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Game Review: Planetside 2 (video)

Soulskill posted about a year and a half ago | from the so-many-men-with-guns dept.

First Person Shooters (Games) 157

In this video (with transcript), we review Planetside 2, a new MMOFPS game from Sony Online Entertainment. The game is a true first-person shooter, using its MMO nature to bring a persistent world into play, with battles sometimes involving hundreds of players, and it does so without trying to shoe-horn in ill-fitting MMORPG tropes like questing, story development, or insurmountable gear disparities. The combat favors relative realism (you won't be rocket jumping around, and nobody gets to be Rambo), but it's mixed with vehicle combat in a way that manages to be entertaining without being unfair. Planetside 2 is free to play, using microtransactions to support itself. It wisely avoids selling gear you can't acquire in-game (aside from cosmetic stuff), and doesn't require purchases to be competitive. Hit the link below to see/read our review.

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By Sony? (5, Funny)

Anonymous Coward | about a year and a half ago | (#42327115)

So what does the rootkit that it installs do?

Re:By Sony? (0)

Anonymous Coward | about a year and a half ago | (#42327173)

makes you play an MMO

Re:By Sony? (0)

Anonymous Coward | about a year and a half ago | (#42327697)

Sharp, sir. Mod parent up.

Re:By Sony? (2)

wer32r (2556798) | about a year and a half ago | (#42329467)

Even if there is no rootkit; how will they store your credit card info? They don't have a particularly good history with that either.

Re:By Sony? (0)

Anonymous Coward | about a year and a half ago | (#42329957)

So buy station cards.

Will I get sued? (0)

Anonymous Coward | about a year and a half ago | (#42327169)

if I play it?

LOve the game, hate the real money bullshit (1, Informative)

spire3661 (1038968) | about a year and a half ago | (#42327213)

Planetside 2 is amazing, until you go to upgrade anything and it all costs money, ridiculous amounts of money. Every little upgrade in the entire game has a paid option to it. I really enjoy the game, but im afraid im always going to be low-powered because i refuse to spend real money on a gun for EACH class and vehicle.

Planetside 2 is all we feared would come to pass, a great game shackled with a horrible 'pay for every little piece of functionality' mode. For the record, i have no problem buying TF2 gear because its tradeable, craftable, sellable and confers no true advantage.. Planetside offers none of that, its just a huge money sink.

Re:LOve the game, hate the real money bullshit (1)

Anonymous Coward | about a year and a half ago | (#42327305)

Everything that can be bought with real money can also be bought with Certification Points that you earn through playing the game. People who pay money can get things faster, and that's about it.

My biggest issue with the game is poor optimization for AMD processors, and poor performance in large battles with many dozens of players in the surrounding area.

Re:LOve the game, hate the real money bullshit (0)

Anonymous Coward | about a year and a half ago | (#42328031)

Some of the most game changing items are 1000 certs. An average player, with no boosts, earns about 30 certs an hour.

Meanwhile weapons cost $7 to unlock for one character on one server, nothing transferable.

Totally fucking reasonable...

Re:LOve the game, hate the real money bullshit (0)

Anonymous Coward | about a year and a half ago | (#42328155)

As a person lucky enough to be employed right now with little time to play. I appreciate the ability to catch up to the guys still in college by shelling out a few bucks.

Re:LOve the game, hate the real money bullshit (0)

Luckyo (1726890) | about a year and a half ago | (#42329737)

You must be grandfather-aged. Nowadays people going to institutions of higher learning are expected to spend their free time working for free or pennies if they are to have any reasonable expectations of getting a job that corresponds to their education after graduation.

Easy days of having a job lined up after graduation for most people are long gone.

Re:LOve the game, hate the real money bullshit (1)

hackula (2596247) | about a year and a half ago | (#42330209)

And yet most still probably spend more hours gaming than working over the course of the 4 years. I probably spent two hours playing ping pong for every hour I spent sleeping in class. ;)

Re:LOve the game, hate the real money bullshit (0)

Anonymous Coward | about a year and a half ago | (#42327317)

every single thing you are complaining about could be bought with currency earned in game. it may take a bit, but its a game, it is suppouse to take awhile.

Re:LOve the game, hate the real money bullshit (0)

Anonymous Coward | about a year and a half ago | (#42327321)

You don't have to pay real money for any of it (just use the in-game currency), and if you cannot be effective without the upgrades, you probably won't be effective with them anyhow.

Re:LOve the game, hate the real money bullshit (0)

Anonymous Coward | about a year and a half ago | (#42327335)

You'd prefer paying $15/month?

Re:LOve the game, hate the real money bullshit (1)

Jammer6502 (1430197) | about a year and a half ago | (#42329397)

Or pay $60 up front? If you assume both of those costs you could unlock every weapon in this game in a month or 2.

Re:LOve the game, hate the real money bullshit (1)

Anonymous Coward | about a year and a half ago | (#42327353)

You cannot buy upgrades with real money. You can buy new equipment yes but you require certs to upgrade stuff.

Re:LOve the game, hate the real money bullshit (2)

somersault (912633) | about a year and a half ago | (#42327357)

How much is ridiculous? I played it for a few hours at the weekend, but didn't look at upgrading. There's so much to do that I didn't feel like I really scratched the surface. Once I figure out what play styles I prefer I'd maybe spend some money on it. Considering it's free to play, I'd probably be happy to spend up to around 30GBP. When I've played true free-to-play games before I've spent money as a thankyou to the developers. When games that I've already bought ask me to spend money to unlock stuff (I'm looking at you Dirt 2), I simply say FUCK YOU and refuse to buy any more games in that series..

Re:LOve the game, hate the real money bullshit (1)

Anonymous Coward | about a year and a half ago | (#42327421)

A LOT! You would spend several hundred dollars if you actually unlocked everything... If you just focus on 1 class for some of its unlocks and a couple of vehicle unlocks you are looking at $50 USD. I haven't done the math but if you wanted to unlock everything, you could probably spend $1000 USD.

Re:LOve the game, hate the real money bullshit (0)

Anonymous Coward | about a year and a half ago | (#42327495)

Look at it this way; $50 bucks is still a lot cheaper then a 6 month sub on the original Planetside 1.

Re:LOve the game, hate the real money bullshit (1)

citizenr (871508) | about a year and a half ago | (#42328439)

A LOT! You would spend several hundred dollars if you actually unlocked everything... If you just focus on 1 class for some of its unlocks and a couple of vehicle unlocks you are looking at $50 USD. I haven't done the math but if you wanted to unlock everything, you could probably spend $1000 USD.

