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Nintendo Releases The Legend of Zelda: Skyward Sword

Soulskill posted more than 2 years ago | from the break-pots-steal-rupees dept.

Nintendo 138

mayberry42 writes "Finally, the wait is over — for European fans, anyway. After months (well, over a year) of delays, the latest adventure of Link is finally out. Reviews for the game are consistently favorable. Famitsu magazine has given it a perfect score. IGN says it's 'the greatest Zelda game ever created,' and even the best game for the Wii. Of course, some of you may have already known this, given that it has already been hacked to run on an emulator (and yes, it looks even better in HD). I would love to hear the opinions of you Europeans who've played it. Is it as good as they say?" (Skyward Sword doesn't come out in the U.S. until Sunday, and not until next week for Japan and Australia.) While still complimentary, Giant Bomb's review goes into a bit more depth on the game's shortcomings.

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Europe first? (-1)

Anonymous Coward | more than 2 years ago | (#38104262)

What kind of hippie liberal anti-American message is Nintendo trying to send?

And now I and everyone I know will definitely pirate it.

Re:Europe first? (-1)

Anonymous Coward | more than 2 years ago | (#38104338)

It's just an attempt to make yourapeeins feel less irrelevant than they are. Hopefully their version also came with a toothbruth and deodorant to help fight their rampant ass-breath and BO that makes them smell like a sweaty nut sack.

Re:Europe first? (-1)

Anonymous Coward | more than 2 years ago | (#38104400)

Is this a parody of a stupid person from the US or is this real or is this a false flag operation? I'm thinking probably false flag, since not even an USian would actually be this dumb?

Re:Europe first? (-1)

Anonymous Coward | more than 2 years ago | (#38104438)

u mad, bro?

Re:Europe first? (-1)

Anonymous Coward | more than 2 years ago | (#38104714)

lol kill yourself retard

Re:Europe first? (-1)

Anonymous Coward | more than 2 years ago | (#38107640)

lol kill urself retard

FTFY.

Re:Europe first? (1)

Cimexus (1355033) | more than 2 years ago | (#38108934)

Actually what's really weird is that Japan is last. You know, Nintendo being Japanese and all.

Most games just get released for Japan & US first (i.e. NTSC countries), followed by Europe/Australia/NZ (PAL countries) shortly after. Which makes sense - they are two different versions of the game disc. This release schedule is odd though because it's releasing in some PAL territories first (Europe), then an NTSC (US), then another PAL and another NTSC (Australia, Japan)...

Meh... (5, Funny)

Anonymous Coward | more than 2 years ago | (#38104276)

>I would love to hear the opinions of you Europeans who've played it. Is it as good as they say?

Nah. It is a silly game. Running around in a silly hat with a sword, packed with all sorts of unrealistic creatures and someone has apparently built all sorts of puzzles into the world. Who would do such a thing? Totally unrealistic and stupid. You'd probably want to give this one a miss.

First post! (-1)

Anonymous Coward | more than 2 years ago | (#38104278)

I have no Zelda games, but I live in Europe. :-)

First! (3, Insightful)

Anonymous Coward | more than 2 years ago | (#38104284)

It's nice to get the first last for once, but I have to say that I don't understand why developers still release their games at different dates in different regions. Especially with the internet, reviews are going to be coming out as soon as the game is out anyway, which if the game is bad will reduce sales in the regions where the game comes out later (not that this is a concern in this case).

Re:First! (0)

MichaelKristopeit402 (1978292) | more than 2 years ago | (#38104410)

obviously slews of positives reviews in combination with a release date party atmosphere could attract buyers that wouldn't otherwise buy the game.

you're an idiot.

Re:First! (0)

Anonymous Coward | more than 2 years ago | (#38105752)

Hey, trollbot!

Re:First! (-1, Troll)

MichaelKristopeit403 (1978294) | more than 2 years ago | (#38106404)

ur mum's face is trollbot.

cower in my shadow some more, feeb.

you're completely pathetic.

Re:First! (5, Informative)

tlhIngan (30335) | more than 2 years ago | (#38104580)

It's nice to get the first last for once, but I have to say that I don't understand why developers still release their games at different dates in different regions. Especially with the internet, reviews are going to be coming out as soon as the game is out anyway, which if the game is bad will reduce sales in the regions where the game comes out later (not that this is a concern in this case).

i18n, mostly. Translating the story, translating the script, hiring voice actors to say the lines, re-doing UI elements in case stuff doesn't fit (like it often doesn't), doing culture checks etc. (some gestures may be considered obscene, some graphics may be illegal, etc.).

