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Google Play Games Leaks Ahead of I/O

Soulskill posted about a year and a half ago | from the jumping-in-with-both-feet dept.

Google 78

Android Police reports on an information leak out of Google in the lead-up to their I/O conference, which starts on May 15th. A new version of Google Play Services contains information about "Google Play Games," the company's long anticipated unified gaming service. The leak shows support for saved game syncing, matchmaking, notifications, game invites, achievements, leaderboards, and integration with other Google services. "Who can send you notifications is, of course, managed by Google+. Pressing that button will bring up the usual circle dialog. All Play Games identity work will be done by Google+. Try and look surprised. ... Play Games can somehow "auto pick" players, which means you can manually pick them too. Presumably this would go down in a match-making lobby of some kind. There are limited slots to a game, we just don't know how many. ... Leaderboards by time - choose this week, all time, or today. You can also show "player-centered" scores so you can find where you are on the boards. Leaderboards plug into G+ and can be non-public. You can also filter the leaderboard by people in your circles. It will also show you what percentile you're in.

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Presumably (3, Insightful)

Macfox (50100) | about a year and a half ago | (#43701451)

A lot of assumptions based on a few strings. Don't worry, plenty of surprises left for IO.

Re:Presumably (-1, Offtopic)

Anonymous Coward | about a year and a half ago | (#43701507)

A Google Glass headset that lasts FOUR hours instead of three. They'll announce again that smartphones are for faggots (sorry emasculating) and that you should use Google+ more.

Re:Presumably (4, Informative)

Anonymous Coward | about a year and a half ago | (#43701545)

Uh, did you even bother to read the article? It's a lot more than "a few strings". Course, seeing that for yourself might have interfered with getting first post.

Re:Presumably (0)

Anonymous Coward | about a year and a half ago | (#43706617)

Presumably they did, given the reference to "strings".

Re:Presumably (1)

aztracker1 (702135) | about a year and a half ago | (#43702581)

Like, surprise the Google development community leaders weren't given the opportunity to buy advanced tickets to I/O this year, and essentially left in the cold. Being the types that typically attend and echo things back into their local community in terms of demos and hackathons... but hey, it's not like companies like Google need a community behind them... get social, without the social.

Hurr durr Google (0, Troll)

Anonymous Coward | about a year and a half ago | (#43701493)

Huge announcement! Google announces services Apple announced a couple years ago! Except this time they're open!!!!1

TAKE MY MONEY GIANT FRIENDLY AD NETWORK

Re:Hurr durr Google (-1)

Anonymous Coward | about a year and a half ago | (#43701557)

Huge announcement! Google announces services Apple announced a couple years ago! Except this time they're open!!!!1

TAKE MY MONEY GIANT FRIENDLY AD NETWORK

Open like the way you spread your buttcheeks apart when the ruthless aliens try to probe you.

Re:Hurr durr Google (0)

Anonymous Coward | about a year and a half ago | (#43701891)

Huge announcement! Google announces services Apple announced a couple years ago! Except this time they're open!!!!1

Open like the way you spread your buttcheeks apart when the ruthless aliens try to probe you.

Ruthless aliens? Naw, that's SOP for Apple and Microsoft...

Re:Hurr durr Google (1)

Anonymous Coward | about a year and a half ago | (#43701615)

Google announces services Apple announced a couple years ago!

At least Google is more likely to keep your private data private. https://www.eff.org/who-has-your-back-2013 [eff.org]

Re:Hurr durr Google (0)

Anonymous Coward | about a year and a half ago | (#43705643)

that link doesn't show anything of the sort, google shills out in force today! it also ignores the various settlement payments google has had to make for its myriad of privacy breaches.

Re:Hurr durr Google (0)

Anonymous Coward | about a year and a half ago | (#43709359)

Next Month:

Huge announcement! Apple announces services Google announced a couple years ago! Except this time they're trendy!!!!1

TAKE MY MONEY TIMB

Impressed (1)

Dan East (318230) | about a year and a half ago | (#43701535)

Kind of sounds like a database with a proprietary web API controlling access. Quite impressive what's being done these days.

