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New Humble Indie Bundle Goes Live

Soulskill posted more than 2 years ago | from the keeping-humble-regular dept.

DRM 159

Physicser writes "The latest Humble Indie Bundle has gone live, consisting of Super Meat Boy, Shank, Jamestown, Bit.Trip Runner, and NightSky. Also, if you beat the average price, you receive Cave Story+ and Gratuitous Space Battles. As always, the games are DRM-free, and this is the initial Linux release for all seven. I'm also curious to see what will be added later on, as has been the tradition of the Humble Bundles."

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159 comments

One million! (5, Informative)

Anonymous Coward | more than 2 years ago | (#38367356)

They have already surpassed the 930,000 $ mark within the first ten hours, will probably reach 1 million within 12h. Maybe slashdot helps it catapult to 2 million? Go Indies!

Re:One million! (5, Interesting)

Larryish (1215510) | more than 2 years ago | (#38367380)

Having bought the previous 2 bundles, I must say:

Sorry mate, won't be buying this bundle unless every game has a .deb package available.

Tired of buying 6 to 8 games, only to find out that only 1 or 2 of them work as advertised without hours of work configging and updating libraries.

Re:One million! (5, Insightful)

lucidlyTwisted (2371896) | more than 2 years ago | (#38367492)

I've had to do the odd wee bodge to get sound to work on Ubuntu, but that's mostly because sound is still a joke on GNU/Linux.
As for .debs everywhere, that'll keep the Fedora users happy. :)
I'm not buying this one for no other reason that I'm still playing through all the games I bought on the others and there's simply too many Humble Bundles coming. They're ruining a great idea through over-use. Which is kind of a shame as I really like the general idea and the fact these devs are playing fair. No DRM, ports to new platforms and even the source at times. Can't say fairer than that really!
Hmm...maybe as a stocking filler....

Re:One million! (2)

SomePgmr (2021234) | more than 2 years ago | (#38367636)

I'd check it out if you have a minute. I was starting to think the bundles were getting... less interesting. But this one has some really great games and I'm glad I got it.

Re:One million! (3, Informative)

Alphathon (1634555) | more than 2 years ago | (#38368330)

For me it seem the "interesting" bundles are the "main"/numbered ones. Those with specific titles (like "Frozenbyte" or "Introversion") have tended to be developer specific (with some exceptions such as the "more than average price" extras) and so tend to be a little "samey" and one doesn't get as much variation from them.

Re:One million! (4, Informative)

Kjella (173770) | more than 2 years ago | (#38367638)

As for .debs everywhere, that'll keep the Fedora users happy. :)

They're not exactly mutually exclusive... And you think this is a small thing but fiddling with getting shit to work quickly brings the value down into the negative - you'd actually like a refund for wasting your time on it. That's not very healthy if you're looking for repeat customers, even for free some things aren't worth it.

Re:One million! (4, Funny)

moderatorrater (1095745) | more than 2 years ago | (#38368650)

And you think this is a small thing but fiddling with getting shit to work quickly brings the value down into the negative - you'd actually like a refund for wasting your time on it. That's not very healthy if you're looking for repeat customers, even for free some things aren't worth it.

Are you talking about the humble bundle or linux?

Re:One million! (0)

Anonymous Coward | more than 2 years ago | (#38369390)

Lulz.

Re:One million! (5, Informative)

iviv66 (1146639) | more than 2 years ago | (#38367556)

Sorry mate, won't be buying this bundle unless every game has a .deb package available.

Just for reference, in this bundle Super Meat Boy and Bit.Trip Runner have .deb packages available. Shank is a bin. Jamestown and Gratuitous Space Battles are .tar.gz. NightSky and Cave Story+ are .zip

Not entirely sure what any of that means, but hope its helpful for linux users.

Re:One million! (5, Insightful)

Anonymous Coward | more than 2 years ago | (#38367968)

And here I was wondering why Linux is dead on the desktop.

Re:One million! (3, Insightful)

TheTurtlesMoves (1442727) | more than 2 years ago | (#38368556)

The package management is really crap. You can't do user space installs easily and it makes all sorts of assumptions about how you must manage the whole system. Didn't we use to criticize windows for requiring admin rights to install anything?

And know i don't want to just type "aptget crap whatever" and end up updating a whole bunch of stuff i don't want to update, or download. Your just hiding the symptoms of dependency hell, its not fixed and any forum quickly shows. And "i have no problems, must be PEBKAC" is not how you fix it.

BTW i have slackware at home and SuSE is what is used at work. I haven't booted or used a windows machine in years. Slackware solves the problem for me by not requiring updating 2x a day. I update once every 2 years or so. I have had one security alert that needed something updating.

But for a game what is wrong with just a plain old archive... or do we want every installer messing with our registry?

