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PC Games To Watch For In 2013

Soulskill posted about 2 years ago | from the also-known-as-the-post-duke-nukem-era dept.

PC Games (Games) 280

An anonymous reader writes "PC Gamer has put together a huge list of PC games that are due to come out in 2013. They've broken out the lists by genre, and each list is pretty long. It looks like a good starting point for finding the games you want to keep an eye on. Here are some highlights: Star Wars 1313: 'Early glimpses suggest the game will ignore lightsabers and force powers in favor of gadgetry and guns, and the claims are for a more grounded and gritty fiction, instead of the fruity pan-galactic melodrama to which we are accustomed.' The Elder Scrolls Online: 'The real reason to watch The Elder Scrolls Online is the talent behind it – the ex-Mythic developers responsible for the innovative Warhammer: Age of Reckoning and, before that, Dark Age of Camelot. Don't write off the old-school MMO just yet.' Mars: War Logs: 'Say it with me: a cyberpunk RPG set on Mars. That's all you need to know.' Ring Runner: 'Missions challenge you to escape exploding trenches, battle bosses bigger than your screen, race against NPC pilots and engage in spectacular space skirmishes in an engine modeled on the laws of Newtonian physics.' There will also be new installments of Dragon Age, SimCity, Grand Theft Auto, StarCraft, Command & Conquer, and Everquest."

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PC gaming is dying. (5, Funny)

MindlessAutomata (1282944) | about 2 years ago | (#42447615)

But still, PC gaming is dying. I know this because I have a game coming out on the XBox360 that I'd like you to buy.

Re:PC gaming is dying. (0, Redundant)

MindlessAutomata (1282944) | about 2 years ago | (#42447801)

Don't mod me down as a troll, I was making fun of that bullshit claim made every other month by someone with something to sell. I only do PC gaming exclusively myself.

Re:PC gaming is dying. (-1, Redundant)

Anonymous Coward | about 2 years ago | (#42447999)

Modded down for trolling the trolls.

Re:PC gaming is dying. (0, Redundant)

Anonymous Coward | about 2 years ago | (#42448531)

Please moderate up this message for no apparent reason.

Re:PC gaming is dying. (2)

RogueyWon (735973) | about 2 years ago | (#42448837)

Oh come on, you're 2 years out of whack here. The current mantra is "console gaming is dying at the hands of tablets/phones/handhelds/PCs/free-to-play/lego (delete as appropriate). We might have missed it at the end of the PS2 era, but that's actually the traditional chorus of the latter part of a console cycle.

If you want to sing a rousing chorus of "PC gaming is dying" then wait until after the launch of the next Sony and MS consoles - everybody else will join in at that point.

And it will be no truer then than it was when we heard it at the start of the PS3/360 era, or the PS2/Xbox era, or the PS1/N64 era, or the SNES/Genesis era.

PC gaming is dead (-1)

Anonymous Coward | about 2 years ago | (#42447623)

get over it already

Mars MMO (2)

MindlessAutomata (1282944) | about 2 years ago | (#42447639)

"'Say it with me: a cyberpunk RPG set on Mars. That's all you need to know.'"

Oh boy, playing as Adam Jensen in a spacesuit in the Badlands in WoW sounds super fun!

Re:Mars MMO (-1)

Anonymous Coward | about 2 years ago | (#42448061)

Oh boy, playing as Bobby Newmark jacked into a cyber demon from Hell in WoW sounds super fun!

ftfy

Re:Mars MMO (2)

bfandreas (603438) | about 2 years ago | (#42448687)

We already have a steampunk game set on Mars. Had it for a long time, too. It's even free on GOG.
Tho I preferred the installment with those dinosaurs in that valley which was forgoten by time. That one is free on GOG, too.

The Ultima series sure took you places. It all went downhill when they focussed on online gameplay and the accessible to the masses(ie cashgrab).

Ranting aside, the thought of Agatha Heterodyne on Mars appeals to me. It could be a mixture of The Incredible Machine and Mass Effect. With nice hats.

MMOs are done (1)

GeneralTurgidson (2464452) | about 2 years ago | (#42447659)

TESO is too late to the party. Gamers have grown beyond MMOs and the constant grindfest.

Re:MMOs are done (1)

McGuirk (1189283) | about 2 years ago | (#42447699)

See, that's the fun part. MMOs being only a grindfest is WoW-crap. DAoC was legit stuff. Though, reading about TES:O has not given me too high of hopes, and WoWhammer blew ass.

Re:MMOs are done (0)

Anonymous Coward | about 2 years ago | (#42448369)

DAoC was awesome until Marc Jacobs fawktard tanked the game with the TOA expansion, and then Catacombs.

Re:MMOs are done (1)

bfandreas (603438) | about 2 years ago | (#42448759)

Warhammer was huge fun at lower levels. I only leveled via PvP which was actually quite nice both in the closed battlegrounds and the open PvP lakes.
The PvE content simply didn't captivate me even tho I am a Warhammer junkie.
The MMO that was most like WoW but not WoW was actually Rift. It did a couple of things correctly and a couple of things like WoW. I had huge fun with it for about half a year.

