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not where from, where to? (5, Insightful)

noh8rz10 (2716597) | about a year ago | (#43682019)

the real question is, where are people going? bioshock infinite? chains & dragons? It remains to be seen...

Re:not where from, where to? (3, Insightful)

Anonymous Coward | about a year ago | (#43682029)

well we know its not diablo 3 or the sims

Re:not where from, where to? (5, Insightful)

Skarecrow77 (1714214) | about a year ago | (#43682163)

Actually I did stop playing wow to play d3. for like 3 or 4 weeks.

really though, it's just... it's just time. the game is a fantastic game, one of the best ever made, but it's been the same thing with new coats of paint for almost a decade now. you can only do this same dance so many times before you sit up, ask yourself "what else is there", and wander off.

I was in a world top 80 guild in vanilla. I personally was the highest DPS on the server for a good while. It was a 7-day-a-week job, but I was young and my GF (now wife) raided with me so it was doable. we both burnt out about the same time the rest of the guild did, it colapsed in on itself about the time we realized that the imminent expansion would completely negate everything we'd done. and it did. complete burnout. left the game for 6 months at least.

raided with a semi-serious raiding guild in TBC. I fought my way back up into a server-best guild again by the end of the next expansion (wrath is still the best thing they ever made imo), just in time for it to all repeat again.

didn't bother raiding cata. same song and dance again.

haven't even SEEN most of mop, i mostly just level alts now. dungeon finder circa level 15 to 55, and questing in northrend and cataclysm for nostalgic purposes, that's all the game is to me anymore, a time sink for nostalgic purposes. like putting weekend at bernies on the tv while you're cleaning the house.

Re:not where from, where to? (1)

DiSKiLLeR (17651) | about a year ago | (#43682259)

Pretty much sounds like me. I raided in one of the top guilds on Illidan back in Classic. Played casual in TBC. I started raiding a bit in Icecrown in WOTLK and then never played since. So i've never experienced or seen Cata or MOP.

Re:not where from, where to? (1)

Mashiki (184564) | about a year ago | (#43682539)

Pretty much sounds like me. I raided in one of the top guilds on Illidan back in Classic. Played casual in TBC. I started raiding a bit in Icecrown in WOTLK and then never played since. So i've never experienced or seen Cata or MOP.

Yeah sounds familiar. I was in a top 25 guild back in the vanilla days, and kept playing through to Illidan in TBC and Sunwell. I enjoyed unique class things, like mage tanking on Illidan and Gruul's lair. Played heavily and switched guilds to a more casual guild in Wrath, still did well guild was in the top 100 for quite awhile. Cata was...okay, MOP is better, I've occasionally played but not nearly as much as I used to. But being realistic the game is 10 years old and it does get repetitive.

What really has turned me off is it isn't as challenging as it used to be. I enjoyed the 40 man raids and hard content, hell I really enjoyed doing 40 man raids with 20 people, and trying to clear things. The one shining moment from vanilla was our 2min rags kill.

Re:not where from, where to? (2)

darkwing_bmf (178021) | about a year ago | (#43682289)

Raising the level limit was probably the stupidest thing Blizzard could do for anyone who was into hardcore raiding. On the bright side I've enjoyed several other games since then.

Re:not where from, where to? (5, Insightful)

Eskarel (565631) | about a year ago | (#43682389)

It's just not fun anymore. I've played for years, but I just can't motivate myself to log in anymore, as soon as the year I signed up for for free D3 is done, I'm unsubbing.

I want to want to play it, it's given me years of fun and they've even put some neat things in, but between having to spend all my play time repeating the same damned set of dailies and the fact that they've essentially ditched dungeons in favor of scenarios(I get that wait times for non tanks/healers were out of control and that scenarios are cheaper to build, but scenarios are simply not fun), there's just nothing to motivate me.

To make the game accessible they've essentially ruined it for everyone, the gated content and reputations make the time investment too high for casuals and the content is too simple and repetitive for hardcore players.

Re:not where from, where to? (0)

Anonymous Coward | about a year ago | (#43682477)

Yeah I agree with all of you guys. TBC was good. It's depressing for me all those empty zones with a few DK running about because they were so much fun. The new stuff has been dumbed down too. You don't need to think, and you don't need to use the map.

Re:not where from, where to? (5, Funny)

Anonymous Coward | about a year ago | (#43682035)

the real question is, where are people going? bioshock infinite? chains & dragons? It remains to be seen...

They are going... OUTSIDE.

Re:not where from, where to? (0)

Anonymous Coward | about a year ago | (#43682059)

LOL, good idea.

Re:not where from, where to? (5, Interesting)

Greyfox (87712) | about a year ago | (#43682197)

That's what I did. The company had a big deadline come up and they asked me to work some overtime. I didn't feel bad about agreeing, but didn't feel I had the time to devote to the hard-core raiding guild I was in, so I quit the game. After the deadlines were over, my manager told me to take a week off in comp time. Rather than pick up that old crack habit again, I decided to take a course of skydiving instead. Well very long story only long, I'm now at 110 jumps, just got my rig, have a couple hours of freefall time in a vertical wind tunnel, and oh yeah, lost 30 pounds. Somehow grinding the same fucking boss for some shiny thing that will be obsolete in a year no longer has the same appeal. This year I plan to travel to at least 2 new dropzones (Haven't decided which 2 yet,) jump from a hot air balloon, and get to the point where I can start thinking about wingsuit training. Turns out living an adventure is a lot more fun than pretending to live an adventure.

