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It's New. It's a League. It's for Gamers. It's the League for Gamers! (Video)

Roblimo posted more than 2 years ago | from the get-your-nose-out-of-that-monitor-and-help-change-the-world dept.

Games 62

Intrepid correspondent Timothy Lord writes, "I talked at SXSW with Kari Hale of League For Gamers, an organization started just a few months ago by Red 5 Studios founder CEO Mark Kern. (Kern was also team lead for World of Warcraft.) League for Gamers shares some of the goals of groups like the EFF and EPIC, but — as you might guess from the name — is tightly focused on the world of gaming. The group owes its existence to SOPA; the money used to start it up had initially been budgeted for Red 5 Studios' appearance at the most recent E3, but E3 sponsor's Entertainment Software Association's support for SOPA led Kern to withdraw from the show. Kari gave a quick rundown of the origins of the League, what it hopes to accomplish, and what sorts of efforts it's so far undertaken."

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62 comments

frist post (-1)

Anonymous Coward | more than 2 years ago | (#39352555)

frosty piss y'all!

Re:frist post (-1)

Anonymous Coward | more than 2 years ago | (#39352611)

It's Old. It's a Plantation. It's for Niggers. It's the Plantation for Niggers! (Slaves)

Hmmmm (4, Funny)

Dexter Herbivore (1322345) | more than 2 years ago | (#39352557)

I am intrigued by their ideas, and wish to subscribe to their newsletter.

Yes, but... (4, Funny)

artemis67 (93453) | more than 2 years ago | (#39352735)

Are they extraordinary gamers?

Re:Yes, but... (3, Funny)

neokushan (932374) | more than 2 years ago | (#39352787)

Well there's a girl in the video, I'd say that's pretty extraordinary.

Re:Yes, but... (0, Troll)

Anonymous Coward | more than 2 years ago | (#39352905)

Not really. Girls will do anything for money, and clearly they had some. But not much money, obviously not enough to show cleavage.

Re:Yes, but... (-1)

Anonymous Coward | more than 2 years ago | (#39352923)

That's 20th century thinking. Seriously.

Re:Yes, but... (1)

PhilHibbs (4537) | more than 2 years ago | (#39353905)

No, that's male thinking. Human nature doesn't change, there will always be immature cretins whose Y-chromosome gets the better of them regardless of society's progress towards equality.

Re:Yes, but... (0)

Anonymous Coward | more than 2 years ago | (#39354053)

Sexist!

Re:Yes, but... (1)

cfalcon (779563) | more than 2 years ago | (#39355629)

Beyond sexism, this is open misandry.

Re:Yes, but... (1)

PhilHibbs (4537) | more than 2 years ago | (#39356643)

That's what a lot of young men really are like. Most, probably. Nearly all the kids I was at school with were quite open in their opinion that girls were sex objects. I believed it for a bit. Briefly.

Re:Yes, but... (0)

Anonymous Coward | more than 2 years ago | (#39356897)

I believed that too. But then I got married. :(

Re:Yes, but... (0)

Anonymous Coward | more than 2 years ago | (#39359375)

I'm sure a lot of young PEOPLE are immature, yes. But you're the one making it gender specific and bashing males as a group because of a sole troll, who you assume is male because of a sexist comment.

Re:Yes, but... (0)

Anonymous Coward | more than 2 years ago | (#39356021)

But she has BOOBS!  I didn't hear what she had to say once I realized that.

Re:Yes, but... (0)

Anonymous Coward | more than 2 years ago | (#39352977)

Consider the target audience.

First I've heard this. (1)

Anonymous Coward | more than 2 years ago | (#39352769)

but E3 sponsor's Entertainment Software Association's support for SOPA

I suppose it makes sense, since E3 is slowly slipping into obscurity due to the internet.

Booth babes and their boobs for likes. (0, Offtopic)

Anonymous Coward | more than 2 years ago | (#39352917)

Gaming Rights is apparently a thing, now?

