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Minecraft Wins Gaming Arts Award

Soulskill posted more than 2 years ago | from the pixelated-beauty dept.

Games 87

An anonymous reader writes "The BBC reports that Minecraft has won a new arts award for games, beating the likes of Portal 2 and Ilomilo. The prize was announced at the finale of the GameCity videogame culture festival in Nottingham. From the article: 'Minecraft does involve traditional staples of gaming, including night-roaming monsters and the chance to fight multiplayer battles online. However, it was ultimately selected on the basis of its mood and ability to encourage gamers to become creative. "It's the broadest definition of art that you can have," said Mr. Hall.'"

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87 comments

Legos on a screen? (2)

ackthpt (218170) | more than 2 years ago | (#37900626)

I'm all for games where you build something. The hack-n-slash games have grown tedius by now (after decades, it had to happen.)

But from the title I expected to be digging a pit, exploring a seam, drilling for something.

Re:Legos on a screen? (0, Flamebait)

SharkLaser (2495316) | more than 2 years ago | (#37900684)

Bah, Minecraft is boring. Ace of Spades [ace-spades.com] is much more fun and combines same build and dig tunnels, but with shooting and objectives. Multiplayer FPS is much more when you can build defensive structures and dig your way to the enemy base.

Re:Legos on a screen? (1, Insightful)

X0563511 (793323) | more than 2 years ago | (#37900844)

Windows only.

Instant disregard.

Re:Legos on a screen? (0, Flamebait)

SharkLaser (2495316) | more than 2 years ago | (#37900964)

Yeah, or maybe you should get the platform for what 99.9% games are made for.

Re:Legos on a screen? (0)

Anonymous Coward | more than 2 years ago | (#37901094)

... or not.

+1 disregarded.

Re:Legos on a screen? (0)

Anonymous Coward | more than 2 years ago | (#37901174)

Wii? Playstation 3?

Re:Legos on a screen? (0)

Anonymous Coward | more than 2 years ago | (#37901396)

You're clearly new here. Hell, you joined AFTER taco left. The door's that way, don't let it hit you on the way out.

Re:Legos on a screen? (3, Informative)

loufoque (1400831) | more than 2 years ago | (#37901544)

The game runs perfectly fine on Linux and Mac OS X.
Get your facts straight.

Re:Legos on a screen? (0)

X0563511 (793323) | more than 2 years ago | (#37901648)

Wine != runs on Linux. I don't want a workaround. Code your shit cross-platform.

Re:Legos on a screen? (2)

Hyeron (2497598) | more than 2 years ago | (#37901798)

Right. Like Java needs wine. Remind me to tell everyone vi is just a workaround for emacs.

Re:Legos on a screen? (1)

TarMil (1623915) | more than 2 years ago | (#37901840)

He's talking about Ace of Spades, not Minecraft. The only download seems to be a .msi.

Re:Legos on a screen? (2)

dskzero (960168) | more than 2 years ago | (#37910110)

You could also install Windows on your shit if you wanted to play it.

Re:Legos on a screen? (2)

X0563511 (793323) | more than 2 years ago | (#37910358)

Sure. How about I give up my principals and support Microsoft. I'm not paying for that, and I'm not pirating it either. I don't want someone else paying for it in my stead either, because that gives MS money.

Re:Legos on a screen? (1)

dskzero (960168) | more than 2 years ago | (#37911184)

Don't worry about it, just don't whine about "coding your shit cross-platform". Who knows, perhaps the developer is just as much of a hater of other platforms.

Re:Legos on a screen? (1)

X0563511 (793323) | more than 2 years ago | (#37920870)

Then they are welcome to continue not having my business*

(yea, I know it's no-cost. still.)

Re:Legos on a screen? (1)

gilleain (1310105) | more than 2 years ago | (#37901558)

Bah, Minecraft is boring. Ace of Spades [ace-spades.com] is much more fun and combines same build and dig tunnels, but with shooting and objectives. Multiplayer FPS is much more when you can build defensive structures and dig your way to the enemy base.

