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Halo Developer Bungie Reveals Destiny and Its Vision of MMO Gaming

samzenpus posted about a year and a half ago | from the future-is-now dept.

Games 147

MojoKid writes "Bungie, the company that brought forth Halo, is embarking on development of a new MMO title called Destiny that is aimed at being unlike any gaming experience we've seen. There are few hard details available, such as a launch date or pricing, but Bungie gave a preview that teases the game and showed off concept art. It's a large-scale MMO set in a post-apocalyptic world, but the gameplay and social interaction is supposed to be far more natural and fluid than previous generation MMOs. There will apparently not be a subscription model, so gamers won't have monthly fees to deal with, either. Bungie plans to develop a complex storyline with Destiny over the course of the next decade. There will be 10 books, complete with a story arc, so it follows that the world will evolve in a manner of speaking even as people participate in activities to change things within it."

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Once free of microsoft (5, Insightful)

i kan reed (749298) | about a year and a half ago | (#42936029)

Bungie seems to have immediately taken to making interesting new ideas once free of Microsoft. Who could have expected that?

Re:Once free of microsoft (3, Insightful)

The Moof (859402) | about a year and a half ago | (#42936255)

Bungie made two more Halo games after breaking away from Microsoft (back in 2007), so I wouldn't say they immediately jumped on new ideas.

Re:Once free of microsoft (2, Insightful)

Anonymous Coward | about a year and a half ago | (#42937175)

Except they'd already signed contracts with MS and started development prior to the split. So that was just them finishing their outstanding contracts off.

Re:Once free of microsoft (1)

Tarlus (1000874) | about a year and a half ago | (#42938537)

We're talking about interesting new ideas, though.

Re:Once free of microsoft (1)

Anonymous Coward | about a year and a half ago | (#42938725)

Rumors inside MS at the time is that those additional Halo titles were part of the deal that Bungie had to take to get their freedom. Remember, at the time the Xbox wasn't nearly as dominant in the market as it is today, and the Halo franchise was a large part of what was keeping it afloat.

Re:Once free of microsoft (5, Interesting)

Anonymous Coward | about a year and a half ago | (#42936359)

Bungie seems to have immediately taken to making interesting new ideas once free of Microsoft. Who could have expected that?

Yeah cause a MMO and the post apocalyitic setting is so unique and fresh isnt it?

Not to mention they claim it will be unlike any experince we have seen. Well, thats what every developer has said for the past deacade about their game. Every game that comes out pushes graphics to their limits, they all are unique experinces unlike anything we have seen before, they are all emotional experinces, all have complex stories and so on. THEY ALL SAY THAT.

Not to mention bungie is owned by activision. How exactly is that making them free? Bungie basically just transfered from one jail to another. You do know that activision is incredibly static and unimmmaginative right? They care more about games that they can exploit every year right? If it doesnt have franchise appeal they dont want it.

Re:Once free of microsoft (2)

Synerg1y (2169962) | about a year and a half ago | (#42936977)

In addition, no subscription fee sounds like in-game features market. And they do all say that, it's the implementation that matters... also being bug-free helps, bugs have doomed more than one mmo. If they make the game fun, there will be a following, even if it's the same shit as yesterday, we need our graphics updated and some new characters/items to work with every once in a while right?

Re:Once free of microsoft (3, Interesting)

Andy Dodd (701) | about a year and a half ago | (#42938405)

Yup. That's the thing that kills nearly every MMO that has attempted to compete with WoW - bugs and launch performance issues.

If you have performance issues on launch, you are doomed to fail if there is any viable competition out there, the initial experience will poison people's minds. If you DO have launch problems - you HAVE to resolve them before that first free month is up. If you don't - A ton of people are going to leave and not give you a second chance.

As I understand it, WoW had some initial launch problems, but:
1) Were resolved within the first month
2) Didn't have much viable competition out there - now everyone has to compete with well established competitors.

Aion had potential - but it had LOTS of initial problems that weren't solved until after much of their playerbase quit. They refused to provision additional servers with the end result being 2-3 hour queue times... Their reasoning was they didn't want to do a merge down the line. Yes, that's right, they PLANNED TO FAIL.

Same with Warhammer Online - It had potential, but the lag and game balance issues weren't resolved in the first month. End result: dead game.

Re:Once free of microsoft (1)

Synerg1y (2169962) | about a year and a half ago | (#42939517)

Glad it's not just me that's noticed that, some games seem hyped up at launch, and then when they hit, everybody jumps on the bandwagon and pays their subscription fees in advance hoping to get some of the user content that is typically dangled on a line with the collectors or pre-order editions with some other perks or something of similar nature. And that's it... limited bug fixes, no tech support, constant server lag, and a dead fan base till the next big one. At least with WOW, you know what you're getting, shame its childish (compared to a lot of other MMO (the crowd doesn't help)) and repetitive as hell.