Gee, how shrewd to place a girl as the frontman for a gamer group's propaganda video...

social activism (4, Insightful)

nefus (952656) | more than 2 years ago | (#39352929)

It's just a social activism site using gamers as it's engine. Nothing more. I'll bet you dollars to donuts the mission will evolve into all sorts of things we're not interested in supporting within a year or so.

The real currency of politics is voters. (1)

drnb (2434720) | more than 2 years ago | (#39357229)

It's just a social activism site using gamers as it's engine. Nothing more.

Really, nothing more? Look what an activism organization composed of people who shoot real guns can accomplish, the National Rifle Association. Now consider an activism organization composed of the more numerous people who shoot digital guns in video games. If you can get the digital shooters to show up on election day and vote in a manner supporting their cause quite a bit could be accomplished.

The real currency of politics is voters, not dollars. Like petitions, dollars are just a tool to influence voters. The real power, the real influence, is with the people who show up on election day. They are the *only* people that politicians listen to. As proven by the National Rifle Association (NRA), the American Association of Retired Persons (AARP), etc. Getting gamers to realize this is a good thing.

Finally a Reason for Video Submissions (4, Funny)

zzsmirkzz (974536) | more than 2 years ago | (#39352949)

Nothing like watching a beautiful women talking about video games to start the morning off right. Although, I'm thinking it may also be a subliminal advertisement for FireFall because that is what is most stuck in my mind, lol :)

Re:Finally a Reason for Video Submissions (0)

Anonymous Coward | more than 2 years ago | (#39353115)

I see what they did there...

Re:Finally a Reason for Video Submissions (-1)

Anonymous Coward | more than 2 years ago | (#39353479)

Nothing like watching a beautiful women talking about video games to start the morning off right.

Kari Hale is articulate and seems intelligent. She's not ugly but I wouldn't exactly call her out as "a beautiful woman" (except in the sense that people are "beautiful" as individuals). I suppose on Slashdot any person with a uterus and breasts qualifies and "beautiful" even if they are fairly average-looking.

Re:Finally a Reason for Video Submissions (0)

Anonymous Coward | more than 2 years ago | (#39354101)

So, what you're saying is "2/10, would not bang"?

Re:Finally a Reason for Video Submissions (0)

Anonymous Coward | more than 2 years ago | (#39356797)

So, what you're saying is "2/10, would not bang"?

Original AC, here, and I'm not saying anything like that at all.

I don't know Ms. Hale, so whether I would have sex with her would depend on whether I like her and, just as importantly, whether she liked me, and whether we were both available.

If you're asking whether I find her attractive I would say "not particularly" but I've had relationships with all kinds of women ranging from beautiful to not-so-beautiful. My attraction to women does not depend on their physical appearance. If my attraction were to depend on any one single thing, I would say it depends on my ability to have a good conversation with that woman.

No fooling.

Re:Finally a Reason for Video Submissions (2)

zzsmirkzz (974536) | more than 2 years ago | (#39355913)

She's not ugly but I wouldn't exactly call her out as "a beautiful woman"

Beauty is not skin deep, my friend.

Re:Finally a Reason for Video Submissions (1)

Darinbob (1142669) | more than 2 years ago | (#39356689)

Did your wife make you say that?

Re:Finally a Reason for Video Submissions (2)

donscarletti (569232) | more than 2 years ago | (#39353593)

Red 5 had a majority stake bought by a company called "The9", or "Di Jiu Chengshi" which is the former operator of World of Warcraft in China, based in Shanghai.

They are famous for two things:

  • - Inability to work with Chinese government departments
  • - An abundance of attractive young women.

They're front desk has maybe 5 model quality ladies just sitting there, signing for packages, etc. I know someone who was a lead programmer there, she's slamming hot and wears tight jeans and towering heels. This is the investor for sexy girls and Red 5 seems to be catching the windfall.