Re:Impressed (0)

Anonymous Coward | about a year and a half ago | (#43701575)

It's tough Google keeping up with copying Apple's services as quick as they are. What's next, Find my Nexus?

Re:Impressed (1)

Anonymous Coward | about a year and a half ago | (#43701791)

Guess you are a troll. Both companies are copying one another. Which was the great "innovation" of iOS6? Apple Maps? A service which Google had for, how many years? And the innovation of iOS5, if I am not mistaken ... a notification bar like the one of Android's. And one of the future "advances" of iOS it will be multiuser for iPad, like the one introduced in Android 4.2. That said, I am not defending Google. Multiuser if an obvious logical "advance" for a tablet. Both companies do the same.

Re: Impressed (1)

alen (225700) | about a year and a half ago | (#43701805)

To be fair, mapping has been around since the late 90's or early this century

Before smartphones I used to print out directions from mapquest

Re: Impressed (1)

alen (225700) | about a year and a half ago | (#43701691)

But now it's open source and its in the cloud

Big difference

"Those who don't learn from history..." (1)

nherm (889807) | about a year and a half ago | (#43701571)

Welcome to 1983 [wikipedia.org] .

Re:"Those who don't learn from history..." (0)

Anonymous Coward | about a year and a half ago | (#43701609)

Point taken, however the degrees that games and gaming has integrated into everyday life is very different now than it was thirty years ago. The market is just not the same small playing field it was back then. Games like E.T. in this day and age come out all the time, and it's hardly a blip on the radar when they crash and burn. While the rampant growth is sure to die down, it's hard to imagine the industry collapsing. Rather it will keep transforming, as it has been for the last five years now.

The facts differ (1)

tepples (727027) | about a year and a half ago | (#43702775)

You echo the arguments that CronoCloud used to make about the benefit of an entry barrier [slashdot.org] . In 1983, video game sales depended on physical shelf space and reviews in paper magazines. Three decades later, shelf space has since become far less constrained by the physical size of a retail store, reviews are available without charge through the web, and a growing number of games on Google Play Store have demos available without charge, as will all Ouya games.

Jeez are we still doing this? (5, Insightful)

bazmail (764941) | about a year and a half ago | (#43701619)

"Leak" is the new press release guys. Gives the story legs as people think they are learning something illicit. We all know that right?

Re:Jeez are we still doing this? (-1)

Anonymous Coward | about a year and a half ago | (#43701645)

My cock has a disgusting smile on its face, and your rectum is rather rancid. You see where this is all going, yes? What say you?

Re:Jeez are we still doing this? (1)

Rob_Bryerton (606093) | about a year and a half ago | (#43701689)

So true, so true. In addition to "leak", other terms that have lost original meaning are "hacker", "zero-day" and "bricked". Anyone got any more?

And somewhat on topic, it's pretty pathetic how Google is "forcing" users to join Google+ to use an increasing number of their services. I loaded an app on my S3 from Play last week which caused it to go into a reboot loop. Figuring I'd write a review warning others about this issue, I was "forced" (yeah, I know) to join Google+ just to leave a review on Google Play for this turd of an app. It felt like a really cheap shot, and yeah, I felt dirty just "signing up".

And now completely off-topic: can anyone recommend an app that denies (per app) access to various Android facilities (contacts, dialer, etc) that works w/Android 4.1+? (Why do so many basic apps, like for example a flashlight (I'm making this example up) need access to my contacts and call logs? )

Re:Jeez are we still doing this? (1)

durnurd (967847) | about a year and a half ago | (#43701843)

They don't need access to your contacts and call logs, but that permission is the same that allows them to retrieve an ID unique to your device in the form of your IMEI/MEID. There are better ways to do this, even ones that don't even require any permissions. Most companies still do it this way either for backwards compatibility (from when the other better ways were either non-existent or were not completely unique) or because of third-party libraries that require it for similar reasons. Usually this means ad networks, but it can also mean third-party gaming services, like OpenFeint (when that was still around), that want to connect you to all your games without needing an explicit login. It looks like with this new Google Play Games thing, that obstacle will be overcome by using your Google+ account instead. But that doesn't mean the permission will go away. The ad networks still need to be able to figure out who you are.