Re:One million! (4, Interesting)

tepples (727027) | more than 2 years ago | (#38369156)

Didn't we use to criticize windows for requiring admin rights to install anything?

No, we used to criticize windows for requiring admin rights to run anything after it has been installed.

And know i don't want to just type "aptget crap whatever" and end up updating a whole bunch of stuff i don't want to update, or download. Your just hiding the symptoms of dependency hell

The only way to completely hide dependency hell is to make each game depend only on BIOS, such that each game is bootable and runs in a VM. That's the user experience you get when, say, you run homebrew NES games in FCEUX. Is 3D graphics virtualization capable of handling this yet?

Re:One million! (3, Informative)

drinkypoo (153816) | more than 2 years ago | (#38368748)

Out of the prior bundles, only one of which I've missed, I could not get only two games to work on Linux.

I did not bother to go back and see if the developers fixed them, but I might someday if I am sufficiently bored.

In the current bundle the only game I've downloaded so far was GSB, which unpacked into a directory with two clearly-named executables. I ran the 64 bit one and it worked and went fullscreen and apparently full resolution (if not, it scaled smoothly enough I didn't care) immediately and worked perfectly and had an interface which was not confusing, which was a nice change from some indie games. I don't understand anyone's insistence on a .deb. Just because it's nicely packaged that doesn't mean it will work.

Re:One million! (5, Informative)

RubberMallet (2499906) | more than 2 years ago | (#38367628)

Most of the games on the previous Humble Bundles are available via Desura now, and I'd expect that the latest one will get Desura keys as well at some point (the Desura keys seem to lag behind a bit). Install Desura, grab your HB key from the HB site.. add key to Desura.. and it takes care of making your games work in whatever distro you use. I had loads of fiddly missing lib issues getting some of the games working (especially Crayon Physics) in Linux prior to doing it this way... now.. it's like using Steam... click.. install... click play... no drama.

Re:One million! (2)

tudsworth (1919278) | more than 2 years ago | (#38368114)

As a fellow Linux user, I was tempted to try out Desura thanks to the fact that most (if not all) of the bundles so far have Desura keys for those who want 'em. Not all of the games have had Linux builds added to Desura just yet (understandable - Desura's Linux version is just an Open Beta for the time being), but getting 75% of the HIB games in a "click install and play with no hassle" format is a sight to behold, especially considering all the wrangling it took to make Crayon Physics work on Debian - in the end I gave up and "borrowed" packages from Ubuntu.

Re:One million! (2)

jawtheshark (198669) | more than 2 years ago | (#38368246)

Tried out Desura. I really should write bug reports to them, but I didn't really find out where and the forums seem to be hit 'n miss. One of the things I do, as a seasoned Linux user, is install software for all users on the system. This means Desura should be installed as root under /opt. Try that, and it won't work. Sure, you can have it in your home folder, but I do not consider that a good idea. (Basically, I should be able to do my stuff with /home mounted noexec). Desura is the prime example of the Windows Mindset creeping into Linux (Ubuntu's PPA are the other example). The tar.gz files that come with the Humble Bundle either can be installed in /opt, or can be made to work being installed in /opt.

It's probably just me though...

Re:One million! (1)

grumbel (592662) | more than 2 years ago | (#38368614)

Desura is the prime example of the Windows Mindset creeping into Linux (Ubuntu's PPA are the other example).

Kind of, but Linux people have nobody else to blame for that then themselves. The lack of a cross-platform packaging format isn't exactly a new issue, it has been a major annoyance when shipping binary on Linux for over a decade and yet progress in that area has been slim to none, it's still a complete cluster fuck. It of course doesn't help that major distro specific packaging formats themselves are also lacking in features (deb can't install multiple versions of software, can't install software as user, etc.).

So as imperfect as Desura might be at the moment, at least it makes live a hell of a lot easier for single-user machines.

Re:One million! (1)

jawtheshark (198669) | more than 2 years ago | (#38369048)

So they couldn't have made a simple binary installer? Whoops!!! That's exactly what they did, but they omitted allowing a multi-user installation.

Re:One million! (1)

grumbel (592662) | more than 2 years ago | (#38369194)

That's exactly what they did, but they omitted allowing a multi-user installation.

Which is quite understandable, given that it's not exactly trivial to make a tool like Desura work across multiple user accounts.

Re:One million! (1)

RubberMallet (2499906) | more than 2 years ago | (#38369254)

Exactly... it's not a multi user application. 30 seconds looking at how it works tells you right off the bat that Desura is designed as a single user application. You do not have to run it from /home though... I run mine on a secondary drive dedicated to extra stuff. Works fine.

If you know enough about your system to want to fiddle with manually installing things in /opt, and understand what noexec is, then you can probably manage getting the games to work without Desura.