Hmmm. That does sound cool, and the mini-map is nice. Not so sure about the textures or the lighting.

Another alternative is FortressCraft, which is on the XBox. It has lasers, apparently

Re:Legos on a screen? (0)

Anonymous Coward | more than 2 years ago | (#37907056)

At least, it had promise, before the creator turned it into CoD with less to do and voxel graphics.

Re:Legos on a screen? (1)

tehcyder (746570) | more than 2 years ago | (#37908564)

Bah, Minecraft is boring. Ace of Spades [ace-spades.com] is much more fun and combines same build and dig tunnels, but with shooting and objectives. Multiplayer FPS is much more when you can build defensive structures and dig your way to the enemy base.

It also looks even shittier than Minecraft, which is saying something.

Re:Legos on a screen? (2)

Baloroth (2370816) | more than 2 years ago | (#37900764)

See, for that you need is Dwarf Fortress [bay12games.com]. It's free, too.

Oh and just a little more challenging. And by a little I mean "holy shit a lot".

Re:Legos on a screen? (0)

Anonymous Coward | more than 2 years ago | (#37900884)

The way I like to think about the difficulty of Dwarf Fortress is like climbing up a hill and finally reaching the bottom.

What happened between the bottom and... the bottom? To know would drive even the sanest people insane, the smartest people stupid, and the wisest of us a vegetable.

Re:Legos on a screen? (1)

Bucky24 (1943328) | more than 2 years ago | (#37901780)

Remember, losing is fun!

Re:Legos on a screen? (0)

Anonymous Coward | more than 2 years ago | (#37941244)

Dwarf Fortress:

Magma traps baited with kittens.
Perpetual motion machines.
Beating people to death with their own appendages.

All this and much much more can be yours for the low low price of your sanity and social life.

Re:Legos on a screen? (1)

tehcyder (746570) | more than 2 years ago | (#37908618)

See, for that you need is Dwarf Fortress [bay12games.com]. It's free, too.

Oh and just a little more challenging. And by a little I mean "holy shit a lot".

The screenshots look like a cross between a beta version of Civ before they did the artwork and a random Sinclair Spectrum game from the 80s. I know gameplay is more important than shiny graphics, but even so...

Re:Legos on a screen? (3, Informative)

The MAZZTer (911996) | more than 2 years ago | (#37900810)

Minecraft is a sandbox game. As the name implies both mining and crafting are important parts of the game. Mining is necessary to get the ingredients to build the strongest and most resilient tools. Crafting is necessary to produce most of the materials in the game. There is no point or goal at the moment other than any goals you set for yourself (or in an MP server, you can take part in large projects together).

The latest update coming up is actually going to add real mineshafts complete with train rails and archways. But for now you get caves with goodies marking the ceilings, floors, and walls at various points.

There's a lot more to the game too... enemy monsters for example. Flowing water and lava (not entirely physically accurate, but it's easy enough to predict how it will act... most of the time), day/night and weather system (monsters come out at night!), different biomes, near-infinite world. Oh, and you can create portals to hell which allow you to quickly cross large bits of the normal-world map in shorter time. I'm not joking (it's called the Nether).

There are plenty of videos on YouTube. look some up. It's really quite fun, especially online with people you know (strangers tend to be destructive and not fun to play with).

Also there's a subreddit on reddit (/r/minecraft) if you want to see pictures of peoples' creations.

Re:Legos on a screen? (0)

Anonymous Coward | more than 2 years ago | (#37900914)

The latest update coming up is actually going to add real mineshafts complete with train rails and archways. But for now you get caves with goodies marking the ceilings, floors, and walls at various points.

Actually, that was the *last* update... and it included creepy ghost towns.

The *next* update is supposed to add some kind of adventure mode.

Re:Legos on a screen? (1)

gilleain (1310105) | more than 2 years ago | (#37901530)

The latest update coming up is actually going to add real mineshafts complete with train rails and archways. But for now you get caves with goodies marking the ceilings, floors, and walls at various points.