Doing 20+ languages simultaneously would drive anyone up the wall - a problem in one language then has to be fixed, and the fix tested on all the other languages to make sure they still work correctly, etc.

At least, you do Japanese first (easy, Nintendo's native). Then you do English(/French) for North America (maybe Spanish as well). Then you pick either Europe and do the other languages, or Asia and its languages.

Imagine the chaos caused if a worldwide release is held up because someone discovered a bug in some little used language.

Also, doing this allows the disc pressers time to press discs so they're not having to make millions of copies in a month, but hundreds of thousands as the demand ripples through the world.

Re:First! (5, Informative)

BinarySolo (1951210) | more than 2 years ago | (#38104878)

According to Wikipedia [wikipedia.org] : EU November 18, 2011 NA November 20, 2011 JP November 23, 2011 AU November 24, 2011 As you can see, Japan is in fact not first, and the proximity of the release dates doesn't seem to fit in with your theory that working on localizations is the reason for the staggered launches.

Re:First! (2)

BinarySolo (1951210) | more than 2 years ago | (#38104892)

Oops, formatting fail:
  • EU November 18, 2011
  • NA November 20, 2011
  • JP November 23, 2011
  • AU November 24, 2011

Re:First! (5, Funny)

Anonymous Coward | more than 2 years ago | (#38105232)

Oops, formatting fail:

  • EU November 18, 2011
  • NA November 20, 2011
  • JP November 23, 2011
  • AU November 24, 2011
  • TPB November 11, 2011

fixed

Re:First! (0)

Anonymous Coward | more than 2 years ago | (#38107266)

For the general case what he said was correct. Specifically for Skyward Sword it's all about retailers.

Very interesting! (0)

Anonymous Coward | more than 2 years ago | (#38105220)

I hadn't really thought about all that. The region code system still seems like a money grab though.

Re:First! (0)

Anonymous Coward | more than 2 years ago | (#38105360)

Characters don't speak in Zelda.. the characters just make goofy noises while you read what they say. I guess they do need time for literal translation, but Google Translate could do most of the heavy work.

Re:First! (2, Insightful)

Anonymous Coward | more than 2 years ago | (#38105466)

We get signal!

Re:First! (1)

Baseclass (785652) | more than 2 years ago | (#38106500)

Set us up the bomb.

Re:First! (2)

Oakey (311319) | more than 2 years ago | (#38107878)

correction... set up us the bomb

Re:First! (4, Informative)

antifoidulus (807088) | more than 2 years ago | (#38105244)

It has to do with retailers really. For whatever reason, in most areas of the world new games(and movies, and music etc.) are only released on a certain day of the week. Not sure why they continue that tradition, but there it is.

Re:First! (1)

danbuter (2019760) | more than 2 years ago | (#38108740)

It's for the regulars. I know comic shops always have a TON of sales on Wednesdays, as it's new release day every single week. Many people only go that day, and aren't seen in the shop otherwise. They just know that Wednesday is the day. And many people like routines and it's hard to forget this.

Slashdot is way behind (0)

Anonymous Coward | more than 2 years ago | (#38104354)

This game has been circulating the net for well over a week now, and has been pirated like crazy. I personally don't care for the game so I wont bother to pirate it or buy it. But how the hell is this slashdot worthy news?

Re:Slashdot is way behind (3, Informative)

sexconker (1179573) | more than 2 years ago | (#38104652)

I believe it's the E3 demo that has been out for weeks, not the full game.

Re:Slashdot is way behind (0)

Anonymous Coward | more than 2 years ago | (#38105830)

You're technically correct (the best kinda of correct), but you probably didn't know that. The retail version was leaked Nov. 11th. It's been out almost a week.

Re:Slashdot is way behind (0)

Anonymous Coward | more than 2 years ago | (#38108208)

The full game has been out since the 11th. Just go look on TPB.

Zombie Zelda (1)

ackthpt (218170) | more than 2 years ago | (#38104378)

Time to put this one to rest.

Re:Zombie Zelda (3, Funny)

drb226 (1938360) | more than 2 years ago | (#38104480)

Insert scathing comment against old-schooler here, cleverly including "off your lawn".