If an application is playing audio (1)

tepples (727027) | about a year and a half ago | (#43702811)

The IMEI permission is the same as the permission to tell whether the user is on a call. On Android, if an application is playing audio, it's polite to pause the application when the phone rings. There's supposed to be another way to duck out of the way of a phone call, called audio focus [android.com] , and I'm not sure why more other applications don't use it.

Don't install if you don't like permissions (2)

tepples (727027) | about a year and a half ago | (#43702793)

can anyone recommend an app that denies (per app) access to various Android facilities (contacts, dialer, etc) that works w/Android 4.1+?

I can recommend a few: Google Play Store, Amazon Appstore, and F-Droid. A growing number of applications have descriptions that explain what they use the permissions for. If you don't buy the rationale, you can always cancel installation.

Re:Don't install if you don't like permissions (1)

Rob_Bryerton (606093) | about a year and a half ago | (#43702933)

I only use Google Play Store, and I'm aware I can cancel an installation. Yet most apps have unreasonable access to various facilities IME. If I cancelled the installs, I'd be left with basically nothing. Thanks anyways...

Re:Don't install if you don't like permissions (1)

node 3 (115640) | about a year and a half ago | (#43712969)

can anyone recommend an app that denies (per app) access to various Android facilities (contacts, dialer, etc) that works w/Android 4.1+?

I can recommend a few: Google Play Store, Amazon Appstore, and F-Droid. A growing number of applications have descriptions that explain what they use the permissions for. If you don't buy the rationale, you can always cancel installation.

You clearly misunderstood the question. On iOS, you can buy, install, and run any app that wants permissions that you might not like, and deny those permissions at run time (or even afterwards in iOS's Settings app). On Android, you can only just do as you suggest, which is not install the app at all, unless you root your phone and rely on a set of hacks which require significantly more effort to keep up with than on iOS.

Though now that I think about it, I might be wrong. I don't think you misunderstood the question at all. You're just fanboying, as usual.

Re:Jeez are we still doing this? (1)

Aus Mr Fusion (1599047) | about a year and a half ago | (#43706289)

can anyone recommend an app that denies (per app) access to various Android facilities (contacts, dialer, etc) that works w/Android 4.1+? (Why do so many basic apps, like for example a flashlight (I'm making this example up) need access to my contacts and call logs? )

If your phone is rooted you can use LBE https://play.google.com/store/apps/details?id=com.lbe.security.lite [google.com] It worked fine for me on my rooted HTC Sensation running ICS, but looking at the current reviews there may be a problem on JB leading to boot loops.

OMG GAME CHANGER (0)

Anonymous Coward | about a year and a half ago | (#43701659)

This is so thrilling! Saved games! A score board! There was always something odd about gaming that i couldn't put my finger on it. Google is going to be so innovative with their games! Almost as innovative as this article.

Will this make mobile games less awful? (4, Insightful)

Piata (927858) | about a year and a half ago | (#43701663)

For years I've been hearing about how tablets and phones are going to eat the Nintendo's handhelds for lunch. I got my first smartphone 6 months ago (yes I'm a little late to the party) and I was suprised by how horrible mobile games are. I've tried a bunch (Simpson's Tapped Out, Super MAMC, Angry Birds Star Wars, Pudding Monster and TripleTown) and all of them either feel like Flash games from the 90's or Facebook games that want to nickle and dime you for everything.

It's great that Google has a "Google Play Games" service coming out but what's the point when the games themselves aren't worth playing?