Re: not where from, where to? (1)

Anonymous Coward | about a year ago | (#43682373)

Yeah, well, that's like your opinion man.

Re:not where from, where to? (5, Insightful)

rtb61 (674572) | about a year ago | (#43682395)

Gamers change of time as they age however the idea is an MMOG is meant to pick up new gamers to replace the old gamers and thus maintain the same subscriber number overall. In this case it is clear WOW is not picking up enough new gamers to replace gamers who a living to do other things. Likely WOW is losing to those games that offer a better free to play or non subscriber fee gaming experience.

Re:not where from, where to? (1)

Anonymous Coward | about a year ago | (#43682479)

Nope. I would pay, but WoW just seems so damn uninteresting. I'm pretty much forced to be casual player, but I enjoy PvP, and from the looks of it, WoW offers pretty much nothing on the PvP side. At least not the kind of experience I would enjoy. I don't see the point on "raiding". It's like playing multiplayer solitaire in cooperative mode. I've played many multiplayer games, I know they are full of idiots I would not enjoy meeting. If I feel like "adveturing" in game worlds it's not gonna be in a multiplayer. Multiplayer is for competition. Competition better not be based on 40 hours/week grinding, but on real, player skills, not some in-game-experience, where it's impossible for a new player to beat the ones with more "experience" even if they are more skilled.

Re:not where from, where to? (5, Funny)

Svartormr (692822) | about a year ago | (#43682245)

the real question is, where are people going? bioshock infinite? chains & dragons? It remains to be seen...

They are going... OUTSIDE.

Cue Beethoven Symphony No. 6 in F major, Op. 68, Movement 1, >:)

Re:not where from, where to? (0)

Anonymous Coward | about a year ago | (#43682251)

Busy keeping up with ads on TV, phone and computer at the same time, since someone is paying for them...

Re:not where from, where to? (0)

Anonymous Coward | about a year ago | (#43682273)

After the mess WoW has become, they are FED UP with gaming for a while.
At least that's what happened to me.

Re:not where from, where to? (1)

Anonymous Coward | about a year ago | (#43682361)

Haven't heard of that. Are there any trailers? Where can I download it? Is it open-source?

Re: not where from, where to? (5, Funny)

Anonymous Coward | about a year ago | (#43682381)

Or at least UPSTAIRS

Re:not where from, where to? (1)

Anonymous Coward | about a year ago | (#43682487)

Exactly. I stopped playing and realised I was pale, overweight and unfit, and my wife and daughter had a strange expression on their faces. I looked in the mirror and I too had a strange expression on my face. I was breathing through my mouth and I had cheesy poofs in my beard. BEEFCAKE. So now I do the sports I was good at and try to get good at them again.

Re: not where from, where to? (1, Insightful)

Anonymous Coward | about a year ago | (#43682041)

Maybe nowhere? I quit WOW about two months ago and didn't replace it with another game. I moved to reading.

Re:not where from, where to? (5, Interesting)

morcego (260031) | about a year ago | (#43682047)

the real question is, where are people going? bioshock infinite? chains & dragons? It remains to be seen...

Most of the people I know simply quit and didn't go anywhere else. Mostly, they play some single player games now and again.
We were all hardcore raiders getting some top 10 US marks, in some top 100 US guilds.

It comes a point where you are just tired of playing, and every other game is enough alike to keep us away.

So, in answer to your 'where to' question, I guess the answer would be: back to real life.

Re:not where from, where to? (3, Funny)

Macgrrl (762836) | about a year ago | (#43682083)

Or in some cases, 'quality' TV. In recent years there has been a rash of new shows with great writing and excellent production quality. I'm finding it harder and harder to keep to my raiding schedule around all the TV I want to keep up with weekly.

Re:not where from, where to? (1)

MBGMorden (803437) | about a year ago | (#43682243)

That's pretty much exactly my situtation. I was a WOW player myself for about 3 years there. Not "hardcore" by most definitions, but I played about 15-20 hours per week. Prior to that I wasn't into much multiplayer. I'd play maybe 3 or 4 single player games per year to completion and be done with them.

When I finally got bored of WoW I actively didn't want to start playing any other MMORPG. After seeing the time investment such games took I really wanted to avoid them altogether. Now I'm back to playing the occasional single player game, which lets me enjoy video games but also other things in life that I had been missing.

The honest truth is that while i liked video games and still do, I don't want them to be my primary focus in life - and that's nearly what it takes to stay current with most MMORPG's.

Re:not where from, where to? (3, Interesting)

morcego (260031) | about a year ago | (#43682301)

After seeing the time investment such games took I really wanted to avoid them altogether.

