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Microsoft Working On Kinect 2

Soulskill posted more than 2 years ago | from the xbox-paint-my-house dept.

Input Devices 75

itwbennett writes "Eurogamer published a piece on a rumored Kinect 2 system that will most likely launch with the next iteration of the Xbox line, which might be sometime between late 2012 and 2014. Eurogamer says this new Kinect won't be hobbled by the limitations of the USB 2.0 port that the current Kinect uses; instead the hardware will be designed to give the new Kinect a faster pipeline to the system's internals. What this means, says blogger Peter Smith is that 'not only can Kinect 2 read finger movements (high on the wish-list for the current hardware) but it can read lips, too. I don't think they mean this in the sense that it can extrapolate what you're saying from your lip movements, but that it can tell who in a room is speaking by matching lip movement to audio input.'"

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Read Lips? (5, Funny)

ExploHD (888637) | more than 2 years ago | (#38207994)

"I'm sorry Dave, I can't let you play that"

Re:Read Lips? (0, Redundant)

Anonymous Coward | more than 2 years ago | (#38208062)

Sorry Dave, I wont let you Kinect to Xbox Live.

Re:Read Lips? (1, Redundant)

itchythebear (2198688) | more than 2 years ago | (#38208282)

obligatory Penny Arcade [penny-arcade.com] ?

Microsoft or the contractor? (-1, Flamebait)

bussdriver (620565) | more than 2 years ago | (#38208286)

Didn't Kinect come from a company MS bought the rights from? or did they buy the company? Is this the same brain trust or the MS brain trust?

Besides that question, I see this as an extension to the same limited thinking-- they saw nintendo and thought it was solely about capturing motion and that was popular. They see this merely as a new technology and went to throwing money at the same technical problem. Simple technical progression as usual. Is it not obvious MS would do this??? Then have somebody come up with obvious new technical abilities.

Nintendo on the other hand is not predictable and might do something quite innovative, as they have in the past. Nintendo was not trying for 1:1 mapping of motion; their goal is an emotional experience and what can be done to aid in doing that sort of thing. They are not stuck in the gradual progression of 1 technical problem; it is this TOTALLY different perspective that makes them come up with new things even when doing another mario or zelda game - its the same mario with some new ideas but the interaction with it changed a lot and gives a known fun experience in another way, possibly a better more engaging way-- but it is never about the technology itself.

MS always missed this stuff and throws money to make it up.

Re:Microsoft or the contractor? (2)

exomondo (1725132) | more than 2 years ago | (#38208472)

Didn't Kinect come from a company MS bought the rights from? or did they buy the company? Is this the same brain trust or the MS brain trust?

PrimeSense developed the hardware, MS developed the software. Presumably PrimeSense will develop a higher resolution version of the current hardware and MS will do the finger tracking, lip reading, etc... software.

MS Should Work On Making It Not Suck First (-1)

Anonymous Coward | more than 2 years ago | (#38208570)

Kinect is shockingly bad.

It needs a massive amount of space.
It has problems with lighting conditions.
It has problems with clothing.
It has problems losing track in the middle of games.

I don't know anyone who was dumb enough to fall for the hype and lies about Kinect who still uses the thing. Let alone actually still has it even hooked up.

Re:MS Should Work On Making It Not Suck First (2, Interesting)

Anonymous Coward | more than 2 years ago | (#38208820)

clearly you don't see the potential in a cheap consumer tracking device then.

given the cost, Kinect is actually an amazing bit of technology, and it will be interesting to see where things progress in the next few years in this space.

Re:MS Should Work On Making It Not Suck First (0)

Anonymous Coward | more than 2 years ago | (#38209066)

Kinect is shockingly bad.

It needs a massive amount of space. It has problems with lighting conditions. It has problems with clothing. It has problems losing track in the middle of games.

I don't know anyone who was dumb enough to fall for the hype and lies about Kinect who still uses the thing. Let alone actually still has it even hooked up.

You can spin anything like that and then insult anyone who used/uses it:

The iPhone is shockingly bad

It breaks easily.
It has problems working with gloves.
It has problems determining commands with accents.
It has problems losing signal in the middle of calls.

I don't know anyone who was dumb enough to fall for the hype and lies about the iPhone who still uses the thing. Let alone actually still has it even connected to a telco network.

See.