Re:Will this make mobile games less awful? (1)

Nerdfest (867930) | about a year and a half ago | (#43701717)

... in most cases, when they have a better interface (hard buttons, etc). There's a few attempts at this right now with Ouya and a few others taking the lead.

Re:Will this make mobile games less awful? (3, Interesting)

Rob_Bryerton (606093) | about a year and a half ago | (#43701759)

A couple of observations: most people seem to use mobile gaming as a time waster (say, waiting for a bus or an appointment) rather than playing the game for the sake of, well, gaming. Another thing is that now that smartphones are pretty much a mainstream item, it only follows that the games will cater to a broad as audience as possible: in other words, mostly watered down junk. And third, seeing as these devices use the touchscreen for the controls, it really limits the types of games that can realistically be deployed.

I've read that Android supports Bluetooth controllers such as the PS3 controller, but it can be hit or miss which games themselves support this input method. Add to this the fact that its not too convenient to carry a controller around everywhere, and you have the state of the games as we see them today.

Hopefully now that there are some Android console type devices on the horizon, there will be more games released which take advantage of external controller input, enabling the release of more complex game types. It remains to be seen how much these devices will sell. If they sell well, then I think more developers will take notice and not only enable alternative input devices in their wares to broaden their appeal, but also consider porting more complex games to Android.

Re:Will this make mobile games less awful? (1)

Charliemopps (1157495) | about a year and a half ago | (#43701983)

I can take my phone into the bathroom at work and sit on the toilet for 30min without my boss giving me a hard time. Try doing that with a NintendoDS 4D ZZ9 Plural Z Alpha (or whatever they are called now)

Re:Will this make mobile games less awful? (1)

fostware (551290) | about a year and a half ago | (#43702289)

Toss up between "urgh! TMI!!!" and "ooh, chance to quote 'Family Guy' " aaaaand...

"Stop Smiling. 90% of the people playing this [Angry Birds] are pooping."

Re:Will this make mobile games less awful? (1)

Merk42 (1906718) | about a year and a half ago | (#43709477)

Try doing that with a NintendoDS 4D ZZ9 Plural Z Alpha (or whatever they are called now)

I know right? They added one character to the name of the handheld and now it's soo hard to get right. Could you imagine if phones did that with later versions of their devices???

Re:Will this make mobile games less awful? (1)

mjwx (966435) | about a year and a half ago | (#43705317)

I was suprised by how horrible mobile games are. I've tried a bunch (Simpson's Tapped Out, Super MAMC, Angry Birds Star Wars, Pudding Monster and TripleTown) and all of them either feel like Flash games from the 90's

Why are you so surprised?

They are flash games from the 90's except they can charge you $5 for them because they are on a tablet.

If there was a decent working version of flash on tablets, the market for these games will be killed in an instant.

Re:Will this make mobile games less awful? (0)

Anonymous Coward | about a year and a half ago | (#43705925)

That's because it's android. Try iPhone and the quality of games is a bit better.

Re:Will this make mobile games less awful? (1)

RocketRabbit (830691) | about a year and a half ago | (#43706285)

Your mistake was buying the wrong phone. Another phone has been eating Nintendo's lunch for years and years...

Re:Will this make mobile games less awful? (1)

node 3 (115640) | about a year and a half ago | (#43713041)

For years I've been hearing about how tablets and phones are going to eat the Nintendo's handhelds for lunch.
...
It's great that Google has a "Google Play Games" service coming out but what's the point when the games themselves aren't worth playing?

There's no polite way to put this, but it's not "tablets and phones" that are dominating the handheld gaming market, it's iPhones, iPod touches, and iPads. Android gaming lags iOS gaming by a wide margin at the moment.

That's not to say there aren't some great games on Android, just that if you want to see the best representation of mobile (tablet/phone) gaming, you'll need to look at the other OS.

