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Star Wars Galaxies

CmdrTaco posted more than 13 years ago | from the still-practically-vaporous dept.

Star Wars Prequels 136

Bastard0 writes "There are some new screen shots today from the new Star Wars Galaxies massively multi-player online game on " The pictures are looking really good. If the game is less boring the Everquest, then they may have a hit on their hands. Meanwhile I'm beta testing the diablo 2 expansion, and for the first time in like 3 years, I have 'CmdrTaco' as my nick in a sizable online system.

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How does the connection at all relate? (1)

Anonymous Coward | more than 13 years ago | (#209443)

Graphics are purely client-side, it's not like each frame is streamed across the network. You could have a real-time raytraced scene or stick figures and they'd require the same bandwidth. The only time graphics and connection interact is when the computer is so overtaxed doing the rendering that you're dropping packets on the floor. In that case, a faster connection is better because you'll have a shorter wait before you get the next datagram.

Re:lucas art's gaming division has matured (1)

Anonymous Coward | more than 13 years ago | (#209444)

Lucas Art's gaming division has matured a little too much for my taste. I'm all for exotic planets and stuff, but do you really want to encounter aliens with 4 breasts and a dick [starwarsgalaxies.com] ?

Re:The GAME doesn't matter! (2)

Anonymous Coward | more than 13 years ago | (#209445)

Well, I've heard this one before.

There is some truth to what you say, but not entirely. The game is but a set of rules under which the players operate and gather around: It is something they _all_ have in common and something that ties them together to do something.

...However, that is not to say that the game itself isn't important. Players will find ways to enjoy themselves even in a very poorly done game; but with time it will impede, wear down, and otherwise destroy the communities it has created. I have seen this happen many a time, and usually those once players find out they really don't have all that much in common afterwards. Oh well.

The thing is, a game encourages doing certain things over others, and it helps shape the community that way. It gives patterns, ideas, methods, things for the players to _do_ or ways for them to think about what they're in. Essentially, bringing form to this mass of players that has come forth to have fun.

It's kind of sad since the MUD community has known all this for some time now, and most of the MMORPG designers that were out for the first few generations did all the newbie mistakes. (Or, in some ways, were forced to by management. Sigh..) Only now are they starting to understand, but they're dragging all of us through the mud in the process.

UO was the best of the lot at the first point, but it was screwed up progressively more as time went on. Oh well..

Re:This sux. I had hoped it would be a MMPRTS (1)

Garfunkel (3569) | more than 13 years ago | (#209446)

On the Galaxies web page it announces that the first expansion pack WILL add a space fighting portion to the game.

Re:Taco got D2 beta AND D2 expansion beta??? (2)

drix (4602) | more than 13 years ago | (#209447)

Does Blizzard give out betas to people who run geek websites so that they get free advertising?


Uhm, yes. Upwards of 500,000 extremely computer-savvy geeks just read about Diablo II. Their target audience. Blizzard could not buy that kind of publicity for millions of dollars.

--

Re:Push for a port now (2)

Zach Baker (5303) | more than 13 years ago | (#209449)

I think they're wise to do that, good for them. It seems to me that the alternative, to even give the slightest suggestion that they are interested what their fanatical following sends them, would give a tremendous amount of false hope to the many people who are heavily invested emotionally in their intellectual property. It would also bury them in email. The Star Wars fanbase is in my opinion way, way past the point (in gross fanaticism) where there's the possibility of a healthy two-way relationship. Please don't take this personally; it's more a reflection on the most vocal and arrogant fans that I've bumped into, and it's certainly not a problem unique to Star Wars (see any MMORPG).

Whats in a name? (1)

Psarchasm (6377) | more than 13 years ago | (#209451)

I would assume the only reason it would matter to CT what his name was, would be so that he could get his character twinked with ewber l00t.

Re:what I want to see (2)

locust (6639) | more than 13 years ago | (#209452)

Number four - xp should be given out for a number of situations, not just conquest in battle... Sell a hijacked star destroyer get a million xp and the chance to become a rebel admiral.

Here's something I didn't see in the FAQ. How do they plan to do ship to ship combat, or getting from planet to planet? One of the coolest things about running around the starwars universe is the ships. I don't particularly care to play a jedi, but getting into the rogue squadron or trying to out run/fast talk imperials as a smuggler, would be really cool.

--locust

SWG - Graphics (1)

INANE (7996) | more than 13 years ago | (#209453)

I was pretty excited about this game, but those screenshots dont look all that great

Re:Looks like a repeat of EverQuest. (1)

Mike Bridge (8663) | more than 13 years ago | (#209454)

well, you'll probably like SWG if you like UO, since the designer of UO is designing SWG.

Re:Killed Him (2)

Maserati (8679) | more than 13 years ago | (#209455)

The title sequence for Battle for Naboo (wait til it's $15) starts with Jar Jar walking onscreen, and being crushed by the title. His cry of pain even sounds like "I'm sorry". I'll have to see about some sort of screen capture.

I really hope the games are canon.