Actually, that was the *last* update... and it included creepy ghost towns.

The *next* update is supposed to add some kind of adventure mode.

Well, to be fair, they have moved into beta-beta releases (or 'pre' releases) so what features currently exist or not is always tricky. Personally, I just go to the special:recentchanges page of minecraftwiki to see the latest. Or jeb/notch's twitter feed. Or yogscast. What? What? I'm not addicted! That's nonsense!

Re:Legos on a screen? (1)

cbhacking (979169) | more than 2 years ago | (#37903442)

He was taling about the last "stable" version, though. Beta 1.8.x (the x are minor bugfixes) was the update that included Abandoned Mineshafts (along with a lot of other cool generated structures).

Re:Legos on a screen? (1)

Anonymous Coward | more than 2 years ago | (#37902088)

Minecraft is a sandbox game if you want it to be, but be sure to pay attention to the current direction of Mojang's development. Ever since Terraria came out, Mojang has been heavily focused on the action-rpg aspects of the game. Most of the game's mechanics that give it a sandbox feel are riddled with bugs (see piston bugs [minecraftwiki.net] and redstone bugs [minecraftwiki.net]), and have been since their implementation.

I wish I would have paid more attention to the direction the game was headed. I probably still would have bought it, but I wouldn't have been so disappointed when redstone and pistons get neglected while pig faces are given an extra 5 polygons. (Not just any polygons, mind you. Textured polygons).

Most of what I enjoy about Minecraft came from mods the community has made, which Mojang has made no attempt to support. Almost all mods that exist now are made using obfuscated code that is reverse engineered by the Minecraft Coder Pack team *every single update*. I was under the impression that Mojang was going to implement a modding api to support modders, but now that I read about it [tumblr.com], it seems they're offering a license agreement and access to their full source code (not an api at all, which means compatibility between mods will still be a problem).

Moral of the story: put more thought than I did into buying games which are in the alpha/beta stages :)

*pours a little out for the sandbox game Minecraft could have been*

Re:Legos on a screen? (0)

Anonymous Coward | more than 2 years ago | (#37902266)

I just wanted to say I pretty much agree that Minecraft is changing into something I no longer care about. Before it had a nice balance between the LEGO aspect, and having to find your resources while fighting off monsters in the dark.

But starting with the hunger bar, and all the other announced changes such as magic potions, NPGs, etc., it's no longer heading in a direction that appeals to me. A shame really, as it was the first video game I've played since the original release of 1998's Ocarina of Time. Oh well. Back to a life without video games I go...

Re:Legos on a screen? (1)

noodler (724788) | more than 2 years ago | (#37917380)

Minecraft is nothing but a big pool of locked-up potential.
And the sad thing is that Mojang is not touching it.
They realy fail at tapping into it, maybe out of fear, maybe out of lazyness, noone can read the mind of Notch at this point.
What i'm afraid of is that Minecraft will be released in it's half-baked form and everything fun (and i mean like 80%-90%) of the fun will have to come from the community.
So i'm pretty sure that Mojang should just let it go so the community can finaly make a good game out of it.

Re:Legos on a screen? (1)

Dreth (1885712) | more than 2 years ago | (#37932998)

It's damned boring is what it is. Even Spider-Man on MAME holds more interesting things to do, even if it's just to laugh at chubby superheroes.

Re:Legos on a screen? (1)

JanneM (7445) | more than 2 years ago | (#37902260)

Well, if you're going to build a railroad, for instance, you'll need a huge load or iron, and redstone and gold for the power. That alone will take a whole lot of digging for resources right there.

And that's where I think the brilliance is of Minecraft: You're basically in a free-form building game, but you have to actually work for your resources, and do so in an environment that is actively looking to kill you.

Re:Legos on a screen? (0)

Anonymous Coward | more than 2 years ago | (#37903676)

You're basically in a free-form building game, but you have to actually work for your resources, and do so in an environment that is actively looking to kill you.

Sounds like real life.