There's still quite a bit of value in dedicated gaming hardware, like the 3DS. Primarily, the physical buttons. But the convenience of having one device instead of multiple devices is more important to most people. Additionally, gaming on iOS has increasingly come to fit well with a touch screen, as opposed to merely trying to adapt traditional games with little more than a virtual d-pad and button overlay.

We'll know more in two days, but this, and other indications that Google has been working on the lag issues on Android, shows a lot of promise.

Identity (0)

Luthair (847766) | about a year and a half ago | (#43701721)

Not sure I really want to use my own name for gaming if we're doing random match making.

Re:Identity (1)

drinkypoo (153816) | about a year and a half ago | (#43701731)

I'm sure I want people to use their own names for gaming if we're doing random matching. Accountability.

Re:Identity (-1)

Anonymous Coward | about a year and a half ago | (#43701809)

Yea we definitely need accountability in games, thanks Mr Schmidt.

It's a game. I don't care if people cheat, call me racist things, make fun of my mother... what am I going to do, call the cops? hunt them down? IT'S A GAME.

I for one, would never tie my real identity to any games, even as a model citizen.

Re:Identity (1)

drinkypoo (153816) | about a year and a half ago | (#43701961)

I for one, would never tie my real identity to any games, even as a model citizen.

I hope they will let us hide our identities, but I also don't want to be matched with shitcockers. (And I don't mean enthusiasts of anal sex. See one of the comments in this thread for handy link)

No chance (0)

Anonymous Coward | about a year and a half ago | (#43708129)

drinkypoo is what Google+ calls a "fake name", Google is so utterly averse to pseudonyms that they don't even use the term. so you're out of lucky there.

Reveal your real name so that you can be harassed and stalked and your house burgled when your online activity shows you're away from home, or don't play. The choice is entirely yours, praise Google.

Re:No chance (1)

drinkypoo (153816) | about a year and a half ago | (#43716009)

drinkypoo is what Google+ calls a "fake name", Google is so utterly averse to pseudonyms that they don't even use the term. so you're out of lucky there.

Google lets you use a "fake name" so long as you give them your real name, which I have already done. You might notice at the top of each of my posts that my real name is actually the basis for my gmail account. This may have been a mistake, as I get a lot of mail for other Martin Espinozas. Apparently, I had a lot of very horny ancestors.

Re:Identity (1)

Barryke (772876) | about a year and a half ago | (#43710037)

I do not get why this was modded down.

Re:Identity (1)

Rob_Bryerton (606093) | about a year and a half ago | (#43701815)

Mod parent up. So many times I've done a drive-by asshole post here, and then been so ashamed of it that I would avoid /. for weeks. I'm really trying to stop this G.I.F.T. type behavior, and this username is a big motivator. (BTW, what was I thinking when I signed up?)

My favorite, describing this phenomenon: http://www.penny-arcade.com/comic/2004/03/19 [penny-arcade.com]
More in depth: http://en.wikipedia.org/wiki/Online_disinhibition_effect [wikipedia.org]

-Rob

Re:Identity (1)

Anonymous Coward | about a year and a half ago | (#43701957)

Thats good for you, but I play games to ESCAPE the consequences of real life. And I don't want to have to worry about something I say offhandedly in game chat affecting my future job prospects or relationships, or gets me noticed by whatever government entity might be listening in.

Anonymity is a good thing and privacy is an end unto itself.

Re:Identity (1)

game kid (805301) | about a year and a half ago | (#43703369)

Any group that gives YouTube, Facebook, and their friends an excuse for real name harassment is a bad thing.

Thanks a lot, Penny Arcade. You may have a whole horde (or alliance, as it may be) of gamers under your spell but not me.

Re:Identity (1)

durnurd (967847) | about a year and a half ago | (#43701881)

Or maybe, just maybe, you *won't* see random people's account info. You can still play with a randomly matched person without needing to know who they are. I wonder if Google is smart enough to respect privacy at least when it comes to other people looking at it.

