliant Games especially SpaceChem (2)

Liambp (1565081) | more than 2 years ago | (#37678744)

I picked up the bundle in order to play Frozen Synapse but I got several other games thrown in because I made a decent contribution. I never heard of most of the games but I have spent the last week playing them. SpaceChem in particularly is extraordinary. It is an extremely challenging puzzle game where you must build complicated machines out of basic building blocks in order to synthesise chemical compounds. It sounds naff but it is incredibly addictive. Beware though the challenges are very tough but I reckon it would suit the the nerd quotient of the average slashdotter.

Re:Brilliant Games especially SpaceChem (1)

rotide (1015173) | more than 2 years ago | (#37678832)

I'll second this. Extremely addicting. The hours just melt away with this game. For better or worse, the game is extremely challenging. Some of the levels just tie my brain into knots!

Re:Brilliant Games especially SpaceChem (0)

Anonymous Coward | more than 2 years ago | (#37678850)

I'm in the same boat here. I bought it just because it was available but wasn't that impressed until they added SpaceChem. It is amazing.

Re:Brilliant Games especially SpaceChem (1)

Ogive17 (691899) | more than 2 years ago | (#37678912)

You got games that weren't included in the bundle?

If you gave $.01 or $1000, I thought the game bundle would be the same.

Re:Brilliant Games especially SpaceChem (1)

Anonymous Coward | more than 2 years ago | (#37678972)

With Humble bundles there are usually a few bonus games thrown in for paying over the average amount. At the moment the bouses are Trine, Shadowgrounds, Shadowgrounds: survivor, Splot, and Jack Claw.

Not quite the same. (0)

Anonymous Coward | more than 2 years ago | (#37678994)

The bundle is the same regardless how much you pay. In this case the Humble Bundle people gave away another game for free to those people how payed more than the average amount. So yes, the Bundle is the same for everybody but you might get a bonus if you pay more than the average amount.

Re:Brilliant Games especially SpaceChem (1)

happylight (600739) | more than 2 years ago | (#37678998)

If you paid higher than the average you get other games thrown in.

Payments reflects platform and TCO? (1, Insightful)

sl4shd0rk (755837) | more than 2 years ago | (#37678796)

Perhaps Windows users pay less because they are on a platform which has the highest cost associated with ownership/maintenance. You can do very little with a stock windows install other than run notepad and get on the web. They pay for *everything*.

Macintosh has a subset of FOSS which works with it (libraries not always compatible) so there are add-on software costs incurred (iTunes downloads).

Linux users are more comfortable giving a little more because they spend next to nothing on out-of-pocket software costs. Anything you need is usually readily available via the package manager (Libre Office, Firefox, Tbird, Sunbird, etc, etc).

Re:Payments reflects platform and TCO? (5, Insightful)

Anonymous Coward | more than 2 years ago | (#37678924)

or more likely, Windows users pay less because they have access to the ocean -- by far the greatest variety of affordably-priced software available to them already. Mac users live in a much smaller pond, and so they're willing to pay a bit more when they get a rarer chance to actually play something on their platform. And Linux users, once they've picked their jaw back off the table on finding somebody offering games for their platform, are the most willing to part with their cash in the hopes of seeing their relatively tiny puddle expanded.

Re:Payments reflects platform and TCO? (1)

Anonymous Coward | more than 2 years ago | (#37678934)

You can do very little with a stock windows install other than run notepad and get on the web. They pay for *everything*.

Because there's no Libre Office, Firefox, Tbird, Sunbird, etc, etc on Windows?

Re:Payments reflects platform and TCO? (1, Informative)

MobileTatsu-NJG (946591) | more than 2 years ago | (#37678954)

TCO? Really? I like your nick, man. Heh.

It's supply and demand. Windows users have a huge catalog of games, Mac is in second place, and we all know where Linux sits. Of course Windows users are going to pay the least.

Re:Payments reflects platform and TCO? (0)

Anonymous Coward | more than 2 years ago | (#37679024)

You are completely wrong. Windows users do not pay for everything, such windows users' systems are rife with free software, via warez, plus tons of open source offerings for productivity and utility, even if most of it is repacked GNU or BSD stuff.

OS X has almost nothing, and free stuff is through third party systems copying Linux repos, not using the OS X standard for package management. Most OS X users cannot cope with that and are the ones having to buy even the smallest utility.