Re:Zombie Zelda (1)

Anonymous Coward | more than 2 years ago | (#38104808)

Insert scathing comment about pot-addled teenager who only grew up with casual gaming and has a limited view about gaming in general, but feels he's an expert because he played Pokemon and WoW a lot.

Re:Zombie Zelda (0, Flamebait)

Osgeld (1900440) | more than 2 years ago | (#38104650)

Nintendo seems to have the exact opposite problem as sega, sega could make the best game in the universe at this point and no one would ever look at it (not that they have or anything) nintendo on the other hand can recycle the same old "save the princess" shit over and over and over and over again and there are a billion people that cream their pants over it.

Why? I dunno ... but I did learn to just ignore it, cause god help you if you say anything or else a trillion fanboi's wearing a green skirt and tights will cut off your balls with a flute.

Re:Zombie Zelda (0)

Anonymous Coward | more than 2 years ago | (#38104712)

Nintendo fanboys are very much like their Apple counterparts in this respect.

Re:Zombie Zelda (5, Insightful)

scot4875 (542869) | more than 2 years ago | (#38104996)

Don't like it? Don't play it.

I get sick of military themed shooters, so I don't play them. See how that works?

--Jeremy

Re:Zombie Zelda (0)

Anonymous Coward | more than 2 years ago | (#38106916)

Excellent way to prove his point poster and moderators. Bravo.

WTF? (5, Insightful)

bussdriver (620565) | more than 2 years ago | (#38105392)

It has nothing to do with "save the princess." Its about game play.

Table Tennis has NO plot at all and is just a ball bouncing a short distance! Yet somehow it is in the Olympics?
Golf involves different hills of the same grass that you play fetch with yourself in...
Football involves the same thing over and over...
Checkers has almost no purpose. yet people still play it.
Pinball has only 2 buttons and you just watch a rolling ball the whole time!

Video games are not a "sport" (neither is golf) but that does not mean they can't involve developing skills and have enough depth to entertain somebody who has developed the skills.

New movies largely suck; video game movies largely suck even when some of them now out perform Hollywood. Many people do not want an interactive movie that is drawn out for 10x the length of time; I know I do not.

Zelda is as far as I'm willing to stretch it; the puzzles are fun and the premises are simple. Batman is a good game but its a slow motion ok movie I just am not willing to put my time into finish. If I want to fight against depressing situations I'll break out a mindless shooter. Better yet, do something in the real world rather than appease your humanity by proxy... your subconscious does not know the difference which is why escapes work so well as a substitute.

I'll stop Zelda when they think we are too stupid to read, like most games.

Re:WTF? (0)

Anonymous Coward | more than 2 years ago | (#38106882)

Golf involves different hills of the same grass that you play fetch with yourself in...

That, sir, made my morning...best description I've seen yet of that useless pastime
'tis a pity I've neither
a. access to my account (long boring story)
b. Mod points..

Re:Zombie Zelda (-1, Troll)

joocemann (1273720) | more than 2 years ago | (#38106038)

I roflmao'd when the headline in the linked article said "... looks gorgeous..." when in 2011 it looks like a wee made game in 2003. Hilarious. Most people won't see my humor and truth, though, because fanbois will vote me down for being right.

Time to dust off that wii for the one game this year you'll play?

Re:Zombie Zelda (5, Insightful)

qwak23 (1862090) | more than 2 years ago | (#38106728)

You know there is a difference between artwork and technical graphics right?

You can push more polygons at a higher resolution, you can have the best technical engine in the world, but if it's boring and uninspired, then well, it doesn't matter how much AA you've got.

Re:Zombie Zelda (1)

Oakey (311319) | more than 2 years ago | (#38107892)

Some of us are old enough to remember when games were about gameplay rather than shiny graphics. Rise of the Robots anyone? Of course, the reverse is true these days.

Re:Zombie Zelda (1)

joocemann (1273720) | more than 2 years ago | (#38108972)

Lol. The game has neither. And many visually stunning games have great gameplay, this is what most people call a great game in more than one aspect.

Re:Zombie Zelda (0)

Anonymous Coward | more than 2 years ago | (#38107510)

nintendo on the other hand can recycle the same old "save the princess" shit over and over and over and over again and there are a billion people that cream their pants over it.

So what if it involves princesses and the rescuing thereof? It could be about fishing a giant corn log out of a magical golden toilet, as long as it's fun. The Zelda games always have more than enough innovation between them to warrant another go, which is more than I can say for the majority of big gaming franchises.

