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Fans Bring Back Half Life Game Series: Black Mesa Mod Launches 9/14

samzenpus posted about 2 years ago | from the back-by-popular-demand dept.

Games 133

MojoKid writes "In a little less than two weeks, Half Life fans will have an opportunity to relive Valve's original 1998 title Half Life, albeit reborn and modified using the company's Source engine. The ambitious third-party project is called Black Mesa (previously known as Black Mesa: Source) and it's been in development for eight years. Black Mesa will deliver Half Life as you've never seen it before. It will have all new graphics, maps, a new soundtrack, updated voice acting, support for multi-core processors, hardware accelerated facial animation, and other goodies."

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133 comments

Colour me a cynic for saying this... (1)

Anonymous Coward | about 2 years ago | (#41216413)

Yeah, sure it will.

Re:Colour me a cynic for saying this... (4, Informative)

The MAZZTer (911996) | about 2 years ago | (#41216431)

No really, it will. [blackmesasource.com]

Re:Colour me a cynic for saying this... (1)

Jonah Hex (651948) | about 2 years ago | (#41216507)

I've been disappointed that I couldn't download and play early builds every time I've looked at the project. They really should of released early to get more people interested, I'm dying to see it as much as the next original Half Life player (yeah I'm old) but with only soundtracks and demo videos available I'm not as excited as if I'd played a new build every six months or so. - HEX

Re:Colour me a cynic for saying this... (5, Insightful)

Anonymous Coward | about 2 years ago | (#41216697)

Therein lies the root of my cynicism. Nearly a decade in the offing, little more than a few trailers and some concept them suddenly *boom*. I wish the team every success, but I'm afraid it will take more than a countdown and a nugget of backstory before I can offer them my congratulations.

Re:Colour me a cynic for saying this... (4, Insightful)

NoSleepDemon (1521253) | about 2 years ago | (#41217031)

Anon doesn't deserve a downvote, the mod has been "nearly done" for a while now, it's pretty much the Duke Nukem Forever of mods. I do hope that the wait was worth it, and I shall certainly get the mod and see for myself, but cynicism in this case is quite forgiveable.

Re:Colour me a cynic for saying this... (4, Insightful)

Baloroth (2370816) | about 2 years ago | (#41217701)

Why? A mod is not done until it is done, and when it is being created by fans for free, it tends to take a while and proceed entirely at the pace of the people creating it, which (since they aren't being paid to do it under a certain time) is "whenever they feel like working on it." All properly done video games are "nearly done" for a very long time (years, sometimes) because going from nearly done to actually done is usually the longest part. Sometimes, they never actually do get finished even if they are released.

And Duke Nukem Forever is rather a bad example, given that, you know, it actually came out. More importantly, to my knowledge the developers of Black Mesa have never announced a release date or given a completion quantity ever, so the fact that they are now means there is no prior justification for such cynicism, since your hopes have never been actually let down. They have only been let down in your mind, which expected it to be finished before now. You really shouldn't be cynical if they've never actually failed yet.

Re:Colour me a cynic for saying this... (4, Funny)

McFadden (809368) | about 2 years ago | (#41219469)

That's the way of things these days. When you have nothing better to say, you whine and bitch about a substantial project, entirely created by volunteers, given away for free, and to which you have contributed nothing... as if they owe you something. I believe it's one of the requirements for the new Boy Scouts "entitlement" badge.

Re:Colour me a cynic for saying this... (1)

interkin3tic (1469267) | about 2 years ago | (#41217755)

"Nearly done" is a long ways from "It will be here in 11 days." 11 days from release, DNF had already gone from "vaporware" to "whatever the opposite of vaporware is" to "gold." The mediocre reviews had not come out at that point, but it was a real thing.

Was there a countdown that got down to "less than 2 weeks" that was then pushed back for DNF? I can't remember any, but I wasn't waiting for that game.

Re:Colour me a cynic for saying this... (0, Offtopic)

Anonymous Coward | about 2 years ago | (#41217763)

I really wish people would stop saying fucking 'downvote' here. This isn't reddit. If you want reddit go to reddit.