Re:Legos on a screen? (0)

Anonymous Coward | more than 2 years ago | (#37904824)

But from the title I expected to be digging a pit, exploring a seam, drilling for something.

So the word "Craft" to you means digging a pit? Or did you miss everything after the word "Mine"?

Ooooo (4, Funny)

Delarth799 (1839672) | more than 2 years ago | (#37900646)

That'ssssss a very nice reward you have there. Would be a shame if something were to happen to it. ssssssss......

Re:Ooooo (0)

Anonymous Coward | more than 2 years ago | (#37904672)

After how many near heart attacks I've had from notch's fucking death penis's managing to sneak up and one-shot me, I'd be all for that happening to the award! ;)

wat (0)

Anonymous Coward | more than 2 years ago | (#37900702)

Shouldn't the award be given to the people that play the game and create those goldy levels?

Sandbox game is art? (1, Insightful)

poity (465672) | more than 2 years ago | (#37900752)

Are actual sandboxes also art? Shit, are we artistically doomed to walk in the shadow of beaches?
I could maybe (lot of maybes) accept player creations as art, but this is too far of a stretch.

Re:Sandbox game is art? (1)

ADRA (37398) | more than 2 years ago | (#37901060)

In other news, the Paint brush wins the award for Artistic Excellence because its so good at letting one express themselves artistically....

Re:Sandbox game is art? (0)

Anonymous Coward | more than 2 years ago | (#37901756)

Nah, the penis of my great great great great ... (20000 "greats" later) ... great great great grandfather wins the award for Artistic Excellence of ALL TIME, since he was the first to paint in a cave*, and he and his offspring banged the most groupies ever since, who then gave birth to all other artists ever born!

___
* Yes, you read that right! I didnâ(TM)t mistype.

Re:Sandbox game is art? (3, Interesting)

mrxak (727974) | more than 2 years ago | (#37902002)

If the game were just an endless flat space and you could build on top of it, you might have a point, but the worlds it randomly generates are truly beautiful in their own right. I've spent hours just running around looking at the terrain.

Portal 2? (1)

uigrad_2000 (398500) | more than 2 years ago | (#37900768)

I think Portal 2 is a much better game, but for every hour I've spent in it, I've spent 20 in Minecraft.

This is mis-placed credit, though. The recent changes to Minecraft have been uninteresting and poorly implemented. The real value is in the mods created by the user community. Without them, I would have quit playing a long time ago!

Re:Portal 2? (0)

Anonymous Coward | more than 2 years ago | (#37900838)

I have to admit, as much as I like Minecraft I wish Notch would spend a bit of time making it a bit thinner and fixing some bugs instead of throwing more into it.

Re:Portal 2? (5, Insightful)

FoolishOwl (1698506) | more than 2 years ago | (#37901608)

I love Minecraft, but I'm beginning to feel Notch is jerking us around. He's introduced new features that are obviously incomplete, with serious bugs. It would make much more sense if he'd redesign Minecraft so that there was a tidy API and a simple way to add third party mods to the game. It's been obvious for some time now that the mod makers are producing more sophisticated and innovative content than Notch is.

Mojang has received tens of millions of dollars in revenue, and Notch is acting like Minecraft is a hobby project he tinkers with in his free time.

Re:Portal 2? (1)

gilleain (1310105) | more than 2 years ago | (#37901734)

I love Minecraft, but I'm beginning to feel Notch is jerking us around. He's introduced new features that are obviously incomplete, with serious bugs. It would make much more sense if he'd redesign Minecraft so that there was a tidy API and a simple way to add third party mods to the game. It's been obvious for some time now that the mod makers are producing more sophisticated and innovative content than Notch is.

Mojang has received tens of millions of dollars in revenue, and Notch is acting like Minecraft is a hobby project he tinkers with in his free time.

Hmmm. Maaaybe. Ravines and strongholds are pretty cool. I've yet to open an ender gate, but still. Perhaps mineworks are too extensive and mazelike, and breeding is fairly pointless. The less said about mooshrooms the better, I think.