Re:One million! (1)

jawtheshark (198669) | more than 2 years ago | (#38369416)

Indeed, but keep in mind that under Windows, if you install an application it will (usually) install multi-user. That should be their goal. They should do it right. I have no problem with the program being installed on /opt and the game data to be installed on /home. (Even though Steam, for example, gets it working multi-user outside of the equivalent of /home on Windows)

Re:One million! (2)

jawtheshark (198669) | more than 2 years ago | (#38369442)

It is understandable, not excusable. On Windows we had years of broken software when the 9x line was merged to the NT line. Now it's nearly perfect, unless you need to run really old legacy applications. Linux is written from the bottom up to support multi-usage, and now they introduce the broken (old) concept of single-usage on multi-usage machines.

Do it right the first time, I'd say.

Re:One million! (3, Informative)

rapidreload (2476516) | more than 2 years ago | (#38367724)

Well if you're one of the newer generation of technically fragile Linux users who can't handle a few .run/.tar.gz files that use statically-linked libraries anyway so you don't have to worry about dependencies, be patient...

http://twitter.com/#!/humble/status/146833629279043584 [twitter.com]

(yes that was a troll, but at least I gave some info in it. I guess I just can't believe people using Linux can't handle non-package software, particularly since you're finally getting some decent games for a change).

Re:One million! (1)

Anonymous Coward | more than 2 years ago | (#38367836)

lol at linux users complaining that some of the few games they can get don't come in packages.

Re:One million! (0)

Anonymous Coward | more than 2 years ago | (#38368082)

horse shit.
I bought the previous three bundles and I am done with the HBs. I run bleeding edge ARCH and some those games require ancient libs ... ohh and don't get me started with dual monitor support.

While I have no problem spending hours or days tweaking server configs or hunting some elusive bug I do have a problem when I am required to do that before I can enjoy a game.
It is faster and less frustrating to reboot into Windows but then I might as well purchase a Windows game.

Re:One million! (2)

rapidreload (2476516) | more than 2 years ago | (#38368282)

I run bleeding edge ARCH

It's hard enough to support Linux sometimes and you're running a bleeding edge distro? That kinda means you should be accepting of the fact you've made yourself more difficult to target than a more typical distro like Ubuntu or Mint.

Re:One million! (0)

Anonymous Coward | more than 2 years ago | (#38368542)

Having bought the same previous two bundles, I did not have the same experience as you. All the games ran without problem, although a few of them (looking at you, dungeons of dreadmoor), had some bugs in the game itself.

Re:One million! (1)

IronSight (1925612) | more than 2 years ago | (#38368796)

In a tweet, the humble guys said they were making debs :) Quote from @humble: debs and rpms should be coming soon, please continue to report any bugs.

hmm.... (5, Insightful)

justforgetme (1814588) | more than 2 years ago | (#38367370)

I think that humble bundle inc should slow down a bit..
2 bundles in a month?

I don't know if it's the games or just me but the last one I skipped because the games didn't intrigue me that much and this one seems about the same to me. It might also be that I'm just disenchanted because of the constant presence of some humble bundle to the point where it isn't something special anymore.

Am I being a fart or do others think less frequency more quality would be nice?

Re:hmm.... (1)

Anonymous Coward | more than 2 years ago | (#38367436)

I would agree, but there's Super Meat Boy in there. That alone makes up for it quality-wise.

Re:hmm.... (1)

MaskedSlacker (911878) | more than 2 years ago | (#38368550)

It's Gratuitous Space Battles that has me excited.

Re:hmm.... (1)

bazorg (911295) | more than 2 years ago | (#38367458)

It just goes to show that "the long tail" can be reaaaally long. There's probably much more games and publishers than anyone imagined. I've spent just above the average and got more games than I have time to play.

Re:hmm.... (1)

Hasney (980180) | more than 2 years ago | (#38367470)

Not for me. I can't see a reason why I would want less frequency of decent indie games that I can choose how much I want to pay.

I have most of these games, but I'm going to pick it up for Jamestown alone.

Re:hmm.... (4, Informative)

mindsofpsi (2297452) | more than 2 years ago | (#38367488)

Well, it has been five months since the the last numbered humble bundle came out, but I get what your saying.

Re:hmm.... (5, Insightful)

Mathinker (909784) | more than 2 years ago | (#38367500)

I also skipped one of the bundles (Voxatron) because, yes, it isn't "special" anymore. I started to actually research the games to see if I am really interested enough to buy.