And there is it, my friends. The time investment is just too huge. Ok, I was playing way past 20 hours/week. 40 minimum, sometimes going past that when new content was released.

Now, instead of playing WoW, this is how I'm using that time:
- Went back to school. Law school.
- I'm reading 5-8 books/month

and I still got time to spare.

I am still in touch with the people I've met while playing, and even consider some of them good friends. I don't regret at all having played, or even playing as much as I did. But I'm happy I moved on.

Re:not where from, where to? (0)

Anonymous Coward | about a year ago | (#43682497)

Still waiting for a MMORPG that forces time limits on accounts. Make the player pick a limit, and then scale the experience gained with that limit, so everyone can keep up to the game. Design it so that it takes a month of real life time to level to cap. And then if someone decides to only play for 3 hours/week, multiply his experience so that he gets twice as much than someone whose limit is set to 6 hours/week.

Re:not where from, where to? (0)

Anonymous Coward | about a year ago | (#43682505)

You are still thinking in 2 dimensions Khan.

Re:not where from, where to? (0)

Anonymous Coward | about a year ago | (#43682055)

the real question is, where are people going? bioshock infinite? chains & dragons? It remains to be seen...

Whoever said they had to go anywhere? This isn't like the real world where people who leave a region have to go to a different one. It's entirely plausible that many of these people are leaving the MMOG/video game market entirely, or are at least spending a WoW-shaped amount of time less playing video games.

Re:not where from, where to? (1)

subanark (937286) | about a year ago | (#43682065)

Most of their lost subscribers are in the Asian area, probably China. And with China its anyone's guess what is happening. Also they pay a lot less for wow than the American/European regions.

Re:not where from, where to? (3, Insightful)

Bremic (2703997) | about a year ago | (#43682077)

I stopped playing because Blizzard have gone too far with the "enough content to keep everyone happy" element. Warcraft was always a time sink, but it was manageable. With the speedy rollout of new content (new major patches are on the PTR often before the previous patch is fully open), the change of focus from normal raiding to LFR with it's long queue times, and the extreme amount of work that needs to be done to complete anything now, it's just too much.

I still love the game, and I still want to be able to log on a few hours a week and play my character, but it really is now a fact that unless you can dedicate 8-12 hours a week, you aren't going to come close to being able to complete content before it's replaced.

There is also a personal effect for me that as I am playing a cloth wearer and not living in the US, the game constantly tells me to stop playing. MoP introduced way too many battles that require frequent use of abilities I don't have. Watching a DK or Paladin in blue gear able to easily defeat mobs that are nearly impossible on my higher latency cloth wearer in much better gear, is such a downer it destroys the fun in an instant. More and more World of Warcraft is requiring a US ping time, I used to work with five people who raided weekly, all of them pushing normal and often heroic raiding content. Since MoP came out all of them, without exception, have either stopped playing, or stopped raiding.

I remember wishing Blizzard would hurry up and release content faster, but they have gone way overboard.

Re:not where from, where to? (1)

Anonymous Coward | about a year ago | (#43682095)

I left and went to EVE


I'm now having a blast with my internet space ships!

Re:not where from, where to? (3, Informative)

flayzernax (1060680) | about a year ago | (#43682295)

This is actually true, Eve has sucked up a lot of players over time as people transitioned into PvP oriented play. I know several. I use to play EQ, and WoW.

I think Star Trek Online grabbed a few as well.

Re:not where from, where to? (1)

flayzernax (1060680) | about a year ago | (#43682347)

I would like to refine my statement. By transition to PvP. I mean group vs group PvP. PvP where your standing in the entire community matters. Faction based pvp.

WoW does a tiny bit of group pvp. But you cannot "control the entire game world" there's know faction or higher level PvP that matters to people interested in social group dynamics.

*also WoW's community went downhill as the game became easier.

Re:not where from, where to? (0)

Anonymous Coward | about a year ago | (#43682157)

dow may be at 15k but still going to bread line instead of orgrimmar :.(

Re:not where from, where to? (1)

ArsonSmith (13997) | about a year ago | (#43682161)

I may not fit with the current crowd, but I went from world of warcraft about 4 years go to playing minecraft for about a year and lately been playing DayZmod.

Re:not where from, where to? (0)

Anonymous Coward | about a year ago | (#43682193)

i got bored w/ bioshock in two days; zero replay value.

Re:not where from, where to? (4, Insightful)

flayzernax (1060680) | about a year ago | (#43682227)

Unemployment + getting kicked out of basement. Or competition in a market full of other free games which are either ad supported or get revenue from microtransactions.

Facebook is the intelligence level of most WoW new players (not old ones), and there's gobs of addictive mind numbing brainwashing games on there to detract from wow. I blame this on their lowering the barrier to entry and learning curve of the game significantly (it still remained somewhat deeper in the latest expansion levels).

And people who would have been in to WoW back in classic when it was moderately challenging and fun have been so thoroughly alienated Blizzard will never sell another game to them again.