I thought that an API was in the works, though. It sure would be nice to be able to install mods more easily.

Re:Portal 2? (1)

FoolishOwl (1698506) | more than 2 years ago | (#37902080)

Perhaps mineworks are too extensive and mazelike, and breeding is fairly pointless.

I suppose breeding follows from animal persistence. One thing I'm a bit annoyed about in 1.8.1 is that it looks to me like animals despawn after a while. I've spent most of my time improving a village and adding a tower, and I'd wondered if there were no animals around because I'd hunted them. Then I was wandering around, and found a new area -- teeming with life. Later, headed to an island I'd visited weeks before, where there had been wolves, but now, nothing. All the areas I've explored are now empty.

Re:Portal 2? (1)

ifrag (984323) | more than 2 years ago | (#37905626)

I thought that an API was in the works, though. It sure would be nice to be able to install mods more easily.

Notch has commented on this somewhere. The API is going to be the source code itself. The better mod designers will get access to it after signing something.

Technically I guess users can view the source already since it's Java, but it's in a really garbled form or something, so having the code in pure form will probably help.

Re:Portal 2? (1)

Lordfly (590616) | more than 2 years ago | (#37902056)

A mod thing is in the works, and has been given to several community mod makers to work over to make sure it functions properly.

Re:Portal 2? (1)

flimflammer (956759) | more than 2 years ago | (#37902386)

As far as I know, all he's doing is releasing unobfuscated source code? Certainly a start but really only goes so far to help the problems we currently have with using multiple mods as well as the overall daunting task of adding complex things to the game since it's not really designed around an engine but pieced together bit by bit.

80-20 Rule (1)

jasenj1 (575309) | more than 2 years ago | (#37902154)

To get something 80% complete takes 20% of the time. The last 20% takes the other 80%.

Or, once something is 80% done, there's only 80% left to do.

So, Minecraft as a loose tech demo is fun and relatively easy. Fleshing it out to the point of being a full-featured game takes a long time and a lot of work.

- Jasen.

Re:Portal 2? (1)

gilleain (1310105) | more than 2 years ago | (#37901580)

I think Portal 2 is a much better game, but for every hour I've spent in it, I've spent 20 in Minecraft.

This is mis-placed credit, though. The recent changes to Minecraft have been uninteresting and poorly implemented. The real value is in the mods created by the user community. Without them, I would have quit playing a long time ago!

Only tried a few mods, but Equivalent Exchange is very nice. I'm not so sure about BuildCraft, and IndustrialCraft stuff. I quite like the pseudo-medieval/primitive world.

Re:Portal 2? (1)

Bucky24 (1943328) | more than 2 years ago | (#37901794)

Are you running 1.8 or the 1.9 release candidate? Some of the changes put into 1.9 are very cool.

Re:Portal 2? (1)

Pseudonym Authority (1591027) | more than 2 years ago | (#37902122)

I'm not, I like getting more than 4 fps. I'll wait for the release, even if it looks cool.
Say, do those villagers have a purpose (other than tormenting) yet?

Re:Portal 2? (1)

Bucky24 (1943328) | more than 2 years ago | (#37908670)

No not yet. Right now they just stand around and attack you if you attack them. Apparently they some day will trade you items and have other functions.

Re:Portal 2? (1)

uigrad_2000 (398500) | more than 2 years ago | (#37903082)

Are you running 1.8 or the 1.9 release candidate? Some of the changes put into 1.9 are very cool.

I've played all of the 1.9 pre-releases. The server I play on has been on PR 5 since an hour after the jar was available. I still enjoy 1.8.1 with mods (such as Twilight Forest and Weeping Angels) more than the changes in 1.9.

I disagree that the 1.9 changes are great. Villagers have villagers now, but they still do nothing. Animals can breed, but it's a pain. The enchantments are interesting, but not as exciting as lots of mods that have done the same thing . I'd take the "Bone Sticks" mod over enchantments and potions any day. Tundra biomes have been fixed, but Taigas (pine forests) are still without snow. The nether ruins are a good addition, but the blazes are too hard in their current state. I much prefer the zombie-ghosts from Twilight Forest mod. Mooshrooms are idiotic, and the End is a very boring place. This list of changes for 1.9 is too long, and nothing on that list was really thought out properly.

