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DoS Attack Forces EVE Online Offline

timothy posted about a year ago | from the tried-turning-it-off-and-back-on-again dept.

Security 127

Resorting to the out-of-band messaging that is Facebook, CCP Games has announced that "At 02:05 GMT June 2nd, CCP became aware of a significant and sustained distributed denial-of-service attack (DDoS) against the Tranquility cluster (which houses EVE Online and DUST 514) and web servers."

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Wow, finally a timely Slashdot story! (5, Funny)

GodfatherofSoul (174979) | about a year ago | (#43891943)

I was just wondering why I couldn't log in! I criticize you guys a lot, gotta give you props this time.

Re:Wow, finally a timely Slashdot story! (5, Funny)

MtHuurne (602934) | about a year ago | (#43891983)

Now we know what Slashdot editors do all day ;)

Re:Wow, finally a timely Slashdot story! (1)

ducomputergeek (595742) | about a year ago | (#43892181)

Really? I thought they used the immense power of the cluster that powers this site to mine bitcoins.

Re:Wow, finally a timely Slashdot story! (4, Funny)

powerlord (28156) | about a year ago | (#43892557)

and what do they do with the Bitcoins? Trade them for PLEX obviously.

Re:Wow, finally a timely Slashdot story! (1)

Dahamma (304068) | about a year ago | (#43892831)

That would explain why the site itself loads so slowly...

Re:Wow, finally a timely Slashdot story! (3, Funny)

Impy the Impiuos Imp (442658) | about a year ago | (#43892307)

It was Eve Online, not My Little Pony Online.

Re:Wow, finally a timely Slashdot story! (-1)

Anonymous Coward | about a year ago | (#43893127)

It was Eve Online, not My Little Pony Online.

and your .sig

No MMOs worth playing at the moment.

You a brony, perchance? :)

Re:Wow, finally a timely Slashdot story! (-1)

ButchDeLoria (2772751) | about a year ago | (#43893275)

Horsefucking is en vogue on Slashdot I see. EXCELLENT.

So that's how it is! (0)

Anonymous Coward | about a year ago | (#43892005)

Stories are late all the time because editors play EVE and can't be arsed to edit or publish!

I wonder how worldwide productivity would jump if WoW went offline.

Re:Wow, finally a timely Slashdot story! (4, Funny)

conspirator23 (207097) | about a year ago | (#43892031)

All it means is that a Bitcoin angle to this story will be revealed later.

Re:Wow, finally a timely Slashdot story! (5, Funny)

fuzzyfuzzyfungus (1223518) | about a year ago | (#43892121)

All it means is that a Bitcoin angle to this story will be revealed later.

The raspberry Pi is working as fast as it can; but the angle isn't quite finished yet...

Re:Wow, finally a timely Slashdot story! (1)

foniksonik (573572) | about a year ago | (#43892893)

Don't you mean the 3D printer...

Re:Wow, finally a timely Slashdot story! (-1)

Anonymous Coward | about a year ago | (#43892981)

One of my colleague ,he just has announced him wedding with a old women who is a 10 years old than him !they met via kisscougar.yolasite.c0m.It is the largest and best club for Age gap Singles to chat online.Find a women who is old than you would learn more things. It's worthy a try,Maybe you wanna check it out or tell your friends!

EVE Offline (5, Funny)

Anonymous Coward | about a year ago | (#43892003)

That is all.

Re:EVE Offline (1, Funny)

ThePeices (635180) | about a year ago | (#43892139)

EVE Offline. That is all.

Hey, I see what you did there! Ive spent the last 6 minutes rolling on the floor laughing my ass off, and only now have the breath left to sit down and write this, such is the sheer power of your mastery of wit.

You put comedians the world over to shame, your stand above us mere mortals, and we all bow to thee; God of Comedy.

Re:EVE Offline (-1)

pregister (443318) | about a year ago | (#43892297)

Mocking it doesn't make it less funny. It just makes you look weak.

Re:EVE Offline (0)

Anonymous Coward | about a year ago | (#43893671)

But replying with a disparaging comment doesn't make it funny to begin with, since it never was.