Re:Colour me a cynic for saying this... (1)

Pseudonym (62607) | about 2 years ago | (#41217773)

To be fair, this was a "spare time" project by fans, which means that schedules are inherently unreliable.

The good news is I won my bet about whether Black Mesa or Ep3 would come out first.

Re:Colour me a cynic for saying this... (1)

somersault (912633) | about 2 years ago | (#41221235)

The good news is I won my bet about whether Black Mesa or Ep3 would come out first.

Well.. not quite yet :D

Re:Colour me a cynic for saying this... (-1, Flamebait)

Anonymous Coward | about 2 years ago | (#41219997)

If the gameplay is the same as the original Half-Life, prepare to be disappointed. Even back when it came out, it wasn't a very good game.

Now Half-Life 2, that was a fun game. Episode One was even better. Episode Two, meh. I'm still waiting for Episode Three so Valve can redeem the poor job they did on the previous.

Re:Colour me a cynic for saying this... (3, Insightful)

theArtificial (613980) | about 2 years ago | (#41220263)

Even back when it came out, it wasn't a very good game.

I realize taste is entirely subjective, however, it won 50 awards [wikipedia.org] . There is no way you can say it wasn't a very good game (did you mean fun?) when many games released over the last decade haven't come close to that.

Re:Colour me a cynic for saying this... (1)

NoZart (961808) | about 2 years ago | (#41220739)

Justin Bieber got lots of awards, too. That doesn't mean anything.

I am on the "not so good" side of it, too. HL got its praise mainly for the presentation and storyline/ambiente. But compared to other shooters of the time, many gameplay aspects were not good.
The weapon selector was atrocious, the mouse handling managed to feel jittery in spite of high framerates, enemies that pop up like in a shooting gallery via "teleporting" in... and so on.

Re:Colour me a cynic for saying this... (0)

Anonymous Coward | about 2 years ago | (#41220799)

I place very little value in awards and reviews. I just don't see what was special about the game. The story was little more than what Doom had, the gameplay was boring, the weapons uninspired, the AI was stupid and the graphics were horrid. So you tell me, what made it good?

The same year Half-Life came out I was playing Unreal and Thief, which had everything that Half-Life didn't. Hell, even Shogo was more fun.

I am happy with the direction that they took HL2 but HL1, meh, I've played way better.

Re:Colour me a cynic for saying this... (1)

Custard Horse (1527495) | about 2 years ago | (#41221337)

Each to their own. I was more into HL than Unreal - people tend to prefer one or the other.

Re:Colour me a cynic for saying this... (2)

somersault (912633) | about 2 years ago | (#41221749)

Are you kidding me? The Unreal single player was incredibly boring. You are fighting the same enemy, with pretty much zero intelligence, over and over. It's the same as Halo. Those games are only fun in multi-player.

Half-Life was the first FPS that interested me enough to play it through to completion. The Half-Life story is so much deeper than Doom. It makes you feel like you're in some kind of sci-fi-conspiracy-fugitive movie. There is an actual script, and it's quite humorous in places. They both involve multiple dimensions sure, but the involvement of G-Man makes everything in the Half-Life universe much more mysterious and creepy.

I quite like Shogo it has to be said. So much better than the crappy single player modes that are tacked onto the majority of today's popular shooters (Halo, COD, Resistance..).

Re:Colour me a cynic for saying this... (0)

Anonymous Coward | about 2 years ago | (#41221279)

Trolling mods: This isn't flamebait, it's an opinion. Seriously, grow thicker skin.

Re:Colour me a cynic for saying this... (4, Informative)

hairyfeet (841228) | about 2 years ago | (#41217777)

What has me worried is TFA states, and I quote "This will include our re-envisioning of Half-Life all the way up to Lambda Core."...uhhh...that's nice, except that is NOT where HL 1 ends, there's four more levels after that, Xen, Gonarch's Lair, Interloper, and Nihalinth.

So they've spent all these years and its just gonna end before it gets to the climax? What good is that?