I'm pretty happy with my statement that the game thrives today because of the mods. Minecraft has been immensely successful because it is new, not because it is good. Within the next year, I'm quite sure that a company who is actually good at game development will put out a clone that makes Minecraft nothing but a piece of forgotten gaming history. It won't take much, and there's a ton of profit for whichever studio can do it right. Indie games exist for this reason. They bring good ideas to light so that the mainstream studios pay attention.

Re:Portal 2? (1)

petermgreen (876956) | more than 2 years ago | (#37906418)

I think Portal 2 is a much better game, but for every hour I've spent in it, I've spent 20 in Minecraft.

mmm, I think it applies to sandbox construction style games in general. I haven't played minecraft but I've spent countless hours on various variants of transport tycoon, roller coaster tycoon, sim city etc. There is always something more to do.

Wheras with story based games you either complete them or get stuck on them and then you move on to playing other things. Some story based games have a load of side stuff to do but it's often not all that engaging.

Holy shit (1)

gazbo (517111) | more than 2 years ago | (#37901042)

I know that slashdot is now pretty much famous for being behind the curve on geek news, but in this instance they got scooped by The Today Program on RADIO FUCKING FOUR.

For people not in the UK who don't know what that is...it's like showing off your new liquid Nitrogen GPU cooling system and your grandma saying "Oh that's nice dear, it's like the one the nurses put in the home last year".

Re:Holy shit (1)

geekoid (135745) | more than 2 years ago | (#37913956)

Why do you think this is the first time /. has had an article on minecraft?

And why don't you credit your stations for becoming more up to date? Oh, because neither on of those means you get to hate something.

Tell me, is hate how you make yourself feel worthwhile?

Terraria? (0)

Anonymous Coward | more than 2 years ago | (#37901212)

Isn't Minecraft inspired by Terraria? Why didn't that game win instead of the clone? Just because people think 3D = cool?

Bleh.

Re:Terraria? (1)

Anonymous Coward | more than 2 years ago | (#37901464)

Minecraft came before it. If anything Minecraft is based off of Dwarf Fortress and Infiniminer. Of those two its closest to Infiniminer, but Infiniminer never really made it all that far.

NPC village mod (trade, quests, building...) (3, Interesting)

Kinniken (624803) | more than 2 years ago | (#37901240)

Shameless Minecraft-related plug: I'm the author of Millénaire, a Minecraft mod that ads NPC villages of multiple cultures that collect resources, extend their villages, trade with the player, and since recently give quests to the player. Have a look, it gives new aims to Minecraft. http://millenaire.org/ [millenaire.org]

Re:NPC village mod (trade, quests, building...) (1)

MBlueD (1464095) | more than 2 years ago | (#37901954)

Your mod, sir, is awesome. Thanks for all the effort you put in it.

Re:NPC village mod (trade, quests, building...) (1)

uigrad_2000 (398500) | more than 2 years ago | (#37903176)

Thumbs up to this post. People who have tried out Minecraft for an afternoon and then left, thinking that they have seen everything should come back and give this mod a try.

I seriously do not understand how Kinniken has built this mod so quickly. In any given month, Millenaire has more changes, and with greater quality than Minecraft itself.

I did not know you were a slashdotter! I'm proud that people like you are on Slashdot!

Re:NPC village mod (trade, quests, building...) (0)

Khyber (864651) | more than 2 years ago | (#37905544)

"People who have tried out Minecraft for an afternoon and then left, thinking that they have seen everything should come back and give this mod a try."

I have seen everything.

When a computer that can run Crysis 2 near-flawlessly STUTTERS and SHITS on fucking MINECRAFT, it's pure and simple garbage, and that's all anyone needs to see.

Wake me up when the n00bs learn code optimization and move away from fucking JAVA and get into something REAL like C++.