Re:Finally a Reason for Video Submissions (0)

schlachter (862210) | more than 2 years ago | (#39354821)

where are the beautiful women? what video were you watching?

Re:Finally a Reason for Video Submissions (1)

aztrailerpunk (1971174) | more than 2 years ago | (#39357061)

What color was the handkerchief in her hand?

Re:Finally a Reason for Video Submissions (0)

Anonymous Coward | more than 2 years ago | (#39357757)

Hands? Hands?! Who cares about hands! Give me KNEEEES!!!!

Note to Kari Hale (0, Offtopic)

smooth wombat (796938) | more than 2 years ago | (#39353039)

Just because you're a cute, geeky, gamer chic does not absolve you of the necessity to not use the words, "Uh", "Um", or "Ah" every two seconds when speaking.

I realize geeks are not necessarily the most extroverted or conversationally eloquent, but when trying to describe what your League is about, not using the above words will make you a much better speaker.

Sidenote: yeah Obama, get your act together as well. Saying "Um" every five seconds is just as disconcerting. You're the President after all though at least you can form coherent sentences or read prepared speeches, unlike the last guy.

No prompter (1)

tepples (727027) | more than 2 years ago | (#39353463)

"Uh" is natural for any human being not speaking from a prompter.

Re:No prompter (2)

geekoid (135745) | more than 2 years ago | (#39353657)

Not if they train. I don't say uh in conversation, but then I give a crap about communicating.

Silent pauses and interruptions (1)

tepples (727027) | more than 2 years ago | (#39353775)

I don't say uh in conversation

I'll hazard a guess that by this, you have learned to pause silently instead of saying "uh". If so, do you often get interrupted in such silent pauses? The other possibility is that you have trained yourself not to make such pauses at all. If so, how did you do this?

Re:Silent pauses and interruptions (2)

Chris Burke (6130) | more than 2 years ago | (#39354077)

If so, how did you do this?

It's a simple process.
Step one: Lie.

I might be more inclined to believe the claim if "give a crap about communicating" didn't fly out the window as soon as the medium was the written word. Not that there's anything wrong with being lax about communication in /. posts, but if you treat casual writing that way I'm not about to believe casual conversation is not treated similarly and suddenly it's 100% focus on clear communication (especially since conversation is generally a more forgiving medium which is why most people are *more* lax).

Jump cuts (1)

tepples (727027) | more than 2 years ago | (#39363657)

I might be more inclined to believe the claim if "give a crap about communicating" didn't fly out the window as soon as the medium was the written word.

The nature of the written word edits out pauses in typing by the time you read it. But the medium of this article is not the written word; it is a video. Such edits to a video create jump cuts that violate continuity [wikipedia.org] .

Re:Jump cuts (1)

Chris Burke (6130) | more than 2 years ago | (#39385873)

I was talking about the geekoid's consistently poor grammar and spelling in his posts, done with a 'fuck it,it's slashdot' attitude. But then suddenly when talking about casual conversation it's all "oh yeah I make sure I'm always communicating properly only tools pause and say 'um' in conversation" and I just don't buy it.

Re:Silent pauses and interruptions (1)

Anonymous Coward | more than 2 years ago | (#39354103)

I've found that I can eliminate most pauses in my speech by thinking a few words ahead, the same way that you can read aloud from a book without faltering by reading 2-3 words ahead before you actually speak. I used to get interrupted a lot by people, and I find it to be quite rude. My usual strategy is simply to keep on talking, the other person usually muddles up their speech before I do. Again it helps to have a few words 'buffered up', as it were.

Buffering... (1)

tepples (727027) | more than 2 years ago | (#39363731)

I've found that I can eliminate most pauses in my speech by thinking a few words ahead, the same way that you can read aloud from a book without faltering by reading 2-3 words ahead before you actually speak.

Coming up with ideas and turning them into words is a lot harder for me than translating symbols that are already there into words. This is true especially if I'm deep in thought or reading and asked a completely unrelated question, or if I have to think of how to analogize a particular assertion to meet a family member's known unfamiliarity with the more intricate parts of a subject. It's like the difference between streaming a video over the Internet (buffering...) and trying to render CGI in real time.