The thing with MMOs is that 3-6 months is the max you can have fun with them. After that you will become ultimately bored with it. And you stay either because you want to raid all raids, collect all stuff and stick around your friends. But not because you like the game.
I raided heavily in vanilla WoW(cleared most of Naxxramas back then) and in WotLK. Problem was, the trash-boss-distribute loot-trash-ad nauseam will become boring after a time. And if you have a choice of being competitive but with a tightly run outfit or with friendly nice people but not competitive then you are between a rock and a hard place. If you want to be competitive then The Raid has to come first. And that means treating people in a way you propably wouldn't want to otherwise. The other alternative is to run with people you actually like and you look out for. But you will find that they may not be as competitive as you'd like which also leads to frustration. Did my fair share of raid leading and that has to be the single most frustrating experience you will ever come upon in computer gaming.

WoW-style MMOs are dying out because of that. Their endgame relies on you finding enough people of the right MMO-archetype role to cooperate. MMOs shine when they simply let you jump in and participate in some madness that's going on. The first time I saw that working to some extent was in Warhammer Online with the open quests or whatever they called it.I saw it with Rifts in Rift. You could have huge fun, but that too will become repetitive. But the pure MMO experience is you see a lot of people running into one directio. And out of curiosity you follow them just to find yourself in the thick of it for the next hour.

Here's my highly simplistic and inaccurate MMO rule number one double fine happy star.:
If you have to queue for something meaningful or prepare and coordinate for couple of days to get something done then you are playing a bad game.

Re:MMOs are done (0)

Anonymous Coward | about 2 years ago | (#42447719)

Luckily MMO's have grown beyond the constant grindfest. At least, somewhat.

But shit, how many people complain that Mario has to grind his way through umpteen levels till he finds his Princess in the fucking castle?

Re:MMOs are done (1)

ahabswhale (1189519) | about 2 years ago | (#42447755)

I'm done with the standard issue MMO. Personally, I'd like something like Shadowbane but with good graphics and an engine that can actually handle having hundreds of players in the same area for wars. That game was seriously fucking fun except for all the technical issues it had. There was leveling involved but it was fast and primarily just to acquaint you with your powers and build some cash.

Re:MMOs are done (1)

Cinder6 (894572) | about 2 years ago | (#42448117)

My worry about TESO is that it won't be possible to mod. For me, a huge amount of the fun of the TES games is the modding community. There's also a lot of fun in abusing the console once you beat the game legitimately.

But most of all--bleh. I'm tired of MMOs at this point. I wasted enough months on WoW, and then another few on SWTOR. I had a lot of fun in both, but any new MMO would have to be radically different from the formula for me to be interested at all, especially if I'm expected to put up with recurring payments (either via subscription or microtransactions).

Re:MMOs are done (0)

Anonymous Coward | about 2 years ago | (#42448187)

If you want something different you could try Guild Wars 1.

It's more different from WoW and SW Tor than GW 2 is. For example: you can control up to 7 other characters at the same time (differing degrees of control though - they have an AI that automatically uses skills on their own, but you can force them to use/avoid skills): https://www.youtube.com/watch?v=hFCmDv3LwzM
https://www.youtube.com/watch?v=ZI-d7ZVuYm4

Problem is Anet might shut it down, so you may not want to put money and time into it :).

Re:MMOs are done (1)

Alexandra Erenhart (880036) | about 2 years ago | (#42448305)

My personal worry about it is that they'll stop making single-player TES games after going MMO. Like WoW. Because WoW continued the lore line of War3 and beyond, there's no need and no point in making another RTS. Why would Bethesda make single-player games if they can include everything in their MMO through expansions?

Sometimes I want to play in peace, instead of waiting for people.

Re:MMOs are done (1)

bfandreas (603438) | about 2 years ago | (#42448767)

Or like Ultima tanked after they focussed on their wood-chopping simulator.

Re:MMOs are done (4, Insightful)

JaredOfEuropa (526365) | about 2 years ago | (#42448489)

Radically different? Personally I'd like to see the return of "sandbox" style MMOs like UO or SWG. Mythic did ok but I'd be more hopeful for TESO if they had gotten Raph Koster on board (he was involved in both UO and SWG, having designed most of the crafting system in the latter amongst other stuff). A good sandbox game is a "complete" game that caters to a wide variety of play styles: grinding, exploring, building, inventing, or just plain messing about. Besides interesting combat and questing, such a game has a strong crafting system but also things like player housing (and the ability to decorate them, a popular pastime in past sandbox games), a viable player-run economy (in SWG pretty much everything was player-made) and elements that make the game conducive to role-playing. Most players will want to engage in one of any of these play styles depending on their mood, and catering to all of them means your MMO becomes a place to hang out rather than just log on to for the next raid.

Good point about mods, though. Any game will go stale even to the most hardy fan, but you can prolongue their business (or get some fans to return) by adding new content. The problem is: it is rather expensive to develop such content. The company that manages to drive down the cost of developing new content while maintaining quality has the potential to create a winner, and player-generated content / mods could be part of that.

Re:MMOs are done (1)

mlow82 (889294) | about 2 years ago | (#42448289)

Yep, that's why FFXI is still running after all these years.

Re:MMOs are done (4, Interesting)

VortexCortex (1117377) | about 2 years ago | (#42448307)

Perhaps 'tis not the MMO but the "grindfest" ye hath outgrown? What of "massively", "multiplayer" or "online" requires said grind?