Re:Identity (1)

Luthair (847766) | about a year and a half ago | (#43713423)

Except that people who cheat and otherwise behave badly often use fake / hacked accounts, but those of us who follow the rules would be opening up ourselves to harassment outside the game. Simply put script kiddies don't like to lose.

Acheivement unlocked (4, Interesting)

sayfawa (1099071) | about a year and a half ago | (#43701821)

You've earned the badge of boring, repetitive, unimaginative phone-game player. Here's a preview of the upcoming Angry Birds - Cut the Rope tie-in.

Re:Acheivement unlocked (1)

taxman_10m (41083) | about a year and a half ago | (#43702061)

Mod this guy up. I don't find there to be much variety in tablet/phone gaming at the moment. It's just many (mostly mediocre) variations on 2 or 3 different game types. I find this surprising since so many of the games that were on the Super Nintendo or Genesis would seem to work perfectly on such a platform (as they did on handhelds). Where are all the tile-based RPGs?

Re:Acheivement unlocked (2)

Georules (655379) | about a year and a half ago | (#43702207)

They don't really. A d-pad and button overlay on a game, especially on a small screen is not very appealing. Also, phone/tablet games often work best when they are games you can pick up and put down like a toy quickly. Most more immersive RPGs as they are currently designed don't lend themselves to this. There is a good bit to figure out there.

Use a controller with your Android device (1)

tepples (727027) | about a year and a half ago | (#43702823)

A d-pad and button overlay on a game, especially on a small screen is not very appealing.

Then connect a regular game controller to your phone or tablet through Bluetooth. Or buy a device with built-in game buttons, such as a Sony Xperia Play or an Archos GamePad or a JXD S5110.

Re:Use a controller with your Android device (1)

node 3 (115640) | about a year and a half ago | (#43713115)

A d-pad and button overlay on a game, especially on a small screen is not very appealing.

Then connect a regular game controller to your phone or tablet through Bluetooth. Or buy a device with built-in game buttons, such as a Sony Xperia Play or an Archos GamePad or a JXD S5110.

Lol, when it's iOS or Macs under discussion, you always ask what poor people are supposed to do, or how can you do this while riding on a bus.

But when it's Android, just buy some extra bulky stuff!

Re:Acheivement unlocked (1)

rasmusbr (2186518) | about a year and a half ago | (#43702769)

Mod this guy up. I don't find there to be much variety in tablet/phone gaming at the moment. It's just many (mostly mediocre) variations on 2 or 3 different game types. I find this surprising since so many of the games that were on the Super Nintendo or Genesis would seem to work perfectly on such a platform (as they did on handhelds). Where are all the tile-based RPGs?

Either drowning in $0.99 crap or not released because game companies predict that they will be drowning in $0.99 crap.

I think there needs to be a carefully curated invite-only game store for phones and tablets where game companies would agree to charge at least $9.99 for a game.

Drowning means mismarketed (1)

tepples (727027) | about a year and a half ago | (#43702839)

not released because game companies predict that they will be drowning in $0.99 crap

A game isn't "drowning" if it's marketed correctly. The publisher could run advertisements in traditional and online media, get it in the hands of reviewers on the major video game news sites, and have the online ads link to the application's page on Google Play Store where the user can choose to download the game's first chapter and send it to the device.

Re:Drowning means mismarketed (1)

rasmusbr (2186518) | about a year and a half ago | (#43702901)

Yeah, in-game purchases and chapters could work in theory. It probably will work at some point in the future, as soon as most customers have gotten used to in-game purchases and don't perceive it as scammy, which could take a while.

But I don't think you can ever get around the basic problem, which is that it's hard to make money selling designer vases through stores that focus on plastic souvenirs.

It worked for Doom (1)

tepples (727027) | about a year and a half ago | (#43703389)

It probably will work at some point in the future, as soon as most customers have gotten used to in-game purchases and don't perceive it as scammy, which could take a while.

How is shareware any more scammy than two decades ago? Id Software distributed the entirety of the first episode of Doom without charge. Users who paid got two more episodes.