Gee.. (1)

RAruler (11862) | more than 13 years ago | (#209456)

If the game is less boring the Everquest, then they may have a hit on their hands.

Gee, sounds like Rob is having a bad day/week/month. First he's advocating WinCE over PalmOS, using windows to play Diablo (Okay, maybe its wine/vmware), and now Everquest is boring. What Mr. Malda obviously needs is a quick shot of Prozac, provided free of charge thanks to Big Government and Big Business.

---

Re:Everyone wants to be a Jedi (2)

Guppy (12314) | more than 13 years ago | (#209457)

That was a problem with the old Star Wars MUDs that I used to play. Everyone wanted to be a Jedi

I don't know about MUDs, but with the tabletop RPG, there were some popular alternatives, such as bounty hunters.

Although in my case, I played a psychotic shaved Ewok with brain damage. Yubyub!

Re:Push for a port now (1)

Dfiant (13407) | more than 13 years ago | (#209458)

Well, that's just it. They do give people false hopes. They've made lots of promises and bailed out on them, disappointing a lot of the fans in the process. Many of the requests I've heard people make of them really aren't that absurd, but have fallen upon deaf ears. Hell, they already get bombareded with e-mail from people who don't read or care about their policies.

It just seems like such a copout... They rule the Star Wars story with an iron fist--many people I've known have gotten cease-and-desist orders from them for making add-ons. While they're certainly within their rights to control their intellectual property, it's very discouraging when they try to control something that's obviously become larger than just a story. It's part of our culture now, and like any popular myth, it has a tendency to expand.

George Lucas himself has applauded several groups that create parodies or derivative short films based on Star Wars. Why can't they extend the same courtesy to gamers who just want to have fun?

Re:Push for a port now (2)

Dfiant (13407) | more than 13 years ago | (#209459)

Good luck. LucasArts doesn't care about what people want; they even have a strict policy to throw out any sort of communications that contain ideas for their games. See subsection 4 of their terms of use [lucasarts.com] .

They've been petitioned countless times, to no avail...and their attempts to show that they listen to their customers turned out to be nothing but back-patting sessions for themselves.

And if I sound bitter, it's because I am. +)

Neocron! (2)

Robotech_Master (14247) | more than 13 years ago | (#209460)

I'm personally rather excited about Neocron [neocron.com] right now--as I've been picked as one of the very first two hundred public beta testers. I should get my beta CD in a couple of weeks, then off we go!

Neocron is a cyberpunk/postholocaust first-person shooter MMORPG that's been in development for over two years and built up quite a huge fandom, even with no playable demos during that time. All indications are, it's gonna rock. :)
--

WTH? (1)

angelo (21182) | more than 13 years ago | (#209461)

Since when did lucasarts.com become starwars.com? Lucasarts is good in spite of this starwars crap they constantly churn out. The Maniac Mansion games were great, Monkey Island is God-like, Grim fandango kicked ass, and let's not forget Sam n Max.. *sigh* Where's the creative ORIGINAL stuff anymore?

Re:Looks like a repeat of EverQuest. (1)

johnburton (21870) | more than 13 years ago | (#209462)

Well that was your problem, you quit in a matter of hours. If you gave up so quickly what did you expect? After a few hoursyou'd have seen about 0.0001% of the game

Re:Last time I checked Taco... (2)

Pahroza (24427) | more than 13 years ago | (#209463)

That's incorrect. Diablo II can be played on a Mac.

Push for a port now (1)

miahrogers (34176) | more than 13 years ago | (#209464)

It'd be great to have a push for a linux/unix port of this game NOW, instead of 6 months after it's been released. When it comes it'd be very very cool to have windows and linux on the same disc, so people don't have to buy a separate version.

The GAME doesn't matter! (5)

werdna (39029) | more than 13 years ago | (#209466)

If the game is less boring the Everquest, then they may have a hit on their hands.

Don't you get it? The game doesn't matter at all! If you get 100 people together with the idea that they are going to have fun, guess what? They will have fun to the extent that the game DOESN'T GET IN THE WAY.

This is the lesson of the real-time, real-space role-playing business; of the entire fantasy-role playing game business; indeed, of the entire entertainment business as a whole. People do not have fun because you have MADE THEM to have fun, but because you have found a way to facilitate their own pleasures and enjoyment.

The biggest problem of most multi-player games is this: the computer gets in the way. The network gets in the way. And if there is TOO MUCH GAME, the game gets in the way.

The problem with most massively multi-player games is this: the community gets in the way. Unless you naturally break out the community into solid sub-communities with which people can interact, all you have is a complex game with really good AI's. Not bad for a complex game, but nothing like the potential of an interactive game.

People-people games are fun, exciting and interesting. When I used to gamemaster large real-space games at conventions, the lesson we learned was that the most important thing to do, both in game design and moderation, is to get out of the way. Let players interact, and interact well. Control them subtly only, and let their minds entertain one another.

That's the real deal: the game doesn't matter. It's important to some extent, of course -- in that it is the putative reason a community comes together to game. But the game itself isn't the thing -- the people are.