Re:Once free of microsoft (0)

Anonymous Coward | about a year and a half ago | (#42937099)

Just as I read this, a thunderous voice called to me from upon high, saying, "HEED YE, FOR THE GOD OF GAMING HAS SPOKEN!"

Re:Once free of microsoft (0)

Anonymous Coward | about a year and a half ago | (#42937205)

Every game that comes out pushes graphics to their limits

Minecraft.

Sure most do, but not every one does (or needs to^).

Re:Once free of microsoft (0)

Anonymous Coward | about a year and a half ago | (#42936371)

Bungie seems to have immediately taken to making interesting new ideas once free of Microsoft.

What's the "interesting new idea"? Fallout but "far more fluid and natural"? The implementation may or may not be good, let's see when it exists, but I don't see how anyone could see a new idea there.

Re:Once free of microsoft (2)

i kan reed (749298) | about a year and a half ago | (#42936507)

Look at the screenshots. This isn't fallout. Come on.

Re:Once free of microsoft (3, Interesting)

tlhIngan (30335) | about a year and a half ago | (#42936379)

Bungie seems to have immediately taken to making interesting new ideas once free of Microsoft. Who could have expected that?

You mean, making a game that would be monetized to all hell and back? That's an interesting new idea.

Look at the publisher behind them - and look at what they did to Blizzard. Everything freaking thing is monetized, and Activision is also known for their nickle and diming of people.

Plus, Bungie was spun off from Microsoft sround 2008 or so - they continued with Halo because Microsoft kept paying big bucks to keep the lights on (I think Microsoft guaranteed that - though Microsoft was not exclusively using Bungie).

This game will probably be like what happened to Blizzard - you'll need a new combined battle.net/bungie.net account to play single player, you'll be asked for a name that will also permanently link you to that account (without warning you so they can ding you $10 because you used your real name). And yeah, you can play the campaign, but they'd also offer ways to upgrade yourself or buy more save slots.

Etc. etc. I bought Starcraft 2. Wanted Diablo 3, but my poor SC2 experience meant I skipped D3 and will not buy the upcoming "expansion".

Oh yeah, MMO - this will be like WoW as well. And yet another good studio circles the drain, driven that way by executive greed.

Re:Once free of microsoft (3, Informative)

Anonymous Coward | about a year and a half ago | (#42936497)

Look at the publisher behind them - and look at what they did to Blizzard. Everything freaking thing is monetized, and Activision is also known for their nickle and diming of people.

That's a great theory except that Blizzard is a separate and autonomous division with its own corporate leadership. It is not run by Activision. Oh and the fact that Blizzard was nickle-and-diming long before the merger.

Re:Once free of microsoft (0)

Anonymous Coward | about a year and a half ago | (#42936657)

Being a separate and autonomous division does NOT guarantee that Blizzard is free to do as it pleases. I work in a completely different industry but it happens that the company for which I work is the most profitable entity within a large and diverse family of companies. We're "a separate and autonomous division" but there is enormous pressure from the parent company for us to deliver high profits. Every year, there's a meeting of the various division heads where they report to the parent company what their plans are for the year and how much money they expect to make. The parent company expect that profit projection to be bigger every year and, in fact, are pretty disappointed in us if we don't beat the projection. So no, they're not telling us what to do. They don't really care what we do or how we do it, as long as we achieve the expected results (which are measured in dollars, no exceptions.)

Re:Once free of microsoft (1)

Desler (1608317) | about a year and a half ago | (#42937831)

Actually, yes, the way the merger went down does guarantee that for Blizzard. They were not bought by Activision as they turned down Activision when they attempted that.

One of the intriguing things about the old Vivendi structure was that, even when Martin Tremblay joined to run Vivendi's publishing, it was specified: "World Of Warcraft creator Blizzard Entertainment has been designated a stand-alone division reporting to VU Games' CEO, and is not part of Tremblay's product development mandate."

And it's the same deal, more or less, in the new system - Mike Morhaime will continue to serve as President and Chief Executive Officer of Blizzard Entertainment, and no explicit reporting structure is even discussed in the release. Blizzard will continue to plough its own furrow, then.

http://www.gamasutra.com/php-bin/news_index.php?story=16458#.USJ704e9LCQ [gamasutra.com]

Emphasis added by me.

Again, as I said. Get the facts before spewing shit.

Re:Once free of microsoft (2)

Desler (1608317) | about a year and a half ago | (#42936529)

Activision doesn't publish Blizzard's games. It is its own publisher just as it was before their merger. It is also run on its own separate from the parent corp. Bobby Kotick doesn't run Blizzard. That was part of their merger deal. Get some facts before spewing shit.

Re:Once free of microsoft (1)

Titan1080 (1328519) | about a year and a half ago | (#42936917)

I would just like to say that, i love the concrete and fact riddled sources you've linked for us.