This is still "cheap" compared to World of Tanks :) I know people spending 1000 Euros /Year on WOT gold.

Re:LOve the game, hate the real money bullshit (0)

Anonymous Coward | about a year and a half ago | (#42328709)

PS1 allowed for changing your specializations with a cooldown timer. It could sometimes take a day or two to free enough certification points.
You could do everything but depending on your characters experience level it more or less specialization would be necessary.
But it always was very easy to completely jump into a different aspect with a little bit of planning ahead.

PS2 makes it alot more difficult to be spontanious. Spezialising into things requires too much time or money and its going to stick with you forever. In that regard its a bit similiar to eve-online.

I'm willing to pay 15 euros a month but then I want access to everything (not necessarily at the same time) within 100h of gameplay.
You can subscribe to PS2 too, but you'd have to do some math first to figure out if its actually worth it.

I prefered the flexibility of PS1. And the subscription model was atleast very transparent and easy to understand.

Re:LOve the game, hate the real money bullshit (1)

Jammer6502 (1430197) | about a year and a half ago | (#42329425)

Only if you ignore station cash multiplier days like THIS FRIDAY (3x deal). you talk about $$$ like its a constant conversion between it and SC when in reality few people that i know buy station cash when its not on sale.

Re:LOve the game, hate the real money bullshit (1)

Baloroth (2370816) | about a year and a half ago | (#42327535)

The most expensive weapons are $7 dollars (USD). They can be unlocked by points earned ingame, but that takes a while (weeks, at least), and those points are better spent on actual upgrades (nominally, anything that can be bought with cash is a side-grade, although of course in reality, they aren't). However, you would want to focus on 1-2 classes and 1-2 vehicles. 1 weapon per class, and 2 weapons per vehicle (for adaptability) puts the total at ~40$, but Sony also does 2x or 3x deals on "Station Cash" sometimes and occasionally has sales on weapons, so you could easily get them for $15-20. Not terrible. Not great, but not a wallet-breaker.

Re:LOve the game, hate the real money bullshit (3, Informative)

Anonymous Coward | about a year and a half ago | (#42327659)

A few weeks? I'm on 1100 certs after a week of (intensive) playing. On a good night when playing in a platoon capping points you easily grab 100/150 certs. Also keep in mind that when unlocking better weapons and the likes and customizing your classes to your liking you will get more effective and gain certs faster.

Re:LOve the game, hate the real money bullshit (1)

loufoque (1400831) | about a year and a half ago | (#42330027)

Some people have lives.

Re:LOve the game, hate the real money bullshit (1)

WuphonsReach (684551) | about a year and a half ago | (#42329211)

It takes 250 XP per cert, on an average night as an engineer, I can make about 5k XP/hr or about 20 certs/hr. Not bad, not great and about average. If you suck, you're only getting 2-3k XP/hr. If you're farming, then you can get closer to 10-15k XP/hr.

So, on average, expect to take about a week per 1000 cert weapon that you want to unlock. Or grit your teeth and find a grinding spot like Indar's Crown and be a medic or engineer to make more like 10-15k XP/hr.

Well 5 dollars for a gun (0)

SmallFurryCreature (593017) | about a year and a half ago | (#42330311)

1500 points cost 15 dollars, a basic gun costs 500 points. You figure it out from there.

That is the problem I have with micro transactions in games, there is NOTHING micro about it. You can play for free... you just will die a lot unable to kill others because your gun does half the damage. If your lucky.

As for buying things with in game currency, that requires either cheating (rampant) or an amount of time few adults are likely to have.

Is the game itself any good? Not really. While tactics could exist, the real problem is that one cheater can earn enough certificates to totally upgrade himself and go havoc.

Most multiplayer shooters fail because they are to open, you can't do tactics if enemies can litterally come jumping from ANYWHERE with a big tank. Oh, they might get killed in a second by a group but if they respawn and rush straight back in, tactics tend to go the way of the dodo. You end up with a large open counterstrike server. Endless battles around the same central points. Played it for a few days and then stopped. It just ain't fun to play in a good team and then a cheater blows everyone away from across the map.

Re:LOve the game, hate the real money bullshit (3, Informative)

Anonymous Coward | about a year and a half ago | (#42327389)

"...or insurmountable gear disparities."

A lot of people are whining about how PlanetSide 2 is strictly P2W (pay to win), but it really isn't. You can do just fine with the default kits, granted, it takes a long time to unlock some of the cooler stuff, but it fits the MMO model just fine. The advantages gained from purchases unlocks is very insubstantial. Anyone else who tells you otherwise has no idea how to play the game properly. I've seen entire outfits of free to play players that stand as proof that you do not need to spend a dime to "win".

Re:LOve the game, hate the real money bullshit (3, Interesting)

Ironhandx (1762146) | about a year and a half ago | (#42328023)

The 105 Zephyr gun from the Liberty says Hi.

So does the Additional Burster for the Burster max.

The T-9 Carv S, which is in all ways a direct upgrade of the T9 Carv you start with as a heavy....

In fact there is a rather large room full of weapons that have sprouted arms and mouths saying "Over here! You haven't seen me yet!"

Re:LOve the game, hate the real money bullshit (0)

Anonymous Coward | about a year and a half ago | (#42328491)

Exaggerations.

Re:LOve the game, hate the real money bullshit (0)

Anonymous Coward | about a year and a half ago | (#42329129)

As a stock MAX (single burster) I manage to down liberators no problem. Yes the 2nd burster makes you better against air, but you can still hold your own fine with a single one.

Re:LOve the game, hate the real money bullshit (1)

Luckyo (1726890) | about a year and a half ago | (#42329915)

"As stock glock wielder, I manage to take entire teams down no problem. Yes, desert eagle makes you better against them, but you can still hold your own just fine with glock".

Good luck trying that excuse in competitive scenario :D

Re:LOve the game, hate the real money bullshit (0)

Anonymous Coward | about a year and a half ago | (#42327399)

Planetside 2 is amazing, until you go to upgrade anything and it all costs money, ridiculous amounts of money. Every little upgrade in the entire game has a paid option to it. I really enjoy the game, but im afraid im always going to be low-powered because i refuse to spend real money on a gun for EACH class and vehicle.

Planetside 2 is all we feared would come to pass, a great game shackled with a horrible 'pay for every little piece of functionality' mode. For the record, i have no problem buying TF2 gear because its tradeable, craftable, sellable and confers no true advantage.. Planetside offers none of that, its just a huge money sink.