Asheron's Call 2 has also been in development (1)

rosie_bhjp (40538) | more than 13 years ago | (#209467)

Turbine Entertainment has been pretty hush-hush about it, but it sounds as though they have a big chunk of the project completed.
There is a blurb about AC 2 being demoed here. [gamespot.com]
From other reports I have read, it appears they are looking at supporting both Windows and the X-Box. Sorry, probably no Linux clients.
In this interview [ign.com] , they do discuss some of the cooler improvements they have in the works, such as having clouds form over a period of weeks into thunderstorms.

This is not unusual (1)

Rix (54095) | more than 13 years ago | (#209470)

This is standard practice in the film industry. They get so many unrequested manuscripts that they have to state that they ignore them, or they'll get sued when they release something similar to something that was submitted to them.

Re:Everyone wants to be a Jedi (2)

Kalak451 (54994) | more than 13 years ago | (#209471)

Acording to the SWG boards that is basicly how it will work, but with a very large element of chance when it comes to who can be a Jedi and is also tied closely to how your char behaves from the moment he/she enters the game. The idea is to not put a hard limit on how many jedi there are in the game and at the same time keep them VERY rare.

Taco got D2 beta AND D2 expansion beta??? (1)

CaptSwifty (61835) | more than 13 years ago | (#209472)

How did CmdrTaco manage to get both the Diablo II and the Diablo II Expansion betas? Does Blizzard give out betas to people who run geek websites so that they get free advertising? Or is he just incredibly lucky?

Actually, old soundscards DO make a difference (4)

UnknownSoldier (67820) | more than 13 years ago | (#209473)

I had an old ISA SB16 in my dual celerons 2 years ago. I upgrade to the PCI SB Live and my framerate jumped 2x ! Why? Because the PCI bus runs at 33 Mhz compared to 8 Mhz ISA. (SB Live was using just a fraction of the CPU)

So while the orginal poster is incorrect about ping = frame rate, older hardware using less efficient protocols vs new hardware can make a difference.

Here's how to prepare for this game (2)

moller (82888) | more than 13 years ago | (#209475)

Courtesy of Fargo at Gamespy (who is a very, very funny man).

Preparing for Star Wars Galaxies [gamespy.com]

Personally, I'm waiting for Neverwinter [neverwinternights.com] Nights [rpgplanet.com]

Moller

Who's going to want to be C-3PO? (5)

Ukab the Great (87152) | more than 13 years ago | (#209476)

What kind of ass could C-3PO possibly kick? What's his special weapon--bitching at people till they die?

Where did I put my textures... (1)

geekster (87252) | more than 13 years ago | (#209477)

Not to be picky or anything, because the game does look great, but... hey! nice gouraud shaded sand [starwarsgalaxies.com] back there!

Re:But what will it look like for us? (2)

Greyfox (87712) | more than 13 years ago | (#209478)

More likely they just took a bunch of shots from whatever FMVs they use. This seems to be the universially agreed upon method of marketing your games. The actual graphics you see for 99% of your game play will probably be slightly better than the original space invaders.

Skills Based System (2)

Life Blood (100124) | more than 13 years ago | (#209480)

I'm not interested in this because its Star Wars or a MMORPG. Thats fine and dandy but what really makes me happy is that they are not using a D&D based 4-6 attribute level advancement system. Woo Hoo! Finally online roleplaying might get out of the dark ages that pen and paper left years ago. I am so hoping that this will set a trend towards good points based roleplaying systems in future RPG computer games. Not that 3rd edition rules aren't a big step forward from the 2nd, but you're still stuck with character classes and the like.

As for the whole what will keep everyone from becoming a Jedi question, I believe the limiting factor is the cost. Anyone can become a Jedi, but to get to the point where it becomes practical and survivable is tough. Its a very costly character advancement path. Hence being a bounty hunter or a smuggler may be a much better choice.

to bad most people don't agree with you. (1)

jon_c (100593) | more than 13 years ago | (#209481)

Everquest is the most popular online game, with Diablo coming in a close second.

-Jon

Re:to bad most people don't agree with you. (1)

jon_c (100593) | more than 13 years ago | (#209482)

no, counter-strike is popular, more popular then all the other FPS's combined actually. but still don't hold a candle to EverQuest and D2.

from memory it's something like 40,000 for EQ and D2

20,000 for CS

5000-8000 for Q3, Unreal etc...

-Jon

Read the Faq (1)

cybercuzco (100904) | more than 13 years ago | (#209483)

Droids are NPC's according to the faq, nobody is C-3p0, but if you like to be bitched at, you can either purchase or possibly build one.

Re:From the FAQ (1)

cybercuzco (100904) | more than 13 years ago | (#209484)

Also from the faq, the answer to your modified question is "it depends" They state that you will have skill levels in things like blasters, and that as your character advances you can pick up skills like marksmanship and improve on them. The blasters in the original star wars were prefectly accurate, it was the storm troopers who couldnt hit the side of a barn. After all, these are lasers or some derivitive were talking about here, they tavel in straight lines, you just have to point it in the right direction, which is the characters job, not the games.