Re:Once free of microsoft (1)

Desler (1608317) | about a year and a half ago | (#42937791)

You can believe me or not. I couldn't care less. Everything I've said is easily found in public information about both the merger deal and Blizzard's autonomous status and the fact that it is its own publisher.

Re:Once free of microsoft (0)

Anonymous Coward | about a year and a half ago | (#42937383)

Seems like an awfully odd "deal" to be forced to adopt the name of the "parent" company and them not being able to have at least some say in how you operate.

Re:Once free of microsoft (1)

Desler (1608317) | about a year and a half ago | (#42937761)

Their name is still Blizzard Entertainment. Their name is not different. Also, their autonomy was part of the merger deal which they vubtarily agreed to. There was no forcing of anything.

Re:Once free of microsoft (1)

Synerg1y (2169962) | about a year and a half ago | (#42937023)

Once WOW hit, expecting anything else decent from Blizzard went out the window. They have THE MMO (hate it or love it, the numbers speak), they're set for a long time. SC2 wasn't bad... they delayed it so much it made it kinda ridiculous, a lot of vets came pack, played a while and left, it just didn't have the re playability or attention of detail of the first one. D3... showed me that I don't need the SC2 expansion, I can name a dozen games that are identical to it, some of which are more fun. Oh well, I suppose I could do productive things or something.

Re:Once free of microsoft (1)

Hatta (162192) | about a year and a half ago | (#42936441)

How is a Free to Play (AKA Pay to Win) MMO an "interesting new idea"?

Re:Once free of microsoft (1)

Aqualung812 (959532) | about a year and a half ago | (#42936501)

Reading comprehension:
From TFS:

There will apparently not be a subscription model, so gamers won't have monthly fees to deal with, either.

Where does that say Free to Play?

Also, this:
http://www.amazon.com/Destiny-Xbox-360/dp/B002I096Q4 [amazon.com]

They're not exactly giving it away. You buy the full-price game & get access to the MMO.

Re:Once free of microsoft (1)

nschubach (922175) | about a year and a half ago | (#42937461)

I'm also assuming you will be paying for each of those 10 "books" or expansions.

Re:Once free of microsoft (1)

Quiet_Desperation (858215) | about a year and a half ago | (#42936567)

Yeah. FPS. MMO. Fresh as virgin snow melt through an untainted aquifer.

Re:Once free of microsoft (1)

B33rNinj4 (666756) | about a year and a half ago | (#42936701)

Ah, but those games didn't have Halo Fanboys. That makes all the difference.

Re:Once free of microsoft (1)

interkin3tic (1469267) | about a year and a half ago | (#42937289)

This one won't either. The people you seem to have disdain for have moved onto modern warfare or battlefield. And I'm not sure how they could be worse than the people who already play MMOs anyway.

Re:Once free of microsoft (1)

interkin3tic (1469267) | about a year and a half ago | (#42937215)

They made Marathon before Halo, and got bought by MS after Halo was already well along in development. Halo is very similar to Marathon. There were three Marathon games. One would have to expect that bungie would have made three halo games even were they not part of MS. I think Bungie's course would have been pretty similar had they not been part of MS, except the games might not have been so polished, and may have been on more than just the xbox.

Oh sweet Jesus (1)

Anonymous Coward | about a year and a half ago | (#42936061)

If you thought Barrens chat was bad, you haven't seen anything yet.

Re:Oh sweet Jesus (0)

Anonymous Coward | about a year and a half ago | (#42936603)

If you thought Barrens chat was bad, you haven't seen anything yet.

On the plus side, no keyboard makes trolling at least a little harder. Of course, this might be a game that I do a 360 and walk right away from.

Re:Oh sweet Jesus (1)

jandrese (485) | about a year and a half ago | (#42937459)

On the plus side, no keyboard makes trolling at least a little harder. Of course, this might be a game that I do a 360 and moonwalk right away from.

Fixed that for you.

reminds me of rifts (3, Insightful)

ArsonSmith (13997) | about a year and a half ago | (#42936091)

From http://palladiumbooks.com/ [palladiumbooks.com]

Played that game from when it first came out all through the 90s. Always loved the art and would almost think the art on this link would fit seamlessly in with it.

Re:reminds me of rifts (1)

jhoegl (638955) | about a year and a half ago | (#42936365)

you mean this Rift MMO [riftgame.com] ?

Re:reminds me of rifts (1)

Alphadecay27 (1277022) | about a year and a half ago | (#42936687)

No. Rift (MMO) seems to be strictly a fantasy game where you fight off forces coming though rifts to the elemental planes. Rifts (RPG) is a multi-genre roleplaying game where rifts between the universes allowed various beings (elves, dwarves, aliens, lovecraftian horrors etc.) to cross over.