Was this a shock in any way coming from Sony Online Entertainment? They've long been known as cash grabbers extraordinaire. To be honest I'm surprised anyone's surprised at the rampant monetization of anything and everything. Trusting SoE or EA is like trusting the word of a wifebeater that "I'm really sorry, it won't happen again". Every time you give one of these ripoff game companies money, it validates their bullshit business model of "We hate the consumer but we need the consumer, so let's figure out a way to make them screw themselves".

Re:LOve the game, hate the real money bullshit (3, Insightful)

somersault (912633) | about a year and a half ago | (#42327449)

Are you on crack? The game is free to play. After playing it for a few hours at the weekend I can safely say that tactics matter way more than equipment. Get into a MAX suit and you'll still be taken out in seconds if you don't know what you're doing yet (ahem).

Re:LOve the game, hate the real money bullshit (3, Informative)

Krojack (575051) | about a year and a half ago | (#42327879)

^^ This 100 times over.

I've been playing the game a lot and love it. Real money will buy you some weapon upgrades sooner rather then having to wait to build up the cert points to buy them. Even then the weapon upgrades for ground troops aren't worth it. Weapon upgrades for ground and flying vehicles are a help but again no real money is even needed to get them. You can not buy upgrades to your current weapons using real money. This can only be done from playing the game and earning cert points.

There are pure cosmetic items that can only be bought using real money. These are just funny decals or cooler looking armor and camouflage.

Re:LOve the game, hate the real money bullshit (1)

Johann Lau (1040920) | about a year and a half ago | (#42327985)

Are you on crack? The game is free to play.

So.. the calculus is to get enough people hooked who will buy lots of crap that they -- as you just helpfully pointed out -- don't need, because it makes no difference other than instant gratification, to make at least as much if not more money by preying those than they would have made by, you know, making a product, and telling you up front how much it will cost to buy that product, so you can make a sensible decision 'n shit. And you think that refutes the post you replied to? WTF?

You're defending your dealer/pimp; that's sad but also predictable. I think we should bitch less at the dumbo corps and kleptocrats, and more at the skin bags who keep them afloat. Vampires can't really help being vampires, but I am getting real fucking tired of the village idiots letting them in, WTF is that even. That you enjoy it is completely irrelevant to the question wether it's evil and overdue to be ended or not.

Re:LOve the game, hate the real money bullshit (3, Insightful)

Antipater (2053064) | about a year and a half ago | (#42328579)

God forbid you actually trust people to use their own money the way they want to, rather than tell them they're the village idiot for enjoying something you don't.

You're telling me that allowing people to play the game for free, then to make their own decision whether they want to put money into it, is vampirism? You'd rather pay $50 or more up front for a game you've only seen through advertising or reviews? What if it sucks? You're out $50 and you never play the game again. Here, if the game sucks, you're out $0. It gives the company incentive to make a good game, because they have to do more than get your foot in the door - they have to keep you around and make you happy. And it means they don't throw as much $$ behind bullshit piracy suits, because they can't claim they're losing money to piracy when their game is free. Everyone claims piracy is the result of a broken business model, then attacks the industry when they update their business model.

Re:LOve the game, hate the real money bullshit (1)

Johann Lau (1040920) | about a year and a half ago | (#42330431)

God forbid you actually trust people to use their own money the way they want to

Dude, I just explained how that is a non-argument when you conveniently ignore the manipulation going on, or the fact that we don't even know why we play games (to this extent). "I like it" doesn't cut it outside of kindergarden or abusive relationships, so fuck off with your moaning. Repeating the same BS with more words and getting modded up for it just means I hit a nerve, you dumb fuck.

You're telling me

No, that's just strawmen you prop up so you have to address zero of my actual post. Can't be arsed to engage in any of that. The original post is still there for anyone actually able to deal with it.

Re:LOve the game, hate the real money bullshit (1)

somersault (912633) | about a year and a half ago | (#42329587)

It's accepted (because it's fucking obvious) that MMO servers need money to keep running. The game also has development costs. People like you who don't want to pay, don't have to pay. Anything. At all. And you can still do well in the game by all accounts. I haven't bought anything in it and was still having fun. If I get into it then I'd buy stuff to reward the developers. I doubt I'd be spending anything like as much as your average person spends on WoW. I probably wouldn't even spend as much as I spend each month on Netflix, Lovefilm, Spotify or my cinema card. Subscription services are much more like "vampires" than a free to play game. Except that they're not at all, because I know the costs involved and the benefits I receive, and I'm happy with them. That I enjoy it is completely relevant. It's entertainment.

Let's flip things around - what would you suggest as an alternative if free to play is so "evil"?

Also it's nothing like me defending my "dealer", because that session at the weekend was the first time I'd touched a game in a month. I've been busy moving flat and driving my new car recently.

Re:LOve the game, hate the real money bullshit (0)

Anonymous Coward | about a year and a half ago | (#42327501)

It much suck having absolutely no free will.

Re:LOve the game, hate the real money bullshit (4, Informative)

tarius8105 (683929) | about a year and a half ago | (#42327405)

until you go to upgrade anything and it all costs money, ridiculous amounts of money.

No, you get certs as you gain xp. New weapons require certs or station cash. The average cost for a new weapon is $6.00. The cert points are higher which a casual player can gain enough after a week or two to get a new weapon. Then, certs can also be used to enhance your class, weapon, or vehicle. You cannot spend station cash to upgrade a vehicle beyond unlocking a weapon.

a great game shackled with a horrible 'pay for every little piece of functionality' mode.

Again you do not need to spend any money to play the game and unlock weapons or buy the enhancements. You have an option to pay cash to unlock weapons but in no way are you required to spend any money at all. Cert points are required no matter what and have to be earned by playing the game.

Re:LOve the game, hate the real money bullshit (1)

Krojack (575051) | about a year and a half ago | (#42327917)

Gotta love when people see that you can buy something using real money then just assume it's "Pay to Win" without trying the game and seeing what you can and can't buy using real money.

Re:Sales too! (1)

Sqweegee (968985) | about a year and a half ago | (#42329245)

The Station Cash currency that is used for the real money transactions goes on sale pretty much monthly for a day at 2x or 3x, seems the next 3x sale is on the 21st, but usually there's no notice.

Items also come up on sale, the weekly ones usually as equipment packages and individual items daily usually for about 40-60% off if bought with Station Cash. So even the top priced $7 guns could cost as little as a dollar if you spend wisely and others as little as a quarter. You can also try all the weapons before you buy for 30 minutes. Only cosmetic items are cash only.