Very good game (2)

Patron (2242336) | more than 2 years ago | (#38104384)

It's a very good game, the best Zelda made. I would say between 9/10 and 10/10. The controls are very accurate and it feels amazing to control the sword in 1:1 movement with the Wiimote. This game shows the power of Motion Plus and It's too bad games of these caliber have not released before. Imagine a Star Wars game like this where you swing a light sabel...

Re:Very good game (0)

Anonymous Coward | more than 2 years ago | (#38104444)

WTF is a light sabel?

Re:Very good game (5, Funny)

Anonymous Coward | more than 2 years ago | (#38104482)

a japanese light saber

Re:Very good game (3, Funny)

Anonymous Coward | more than 2 years ago | (#38104758)

WTF is a light sabel?

Underweight ferret.

motion plus (4, Interesting)

slyrat (1143997) | more than 2 years ago | (#38104394)

I'm really interested in this game since it seems to be one of the first to use the motion plus support very effectively. Any comments on how it feels or plays in this regards would be good to hear. Everything I've looked at online seems to indicate a good quality title. Will be good to play the wii again.

Re:motion plus (5, Informative)

Anonymous Coward | more than 2 years ago | (#38105570)

It works decent enough. It is sometimes a little off (for example, a spider enemy needs a thrust to kill, but the Wii Motion generally picks up a thrust as an overarm swing), though for the most part it gets better as you get used to avoiding certain gestures.

One partciular annoying factor is having to recalibrate the controler every now and again. When your character starts swinging the sword in the opposite direction from you, you know its time.

Also, you may have a lot of headaches if you use a third party controller with this game.

Re:motion plus (2)

WillAdams (45638) | more than 2 years ago | (#38107922)

Thus far, the only decent Motion Plus game (as opposed to collection of mini games like Wii Sports Resort) is Red Steel 2 which is a lot of fun, but too short, w/ only Challenge Mode after beating the game).

That said, IR pointing games are fun and I've enjoyed:

Red Steel 2
Marvel Ultimate Alliance (doing attacks by moving the Wii Remote is engaging)
The Conduit
Link's Crossbow Training
Metroid Prime Trilogy

Typical button-mashing games don't interest me --- I spend too much time at work sitting.

Looking forward to picking this up tomorrow.

William

Nope. (0, Interesting)

Anonymous Coward | more than 2 years ago | (#38104476)

Anonymous Coward because this WILL be modded down to hell, but I'm sorry, SOMEONE has to call Nintendo on this stupid motion control garbage. This is the worst damn idea for gaming ever conceived of and should have never left Nintendo's R&D all those years ago.

Even with the more "accurate" Motion Control Plus, it's still a glitchy, imprecise pile of garbage no gamer should have to put up with.

Re:Nope. (0)

masternerdguy (2468142) | more than 2 years ago | (#38104560)

I agree, motion controls are crap and are ruining gaming.

Re:Nope. (1)

Mashiki (184564) | more than 2 years ago | (#38104590)

It's a gimmick, nothing more nothing less. Oddly I don't know anyone that owns a wii, so hell if I know where the sales are coming from. Parents with small kids maybe? I guess that's the only thing that could do it. Most people I know are too tired by the time they get home from work, to do more activity to relax in front of their favorite game.

Re:Nope. (2)

icebraining (1313345) | more than 2 years ago | (#38104876)

According to Nielsen, the main demographics are boys 6-11 and women 25-34.

Re:Nope. (3, Interesting)

BinarySolo (1951210) | more than 2 years ago | (#38104952)

The genius of the Wii was that instead of having to fight with Sony and Microsoft for market share, Nintendo basically went and found a whole other market (casual gamers). Where they didn't think this through is that casual gamers are not the kinds of people who upgrade their consoles every generation, especially one with expensive hardware like the Wii U's new controller. Time will tell but the next console generation is probably going to seal Nintendo's fate.

Re:Nope. (0)

Anonymous Coward | more than 2 years ago | (#38105354)

How is it "ruining" gaming if you never use it? Did you see the sales results for MW3? Yeah, motion controls TOTALLY jacked the sales this time around. Didn't they? Hello?

OH FUCK SON, REALITY STRIKES AGAIN!

