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Bethesda Announces Elder Scrolls MMO

timothy posted more than 2 years ago | from the hey-zonk dept.

Role Playing (Games) 295

An anonymous reader writes "Today Bethesda announced that their popular Elder Scrolls series of video games will be getting its own MMORPG. It's planned for 2013, and will be available for PCs and Macs. 'Players will discover an entirely new chapter of Elder Scrolls history in this ambitious world, set a millennium before the events of Skyrim as the daedric prince Molag Bal tries to pull all of Tamriel into his demonic realm. "It will be extremely rewarding finally to unveil what we have been developing the last several years," said game director and MMO veteran Matt Firor, whose previous work includes Mythic's well-received Dark Age of Camelot. "The entire team is committed to creating the best MMO ever made – and one that is worthy of The Elder Scrolls franchise."'

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Just hope... (5, Funny)

Anonymous Coward | more than 2 years ago | (#39881679)

that an arrow to the knee doesn't kill this.

Re:Just hope... (2)

broggyr (924379) | more than 2 years ago | (#39881903)

Funny, I came here to count the 'Arrow In The Knee' references ^^

Re:Just hope... (5, Funny)

jo_ham (604554) | more than 2 years ago | (#39882015)

I was going to come here to count the "arrow to the knee" references, but then I took an arrow to the knee.

Re:Just hope... (2)

overlordofmu (1422163) | more than 2 years ago | (#39882179)

Arrow IN the knee, not "to the knee". Details, people, DETAILS!

Re:Just hope... (5, Funny)

jo_ham (604554) | more than 2 years ago | (#39882201)

I tried to get the quote right, but then I took an arrow in the knee.

Re:Just hope... (4, Funny)

Quiet_Desperation (858215) | more than 2 years ago | (#39882269)

Yeah well I (woooosh! *THUNK) OW! Shit, that fucking hurts! This isn't funny!

Oh boy. (0)

Anonymous Coward | more than 2 years ago | (#39882313)

Didn't see this one coming.

As long as it has pandas! (2)

ZaDeaux (647798) | more than 2 years ago | (#39881693)

It will only be widely accepted if it includes pandas!

Re:As long as it has pandas! (0)

Anonymous Coward | more than 2 years ago | (#39882115)

Pandas are the new dinosaurs?

That's great and all but... (-1, Offtopic)

Anonymous Coward | more than 2 years ago | (#39881699)

Where's FALLOUT 4!?

Re:That's great and all but... (2)

Quiet_Desperation (858215) | more than 2 years ago | (#39882289)

Settle down! I looks like they are creating a whole new studio for this, so Bethesda Prime will still be doing what they are doing.

Re:That's great and all but... (0)

Anonymous Coward | more than 2 years ago | (#39882339)

Where's FALLOUT 4!?

It's in a vault somewhere.... 13 I think. The one that's missing a waterchip.

Smells like money (1)

Sigvatr (1207234) | more than 2 years ago | (#39881711)

Established IP + $$$ = $$$?

Re:Smells like money (1)

GameboyRMH (1153867) | more than 2 years ago | (#39881855)

Also addictive game * MMO = digital crack

Lovely. (1)

Anonymous Coward | more than 2 years ago | (#39881721)

I simply cannot wait to be ganked in the middle of a quest by a 13-year old named XxFusRohDahxX1999

Re:Lovely. (4, Funny)

Adriax (746043) | more than 2 years ago | (#39882369)

And after respawning you'll have to wade through the horde of "TheLustyArgonianMaid696969" knockoffs all dancing naked on the mailboxes in the starting city.

AGAIN I CURSE (1)

Loughla (2531696) | more than 2 years ago | (#39881727)

MY STUPID SATELLITE INTERNET. Lag time>500ms = I don't get to play these games. God Damned Stupid Laws of Physics. When I grow up, I'm changing those things.

Re:AGAIN I CURSE (0)

Anonymous Coward | more than 2 years ago | (#39882441)

I used to play LOTRO with a couple who had 2000ms latency from their satellite connection. No, I wouldn't raid with them, but we would still do instances together. Other than raiding, and playing music (a feature in LOTRO stemming from a scene in The Hobbit), they still had a great time. The music problem was by design, because the devs didn't want someone with a lag spike to suddenly have 8 notes blast from their bagpipes simultaneously when the spike dissipated.

YES! and OMG NUUUUU (2)

sanosuke001 (640243) | more than 2 years ago | (#39881753)

ffs bethesda, i don't have time for this...