Re:not where from, where to? (2)

Austerity Empowers (669817) | about a year ago | (#43682309)

I'd say it's death by a thousand bee stings. There are so many mmogs out there that are close clones of WoW, some which favor some variant of the game a segment of the WoW customer base wants (i.e. more pvp focus, more pve focus, some rule change, etc.). Lots are f2p...

Re:not where from, where to? (0)

Anonymous Coward | about a year ago | (#43682371)

Back to work. Their Unemployment checks ran dry.

sounds about right (5, Funny)

Anonymous Coward | about a year ago | (#43682027)

The nude patch for GW2 was finally released.

MUD begat UO begat EQ begat WOW begat ??? (5, Insightful)

CuteSteveJobs (1343851) | about a year ago | (#43682075)

Nothing lasts forever. Blizzard have had a good run that other companies can only dream of. I'd love to spend months in it, but real life beckons and by that I don't mean Facebook.

Re:MUD begat UO begat EQ begat WOW begat ??? (3, Insightful)

ikaruga (2725453) | about a year ago | (#43682231)

Exactly. Plus they still have 8 million subscribers. That is still almost an order of magnitude more than any MMO I've heard of.

Re:MUD begat UO begat EQ begat WOW begat ??? (0)

Anonymous Coward | about a year ago | (#43682367)

If I remember correctly, RuneScape has a similar number of paying members, and a lot more F2P players.

I suppose the qn is .. (1)

OhANameWhatName (2688401) | about a year ago | (#43682107)

.. at what point does the critical mass of players get below a certain threshold that only the die-hards will remain?

That's the problem with MMO's. You're really there to play with others. When there's no new players coming in and the world is only getting bigger, there's less and less people to play with so it's less and less fun so there's less and less people playing .. eventually, it must die. The only realistic way to keep an MMO running is to cater to the new players. The game can't be easy, but it's got to be accessible.

I pretty much played the gamut of DDO for about 3 years. WOW will probably do the same thing, eventually it'll be FTP and a whole bunch of people will join then they'll slowly lose interest as the devs keep catering to the 'subscribers' rather than trying to attract new players. Ultimately, the service is a service to play games with other people. If you don't concentrate on attracting other people, well ..

Learn to spell (3, Funny)

Anonymous Coward | about a year ago | (#43682113)

What is this World of Warcarft you speak of?

It's beginning to feel dated (3, Insightful)

sandytaru (1158959) | about a year ago | (#43682123)

Graphics, especially, are just beginning to look old. Not that WoW was ever a paragon of robust graphic design (although mad props to their art directors), but for what is approaching a decade players were able to overlook the graphics because so many other aspects of the game were fun and appealing. Now, with over a dozen major MMOs due out this year, with every single one of them having better graphics than WoW by leaps and bound, people feel no obligation to stick around. (Also, many of my WoW-quitting friends found that Mists of Pandoria was the game jumping the shark, even if it was a fairly solid expansion.)

As I'm fond of saying, WoW is the King of MMOs in the same way that Budweiser is the King of Beers. It's popular and profitable. Personally, I prefer craft brews and niche MMORPGs.

Re:It's beginning to feel dated (0)

Anonymous Coward | about a year ago | (#43682175)

Graphics, especially, are just beginning to look old.

Beginning to look old? WoW graphics looked old when it was released.

I'm surprised it still has so many subscribers, I haven't heard anyone talk about playing WoW in years.

Re:It's beginning to feel dated (5, Informative)

AuMatar (183847) | about a year ago | (#43682209)

I don't think graphics really caused anyone to quit. I know a lot of people who used to play Wow, thats never in the top 10 reasons. Really, graphics were good enough a decade ago, improving them farther doesn't improve fun. The main reasons I hear, in no particular order are:

1)World PvP is dead
2)Too much grind
3)Too much catering to casuals
4)Not enough time
5)Just bored of it
6)Expansion X sucked
7)Class X sucks now
8)Too little focus on PvP
9)Too much focus on raiding
10)Too slow content
11)Too fast content

Nothing there has to do with the game, its more the gameplay.

Re:It's beginning to feel dated (3, Insightful)

Macgrrl (762836) | about a year ago | (#43682533)

As someone who prefers PVE to PVP and was a hardcore raider back in the day, I've found that cross-realm LFD and LFR has simply encouraged people to behave like twats, as per John Gabriel's Greater Internet Fuckwad Theory [knowyourmeme.com]. I still enjoy a smooth LFR and I get really pumped when my guild drops a new boss for the first time. But the epeening (which really started to get out of hand in WotLK) is making things more and more unpleasant.

I recall running the latest raid dungeon segment on the day it was released to LFR and people were being dicks about people who didn't know the fights already. /facepalm

WOW = an utter waste of time. (-1, Troll)

Anonymous Coward | about a year ago | (#43682137)

This crap is for week-minded fools who lack the will power
to abstain from time-wasting activities.

You can argue otherwise, but I guarantee you no one will
be sitting in a rocking chair 40 years from now happily reminiscing
about playing some stupid video game.

Re:WOW = an utter waste of time. (0)

Anonymous Coward | about a year ago | (#43682171)

I know, right? Old people never talk about their hobbies from when they were younger. No sir.