I can remember my first MMOs: Offspring of the venerable MUD, the first MMOs were text based; The growth from "multiplayer" to "massively multiplayer" was simply due to the Internet's existence. Though the term MMO (MMORPG) hadn't yet been coined, they did exist and were played via Internet and its BBS portals even before the web came with it's standardized rich text and graphics capabilities. Many such games were evolved versions of (custom) MUDs. Many early MMOs had far less grind than many of todays' MMOs -- There was far less visual stimulus to distract you from boredom while you killed the statistically same foes over and over. Even the combat systems back then had to be more advanced and playful, incorporating full language parsing capabilities: "Blast the bastard!" and "Equip ranged weapon, then attack the Cyberknight." were both equivalent commands. Imagine what I could do today now that we have voice recognition... Having evolved over the years from my BBSs custom MUD, and text descriptions being cheaper and faster to make than graphics and audio, my own online RPG had "3D" worlds that eclipsed World of Warcraft in terms of size, narrative, and lore. My player power balance system relied more on combining effects of various weapons, items and modular upgrades (for cyborgs) or spells (mages) than the length of time you spent earning them. This along with planetary phases and attributes of the very locations added enough variety that even novices had a chance against seasoned players. You had to be smarter about using your stuff to win. There was no level cap needed, you can only carry so much stuff, and it's the combinations of stuff, not the price that gave power. The overarching gameplay was more about exploring an evolving world, and discovering the new untold stories, and also the roots of legends. I tried to make it like a good book, but where a book ends leaving you wanting more story, an MMO can continue: A digital text-based world can be so quickly and simply crafted and re-shaped and distributed.

The point is: "Grind" wasn't in my vocabulary... "Hack" and "Slash" were. Think about it: MMORGPs came from MORPGs (graphical MUDs) the latter of which came from RPGs -- Having ran many a dice & paper RPG campaign I knew that it was the new and compelling story which unpredictably changed due to interactivity that made such games magical -- Not hacking or slashing.

Nowhere is it writ that Grind be integral to MMOs. Indeed, much like in D&D, in my text based worlds charisma, zeal, and niceness of the players would often yield the fastest path to power vs grinding through quests. Eventually I will resurrect those gone but not forgotten worlds, but not today. It's the many comments like yours that reinforce my hunch that the world isn't quite ready yet -- Folks are already focusing less on the gimmick of graphical fidelity, even enjoying "pixel art" again. The subscription extending act of grinding is becoming tiresome to many. Now I'm waiting for folks to remember how to have fun, and expect it from games -- to remember how to play instead of grind, and not shun entire genres due to prevailing, yet fleeting, gameplay designs.

Re:MMOs are done (4, Funny)

Greyfox (87712) | about 2 years ago | (#42448447)

That's why Blizzard's next game will be an MMORGY! Level cap: 69, armor choices: Leather, Latex, None, no quests, only grinding! It is expected to make ONE BILLION DOLLARS in the first month alone!

Re:MMOs are done (1)

bfandreas (603438) | about 2 years ago | (#42448785)

...that rather sounds like Skyrim with every nude mod installed. With the naughty-boy-needs-chastizing animation pack. The dildos are pinker and bigger than in Saint's Row.
Writing dirty Elder Scrolls fanfic is like farting next to a cow. Utterly pointless since you have already been outdone even before you started.

Re:MMOs are done (0)

Anonymous Coward | about 2 years ago | (#42448843)

I got excited seeing there will be a new everquest. This time I may be able to get on it and not arrive years too late. Everquest seemed like a really nice game, innovative at the time, with some very nice things. Everquest 2 I played for a bit when it became free, and was really nice. I didn't play for too long, but felt much more involved than in WoW or the like. Especially seeing how they have a huge crafting and skill system whereas wows system... Never mind the fact that in wow you really can't distinguish yourself much by choice of your talents. So EQNext will be very welcome to me.

No mention of Bioshock Infinity? (0)

Anonymous Coward | about 2 years ago | (#42447673)

That's the game I'm looking forward to most.

Re:No mention of Bioshock Infinity? (0)

Anonymous Coward | about 2 years ago | (#42447995)

It's on page 4 of TFA.

Dragon Age (1)

GrBear (63712) | about 2 years ago | (#42447697)

Oh gawd, how awful is next installment going to be after the abortion the second one was. Frankly, 2012 is going to be a tough year to beat, so many spectacular titles came out. The first real year that I was looking to so many releases.

Re:Dragon Age (0)

Anonymous Coward | about 2 years ago | (#42448135)

Wow man, Dragon Age. That sounds really original, are there like knights and armor and shit in it? It would be really cool if that guy from Baldur's Gate who keeps his hamster up his butt was in that game. He seems to be a fan-favorite here, for obvious reasons.

Re:Dragon Age (1)

MachDelta (704883) | about 2 years ago | (#42448201)

Frankly, 2012 is going to be a tough year to beat, so many spectacular titles came out.

I'm not sure if this is sarcasm or not. Personally, I felt that 2012 was one of the worst years for gaming in recent memory. So i'll just ask the question that was begged: Care to name a few of these spectacular titles? Maybe I missed some of them.

Re:Dragon Age (1)

Fallingcow (213461) | about 2 years ago | (#42448249)

Where have you been? PC gaming is in the middle of a renaissance.

Rock Paper Shotgun's Advent Calendar for 2012 is a good place to start. [rockpapershotgun.com]

I disliked a couple of those, and a few more I didn't play, but the rest are awesome. Add to that list Stealth Bastard, To the Moon, and a handful of decent console ports, twenty other games I'm forgetting right now, and it's been a hell of a year to be a (PC) gamer.

IMO, a real contender for GOTY for 2012 would be a free flash game (no, wait, it doesn't suck! Really!) called Frog Fractions [twinbeardstudios.com] . It may very well represent the end of gaming, the Platonic form of the video game made real. That sentence was only sort-of tongue in cheek. It's great.