Re:reminds me of rifts (1)

Bob the Super Hamste (1152367) | about a year and a half ago | (#42938169)

Nice to see Palladium Books still around I recently just found my collection of TMNT and Heros Unlimited stuff from high school. I wonder if they jumped on the D&D bandwagon of rule changes every few years so people have to buy all new stuff or if I bought some newer books my existing stuff would still be compatible.

Re:reminds me of rifts (1)

GodfatherofSoul (174979) | about a year and a half ago | (#42938529)

Actually, that was their weakness. They were dedicated to a one-rules system for all their RPGs; even when it made no sense. It worked great for Palladium, but it sucked for Rifts and Robotech which I played a lot. Robots and technology simply need a different system.

Cute, so how's it play? (1)

Anonymous Coward | about a year and a half ago | (#42936109)

Guy on the street: "So... um... what's the gameplay going t-"
*sound of vicious, rabid pummeling and violent beatings*
Fanbase: "NO U SHUT TEHF UCKUP there r BOOOOOOOOOOKS and DECADE LONG PLAAAAAAAAAAAN"

Standard marketing (2, Insightful)

Anonymous Coward | about a year and a half ago | (#42936117)

being "aimed at being unlike any gaming experience we've seen" is what everyone one of them claimed.

Not coming to PC (5, Insightful)

Anonymous Coward | about a year and a half ago | (#42936125)

An MMO that is controller only.

An MMO that isn't coming to PC, because no one likes to use keyboards and mice anymore. [rockpapershotgun.com]

The shark, it has been jumped.

Re:Not coming to PC (1, Insightful)

h4rr4r (612664) | about a year and a half ago | (#42936209)

This is the company that made halo, that should say it all. This is another game for fratboys not PC gamers. Hard to believe these people made Tribes not so long ago.

Re:Not coming to PC (1)

Ravensfire (209905) | about a year and a half ago | (#42936459)

Bungie didn't make Tribes, that was Dynamix (at least for the versions that were worth a damn). Before Halo, Bungie's big games were Marathon and Myth.

Re:Not coming to PC (1)

the eric conspiracy (20178) | about a year and a half ago | (#42937373)

Yes, and then Microsoft bought them out to make games for the XBox.

On my list of things to hate Microsoft for this is #1. By a wide margin.

I really liked Marathon and Myth.

Re:Not coming to PC (3, Interesting)

drinkypoo (153816) | about a year and a half ago | (#42936495)

I really wanted to hate all console FPSes and then I played Halo. I am well known as a Microsoft antagonist so you know I am not just being a fanboy. Halo is different from other console FPSes. I don't know why, what it is, I don't claim to know, I'm not a game designer and frankly I'm not a hardcore gamer and never really have been, though I have spent possibly entirely too many hours gaming anyway.

I still think the best multiplayer FPS experience was LMCTF on Quake, but that doesn't mean I can't appreciate something a little less twitchy.

Re:Not coming to PC (3, Insightful)

h4rr4r (612664) | about a year and a half ago | (#42936993)

I like console FPS actually. I loved GoldenEye. Halo sucks, it is an FPS dumbed down for the fratboy set.

Re:Not coming to PC (1)

drinkypoo (153816) | about a year and a half ago | (#42937077)

I like console FPS actually. I loved GoldenEye.

I hated Goldeneye. The N64 didn't have enough cojones to provide a textured world. It looked like shit, I couldn't see anything. And that was one of the worst controllers of all time, especially for those of us with big hands.

Halo sucks, it is an FPS dumbed down for the fratboy set.

Oh please, do tell us what is dumbed down about the Halo series as compared to every other shooter ever? You can do more stuff in it than you can in most shooters, it has as many gimmicks as the average shooter, what do you want? Especially when you get up into the later games, they added more and more functionality. Halo Multiplayer is fantastic, too bad about Xbox Live sucking so bad or I'd probably be playing it right now.

Re:Not coming to PC (1)

h4rr4r (612664) | about a year and a half ago | (#42937431)

It seemed to look fine to me. We sure played a lot of golden gun.

How about the regenerating health? Or the instant respawn?

Re:Not coming to PC (1)

drinkypoo (153816) | about a year and a half ago | (#42938571)

How about the regenerating health? Or the instant respawn?

Not only did Halo not invent regenerating health, but they don't actually have regenerating health [giantbomb.com] . The instant respawn is conditional and limited, which is why it is not twinkie. You can only respawn not near enemies. You don't respawn instantly in multi. In single you respawn at the last checkpoint. None of this is nerfy.

Re:Not coming to PC (1)

h4rr4r (612664) | about a year and a half ago | (#42938707)

Oh noes it was the shield. Whatever, same shit.

Face it, this is a game for fratboys. Deal with it.

Re:Not coming to PC (1)

drinkypoo (153816) | about a year and a half ago | (#42938749)

Oh noes it was the shield. Whatever, same shit.