However, the fact that it isn't special anymore is fascinating because it indicates:

  • It is a viable business strategy to sell DRM-less games for "pay what you want" (even if it's only after the first sales "surge" has finished)
  • Providing a Linux version has (at least some) marketing value
  • There are a lot more quality indie games out there than I was aware of

Re:hmm.... (-1)

Anonymous Coward | more than 2 years ago | (#38369050)

Quality? Most of these games actually suck hard

Re:hmm.... (-1)

Anonymous Coward | more than 2 years ago | (#38369490)

Troll harder

Re:hmm.... (3, Insightful)

majesticmerc (1353125) | more than 2 years ago | (#38367618)

I actually agree, sort of. It's not that I have anything against indie developers getting their stuff out there, but the problem is that I find myself less willing to splash out on it. With the Introversion bundle and HIB4 in the same month, I spent less than $25 on both, but with the original bundle, I spent $25 for that on its own.

By far my biggest gripe though is the "developer specific" humble bundles. Again, I don't have a problem with indie devs marketing their stuff, but the Humble Bundle was designed to be something special that gave obscure independent developers some coverage, and also do something nice for charity. With the advent of the Introversion and Frozenbyte bundles though, the whole thing just seems to become marketing noise (and I'm not even sure that Introversion needed the coverage, Darwinia was a fairly highly rated game back in the day).

Re:hmm.... (3)

drinkypoo (153816) | more than 2 years ago | (#38367980)

Why don't you just pay the minimum needed to unlock the additional games? That way you get all the games so you can try them out, and if any of them are actually worth more scratch, you can pay more at your leisure. I think most of us can afford to pay six bucks frequently. In some bundles I've ended up paying more, in most I haven't. It's your call. I like the frequent releases. I had never heard of Darwinia, so clearly the games could use more exposure. (IMO Darwinia could use some more work in the interface, too. I found it annoying to actually play, though the concept is cool.)

Re:hmm.... (1)

sourcerror (1718066) | more than 2 years ago | (#38367658)

Well, I always find at least one good game there. Although passed on the Voxatron bundle. And I haven't got into Darwinia yet, but Defcon is decent.

Re:hmm.... (1)

justforgetme (1814588) | more than 2 years ago | (#38368150)

Darwinia! Was the only game of the last pack that I thought I would like. still I didn't buy it because
a) I'm still having tons of fun with all the games from the pack I have bought (and some games I haven't even touched jet, not much free time)
b) if it comes down to just one game I probably would prefer to go directly to the dev, shake his hand, give them some money and buy it there.

Voxatron and Jasper's Journeys were great (1)

Hyperhaplo (575219) | more than 2 years ago | (#38368954)

I quite liked Voxatron and Jasper's Journeys from the last bundle. For these two games it was worth it.

The only downside to both of these, in my humble opinion, is the game length. Would have liked more levels. Hoping that these games are extended in the future.

I could easily go for Jasper's Journeys 2

Could be I'm addicted to Mario clones :-)

Re:hmm.... (5, Insightful)

blahplusplus (757119) | more than 2 years ago | (#38367696)

"I think that humble bundle inc should slow down a bit.."

Compared to what the game industry right now is, everyone should want to keep these guys in business. Sure the games aren't that great but you need money to increase the quality of your games. The first games they release aren't going to be the greatest, games take huge amounts of money and resources to develop. Modern AAA games take teams of hundreds and years of development.

These guys can't simply spend AAA budgets on games they have to find a viable business model before they can expand and grow to higher quality games. Gamers expectations are so high because of 50 million dollar games these guys have to start somewhere. We're seeing an industry reset in a way whether they will make enough money to make more AAA like games or they will just milk it for all it's worth remains to be seen how much money they can get and whether or not they want to grow or not.

Re:hmm.... (1)

Rogerborg (306625) | more than 2 years ago | (#38367918)

We should reward mediocrity and just hope that it gets better because...?

In which part of the public school system do you work?

Re:hmm.... (4, Insightful)

Anonymous Coward | more than 2 years ago | (#38368076)

These aren't AAA titles, with the budget to match. That doesn't make them mediocre. It may make the graphics less polished, the game a little shorter but it also allows for games that would never be possible in a AAA format (throw money, people see if it sticks now days).

"Sure the games aren't that great" - many would disagree.

Re:hmm.... (4, Interesting)

blahplusplus (757119) | more than 2 years ago | (#38368138)

"We should reward mediocrity and just hope that it gets better because...?"

If you buy any modern games you are already rewarding rehashes and mediocrity, so gamers clearly don't have a problem with it (see call of duty, etc). So please spare me your BS. Most games today are cinematics /w little gameplay. Most PC games have been sloppy ports over the past 10 years.

Next many of the games come with source code (so if you're a tinkerer you can modify/learn from it/update it/ make it your own, etc). Try getting that in the game industry at all these days. The whole idea that you start out producing amazing stuff with the budgets of these smalld developers is nonsensical. The game industry had decades to get to where it is at today. Your expectations have been colored by decades of advancements.