Re:Dragon Age (1)

bfandreas (603438) | about 2 years ago | (#42448807)

2012 wasn't too shabby if you stayed clear of the AAA titles.
On the indie side of things you got the likes of Torchlight, Yet another Orks must Die, The Walking Dead, lots of puzzle plattformers...
On the AAA side of the equation only Dishonored and XCom spring to mind.
Oh, and Diablo 3 also started releasing its first betas this year.

With the current sales going on I find that I am still catching up with 2010. If you are on PC then you'd need to be stark raving mad to buy a game right after release. Just go to Steam, GOG or whatever and browse at best sellers at or below 5 bucks. That should keep you occupied for a decade or two. Pick up the newer stuff when it is dirt cheap.
The only AAA game I bought at full price without any buyers remorse was XCom. And only because I loved the first two games. Funnily I wasn't dissapointed one bit having just replayed the original to get rid of the rose-tinted beer goggles.

Re:Dragon Age (3, Insightful)

Slalomsk8er (976575) | about 2 years ago | (#42448815)

I like playing Torchlight 2 and Rocksmith an my PC

Re:Dragon Age (1)

RogueyWon (735973) | about 2 years ago | (#42448849)

I did a big journal post on my favorite (and least favorite) games of 2012 here [slashdot.org] . Obviously, not all of the games I liked will be everybody's cup of tea, but there were a couple of absolute stand-out titles, such as Borderlands 2, Farcry 3 and XCom.

Also some crushing disappointments, of course, particularly Mass Effect 3, but that's true of any year.

Re:Dragon Age (2)

MareLooke (1003332) | about 2 years ago | (#42448737)

BioWare is dead (also Westwood Studios says "Hi!"), it's EAWare now, with everything that implies. We had better get used to it. I have rather low expectations for their games now (good production quality but generic gameplay, I rather have the other way around if I can't have both). Didn't know Wasteland 2 was coming out this year though, and a new isometric Divinity game. Maybe we'll get some good RPGs this year for a change...

Online Action RPG PSO2 - F2P, Not Pay to Win (1)

PrinceBrightstar (757413) | about 2 years ago | (#42447729)

Sega has seen a ton of success with the latest itteration of the Phantasy Star series (currently celebrating its 25th anniversary) called Phantasy Star Online 2. It is slated to be localized some time in 2013. I've been playing the japanese version with an partial english patch and have enjoyed every moment of it.

Re:Online Action RPG PSO2 - F2P, Not Pay to Win (0)

Anonymous Coward | about 2 years ago | (#42448027)

Awesome, I wish I could get it on my DreamCast.

Re:Online Action RPG PSO2 - F2P, Not Pay to Win (0)

Anonymous Coward | about 2 years ago | (#42448391)

Sega has seen a ton of success with the latest itteration of the Phantasy Star series (currently celebrating its 25th anniversary) called Phantasy Star Online 2. It is slated to be localized some time in 2013. I've been playing the japanese version with an partial english patch and have enjoyed every moment of it.

I've been looking at this myself, having played PSO back on the DC and up through the PC versions. Hated the last one, just didn't have the right feel and the crafting/armory system sucked major donkey balls. Since this one is free to play I'll probably check it out, I'm hoping they get back to the roots of the original as well as letting us play with JP people again.

Command and Conquer dead? (0)

Anonymous Coward | about 2 years ago | (#42447737)

No way, really? Still have no idea who thought changing the fundamental formula for the final game in a beloved universe was a wise move. This free-to-play is just EA milking the serious with little work. Reminds me of Red Faction: Armageddon...

Sweet! (1)

Impy the Impiuos Imp (442658) | about 2 years ago | (#42447775)

> Star Wars 1313: 'Early glimpses suggest the game will ignore lightsabers and force powers in favor of gadgetry and guns

Christ! I'm calling a lawyer. That "woosh!" was so violent it gave me a concussion.

Re:Sweet! (1)

spikestabber (644578) | about 2 years ago | (#42447839)

I can't be the only one that thought Shadows of the Empire on N64 was a good game, surely they can bring out more like this with todays graphics... I don't care much about strict canon as long as its fun.

Re:Sweet! (1)

Fallingcow (213461) | about 2 years ago | (#42448265)

Like most every other good game on the N64, SotE deserves a re-release on a system with two analog sticks and a somewhat higher resolution.

MCPIXEL!!!! TWO! (1)

storkus (179708) | about 2 years ago | (#42447807)

The only game worth waiting for this year! :P

Dust 514 (1)

joelleo (900926) | about 2 years ago | (#42447823)

I'm REALLY looking forward to the release of this game. I've been in the beta for months and its pretty addictive. CCP has been pretty good about rectifying grossly out of balance weapons etc so far. No more swarm launcher spam =)

Re:Dust 514 (1)

GloomE (695185) | about 2 years ago | (#42448079)

It's a shame it's only a console game.
At least I get to nuke you guys from orbit.

Re:Dust 514 (1)

joelleo (900926) | about 2 years ago | (#42448111)

Same =) Long-time Eve player as well...

serious question about SimCity (0)

Anonymous Coward | about 2 years ago | (#42447835)

do the cartoon people fuck yet? and if not what do they do?

Re: serious question about SimCity (4, Funny)

Black Parrot (19622) | about 2 years ago | (#42447853)

do the cartoon people fuck yet? and if not what do they do?