So, when you're wrong, you move the goalposts.

Face it, this is a game for fratboys. Deal with it.

It is because you say it is? Two logical fallacies in one comment. I have detected that you are full of shit.

Re:Not coming to PC (0)

h4rr4r (612664) | about a year and a half ago | (#42938825)

And I detect you are a pedantic fuck.

I admit I was wrong, regenerating health was halo 2. Halo 1 only had regenerating shields which is not the same just similar. I never stated they invented it. Halo is pretty much the generic FPS, it probably invented nothing yet gets rave reviews because it targets no nothings that never played the games that invented all these things.

No, because it was moved to Xbox and designed to dumb down FPS for that group of players. MS did this to move Xbox units. Look at the folks playing it. When is the last time you played TF2 and heard kids yelling homophobic racist crap about your mother?

Re:Not coming to PC (1)

drinkypoo (153816) | about a year and a half ago | (#42939053)

And I detect you are a pedantic fuck.

If your statements cannot stand up to pedanticism, perhaps you should consider the fact that you're wrong.

I admit I was wrong, regenerating health was halo 2.

And yet, as per my link, the concept predates even Halo, which you are ignoring because it conflicts with your view of reality. We call this cognitive dissonance.

it was moved to Xbox and designed to dumb down FPS for that group of players. MS did this to move Xbox units. Look at the folks playing it. When is the last time you played TF2 and heard kids yelling homophobic racist crap about your mother?

I've never played TF2. But I've also never heard kids yelling homophobic racist crap about my mother, or anyone else's, while playing Halo. I've only ever heard one kid yelling, and he was mostly incoherently babbling to one of his friends who was playing. Perhaps the issue is that while I was playing Halo, I marked a number of good players as friends, and then focused on playing in games with those people.

You're still making unfounded statements based on your world view and then making more things up to support those statements. Why don't you just admit that you hate Halo because Microsoft bought Bungie and the game isn't precisely how you imagined it? Then you won't be lying, you won't be making shit up, you won't be spouting ignorance, and I won't feel a need to call you on your bullshit.

Re:Not coming to PC (2)

Tarlus (1000874) | about a year and a half ago | (#42938997)

Halo had its good points, like the beautiful outdoor settings and its use of vehicles. The multiplayer modes were passable but paled in comparison to the likes of Unreal Tournament and Quake 3. The storyline is decent if unmemorable and the ring worlds are a neat idea.

The single player campaign, though... it was like a cheap toy. The outdoor levels were fun at first but after an entire game of playing the same limited, uninspired handful of enemies using the same limited, uninspired weapons, it was a chore. The repetitive and palette-swapped levels were a cop-out and the lack of boss fights made it feel incomplete. I didn't have much fun with the latter half of the game and I forced myself to complete it because I was determined to find out what made it so popular.

Halo is certainly polished and well-presented, but aside from its status as the kegger's go-to party game, it's overrated.

Re:Not coming to PC (0)

drinkypoo (153816) | about a year and a half ago | (#42939147)

Your points about the uninspired level design of the original Halo game are definitely true, and have been remarked upon by everyone and their mom. However, I never got bored of the outdoor stuff, it was the indoor stuff that bored me. And as the series progressed (when we talk about Halo today, we rarely talk solely about the original game) all of the level design improved to the point where it is actually quite good, there's even variety.

Halo wasn't all things to all men, but we tend to forget that it compares well to most of the games of its day. I have played the original on the PC, where you get to use the mouse. The levels are just as bad, of course. And I did do better with the mouse, shock amazement. But it really wasn't as much better as I thought it would be.

What I find particularly telling is that to make Halo look bad you have to compare it to so many different games. Oh yeah, the multi is not as good at UT or Q3, but hey, if you're going to complain about the single player in Halo being a cheap toy, what's the single player in UT or Q3? A rubberband? A sheet of bubble wrap? And hey, the single isn't as good as some other games, but those games have weak multi. In short, I think history will recognize the Halo series as more than merely popular.

Re:Not coming to PC (1)

Tarlus (1000874) | about a year and a half ago | (#42939481)

What I find particularly telling is that to make Halo look bad you have to compare it to so many different games.

To be fair, that's what you asked for:

Oh please, do tell us what is dumbed down about the Halo series as compared to every other shooter ever?

UT and Q3 didn't have an 'adventure mode' single-player campaign so much as just jaunts through maps against bots, but even those had more interesting levels (traps, hidden passages, sniper's nests, secret items, etc). Let's not forget about their respective predecessors which offered (read: in my opinion) more engaging gameplay from start to finish. That is to say, they never felt like a chore, although the brown-and-gray of Quake 2 gets old pretty fast. I could throw Half Life or Duke Nukem 3D into the mix, but I'd be harping.