You really need to load up some old NES games on emulators and look at all the shit games then, many indie games today out-shine most 8-bit NES and some 16-bit games from the SNES/GEN era. You don't start at the top when you're a small business, you start small and work your way up. The games are a reflection of the finances of the developers themselves, they'd rather not go out of business.

How many AAA dev houses are in debt? What's the stock of THQ lately? Oh yeah look at that stock price!

http://bit.ly/s9ZUIX [bit.ly]

Making high quality games don't mean much when you don't have a viable business model to survive to make more games.

Re:hmm.... (4, Interesting)

daid303 (843777) | more than 2 years ago | (#38368072)

Actually, these are great games. Or, Super Meat Boy, Shank, CaveStory+ and Bit-Trip-Runner are. I already own those, which makes the bundle not that interesting for me. But these are not "low quality" games. I have more playtime in Super Meat Boy then in 2 big AAA combined. (new Deus Ex + Portal 2)

These game studios don't have big bucks for big graphics, they make it up in gameplay value.

Re:hmm.... (1)

justforgetme (1814588) | more than 2 years ago | (#38368200)

a game's value is judged with the amounts of fun (yes, you can measure that in mol*kg/parsec^3 ) it provides to the person who plays it and occasionaly to the peers watching. this has nothing to do with ff13 like graphics. or elder scrolls / warcraft like lore

Re:hmm.... (1)

drinkypoo (153816) | more than 2 years ago | (#38367810)

I'm only grumpy that they can't seem to notify me of new bundles. I always leave the notify me box checked, and I never get notifications. Not in my spam folder either.

Re:hmm.... (1)

hldn (1085833) | more than 2 years ago | (#38367848)

this. i missed humble bundle 2 because i didn't get a notification.

thankfully, they ended up including it in with bundle 3, which i did get.

Re:hmm.... (0)

Anonymous Coward | more than 2 years ago | (#38368018)

I'm feeling the same way about the Humble Bundle. They're doing them far too often, it's no longer "special". If they're not careful, they may alienate the very people they depend on to buy these bundles and be overrun by people giving them under a dollar US for them.

They only received $6 from me this time. I had been giving them $25 for each bundle.

Re:hmm.... (3, Insightful)

LighterShadeOfBlack (1011407) | more than 2 years ago | (#38368730)

Yes there have now been three bundles in the last couple of months. But I've noticed lots of promotions and sales going on all over the place at the moment. It's almost as if there's some massive consumer holiday that's fast approaching that sellers want to take advantage of...

Whoosh (-1, Flamebait)

Anonymous Coward | more than 2 years ago | (#38367376)

You can buy all the humble bundles from the piratebay - software wants to be free!

http://thepiratebay.org/torrent/6605784/Humble_Indie_Bundle_2_and_3_(linux)

Re:Whoosh (2)

lucidlyTwisted (2371896) | more than 2 years ago | (#38367466)

Really? Really, really?
Here are some devs playing the fair and open game (you can pay one cent if you want) and you have to be a total shit and still rip them off? Exactly where do you get off being such a cock?
It's people doing exactly this kind of venture you should be supporting!
If you can afford your monthly broadband, you can afford a few dollars to pay them. If you can't, don't play. It really is that simple.
And as for "free", you do know that doesn't necessarily mean "without charge" don't you? I guess not, otherwise you would be acting like such a total fuckwad.
You're probably such a clueless shit-head that you torrent songs from Mangatunes and Jamendo to "fight the man, man".
Piss off.

Re:Whoosh (0)

Anonymous Coward | more than 2 years ago | (#38367534)

Hey, take it easy fella, I was only kidding. I've never pirated a humble bundle, and the number of seeds/leechers for the torrents that are up suggests that not many other people are pirating them either. Hence the whoosh (I was busy missing the point).

Re:Whoosh (3, Interesting)

mehrotra.akash (1539473) | more than 2 years ago | (#38367540)

I would think its better for HIB if the people who would have paid a very small amount pirate it instead
Atleast they will save on the overheads
Though I dont know about their costs, so cant say what that amount would be
Any idea how much it actually costs them for the processing+Bandwidth+costs of keeping the accounts per bundle to breakeven?

Re:Whoosh (1)

mdragan (1166333) | more than 2 years ago | (#38369168)

Don't know about their costs, but they already offer the downloads through the bittorrent "network". So, people who use this option put very little strain on the network of the Humble Organizers, and share this "burden" among themselves.

Re:Whoosh (1)

mehrotra.akash (1539473) | more than 2 years ago | (#38369484)

They webseed the torrents, so still are paying for the bandwidth I believe
But hansamurai's comment makes sense

Re:Whoosh (1)

hansamurai (907719) | more than 2 years ago | (#38369184)

Most people purchasing are using Windows, and most of those users will use the Steam key provided. I don't know if Valve will charge HIB for using their bandwidth or how any of that works at all, but most of the bandwidth costs are just running their server smoothly during the sale.