They're modelled on you, so you can probably figure it out.

they should drop per sim stuff and have bigger map (1)

Joe_Dragon (2206452) | about 2 years ago | (#42447945)

they should drop per sim stuff and have bigger maps.

There new engine is cool but they should cut some stuff and have bigger maps or least down the road as cpus get more power.

Planetary Annihilation, offspring of Total Annihil (0)

Anonymous Coward | about 2 years ago | (#42447845)

Planetary Annihilation, the crowdfunded spiritual descendenat of the highly regarded RTS Total Annihlation and Supreme Commander, is also due out this year. As one of the sponsors, I'm definitely looking forward to that.

***Shameless Plug*** (-1, Redundant)

Zeussy (868062) | about 2 years ago | (#42447865)

You could all buy my game, and learn to make correct car analogies.

What is this new SimCity? (1)

damn_registrars (1103043) | about 2 years ago | (#42447871)

I saw a "preorder" thing for it at the local Target but it had pretty well no useful information on it.

And more importantly why on earth did they reuse the original name?

Re:What is this new SimCity? (0)

Anonymous Coward | about 2 years ago | (#42448029)

It's SimCity, but partially on the cloud. The design seems to be heavily multiplayer-centric, although it's possible to play solo, and you cannot play the game offline. It's to be seen if the co-op elements and novelty make it worth the purchase, or if the lack of offline play and multiplayer-centric design turns off too much of the player base for the co-op to make up for it.

Re:What is this new SimCity? (0)

Anonymous Coward | about 2 years ago | (#42448065)

Why would you preorder a game. You can just download it, legally, on the day of release. We are living in the future now.

Re:What is this new SimCity? (1)

Anonymous Coward | about 2 years ago | (#42448101)

imagine simcity that you can't play after the publisher shuts down their servers. If you lose your internet connection, you lose the game.

NO THX

PC has open source games and steam games (1)

Joe_Dragon (2206452) | about 2 years ago | (#42447883)

PC has open source games and steam games.

And you will not see most of them on Xbox or play station.

And both the PS3 and Xbox 360 are real old next to to days pc's.

Re:PC has open source games and steam games (4, Interesting)

mjwx (966435) | about 2 years ago | (#42448071)

And both the PS3 and Xbox 360 are real old next to to days pc's.

What do you mean "todays PC"?

They were real old compared to PC's on their release day.

What about Duke Nukem Forever? (5, Funny)

Dracos (107777) | about 2 years ago | (#42447891)

Dammit, nevermind...

Dead Space 3 (0)

Anonymous Coward | about 2 years ago | (#42447899)

Probably the only game I'm looking forward to is not even mentioned, as always!

Re:Dead Space 3 (1)

EricTheMad (603880) | about 2 years ago | (#42448113)

It's second on the list of Action games.

Most games are multiplatform these days... (1)

blahplusplus (757119) | about 2 years ago | (#42447913)

... so platform is rarely a concern anymore.

What everyone should most be concerned about is the lack of PC focused design in games. All the games we're getting are designed for the lowest common denominator, while there may be a lot of games being released their generic design leaves a lot to be desired.

Re:Most games are multiplatform these days... (1)

epyT-R (613989) | about 2 years ago | (#42448153)

in this case 'multiplatform' means 'dumbed down to Lowest Common Formfactor'. It doesn't matter how powerful one platform is when the game is targeted at hardware designed in 2004.

Re:Most games are multiplatform these days... (0)

Anonymous Coward | about 2 years ago | (#42448647)

'Most' Games need to be cross-platform, Win/Mac/Linux. Makes no sense anymore to be exclusive to Windows. More platforms = more $$$

SimCity, a DRM game to stay away from (4, Interesting)

Paska (801395) | about 2 years ago | (#42447935)

I don't play games, like ever. Last game I played was Age of Empires (original) and the Sim City's on my Apple.

I was excited for the new Sim City, and was going to buy a few copies for myself and my girlfriend. But after following the Reddit AMAA from the Maxis developers [reddit.com] and their complete dodge of answering any questions regarding the totally stupid online only DRM that's being built into the game.

I'm no longer excited for the game and will not be buying it.

How many of these games on this list are purely online DRM playable only?

Re:SimCity, a DRM game to stay away from (1)

Mantrid42 (972953) | about 2 years ago | (#42448269)

When's the last time you were off line for any significant amount of time?

Re:SimCity, a DRM game to stay away from (4, Interesting)

bertok (226922) | about 2 years ago | (#42448309)

Often. Recently.

I travel for work, just like millions of other business people.

I would like to play games on airplanes. I'd like to while away the spare hours in a hotel room with games.

Unfortunately, few planes have WiFi, and even if they do it's usually too unreliable for online DRM. Worse are hotels, which charge exorbitant fees for internet access, often on the order of $10 per hour, particularly in some countries like New Zealand where there are ZERO free access points, and hotels seem to make their profit entirely from overcharging for access.

Game publishers basically tell people like me: don't buy our games -- even our single player games -- because you can't check in with us every 5 seconds, so you must be some sort of dirty pirate.

Fine. I won't buy their games then.

Re:SimCity, a DRM game to stay away from (2)

Tagged_84 (1144281) | about 2 years ago | (#42448547)

Exactly what I told myself when I pre-ordered Diablo 3...

Re:SimCity, a DRM game to stay away from (0)

Anonymous Coward | about 2 years ago | (#42448557)

Diablo 3 requires an *always on* internet connection to play even single player, and lag affects gameplay significantly. That is quite annoying when you don't have local servers, and/pr when your connection is not solely dedicated to that one activity.