Re:Silent pauses and interruptions (2)

19thNervousBreakdown (768619) | more than 2 years ago | (#39355287)

Knowing what you're talking about helps. Use "I don't know" as a replacement for "um".

Re:No prompter (2)

Baloroth (2370816) | more than 2 years ago | (#39353753)

"Uh" is natural for any human being not speaking from a prompter.

Which is why the very on of the first things anyone trained in any kind of public speaking whatsoever learns is how not to do that. Seriously, it isn't even that hard to learn. Find a friend willing to help, start making an improvised speech to them, everytime you say any filler words have them note it and point it out (you can start by having them record the number, than later interrupt when you use them). If you find yourself tempted to say "umm", don't say anything at all. Make it a pause instead. You can even practice it by yourself in a mirror (same thing: just start talking, refuse to use filler words like "Uh").

Once you start being able to go 4-5 minutes without using fillers, it will make your public speaking look ten times better. Plus, you will learn to think faster to fill the dead air (at least how to think up BS, if not actual content). Trust me, it is worth it to learn how to speak without using "uh" and "um." Granted, doing it in front of people is somewhat harder, but the basic idea is the exact same.

Interruption (2)

tepples (727027) | more than 2 years ago | (#39353855)

If you find yourself tempted to say "umm", don't say anything at all. Make it a pause instead.

In my experience with family members, every pause opens me up to being interrupted before I can finish my sentence.

Re:Interruption (1)

causality (777677) | more than 2 years ago | (#39359685)

If you find yourself tempted to say "umm", don't say anything at all. Make it a pause instead.

In my experience with family members, every pause opens me up to being interrupted before I can finish my sentence.

Eh that's called being enough of an adult to have patience and not be so damned impulsive. It's on the decline along with most other virtues not immediately tied to survival.

The way I deal with that is simple. If I have information or advice that I know for certain will spare someone a lot of time, misery, suffering, risk, etc ... I will make an effort to tell them. If they won't listen or they keep cutting me off to talk about some frivolous irrelevant thing, OK, I respect their wishes. Since they are an adult person I respect that they knowingly assume the risk that they may have learned something extremely beneficial to them. The principle here is that I will not fight a person in order to help them -- that's madness. I will instead respect their wishes.

Later, after they suffer some completely avoidable fate that they would have avoided had they paused a moment to listen, I will not listen to their complaint. I will tell them they had an option and they made a choice.

It tends to make them think twice about being a member of the ADD crowd.

And I have no sympathy for that whatsoever. I don't harm them or tell them they should act differently because that's not my call to make. I just leave them to their own devices and wish them well. If that doesn't work out for them and they have second thoughts, then I explain that there were options they neglected to consider. That's how you deal with this bullshit. You give it enough rope to hang itself.

Re:No prompter (1)

IshmaelDS (981095) | more than 2 years ago | (#39355621)

Plus, you will learn to think faster to fill the dead air (at least how to think up BS, if not actual content). Trust me, it is worth it to learn how to speak without using "uh" and "um." Granted, doing it in front of people is somewhat harder, but the basic idea is the exact same.

Why would I want to fill the silence with BS instead of a filler word? at least with a filler word like "uh" or "um" I'm not BSing people.

Re:No prompter (1)

Baloroth (2370816) | more than 2 years ago | (#39355891)

"BS" may have been a slightly poor choice of words (although appropriate for a politician). I meant you can continue expanding on one idea more, or seem to, without actually saying anything of any real significance (which can be difficult on the spot), until you come up with something actually relevant to say.

Re:Note to Kari Hale (0)

Anonymous Coward | more than 2 years ago | (#39354903)

Congratulations, you are hereby officially a complete and total douche! I know you've probably been a major douche for a long time, but now it's official.