Windows gamers can get what they want, when they want it, for nothing. OS X and even less so, Linux users, get almost nothing in the grand scheme of things when it comes to gaming.

OS X users will pay the most for software, Linux users have a plethora of applications in their distros, and windows users are pretty much all copyright infringers.

Re:Payments reflects platform and TCO? (1)

Kjella (173770) | more than 2 years ago | (#37679078)

Windows has a ton of old AAA titles that have hit the bargain bin so the plenty games you can get for $5-10 drives price down. After all the games are already written, so there's no point in not selling them they just gradually go down in price to squeeze the last drops from the market. The other platforms, not so much...

Re:Payments reflects platform and TCO? (1)

Jaqenn (996058) | more than 2 years ago | (#37679128)

I didn't pay very much for the windows bundle because I already own all these games. Steam has crazy good sales all the time, and I already own everything offered in the current bundle except for Trauma.

The money I threw in was paying for the games again because I like the bundle and I want them to run another one...but yes, I was stingy about it.

Re:Payments reflects platform and TCO? (0)

Anonymous Coward | more than 2 years ago | (#37679268)

Yeah there is no free software available for Windows. Can you imagine the uproar if Libre, Firefox, TBird, Sunbird etc ever became available for Windows.

Re:Payments reflects platform and TCO? (0)

slim (1652) | more than 2 years ago | (#37679418)

Mac users are used to paying for stuff. Look how many of them pay for TextMate -- I'm sure it's great and all, but the idea of paying money for a text editor grates on me. I guess, if you bought a Mac in the first place, you're in a self selecting group of people with money to throw around.

Linux users are probably so grateful to be tossed a few scraps of gaming, they'll pay.

Re:Payments reflects platform and TCO? (0)

Anonymous Coward | more than 2 years ago | (#37679558)

Linux users are more comfortable giving a little more because they spend next to nothing on out-of-pocket software costs.

Some of us paid for our Linux. Yes, it was "for support" and a shiny box with a paper manual and some nice CD label instead of an ink one.

Last I checked, much of the GNU user land is available for free to Microsoft Windows users, too. The Linux kernel, not so much. Certainly the major user applications like Libre Office or Gimp or Blender, if not the major desktops and their light office suites But the price is still the same: free.

Perhaps we are more comfortable with rewarding creators in the manner they choose? (Cue bad jokes about F/OSS developers requesting to be paid in bug tickets.)

I'm not sure you are writing about the Microsoft PC Tax, but my hat's off to you for quite a well written Troll if that is your point.

Re:Payments reflects platform and TCO? (0)

Anonymous Coward | more than 2 years ago | (#37679564)

You do realize that all the free software you listed for Linux runs on Windows too, right? There is plenty of gratis software for Windows users.

I missed the last one. (0)

Anonymous Coward | more than 2 years ago | (#37678988)

Was pretty saddened that I missed the last one.
I was in hospital at the time and came out a day after it finished.

Glad to see they raised a million again. Hope it goes towards helping just as many in people, especially the kids.

And once again I don't hear about it. (1)

drinkypoo (153816) | more than 2 years ago | (#37679006)

I give them my email address every time, but they don't email me when a new bundle comes out. I actually missed the last one.

One wonders how much bigger this promotion would be if they could manage to send email correctly.

And yes, I checked my spam folder.

Re:And once again I don't hear about it. (1)

tecker (793737) | more than 2 years ago | (#37679218)

Really? I got at least 3 emails from them. The "New bundle going"!, the "Hey, Trauma just got added FOR FREE!!!1!", and the "DOOD! SpaceChem is now in there as well hurry up!" email. You sure you gave them the right email address? Try re-registering or a different email (mine worked via gmail).

Re:And once again I don't hear about it. (1)

drinkypoo (153816) | more than 2 years ago | (#37679514)

Yes, they asked me these questions and more when I complained to them, but I still get no email this time around. Mine didn't work via gmail.

Re:And once again I don't hear about it. (0)

Anonymous Coward | more than 2 years ago | (#37679634)

I don't get the emails either, but I follow them on twitter (@humble). It's pretty low volume, they won't spam you or anything. If you use twitter and are interested in the bundles, I recommend it.

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