At least the early days of not being able to connect due to congestion and patches seems to have died down. Not being able to play the game you bought is quite frustrating.

That was pretty much the last straw for me for on-line DRM. YMMV of course.

Re:SimCity, a DRM game to stay away from (5, Interesting)

Anonymous Coward | about 2 years ago | (#42448573)

When's the last time you were off line for any significant amount of time?

That's not really the issue, and just FYI the parent is being a little bit of a troll by calling it "DRM". The issue is that even when you play in single player mode, your city is still influenced (to a certain degree) by the Global Economy comprised of all cities, everywhere. The Global System is actually run by Maxis on their servers, so even when playing by yourself you need to be able to reach their servers. Think about that statement carefully- if you are offline, you're screwed. If Maxis goes offline, you're screwed. If they take the servers down, you're screwed. Not only is it no offline play, but even "solo" play is not truly 100% solo.

Now it is true that it's perfectly possible for Maxis to allow an offline mode where the Global Economy is simulated locally, but they seem to have decided that's not a viable option. It also looks like there will be no God Mode Terrain editing prior to starting a city or region, and also no ability to make custom maps and scenarios won't exist either. My suspicion is that they are doing things this way in order to prevent people from being able to manipulate the global marketplace unfairly, for example by editing a new city full of nothing but power plants, which would depress the prices for power across the Global Economy due to the sudden increase in production. But again, they could have given us options to make and play cities completely solo- but they did not.

Since Maxis keeps ignoring the concerns of the fanbase (their forums are a major mess) I think I'm going to have to take a pass on this one, at least until someone puts out software to simulate the Maxis servers, etc.

Re:SimCity, a DRM game to stay away from (0)

Anonymous Coward | about 2 years ago | (#42448587)

Frequently.

Do you spend your whole life within wifi radius?

Re:SimCity, a DRM game to stay away from (1)

rsmith-mac (639075) | about 2 years ago | (#42448321)

To be fair, that's not DRM so much as it is a completely server-side gama (ala Diablo 3). To be sure it makes for an effective DRM scheme, but the seamless MP direction they are going for with SC required a server-side game anyhow.

Re:SimCity, a DRM game to stay away from (1)

Tagged_84 (1144281) | about 2 years ago | (#42448559)

I call bull on requiring server side! As a game programmer and a SimCity fanatic I saw nothing in any of the promo videos to suggest it, and I was looking out for it to determine for myself.

ROTT (0)

Anonymous Coward | about 2 years ago | (#42447949)

Rise of the triad reboot

I'm betting on Valve being sneaky here... (5, Interesting)

MetricT (128876) | about 2 years ago | (#42447959)

I suspect Valve will surprise us this year. We know they have their Steam console coming out this year. But the XBox 720 and Playstation 4 are also coming out.

So Valve has to be running right out of the gate. My hunch is that they have Half-Life 3, Left 4 Dead 3, Team Fortress 3, perhaps even Portal 3 either sitting on the shelf, or close enough that they could ship within a few months. Those title are to Valve what Mario is to Nintendo, or Halo is to XBox. Drop them all at once, and I suspect you'l sell a fark-ton of Valve boxes overnight.

Re:I'm betting on Valve being sneaky here... (1)

BigZee (769371) | about 2 years ago | (#42448829)

Whilst I share your hope that we will see a new Half Life game soon (either HL2 Ep 3 or HL3) and a new Portal, I don't think that we will be seeing a new Xbox or PS any time soon. I don't think I'm alone in thinking that Sony have been giving serious consideration to leaving the games market. The PS3 was a huge investment that I'm not sure that present Sony can afford. It's worth remembering that when launched, Sony had hopes that the PS3 would have a seriously long lifespan (in excess of 10 years) and this certainly hasn't been reached yet. Additionally, I'm really not sure if a new console is needed yet. Granted a new console allows you to get new features out there as standard (Move and eye for example could be standard equipment) but I'm not convinced that there is so severe a shortcoming in power or graphical ability that warrants a new console. If you look at the WiiU as an example, sure it's a lot more powerful than the Wii. But it's not really much more powerful than the PS3 or Xbox360. I think the simple reason for this is that it doesn't need to be. Right now it can play all the games that the designers throw at it and I think the same still goes for PS3 and Xbox. Xbox is different. MS is still rich. However, I think that with the combination of a well regarded online service and the kinect device, again I don't see any rush to replace the console with something new. Let's not forget after all, the console is 'just' the platform. Whether your console is a loss leader or not, I've no doubt that the biggest element of profit will come from selling games and services, not from console sales.

SimCity? Command and Conquer? (5, Interesting)

Anonymous Coward | about 2 years ago | (#42447979)

I'm going to save you all a lot of time and frustration here.

If you want to play either of these games, go fire up DOSBox and play the originals. Yes, the originals. In DOS. At 320x480 or 640x480 resolution.

If you're not open minded enough to take a nice retro trip into the past and enjoy yourself, fine- go play the next CoD game, I'm sure they're looking for fresh meat. If you're sick and tired of all this modern shit like I am, then DOSBox (or Boxer if you're on Mac OS X) is a wonderful vacation from the horrific nature of modern day grindfests.

SimCity 2000 may be simple, but it's clean and efficient and rewarding to play. There's no random bullshit like "atmospheric quality" driving down the cost of your land or stupid in-game region restrictions preventing the construction of skyscrapers.