"Remember that time..." works just as well for a video game as for anything else.

Re:WOW = an utter waste of time. (0)

Anonymous Coward | about a year ago | (#43682173)

LOL And I kept thinking that maybe when I retired I'd play wow -- then maybe I'd have time for it.

Re:WOW = an utter waste of time. (1)

Skarecrow77 (1714214) | about a year ago | (#43682187)

christmas eve, 1985.

We had a tradition in my family, we unwrapped one present each on christmas eve. my dad kept hinting that I should unwrap the big box up front.
I did. It had an NES in it.

My dad passed on opening one of his presents so i could open another one of mine. it had Wrecking Crew in it.

My father and I spent the next several hours alternating between two-player wrecking crew and super mario brothers, until mom made us go to bed because santa wasn't coming as long as I was up.

it was a good day.

Re:WOW = an utter waste of time. (0)

Anonymous Coward | about a year ago | (#43682321)

But looking back, you think, "Opened some presents; Santa hasn't come yet—Heeyyy!!!"

Re:WOW = an utter waste of time. (0)

Anonymous Coward | about a year ago | (#43682201)

You can argue otherwise, but I guarantee you no one will
be sitting in a rocking chair 40 years from now happily reminiscing
about playing some stupid video game.

The old monkey from Donkey Kong Country would beg to differ.

Re:WOW = an utter waste of time. (0)

Anonymous Coward | about a year ago | (#43682249)

Bullshit, Leroy Jenkins is timeless. Those kinds of stories will never die.

Re:WOW = an utter waste of time. (5, Funny)

Black Parrot (19622) | about a year ago | (#43682409)

This crap is for week-minded fools who lack the will power
to abstain from time-wasting activities.

...he posted to Slashdot.

That's a pretty large decline, yes. (5, Interesting)

seebs (15766) | about a year ago | (#43682169)

I used to know basically no gamers who didn't play WoW. Now I don't know that I still know any. I was one of the loud defenders of Blizzard's choice to enter into a business merger with Activision, and I have been forced to admit that I was wrong. Blizzard's handling of events since then has been spectacularly bad -- I left over the Real ID stuff, myself. (Yes, I know, lots of people say they "backed down". Only temporarily and from the most ridiculously stupid parts; many other aspects are still horrible now, and some of the bad ideas they postponed may come back.)

Thing is, in MMOs, network effects are king. If you want to play a game with your friends, the game your friends play wins. But once you start losing that "everyone I know plays X" spot, there's not really any particularly great technical advantages of WoW over a lot of other MMOs, and quite a few are in many ways better. Even apart from my personal grudge against Blizzard, I found other games to do a better job of things that mattered to me, and I really got sick of Blizzard's active hostility to various parts of their user base. It was a real eye-opener when, after Blizzard spent several years explaining that it could never be possible to tweak the rulesets between PvE and PvP servers, Trion turned around and did it in a week during the Rift beta.

So now I play whatever I happen to know other people who play. And none of the individual games have the population density WoW did, but I am not totally unhappy about that, because it means more choice and more selection.

Stuff that's still going:
DDO: Very different philosophy and design, pretty cool. Overall I'm pretty happy with how Turbine runs things. The microtransaction stuff isn't as intrusive as I thought it would be, and the game design has some really nice appeal.
Rift: As a game, this is basically what I always wished Blizzard would do, and then some. Developers have been pretty responsive to user feedback, and there's a lot less of a focus on tedious time sinks. Big weakness, from my point of view, is that there's been basically no visible community maintenance in ages, so not only are there people who engage in massive, long-term harassment and abuse, but now there are lots more people who are abusive because they're convinced they can get away with it. Still, if you just wanna play with a few friends and ignore public channels, the game itself is amazing. (Slashdotters may care more than others: The addon API is beautiful. One of the nicest development APIs I've used.)
TSW: Not hugely happy with Funcom, but the game is fascinating, and does a lot of things which are radically different from other MMOs, some in very interesting ways. Also pretty responsive to user feedback in a lot of ways.

Haha! (0)

Anonymous Coward | about a year ago | (#43682181)

1.3 Million PLUS ONE!

Take that blizzard!

Too easy (4, Informative)

Andreas Mayer (1486091) | about a year ago | (#43682183)

In my opinion they made the game too easy. I remember when I started, every battle was an actual challenge.
Now you just rush through everything. It's almost impossible to die unless you run headlong into a bunch of enemies.
In the past, quest mobs at the end of a quest chain usually were elite mobs, and really tough. Now you don't even notice they are anything special.
Dungeons are especially bad. I'm leveling my monk at the moment, playing a healer, and it's downright boring most of the time. The biggest challenge is to keep close to the tank while he is churning through the mobs.
Now, I like the actual new content. Even the boss fights are rather interesting - or would be if it wasn't for the fact, that you can do it all in LFR where it is possible to ignore most of the mechanics. And when I've already killed the bosses countless times in LFR that makes the normal 10 man raid much less interesting. At least for me.
They also dumbed down some classes so much that it gets annoying. I remember when they banned the first heal bots. Now you can select a heal bot as a spec. Just play a disci priest. You don't even need to target who you want to heal; it's automatic.
I'm also miffed about the changes to the fire mage. I chose that spec because I found it more interesting than the others. More choices to make in a fight. But they really did their best to dumb it down to a similar level as all the other specs with almost no choice what to do at any given moment. Something procs - you need to use it almost instantly.