Xen is the former trope namer for... (3, Insightful)

tepples (727027) | about 2 years ago | (#41218671)

except that is NOT where HL 1 ends, there's four more levels after that, Xen, Gonarch's Lair, Interloper, and Nihalinth.

There's a reason why the "disappointing last level" page on TV Tropes used to be called "Xen syndrome". Perhaps they intentionally set out the parts not widely thought to suck.

Re:Colour me a cynic for saying this... (2)

Esvandiary (1302095) | about 2 years ago | (#41221609)

They've said they will be releasing the rest at some point; they have this much polished now, and would prefer to give us something now rather than nothing for another however-much time until they have Xen onwards finished.

Re:Colour me a cynic for saying this... (2)

Admiral Justin (628358) | about 2 years ago | (#41218043)

As someone who assisted in making a mod that took 7 years to release for Deus Ex, just because it's taken time doesn't mean the work is done. Volunteer projects have people coming and going, changes in art decisions, changes in tools, etc.

Re:Colour me a cynic for saying this... (1)

The Grim Reefer (1162755) | about 2 years ago | (#41218837)

As someone who assisted in making a mod that took 7 years to release for Deus Ex, just because it's taken time doesn't mean the work is done. Volunteer projects have people coming and going, changes in art decisions, changes in tools, etc.

Thank you for bringing this to my attention! Deus Ex was one of my favorite games. I saw the ReTex project fall apart and thought that was the end of it and haven't looked into it since. .

Re:Colour me a cynic for saying this... (0)

Anonymous Coward | about 2 years ago | (#41220105)

You're talking about the Nameless mod, right? Boy, what an embarrassing, steaming pile of shit that was. Poor textures, poor level design, poor dialogue and poor voice acting made for one of the worst mods I've ever seen for any game.

Maybe it was fun for people from the forum it was based on to see their little one liners being spoken by some badly reskinned DX character models, but it was far too dull and esoteric for any one else to want to play it.

Re:Colour me a cynic for saying this... (2)

anomaly256 (1243020) | about 2 years ago | (#41217541)

Each to their own. I think I would be less interested if I played betas of it every few months. I tried this with Endless Space and although I liked 'having a say' and getting in early, now that it's released it's also old to me and not exciting any more. Still fun for a few hours of a rainy day but it doesn't offer anything new any more. The same would be true of this project had I been in on the dev - by now I'd be tired of it but instead I'm eager for it to be released and see it fresh as a finished product

Re:Colour me a cynic for saying this... (1)

hairyfeet (841228) | about 2 years ago | (#41217557)

Well to be fair they are basically releasing the original HL 1 in completely new HD format, so I imagine they had to get a greenlight from Valve before doing any releases. This isn't like some mod where you take the engine and cook up your own stuff, this is HL 1 scene by scene perfectly copied.

Personally as someone who owns the HL series I hope Valve snatches this up and just adds it to the HL goodness, from what I've seen it certainly looks better than Valve's own HL Source.

Re:Colour me a cynic for saying this... (1)

Pseudonym (62607) | about 2 years ago | (#41217807)

Actually, it's not "perfectly copied". It follows the original story, but it updates the way the story is told. Some of the boring bits from HL have been skimmed a bit, the scale of the facility has been widened, and retcons from the later games were incorporated. (Barney is a full-fledged character, for example.)

Re:Colour me a cynic for saying this... (2, Informative)

Anonymous Coward | about 2 years ago | (#41218807)

They really should of released early

You really should have used "should've" or "should have". "Should of" is wrong.

Details... (5, Informative)

The MAZZTer (911996) | about 2 years ago | (#41216439)

They haven't completed it yet but still plan to. They are releasing up to the Lambda Core, so Xen and Multiplayer support will come later. That's still most of the game right there.

Re:Details... (5, Insightful)

Anonymous Coward | about 2 years ago | (#41216545)

Couldn't they just skip the lame Xen stuff & make it an improvement on the original?

Re:Details... (2)

0123456 (636235) | about 2 years ago | (#41216843)

Mod parent up. After the first play through I always just quit when I hit the tedious Xen crap.