Not many games can be great as both single-player and multi-player experiences, as their developers typically emphasize one or the other. But in either case, I've sloughed through a fair share of FPS titles and the Halo games have never stood out to me beyond their mainstream status.

Re:Not coming to PC (0)

Anonymous Coward | about a year and a half ago | (#42937883)

Halo was different from other console FPS games in 2001. Now it's a throwback to a nostalgic era where simply not having the worst controls possible was enough to make you the best console FPS ever, and you could have really boring/repetitive level and enemy design and get away with it. Even by the time Halo 3 came out, it was already basically an also-ran console FPS. The people who really liked Halo 3 were just highly invested in the story or deathmatch community from Halo 1 and 2. Nothing about Halo beyond the first has been revolutionary.

Re:Not coming to PC (1)

Scarred Intellect (1648867) | about a year and a half ago | (#42938477)

Halo is different from other console FPSes. I don't know why, what it is...

Probably due to the sluggish and slow controls. You mention Quake, compare the movement in Quake to the movement in Halo. Halo is much slower. Even if you turn the sensitivity on Halo up to 10, it still moves slower than default Quake.

The "less twitchy" you mention is exactly what makes a FPS work on a console. Joysticks are harder to control in such small, quick movements with only a thumb. Mouse, which is being moved with your whole hand, and has a much wider range of movement (can physically move farther) so it can be further customized and tweaked to interpret twitches better.

At least, that's my take on it all.

Re:Not coming to PC (1)

drinkypoo (153816) | about a year and a half ago | (#42938601)

The "less twitchy" you mention is exactly what makes a FPS work on a console.

Well, you probably have it right. Halo also just has a combination of good weapons (they're all useful, down to the very first pistol) and, perhaps related to the untwitchiness, a fluid gameplay that I find very satisfying. Sure, when you're losing it's just like any other game, but when you're winning it gives a feeling of rhythm that I never had with Quake or frankly any other game except occasionally UT multiplayer. Shoot that guy, jump over this thing, club that guy, bam bam bam.

Re:Not coming to PC (1)

Quiet_Desperation (858215) | about a year and a half ago | (#42936601)

This is another game for fratboys not PC gamers.

Meanwhile, beyond the Land Of False Dichotomies...

Re:Not coming to PC (2)

Seumas (6865) | about a year and a half ago | (#42936291)

This isn't what you're thinking of your typical MMO. It's basically a shooter MMO. And not really even MMO. It's more, as I understand it, like Journey. That is, you encounter other people in certain circumstances. Anyway, I see no problem with attempting this on a console. I think it's fantastic. I'm just disappointed that it's on the current generation which, by the time the game launches, will be the last generation of hardware. I just don't see this 2005 console hardware and scaffolding holding up to something this supposedly massive and complex.

Re:Not coming to PC (1)

drinkypoo (153816) | about a year and a half ago | (#42936503)

I just don't see this 2005 console hardware and scaffolding holding up to something this supposedly massive and complex.

If you don't regularly encounter lots of other people then it's really not a problem, all the heavy lifting is on the server side. The problem for me is that my internet connection sucks. We've all got problems, though.

Re:Not coming to PC (3, Funny)

FyRE666 (263011) | about a year and a half ago | (#42936679)

"And not really even MMO. It's more, as I understand it, like Journey. That is, you encounter other people in certain circumstances."

So it's like SWTOR then?

Re:Not coming to PC (1)

Kelbear (870538) | about a year and a half ago | (#42938531)

I think part of what made the subtle multiplayer elements of Journey successful was the anonymity and simplicity of it all.

There was very little other players could do in that game to be a complete asshole. This is important because average joes in multiplayer will often drop in an just bee-line straight for the maximum asshole threshold.

People played through Journey with strangers and bonded with them in the experience, often finding themselves surprised to find that it was with xxx420NeoYOLO420xxx. That was kinda brilliant on the part of the Journey devs, and it's tremendously harder in an FPS framework. Sweeping dramatic campaign experiences are a little tough with all of your teammates bunny-hopping like idiots, shooting off into the sky, and teabagging the fallen during an NPC's exposition.

Heck, if they even sayanything it'll break immersion for me. I like to lose myself in a story and embrace the drama as best I can (obviously easier in some games than others). But there is no chance I'm gong to be able to overlook a bratty 15-yr screaming racial slurs in his mike while drinking in one of those admittedly breathtaking vistas in the concept video.

As an adult with a young child, I actually prefer single player experiences. I think more and more gamers are following into this category as we all grow older. I don't know if this game is going to cater to my interests (and it's ok if it doesn't, I guess I'm just no longer part of the target audience).