Re:Nope. (1)

BradleyUffner (103496) | more than 2 years ago | (#38105444)

How is it "ruining" gaming if you never use it? Did you see the sales results for MW3? Yeah, motion controls TOTALLY jacked the sales this time around. Didn't they? Hello?

Because it's making a lot of money in the casual market, which other companies see and try to copy, which forces the horrible motion controls and other casual friendly junk in to the games we DO play. Just look at the effect that casual gaming has had on what used to be deep, rich, and complex RPGs on the PC.

Re:Nope. (0)

Anonymous Coward | more than 2 years ago | (#38106848)

"[...]the effect that casual gaming has had on what used to be deep, rich, and complex RPGs on the PC

Poppycock! What effect? Casual gamers never bought these "deep, rich, and complex RPGs". The Nintendo Wii targeted a new audience, unfortunately for Nintendo, one that bought a cheap console but not that many games.

If there is a decline in a certain game genre I wouldn't blame it on motion controls. If anything, casual gaming, both due to the success of the Wii and iPhone, have contributed to making gaming more accepted in our society.

I have yet to see horrible motion controls in RPGs geared to the hard core gamer. And the things you call "casual friendly junk" is most likely progress. Game developers like to develop, not only games, but themselves to. Just doing everything like they used to because one stubborn fan don't want things to change is not going to cut it. I liked playing Pool of Radiance back in the days on my friends C64, but guess what, no one, not even we that played and worshiped the game back then would accept a control scheme today that dates back to the late 80s.

Go get Skyrim or dig out your emulator and quit whining.

Re:Nope. (1)

gordo3000 (785698) | more than 2 years ago | (#38108962)

which rpg did you used to play that is so deep and rich you can't play it now? how often did those games come out? what, are you the guy who recalls diablo and believes every game should be of equal quality?

Re:Nope. (1)

gordo3000 (785698) | more than 2 years ago | (#38108950)

only if you are so closed minded you can't find a single game where a different interface would improve gaming.... for example all games you used to play in the arcade as a kid (unless you are too young to recall) that worked with control schematics different than a controller allows....

Re:Nope. (1)

Tyrannosaur (2485772) | more than 2 years ago | (#38104608)

I agree that the motion control is not my favorite way of playing video games. But is Nintendo catering to *gamers*? No, of course not they are looking for the "anyone and everyone can play!" mentality with their products- and in my opinion are succeeding. And I suggest you try this zelda with your hated motion-control. It might surprise you.

Re:Nope. (1)

geminidomino (614729) | more than 2 years ago | (#38106642)

And I suggest you try this zelda with your hated motion-control. It might surprise you.

This will actually be the first Zelda game I don't buy (or have bought for me, in the case Zelda to ALTTP, since I was a kid at the time) and , for just that reason. It's not some sort of hardcore-gamer crusade against "waggle," either. 20-*mumble* years of pre-ergonomic keyboarding have done their damage, and I don't want to, and can't, do "1:1 sword control." So no matter how intriguing it might be that they've finally changed around things like "fight the boss with the item from this dungeon" that they've been doing since ALTTP, I'll never know, because they're married to a gimmick that I'm not physically capable of enjoying the game with.

Re:Nope. (1, Interesting)

Anonymous Coward | more than 2 years ago | (#38105122)

BAWWWWW

QQ Moar.

I understand that you're a PC gamer that's used to having superb Logitech mice and some odd brand of keyboard that you use to ABSOLUTELY DOMINATE on CoD#345343, but for god's sake will you shut the hell up about the Wiimote? It's fine as-is and works just fine for it's intended market. Just because YOU don't like it doesn't mean it's a bad piece of hardware.

Oh, I forgot, you're a "true" gamer who knows what's best for the "true" and "hardcore" gamer, for whom video games should only exist.

Hey, go back to your javelin glitches and let the rest of us who actually enjoy playing more than 2 genres of games have the time of our lives with our friends, girlfriends (jealous, much?) and families. Shit, I'll buy Zelda for my girlfriend and she'll be happy as fuck and give me one hell of a blowjob AND THEN let me do her. What're you going to have? Some hot night elf doing a /dance emote for you?

Re:Nope. (-1)

Anonymous Coward | more than 2 years ago | (#38105656)

Well, it didn't take long for the infantile nintendo fanboys to show up, drooling on their keyboards.

7.5/10 MOFO.

Re:Nope. (1)

ildon (413912) | more than 2 years ago | (#38107288)

I don't like motion control either, but you really should read some of the reviews for Skyward Sword. They almost unanimously state that this is the first game to actually have a good implementation of motion controls in a game.