Re:Details... (1)

dywolf (2673597) | about 2 years ago | (#41221715)

Xen never bothered me. It was a logical consequence of the story.

Re:Details... (1)

Stormwatch (703920) | about 2 years ago | (#41216933)

Maybe they will actually make Xen fun to play, who knows.

Re:Details... (1)

fragMasterFlash (989911) | about 2 years ago | (#41217389)

Crank the difficulty up to hard (as you should with any 14 year old game) and riding the backs of space birds in the land of Xen is as much fun as any other part of the game.

In other words, get off my lawn unless you are going to mow it.

Re:Details... (5, Funny)

EdIII (1114411) | about 2 years ago | (#41217173)

Geeez, I need to take a vacation or something. My first thought was, "What the fuck does virtualization have to do with a Half Life mod?"

Re:Details... (0)

Anonymous Coward | about 2 years ago | (#41217597)

Why does everyone hate on the Xen parts when they were one of the main things separating HL from a billion other corridor shooters? This might be the minority opinion but I thought they were imaginative, particularly well designed, compelling and believable, for a bizarre alien dimension. And the sense of anticipation when you know you're approaching the end of the game (and whatever it is you have to kill) has not been out done in any other game to date, out of the many I have played.

Re:Details... (0)

Anonymous Coward | about 2 years ago | (#41218179)

Except it wasn't a particularly well done attempt. Undying did the whole Xen thing better (Oneiros and Eternal Autumn dimensions), as it used the same mechanics but looked like a place with a history, whereas Xen looks like it sprang ex nihilo, and there's no reason to care about what happens there.

Re:Details... (1)

gman003 (1693318) | about 2 years ago | (#41217715)

That's probably what they're doing, to some extent. They've already said that their goal isn't a 1:1 remake of Half-Life (that's what Half-Life: Source is for after all), but that they're aiming to improve on the few places where Half-Life could use improvement.

Xen being the section most in need of improvement, I think they're fully justified in releasing right up to that section now, and finishing it later. It's even a decent point, story-wise, to cut out - if Half-Life were a TV episode, jumping into the portal to Xen would happen right at the 20-minute commercial break (the 10-minute commercial break being that part where he's captured and left to die by HECU).

Now, Xen does need to stay in, for story reasons, but they can definitely do all they can to improve on it. Less platforming would be nice.

Re:Details... (1)

interkin3tic (1469267) | about 2 years ago | (#41217803)

Gman comes out and says "Doctor Freeman... we're just... ah... going to skip this (clears throat) next bit."

Re:Details... (1)

Chryana (708485) | about 2 years ago | (#41217937)

I liked the Xen personally... You want more of the same old tactical shooting which is offered everywhere? Then pick up one of these tactical shooters instead, they're a dime a dozen.

Re:Details... (0)

Anonymous Coward | about 2 years ago | (#41219495)

I'm seeing your opinion a lot around here & on reddit, but I *loved* the Xen area. The decreased gravity, the mood lighting, the otherworldly feeling of dread that you're doing something no other human remotely has experience with.

Re:Details... (1)

MrNiceguy_KS (800771) | about 2 years ago | (#41222703)

I didn't mind the overall atmosphere. I can't speak for others, but what I hated most about it was the platforming. Frankly, platforming in First-Person games needs to die. If I look down and can't see my own feet, I shouldn't have to do precision jumping.

Re:Details... (1)

antdude (79039) | about 2 years ago | (#41216897)

I am going to wait until they finish the mod fully so they can work out bugs and I don't have to replay with newer versions. :)

And (0)

Anonymous Coward | about 2 years ago | (#41216469)

Once again the game companies will not learn the valuable lesson shown here.

Re:And (0)

Anonymous Coward | about 2 years ago | (#41216557)

What lesson?

Re:And (1)

Anonymous Coward | about 2 years ago | (#41216761)

What lesson?

People will wait for Forever. [dukenukemforever.com]

No Xen. (2, Funny)

Hsien-Ko (1090623) | about 2 years ago | (#41216471)

Because that would require creative imagination and energy.