Re:Microsoft or the contractor? (1, Insightful)

citizenr (871508) | more than 2 years ago | (#38209060)

Didn't Kinect come from a company MS bought the rights from? or did they buy the company? Is this the same brain trust or the MS brain trust?

PrimeSense developed the hardware, MS developed the software.

except it didnt, unless by developed you mean MS ported PrimeSenses code (openni) to xbox360

Re:Microsoft or the contractor? (3, Interesting)

exomondo (1725132) | more than 2 years ago | (#38209288)

Didn't Kinect come from a company MS bought the rights from? or did they buy the company? Is this the same brain trust or the MS brain trust?

PrimeSense developed the hardware, MS developed the software.

except it didnt, unless by developed you mean MS ported PrimeSenses code (openni) to xbox360

Except it did, otherwise the Kinect and Windows SDKs would merely be OpenNI, which they aren't. If you've actually used them you'll see the feature sets are quite different and operate in different ways.

Re:Microsoft or the contractor? (0)

Anonymous Coward | more than 2 years ago | (#38210232)

Microsoft is trying hard to get rid of PrimeSense (because they didn't want to sell). I think they're trying to work around the PrimeSense patents and the new kinect will be their own design.

Re:Microsoft or the contractor? (2)

kamapuaa (555446) | more than 2 years ago | (#38208658)

What? MS is providing awesome hardware and letting game developers and home developers do what they want with it. I know basing Microsoft (sorry, M$) reflexively is part of the Slashdot experience, but Kinect technology is a really cool thing. It may have been pushed to market to compete with the Wii, but what's the problem with that? Different companies should compete and try to best each other, and anyway it's clearly not just a copy of the same technology.

"Nintendo's goal is an emotional experience." Is that what you call endless variations of Mario & Zelda?

Re:Microsoft or the contractor? (1)

donaldm (919619) | more than 2 years ago | (#38209756)

"Nintendo's goal is an emotional experience." Is that what you call endless variations of Mario & Zelda?

While I still like the Zelda games I have never found the Mario games all that appealing but then million's of people who do like the Mario games would strongly disagree with me to the point of taking out a contract :)

Another Nintendo game series I liked was Metroid and going from a 2D side-scroller to first person (sort of) shooter was a change which IMHO actually worked. However later versions of Metroid like Zelda appear to be just IMHO a rehash in order to make money which Nintendo is very good at doing. It appears that if a particular game is successful then you end up seeing a follow-up game then if that is successful then version 3, 4, 5 ... etc until people loose interest which in case of Nintendo's Mario, Microsoft's Halo, Call of Duty, Modern Warfare and the variations of sport and racing games the interest and hence the money is there.

Re:Microsoft or the contractor? (1)

A12m0v (1315511) | more than 2 years ago | (#38213276)

If you are unimaginative to see the possibilities of Kinect then don't assume everyone else is. As the hardware and software improves, Kinect will do much more than just gaming. It could be used in cars to detect pedestrians, among other endless possibilities.

Re:Microsoft or the contractor? (1)

bussdriver (620565) | more than 2 years ago | (#38228134)

It is for gaming, OTHER people saw the potential outside that and started hacking and MS for fear of losing control over it then got involved so they could try to maintain a monopoly over the tech instead of everybody buying them for mac/linux from 3rd parties someday because I believe MS doesn't still own the tech behind it.

It is primarily for gaming and that is what got it subsidized into existence now; the actual inventors likely would have come to market somewhere else at a later date probably with less exposure. Various other techniques for 3d scanning existed and will still be invented and people have been and will come up with new ways to use it; the kinect is not a requirement its only 1 cheap solution brought to us sooner than what would likely have happened if MS wasn't trying to technically best Nintendo while missing that Nintendo's goals were not fixated on 1 tech which is why they did the motion thing and it was totally unexpected.

Re:Read Lips? (1)

syousef (465911) | more than 2 years ago | (#38208690)

"I'm sorry Dave, I can't let you play that"

Hey Kinect, read my lips! Can't do that!? Well then read my middle finger!!!

Re:Read Lips? (3, Funny)

MobileTatsu-NJG (946591) | more than 2 years ago | (#38208726)

Wouldn't it need x-ray vision to see through your nose?