I'm not going to buy it either, but I'm interested to try it at a friend's house to see how true these reviews are.

Die by the Sword (3, Interesting)

Culture20 (968837) | more than 2 years ago | (#38104510)

How does this game compare to Die by the Sword?

Re:Die by the Sword (0)

Anonymous Coward | more than 2 years ago | (#38105384)

How does this game compare to Die by the Sword?

They both feature swords.

Re:Die by the Sword (0)

Anonymous Coward | more than 2 years ago | (#38105580)

Now that was an awesome game! Thanks for sending me back in time.

Europe... first? (1)

shish (588640) | more than 2 years ago | (#38104566)

Skyward Sword doesn't come out in the U.S. until Sunday, and not until next week for Japan and Australia.)

What is this madness? Perhaps I started gaming in the 90s, but I always thought that games were released in the country they were made first, then either America or Japan (whichever one didn't make it), then Europe a month or three later (and then Australia gets a new game whenever there's a chilly breeze in hell). Has Nintendo moved their HQ and developers to Europe without me noticing?

Re:Europe... first? (1)

icongorilla (2452494) | more than 2 years ago | (#38105074)

Hardcore Nintendo games tend to go to Japan first, then Europe, then not to America at all. It's a trend that I IGN wrote an article on not too long back. My how times have changed, eh?

Re:Europe... first? (1)

walshy007 (906710) | more than 2 years ago | (#38107058)

Makes a bit of sense from a profit perspective though.

New games in Australia cost about $110 AUD (112USD) whereas games in the US tend to be about $50... I know which I'd sell to for more profit per item.

sure discs might be cheap as chips to manufacture, but storage/distribution etc still cost.

Re:Europe... first? (5, Funny)

inglorion_on_the_net (1965514) | more than 2 years ago | (#38105510)

Maybe they just wanted to get the money from the Europeans while it's still worth something. ;-)

Re:Europe... first? (2)

Yosho (135835) | more than 2 years ago | (#38108276)

Basically, Nintendo of Europe is the cool branch nowadays. NoA is primarily concerned with pushing party games. For more evidence, see Xenoblade, The Last Story, and Pandora's Tower, which aren't receiving an American release at all.

Re:Europe... first? (1)

Cimexus (1355033) | more than 2 years ago | (#38109002)

True, but there's almost never more than a few days between the various regions' release these days, so I don't think Europe being 'first' really matters. It's only first by a couple of days, not like in the 90s when there could be months apart. Plus with things like Steam/XBLA/other digital distribution, it makes no sense to stagger releases by too much.

It was like that in Australia in the 90s, but these days we get releases of games and movies on the same date as everywhere else usually. A day or two later in this case ... but more often than not it's simultaneous world wide (and in fact, sometimes we even get things first due to our time zone being ahead of all the other major markets).

best zelda.... ever? (2)

Tyrannosaur (2485772) | more than 2 years ago | (#38104592)

it would have to be REALLY good to beat Link to the Past. or even Ocarina of Time for that matter. I have my doubts. But will need to see this for myself

Re:best zelda.... ever? (1)

bigstrat2003 (1058574) | more than 2 years ago | (#38104888)

For my part, I contend it would have to be really good to beat Twilight Princess (which is the true best Zelda ever, not those imposter games). Of course, it does look like it'll be incredible, so that might well be the case.

Re:best zelda.... ever? (4, Insightful)

phantomfive (622387) | more than 2 years ago | (#38105708)

You didn't think Twilight Princess was better than Link to the Past? Really? I mean, I liked Link to the Past, but was there anything in there as impressive as riding in a wild, free motion horseback chase, with ogres chasing you with flaming arrows, then pulling out your sword to whack them? That was one of the best things I've ever seen in video games.

Re:best zelda.... ever? (0)

Anonymous Coward | more than 2 years ago | (#38105804)

Forget link to the past, better than ocarina of time? What is this heresy?

Re:best zelda.... ever? (0)

Anonymous Coward | more than 2 years ago | (#38107528)

Link to the Past was a late, super-polished 2D game, and Ocarina of Time was an early, rough-around-the-edges 3D game. It's not hard to see how one might prefer the former.

who would play this crap (-1)

Anonymous Coward | more than 2 years ago | (#38104642)

...besides Japanese female fourth-graders ?

the childish visuals and naive story line, filled with stereotypical characters and unambiguous moral stances, are an insult to intelligence. There is no nuance, no subtlety here : simply repetitive exploration intermingled with platform mini-games whose principles haven't evolved since the 80's.