Re:No Xen. (2)

wonkey_monkey (2592601) | about 2 years ago | (#41216551)

No, it requires time.

Re:No Xen. (0)

Anonymous Coward | about 2 years ago | (#41216567)

You're honestly disappointed that there's no Xen?

Re:No Xen. (1)

VGPowerlord (621254) | about 2 years ago | (#41216771)

You're honestly disappointed that there's no Xen?

You mean we should be happy that the last third or so of the game, including the final boss, is missing?

Re:No Xen. (-1)

Anonymous Coward | about 2 years ago | (#41216879)

You mean we should be happy that someone developed this because Valve couldn't be bothered to get off their ass and do it?

Re:No Xen. (1)

0123456 (636235) | about 2 years ago | (#41216941)

There is a Half Life: Source port, but it uses the original graphics and models. How often does a game developer go back and re-release an old game with brand-new graphics? Tomb Raider is the only one I can think of.

Re:No Xen. (2)

MindlessAutomata (1282944) | about 2 years ago | (#41217027)

Uh, Nintendo does/did this heavily.

Re:No Xen. (1)

Stormwatch (703920) | about 2 years ago | (#41217061)

Haven't you ever played Super Mario All-Stars?

Re:No Xen. (1)

Admiral_Grinder (830562) | about 2 years ago | (#41218141)

Isn't it easier to update sprite pages than remodel entire levels?

Re:No Xen. (2)

bjorniac (836863) | about 2 years ago | (#41217421)

Croteam did this with the HD versions of Serious Sam, they're actually quite nice.

Re:No Xen. (1)

Pseudonym (62607) | about 2 years ago | (#41217837)

Oh, you must be young. The advent of VGA resulted in a huge number of re-releases of older games.

Re:No Xen. (1)

0123456 (636235) | about 2 years ago | (#41218795)

Must have taken a whole ten minutes to replace CGA sprites with VGA. Comparing it to building a 2012-era 3D environment is just silly.

Re:No Xen. (1)

Pseudonym (62607) | about 2 years ago | (#41219385)

Must have taken a whole ten minutes to replace CGA sprites with VGA.

Actually, it usually required substantial rewrites of the codebase. We're talking about an era where abstracting away the hardware wasn't as easy as you might hope without incurring a significant performance hit.

Re:No Xen. (0)

Anonymous Coward | about 2 years ago | (#41217555)

If you're paying nothing for it, then yes.

Re:No Xen. (1)

Narishma (822073) | about 2 years ago | (#41216907)

No Xen is a feature, as far as I'm concerned.

Re:No Xen. (1)

Anonymous Coward | about 2 years ago | (#41216923)

No Xen.
Because that would require creative imagination and energy.

Past experience says otherwise.

All new voice acting? (1)

Anonymous Coward | about 2 years ago | (#41216503)

So we'll get a glimpse into Freeman's Mind, yes?

Please?

Re:All new voice acting? (5, Funny)

Anaerin (905998) | about 2 years ago | (#41216611)

Here you go. You're welcome. https://www.youtube.com/user/freemanmind?feature=results_main [youtube.com]

Dear Dog! You people are utterly clueless. (-1)

Anonymous Coward | about 2 years ago | (#41216837)

Seriously, you are.

Note the capitalisation within my comment's first line:

So we'll get a glimpse into Freeman's Mind, yes?

It's so sad that Slashdot is now overrun by you useless n00bz.

PS: The captcha for this comment? "Scornful".

Re:All new voice acting? (0)

Svippy (876087) | about 2 years ago | (#41216633)

Freeman speaking? You must be new here.

Re:All new voice acting? (1)

newcastlejon (1483695) | about 2 years ago | (#41216795)

Freeman speaking? You must be new here.

Freeman [accursedfarms.com] talks a lot, just not out loud.

Yes! (1)

pak9rabid (1011935) | about 2 years ago | (#41216665)

I've been following this project since 2009 and am extremely happy they have, what looks like, a legitimate release date.