And C&C... Man, the original is a work of art. The music, sound effects, graphics, and full-motion videos- amazing. Even the game installer is awesome (it's all animated and stuff if you've never seen it before- the first sound I ever heard a computer make was EVA saying "Sound hardware initialized" during the installation after I bought my first PC and a copy of what would later be renamed C&C Tiberium Dawn).

This modern day shit that EA has their hands over is all poo. SimCity 5 is an online-based game, and you can't escape the online features (some of which influence your game). Command and Conquer has never been the same since Red Alert 3 and C&C 3 (don't even talk to me about C&C 4- that game was such a bastardization of the franchise it deserves to be filed on the same shelf as Renegade).

So, seriously, if you're looking at the list of games we're getting in 2013 and thinking "What is this mindless clusterfuck of dead franchises and crippled games for people who don't appreciate a proper challenge", then take a trip back in time and play the originals. You'll enjoy them more then this cookie cutter bullshit EA is busy grunting out.

Re:SimCity? Command and Conquer? (0)

Anonymous Coward | about 2 years ago | (#42448409)

Or you could just play Command and Conquer on your browser [adityaravishankar.com]

Re:SimCity? Command and Conquer? (1)

bemymonkey (1244086) | about 2 years ago | (#42448657)

Depends what you're looking for, I suppose.

I quite enjoyed the CoD Modern Warfare games, and was enthralled by the fact that they play more like a movie than a game. On higher difficulty levels they were hard enough to be challenging, and had better plots than many games I've played (because let's be honest: Video game storylines nearly always suck, and the ones that were extremely good for video games pale in comparison to books or movies/TV).

DayZ Standalone (1)

ArsonSmith (13997) | about 2 years ago | (#42447991)

been playing the Mod for a while and I'm running a server now. This was a fresh change to gaming in general. I really like the no scripted scenes "make your own story" style of the game.

Translation from market speech (2, Informative)

Anonymous Coward | about 2 years ago | (#42448033)

Star Wars 1313: 'Early glimpses suggest the game will ignore lightsabers and force powers in favor of gadgetry and guns, and the claims are for a more grounded and gritty fiction, instead of the fruity pan-galactic melodrama to which we are accustomed.'

A linear shooter.

The Elder Scrolls Online: 'The real reason to watch The Elder Scrolls Online is the talent behind it – the ex-Mythic developers responsible for the innovative Warhammer: Age of Reckoning and, before that, Dark Age of Camelot.

Another MMO brought to you by the guys that had NPCs standing 100% still, not moving at all, with no aggro range when they released Warhammer Online. Also, the quests were completely linear too. Considering the quality of their past efforts I think I'll pass.

Mars: War Logs: 'Say it with me: a cyberpunk RPG set on Mars. That's all you need to know.'

Impossible to judge anything about this game with this description. Since its all I need to know then apparently I don't need to figure out if its worth playing..

Ring Runner: 'Missions challenge you to escape exploding trenches, battle bosses bigger than your screen, race against NPC pilots and engage in spectacular space skirmishes in an engine modeled on the laws of Newtonian physics.'

Pretty much every collision library (and thus almost all 3D games) out there are based on Newtonian physics. However the quote does at least give *some* hope that this game could have something interesting game-play. The rest of the description doesn't really give me any idea what kind of game to expect though.

There will also be new installments of Dragon Age, SimCity, Grand Theft Auto, StarCraft, Command & Conquer, and Everquest.

Yay. More rehashed sequels.

Color me bored.

Re:Translation from market speech (1)

globalist (1332141) | about 2 years ago | (#42448237)

LOL, exactly! And I thought I was the only one completely turned off by this summary,

CoH and Rome 2 (2)

happyhamster (134378) | about 2 years ago | (#42448047)

Company of Heroes 2 [http://www.companyofheroes.com/]

Total War Rome 2 [http://www.totalwar.com/en_us/rome2]

Re:CoH and Rome 2 (1)

Dexter Herbivore (1322345) | about 2 years ago | (#42448303)

If they ever get released, THQ filed for Chapter 11 bankruptcy on December 19th. Presumably they'll try to monetize whatever developed IP is left, so we may yet get a release but I'm not holding my breath.

fruity pan-galactic melodrama (0)

Anonymous Coward | about 2 years ago | (#42448049)

Not that there's anything wrong with that. That IS Star Wars, after all.

What a disaster. (0)

Anonymous Coward | about 2 years ago | (#42448067)

This year is going to be a disaster. Have you seen this list ? It's freaking HUGE ! Like, a great game every three weeks and a decent one every week or so... Last year we only had three or four good games with all the top sellers being series titles. Now, it seems everyone was waiting for the recession to end but this never happened.

I suppose we can at least expect a relativity bug-less gaming year since no one was pushed towards a deadline. But this year is going to be will be terrible for some very good game shops :(

Star Wars the Old Republic (2)

Billly Gates (198444) | about 2 years ago | (#42448095)

The rise of the HUTS expansion is coming out! I know those who played it just for 24 hours dumped it because it didn't have 7 years of updates like Wow, but it has improved and I actually like it and consider it a success regardless of everyone trying to make it a failure.

I look forward to playing it. FYI I have flashpoints, dungeon finders, and other things to do after I cap now. I think it got shafted by Wow users and management at EA before it hit the light of day.