Re:NPC village mod (trade, quests, building...) (1)

IainCartwright (733397) | more than 2 years ago | (#37907388)

Congratulations on totally missing the point.

While I must admit to finding Notch's disinterest in the conservation of CPU and GPU cycles personally irritating, and the complications involved in installing mods (such as Kinniken's Millenaire) as frustrating as hell - the fact remains that Notch has created something that is extraordinary to millions of people - including me.

Perhaps you have some expertise that i am unaware of, but your attitude suggests you have little understanding of what makes a game worthwhile. Notch has created not only a virtual ecosystem, but also a real one that has spwaned excellent mods like Millenaire, texture packs, downloadable worlds, Portal homages - not to mention the brilliant BlueXephos & HoneyDew Yogscast, or youtube fanvids from PaperBatVG and SlyFox. And that barely skims the surface.

I don't think you "have seen everything" Khyber, you have missed the Romance in Notch's universe - it has it's own beauty. It insprires wonder and fear, frustration and anger - whatever you like. It also has awesome people who are willing to take a risk and put their hard work out there - just for the glory of it. I agree with unigrad_2000 - I'm proud that people like Kinniken are on slashdot.

I'm also proud of my son who made a Minecraft fanvid and posted it to youtube entirely on his own. Admittedly it is 2 minutes and 11 seconds of pig slaughter, but it is something. (and if the authour of a famous minecraft mod were to leave a vaugely encouraging message e.g. "pigs are awesome - keep making videos" here http://www.youtube.com/watch?v=44OlF_qspP8 [youtube.com] he would be *so* happy :)

Re:NPC village mod (trade, quests, building...) (0)

Khyber (864651) | more than 2 years ago | (#37941828)

"I don't think you "have seen everything" Khyber"

I've seen and experienced everything up to and including my own death in real life - TWICE.

As a gamer of over 25 years, I'm quite qualified to know what makes a good game.

You want to know what a better game is?

Sonic Fury, on the Action Maxx.

Yes, a game on a console that required a VCR for games, with a far inferior set of hardware to what Minecraft runs on, has better graphics, better gameplay, and essentially solid framerates.

And all you're doing is shooting a little lightgun.

Oh, I also have quite a bit of programming experience, since my entire research facility runs on Asm-level code.

So I'm in a much more unique position than you would suspect, in all fields.

As far as 'Romance' goes, I've seen more 'Romance' in the porn videos at the local Romantix where I work as a part-time clerk. In a porn PARODY movie, at that.

"It insprires wonder and fear, frustration and anger - whatever you like."

More like boredom. Tile-based Ultima games had more of a romantic aspect than this. The entire Ultima world had more of a romantic aspect.

Re:NPC village mod (trade, quests, building...) (1)

jgtg32a (1173373) | more than 2 years ago | (#37906630)

This sounds very interesting, but I'm going to pass. The amount of time I've put into Minecraft with no real direction is scary; adding quests or anything that resembles a goal would be bad news.

You selfish JERK! (1)

geekoid (135745) | more than 2 years ago | (#37913976)

now I have to go home and install a new mod for my kids.

And minecraft needs a built in way for adding mods that doesn't depend on the users opening files.

Re:You selfish JERK! (1)

Kinniken (624803) | more than 2 years ago | (#37921590)

Good news for you, Millénaire come with an installer that removes the requirement of manually editing the jar ;)

Hmm (0)

Anonymous Coward | more than 2 years ago | (#37901582)

""It's the broadest definition of art that you can have," said Mr. Hall.'"
^^
Did anyone else read this and think ".. but Minecraft isn't a game; It's a virtual box of Lego!"

Ilomilo? (0)

Anonymous Coward | more than 2 years ago | (#37901684)

Why would Ilomilo even be in consideration for ANY sort of award? It does nothing original and what it does is mediocre by modern puzzle game standards.

Am I missing something, here?

(Appropriately, my captcha is "yawner".)