I can only attribute the ravenously positive reviews to the grip the series still holds over the minds of the early 80's generation (who are now the core target of Nintendo efforts) : a generation so devoid of any meaningful narrative that a a gay boy with pointy ears and dressed like a grotesque forest dwarf has come to embody the very essence of adventure console gaming.

Sad, sad world we live in.

Re:who would play this crap (0)

Anonymous Coward | more than 2 years ago | (#38104716)

Compared to what? The 150th version of Halo? NHL 2011?

You bitch like hell about all that's wrong with Zelda but you don't give us your frame of reference. How can we reply properly to your obvious stupid trolling?

Re:who would play this crap (-1)

Anonymous Coward | more than 2 years ago | (#38104894)

Compared to what? The 150th version of Halo? NHL 2011?

You bitch like hell about all that's wrong with Zelda but you don't give us your frame of reference. How can we reply properly to your obvious stupid trolling?

Frankly, any frame of reference that doesn't involve a bunch of 5-year-olds running around with wooden sticks would do it.

Zelda games, as most modern console games, would seem insultingly dumb to a prepubescent chimpanzee.

The fact that adult western males buy them is, to put it mildly, worrisome.

Re:who would play this crap (1)

dickbot (1116661) | more than 2 years ago | (#38104720)

obviously you've never played zelda in your life, am I wrong ?
  I wont even address what you said because you simply suck.

Re:who would play this crap (1)

Anonymous Coward | more than 2 years ago | (#38105416)

Amidst the obvious trolling, there is a point; Zelda has become very stale with beat dungeon, get item to get to next dungeon, repeat formula. I don't know if this one fixed that issue, but I haven't seen anything indicating it has.

Re:who would play this crap (1)

gordo3000 (785698) | more than 2 years ago | (#38108998)

why such a feeling? even the second zelda didn't require you to go through the dungeons in order, but doing so would make life easier. I know, as a 6 year old, it was hard to do something else, but when I did it recently, it wasn't that hard to do it out of order....

Re:who would play this crap (0)

Anonymous Coward | more than 2 years ago | (#38104732)

1/10 - Trying way too hard. Your grasp of the English language is fair but you're among men here. We've been trolled by the great flamers of internet history while you were still sucking your thumb.

A good troll draws it's reader in and strikes once he's let down his defenses, his attention attracted by a mildly controversial topic. You start out pounding hard and blow your load before we even noticed you were there.

Re:who would play this crap (0)

Anonymous Coward | more than 2 years ago | (#38104832)

There, it took you 4 lines but you eventually figured I could not possibly be "trolling".

I didn't apply any "trolling techniques" (at which you seem to be such a master) for the simple reason I was only winking at the last few able-minded gamers out there, some of which might buy Zelda for their wife but surely not for their kids. They'll know what I mean.

Oh... (1)

RoscBottle (937276) | more than 2 years ago | (#38104694)

... yes. It IS as good as we say. Can't be bothered with emulators, it looks great on the Wii. Even better on my old CRT TV. :)

Played the demo at Target (3, Informative)

rjejr (921275) | more than 2 years ago | (#38104756)

I played the demo at Target today and to misquote Dr. Zira "It's just so damned ugly". I love cell shading, and the cartoony graphics ,and the great color scheme, but it is in my eyes a pixelated mess. I know the Wii can't due HD, but I really thought Nintendo could pull some magic out of a hat on this one and have it look good. I have a hard time looking at most Wii games except the Nintendo ones, both the Galaxy game and SSBB look great. Monster Hunter Tri even looks better than this. I'm really looking forward to playing this come Sunday, but I'm not sure how happy I'll be looking at it (52" 1080p LCD tv).

Re:Played the demo at Target (1)

sexconker (1179573) | more than 2 years ago | (#38104806)

With a few bucks and a decent PC and you can play in HD.
I don't have a compatible Bluetooth chipset (at least, it's not on the compatibility list), and I don't want to rig up my own LEDs or candles or what not, but for about $25 (price of a wireless sensor bar and compatible bluetooth kajigger), I might give Dolphin a shot for Skyward Sword.