GTA V - No PC version (0, Flamebait)

dave562 (969951) | about 2 years ago | (#42448119)

I was really looking forward to playing GTA:V on the PC in order to take advantage of the enhanced graphics and CPU power. It turns out that Rockstar is not going to release it on the PC. When one of the largest game studios cannot get the development resources together to put out a PC version of their most popular game, it does not bode well for the platform.

I will have to find something else to do with those 8 CPU cores and 2GB of video RAM. Like, like.... finally transcoding my CD collection?

Re:GTA V - No PC version (5, Funny)

Anonymous Coward | about 2 years ago | (#42448173)

You're better off without it. GTA IV required like four logins and nine kinds of DRM to even get to the point where it would crash.

Re:GTA V - No PC version (1)

cgt (1976654) | about 2 years ago | (#42448183)

I wish I hadn't spent my last modpoint on something else. I hope this pseudo-modpoint is adequate.

Re:GTA V - No PC version (0)

Anonymous Coward | about 2 years ago | (#42448251)

...It turns out that Rockstar is not going to release it on the PC...

Bullshit [thinkdigit.com]

Warhammer Online Devs making TES Online? (1)

Anonymous Coward | about 2 years ago | (#42448197)

'The real reason to watch The Elder Scrolls Online is the talent behind it – the ex-Mythic developers responsible for the innovative Warhammer: Age of Reckoning"

That isn't exactly the sort of thing to fill one with any sort of confidence about The Elder Scrolls Online.

Makes me worry that the game might suck. And that the subscription fee might end up being charged to my card a bajillion times when the billing system suddenly becomes self-aware or possessed by daedra and goes haywire.

I don't see anything yet.... (0)

Anonymous Coward | about 2 years ago | (#42448205)

C&C is crap now. Westwood is dead. EAized. Shit.

GTA - No pc version. Fuck you rockstar. The pc made you big and you shit all over it more with every version. And now no pc version at all.

Simcity - No. they fucked up the last one. It's going to be the sims online again. Bet. Maxis is dead. EAized. Shit.

Camelot? Everquest? Dragonage? You're joking right...

No... the only thing i see with potential for 2013 is the elder scrolls online. And thats just say hello to microtransationville.
"It looks like you want to equip a sword! click here to goto the online store to buy the ability to equip a sword."

The suits have really hit pc gaming hard.

Starwars 1313 (1)

MimeticLie (1866406) | about 2 years ago | (#42448275)

As promising as the one sentence description in the summary sounds, keep in mind that its being directed by Dominic Robilliard, the man behind The Force Unleashed 2. TFU2, you might remember, was a mediocre action game with a story that was ridiculous even by the standards of the Star Wars franchise, which already has more than its fair share of bad writing. It was rightly critically panned, and as far as I know sales weren't that hot either.

If the guy behind a game that Joystiq called [joystiq.com] "glorified fan fiction" about a character named "Starkiller" is capable of producing a "grounded and gritty fiction", I'll be quite surprised.

Ooh, ~Mythic~ (2)

Bieeanda (961632) | about 2 years ago | (#42448325)

Dark Age of Camelot managed to survive for years and multiple expansions, despite Mythic's relentless inability to tune the game's main draw, massive realm-vs-realm PVP conflict. Warhammer Online's population more than halved in less than a year for the exact same reason. EA kept them on to develop content for Ultima Online, which has become what the Sims Online wishes it could have been, and virtually nothing came of that either. Seeing them attached to a big, risky project like this makes me wince.

Space Opera! (1)

Saint Dharma (1755726) | about 2 years ago | (#42448361)

I think this might just be a return of some really good games to the fore and a nostalgic trip for many with titles like Rise of the Triad, Shadowrun: Online and Carmageddon coming out. Mistborn: Birthright, Shadownrun Returns and Nuclear Union look promising. And I just have to say this about Star Wars 1313: Fruity pan-galactic melodrama is no substitution for having a blaster by your side, kid. Too much emphasis has been on the Jedi and not enough on the scoundrels and other things that operate in the between spaces. Let's just hope that it breaks the suck cycle for Star Wars games. Now could someone PLEASE re-release Star Wars X-Wing, TIE Fighter and X-Wing vs. TIE Fighter on GOG please?

ESO (0)

Anonymous Coward | about 2 years ago | (#42448437)

Here's all you need to know about Elder Scrolls Online... the guys behind are mostly ex Tabula Rasa devs!

Stuff 2013, tell me about 2011 (4, Interesting)

MrL0G1C (867445) | about 2 years ago | (#42448485)

The games are not particularly improving in any way and the 2011 games are going cheap and have been bug-fixed and the DLCs are often all thrown in for free, So, what are the best 20 games of 2011, that is honestly what I'd prefer to know.

...and i wish i had a whiskey and a gun... (0)

Anonymous Coward | about 2 years ago | (#42448633)

i wonder whether mafia3/whiskey will make it in 2013 ;) or do i have to wait another five years? seven with frenchmen's attitude ;P

To Watch For (0)

Anonymous Coward | about 2 years ago | (#42448677)

Yup, it's yet another Slashvertisment.

It makes far more sense once you realise "to watch for" in title should be understood to mean "to avoid" - it seems to mostly consist of yet more expensive "AAA title" dross pumped out by the usual sausage machines, does anyone really still buy this rubbish?

All I'd add is that PC gaming isn't dead, and the games to watch out for in 2013 will be from the same place as the ones in 2012 - unexpectedly excellent releases from small indie games studios that actually have gameplay and enjoyment in them. You won't find those listed in mainstream PC "games media" (big buck ad channels).

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