Re:YES! and OMG NUUUUU (2)

Baloroth (2370816) | more than 2 years ago | (#39882137)

Read TFA: despite the /. headline, Bethesda isn't developing this game: Zenimax Online Studios (a different subsidiary of Zenimax from Bethesda) is. Bethesda may be publishing it (I think), but not developing it (or at least not the primary devs).

Re:YES! and OMG NUUUUU (1)

nedlohs (1335013) | more than 2 years ago | (#39882293)

Which is good since a multiplayer Elder Scrolls game by Bethesda would be a disaster.

Given they just love the over powered game destroying garbage that is only bearable because you can "just not do that" in single player (Intelligence potion making/drinking cycles in Morrowind as the obvious example).

Re:YES! and OMG NUUUUU (0)

Anonymous Coward | more than 2 years ago | (#39882523)

Moreover, they only know how to write a plot with the One Chosen Hero, which doesn't translate to multiplayer. What, now everyone can be the Nerevarrine at the same time? That sounds "awesome."

Re:YES! and OMG NUUUUU (2)

fuzzyfuzzyfungus (1223518) | more than 2 years ago | (#39882535)

I was coming to say a similar thing: it seems like Bethesda is downright allergic to game balance.

In addition to the Morrowind case you mention, there was the issue in Oblivion where it was quite easy to 'level yourself out of' practically the entire world if you focused on the wrong skills, or didn't tune your skill increases correctly. In Skyrim, it's harder to totally nuke yourself; but varying techniques for potion and enchantment cycling are back with a vengeance.

They also have an aversion to games that aren't as buggy as they are massively ambitious. If you give them a while to settle down, and install some of the fan patches, they are usually worth the price that you'll pay by the time that they've settled down; but the mixture of bugs, glaringly superior and inferior gameplay strategies, and wildly overpowered skill exploits is the sort of thing that the griefers will eat for breakfast outside of single player...

Re:YES! and OMG NUUUUU (1)

Intrepid imaginaut (1970940) | more than 2 years ago | (#39882393)

Ahaha, I have a fine collection of games, even spent last weekend downloading OXPs for Oolite on my thumb drive, and I haven't played a one since 2003. Just haven't the time. I think I keep them for nostalgia's sake, fond memories of when I did have the time. Or possibly there's something wrong with me. :D

In their language, he is "Spiderman" (1)

Anonymous Coward | more than 2 years ago | (#39881791)

TFA has a nice summary, a few promotional pictures of the new logo...then a big picture of Spiderman fighting a lizard.

Not sure if that is exactly canonical in the Elder Scrolls universe.

Re:In their language, he is "Spiderman" (3, Funny)

GameboyRMH (1153867) | more than 2 years ago | (#39881819)

Part of a DLC pack I'm sure.

Re:In their language, he is "Spiderman" (1)

Adriax (746043) | more than 2 years ago | (#39882427)

Spider-SpaceCore riding a chainsaw-arm t-rex into battle against a horde of flying laser-sharks. $9.99 DLC pack.

Re:In their language, he is "Spiderman" (1)

Quiet_Desperation (858215) | more than 2 years ago | (#39882521)

Um... deep armor crafting system?

YES YES YES (0)

Anonymous Coward | more than 2 years ago | (#39881795)

say what u want...but Im IN! Great decision. but please include Vvardenfell.

Interesting and mixed feelings (4, Interesting)

santax (1541065) | more than 2 years ago | (#39881803)

I always found it a shame that such a rich world as the elder scrolls has, was only single player. It seemed to be missing that true interaction at times, while it's still and incredible world. I would applaud this, but I think we all know this will be a paid monthly subscription and they will find a way for micro-transactions. Personally I feel that is a shame for such a rich world.

Re:Interesting and mixed feelings (0)

Anonymous Coward | more than 2 years ago | (#39882363)

I think it's also sad to see some of the best single player games are now falling to multiplayer & micro transactions. Be it MMOs or whatever. Mass Effect 3 being another obvious example where the multiplayer component probably played a role in losing some of the single player stuff. DLC also seems to no longer be "extra" but instead, chunks of the main game are cut out and sold separately for additional revenue.

Re:Interesting and mixed feelings (0)

Anonymous Coward | more than 2 years ago | (#39882627)

Because multiplayer is hard to pair with rich story. If dozens of guards each taking an arrow in the knee and citizens all speaking about mudcrabs break the immersion, just imagine how being demoted from that special Prisoner to one of hundreds, each one a Chosen One, must feel.