Re:to bad most people don't agree with you. (2)

Cheshire Cat (105171) | more than 13 years ago | (#209485)

Everquest is the most popular online game, with Diablo coming in a close second

More people use Windows than Linux as well, but that doesn't neccessarily mean Windows is better.

Re:Push for a port now (1)

SmokeSerpent (106200) | more than 13 years ago | (#209486)

How come saying Worldforge is good merits +3 informative, and saying Worldforge is bad merits "flamebait". Two sides of the same coin eh. I still say pointing to Worldforge as a comparable alternative to Star Wars Galaxies, or UO for that matter, is laughable at best.

Re:Top 10 (11!) Signs You've Over Dosed on Star Wa (1)

The_Messenger (110966) | more than 13 years ago | (#209487)

[Strange]
, Eerie voices in your head tell you to use the force.
I used to think I had this, but it turned out to be my GF telling me to "use a fork" when eating at a fancy restaurant.

--

Looks like a repeat of EverQuest. (2)

jetski666 (119633) | more than 13 years ago | (#209488)

I did the beta test of EQ, and quit in a matter of hours...it was the most boring game I have ever played. I played UO for like 8 months and that was the best game, with fairly simple graphics. I think companies now are more concerned with graphics than gameplay. UO was more concerned with gameplay than graphics, and it was a huge it and still is.

Re:All I want (1)

Forrestina (120989) | more than 13 years ago | (#209489)

Thank the force!

-------

Re:Last time I checked Taco... (1)

gilmae (123361) | more than 13 years ago | (#209490)

and jewish people aren't allowed to eat pork

Re:looks like lucas art's gaming division has matu (1)

donglekey (124433) | more than 13 years ago | (#209491)

I remember helping a friend tape it back together so we could take it back to Wal-Mart for cash, then we burned copies of starcraft and has fun all summer long.

What about Dawn? (1)

Gogl (125883) | more than 13 years ago | (#209492)

A game that I think looks really sweet is Dawn. You can check it out at:

http://www.glitchless.com/dawn

Anyway, it is very disappointing to me that it hasn't gotten better publicity. It's the first MMORPG that I've seen that's going to (attempt at least) stress the roleplaying, and not the hack'n'slash zoning 1337 a0l d00d sell your gear on eBay crap. When you die, you die, sort of like Hardcore Diablo 2. You get experience for doing stuff in general, not just killing stuff. The world is bigger. If you don't behave in character gods might smack you down.

Don't get me wrong, Star Wars is sweet, and I have the highest hopes for this Galaxies Online thing. But think about the market Lucas is aiming at with his movies (9-13 year oldish).... those will be the ones that will likely dominate this community. It's easy to make a good game, but it's so hard to make a good community. Diablo 2 is a perfect example: I love the game, but god I can't stand the community. Korean flaming, yada yada yada... oh well, save that rant for another day.

Looks like blech (1)

Chagrin (128939) | more than 13 years ago | (#209495)

Anyone ever notice how games like Everquest or Star Wars Galaxies are just a bunch of endless expanses marked by a few buildings? They have such an ugly landscape.

Re:Everyone wants to be a Jedi (2)

dtio (134278) | more than 13 years ago | (#209497)

Nope, I'm not. I'm actually looking forward to be a Jawa. Killing rednecks in Tatoonie with my ion-gun, stealing thir droids and bringing them to my massive Sandcrwaler for trade. Utinni!

Your right. (1)

mill5ja (139259) | more than 13 years ago | (#209498)

But you forgot Ritule is making Jedi Knight 2 (aka Dark Forces III) with the Quake 3 Engine. Yeah!!!

-jason m

I just hope (2)

Salsaman (141471) | more than 13 years ago | (#209499)

...that it is more stable than diablo 2. Every time I go on to battle.net with my win95 box, it blue screens on me after about 5 minutes.

Re:But what will it look like for us? (1)

Sebastard (142754) | more than 13 years ago | (#209500)

Actually those are in-game screenshots, as the developers and media at E3 were able to confirm. Do your research..

Re:looks like lucas art's gaming division has matu (1)

Hadlock (143607) | more than 13 years ago | (#209501)

before i get flamed, in "rebellion", you play as someone of Mon Mothma's position, directing fleets, planetary seiges, diplomatic talks, espionage, kidnapping and assasination missions throughout the galaxy, developing new technologies and ships along the way. This new game should remove the galaxy-wide stratigy and put you more in the shoes of someone like Han Solo, an individual changing his own path in small steps and bounds. More personalized, in a sense

looks like lucas art's gaming division has matured (2)

Hadlock (143607) | more than 13 years ago | (#209502)

i remember way back in the day when lucas arts put out an old game, "Rebellion", which, although at first, was a crappy game, once playing it in about 20 minutes, was maddeningly addictive. I remember borrowing it from my friend for "a night"....6 months later he had to pry it from my hands. I'd suggest picking up a copy and playing it to tide you over.