The only downside is that earning the top end items just through playing would take an extremely long time, but that's obviously the drive for the game to earn money. I've payed $60 for games that had less good play time than this one so I don't mind dropping some cash on items.

Re:LOve the game, hate the real money bullshit (1)

Jammer6502 (1430197) | about a year and a half ago | (#42329335)

Its misleading saying a new weapon is $6.00. In reality it is 600 "station cash". This sounds like a moot point since most of the time 600 station cash costs $6.00 to buy but nobody I know that plays buys station cash when there isnt a deal going on. This friday (the 21st) Sony is doing a 3x station cash day, there is also a wal mart deal where you can buy a $15 card for 2k station cash, combine those and you have 6k station cash for $15. Now look at how much that weapon costs, $1.50 for a new gun on a free to play game that activly competes with games that cost $60 is not such a big deal. Also worth noting that the most expensive weapon in the game is 700 SC or 1000 certs so its not like finding the few weapons that you want for your infantry, plus 1-2 for vehicles is a big deal. Spend $15 on this game this friday and you will be content with weapon unlocks for a long while. Probably till the next 3x sale.

Re:LOve the game, hate the real money bullshit (1)

tarius8105 (683929) | about a year and a half ago | (#42329571)

Its not so much misleading as to say without the deals it can cost about that much per new weapon. As another person stated you dont need to unlocked newer weapons for the most part to be successful. The concept that you need to pay money to do anything in this game is false. If my goal was to not spend any money in this game I could get away with it but only with a disadvantage that I'd unlock weapons slower than someone who drops cash for it.

Re:LOve the game, hate the real money bullshit (0)

Anonymous Coward | about a year and a half ago | (#42327419)

The stock guns are actually pretty good. If you just play with the free guns and specialize into them with cert point (XP echanges to certification points in PS2) you can still compete. Although paying for "boosts" can increase the rate at which you "cert".

Re:LOve the game, hate the real money bullshit (-1)

Anonymous Coward | about a year and a half ago | (#42327457)

>Today we're reviewing Planetside 2, a massively multiplayer online first-person shooter from Sony Online Entertainment.

Stopped reading right there. They won't see a cent from me. I'll stick with Borderlands 2 until the expansions play out.

HAVE YOU GUYS FORGOTTEN ALREADY? WTH, editors?

*SONY* /thread

Re:LOve the game, hate the real money bullshit (1)

nschubach (922175) | about a year and a half ago | (#42329249)

I really want to love Borderlands 2 but each and every expansion they've offered is the same story treadmill with it's own brand new currency (Eridium, Torgue Tokens, Seraph Crystals... because the in game money isn't good enough?) and blanket template that were farmed out [gameranx.com] to another company just to kick out content. None of them so far have equated to the fun I had with General Knoxx or Dr. Ned's.

I truly feel ripped off with the season pass purchase and it will be a hard sell to get me to buy into BL3.

Re:LOve the game, hate the real money bullshit (2)

tarius8105 (683929) | about a year and a half ago | (#42329595)

Good news then! Its free to play and you do not need to give them a cent to play!

Re:LOve the game, hate the real money bullshit (0)

Anonymous Coward | about a year and a half ago | (#42327557)

Did you really play the game? You can unlock new weapons with real money but you can't buy upgrades for these weapons for example. There are things that can't be bought using station credits and everything that costs money can also be unlocked by playing (except for some cosmetic stuff). As far as free to play goes, I think they have handled this the best way possible.

Re:LOve the game, hate the real money bullshit (3, Informative)

Anonymous Coward | about a year and a half ago | (#42327559)

That's entirely not true.

Most of the important upgrades cannot be bought with real money and only the in game certifications which cannot be obtained for real money.
The class skills, the weapon upgrades, the vehicle upgrades are all certification only. You absolutely cannot pay real money to get them.

Want to be able to drop C4? Want that all imporant dogfighting chassis for your striek fighter? That 12x zoom scope for your sniper rifle?
You can't buy any of that with real money. You have to grind certifications for that (read: xp/levels.)

What you can buy with real money (and certifications)
- New weapons can be bought with money or certifications, however, a in most cases the new weapons are more or less side grades or more specalized.
- Cosmetic skins for your vehicles / characters
- XP boosts

So far I've found on the weapons, while yes, you can buy them with real money they're decidedly not necessary, and it doesn't take long to buy the few you really want with just in game currency. So far the only thing I've spent real money on was a new weapon for my medic class, and a few skins for the max / tank. Everything else has come, quite easily from just in game certifications. Upgrade the stock stuff a little (can only be done with in game currency) and use that to get the credits for other stuff you want.

Yes, if you want to unlock -everything- it's going to take a while, but really it's not necessary, even if the completionist in me wants to unlock everything.

Total amount I've spent on the game so far: $10, far from a huge money sink.

Re:LOve the game, hate the real money bullshit (5, Informative)

Anonymous Coward | about a year and a half ago | (#42327661)

I'm not sure how you got modded +3 for this inane post, but congrats on spewing so much disinformation.

For those unaware of how Planetside 2's RMT (Real-Money Transactions) work, there are only two things you can actually buy that involve real money:
1. New guns (whether for infantry or vehicles)
2. Cosmetic stuff

All of the new guns can also be unlocked using in-game certifications. Note that NONE of their upgrades can be unlocked with real money. You pay money to unlock a gun, but then if you want to specialize into it, you'll need to use the in-game certifications that you earn while playing.

Cosmetic stuff can't be unlocked for in-game certs, but seeing as cosmetics don't actually confer an advantage, it really doesn't matter.

Money won't make you good at this game. It can give you a wider range of options more quickly, but it won't make you better than other players. Planetside 2 isn't a money sink unless you want it to be.

Re:LOve the game, hate the real money bullshit (1)

Anonymous Coward | about a year and a half ago | (#42327679)

This is also wrong as higher level things are defined as "side-grades" by the devs, and they're right. The higher level weapons and equipment don't dominate lower level ones, they just provide other options. You might find a rifle that does significantly better damage than the starter ones, but has a pathetically low ammo amount, or something like that. It's very difficult to be pay 2 win in this game; I play it entirely for free and do just fine.

Re:LOve the game, hate the real money bullshit (0)

Anonymous Coward | about a year and a half ago | (#42327781)

You are absurd. The average game is $60, costing on average millions to create, and you expect this to be completely free? Well because it is, spend the time and unlock everything by hand, or pay for the privilege to have it immediately. They make back their money by saving you time, how bad is that really?