Urgh!!! (5, Insightful)

rodrigoandrade (713371) | more than 2 years ago | (#39881811)

Last thing I want is an MMO in Tamriel.

First, the MMO market is totally saturated and this game just won't get the attention it deservers from fans and the media. As a result, it'll become yet another niche MMO for a few longtime diehard fans of TES.

No, it won't be the next WoW either. The saturation factor alone prevents ANY MMO from being the next WoW, no matter how uber awesome.

Secondly, all TES games are inherently FREAKING HUGE!!!! Huge world to explore, hugely deep lore, lots of side-quests. In theory, this would go hand-in-hand with an MMO concept, except for all the technical limitations imposed by current network technologies.

Case in point: SWTOR. I had EVERYTHING to be a hell of a great MMO, but due to technical limitations, it was watered down to a theme-park-ride MMO. A Star Wars game with on-rails space combat?? Only half-dozen playable races??Seriously??

DONOTWANT TES MMO, TYVM!!

Re:Urgh!!! (2)

Overly Critical Guy (663429) | more than 2 years ago | (#39882121)

Not only is the market saturated, but the cornerstone of today's MMOs is a linear content path regularly updated by the vendor. Elder Scrolls made its name for being a do-anything sandbox RPG. The last time such a thing was tried in a mainstream way, we had Ultima Online which ended up having to create a PK-safe continent.

Either it just won't feel like Elder Scrolls, or it will be too full of griefers to compete with mainstream MMOs.

Re:Urgh!!! (0)

Anonymous Coward | more than 2 years ago | (#39882383)

That's nice and all, but Skyrim is nothing but linear content. It's basically an MMO without the 13 year olds ganking you in the middle of no where.

Re:Urgh!!! (1, Insightful)

Overly Critical Guy (663429) | more than 2 years ago | (#39882661)

If by linear content you mean quests, yes, it has linear quests because quests have a beginning and end. An MMO like World of Warcraft has barely any sandbox qualities. You level through a certain zone, then you move to the next designated zone, and you run specific dungeons designed for your level. Elder Scrolls isn't like that; you can just go out and do whatever and explore, ignoring the entire main quest line if you'd like.

Re:Urgh!!! (1)

JosephTX (2521572) | more than 2 years ago | (#39882365)

I don't know about that. I know it's only anecdotal, but most of the people I used to play WoW with have quit for the same reasons I did (because it got irredeemably bland, repetitive, and unimaginative). And they're not the only people who feel that way; WoW's usership has gone from 11.5 million (May 2011) to 10 million. The Elder Scrolls games are insanely popular for their RPG gameplay, and while BioWare is too, SW:TOR is sci-fi and and comes from developers who already made single-player games with similar combat styles to WoW; so even though SW:TOR's active combat system (no auto-attack, strategic use of energy/force regeneration, etc.) is a huge step up from BioWare's previous gameplay mechanics, many people assumed it would just be a WoW clone.

The Elder Scrolls don't have that same reputation to disprove. And since it's in the same fantasy genre as WoW (whose developers seem to do remarkably little fantasizing for fantasy game developers), it's probably going to appeal more directly to bored WoW subscribers than SW:TOR did.

And on a side note, the space combat missions in SW:TOR are great. If you've played SWG, you should know how boring open-ended space exploration gets after, oh, about 5 minutes of... empty space. It really could use some more races though, seeing as there are like 100 different spacefaring races in the Star Wars universe.

Re:Urgh!!! (1)

Skuld-Chan (302449) | more than 2 years ago | (#39882519)

You know whats funny about comments like yours - any MMO that competes with WoW wishes they had a million and a half players.

Re:Urgh!!! (0)

Anonymous Coward | more than 2 years ago | (#39882545)

I don't know about that. I know it's only anecdotal, but most of the people I used to play WoW with have quit for the same reasons I did (because it got irredeemably bland, repetitive, and unimaginative). And they're not the only people who feel that way; WoW's usership has gone from 11.5 million (May 2011) to 10 million. The Elder Scrolls games are insanely popular for their RPG gameplay, and while BioWare is too, SW:TOR is sci-fi and and comes from developers who already made single-player games with similar combat styles to WoW; so even though SW:TOR's active combat system (no auto-attack, strategic use of energy/force regeneration, etc.) is a huge step up from BioWare's previous gameplay mechanics, many people assumed it would just be a WoW clone.