It's Also Pretty Damn Creepy (4, Interesting)

Greyfox (87712) | more than 2 years ago | (#37902014)

For all that it's all blocky and lego-like, it's also one of the creepiest games I've played. There's always some undead thing or other creeping up on you. I get jumpy in the game just from the sound of my own footsteps or the furnace cooking something. I'll be all like "ACK A SKELETON! Oh wait it was just the furnace..."

I've barely even scratched the surface on building in the game, but there are a ton of neat builds on Youtube. And then this [youtube.com] never stops being funny. Watching the youtube videos are almost as much fun as playing the game.

Unlike traditional MMOs where you have no effect on the world you play in, you build your own world in Minecraft. It's a lot more fun that way.

Re:It's Also Pretty Damn Creepy (2)

hedgemage (934558) | more than 2 years ago | (#37903748)

In most games, if the baddies 'get you' you end up having to load from a save point or restart a level. In Minecraft, the baddies don't simply threatten your on-screen avatar, they threatten to destroy things that you have built. When I think of the time, effort, and joy involved with creating a 1 to 1 model of Shakespeare's Globe theater in Minecraft, I'm pretty nervous about some green hissing bastard blowing it to hell.

Damn right I'm jumpy.

But, but... (0)

Anonymous Coward | more than 2 years ago | (#37902250)

But Ebert said videogames can never be art. And he has no jaw so he must be right.

Telling a story without saying one word (4, Interesting)

yanos (633109) | more than 2 years ago | (#37902954)

This game is telling a story without saying one word. It's a game about us, human beings, having to adapt to this hostile world that we don't really understand. It's about trying to control it, to forge it in a way that makes life is easier. It's about making a shelter for the night, about finding food and ultimately cultivating land (because it's much more practical). It's also about resources and ways of getting them. It's about making tools and weapons, about curiosity and exploration. Minecraft is really about the history of the human race, and it is told without a single line of dialog. To me anyway, this game is a piece of art.

Re:Telling a story without saying one word (1)

dskzero (960168) | more than 2 years ago | (#37910208)

Well I disagreee. It's just a big box of legos. It still deserves praise, but not because of being art or not, but because it's a sandbox game coded by one guy, independently, and was successful. I'm still waiting for the prize to go to some game that might actually be close to art, such as Pathologic.

Love MC but... (1)

Krater76 (810350) | more than 2 years ago | (#37910660)

I absolutely love Minecraft. It's one of those games that is thoroughly entertaining to my play style and also thoroughly entertaining to everyone else's pay style at the same time. Like to explore? Do it. Like to build? Do it. Like to craft? Do it. Like to kill stuff? Do it.

I will say that the direction of the last few patches has been a little weird. The addition of all the RPG elements that Notch has slowly integrated into the game really skew the focus. The achievement system is a weird addition also. There will also be a boss you can fight in a later patch. Odd.

I have to disagree with something (1)

Alzheimers (467217) | more than 2 years ago | (#37911190)

Not everyone was convinced of Minecraft's merits at first. The composer, Nitin Sawhney, who was also on the panel, was critical of its soundtrack.

Really? The subtle, subdued nature of Minecraft's soundtrack perfectly matches it's visual aesthetic: silence interrupted by brief punctuations of tension.

You find yourself deep underground, alone but for a single torch lighting a dim hallway, and suddenly out of the silence erupts a sharp note of dischord? You will shit your pants.

Re:I have to disagree with something (1)

Krater76 (810350) | more than 2 years ago | (#37914218)

Agreed. If it were a running soundtrack you'd just end up shutting it off after a while. I did this in WoW since the music can get repetitive and annoying, especially when you are in a zone for an extended period of time.

That said, I wish Notch would incorporate more of C418's music into the game via records. Right now there are two (gold and green) records you can get through a difficult process (kill a creeper with a zombie-shot arrow) but it would be great to have more.

Congrats! (1)

onezeta (2484494) | more than 2 years ago | (#37916562)

Congratulations, MInecraft! i enjoyed playing the game. May you continue to provide great games in the future.
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