Re:Read Lips? (2)

donaldm (919619) | more than 2 years ago | (#38208712)

When playing a game one of the most useful features is haptic feedback which for a while has been the "rumble" of the controller. Having this feature allows one IMHO to interact more closely with the game in that when you fire a weapon (sword, gun, spell, .. etc) or you are hit you can actually feel something via your hands. Even slight slight rumble can actually set the mood of certain games. There were some quite elaborate haptic feedback devices which could provide a "rumble" feature to other parts of the body (ok keep this thread clean), however these devices were quite expensive so they never took off. Basically at the moment the cheapest haptic feedback devices is the hand controller, be it the Wii wand, Playstaion Move/Controller and the Xbox360 controller. Also there are haptic devices that will work with some PC games as well.

With the introduction of the connect you don't have any haptic feedback since and I quote "You are the controller". For many casual users this may be ok since most casual players don't really care or know about haptic feedback but for the more advance player haptic feedback can be very important which can make a mediocre game good and a good game very good.

As far as the new Kinect being able to read lips I don't know if this is going to be all that useful although there may be some types of games were this may work well, but then again only time will tell. Of course I would expect Nintendo and Sony to come out with something along the same lines as well.

Personally where I think the Kinect will shine is for the casual gamer and as an icebreaker at parties although you really do need a much larger room and also a large screen TV if you are going to have more than two players. In some respects this is not that much different for Wii and Playstation Move users (at least they do have haptic feedback) but when you are going to wave your arms or jump around then you need some room to do it. Of course with more than one person waving their arms you may have a few black-eyes, but unlike the Wii and Move you have less chance of someone breaking breaking your TV unless you have a really small room :)

Re:Read Lips? (1)

ArcherB (796902) | more than 2 years ago | (#38209350)

When playing a game one of the most useful features is haptic feedback which for a while has been the "rumble" of the controller.

I really liked the way the Wii controller had its own speaker. The "DING" let's whoever turn is up know that they need to get off their butt and bowl!

News at 11 (5, Funny)

OzPeter (195038) | more than 2 years ago | (#38208104)

$Company is working on ($CurrentVersion + 1) of $PopularProduct. The new version is expected to have better $CharacteristicDeJour and will be released in $SomeNumber years from now. This will fulfill the desires of people currently using $CurrentVersion, and enable them to do lots of really cool new things.
 
However the ($CurrentVersion + 1) of $PopularProduct may or may not implement $PieInTheSkyFeature, although this will be vigorously debated by $FanBois and $AntiFanBois - even after the new version has come out.
 
All that can be guaranteed is that /. will be inundated with stories about $PopularProduct no matter how trivial they are, or how many other sites reported on them $RandomNumber months ago.

Re:News at 11 (1)

Anonymous Coward | more than 2 years ago | (#38208194)

I know it's shocking but some people on a technology site are genuinely interested in technology. You might want to find somewhere else to troll.

Re:News at 11 (4, Funny)

PortHaven (242123) | more than 2 years ago | (#38208266)

if(troll){
    feed;
}

You got this completely wrong (0)

Anonymous Coward | more than 2 years ago | (#38208736)

it's:

if( isTroll() == true ) {
feed();
}

Re:You got this completely wrong (0)

Anonymous Coward | more than 2 years ago | (#38209224)

Are you sure?

if (troll.isTrue()) {troll.feed()'}

Re:News at 11 (1)

WrecklessSandwich (1000139) | more than 2 years ago | (#38209298)

You forgot the outer while(1) block.

Re:News at 11 (0)

Anonymous Coward | more than 2 years ago | (#38209432)

What about the branching?

if(poster.isTroll())
{
        poster.feed();
}
else
{
        poster.troll();
}

Re:News at 11 (1)

El Lobo (994537) | more than 2 years ago | (#38209644)

Too verbose.

poster.isTroll?poster.feed():poster.troll();

;-)

Re:News at 11 (1)

koinu (472851) | more than 2 years ago | (#38212050)

Quit it... or I start to write this using the entire design patterns catalogue.

Re:News at 11 (1)

CodeHxr (2471822) | more than 2 years ago | (#38218154)

That'd be pretty interesting to see, actually. :)

Re:News at 11 (-1, Troll)

CmdrPony (2505686) | more than 2 years ago | (#38208254)

Oh, did you just say Kinect is a popular product. Joke's on You!

Re:News at 11 (4, Insightful)

whodunnit (238223) | more than 2 years ago | (#38208278)

Over 700,000 of them sold in one day on black Friday, so yes, I'd say that qualifies as popular.