This looks to be almost an extension of the game, except that you (i'm assuming, if it's inline with everquest) play as one charicter and you play the part of a single thread in the intracate tapestry of the star wars universe, influencing it in your own miniscule way. The graphics look amazing, I sure hope those are actual ingame graphics....I've been dissapointed by previous releases of games. B&W had some amazing "screenshots", and almost delivered with that kind of detail. I'm just afraid that the sys req.'s of this game will prevent too many people from playing it.

I'm hoping to see this ported to the X box and PS2 in the future, that would definatly help the initial bit of having enough human players to make the world interesting and not boring.

Re:Your right. (1)

Judas96' (151194) | more than 13 years ago | (#209504)

I am pretty sure it is actually Raven Software and not Ritual Entertainment that is contracted to make Jedi Knight 2. Raven also made Star Trek Voyager: Elite Force. The press release is here: http://www.lucasarts.com/static/pr/outcast.htm
-- Judas96
"...don't take a nerf bat to a knife fight." - Joe Rogan, said on News Radio

Re:But what will it look like for us? (1)

Judas96' (151194) | more than 13 years ago | (#209505)

Perhaps by "godly connection" he meant it would take some sort of divine intervention to help get a half-decent framerate on your average computer system...
-- Judas96
"...don't take a nerf bat to a knife fight." - Joe Rogan, said on News Radio

Re:NO NOT Sony again (1)

slashdoter (151641) | more than 13 years ago | (#209506)

Read the FAQ, they are making there own engine......v8 I hear


________

Re:what I want to see (1)

slashdoter (151641) | more than 13 years ago | (#209507)

Number one - No ingame jedi bullshit, you were born a jedi you die a jedi no getting there inbetween. Maybe there should be a lottery for newbies, every 1000 get a slightly higher amount of jedi skills.

to late, you can train to be a jedi, I read the FAQ and they make it sound like it will take a long time. Just as long as it's not to unbalanced, I don't want to walk in to a bar and ten jedi jump me for my boots, Jede can be cool if they make it really hard to get too, bottem line? no newbie jedi


________

Re:All I want (2)

TotallyUseless (157895) | more than 13 years ago | (#209508)

Maybe they will at least let you maim him a bit, or kick him around... even if you cant kill him. He can always 'recover' from a solid beating, thus keeping the continuity of the universe. Maybe they could have jar jar wrestling as a mini game or something even. Of course, then you would have an empty universe because everyone would be camping the jar jar wrestling facility....

Re:Push for a port now (1)

MagnusDredd (160488) | more than 13 years ago | (#209509)

According to the site:

1.11 Will Star Wars Galaxies be a PC only game?
We are currently designing the game for the PC, but we haven't ruled out any of the other platforms. We will let you know of any definitive plans for a port of the game as soon as they emerge.


Well, I have a PC. It has 128 Megs of RAM, about 5G or more free hard drive space, a Voodoo 3 3000 AGP, and a 500 Mhz k6-2 processor.

Since they specify that this is a PC game, does this mean I can run it after booting FreeBSD 4.3?

Seriously I am sick of this whole PC == Intel compatible processor based machine that is obviously running windows (I mean that is the only OS that runs on Intel boxen right?!). If you ask me my Mac is also a Personal Computer. Now if somehow I get a SunBlade I'll concede that it is a workstation and not a Personal Computer (even though I'd probably spend too much time tinkering with stuff on it to get anything useful done).

I used to think hardcore Mac users were the most arrogrant computer users in the world, because so many of them are convinced Macs runnning MacOS are better than everything else even though they haven't used much else.

I am convincved however that this is an error on my part.

I am now conviced that hardcore windows users are the most arrogant in the world by far, since they not only don't they know anything about anything else, but they expect everyone to be forced to use what they do.

Last time I checked Taco... (1)

piku (161975) | more than 13 years ago | (#209511)

BOTH Diablo 2 and Star Wars Galaxies REQUIRE Windows.

Re:Push for a port now (1)

UncleFluffy (164860) | more than 13 years ago | (#209513)

How come saying Worldforge is good merits +3 informative, and saying Worldforge is bad merits "flamebait". Two sides of the same coin eh.

Well, for a start, the +3 post I think you're referring to didn't say "Worldforge is good", it said "Worldforge is here [worldforge.org] ." No value judgement was made, other than calling the people on the Worldforge team "nice" - which is my personal experience from interacting with them on IRC and in person. As for the "flamebait" post, I can't find the post you're referring to in this article - care to post a link ?

I still say pointing to Worldforge as a comparable alternative to Star Wars Galaxies, or UO for that matter, is laughable at best.

At present, you're probably right - it's an ongoing project, not "finished" yet, but moving forwards quickly. People said the same about Linux, gcc, and all those other good things once, you know...

Re:Push for a port now (5)

UncleFluffy (164860) | more than 13 years ago | (#209514)

Well, for all the people shouting for a Linux MMORPG, you can always go visit the nice people over at Worldforge [worldforge.org] .

They've made a lot of progress recently, and there's an updated status report [worldforge.org] and some screenshots [sourceforge.net] for those of you who like eye candy.

What's an online system, anyway? (4)

electricmonk (169355) | more than 13 years ago | (#209515)

for the first time in like 3 years, I have 'CmdrTaco' as my nick in a sizable online system.