Actually, many people argued long and hard that it would not be just another WoW Clone.

They were totally and utterly wrong, IMO, but that's another problem. And really, a 1.5 million drop in subscribers? Horrors! There could be numerous reasons for that, ranging from WOTF nerfs to getting too old for the game.

The Elder Scrolls don't have that same reputation to disprove. And since it's in the same fantasy genre as WoW (whose developers seem to do remarkably little fantasizing for fantasy game developers), it's probably going to appeal more directly to bored WoW subscribers than SW:TOR did.

And on a side note, the space combat missions in SW:TOR are great. If you've played SWG, you should know how boring open-ended space exploration gets after, oh, about 5 minutes of... empty space. It really could use some more races though, seeing as there are like 100 different spacefaring races in the Star Wars universe.

I disagree entirely. What it could use is more interesting races it does have. Or rather, more interesting physical appearance. There's options, but they're so bland and boring, it's just not that fun.

Re:Urgh!!! (0)

Anonymous Coward | more than 2 years ago | (#39882483)

> No, it won't be the next WoW either. The saturation factor alone prevents ANY MMO from being the next WoW, no matter how uber awesome.

Yeah, They said that about EverQuest when WoW was released. I'm not saying you're wrong, I'm just saying that saturation factor isn't as big of a deal as you might think...

Re:Urgh!!! (2)

bodangly (2526754) | more than 2 years ago | (#39882571)

SWTOR didn't suck because of any sort of technical limitations. It sucked because of a lack of creative vision. They could have made a non-linear MMO, but weren't willing to take a risk. SWTOR was just a big cash grab. Non-linear MMOs ARE on the horizon. I played the Guild Wars 2 beta last weekend and it was amazing, and definitely not a WoW clone or theme park game.

Re:Urgh!!! (3, Interesting)

sandytaru (1158959) | more than 2 years ago | (#39882573)

I don't know about that. WoW is aging and players are dropping out rapidly because, well, the game is graphically dated and has been copied and improved upon a lot by other games. WoW is the king of MMOs in the same way that Budweiser is the king of beers, and now that all these fancy craft brews are becoming more widely available, people are beginning to realize what relative piss water WoW is. There will always be a core playerbase for WoW so long as the servers are online, same as Everquest and FFXI, but it's already stopped attracting new players because it's just not as shiny any more.

Re:Urgh!!! (2)

Darinbob (1142669) | more than 2 years ago | (#39882707)

When I first played Daggerfall my thoughts very early on were that it was really bad as a single player game but felt that it might work as a multiplayer game. This is before I had even touched an online game with many players (this was before MMOs existed, but we did have MUDs). The reasons were the huge number of random quests (just naive and stupid templates that changed names/locations/items), huge numbers of nearly identical towns (seriously what were they thinking?), ability to own a house or ship (both inconvenient to get to), etc. All the drawbacks I hated in a single player game could have worked in a persistent online game.

Single player RPGs and MMOs are vastly different. That is what is going to hurt things I suspect. World of Warcraft worked think because Warcraft wasn't an RPG but a high level overview wargame. MMOs have players who will be logged in for 6 hours a a time alongside players who are there only 30 minutes a week, and both have to be happy. Deep story lines will annoy the typical MMO player. MMOs tend to have lots of micro-managed quests ("please cross the street to give my friend this sandwich") which would drive a single player RPG player nuts. MMOs tend to have incredibly detailed and obtuse game systems designed to keep end game players busy forever getting itemization done, whereas most single player RPGs try to make things simple so you don't need a spreadsheet. MMOs have you repeat the same content multiple times, the boss keeps coming back to life mysteriously, people keep returning hoping for a new drop, etc; you just don't see anything remotely like that in single player games.

Oh Hell! (1)

squidflakes (905524) | more than 2 years ago | (#39881815)

SHUT UP AND TAKE MY MONEY BETHESDA!

Not like I need it, no sir, or exercise or fresh air, or pleasurable companionship.

Re:Oh Hell! (2)

Moheeheeko (1682914) | more than 2 years ago | (#39881957)

You have a year or so, stockpile resources. Ive started an Elder Scrolls Online fallout shelter.

Re:Oh Hell! (1)

NoobixCube (1133473) | more than 2 years ago | (#39882021)

But will the fallout shelter protect you from Fallout Online when that happens? (and you know it will, if TESO goes well)

Re:Oh Hell! (1)

Moheeheeko (1682914) | more than 2 years ago | (#39882123)

......I must redouble my efforts.