Linux? (1)

cococonut (2721841) | about 2 years ago | (#41217155)

Does Source run on Linux yet?

Re:Linux? (2)

tibman (623933) | about 2 years ago | (#41217267)

Valve has shown pictures of l4d2 running on Linux. But i doubt they will be ready soon.

Re:Linux? (0)

Anonymous Coward | about 2 years ago | (#41219483)

Just be cause the Source engine runs on an OS that doesn't mean the mods will run. The source engine doesn't use a platform independent script like most engines use. All mods need to be compiled for their specific platform.

Only One Question... (2)

tunapez (1161697) | about 2 years ago | (#41217303)

Won't get excited or RTFA until I know, will it require a connection?

Re:Only One Question... (3, Funny)

Nyder (754090) | about 2 years ago | (#41217325)

Won't get excited or RTFA until I know, will it require a connection?

Yes, it requires that your computer is plugged into a power socket. If you have a laptop, it will drain the battery.

Re:Only One Question... (1)

tepples (727027) | about 2 years ago | (#41218729)

Then let me rephrase: Does it continue to require two connections, one to power and one to the Internet, even after purchase is complete?

Re:Only One Question... (1)

mactard (1223412) | about 2 years ago | (#41219323)

It's a free mod for Half-Life 2. So, yes. Steam.

Re:Only One Question... (1)

Narishma (822073) | about 2 years ago | (#41220649)

What purchase?

Re:Only One Question... (1)

tepples (727027) | about 2 years ago | (#41221613)

How often does Half-Life 2, the basis for this mod, have to contact Valve to renew its license to run on a given machine?

Re:Only One Question... (0)

Anonymous Coward | about 2 years ago | (#41221631)

Zero

Your one-word comment (1)

tepples (727027) | about 2 years ago | (#41221677)

How often does Half-Life 2, the basis for this mod, have to contact Valve

Zero

As I understand your one-word comment, one can buy HL2, put Steam in offline mode, and play five years later with no connection to Valve's servers over the Internet in the meantime. When did this become the case?

Never. (0)

Anonymous Coward | about 2 years ago | (#41221781)

Steam itself will require updating and will do so. You will also need to connect again if you have to reinstall.

Given it's still entirely Steam, I'm not in the least bothered, it means no more to me than the next episode of Eastenders.

A timeless classic (5, Insightful)

GodfatherofSoul (174979) | about 2 years ago | (#41217427)

I played HL for the first time a few years ago; years after I'd played HL2. The game had tons of content, ingenious puzzles to solve, and maybe the best final boss I've ever fought in a FPS. Even with the low-end graphics, I still found this one to be a blast to play. Don't let the age of the game detract you from revisiting it.

Re:A timeless classic (1)

interkin3tic (1469267) | about 2 years ago | (#41217839)

Do, however, resist the urge to jump right into Opposing Force and Blue shift. They're decent, but not as good, a bit tedious if you've JUST played HL1, and never reaches the heights of HL1 or HL2.

A bit like going back to foreplay after really great sex, except you know for a fact that it won't really go anywhere.

Re:A timeless classic (2, Insightful)

Anonymous Coward | about 2 years ago | (#41218813)

Don't listen to this guy - Opposing Forces was almost better than the original game. Do not skip it. Blue Shift, on the other hand, sucked.

Re:A timeless classic (1)

isorox (205688) | about 2 years ago | (#41217891)

I played HL for the first time a few years ago; years after I'd played HL2. The game had tons of content, ingenious puzzles to solve, and maybe the best final boss I've ever fought in a FPS. Even with the low-end graphics, I still found this one to be a blast to play. Don't let the age of the game detract you from revisiting it.

I stopped playing games when I went to uni, shortly after HL came out. In my mind it's a modern game, and it's things like Quake and doom that are old.

Color me a grammar nazi... (0)

Anonymous Coward | about 2 years ago | (#41217593)

... but the main page of the website should have an additional comma: "THEY'RE WAITING FOR YOU, GORDON..."