Re:LOve the game, hate the real money bullshit (1)

Anonymous Coward | about a year and a half ago | (#42328041)

Planetside 2 is amazing, until you go to upgrade anything and it all costs money, ridiculous amounts of money. Every little upgrade in the entire game has a paid option to it. I really enjoy the game, but im afraid im always going to be low-powered because i refuse to spend real money on a gun for EACH class and vehicle.

Planetside 2 is all we feared would come to pass, a great game shackled with a horrible 'pay for every little piece of functionality' mode. For the record, i have no problem buying TF2 gear because its tradeable, craftable, sellable and confers no true advantage.. Planetside offers none of that, its just a huge money sink.

This is... flat out wrong. You can purchase new gear, only a few items of which are straight upgrades (Lock-on rockets for HA, a2a and a2g missles for ESF). In order to actually upgrade anything, you must spend certs.. and certs are only earned through playing the game and cannot be purchased (although XP boosters can, but meh).

Re:LOve the game, hate the real money bullshit (0)

Anonymous Coward | about a year and a half ago | (#42328419)

... upgrade in the entire game has a paid option to it

I feel it is important to point out that the pay option is just that: an option. Excluding cosmetic items, every upgrade or sidegrade in the game can be unlocked through gameplay, and arguably the most important upgrades cannot be directly bought. I have not put a single cent into the game and I'm able to stay competitive with my aircraft, tank, and a main infantry role.

You either buy the upgrades with your money or your time. If you have reasonable expectations for upgrades, the system works. Needing to be able to do everything at maximum efficiency right now will cost you in one or the other, but I don't necesarially think that the blame for that lies entirely with the cash shop.

Re:LOve the game, hate the real money bullshit (0)

Anonymous Coward | about a year and a half ago | (#42328545)

Planetside 2 is amazing, until you go to upgrade anything and it all costs money, ridiculous amounts of money. Every little upgrade in the entire game has a paid option to it. I really enjoy the game, but im afraid im always going to be low-powered because i refuse to spend real money on a gun for EACH class and vehicle.

Planetside 2 is all we feared would come to pass, a great game shackled with a horrible 'pay for every little piece of functionality' mode. For the record, i have no problem buying TF2 gear because its tradeable, craftable, sellable and confers no true advantage.. Planetside offers none of that, its just a huge money sink.

Real money bs? I've spent 0 dollars on this game and have already amassed 3K certs (more than enough to unlock additional weapons) and I'm not even a "hardcore" player. I just run with a decent outfit. Also we have 3 members who are dedicated to playing the game without using a single cert to unlock anything. They have been playing with all stock characters. Funny story, these guys still do FINE without using a single cert or upgrade. So your pay to win whine is just an excuse to not play the game, that's fine. Go play something else.

Thought it looked interesting... (1, Insightful)

HaZardman27 (1521119) | about a year and a half ago | (#42327339)

I thought this game looked pretty good (never played the first one), however I won't be touching it because it's Sony. I wish more gamers would make ethical decisions when purchasing games (no, I don't share the feelings of Stallman, I'm just against a company that spies on you as a reward for being their customer) so that companies would actually be punished for their evil practices.

Re:Thought it looked interesting... (2, Informative)

Anonymous Coward | about a year and a half ago | (#42327537)

The people responsible for that trojan incident aren't the same people that worked on this game. Actually, the PS2 devs have been pretty responsive to the community and relativly candid.

Re:Thought it looked interesting... (1)

PopeRatzo (965947) | about a year and a half ago | (#42328185)

The people responsible for that trojan incident aren't the same people that worked on this game.

Doesn't matter. The rootkit incident, as well as some of Sony's other business decisions, have earned it a corporate death sentence from a lot of people, who will just never buy anything with a Sony brand name on it ever again.

Re:Thought it looked interesting... (0)

Anonymous Coward | about a year and a half ago | (#42328699)

Poor baby.

Re:Thought it looked interesting... (0)

Anonymous Coward | about a year and a half ago | (#42329287)

I hope they don't look at the country they live in in the same manner. I mean... name a country that hasn't done something terrible in the past.

Re:Thought it looked interesting... (1)

Clockwurk (577966) | about a year and a half ago | (#42329769)

Nobody cares about you, or the games you play/don't play.

Re:Thought it looked interesting... (1)

unk98 (1525843) | about a year and a half ago | (#42328187)

It is not just one small portion of the company. Previous Sony related stories on Slashdot have plenty of examples. Specifically to your example of Playstation, I would not consider the other OS [wikipedia.org] issue as "pretty responsive to the community"

Re:Thought it looked interesting... (0)

Anonymous Coward | about a year and a half ago | (#42328811)

He used PS2 as a reference to Planetside 2, not Playstation 2. The example you're referencing was on the PS3, which should have alerted you to something being off with the connection.

PS2 (the game) is developed and run by SOE (Sony Online Entertainment), based in the US.
The games consoles are developed and 'maintained' by SCEI (Sony Computer Entertainment Inc), based in Tokyo.

You can argue they're both owned by the same parent company, but the two teams are completely distinct and share nothing of value; if they did the game would be a PS3 or PS4 exclusive, and not a PC game.

Re:Thought it looked interesting... (0)

Anonymous Coward | about a year and a half ago | (#42329421)

His example of PS2 was 'Planetside 2' not Playstation 2. Try harder.

Re:Thought it looked interesting... (0)

Anonymous Coward | about a year and a half ago | (#42327651)

Said the man posting from a device most likely made in a Chinese sweatshop that locks it's workers in. But hey, it saved you a few bucks, so it's OK, right?

Re:Thought it looked interesting... (-1)

Anonymous Coward | about a year and a half ago | (#42327817)

Still with this stupid anti-Sony bullshit from a decade ago? Get a life.

Re:Thought it looked interesting... (1)

UnknownSoldier (67820) | about a year and a half ago | (#42329153)

Agreed.

Any company that sues somebody for disassembling their _own_ hardware doesn't respect its customers. Why would I reward this immoral behavior by keeping them alive?

Decent... (3, Informative)

urieleoc (560637) | about a year and a half ago | (#42327413)

The hardest thing about PS2 is getting past the first 15 minutes.

You make a character, pick a faction, then get dropped into battle. Active battle. You have a near 100% chance of dying as soon as you land. Enemy players will be looking for the drop pods and will instantly target and kill you. You then will be shown a map with places you can respawn. If you run outside, you have about an 95% chance of dying instantly.

It is very unforgiving if you are used to playing other MMOs.

Re:Decent... (0)

Anonymous Coward | about a year and a half ago | (#42327737)

Not if the other MMOS you're used to are Ultima and EVE.