Still, I don't see anything that could replace WoW for me. So if I decided to stop playing, I'd probably not pick up anything else in it's stead.

Re:Too easy (1)

wijnands (874114) | about a year ago | (#43682383)

Even just leveling at the lower levels it's no fun any more. You're steered and rushed trough everything. There's no chance to explore, do shopping. You're more at risk dying by stepping of a mountain than you are from the quests. Boring!

Re:Too easy (1)

Anonymous Coward | about a year ago | (#43682475)

it's not really the game that has changed, it's you.
*cue dramatic music*

WoW now smaller than Sweden.... (3, Interesting)

Anonymous Coward | about a year ago | (#43682191)

... But still larger than Switzerland.

Guild Wars 2 Happened (2)

BrendaEM (871664) | about a year ago | (#43682195)

I feel that WoW lost a lot of customers to Guild Wars 2. Over 2 million people bought GW2. It seems reasonable that some of them had to have quit WoW.

Lately, Arenanet (Guildwars maker) has been tormenting its players at the endgame, reducing Tier 6 drops, implementing: if you can see it, you are already dead champions (adversaries), such as the Champion Raiths in Orr, so people will probably make an exodus for Guild Wars 2, someday, too.

Re:Guild Wars 2 Happened (1)

darkwing_bmf (178021) | about a year ago | (#43682313)

I just started playing GW2. So far its fun. I especially like WvW. I'm not really at the point yet where I can judge the endgame, but I do think I'm getting my monies worth, especially since there is no subscription fee. In other words, it's at least as fun and content filled as a good single player game.

Diablo 3 aftershock? (4, Interesting)

Anonymous Coward | about a year ago | (#43682223)

Diablo 3 launched a year ago next week. In the months leading up to the launch, Blizzard offered the game (D3) for free to any WoW subscriber who made a year long commitment. So you're going to have a lot of people, who might have otherwise quit over the course of 2012, all leaving at once when their year long subscription ends.

What did the number of canceled subs look like over the course of last year? Maybe they were all just backloaded in Q1 2013.

WoW sold their soul (2)

neptune612 (851897) | about a year ago | (#43682241)

I have played for a long time, but as the years went by, Blizz broke the game to appease the QQing from the PVP crowd and the mechanics from PVP were incorporated into PVE and in the end, PVE became unrecognizable. PVE is some disgusting mutation, infected by PVP. MMOs are fun when you have other people to play with, but with all the expansions and revamping, WoW's flavor was homogenized to be a bland paste and it became just another kid on the block in a sea of WoW clones. WoW suffered the same fault as SWGalaxies of pandering to much to too many. I used to enjoy raiding, but unless you have a bunch of people with no lives and have the time to commit to a "2nd job" online, then trying to get a raid group together is next to impossible. I got married and had a kid, so I had other priorities and couldn't devote that much time. Casual WoW is only so fun, but unless you have raid gear, no guild will have you, but you can't get into a raid guild unless you have raid gear. It's a catch-22. Wife's cpu crapped out on her and without her in the game with me, it's just not that much fun since all my other friends left due to guild implosion and drama. So, I just cancelled my account this month. I am waiting for the Elder Scrolls MMO to come out. Then we will see how things look. I wouldn't mind looking at other MMOs, but even though Macs have Intel chips, not many developers are willing to write native code for Macs. (commence mac vs. pc flame war) Without my friends, MMOs aren't as fun, so until ESO comes out with dynamics servers... coordinating all my gamer friends to the same server is BS

Re:WoW sold their soul (1)

Anonymous Coward | about a year ago | (#43682337)

Bad players complained they were unable to play "the whole game" they payed for because they were not selected for high level raids.
Blizzard listened and acted on their complaint !

The game lost all appeal. When there is no challenge, there is no fun. And there is no Myth, no legend of great foes so hard to take down only a few mortals ever tried, and even less managed a victory.

And that PvP stat, resilience... is plain stupid. And acting against open-world PvP was stupid.
And why the fuck did they remove totems ? I left my shaman...

Everything was turned into a grind. even leveling cooking. Everything will soon be tied to daily quests. Fuck daily quests. they were OK when totally optional.

why would a new player sign up? (0)

Anonymous Coward | about a year ago | (#43682281)

I haven't played world of warcraft - it just doesn't look like fun to me. It looks like work doing the same things over and over and waiting. But from what I've read on slashdot and elsewhere over the years, some players are really intense. I have no idea what most of these comments are talking about. It makes the idea of playing less appealing since they would be way too experienced to play against for a beginner. At the same time, most of the other comments here are about how little the top players play now because they burned out. So again, what's the draw for a new player?
    That's a big part of why they are losing active users.