Re:Whoosh (1)

Mathinker (909784) | more than 2 years ago | (#38367554)

FYI, YHBT

> such a clueless shit-head that you torrent songs from Mangatunes and Jamendo

Calm down, man. Jamendo officially uses torrents for distribution of its music.

Re:Whoosh (1)

Ihmhi (1206036) | more than 2 years ago | (#38367654)

Some people just outright don't give a shit. That is something that you need to accept. You can't logically sway them to do something they really don't want to do.

Re:Whoosh (1)

mwvdlee (775178) | more than 2 years ago | (#38369458)

I'm assuming your dayjob doesn't involve selling any products, services, entertainment, anything worth any money to anybody or in fact is nonexistant?
How else could you morally justify pirating games you can legally purchase for less than the cost of a beer?

Day Late and Dollar Short or...My $0.02(purchase) (1)

the roAm (827323) | more than 2 years ago | (#38367408)

This isn't actually news and it's also about 15 hours late.

Re:Day Late and Dollar Short or...My $0.02(purchas (1)

Anonymous Coward | more than 2 years ago | (#38368144)

Actually, "15 hours late" is approximately the same as "33 hours beforehand" in Slashdot time.

Re:Day Late and Dollar Short or...My $0.02(purchas (1)

drinkypoo (153816) | more than 2 years ago | (#38368754)

It was news to me, because they can't (or don't want to) send me notifications of new bundles. And yes, I checked my spam folder. And if you knew 15 hours ago, why didn't you share it with the rest of the class?

Already tainted (-1)

Anonymous Coward | more than 2 years ago | (#38367438)

Great, looking at the top contributors, another site has been tainted by those creepy brony pedo-furries. Almost every site gets spammed with this pony nonsense these days.

Re:Already tainted (0)

Anonymous Coward | more than 2 years ago | (#38367524)

Haters gonna hate [jsmart.web.id]

Super Meatboy (0)

Anonymous Coward | more than 2 years ago | (#38367564)

Is the Linux version complete of Super Meatboy (i.e includes Super Meat World).

In fact are all the Super Meatboy versions complete. (Hate DRM but intend to buy it if its not crippled - never buy a steam game but also won't pay for an inferior product).

Do we really need all of this advertising ... (0)

MacTO (1161105) | more than 2 years ago | (#38367594)

Don't get me wrong, I love these bundles and have picked up the last four. They provide solid entertainment at a good price, allow me to try out different types of games without breaking the wallet, it's great that most of the games work under both Linux and Windows (because I'm kinda moody when it comes to operating systems), and it's wonderful that we have some control over where our contributions go. It's also kinda cute that they have created a business model that actually makes these games move. (I don't know if I'm typical, but I wouldn't have spent a dime on these games otherwise.)

Yet, at the end of the day, posting each new release on Slashdot results in little more than an orgy of free advertising. And yeap, I think of pretty much every product release that's posted here in the same way.

So keep up the great work Humble Bundle salesmen and indie developers, but please find more appropriate places to advertise.

Re:Do we really need all of this advertising ... (2, Insightful)

Anonymous Coward | more than 2 years ago | (#38367894)

So keep up the great work Humble Bundle salesmen and indie developers, but please find more appropriate places to advertise.

Do you have even the slightest fucking idea where you're posting at? This is a perfectly cromulent place for mention of HiB seeing as there are nerds, computer geeks, programmers and gamers among the denizens of slashdot. It ain't just all Linux circlejerking and Windows bashing here sonny.

And you're concerned because this thread amounts to a little free advertising? Pull that stick out of your ass.

I read that as... (1)

Anonymous Coward | more than 2 years ago | (#38367642)

India has sent a bundle to the Hubble Telescope and it has be turned on.

Thoughts on the games themselves (4, Informative)

RogueyWon (735973) | more than 2 years ago | (#38367700)

Most of the comments above are focussing on the "Humble Bundle" system. As I've actually got most of these already via various Steam sales, I thought I'd try to comment on the actual games.

Super Meat Boy is the best of the bunch and is definitely worth a few dollars if you don't have it already. It's ridiculously difficult in places, but also very more-ish. You really do want a gamepad to play it properly, though - keyboard mode is not nice.

NightSky is clever, but I found its appeal fairly short-lived. Bit.Trip Runner isn't really doing anything we haven't seen done better elsewhere. Shank and Jamestown are the two I haven't played.