Re:Decent... (1)

Krojack (575051) | about a year and a half ago | (#42327987)

Drop Pods always drop me in the worse places. I've come to accept this when I start playing for the night. I've come to use use drop pods to quickly get to an area where fighting is going on when I start playing for the night. As for respawning and dying when you run outside, this is false UNLESS that area is about to be captured by the attacking faction. When they have over run the area and waiting for the capture bar to finish they will camp outside the spawning room. Just take the death and chose another nearby area to spawn.

Boring after 1 hour of play (1)

na1led (1030470) | about a year and a half ago | (#42327445)

Part 2 suffers from the same repetitiveness as part 1. There is very little else to do in this game except shoot, shoot, and more shooting. You also have to deal with veteran players overpowering the map. Walk outside the base and you're guaranteed to get snipped. I'll stick with games like Skyrim, and Mass Effect.

Re:Boring after 1 hour of play (1)

na1led (1030470) | about a year and a half ago | (#42327487)

I meant to say "SNIPED" not snipped, in case anyone bitches about it.

Re:Boring after 1 hour of play (1)

idontgno (624372) | about a year and a half ago | (#42328101)

Thanks for clarifying that. I can stand being head-shotted from across the zone by some camping bitch... but an involuntary vasectomy? Thanks, no thanks, I'll settle for being chain-ganked by Korean gold farmers in WoW.

Re:Boring after 1 hour of play (1)

Antipater (2053064) | about a year and a half ago | (#42327633)

You're complaining that there's too much shooting in a first-person shooter?

Heck, given all the options for alternative roles thansk to the MMO environment (scouting, infiltration, sabotage/countersabotage, many more), this is probably the least repetitively shoot-y FPS out there.

Re:Boring after 1 hour of play (0)

Anonymous Coward | about a year and a half ago | (#42327875)

It's a SHOOTER game, jesus for the love of christ, are you that stupid? Do I load up League of Legends when I can't stand the genre? NO!

In the News: SoE ruins more of it's ip. (3, Insightful)

Psyko (69453) | about a year and a half ago | (#42327455)

Having played Planetside 1 from beta (sill have cd's!) and for a few years after launch, a lot of the people I used to play that with were pretty excited about planetside 2, until we actually got to play it. The summary about it was pretty much this:
Everything you hated about planetside 1? We took it out.
Everything you liked about planetside 1? We dropped most of that too!
Things you thought were missing from Planetside 1? We put some of those in.

This one feels like pretty much a large map rip-off of all the other fps's out on the scene now, and I've taken to calling it Planetfieldfall2: modern agenda.

Graphics are pretty good, maps are still huge, but all the things that would make us get 20-30 people together to storm around and kick some butt together are gone. Thanks for nothing and you won't be getting any cash from me.

Re:In the News: SoE ruins more of it's ip. (1)

Anonymous Coward | about a year and a half ago | (#42328513)

You should try joining an outfit. It makes the game experience a lot better. I regularly play with about 10-15 people.

Gonna cost me more... (0)

Anonymous Coward | about a year and a half ago | (#42327629)

I played PS1 a lot and afterwards haven't played another shooter game since (just a couple of xbox sports games), until now. At first I played around a lot without paying anything... now I've spent about US$30 to get a few items that would make my gameplay more enjoyable. I figure, the Dev's need to get paid and that's fine, better than the subscription option IMO, I spent a heck of a lot more on the subscription based model. I may purchase some more station cash the next time they have a double value thing going on (hopefully around the holidays again). I now feel like I need to get a new gaming machine, however, which will cost significantly more than what I may pay the dev's as a "thank you" for bringing back planetside. While it isn't perfect, it's still the most fun game I have played. But I was never into skinning cats on WoW (uh oh, if any of my friends see this post, they'll know who I am...).

Re:Gonna cost me more... (0)

Anonymous Coward | about a year and a half ago | (#42327841)

Well for Dec. 21st they are actually doing a 3x value for station cash. Apparently, if you buy the $15 SC card from Walmart, you will get 6000 SC (more than enough to get you some decent stuff), because of the extra 500 SC from Walmart gets tripled as well. I can't wait. I generally get bored of shooters real quickly, but I like they fact that I can change my tactics from dropping in from behind enemies with my Light Assault to sneaking in with a infiltrator, hacking their equipment and then selecting my MAX to create some chaos. I hope the optimization patch in January fixes the horrible lag in large scale battles though.

Only bad thing is that there will be times when you have a dry patch of no action and you will just be capturing territories, but it's an easy/boring way to earn SC.

realism (1)

vlm (69642) | about a year and a half ago | (#42327805)

From a realism perspective, it sounds like a compare and contrast with Arma (dayz) would have been more productive than compare and contrast with something its really far away from like Quake.

MMOFPS... not even once (1)

The Living Fractal (162153) | about a year and a half ago | (#42327811)

All of those 'cons' that are listed as problems with MMORPGs, you know, like questing and gear progression, are actually things that people enjoy, as long as they're designed fairly. See GW2 as an excellent example of this.

Comment from beta player (1)

Atreide (16473) | about a year and a half ago | (#42327831)

Planetside 1 was already something.
10 years ago you could play with 300 other people on persistent maps far bigger than other FPS of that time.

Now Planetside 2 offers to play up to 2000 players at the same time on the same map (instance). Something I have never seen elsewhere. Even in Eve online (not followed Eve for 2 years though).

Sure you need to be organized with so much people. And the game becomes really interesting when your outfit (guild) can align many people. And when you are organized.

For instance on Miller server (the biggest European server) our French outfit (French Connection) aligns more than 80 players during our Friday night ops. This is real thrill to be part of such massive group. Which is finally only 1/6 of all other Vanu players !

Editor Sony has chosen F2P to monetize the game. And sure they push to have you pay.
But seriously nothing is free in this world and many players choose to spend money as they would with any non F2P other game.

For curious people, here are our films (sorry, in French when we speak). http://frc.planetside.fr/index.php?static3/tv-french-connection [planetside.fr]

I tried to play it (0)

Anonymous Coward | about a year and a half ago | (#42328129)

but it would load to 15 percent and then crash. Every time.

Looks cool too. I'm bummed.