Re:Not coming to PC (0)

Anonymous Coward | about a year and a half ago | (#42937823)

It's not going to be any more of an MMO than Diablo 3, Hellgate: London, or Guild Wars 1 were "MMOs." It's going to be a lobby-based FPS coop dungeon crawler with a little bit of random cross zone player pollination to make things more interesting. And some kind of standard FPS combat PvP in its own, separate area (aka standard FPS deathmatch, team deathmatch, and CTF, but with RPG stats to make it unfair/unfun).

Yet another WoW killer (1)

Anonymous Coward | about a year and a half ago | (#42936137)

Warning: Incoming "WoW really will die this time!" comments, to be followed up in six months with "Well, this didn't kill WoW, but the next new MMO will."

Yawn... (2, Interesting)

rodrigoandrade (713371) | about a year and a half ago | (#42936187)

... aimed at being unlike any gaming experience we've seen.

Like GW2, SWTOR, TSW.

I'll wait and see, but I'm not holding my breath.

It's incredible... (0)

Anonymous Coward | about a year and a half ago | (#42936211)

...the amount of "post-apoc" titles being planned/developed/whatever and we can't still have a decent Fallout game.

Re:It's incredible... (1)

h4rr4r (612664) | about a year and a half ago | (#42936221)

Wasteland 2 promises to be one.
The latest showoff video was pretty good. At least they did not make it a FPS.

Re:It's incredible... (0)

Anonymous Coward | about a year and a half ago | (#42936389)

Wasteland 2 is also not an MMO.

Re:It's incredible... (2)

h4rr4r (612664) | about a year and a half ago | (#42936963)

I view that as a positive.

Books? (4, Funny)

Extremus (1043274) | about a year and a half ago | (#42936229)

So they plan to release books with a storyline that is subsumed by the activities of the players in the game? That sounds very nice. It is a like a glorified log file of some sort.

Re:Books? (2, Funny)

Anonymous Coward | about a year and a half ago | (#42936369)

Yep, 24 chapters of XxXBung1eFan420XxX teabagging opponents.

Re:Books? (1)

Anonymous Coward | about a year and a half ago | (#42937047)

That's right out of REAMDE [wikipedia.org] , actually. The creator of the MMO in the book hired authors to write a backstory and continuing story arc as part of the game.

Bring back Myth! (2)

asylumx (881307) | about a year and a half ago | (#42936281)

They did a great job with the game Myth: The Fallen Lords several years ago. It was a great game with a decent story and very interesting multiplayer. I'd love to see it come back!

Re:Bring back Myth! (1)

Gilmoure (18428) | about a year and a half ago | (#42936373)

This!

Ummm, its already out there... (1)

sherpajohn (113531) | about a year and a half ago | (#42936363)

Secret World. Not doing so well. That part's not so secret.

Re:Ummm, its already out there... (0)

Anonymous Coward | about a year and a half ago | (#42936421)

It's full of great ideas, but FunCom has a long-standing rep for horrible post-release support. Sadly TSW was no different.

Linux Steam (1)

RedHackTea (2779623) | about a year and a half ago | (#42936377)

Will it be?

Re:Linux Steam (2)

Narishma (822073) | about a year and a half ago | (#42936559)

It'll be console-only from what I understand.

Re:Linux Steam (2)

RedHackTea (2779623) | about a year and a half ago | (#42936631)

echo 'Awesome!'
man destiny
sudo chmod a+x /usr/bin/destiny
destiny
j h k l o kill stuff :w

Re:Linux Steam (1)

Narishma (822073) | about a year and a half ago | (#42936775)

Not that kind of console.

Re:Linux Steam (1)

ArcadeMan (2766669) | about a year and a half ago | (#42938163)

Console-only means no keyboard and no mouse which means not a real MMORPG.

Re:Linux Steam (1)

ArcadeMan (2766669) | about a year and a half ago | (#42938189)

From the website, it's only for the Xbox360 and PS3. It's just another run-of-the-mill shooter like Halo.

The next big thing(TM) game should be Titan, from Blizzard.

"more natural and fluid" (1)

Dunge (922521) | about a year and a half ago | (#42936393)

This is why I never played MMOs. I can't stand a playing turning on itself and going through other players where the actual physical position is useless and only the "locked" target is used. Where attacks are not real physical attacks but only timed progress bars. I'm intrigued if they can manage to create a real game maybe I'll be able to do some multiplayer gaming at last.

Re:"more natural and fluid" (1)

Iceykitsune (1059892) | about a year and a half ago | (#42936865)

http://www.firefallthegame.com/ [firefallthegame.com]

Re:"more natural and fluid" (0)

Anonymous Coward | about a year and a half ago | (#42937371)

Or Face of mankind, or perhaps planetside 2 will fit, maybe even WW2 online, and plenty of others really.

Now, what I am personally waiting for is a game that takes the social part above anything else. I find that in most MMORPGs, I don't really want to play with the other players, at the very least, I don't want to spend a lot of time with them. And frankly, nearly no MMO actually encourages you to talk to others for a moment, to get to know the people in your group. WoW went from needing a drink for 30 seconds after most pulls in a dungeon to possibly needing a drink after a boss fight, to regen mana. So while it is possible to communicate between fights, its often not done and certainly not encouraged.