I guess Slashdot doesn't count, then?

Another SW Mud (1)

Dr Fro (169927) | more than 13 years ago | (#209516)

Little bit of advertising, but the Star Wars Combine (swcombine.com) is a developing for-free (the administration and programmers are doing this voluntarily) SW Mud running under the "Fair Use" act, and the client program's source is opened....

Besides the fact that we owe our existance to a several ideas everyone here espouses to, it's a lot of fun (and even more so once it's up and running) for any RPers out there.

Re:to bad most people don't agree with you. (2)

danheskett (178529) | more than 13 years ago | (#209519)

More people use Windows than Linux as well, but that doesn't neccessarily mean Windows is better.

Not if you define success as popularity, which is consistent with a fully-captialist society like ours.

Yes, that also means that Britney Spears is better than Stained, yes that means Ricky Martin is better than [insert your favorite fringe band here].

Sorry, but sales are the indicator of what the market likes, and is by default "the best".

On the merits is one thing, but in terms of what is "best", popularity rules.

I'll never get anything done! (1)

jchristopher (198929) | more than 13 years ago | (#209521)

As soon as I saw this, my girlfriend knew it too -I can never buy this, or my life is over!

It's fitting. (1)

JasonSkywalker (204047) | more than 13 years ago | (#209524)

The username CmdrTaco has experienced the slashdot effect. How fitting.

Re:Looks like a repeat of EverQuest. (1)

_ph1ux_ (216706) | more than 13 years ago | (#209525)

I did the same thing - however I played UO for 1.5 years. (WAY too much time), but started from day one. the gameplay at the release of UO was far better than in the later days - as they imposed too many rules etc... it really killed the atmosphere.

Phlux, MYM, Draygor - HellFire Guild.

Lots of great memories from those days.

anyway - Galaxies looks like ti will actually be really good - as long as they allow for well done PVP combat. The reason is that people are so much more fun to fight than npc monsters. everquest was just a spawn-kill-wait-spawn-kill-wait game. LAME.

Imagine when they have a sizable force of imperial supporters, and a large rebel alliance force going head to head in space dogfight. BAD ASS.

(although I want to be on the rebel side, I like Tie Fighters better than x-wings... wonder if you can hijack other peoples ships)

Re:From the FAQ (1)

_ph1ux_ (216706) | more than 13 years ago | (#209526)

haha - only "precise" due to the fact that they are shooting at something the size of a small city, and it moves at 5 MPH! :)

From the FAQ (2)

_ph1ux_ (216706) | more than 13 years ago | (#209527)

5.06 Will I be able to set my blaster to stun and kill, and change the color of its blasts?

This Question should have read:

5.06 If we get to shoot blasters in the game - will they be a *lot* more accurate than they are in the movies?

"CHEWY! Lock in that auxillary power!"

Re:But what will it look like for us? (5)

mike260 (224212) | more than 13 years ago | (#209531)

I'm betting you'll need a godly connection to be able to get those kinds of graphics.

Yep, I'm sure you'll also need a pretty good video-card to get the full audio experience. And I'm sure anyone with a cheap soundcard will get terrible pings.

what I want to see (2)

rrdejay (226914) | more than 13 years ago | (#209532)

Number one - No ingame jedi bullshit, you were born a jedi you die a jedi no getting there inbetween. Maybe there should be a lottery for newbies, every 1000 get a slightly higher amount of jedi skills.
Number two - you should be able to in the least; pick your skills, your trade, and your secret society. There should also be a control panel of sorts to show you your personal possesions your greater posessions and the lot.
Number three - No getting promoted from XP UNLESS you pass tests. Nuthin hard just get quized from a master level character or greater (possibly AI) in the area that you want to advance. That makes for greater game play since this forces you to know what you are talking about. (especially good if you are a travelling merchant)
Number four - xp should be given out for a number of situations, not just conquest in battle... Sell a hijacked star destroyer get a million xp and the chance to become a rebel admiral.
Number five - and most important try to remember to always stay in character, this game is going to be very popular and alot of people will be playing that just dont know how to act in a rpg let alone one with alot of other people around.
rrdejay

Re:Few questions... (1)

eclectro (227083) | more than 13 years ago | (#209533)

There is a FAQ [starwarsgalaxies.com] that covers some (but not all) of those questions. Perhaps the message boards could help you with the rest.

But what will it look like for us? (1)

zoomba (227393) | more than 13 years ago | (#209534)

These screenshots are simply amazing... especially considering the level of detail most other MMORPGs have out right now. The only question I have is; How will it look for Joe Blow sitting at home on his 56k dialup? I'm betting you'll need a godly connection to be able to get those kinds of graphics.

Not much of a concern on my part as I'll have a good connection... but I want to be able to play with my friends on their modems.

This really is looking great! (1)

hillct (230132) | more than 13 years ago | (#209535)

I look forward to being able to test this out... It looks to be a blast. When you look back, It's increadible how far gaming has come [pong-story.com] in the last 20 years. This will be great!