One of gamings best in the past 30 years. No joke. (4, Interesting)

Viewsonic (584922) | about a year and a half ago | (#42328209)

I've been around. I have had so many highs like getting a 2600 and playing Space Invaders one Christmas, booting up Lemmings for the first time on my Amiga, beating Kid Icarus on my NES, rescuing the princess in Link to the Past on the SNES, blowing people up in Doom with three other people sitting next to me, slaying Dragons for the first time in Everquest with 50 people, toppling enemy mechs with a few other players in Chromehounds, and now finally being in a squad of soldiers, being led by a platoon leader across an alien world with thousands of other soldiers made up of different outfits that consist of multiple platoons. All tasked with taking specific objectives. Blinding the enemy installations with smoke grenades and turning on your IR vision and sneaking around taking people out. Jumping into a huge flying whale of an airship that can carry over a dozen people. Being flown over a distant enemy base to drop out onto the roof and storming into buildings. Leaping over obstacles and into the air with your jet pack and over 5 enemy guys who dont see you. You look over the ledge and drop a grande onto them racking up the kills. You secure the base. Load up and move to another. All with real voice coms chatting back and forth warning of mines, and enemy armor.

Not only is this one of the best looking games I've ever seen, it can give you one of the most epic war moments you will ever experience at this time. Two dozen troopers running over a hilltop flanked by tanks as your air support swoops down ahead of you to soften up the line. IT IS THAT EPIC.

The free part makes this a no brainer to try at the very least. I would hate to see someone pass by the opportunity. It is one of gamings greats.

No, I don't work for Sony. But I love this game. A lot. Try it! We need you!

Too laggy (0)

Anonymous Coward | about a year and a half ago | (#42328289)

It suffers from CPU-related frame rate issues (yes, I'm aware the some pedantics consider lag to be exclusive to latency and bandwidth issues), especially in areas with lots of players. It's basically the Crysis of CPUs. The problem with this, though, is that turning down settings doesn't help, unlike with Crysis. Even with an i7, you are boned if you're used to playing with high frame rates, when there are too many people in one area. Those fights basically come down to who's most used to playing with unreasonable frame rates.

I downloaded it and played it for a bit. However, I won't be playing it again until implement some kinds of caps or optimizations to ensure a minimum performance level.

Re:Too laggy (2)

Viewsonic (584922) | about a year and a half ago | (#42328339)

Disagree. I play with a 4 year old Core2Quad 2ghz processor and a 550Ti and I get a reasonable frame rate in every situation. Both are considered budget gaming at this point. I roll with about 200+ people a night during prime time, and we class with groups even larger than us. The frame rate remains stable. You don't need a monster to play this game, certainly not by todays standards.

Re:Too laggy (0)

Anonymous Coward | about a year and a half ago | (#42328997)

Something's off if you're still having trouble - especially with an i7. Might want to check your power profiles, or check to see if you have cores parked.

I've been playing with a Phenom II 955 BE - in any performance metric your i7 should blow me away, but I'm running the game on high with 40-80 fps (1920x1080, monitor native). The only setting I've got turned down is the second option on the graphics tab ('graphics quality' - it's actually post processing, and I hate the bloom and dof effects so keep it turned off). Fog shadows, Ambient Occlusion and motion blue are all on (and the blur actually helps a bit if the rate does drop, since it masks the drops a bit).

If you're struggling, there's a few things that might help performance a bit for you; manually setting the render distance in useroptions.ini to ~1200 works well for infantry and ground vehicle users (may be limiting for aircraft though). turning the render quality slider on the left of the graphics pane to 85% gives a nice boost without affecting quality much.

For reference, GPU is a 560Ti, and the game's constantly reporting I'm CPU bound. I'm tempted to force anti-aliasing on in the control panel and see if it hurts the frame rates - the graphics side of the engine seems pretty well optimised, so there might be enough overhead to push them further without impacting frame rates. At least until I get around to that piledriver upgrade.

I think it's excellent (1)

Control-Z (321144) | about a year and a half ago | (#42328493)

I've had a ton of fun with this game. The review just scratches the surface, but if you've played any of the Battlefield games multiplayer you will largely understand the basic game. It's just instead of having a small map with 3 or 4 command points, you have 3 huge maps (continents) with dozens of command points.

As the review says, the starting weapons are plenty good, and upgrades upgrade the way you play rather than the damage of the weapon. For example, you can get red dot scopes for short range battles, magnifying scopes for long range battles, or a forward handle to make the bullet spread less.

I spent $10 just to support the developers, and with that bought an anti-air launcher for my heavy. It seemed to discourage the air at least, many times tanks or air will completely dominate a base. I'm not sure whether that's because the air is overpowered, the infantry or bases or underpowered, or the air was just more skilled. Personally I think the base turrets should be upgraded to probably 2x their current damage. Tanks and aircraft should think twice about approaching a base.

I really like the fact that you can't buy anything functional that you can't earn by playing, but I will say the point cost for many items is very high.

Although it's not perfect Planetside 2 is a breath of fresh air and makes me look forward to what's to come in the future.

Review of Review and Addendum (5, Informative)

DaveGod (703167) | about a year and a half ago | (#42328511)

Steam tells me I've played Planetside 2 for 72 hours. In general, it's a valid review that covers a lot of good points, despite noticing that the reviewer's player was obviously low-level.

Some that I would add however, is:

a) The game does not offer a comfortable intro to the brand-new player, it will probably spawn you into instant death and there are a lot of things to figure out. The flipside is much of the reason for that is depth.

b) It's not so vital to play with actual friends, but rather a good squad. When you join the game look at the squad tab and go through them looking for someone using voice comms and setting waypoints on the map. Provided I do look for one, I will usually find an enjoyable squad and that is despite playing at off-peak hours. Playing without a decent squad is very tiresome, lonesome, has no direction and you'll find yourself wondering what to do. Playing with a good squad is the opposite and the trouble is keeping up!

c) Unless I missed it, he didn't mention that there are 3 factions (hence the 3 colours demonstrating control on the map screen) and they are not quite symmetric. The reviewer is playing as Vanu which is the only one that has that alien-ish theme with ultra futuristic uniforms and laser type weapons. The other two are more conventional. Each faction's weapons and vehicles have attributes with that factions trend e.g. one faction has lower damage per projectile but higher rate of fire, another faction the opposite.

d) He's a bit harsh implying individual skill doesn't matter. Your l33t skillz might not be quite so obvious to everyone, you're unlikely to "pwn" everyone quite so hard with ridiculous k/d ratios. But the game is balanced pretty well so skilled fraggers will have higher k/d and certainly will make a difference, all else being equal - it's just that you cannot solely rely on your skills and will also need teamplay.

e) I think this is also where the reviewer goes wrong saying that it's hard to feel you are contributing. In an okay squad it's actually very easy and the game gives you congratulatory messages and experience point rewards making it very clear. Players are generous with the "thank you" voice command. There's also a lot more variety in the ways you can contribute than any game I can think of. Maybe you're not actually any good at FPS shooting, but maybe you'll be good at tank tactics, dogfighting, support roles like engineer or medic, infiltrating and hacking, or simply ferrying people around.

f) Agreeing with the reviewer and contradicting some other posters, I'm having difficulty finding a need to put real money into this game. I've spent about half the cost of a typical new game so far, and all of that was a splurge because I felt I should contribute given the hours I've gotten from the game. Sure you could spend a lot of money but there's really no need to. Aside from a couple of vehicle items, anything items to buy where to experience-point cost is high thus viable for real-money, they're sidegrades more for preference, like trading short-range raw damage for longer range accuracy. A complete set would cost a ton of money, but you don't want a complete set and anyway you can get everything with enough experience points so if you stick with the game you can be finding yourself picking up rare-use options for no money.

g) There is no other game where you can experience the epic, massive battles that this game can offer. If that is what you are looking for - you can also easily avoid those and go running around with a small or moderately sized squad.