You'll get a much more interesting package if you pay above the average. Cave Story+ is really very good indeed - and I suspect that between that and Super Meat Boy, you could justify paying over the average. Gratuitous Space Battles is a really great idea, but I've found that it works far better at a level of principle than it does in practice (where it tends to be deeply frustrating and has a learning curve that annoyed even me - and I've beaten and loved Dark Souls). It's the best game in the package from a graphical perspective, if that matters to you (though still a long way behind mainstream commercial offerings).

Re:Thoughts on the games themselves (1)

daid303 (843777) | more than 2 years ago | (#38369392)

FYI: I have Shank. And it's a quite typical button bash fight game, like Double Dragon. It's fun to play, not extremely novel, but it's fun to smack around in. It feels right, you mash buttons and stuff happens.

Why do I need a Steam key? (1)

Anonymous Coward | more than 2 years ago | (#38367888)

I don't want anything to do with Steam. I have no use for a game that needs an always-on connection. If I buy these games, Valve has no need to know I exist.

Re:Why do I need a Steam key? (5, Informative)

grumbel (592662) | more than 2 years ago | (#38368156)

The Humble Bundle doesn't need the Steam keys, they are just an optional addition, you can simply download the .bin/.exe/.tar.gz directly if you want.

Re:Why do I need a Steam key? (0)

Anonymous Coward | more than 2 years ago | (#38368312)

That's good to know. I have been avoiding Steam so I didn't know that. Thanks.

Re:Why do I need a Steam key? (0)

Robert Zenz (1680268) | more than 2 years ago | (#38368166)

Oh that old argument again...not only you can choose to use Steam offline, no, you can also start the games completely without Steam! If the games, and therefor the developers of the games allow it, that is.

If you think Steam is crap, try using "Games for Windows Live"...

Re:Why do I need a Steam key? (2)

drinkypoo (153816) | more than 2 years ago | (#38368764)

Oh this old crap again... if only Steam would stay in offline mode, this would be true. It seems to occasionally forget, usually when you've had an unexpected reboot, or when it crashes, which it does regularly. I had it crash the last time I tried to delete some local content, for example. (Well, not the last time, because when I rebooted, re-ran Steam, and tried again, I was successful.)

Re:Why do I need a Steam key? (1)

roskakori (447739) | more than 2 years ago | (#38368172)

I don't want anything to do with Steam.

AFAIK you don't have to. Using the Steam key is optional (or at least was for the Trine bundle, but I doubt it changed for this one).

Once purchased, you'll receive an email that tells you where to download the DRM free archives for the game.

Alternatively, you can use the Steam key and let Steam care about the rest. I've never used mine, but I can see that it's convenient for other gamers because of automatic updates, friend lists, achievements, the "join game" function and so on. So if much of your gaming revolves around Steam, the optional key seems to be a good thing.

Re:Why do I need a Steam key? (0)

Anonymous Coward | more than 2 years ago | (#38368240)

Give the Steam keys to a friend.

Re:Why do I need a Steam key? (0)

happylight (600739) | more than 2 years ago | (#38368434)

As the sibling posts say, all the Humble Bundles can be downloaded separately and played without Steam. Incidentally I'm on the complete opposite boat as you. In exchange for a little statistics collection, which is a great thing in and of itself, you get to know exactly how many hours you and your friends have put in for each game, automatic updates, multiplayer server selection, cloud save sync and SALES. Buying great games for less than 5 bucks is something hard to find when everyone else wants 60 dollars for lame console games. I won't be buying any PC game that is not on Steam.

Re:Why do I need a Steam key? (0)

Anonymous Coward | more than 2 years ago | (#38369152)

"I don't want anything to do with Linux. I have no use for an OS that requires that I can write a kernel."

That's about how you sound. Steam does NOT require an always on connection to work. Offline mode. Works for me just fine. Sometimes I forget it's on when I just use the quick launcher.

Ironically... (5, Informative)

SomeGuyFromCA (197979) | more than 2 years ago | (#38367892)

This makes me less likely to buy indie games. I paid full price for Gratuitous Space Battles not six weeks ago.

At least the Trine 2 page warns me: "Linux and DRM free versions will be added to Humble Store purchases in 2012." (Which is why I'm waiting on it. Screw Steam-spyware.)

Re:Ironically... (1)

malkien (1024487) | more than 2 years ago | (#38367988)

I'm not sure I understand this logic.
It is like buying something at the store the day before they start a sale.
Does that make you less likely to buy things in stores?

Re:Ironically... (1)

happylight (600739) | more than 2 years ago | (#38368438)

If you knew there's going to be a sale tomorrow and you don't need it right away, of course you're going to wait....