--CTH

--

All I want (4)

Hobobo (231526) | more than 13 years ago | (#209536)

If it lets me kill Jar-Jar-Binks at 1280x1024 resolution with GeForce 3 enhanced lightsaber effects, I'll be happy.

Anarchy Online... (1)

OblongPlatypus (233746) | more than 13 years ago | (#209537)

...is the MMORPG I'm looking forward to at the moment. They even have a Linux client planned [slashdot.org] , yay. (Although the initial release will be Win32 only. I guess I'll have to stick with dual boot for a little while longer..)

Few questions... (1)

Beowulf_Boy (239340) | more than 13 years ago | (#209538)

Can Joe Blow go and buy this at Walmart, and still be able to play against the computer with no net connection?

How much is this going to cost? or is it one of those servers that it costs to connect to?

The graphics look kick @SS, but, how will it look on my P2 400 with Voodoo3?

Do you have to play an actual character from Starwars, or can you create your own (ex. Slartibartfast, or something)

Is every character in it played by someone, including Shop keepers, Drunks, etc?

How expansive of a universe comes on the cd?
Everytime you go to a new planet, do you have to download maps?

This sux. I had hoped it would be a MMPRTS (1)

Baddas (243852) | more than 13 years ago | (#209539)

With huge space battles, people working their way up the ranks to be Grand&nbspMoff&nbspTarkin (eventually) or that Admiral calimari dude.

Then, every turret on the capital&nbspships, every tie&nbspfighter, every x-wing, jedi&nbspknight, sith&nbsplord, etc would all be crewed by real people, with the computer to fill in if there aren't enough.

Take WW2Online, add some Allegiance and Tie Fighter, and set it in the starwars universe. That would be my perfect game.

As it is, I doubt if I will even try this one. It's EQ+SW.

Boring?! (1)

man_ls (248470) | more than 13 years ago | (#209540)

If the game is less boring the Everquest, then they may have a hit on their hands.

EverQuest isn't boring! Even during the endless hours of downtime waiting for a group, the endless hours of waiting for something to kill after getting in the group, and the endless hours of dividing up the loot of what you just killed, and the endless hours of arguing about how unfairly the loot was divided, it's not boring! Really! Right?

Re:This really is looking great! (1)

rfsayre (255559) | more than 13 years ago | (#209542)

Additional screenshots at LucasArts [lucasarts.com] .

Art At Home [artathome.org]

Re:to bad most people don't agree with you. (1)

IanA (260196) | more than 13 years ago | (#209547)

I think Half-Life mod Counter-Strike has more players then Diablo, and I would guess more then Everquest. Perhaps you meant MMORPG?

Everyone wants to be a Jedi (5)

Jormundgard (260749) | more than 13 years ago | (#209548)

That was a problem with the old Star Wars MUDs that I used to play. Everyone wanted to be a Jedi, which isn't exactly true to the image of the series. One solution I saw was that everyone had a class (like figher or trader) but could also become a Jedi. I didn't think it was a good solution, but I can't think of any good solution.

Re:All I want (1)

geomcbay (263540) | more than 13 years ago | (#209549)

I realize the Jar Jar bashing is a joke (and yes, it would be fun), but Star Wars Galaxies takes place in 'classic' Star Wars time, not prequel time...So Jar Jar is probably already dead in its time frame.

Re:looks like lucas art's gaming division has matu (1)

geomcbay (263540) | more than 13 years ago | (#209550)

Actually LucasArts has gone to shit in recent years. The only games they have developed worth playing in recent memory are Grim Fandango and Monkey Island 4.

The games they are involved with that are looking good are actually being developed by 3rd parties. Verant/Sony (makers of EQ) is developing Galaxies. And the new Star Wars RTS is being developed by Ensemble (using the Age of Empires engine).

Re:Few questions... (2)

geomcbay (263540) | more than 13 years ago | (#209551)

Can Joe Blow go and buy this at Walmart, and still be able to play against the computer with no net connection?

Nope. Its an MMORPG. Like Everquest or Asheron's Call. No single player game.

How much is this going to cost? or is it one of those servers that it costs to connect to?

Probably about the same as EverQuest or Asheron's Call -- $50 for the game (at first, will drop to $30 or so quickly), and approximately $10 per month in subscription fees to connect and play.

The graphics look kick @SS, but, how will it look on my P2 400 with Voodoo3?

Probably like (plain old) ass. But oh well, there's only so much that can be done with a P2/V3.

Do you have to play an actual character from Starwars, or can you create your own (ex. Slartibartfast, or something)

You HAVE to play as your own character. The game features races that appear in the movie, but since its a huge online game, not everyone can be a real character from the movie. From what I've read, the movie characters will pop up but as non-player AI characters, or as admin-controlled characters.

Is every character in it played by someone, including Shop keepers, Drunks, etc?

Doubtful, I'm sure lots of the characters you encounter will be AI controlled, as in other online RPGs.

How expansive of a universe comes on the cd? Everytime you go to a new planet, do you have to download maps?