Re:It worked for Doom (1)

Belial6 (794905) | about a year and a half ago | (#43703965)

There is a big difference. The Id model of would be the same as the companies who now offer a limit free version, with an expanded pay version. The scammy in-game purchases are the "Pay to Win" model.

We won't nickel and dime you (1)

tepples (727027) | about a year and a half ago | (#43704597)

Would the following wording be enough to clarify the difference between shareware style IAP and scammy pay-to-win IAP? "You can play the first chapter without charge. If you like it, a single in-game purchase of $9.99 unlocks the entire game. We won't nickel and dime you."

Re:We won't nickel and dime you (1)

Belial6 (794905) | about a year and a half ago | (#43705355)

Yes.

Re:Acheivement unlocked (1)

marsu_k (701360) | about a year and a half ago | (#43703077)

Where are all the tile-based RPGs?

Yes, so much this. Mobile games seem to fall into two categories - they're either very casual or have very tacked-on controls that simply don't work on a touch screen. The former category can be enjoyable; I've spent way too much time with the likes of Stupid Zombies and Slice It! than I care to admit while commuting, but of the latter category - for example, I find the GTAIII port on Android to be utterly unplayable. Generally, trying to emulate a controller with a touch screen is a pointless excercise in futility. Something along the lines of Eye of the Beholder (or Legend of Grimrock, for a more current example) would work fantastically.

Re:Acheivement unlocked (1)

taxman_10m (41083) | about a year and a half ago | (#43704519)

Something along the lines of Eye of the Beholder (or Legend of Grimrock, for a more current example) would work fantastically.

It's funny you mention those two examples. I was actually thinking of those.

Look for all your save games to disappear... (3, Interesting)

Nova Express (100383) | about a year and a half ago | (#43701915)

...when Google shuts down the service 18-24 months from launch.

Re:Look for all your save games to disappear... (1)

Georules (655379) | about a year and a half ago | (#43701965)

Well, if they don't figure out how to make money off of it.

Re:Look for all your save games to disappear... (1)

Merk42 (1906718) | about a year and a half ago | (#43709503)

True fact, Google is the only company ever to retire one of its products.

Smart moves (1)

93 Escort Wagon (326346) | about a year and a half ago | (#43702503)

Google's been telling us about the hundreds of millions of Google+ members (and I'm sure there will be reminders of that during IO); so obviously with such a thriving membership it makes perfect sense to drive everything through it.

I'm sure it won't be contrived at all.

So... (2)

EGSonikku (519478) | about a year and a half ago | (#43703439)

It's Apple's Game Center iOS has had since iOS5?

Re:So... (1)

Xest (935314) | about a year and a half ago | (#43708139)

Which is XBox Live that Microsoft has had since like 2003, yes.

Welcome to Slashdot Headlines! (1)

Chris Mattern (191822) | about a year and a half ago | (#43703677)

Today, an old favorite: Find the verb!

Re:Welcome to Slashdot Headlines! (0)

Anonymous Coward | about a year and a half ago | (#43704949)

Leaks.

I win!

Re:Welcome to Slashdot Headlines! (1)

neminem (561346) | about a year and a half ago | (#43710499)

I found 4! Do I win 4 times the prize?

G+ is disabled on my phone (1)

msk (6205) | about a year and a half ago | (#43708499)

Google+ was on my phone from the factory, without my direct consent. Because it contributes to excessive battery drain while trying to sync even when data and wifi are down, and to Google's privacy invasion, I've disabled it.

I did the same with Maps.

It's high time for Google to respect the wishes of its phone users. When they say don't do this, don't do this.

Why now? --- SHEILD! (1)

AKabral (1056068) | about a year and a half ago | (#43731307)

this update probably has a some relationship to Nvidia's handheld device Shield being able to play android games, especially because some of these features can be found on Steam and probably nvidia's own tegrazone. The question may then become is the 'syncing' among android apps and/or across these other platforms...

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