Too bad (1)

Anonymous Coward | more than 2 years ago | (#39881825)

They skipped a small-scale (e.g., local) multiplayer option. This would have been much better news to me.

Re:Too bad (1)

GameboyRMH (1153867) | more than 2 years ago | (#39881867)

Don't you know that only pirates use LAN multiplayer? Can't enable those scoundrels...

Re:Too bad (1)

spire3661 (1038968) | more than 2 years ago | (#39882023)

A million mod points for you sir

sent from my mac (haha couldnt resist after seeing your sig)

Re:Too bad (5, Interesting)

Missing.Matter (1845576) | more than 2 years ago | (#39882005)

I agree. I would love to explore the land of Tamriel with my friends. I just don't want to do it with 10,000 other people to constantly annoy me.

Re:Too bad (0)

Anonymous Coward | more than 2 years ago | (#39882637)

I feel the same. Right now I have a free subscription to a popular MMO but I really can't be arsed to invest all the time and social drama that's required to make it there, which is quite a shame really, as it has quite a lot of depth. I would really like to play co-op with my friends, but there's also 7 billion other players to annoy us. The side quests are a grind too unfortunately.

Boooooring (1)

Lunix Nutcase (1092239) | more than 2 years ago | (#39881839)

Another fantasy-setting MMO. How original... *snore*

Re:Boooooring (1)

crazyjj (2598719) | more than 2 years ago | (#39881935)

But this could be the WoW killer!!

Not Excited (5, Interesting)

Missing.Matter (1845576) | more than 2 years ago | (#39881853)

For me, the allure of Elder Scrolls has always been the single player experience and the immersion in a different world this provides. As someone who has played many MMOs, immersion has never really been a word I'd use to describe them. From all the immature annoying players, to the terrible meta game of griding levels and petty guild politics, playing MMOs has always been a chore for me (which is I guess why I don't play them much anymore). Elder Scrolls has always been a beautiful fantasy escape, and while I know there aren't any details released about the game at this point, I can't possibly see how they can replicate that experience in an MMO.

I mean, look at the play style that characterizes TES. Vast open environments where you can do practically anything. Now imagine this as an MMO. Imagine walking into town to find EVERYTHING had been stripped out of every building. Shopkeepers slaughtered in the streets, two or three bandits with their pack of mule characters, shipping everything off to a stash... no it wouldn't work. The only reason these sandbox games work is because you're the only one in the game causing this kind of mayhem. So I don't know what TES Online is going to look like, but I have a strong suspicion it will include almost none of the allure of a typical TES game, and will be severely crippled by its MMO status.

Re:Not Excited (4, Insightful)

crazyjj (2598719) | more than 2 years ago | (#39881961)

Not to mention the fact that's it's going to be a little hard to be the Chosen One when everyone else is too.

Re:Not Excited (0)

Anonymous Coward | more than 2 years ago | (#39882461)

Skyrim already ruined that style of gameplay.

As you may have seen, people were complaining about being unable to kill children in Skyrim. I don't know how they missed it, but actually, around 70% of the people in any town are invincible and unkillable. It's not like Morrowind where you can play genocidally and kill absolutely everyone you meet.

For many reasons, Skyrim just isn't as open-ended as the Elder Scrolls series used to be. Huge numbers of invincible NPC's; doors with unpickable locks; no levitation, jump, slowfall, lock, open, or teleportation spells; inexplicable invisible walls to prevent you from accessing quest areas you haven't asked permission to enter (e.g. Goldenglow Estate); unsellable "quest items" that can't be removed from inventory.

TAKE (0)

Anonymous Coward | more than 2 years ago | (#39881895)

MY MONEY NOW!

Hey Tim (-1, Flamebait)

Zonk (12082) | more than 2 years ago | (#39881897)

n/t

No console, no way (1)

crazyjj (2598719) | more than 2 years ago | (#39881909)

I've already watched The Knights of the Old Republic go from consoles (where they had their best sales) to a PC-only MMO. I'd hate to see the Elder Scrolls series leave the console forever too.

Re:No console, no way (0, Troll)

Anonymous Coward | more than 2 years ago | (#39882013)

Because the elder scrolls totally didnt start as pc only then get shitty when it was catored to consolefags. NOPE never happened.