Is it worth it? (3, Interesting)

westyvw (653833) | about 2 years ago | (#41218241)

I recently played through Half Life 1. What fun! I introduced my son to it, he loved it too. Then he went to half life 2. He quit in about half an hour. We have talked about it, and while he is used to hi-res graphics and neat scenery, Half Life one, just the way it is, had atmosphere that just doesnt need an upgrade.

Sure I will play the mod, but I just dont think it will improve on Half Life one at all, in fact, I think it will detract from it.

A test of Valve's character (1, Interesting)

DoofusOfDeath (636671) | about 2 years ago | (#41218247)

Now we find out if Valve is a gamer's company or not. If they're about gamers, they'll embrace this and use it to stoke interest in HL3. If they're all about lawyers (I'm looking at you, new-Blizzard), they'll kill this with C&D letters regarding trademark / copyright infringement.

Golly, do I hope for the former.

Test already passed (5, Informative)

daveschroeder (516195) | about 2 years ago | (#41218557)

Valve has already "blessed" this effort, and the Black Mesa devs have said as much. There will be no C&D letters.

From Valve [steampowered.com] (in January 2007...)

Congratulations to the Black Mesa for Half-Life 2 MOD team for picking up the Most Anticipated MOD Award for the coming year from Mod DB. Over 80,000 votes were cast for MODs built for a number of different games, and they have been crowned this year's most wanted. More information on this ambitious project to recreate Half-Life 1 from scratch in the Source engine is available on their site. We're as eager to play it here as everyone else.

The only thing Black Mesa did was remove "Source" from the mod name, but Valve allowed them to keep the domain because of fan base recognition [blackmesasource.com] .

Re:Test already passed (1)

Extremus (1043274) | about 2 years ago | (#41220925)

... and Valve had already embraced other HL mods before.

Re:Test already passed (0)

Anonymous Coward | about 2 years ago | (#41221137)

The Black Mesa team probably thought Valve would care enough to hire them or something. Valve does not.

Re:Test already passed (1)

Shimbo (100005) | about 2 years ago | (#41221503)

Everyone would just whine that Valve were wasting their time on remakes, instead of getting on with HL 3.

Re:Test already passed (1)

Anonymous Coward | about 2 years ago | (#41221075)

"We're as eager to play it here as everyone else."

Valve, waiting to play the mod? Oh, the irony.

[Grumbles about lack of HL3]

easiest way to play? (1)

fikx (704101) | about 2 years ago | (#41219285)

As a linux person, any advice on the easiest way to play this? I played half-life in the day, but since then I think the only Valve games I've played are on consoles....I doubt this will be available on my xbox....
Does Source run on Linux? How do you get the source engine? available by itself or does it have to come bundled with some other game?
Looks like a fun game to play, but worried I can't get to it....

Re:easiest way to play? (-1, Troll)

Anonymous Coward | about 2 years ago | (#41219429)

As a linux person, any advice on the easiest way to play this?

Buy windows.

Re:easiest way to play? (1)

Anonymous Coward | about 2 years ago | (#41220003)

pirate windows.

Re:easiest way to play? (0)

Anonymous Coward | about 2 years ago | (#41221127)

pirate windows.

Arrrrr you serious?

Re:easiest way to play? (1)

Dunge (922521) | about 2 years ago | (#41221641)

Just install windows on another partition/hd...

I will get excited when I can use it with my OS (1)

jopet (538074) | about 2 years ago | (#41220633)

which happens to be Linux on all the computers I and my family own.

Re:I will get excited when I can use it with my OS (0)

Anonymous Coward | about 2 years ago | (#41221141)

ZOMG it doesn't run on my TI-83 graphing calculator. It's all I use and force the world to adapt.

- posted from my TI-83

Half Life 2 (3, Informative)

Fnord666 (889225) | about 2 years ago | (#41221799)

If you are interested in playing this mod, you will need a game that uses the Source game engine. If you don't already have one, Steam has Half Life 2 [steampowered.com] on sale right now for $3.40. It looks like this deal will be available until 1pm EDT.
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