Transcript - but go on, watch the video! (5, Informative)

QuasiSteve (2042606) | more than 2 years ago | (#39353103)

Title: Introducing the League for Gamers
Description: A voice for gamers and game developers

[00:00] <TITLE>
The Slashdot logo with "News for nerds. Stuff that matters." scrolls across the bottom of the view from left to right.
The view is of interviewee Kari Hale in a hallway, standing near exit doors - as good as location as any.

[00:00] Kari>
The League for Gamers is a non-profit organization that was started by our CEO at Red Five Studios, Mark Kern and it brings gamers and game developers together to give us a united voice and to support gaming rights.

[00:13] Timothy>
How long has the League been around?

[00:15] Kari>
It's been around for a couple of months now.
We were prompted to start the organization when all the SOPA things were going down.
We actually shut down our FireFall and Red Five Studios website and we decided we wanted to make this a longer term thing to pursue.

[00:29] Timothy>
What is some examples of what League for Gamers does?

[00:33] Kari>
What we do is we try to be politically active.
I can give two examples of what we've done in the past:

[00:38] Kari>
With SOPA for example I just mentioned we took our websites down, we started a petition where we got thousands of signatures from gamers and game developers to protest SOPA and PIPA.

[00:50] Kari>
Another one that we just successfully completed was for the Oklahoma Gaming Tax.
What Oklahoma tried to do was put a 1% tax on all games that were rated Teen and above.
What we did is we sent a petition out to our members and we protested it and the bill has since been dropped.

[01:08] Timothy>
How (? stateful)

[01:09] Kari>
A very interesting story, actually, Red Five Studios CEO Mark Kern, we had invested about $15,000 to attend E3.
When we found out that the ESA who puts on E3 supports SOPA, we withdrew the money, we canceled our booth at E3, and we took that money and we started League for Gamers.
In the future we'll probably be having memberships - within the next month or so - all the people that sign up now won't have to pay dues, but they're more than welcome to donate to the cause.

[01:39] Timothy>
Who should be part of League for Gamers?
Is it mostly for people in the industry?
Is it meant for ordinary people?
Who should really be concerned about this?

[1:47] Kari>
I think League for Gamers actually casts a pretty wide net.
You have the gamer who doesn't want their rights taken away, they want to be able to express themselves freely online.
You have the indie game developer that's not properly being represented by organizations like the ESA, that tend to represent the bigger companies.
But also, we really do try to work for First Amendment rights, and that's something that applies to anybody who uses the internet and supports free speech.

[02:13] Timothy>
One more thing, a question I didn't have until just now, but it's from a game company [...]

[02:19] Kari>
Yes.

[02:19.5] Timothy>
[...] basically, the background, [...]

[02:20] Kari>
Yes.

[02:20.5] Timothy>
[...] and, does it benefit everybody in the industry?
Is it tied to [?] companies?
Talk about how political or apolitical the industry tied it is.

[2:33.5] Kari>
The League for Gamers?
Well, I can say right now, we're not tied to any ... we're not politically affiliated in any way.
We're just a group of people that want our voices to be heard.
We're not lobbying, we don't have people in Washington that are lobbying for us right now.
It's really an organic organization that really does support the smaller gamer that right now - his voice is being lost

[02:54] <TITLE>
The Slashdot logo with "News for nerds. Stuff that matters." scrolls across the bottom of the view from left to right.

Re:Transcript - but go on, watch the video! (0)

Anonymous Coward | more than 2 years ago | (#39354227)

How many people do you think watched it for the things she said?

Re:Transcript - but go on, watch the video! (1)

QuasiSteve (2042606) | more than 2 years ago | (#39359679)

Hopefully, many.

I'm not above saying that Kari is an attractive young woman (just as the young lady at the EFF booth was very pleasing to the eye).

However, if you've ever done any people watching, or even just hit google images with a random name, you'll know that attractive young women, and attractive young men, are a dime a dozen.