Re:why would a new player sign up? (0)

Anonymous Coward | about a year ago | (#43682407)

some players are really intense. I have no idea what most of these comments are talking about

yeah, their language sounds like they're in a cult.

So (0)

Anonymous Coward | about a year ago | (#43682293)

World of Warcraft turned out to be the game to beat World of Warcraft?

You can only be staring at a screen for so long. (1)

wakeboarder (2695839) | about a year ago | (#43682315)

If you are one of those WoW players that left, hopefully you discovered the world around you. And props for leaving, don't go back and stay away from flash games.

Re:You can only be staring at a screen for so long (0)

Anonymous Coward | about a year ago | (#43682535)

Why on earth would any WoW player turn to flash games? I thought WoW was a real game, no? No true gamer would play flash games. ( or maybe I've missed some really really good flash games...)

Too casual. (0)

Anonymous Coward | about a year ago | (#43682327)

WoW started pandering (no pun intended) to the casual crowd basically from TBC.

Anyone who played hardcore in vanilla WoW would know how much work was put into MC, BWL, Onyxia, Naxx and eventually AQ raids (still nothing when compared to Everquest but I did get time to go outside on occasion with WoW).

Once you remove that element of significant accomplishment and challenge and start handing out "epic" items in 5man raids any decent PUG can handle you diminish the value of epic items.

Scarcity made those items desirable and kept people trying to get them (and paying for a subscription). You make the game too easy, people lose interest.

Where do players go to? (1)

fazig (2909523) | about a year ago | (#43682375)

A question that is often asked as if players would quit one game to play another, playing at least one video game on a mandatory basis.

From my experience with online gamers there isn't really a limit to the number of online games they play especially when not every single one of those games has monthly fees, they don't commit to a single one game like they might do in a social relationship. I know players that play World of Warcraft, EVE Online and PlanetSide 2 for example, they have their schedule for gaming. On Tuesday and Friday they have their raid in WoW, otherwise they would be playing EVE Online and when EVE Online is getting too slow for their mood they log into PlanetSide 2 or Battlefield 3 and get some "instant action". Gamers will play what is entertaining to them or at least what is effective in killing time. These players usually only quit a game for another one when there is a substitute that can replace every aspect of the 'old' game.

On the other hand I know "casual Gamers" who started with an online game like WoW because all their friends did. These players often tend to leave the game and won't look for a substitute when their friends are leaving the game, and the social aspect of the game has declined to a level where it is not worth spending time in this virtual world. Remember that WoW attracted not only people who were already gamers but introduced people to online gaming or even video games in the first place. These players usually will use their newly gained time for other hobbies, which may not even involve interactive electronics.

Personally I'm still surprised how Blizzard managed to keep such a large player base, to maintain an intake of new players while losing more and more "gamers" over the time. So far they did a really good job on maintaining their player base, a far better job than most online game developers and providers ever did. The only other game company that seems to do fine with a steady increase of players, although a few magnitudes smaller than WoW's playerbase, is CCP with their EVE Online and now DUST 514 online games.

Re:Where do players go to? (1)

Darinbob (1142669) | about a year ago | (#43682469)

It was mentioned about free to play games and the like. Just today someone interrogated me in lord of the rings online saying he was tired of spending money on WoW and asked all sorts of questions about how much it would cost to play lotro and things like that. It's a good location for casual gamers, and has attracted non-gamers who've never tried any mmo before.

Really it's not a difficult choice. So many games are trying free to play for a hybrid sub/f2p model, that new players aren't going to make WoW their first choice. Don't know what it's really like out there as I know so few gamers in real life anyway. Even with gamers if you say "WoW" they roll their eyes, but if you say Elder Scrolls or Lord of the Rings they seem more interested, but maybe that's the crowd I hang out with. Only person I know in WoW, who originally got me there briefly, is only there because of acquaintances really, not for the game itself.

For years it seems like people look for an excuse to leave WoW. They'll try other games awhile and then drift back to WoW again because that's where people they know are. If they don't go back to WoW there's a good chance they just drift to the next new game that's overhyped every few months. When they say why they return to WoW they often say that they miss being high level and geared up, or they hate seeing few people logged in than they're used to, etc. I've never heard them say that they missed the world background or the game play.

Not so much where did they go... (2)

julesh (229690) | about a year ago | (#43682399)

... the question is more why they stopped coming. WoW (like most MMOs) has always had a large number of players leaving every year. This hasn't changed; what has changed is that in the past they've always been able to attract new players at a pretty fast rate so they can continue to grow.

So why are the new players not joining up any more? I blame the pandas. From an outside perspective, they make the game look silly.

Re:Not so much where did they go... (1)

Andreas Mayer (1486091) | about a year ago | (#43682455)

I blame the pandas. From an outside perspective, they make the game look silly.

I rather like the pandaren. Not sure why some people think they are somehow sillier than, say, gnomes or draenei.