Re:No console, no way (1)

crazyjj (2598719) | more than 2 years ago | (#39882117)

Well, not everyone can be as sophisticated as you.

Sick of seeing MMOs (1, Insightful)

na1led (1030470) | more than 2 years ago | (#39881911)

It was fun when they first came out, but now it's just tiresome to see. Unless you have no life, I don't plan on spending years to get to level 50 so I can see everything in the game. Sorry Bethesda, I don't have time for an MMO.

woot! Minecraft online (5, Funny)

rfioren (648635) | more than 2 years ago | (#39881937)

I love that Notch guy. Can't wait to play Minecraft online!

Re:woot! Minecraft online (0)

Anonymous Coward | more than 2 years ago | (#39882537)

Well besides the sarcasm of Minecraft not being online, you should try out minetest, which in addition to being online, has a ton of modding capabilities.

Will be available for PCs and Macs? (2, Interesting)

Anonymous Coward | more than 2 years ago | (#39881953)

Do they mean a Windows version wrapped in Cider or a real, proper OS X version?

Not sure about this (1)

demonbug (309515) | more than 2 years ago | (#39881959)

I've played most of the Elder Scrolls games, but honestly the overall setting and lore has never really been the strong point to me - without the focus on single player achievement and freedom to do as you will to the populace, I'm not sure how interested I'd be in an MMO just because it is Elder Scrolls. Probably about as interested as I've been in every other MMO which has come out, which is to say I might play a little bit during a free trial period but that's it.

So good luck, I guess - I just hope it doesn't distract Bethesda from continuing to make "proper" Elder Scrolls games.

Re:Not sure about this (1)

spire3661 (1038968) | more than 2 years ago | (#39882125)

Imagine Bioware trying to convince their bosses to fund a new RPG SWTOR single player game after sinking 200 million into SWTOR MMO. Not gonna happen. These MMOs are setup to carry the IP for DECADES. There will be no more TES games as we know them now, just like there will never be a Warcraft 4.

Re:Not sure about this (0)

Anonymous Coward | more than 2 years ago | (#39882453)

Except that they are creating a whole new studio to do this. Zenimax is doing this, not Bethesda itself.

Re:Not sure about this (1)

crazyjj (2598719) | more than 2 years ago | (#39882649)

ZeniMax Media owns both companies. And you think they're going to waste money developing both a separate stand-alone game and a MMO in the future? Nope. All the resources will go to the MMO from now on. No more single player Elder Scrolls games.

Re:Not sure about this (1)

Caerdwyn (829058) | more than 2 years ago | (#39882663)

There will be another single-player TES game when Bethesda decides they want another few dozen "Game of the Year" awards.

Bethesda wants BOTH markets (single player and multi player) and are not about to abandon single-player (which they utterly own and which is a license to print money) in favor of a market which is proving to be more and more difficult to succeed in. They're not going to abandon their cash cow in favor of high risk... they're simply doing both at the same time. They certainly can afford it. If their TES MMO fails, well, they'll wipe away their tears with the stacks of hundred dollar bills being airlifted in from TES 6 and Fallout 4.

That being said, yes, they're going to have serious problems if they go linear story.

Now, if they had a service in which a guild could pay for an instance of the entire game-world, invite-only, I'd be all about that. 15 a month for the privilege of being griefed by ten thousand man-child jerks? No. I quit WoW over that (and LotRO and AoC and WHO and...). I don't want to play these games with strangers any more, and nobody gets my money if that's the only way to play a given MMO. But I would pay 30 a month (maybe even more) for a quality sandbox game that was instanced that only I and my guild (also paying 30 a month) could access that instance. Or, if it were a Second Life style billing system, I and my buddies would happily pay a couple thousand to create an instance of the world then standard subscription rates, if we could be the gatekeepers and keep the jerks out.

Yeah, I'm not particularly keen on my fellow human beings these days. I will pay good money to not have to deal with most of them. Elitist? Hardly. I don't care if others bring up their own instances, I just want them the hell out of mine (and off of my lawn, too).

Re:Not sure about this (1)

N0Man74 (1620447) | more than 2 years ago | (#39882333)

They had a very detailed setting (often in the form of detailed histories found in books), but it is a tad on the dull side. However, a many MMO's have survived a dull back story.

I think the real challenge is going to be in balance. Bethesda's track record has been rather weak in this department. Cheesy skill and power combinations, exploitable mechanics (for either very powerful or just strange effect), and much build min-maxing.