Re:News at 11 (1)

Surt (22457) | more than 2 years ago | (#38209034)

If you can't sell a million units on black friday, you may as well surrender.

Re:News at 11 (1)

SpinyNorman (33776) | more than 2 years ago | (#38209450)

Really? Where did you read this? Was there a massive price cut?

It's pretty surprising since the most recent TOTAL sales number I read was 10 million, so 0.7 million in 1 day is staggering if true.

Re:News at 11 (1)

metalix (259636) | more than 2 years ago | (#38209712)

Walmart had a pretty sweet deal -- Xbox + Kinect + $50 gift card for $200. http://bfads.net/Walmart-Black-Friday-Xbox-360-4gb-Console-w-50-Walmart-GC [bfads.net]

Re:News at 11 (3, Funny)

Raenex (947668) | more than 2 years ago | (#38215856)

Pepper spray not included.

Oh boy a Microsoft post! (-1)

Anonymous Coward | more than 2 years ago | (#38208122)

Time to grab some popcorn and let the usual fanboys and neckbeards duel it out!

read lips (1)

Anonymous Coward | more than 2 years ago | (#38208128)

>read lips
From now on my girlfriend is not allowed to game without underpants anymore

Finger Movement? (1)

wbav (223901) | more than 2 years ago | (#38208192)

So it can tell when I'm giving it the middle finger? I don't have to do it verbally as well?

My feature wish (1)

Anonymous Coward | more than 2 years ago | (#38208218)

A Kinect that works from four feet away in a room that isn't lit up like an operating theatre.

Re:My feature wish (1)

MikeBabcock (65886) | more than 2 years ago | (#38218460)

I almost always play video games in the dark, on a nice big projected screen, from about 10' away. The PS3's lit Move controller has no problem with this, and the Wii doesn't either, but Kinect I haven't tried (and don't think it would be happy about it).

To be fair, I have yet to see a single Kinect game feature that seemed worth buying it for.

Kinect - Gathering Dust In Junk Closets Everwhere (-1, Troll)

NickBourbaki (2520682) | more than 2 years ago | (#38208270)

Anyone looking forward to Kinect 2...anyone?

So Microsoft has all but closed down their first party studios. Rare is a basketcase. Lionhead has become an object of pity. Turn 10 keeps crapping out failed Gran Turismo wannabes. And Bungie has left Microsoft.

What the hell was Microsoft thinking that they were somehow going to turn the Xbox 360 into some Wii type mass market success just by bolting on some Sony PS2 era EyeToy type motion controls.

No wonder the Xbox 360 is in last place.

Re:Kinect - Gathering Dust In Junk Closets Everwhe (0)

Anonymous Coward | more than 2 years ago | (#38208368)

No wonder the Xbox 360 is in last place.

Last place compared to what exactly?

http://www.bbc.co.uk/news/business-12697975 [bbc.co.uk]
http://www.winrumors.com/xbox-360-tops-u-s-charts-in-september-rules-2011-sales/ [winrumors.com]

LOL! (-1)

Anonymous Coward | more than 2 years ago | (#38208482)

Gotta love the desperate Microsoft PR sales numbers.

Almost as bad as back when they so desperately wanted to claim the Xbox 360 'sold' 10 million consoles in the first year that the flooded retailers with massive overshipments of consoles to the point that there were giant stacks of unsold Xbox 360 sitting around the entire quarter after the holidays. They were so desperate to put out their fake PR 'sales' numbers that they ended up shipping no new Xbox 360 console to retailers for the entire next quarter since stores were filled with so many unsold units.

Although the best has to be the most recent Windows Phone 7 Microsoft 'sales' PR statements. Sales forecasts were slashed from 2 million down to 500 thousand for 2012. The actual sales of Windows Phone 7s came out to be around only 250k or so from retail tracking firms and the Microsoft PR monkeys still tried to flood the tech media with claims of 'unprecedented demand'!

LOL

Re:LOL! (0)

Anonymous Coward | more than 2 years ago | (#38208798)

Gotta love the desperate Microsoft PR sales numbers.

Gotta love the desperate trolling. Fail.

Re:Kinect - Gathering Dust In Junk Closets Everwhe (1)

PortHaven (242123) | more than 2 years ago | (#38208630)

Sir, perhaps you should have gone to Walmart on Black Thanksgiving.