Here's my take on it. (4, Insightful)

idbeholda (2405958) | about a year ago | (#43682413)

I used to be an avid WoW player. WOTLK was the best expansion they made, hands down. The mechanics were solid (if easily exploitable, at best), the gameplay was reasonably thought out (to an extent), and the environment was pretty engaging (and at least 5% of the population weren't complete morons). When I saw the preview for Cataclysm, with its "challenge" of a +5 level cap, new "features" (YOU CAN NOW FLY IN AZEROTH!), "professions" (let's dig around in the dirt for hours on end!), I stopped playing.

At that point, I realized that Blizzard was headed on a downward spiral pretty quickly, and nothing short of angrying up the blood of Ted Turner and sacrificing a chicken in a non-denominational ceremony would stop this quickly approaching trainwreck from happening. Several of my close friends asked me why I thought it was a bad idea. I told them that I knew it was a bad idea because it was *clearly* a BAD idea. I know them when I see them, and this was no exception. My current roommate convinced me to start playing again, and reluctantly I did. It turned out not to be as bad of a trainwreck as I thought it would be, but it was still pretty bad. Everything had been dumbed down, and repetitively grinding rep, dungeons and more dungeons became the focus of the game. We were also able to actually BUILD a character, and things looked promising enough that Blizzard might actually have the chance to redeem themselves.

Man, was I in for a surprise when MoP came out, which I'm pretty sure a mop is what they used as a template for this particular expansion. This legendary, mythical mop wasn't made of anything fancy, like polished, pressure treated oak, a handle made of Corinthian leather, a titanium reinforced head with gold lief, and appropriate mopping fabric material made from the finest imported silk that one would be proud to caress their nether-regions with after a hard day's work. That one just happened to be the high priced, maximum quality mop that was shown on the Home Shopping Network for just 8 easy payments of $99.95. Clearly, this was too rich for their blood. After rustling up the town drunkard, they gave him a 12 pack of Blatz, a jug of cheap wine, and a 6 pack of Natty Light, and set him to the task of finding a mop of this quality. But really, quality didn't matter, they really just needed a mop, and there weren't any good sales going on that particular year.

Several years later, the drunkard returned with a rake. "I couldn't *hic* remember what you were looking for, but didn't you say something about toilets? I think *hic* this is a plunger."

Swing and a miss, Blizzard. 3 for a valiant effort, though. After obtaining this artifact of non-descript antiquity, the development team went to work. Behind closed doors, they agreed that it was most likely a rake picked up out of a dumpster or maybe someone's toolshed that lived down the street. They weren't sure, but there was no turning back now. Best not to let the public know, they also agreed, lest The Almighty Wrath of Tom Selleck's Moustache rear its head again. One of the leads suggested that since it wasn't a mop, perhaps they could make the offcast drippings of churning a poop vat into a mediocre product that would suffice in temporarily plugging the gaping hole in a quickly sinking ship. But it would need to be concentrated.

What was released with Mists Of Pandaria was percolated fecal matter of the highest caliber. That wasn't even from the bowels of the unsuspecting public. This was from Blizzard's own septic tank, full of late night tacos, half-digested food from Grampy's Greasy Spoon Diner (home of the 1/2lb Grampyburger for 89 cents, cheese is 10 cents extra), and empty ketchup packets that had been chewed up by the family dog and evacuated onto a moderately expensive accent rug that had once decorated the lot of the local carwash for 15+ years.

This was progress. This was the trainwreck that everyone said would never happen. Sweet glory of Jesus this was spectacular.

Instead of actually being able to build a hybrid character, you could only choose to implement one spec at a time. "Talent Tree?" More like, how would you like your eggs, with a side of undulating pustules, or with an ice pick and a cyanide capsule? Yes, I still play it, but only because I don't have to pay for it. I don't think it should come as any surprise they've seen a drop in subscribers, and will probably continue to do so until they drag their head out of the sand.

This is the very reason I control the marketplace of the entire server. It's the only thing left.

Muds (0)

Anonymous Coward | about a year ago | (#43682447)

Went 'old school' and back to MUDding (multi-user dungeons; text-based games). I was never a hardcore WoWer (mostly solo play) and Pandaria killed it for me. Muds are still there and enjoyable, IMO. Check out The Mud Connector and give it a whirl sometime...

Dead servers (1)

JonJ (907502) | about a year ago | (#43682465)

I think the combination of a lot of those numbers comes from several servers that has basically died, and people simply giving up instead of transferring. Fix your broken servers Blizzard, you have too many.

Panda's is what happened... (1)

sidevans (66118) | about a year ago | (#43682481)

Cmon Blizzard, I wanted to slay dragons and orcs, I accepted Pigs and Wolves for the first 40 levels, but now you expect me to play with a bunch of fucking Panda's? Oh yer - D3 can have intercourse with itself.

I quit many times many years ago anyway, for
- Age of Conan
- Warhammer
- Skyrim
- Fallout 3
- Civ 5
- Duke 3D (I started drinking heavily after this one)
- Real Life Holidays
- Work
- Vaginas

but overall the Pandas are the last nail in the coffin, you suck Blizzard.

Long Live Warcraft 2.

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