And if they fix all of those things, will it still seem like an Elder Scrolls game?

Re:Not sure about this (1)

ArsonSmith (13997) | more than 2 years ago | (#39882675)

I've always thought the draw of ToS games has always been the scale of everything. In Dagger fall I remember just heading out into the woods in a single direction for hours, exploring caves and not even making it very far in the world map.

If they continue that type of scale into MMO so it's almost impossible for one person to visit everyplace of interest in the entire game they could spread the adventure out more and still keep some of it's original charm.

Scrolls?? (1)

Anonymous Coward | more than 2 years ago | (#39881995)

Are we talking about that Mojang game? How can we have an MMO announcement if the first game is not even out?

Re:Scrolls?? (0)

Anonymous Coward | more than 2 years ago | (#39882413)

They would have gotten the first game out but Notch took an arrow in the knee.

Re:Scrolls?? (1)

Quiet_Desperation (858215) | more than 2 years ago | (#39882423)

Mojang makes games?!

Mac Support (1)

Anonymous Coward | more than 2 years ago | (#39882019)

Thank you Bethesda for continuing to support Mac OS. I look forward to playing the game next year :)

Re:Mac Support (1)

Quiet_Desperation (858215) | more than 2 years ago | (#39882397)

Oh, just put a rig together. I'm a huge Mac head, but I have a gaming PC and all three consoles connected to my big TV.

Might stand a chance then.... (1)

ip_freely_2000 (577249) | more than 2 years ago | (#39882063)

2013 means late 2014. WoW should be down to level 110 bots farming herbs and a bunch of people that forgot to stop their subscription ( kind of like what Asheron's Call is today ). Might be a resurging market for a fresh fantasy MMO by then, but probably not.

Death of the Franchise (0)

NoobixCube (1133473) | more than 2 years ago | (#39882085)

Don't get me wrong, I think an online Elder Scrolls game would be great, but does anybody remember playing Warcraft? No, stupid children, I don't mean "World of Warcraft", I mean "Warcraft", the franchise your beloved time-sink came from.

As soon as WoW became popular, hope of a Warcraft 4 went down the toilet. Blizzard doesn't make games, anymore, they just push expansion packs for World of Warcraft. The exception to this rule being Diablo 3, but it'll be an expansion-factory for the next ten years, too. The Elder Scrolls Online means there will probably never be a TES:VI.

Re:Death of the Franchise (1, Insightful)

zzsmirkzz (974536) | more than 2 years ago | (#39882317)

I don't mean "World of Warcraft", I mean "Warcraft", the franchise your beloved time-sink came from. As soon as WoW became popular, hope of a Warcraft 4 went down the toilet.

This. A thousand times this. I loved the original Warcraft/Warcraft2, Warcraft 3 was alright but a step in the wrong direction. I wanted (and still want) a proper RTS sequel to them. Perverting it into a MMORPG with the Warcraft name was horrible. I have never played it, will never play it. Although TES is an RPG to start with, it is not a MMORPG, and I cannot see how it being turned into one will make it any better, I can only see it getting worse and tanking another beautiful franchise.

Re:Death of the Franchise (0)

Anonymous Coward | more than 2 years ago | (#39882319)

Way to forget about Starcraft II. Blizzard waited way too long to make Starcraft II or Diablo III but there is certainly a market. They wrote the engine for Staracraft, now they use it for Diablo III. They like to get their money's worth on engines so I expect we will see a Warcraft 4 in the next few years.

There's a void in this space and I think Blizzard figured that out.

I agree that Blizzard had way to much focus on WoW, but it was a cash cow for a long time and that trend is starting to go away. The next expansion looks incredibly lame, even my wife won't buy it and she's a WoW addict. I stopped playing the game years ago. I liked the original title but it got progressively worse as they attracted the wrong element to it. (gold farmers, 13 year olds, etc)

Oh FFS, headline is wrong (1)

Baloroth (2370816) | more than 2 years ago | (#39882109)

No, Slashdot, Bethesda didn't announce this. It is being made by Zenimax Online Studios (owned by Zenimax, which also owns Bethesda). I don't know if anyone from Bethesda is working on it or not: it certainly doesn't sound like it, since they say it's been in development for a few years and Bethesda has been working on Skyrim during that period.

It sounds like Bethesda Softworks (the publisher) is involved, though, just not the actual development studio that made the other TES games.