From what I've read the initial game will be pretty big. I'm not sure whether they will use the Asheron's Call model of expansion (free downloads every month that make the world bigger) or the Everquest method, which forces you to buy expansion packs at $20-$30 a pop. Probably the latter since its worked fairly well for them in Everquest (this game is being developed by the same company, Verant/Sony).

Re:looks like lucas art's gaming division has matu (1)

drzhivago (310144) | more than 13 years ago | (#209554)

You failed to mention BioWare is developing a single player RPG called Knights of the Old Republic. That game looks sweet! It was being shown in a private meeting at E3.

LucasArts is doing a very good job of realizing that they can't make games anymore, but there are others who can make them (and make them good!)

Greg

What *is* MMORPG? (1)

snake_dad (311844) | more than 13 years ago | (#209555)

I have not played a lot of RPG's, most of my playing time so far went into sims and FPS's. I don't mean to be trolling, but what is the fun in these kinds of games?

Are massive multiplayer online games not inherantly slow-paced? High learning curve?

Again, I'm not trying to downplay these kinds of games, it's just that I would like to hear a bit more about them... There might be a lot of us fps-fanatics who might enjoy a new kind of game..

Not me (1)

Original AIDS Monkey (315494) | more than 13 years ago | (#209558)

I'd rather have a life than have ridiculous Star Wars fantasies. Face it, fat Linux geeks who sit in front of their computer eating Doritos all day do not have the Force.


=======

Re:Last time I checked Taco... (1)

colk99 (315674) | more than 13 years ago | (#209559)

Now if you listened to geeks in space you would realize they have win32 gaming machines and yes they did get the D2 beta or at least pater did

Killed Him (2)

Big Montana (315852) | more than 13 years ago | (#209560)

You can kill Jar-Jar in the 1999 POS The Phantom Menace [ign.com] .

Granted, it's not with GF3 enhanced lightsaber effects, and it makes the game harder to finish with the karma system in place, but man, talk about satisfaction.

Re:Top 10 (11!) Signs You've Over Dosed on Star Wa (1)

badfish2 (316297) | more than 13 years ago | (#209561)

moron.

More screenies... (1)

GenericUser (317373) | more than 13 years ago | (#209562)

Here's some more WorldForge screenshots [worldforge.org] from the 2D client [worldforge.org] , used in the proof of concept game Acorn [worldforge.org] .

--
return new GenericUser();

Re:Last time I checked Taco... (1)

kalleanka2 (318385) | more than 13 years ago | (#209563)

so...?

Re:Another SW Mud (1)

kalleanka2 (318385) | more than 13 years ago | (#209564)

Fair use act?

These people are going to get so sued!

Re:From the FAQ (1)

cosmo7 (325616) | more than 13 years ago | (#209565)

BEN: They didn't. But we are meant to think they did. These tracks are side by side. Sandpeople always ride single file to hide their numbers.

LUKE: These are the same Jawas that sold us Artoo and Threepio.

BEN: And these blast points, too accurate for Sandpeople. Only Imperial stormtroopers are so precise.

Star Wars Combine (1)

IWAssassin (409686) | more than 13 years ago | (#209566)

Shameless advertising but a main point seems to be people being able to interact in groups and as sub-groups. As Dr Fro Mentioned above the Star Wars Combine {http://www.swcombine.com) is a free MUD-type game with a custom interface that users can interact in. It's not as pretty as EverQuest yet but the level of interaction is high, as a result of the Member Groups System. The Galactic Empire for example is divided into Navy/Army/Intel and has a complete command structure for coordinated attacks against rebel outposts.

Re:Linux Client (1)

Snootch (453246) | more than 13 years ago | (#209570)

I am sooo THERE! Just pray no-one nabs Snootch before the Linux client comes out... ;-)

43rd Law of Computing:

Re:All I want (1)

Snootch (453246) | more than 13 years ago | (#209571)

If it lets me kill Jar-Jar-Binks at 1280x1024 resolution with GeForce 3 enhanced lightsaber effects, I'll be happy

Unfortunately, they won't let you do that. They have to "preserve the continuity of the story"...which is a pity, as I was thinking og much the same activity...

43rd Law of Computing:

Re:But what will it look like for us? (1)

Snootch (453246) | more than 13 years ago | (#209572)

I should imagine that the data files that store stuff like that would come with the game - player positions, landscape status etc would be all that's updated, and that'll fit over 56K no probs.

43rd Law of Computing:

dammit! (1)

theblackdeer (453464) | more than 13 years ago | (#209574)

I was going to get CmdrTaco in the diablo 2 expansion... it's not fair...

NO NOT Sony again (1)

cchcRL (453740) | more than 13 years ago | (#209577)

Ack, the game will be fun only if not created by another Everquest's game engine. I was excited when read article about it. But as I read, is another exp or skill system as EQ or similar to it. I said DUH. Star War is going to be runined by Sony, if the game is based on EQ engine, or even has a "shadow" of EQ game engine.

Re:This really is looking great! (1)

LighthouseJ (453757) | more than 13 years ago | (#209578)

And you're unaware of how to spell "truly"... I'll make myself scarce.
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