Ocarina of time (0)

mmontuori (2508452) | more than 2 years ago | (#38105114)

I think nothing beats ocarina of time... http://www.montuori.net/ [montuori.net]

Something I saw on ESPN today (1)

bryan1945 (301828) | more than 2 years ago | (#38105226)

"The Legend of Zelda: The Rise of Tim Tebow"
Probably have to be an NFL fan to get it.

Re:Something I saw on ESPN today (0)

Anonymous Coward | more than 2 years ago | (#38105494)

You realize that's not really a joke, right? More of an inane statement.

You can't go home again (4, Insightful)

virb67 (1771270) | more than 2 years ago | (#38105442)

Give it up. A new Zelda game will never recreate that experience of firing up The Legend of Zelda on your NES for the first time when you were 10 years-old.

Re:You can't go home again (2)

cfalcon (779563) | more than 2 years ago | (#38105598)

Lttp did, and Ocarina did, and Twilight Princess almost did. Just from the demo, I can tell you this game is going to rule all sorts of awesome.

Re:You can't go home again (1)

arb phd slp (1144717) | more than 2 years ago | (#38106380)

Wind Waker definitely brought that feeling back for me. Especially given the cartoony graphics. Despite its flaws, that game felt amazing.

LttP or OoT probably would have, except I didn't play them until a long time after they came out (OoT on Gamecube and LttP on Wii Virtual Console).

Re:You can't go home again (0)

Anonymous Coward | more than 2 years ago | (#38106952)

Why is the commenter's score at 1? It's true -- you can't ever truly, 100%, re-live the past. So that feeling of playing the original NES/Famicom Zelda when you weren't even a teenager won't ever be the same as a present-day game, or even if you dust off your NES/Famicom and give it another go. So for a review site to say "hands down this is the best Zelda game ever" is pretty ballsy, especially considering that Zelda 3 has held that title for a couple decades.

Seriously folks, if you want a true dose of said experience, bust out your old consoles and carts and do it. Don't do the emulation thing if you can avoid it; it's convenient, but the feeling is quite different when played on the real thing + TV. Helps if you have a nasty CRT too. ;-)

There's a skyward sword... (1)

Anonymous Coward | more than 2 years ago | (#38106462)

In my pants.

Started it last night... (5, Informative)

RogueyWon (735973) | more than 2 years ago | (#38107310)

I picked up a copy yesterday and started it last night. Verdict so far? It's ok - pretty good. Heading for a 7/10 or 8/10 kind of score.

It's difficult stepping back to Wii level graphics these days. I didn't notice the difference so much early in the console cycle, but Wii games really do look very grim indeed next to anything else around. The artwork goes some way to compensating - it's very good in places. That said, it doesn't have the really strong visual style we've seen from other games over the last few years; Ratchet & Clank, Gears of War, Dark Souls, Mirror's Edge etc have all carved out really distinctive art styles - and have done so on better hardware. Even on the Wii, Xenoblade Chronicles has had more visual impact. There's just a bit too much "generic fantasy" around Skyward Sword (which is a criticism that can be levelled at a lot of the recent Final Fantasy spin-offs from Square-Enix).

The controls are undoubtedly better than Twilight Princess. There are occasional issues with the motion sensing refusing to register an attack at all, but they're the exception rather than the norm now. That said, I know this is a point about the Wii in general, rather than this game in particular, but I remain unconvinced that motion controls really add as much immersion as they were supposed to. There's that same "lack of connection" feeling that has always undermined motion gaming, be it on the Wii, PS Move or Kinect.

To be honest, if Zelda has one really, overwhelmingly huge problem, it's called "Dark Souls". I know that stylistically, the games are worlds apart (Zelda being a bright, colourful fantasy, while Dark Souls shares its palette with the original Quake) - but they are very similar in gameplay style - the same mix of exploration, combat, back-tracking and problem solving. And in every respect, Dark Souls is infinitely superior; not just to Skyward Sword, but to pretty much everything else in the genre. It's a pity that the reviews focussed so much on the difficulty (insanely hard though it is), because there is a supremely awesome game in there as well - and one that took me 79 hours to beat. The game's melee combat sets the new standard for this genre, with a real and distinctive sense of weight and mass to every weapon. After that, a bit of Wii-mote waggling, even with the Plus enhancements, just feels a bit limp.

Sorry, the text above is more negative than intended. This is a fun game. It's not kept up with the competition, but if you haven't played the competition yet, that might not matter to you.

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