Re:Oh FFS, headline is wrong (1)

crazyjj (2598719) | more than 2 years ago | (#39882585)

They're not independent of each other. ZeniMax Media owns both companies. And where do you think all the resources will be going from now on?

This means we'll never see another stand-alone Elder Scrolls game. Deal with it.

Another one bites the dust (1)

milbournosphere (1273186) | more than 2 years ago | (#39882147)

"I used to play Elder Scrolls games like you, but then i took an MMO subscription to the knee."

Seriously, though...the ES games excel at making you feel like the lone hero in an immerse world. A bunch of heroes running around would kill the mood, not to mention ruining any ability to make long lasting effects stick based on player actions (permanently killing NPC's, etc.). If they want to do an MMO, fine; but the Elder Scrolls have too rich a world and lore that is too extensive to be left to an MMO. Bethesda, I understand that you want to cash in on this MMO goodness, but please keep making single player Elder Scrolls games.

No immersion -- No TES (3, Funny)

Shoe Puppet (1557239) | more than 2 years ago | (#39882163)

One of the main strong points of the TES games is, in my opinion, that they allow for quite a lot of immersion. Well, about as much immersion as a fairly buggy PC game can give you. I cannot imagine that they will be able to carry that over into an MMO full of 13 year old kids called "FusDoRahPorn131888".

A broken mess (0)

Anonymous Coward | more than 2 years ago | (#39882183)

>"one that is worthy of The Elder Scrolls franchise."
Ah, so it'll be a broken mess?

Please not another MMO (1, Insightful)

Wattos (2268108) | more than 2 years ago | (#39882197)

Can we please stop with the MMO's already? Im already playing a MMO where I am just another guy (like everyone else). It's called life.

Re:Please not another MMO (0)

Anonymous Coward | more than 2 years ago | (#39882331)

What level are you?

Level 1 (0)

Anonymous Coward | more than 2 years ago | (#39882227)

Break out of prison...

Th'umm Griefers (1)

Tekfactory (937086) | more than 2 years ago | (#39882257)

So there I was minding my own business and Th'umm there goes my sword.

ARGH! (4, Insightful)

Anachragnome (1008495) | more than 2 years ago | (#39882265)

I want to strangle some of these bean counters.

We don't need another MMO to replicate Skyrim--We just need MULTIPLAYER.

(and by multiplayer, I mean IP to IP connections that don't rely on your fucking servers)

First 4ost (-1)

Anonymous Coward | more than 2 years ago | (#39882285)

some intelligent Discuusion I'm another folder. 20 Towel under the Fortunately, Linux product, BSD's of OpenBSD versus live and a job to

No Mods No Fun (0)

Anonymous Coward | more than 2 years ago | (#39882349)

Who would want to play Skyrim without my Giant zero-g boobies mods, and my leather catsuit clad slut follower and my summoned demonic succubus of love... I mean I play the game for the storyline elements like these that would be lost in a vanilla MMO...

Must have (2)

Quiet_Desperation (858215) | more than 2 years ago | (#39882371)

The ability to capture the souls of other players in black soul gems.

I'd also like a deep, deep, deeeeeeeep crafting system. I can get lost in a happy OCD haze for hours with that shit.

Gotta start the game as a prisoner, except with an MMO, it can be a mass prison break. Ha! :-)

Pony mods. No, I'm serious.

Mods? (0)

Riddler Sensei (979333) | more than 2 years ago | (#39882401)

Yes, but can I loli rape mod it? If not then it's dead in the water for the PC TES community.

Possibly the first real WoW killer (1, Interesting)

sandytaru (1158959) | more than 2 years ago | (#39882447)

A lot of games have claimed to be WoW killers over the years, but none have really had both the fan base and the development skills to get it right. (Poor, poor FFXIV. So pretty, so utterly broken. I'm crossing my fingers for their 2.0 reboot next spring.) TOR was almost there, but also failed. Tera? Not quite. Maybe, just maybe, Bethesda will manage to strike the proper balance of fun, interaction, storyline, pretty art, and awesome.

Re:Possibly the first real WoW killer (2)

crazyjj (2598719) | more than 2 years ago | (#39882681)

Many have tried. All have failed.

lets make a non-crappy single player version first (0)

Anonymous Coward | more than 2 years ago | (#39882455)

"and one that is worthy of The Elder Scrolls franchise" Because sure as hell the utter crap that was Skyrim was definitely NOT worthy of being released. I don't think I've played 6 hours into a RPG only to completely abandoned it without a second thought.

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