Re:Ironically... (1)

malkien (1024487) | more than 2 years ago | (#38369308)

sure, but there is always a time that precedes the knowledge of the sale.
if you want something during that time you just buy it full price (if you deem the price right).
the parent actually stated he is less likely to buy some kind of product again if he experiences the disappointment of a full price purchase somewhat close to a sale.
this can be true of just about any product, more so downloadable games which seem to be constantly on sale on rotation.
following that logic you eventually should stop buying everything.

Where is EFF? (4, Insightful)

ElusiveJoe (1716808) | more than 2 years ago | (#38368210)

I don't see it in the donation list. Where is EFF when it needed most? I may be an evil person, but I don't want to donate money to US and UK hospitals, I don't care.

Re:Where is EFF? (2)

dark_knight_ita (995074) | more than 2 years ago | (#38368580)

You can move the sliders to give nothing to the charity.

Re:Where is EFF? (0)

Anonymous Coward | more than 2 years ago | (#38368672)

Good catch! I bought the last two humble bundles, and half my money (which was way above the average) was directed to the EFF. I'm going to e-mail them, they have been know to add things to the bundle as time passes.

Re:Where is EFF? (1)

Anonymous Coward | more than 2 years ago | (#38368814)

For what it's worth, the money doesn't exactly go to hospitals, it is used to purchase toys/video games that are then donated to hospitals that work with the charity.

It's a great cause, especially if you've seen the quality of entertainment available to unfortunate children who have to spend any amount of time in a hospital.

Think those with serious asthma, or cancer, leukemia etc. They spend a large chunk of their childhood in and out of hospitals, and via this charity, that time doesn't have to be miserable.

ALthough I also recognize the EFF as a necessary and powerful force, I'd rather spend money making kids happy than lining lawyers pockets.

Re:Where is EFF? (0)

Anonymous Coward | more than 2 years ago | (#38368818)

I've bought all the bundles so far, but EFF missing was my first reaction to this one. And I'm an ass, so it means I won't buy it. I haven't even played most of the bundle games, but I've always seen it as a good opportunity to donate money to EFF.

Since I don't even play the games, why don't I just donate directly? Convenience. And I like the overall concept of Humble Bundles. Together that brought me over the donation "barrier". But a big selling point is that it was parallell to my ideological grounds, and now they've strayed from that case.

Indie Royale Bundle (5, Informative)

grumbel (592662) | more than 2 years ago | (#38368214)

For those that have missed it: Seems like the Humble Bundle is getting a bit competitions, a few weeks ago the IndieRoyale Bundles [indieroyale.com] got launched, they follow a similar model of multiple games for an almost-pay-what-you-want price (min around $3). it however doesn't have the charity and it only sometimes has Linux versions of the games. Also their game selections seems to be not so great most of the times, however they include a gem every now and then.

Re:Indie Royale Bundle (0)

Anonymous Coward | more than 2 years ago | (#38368570)

This one is new too... I'm kindof upset I missed the first one...

http://www.gamemusicbundle.com/

Re:Indie Royale Bundle (2)

drinkypoo (153816) | more than 2 years ago | (#38368720)

There are only two features important to me, DRM-free and Linux support. The most awesome thing about the bundles, to me, is the total lack of lock-in. Not only do I not have to worry about DRM (hey, GOG gives me that, and many of those antique games are far more polished than the professional games of today, let alone indie titles) but I can also flip between platforms at will. The thing that keeps me on Windows at all is gaming, and having more games for Linux means I'm less tempted to reboot so that I can play something that doesn't work (or work well) under Wine. I spend most of my home desktop time in Windows these days because I am often playing civ in the background.

Re:Indie Royale Bundle (1)

Anonymous Coward | more than 2 years ago | (#38368774)

Hrnf, that IndieRoyale stuff stinks of "let's make $$$", which the Humble Bundle doesn't (even if it _does_ make a lot of $$$). I don't agree with the lack of EFF on this new bundle, though, and will pay less because of that (but still over average, I always beat the Linux average).

The Indie Royale won't see my money anytime soon.

Re:Indie Royale Bundle (1)

Anonymous Coward | more than 2 years ago | (#38369204)

This one grabbed my attention, for people who don't mind Steam: http://www.indiegala.com/
Saw it mentioned on Rock, Paper, Shotgun not long ago

Published by EA? (0)

Anonymous Coward | more than 2 years ago | (#38368638)

Not so indie, not so humble, IMO:

Shank is published by EA.
EA is the opposite of indie, pretty much the monster in the industry. Lookup spouses vs EA lawsuits.

Gamepad for OS X? (1)

NakedYossarian (820076) | more than 2 years ago | (#38368710)

Looks as if I'm going to need a controller for Super Meat Boy. Any suggestions for a console-like OS X game pad? There are some nice Logitech wireless controllers out there but they don't seem to be OS X compatible.

Humble Bundle... (1)

broginator (1955750) | more than 2 years ago | (#38368842)

...trundle bumble.
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