Much of your time will be spent with people who could be replaced with bots, and probably the whole game would be more enjoyable because you wouldn't feel any pressure and as if you should never be allowed to fail. I don't think its wrong for a game to do that, but I think it should really be designed around making it a social experience. Why else make it an MMO? Now, face of mankind as I mentioned did this very well, but due to dificulties monetizing a game where most of the content is playing with other players, something you can't really sell, they are moving in another direction.

Move along... nothing new to see here (0)

Anonymous Coward | about a year and a half ago | (#42937025)

An MMO FPS this hasn't been done before...

Actibbungielizzardvision is choking on guns apparently...

The Old Republic... Again. (1)

virgnarus (1949790) | about a year and a half ago | (#42937169)

Approach is akin to the story-driven TOR. I see nothing particularly special or original about what they've expressed so far outside of the setting.

NO PC? (0)

Anonymous Coward | about a year and a half ago | (#42937301)

On an MMO, I want PC. Shooters are good on Xbox360(720) and PS3(PS4), but for long-gevity, I want to customize my character and I want to customize my controls. Without that, it is just a long long game.

bad editorial form (1)

statsone (1981504) | about a year and a half ago | (#42937423)

so post a story from a site - hotwardware.com - that has an article about Bungie and their future plans and nowhere on hothardware.com or this site is there a link to Bungie or any posts by bungie. And Bungie gave details about the new MMO

very poor form

Re:bad editorial form (1)

statsone (1981504) | about a year and a half ago | (#42937435)

www.destinythegame.com

Embarking on Destiny... (1)

fahrbot-bot (874524) | about a year and a half ago | (#42937771)

...didn't work out so well for the SGU [wikipedia.org] team. Hope this platform is in better shape...

Hopefully (1)

ArcadeMan (2766669) | about a year and a half ago | (#42938157)

I hope this game will not be exclusive to Microsoft platforms. There's gamers on the Mac, too. And hopefully Bungie won't use something like Cider for their Mac version and will do native OS X code instead.

Re:Hopefully (1)

zachdms (265636) | about a year and a half ago | (#42938383)

I was about to tell you to RTFA but then I realized that the submitter used a really poor article. His bad.

It is reportedly confirmed for Xbox 360, PS3, and "others":
* http://www.gamezone.com/products/destiny/news/bungie-s-destiny-confirmed-for-xbox-360-ps3-and-future-console-platforms [gamezone.com]

"Innovation" has been around since at least 2003 (0)

Anonymous Coward | about a year and a half ago | (#42938345)

The MMO "A Tale in the Desert" has been structured with interactive story arcs affected by PC interaction since 2003 - http://en.wikipedia.org/wiki/Tale_in_the_desert.

I am not sure if it is the first such example.

This is not an innovation - although it will be cool to see in a large mainstream MMO.

The true Halo at last? (1)

Stormwatch (703920) | about a year and a half ago | (#42938407)

Remember the early Halo previews? It was supposed to be a third person shooter, set in an open persistent world, with massive team-based multiplayer. Then Microsoft bought Bungie, and they "consolized" the damn thing into a fine-looking but rather mediocre game. If they get rid of horrible ideas such as limited weaponry and auto-recharging shields, and have an option for third-person view, they could make Destiny what Halo should have been.

(And seriously, Bungie: not letting the user set the FOV should be regarded as a showstopper bug.)

PR fluff at its extrem (1)

aepervius (535155) | about a year and a half ago | (#42938461)

There was no detail given, only concept art and CGI, no detail on gameplay at all. In fact it was pure 100% unadultered PR hype without basis. About the only things they announced is 1) it is not a MMO but use of its trapping (hu?) 2) probably not coming from PC

At this point I would say I am about as informed as I was yesterday i.e. not at all.

You can already pre-order (0)

Anonymous Coward | about a year and a half ago | (#42938681)

Zero info about the actual game and you can already pre-order it from various outlets. It's listed at normal game prices for XBox and PS3, $59.99. What a crappy marketing piece of trash thing to do. See how I narrowly avoided cursing there? This ain't Kickstarter. Talk to me after you've done some work and it isn't in Alpha. You aren't Bioware, I don't buy your garbage on spec.

Basic coordination only, dev says (1)

majorme (515104) | about a year and a half ago | (#42939429)

"If you have the basic coordination to play a shooter, you can experience all Destiny has to offer," Bungie co-founder Jason Jones explained.

Pretty much says it all - not going to be much of a game, unless you regard interactive movies as gaming experience. And books? Hah.. give a brake. No doubt this bs is going to make them a lot of coin, though. Good for them.

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