I would much more value Kari for her beliefs, knowledge, etc. than her looks.

And to whom it matters what the person looks like, there's certainly a lot more videos where those persons will exploit it. Unfortunately Slashdot didn't cover this (as far as I know), but it's a good read about how some women are exploiting themselves for some of Google's sweet, sweet advertising money:
http://www.huffingtonpost.com/2012/03/07/alejandra-gaitain-and-you_n_1328195.html [huffingtonpost.com]

Re:Transcript - but go on, watch the video! (2)

pieisgood (841871) | more than 2 years ago | (#39354447)

This is, for the lack of a better term, retarded. "Gamers rights"? What exactly are those? The right to play games? The right not to have your entertainment medium taxed? This is the sort of thing that pushes me away from "gaming" culture. The idea that a group of people who consume a particular form of entertainment need a group to represent them is a bit ridiculous. Game developers might want to form a group in order to get better working conditions and rules on "crunch" time, but this is too much for me.

I don't think this is a very popular opinion, but maybe someone can post a few reasons as to why they see my position as wrong.

Also, "gaming" culture is becoming annoying. I enjoy competitive circles like Tribes, SC2, and Quake Live, but far too often I just see people ruin things by endlessly reiterating the same "jokes"/quotes from games in order to, I guess unconsciously, identify them selves as a gamer to everyone else. Reddit, as an example, seems to harbor this kind of attitude.

Re:Transcript - but go on, watch the video! (1)

Creepy (93888) | more than 2 years ago | (#39355889)

How about the same rights as non-gamers in regard to speech? I would imagine the ESRB would slap an AO on a video game featuring a topless African tribal unless the developer added a bra, even though it is culturally correct and I've seen National Geographic footage of a tribe of such women and it was rated G in the US.

I also had questions about why such a group is needed, though, because there already is a video game voters network, and SOPA/PIPA really didn't have anything to do with gamer's rights IMO, but they did have plenty of censorship, and the main issues I had with SOPA/PIPA were the blocking of legal sites in foreign countries (because of differing copyright laws) and the shoot first, ask questions later wording (shut down site, and the owner can then defend if infringing or not). There were about 9 other issues that I saw (stuff like bypassing is a criminal offense, but changing DNS to a foreign site is not, even though they are essentially identical sometimes), but those are my big 2.

Re:Transcript - but go on, watch the video! (2)

blahplusplus (757119) | more than 2 years ago | (#39357069)

"I don't think this is a very popular opinion, but maybe someone can post a few reasons as to why they see my position as wrong."

I can give you a fuck tonne of reasons why gamers should get political. The tradition of open sourcing commercial PC games has dwindled to a crawl with multi-platform games. This can only be a bad thing from an innovation and modding standpoint. Many modern games started off as mods: League of legends, heroes of newerth and others are derived from the DOTA user created mod for warcraft 3. Counterstrike was originally a mod for half-life that went commercial. Game modding is a hotbed of innovation that has been severely curtailed by publishers trying to monetize everything. Notice the stupid legal rumblings around DOTA trademark.

http://www.gameinformer.com/b/news/archive/2012/02/10/blizzard-opposing-valve-39-s-dota-trademark.aspx [gameinformer.com]

Many modern games have had modding nerfed out-right because of publishers realizing they can just withhold modding tools and monetize content via DLC instead. Supreme commander 2 is a case in point. In the demo modding was enabled, in the retail release you have to do all sorts of convoluted stuff to mod the game.

Companies are now trying to extend "IP" property rights to anything made with their tools and that's bullshit, the people who came up with counterstrike using half-lifes engine, which was derived from the quake engine is a case in point. We build new games on top of code from old ones so we don't have to reinvent the wheel. Modern game publishers want to create artificial barriers to entry by extending IP to choke off innovation that modding creates and/or use it to hinder competitors by locking up code.

I was there during the 'golden era' of PC gaming during the mid to late 90's where mods and map-making was a great and wonderful thing. One of the things that separates console gaming from PC gaming is mods - the ability to actually change and make the game better then what the developers put out.