Re:Review of Review and Addendum (1)

WuphonsReach (684551) | about a year and a half ago | (#42329383)

I agree with most of those points (97 hours played).

Lone-wolf types need not apply unless you can fly a ESF (empire-specific fighter). Get into a squad, even a pickup-group, and follow them around. Start looking at everyone's outfit (guild / clan / corp) tags in square brackets. Pay attention to who seems to be team-oriented and which groups only zerg. Then find their recruiting posts on the forums and join up.

If you're in a half-decent outfit, that uses voice comms, approaches the map at a strategic level, and has players that stick together and provide support, you're going to have a lot of fun. Smaller outfits can go after the perimeter bases and provide a distraction while the enemy zerg is attacking some major facility instead. Teamwork, even at the 6-person (1/2 of a squad) level makes a big difference. A full squad (12 players) can do a lot of damage.

If you're camped in a spawn room, stop being a lemming. Open up your map and hit the "redeploy" button and spawn to a mobile spawn point (sunderer or "sundy") or another friendly base nearby. If a whole squad does that and moves in together from the flank, your odds of making a difference go way up.

There are still teething problems. Some of the XP rewards need to be tuned to reward team-based play more. The render distance and automatic culling are problems, as is the poor performance where the game is CPU-bound instead of being GPU-bound.

Re:Review of Review and Addendum (1)

argStyopa (232550) | about a year and a half ago | (#42329547)

I was totally in agreement with you until "...g) There is no other game where you can experience the epic, massive battles that this game can offer. If that is what you are looking for - you can also easily avoid those and go running around with a small or moderately sized squad...."

Not true.
http://www.battlegroundeurope.com/ [battlegroundeurope.com]
After perhaps one of the most famously bad launches, this has been in business since 2001.

Due to its ancient lineage, no, it's not nearly as pretty as planetside 2.
But something has to be said for a game that's been running nonstop and successfully for 11 years.

It still has by far the largest zone-free world online, whether you count the 'actually finished' half-scale northern France, Belgium, and Netherlands (with bits of Germany and UK), or the entire Euro continent that is mapped on a general-terrain level. Yes, you can jump in a truck in Luxembourg and drive nonstop to Antwerp if you don't get killed.

And further, WW2OL (its former name) was perhaps the first game to implement the fully-player-staffed battlefield where everything (aircraft, at guns, tanks, soldiers, ships) was manned by people (some could be multicrewed with, for example, a human driver/mg, and another human commander/turret gunner).

I spent many an evening with 200+ per side strafin supply trucks into Abbeville to clear it for a divisional push on Crotoy, bitter street-fighting house-to-house in Namur, or in a PzII playing hunt-and-seek with A13's in the grassy terrain between Waterloo and Wavre.

1st 15 minutes (0)

Anonymous Coward | about a year and a half ago | (#42329863)

Regarding dying the 1st 15 minutes you play... yea that will happen, but they have also taken some steps to reduce it. I haven't seen anyone mentioning the video tutorials for the game that are linked form the game client start window. Dropping right into combat is a bit harsh the first time you play. Not auto joining a squad (and dropping on the squad leader) is probably the wrong option as well. Something else many may not realize is that the drop pods are steerable to some degree.

fiRst (-1)

Anonymous Coward | about a year and a half ago | (#42329345)

Duty to be a big unlees you can work

My biggest question (0)

Anonymous Coward | about a year and a half ago | (#42329607)

Ok, so is this your typical MMO? How many months will it last before the bean counters decide they are not making enough money and shut the servers down? Sorry but I've been burned before, before I plunk down another $50 on one of these I want to know that it's going to be around for more than four months.

Re:My biggest question (1)

atlasdropperofworlds (888683) | about a year and a half ago | (#42330385)

The first game came out in 2000, and recently went f2p. Most of those people went over to PS2. It's a very busy game, and quite fun, so I don't see it going away any time soon.

Same problem all SEO and PvP games have (1)

SmallFurryCreature (593017) | about a year and a half ago | (#42330495)

Planetside 2 has the same problems as all SEO and PvP games. Bugs and rampant cheating. Aimbots and people using exploits to get stuck in walls were they can shoot others but can't be hit. Oh, you can report people and some do get banned but in a F2P game, a new account is a few clicks away and they are right back, exploiting again.

Balance is also completely absent from the game, possibly the worst mistake they made is including friendly fire. There will be idiots who drive over their own side with a tank. Oh, they might get scolded for it by the game but even if it gets them banned, a new account is just a few clicks away.

THIS IS THE INTERNET developers. Expect assholes. Any F2P game is going to have the community from hell and any bug is going to be exploited. You can talk though about it but you need to have dealt with this BEFORE the game launches, not by releasing interviews afterwards. When youtube has dozens of videos showing cheating, your game is done for.

Solo's can do well (0)

Anonymous Coward | about a year and a half ago | (#42330553)

Whether it's doing a fly over and destroying an enemy encampment, or spawning and creating a well placed a Sunderer, a single player can turn the tide of a battle. There's more ways to help in this game than just shooting people.

Examples:

1. Placed a sunderer right next to an enemies spawn building, and we were able to keep them pinned down inside to give us a chance at winning
2. Used a Scythe (combat jet) to destroy a sunderer that was doing the same to a facility, and it allowed us to retake it. It was the enemies only sunderer
3. Got inside a base and destroyed their spawn generator while everyone was distracted, so they couldn't spawn anymore.
4. Placed an engineer turret at a doorway in a Bio Lab and kept the enemy from advancing as my teammates attempted zerg rushes.

So on and so forth. Great accomplishments can be made as a squad, but so can they be by a solo player.

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