Those Kinect games were just about the most sought after items. Seriously, football is passe. Watch the action for the Kinect games at Walmart.

USB 3.0 or proprietary? (3, Interesting)

Anonymous Coward | more than 2 years ago | (#38208274)

So, the question is will it be USB 3.0 or something proprietary.

My guess would be proprietary, so they don't have to worry about it getting hacked this time. Of course, that would also mean that there's a new XBox in the works.

Re:USB 3.0 or proprietary? (0)

Anonymous Coward | more than 2 years ago | (#38208518)

Nah, someone will just make an adaptor.

Re:USB 3.0 or proprietary? (1)

exomondo (1725132) | more than 2 years ago | (#38208602)

So, the question is will it be USB 3.0 or something proprietary.

My guess would be proprietary, so they don't have to worry about it getting hacked this time. Of course, that would also mean that there's a new XBox in the works.

Most likely USB 3.0 or Thunderbolt, no sense creating another protocol. They didn't seem to care much that people were using it to develop on Windows.

Thunderboth unlike due to lack TB data only cards (1)

Joe_Dragon (2206452) | more than 2 years ago | (#38208724)

and very few systems with it now.

Re:Thunderboth unlike due to lack TB data only car (1)

exomondo (1725132) | more than 2 years ago | (#38208874)

Why is that unlikely? Whatever they use will have to be built in to the next XBox.

Re:USB 3.0 or proprietary? (0)

Anonymous Coward | more than 2 years ago | (#38208918)

They didn't seem to care much that people were using it to develop on Windows.

you referring to devloping kinect apps on windows? they give away the windows SDK for free now. they do actually care, and indeed want people to do it.

Re:USB 3.0 or proprietary? (1)

exomondo (1725132) | more than 2 years ago | (#38209092)

They didn't seem to care much that people were using it to develop on Windows.

you referring to devloping kinect apps on windows? they give away the windows SDK for free now. they do actually care, and indeed want people to do it.

Sorry that was in reference to:
so they don't have to worry about it getting hacked this time
They didn't seem to care that people were doing that, and as you say they even released an SDK.

Re:USB 3.0 or proprietary? (1)

MikeBabcock (65886) | more than 2 years ago | (#38218484)

Just because there's no sense in it doesn't mean they won't.

Re:USB 3.0 or proprietary? (1)

exomondo (1725132) | more than 2 years ago | (#38218948)

Just because there's no sense in it doesn't mean they won't.

It does mean it's less likely though, especially given the 'Kinect for Windows' stuff they are doing.

Re:USB 3.0 or proprietary? (4, Insightful)

Missing.Matter (1845576) | more than 2 years ago | (#38208642)

I know Microsoft was apprehensive at first about hacking the Kinect, but since then they have pretty much fully embraced it. Why would they go through all the trouble of officially supporting the Kinect on PC, and then not build on that with the 2.0 release?

Marketing (1)

dutchwhizzman (817898) | more than 2 years ago | (#38211174)

Hey, Kinect is nice to have third party users for, but this new Kinect2, with it's proprietary USB3-plug-with-added-data-line-just-to-make-it-hard-to-use-it-on-other-systems is why you really have to buy the XboX720 (or whatever they call the next soldering joint horror dedicated game box they bring out). Just because you jumped back on the wagon you accidentally lost control of, doesn't mean you can't build yourself a new, better wagon? If there's more money to be made with a proprietary Kinect2, MS will not hesitate to make it proprietary again. That doesn't mean they will make it proprietary again. It means they will analyze the marketing potential of both options and do whatever they think makes the most money.

wifi or Ethernet seems good and works with PC's (1)

Joe_Dragon (2206452) | more than 2 years ago | (#38208662)

No way that this will be xbox only.

Re:USB 3.0 or proprietary? (1)

Surt (22457) | more than 2 years ago | (#38209056)

Quote from the summary:
Kinect 2 system that will most likely launch with the next iteration of the Xbox line

So yes, in case it was unclear, there's a new xbox coming too. The chance that it will not be named xbox 720 at this point are slim.

Re:USB 3.0 or proprietary? (1)

Chewbacon (797801) | more than 2 years ago | (#38210732)

Proprietary and the cable will be sold separately.