Gamers rights are a great way to attempt to reform copyright. I'm one of those gamers that is ticked off by DRM and how companies are playing loosey-goosey with an out-dated and totally corrupt copyright regime, that was always corrupt from the get-go because it took advantage of an technologically ignorant public. Software licensing (where you are never allowed to own anything) is bullshit and against the public interest when it comes to games. There are no term limits on copyrights for software, software makers can just sit on source-code or bury it. So owners of games can't get source when a company has gone defunct or the game is over 10 years old and that should never happen.

There's no logical reason for any game to stop working on any modern computer at all but stupid copyright laws give way too much power to business and "creators" and the source code never enters the public domain and many game owners, fans, gamedevs and hobbyist devs get fucked in the ass.

Imagine if someone could sit on and/or bury a process to create life saving drugs or some world changing tools because they have patents/copyrights that never expire. I use an extreme example because the things we can learn from how things are made or badly made allow us to make better tools and products and lead to unexpected innovations.

The software industry is one of those industries that desperately needs more innovation in how software is made and created.

Things like this should be possible remaking an old game a big corproation has lost interest in (because it is no longer profitable)

Chrono resurrection
http://www.opcoder.com/projects/chrono/ [opcoder.com]

Things like freespace SCP will be imposible in the future if no one does anything about the corrupt copyright laws and reigns in the game industries abuses.

Freespace scp
http://scp.indiegames.us/ [indiegames.us]

Descent rebirth
http://www.dxx-rebirth.com/ [dxx-rebirth.com]

D2X-XL
http://www.descent2.de/ [descent2.de]

Look at what one lone guy and a few dedicated fans have done to Descent 2. This kind of stuff should be possible always without legal threats and bullshit since the public pays for and funds these products to begin with the should get ultimate ownership after a reasonable period of time. Especially with abandoned products.

A Cameraman Should Know Better! (-1)

Anonymous Coward | more than 2 years ago | (#39353259)

Good lord man, portrait layout for that kind of an interview. I wanted to see if she was wearing her batman utility belt.

I'm signing up today so that I never have to pay dues. Call me cheap, call me a gamer!

How is it (2)

wbr1 (2538558) | more than 2 years ago | (#39353271)

That /. can post some interesting stories about gaming from time to time, yet has a gaming 'slashbox' that looks like it has not been updated in about 8 or 10 years?

The name mdash (2)

devjoe (88696) | more than 2 years ago | (#39353281)

The summary said:

but — as you might guess from the name mdash; is tightly focused on the world of gaming.

I associate the name mdash with HTML authoring, not the world of gaming, so I would not have guessed that. :-)

VGVN (2)

Rinisari (521266) | more than 2 years ago | (#39353489)

Does does League of Gamers differ from the Video Game Voters Network [videogamevoters.org] ?

Re:VGVN (0)

Anonymous Coward | more than 2 years ago | (#39356371)

The VGVN supported SOPA/PIPA (because its run by the ESA) and ignored their users who demanded they withdraw their support of the legislation.

OK people (2)

geekoid (135745) | more than 2 years ago | (#39353627)

it's 2012. It is not only no longer 'shocking' or 'amazing' that women are gamers, it's not even relevant.

GTFU

Hmm, yes... (1)

jgdobak (119142) | more than 2 years ago | (#39353763)

"I'm an internet athlete!"

*farts, scratches bedsores, inhales entire bag of Cheetos*

Re:Hmm, yes... (0)

Anonymous Coward | more than 2 years ago | (#39358413)

you need your rights too!

I clicked on the pic (0)

Anonymous Coward | more than 2 years ago | (#39354141)

No larger image available? What gives? I thought /. had betters standards than this...
Looks cute in the thumbnail...

huh (0)

Anonymous Coward | more than 2 years ago | (#39387055)

Did she have a face? Cause all I noticed was her chest.

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