Re:USB 3.0 or proprietary? (1)

Tamran (1424955) | more than 2 years ago | (#38211004)

So, the question is will it be USB 3.0 or something proprietary.

My guess would be proprietary, so they don't have to worry about it getting hacked this time. Of course, that would also mean that there's a new XBox in the works.

I think getting it "hacked" is what made it so popular with other developers. Hopefully they aren't that short sighted, but you never know.

Re:USB 3.0 or proprietary? (0)

Anonymous Coward | more than 2 years ago | (#38215082)

I think the initial concern over hacking was more to do with using the kinect to cheat, IE feeding it false input in an attempt to gain an advantage. Like an aimbot or something.

Now that the SDK is out, it makes no sense to use a connector that isn't easily available. They wouldn't release an SDK if the didn't want people to use it on PC.

3rd generation XBOX 2013-2014 (1)

DarthVain (724186) | more than 2 years ago | (#38231016)

So does that pretty much say that the new 3rd generation Xbox is going to be released for 2013-2014?

More realistic shovelware? (0)

Anonymous Coward | more than 2 years ago | (#38208312)

Who cares. Every game I've seen for the Kinect sucks.

One step closer to the Heart of Gold's radio (1)

Anonymous Coward | more than 2 years ago | (#38208510)

A loud clatter of gunk music flooded through the Heart of Gold cabin as Zaphod searched the sub-etha radio wavebands for news of himself. The machine was rather difficult to operate. For years radios had been operated by means of pressing buttons and turning dials; then as the technology became more sophisticated the controls were made touch-sensitive - you merely had to brush the panels with your fingers; now all you had to do was wave your hand in the general direction of the components and hope. It saved a lot of muscular expenditure of course, but meant that you had to sit infuriatingly still if you wanted to keep listening to the same programme.

Really? (1)

mhh91 (1784516) | more than 2 years ago | (#38208656)

I'm waiting for Kinect 4

Re:Really? (4, Funny)

syousef (465911) | more than 2 years ago | (#38208746)

I'm waiting for Kinect 4

Microsoft have a Checkered past. They have such a Monopoly on movement sensors, it becomes a game of Chess for developers. The whole Operation should be a Snap for Microsoft. But for customers who pay and pay again it's more like Snakes And Ladders. I hope they keep Up Words about how it's proceeding. I'll be jumping on it like a Hungry Hippo. Just hope they don't Sink My Battleship!

Re:Really? (0)

Anonymous Coward | more than 2 years ago | (#38210034)

Don't worry, once Kinect XP comes out everyone will initially scoff at the UI, but then it will become widely used for the next 10-15 years, and hordes of users will resist any attempt at replacing it.

At least until Kinect 7 comes out.

Re:Really? (0)

Anonymous Coward | more than 2 years ago | (#38249352)

This is clearly all just a game to you.

Re:Really? (1)

queequeg1 (180099) | more than 2 years ago | (#38210254)

It's already out. It's called an Open MRI. Pretty good resolution (sees right through you!) but you can't really move all that much. And it costs a ton. And you pretty much need to custom build a new house without a whole lot of ferrous metal anywhere near the system.

Minecraft Working on Kinect 2 (1)

JohnSearle (923936) | more than 2 years ago | (#38210424)

... and here I thought you could play Minecraft on it.

Damn... might have made the game interesting and gotten me some exercise.

Give Me Head Tracking 3D. (0)

Anonymous Coward | more than 2 years ago | (#38210616)

Where is the obvious glasses-less 3D/perspective emulation?
Tracking the primary user's head for left-right movement should yield a standard API for any program to plug into.
The killer app is still MIA.

Re:Give Me Head Tracking 3D. (1)

grumbel (592662) | more than 2 years ago | (#38211994)

TrackIR [naturalpoint.com] has existed for some years and there is also a free clone of it with FreeTrack [free-track.net] .

Finger Detection (0)

Anonymous Coward | more than 2 years ago | (#38212092)

You can already do finger detection with the current device, although it's only working reliably between 500 and 900mm distance:
http://candescentnui.codeplex.com

Array Microphone (1)

bWareiWare.co.uk (660144) | more than 2 years ago | (#38213524)

The current Kinect can already tell who is talking thanks to its four-way microphone array.

higher res? (0)

Anonymous Coward | more than 2 years ago | (#38217050)

What the kinect needs is higher resolution cameras.

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