Re:EVE Offline (0)

Anonymous Coward | about a year ago | (#43893795)

What do you guys have to say about a third party spend time to write a comment to two douche bags having a troll off. Yes slashdot spell check accepts douche as correctly spelled but not slashdot nice! See that I double trolled in one comment.

Re:EVE Offline (0)

Anonymous Coward | about a year ago | (#43894005)

Slashdot has a spell checker?!

Re:EVE Offline (0)

Anonymous Coward | about a year ago | (#43892791)

Aww, somebody didn't get his McRaise and his McManager put him on fries again tonight.

Seriously though, anyone in the slightest way observant can tell you are living in a hell on earth, and it gives us pleasure :)

Re:EVE Offline (0)

Anonymous Coward | about a year ago | (#43893879)

That is all.

EvE Never.

Internet Spaceships (5, Funny)

Airdorn (1094879) | about a year ago | (#43892007)

They need to get this sorted ASAP. I have important Internet spaceship business to tend to and it really can't wait any longer.

Re:Internet Spaceships (0)

Anonymous Coward | about a year ago | (#43893173)

The Russians are pissed How will they ever pay for those Moscow Penthouses now?

Re:Internet Spaceships (2)

Pino Grigio (2232472) | about a year ago | (#43893615)

Yea me too. My manufacturing jobs have finished cooking! (Although obviously with the cluster offline I've got nobody to sell them to).

Re:Internet Spaceships (2)

joelleo (900926) | about a year ago | (#43893929)

I was in the process of joining a new corporation :/ Approximately 50b in assets just sitting in space in null sec at the moment while I get all my chars moved over and able to dock. Awesome.

The wives of EVE (1)

Anonymous Coward | about a year ago | (#43892021)

Will rejoice

Re:The wives of EVE (5, Funny)

powerlord (28156) | about a year ago | (#43892589)

Will rejoice

All the countless Wives, Girlfriends, significant others, etc. ... wait ... I think I know who might be behind this. ...

Re:The wives of EVE (5, Insightful)

Corbets (169101) | about a year ago | (#43893543)

Wives? Girlfriends? Obviously, you've never met anyone who plays EVE Online.

Re:The wives of EVE (0)

Anonymous Coward | about a year ago | (#43892613)

This wife of EvE is pissed that she can't login and shoot shit. The last time EvE went down like this lulzsec claimed credit.

So... (4, Interesting)

fuzzyfuzzyfungus (1223518) | about a year ago | (#43892037)

What kind of intricate in-game machinations will this turn out to be connected to?

Re:So... (1)

GreenTom (1352587) | about a year ago | (#43892111)

Nice thought! Have you read Surface Detail?

Re:So... (4, Informative)

Pino Grigio (2232472) | about a year ago | (#43893635)

Some people are speculating it's to do with TEST Alliance, as they're under a bit of pressure at the moment. It wouldn't surprise me if Eve played host to the kind of idiots who'd be able to do something like this. Certain aspects of the game are attractive to sociopaths. Then again I'm not a conspiracy theorist, so I'm thinking it's just a re-run of the last one, given that some of Lulzsec guys were jailed a few weeks ago for doing it some time ago [theregister.co.uk] .

Re:So... (0)

Anonymous Coward | about a year ago | (#43894109)

Only the kind that like small rooms and armed guards. If the attack originated in the US, the Feds get involved, and they treat it as a precursor to a terror event until they have evidence to prove otherwise.

Why (4, Insightful)

Anonymous Coward | about a year ago | (#43892065)

Why would anyone launch a DoS attack on EVE online servers?!"
Nerds should not attack other nerds. :P

Re:Why (1)

Sperbels (1008585) | about a year ago | (#43892259)

To extort money from them?

Re:Why (5, Funny)

osu-neko (2604) | about a year ago | (#43892395)

Nerds should not attack other nerds. :P

Um... you haven't actually played EVE Online, have you? xD

Re:Why (1)

meerling (1487879) | about a year ago | (#43892615)

I'm surprised it hasn't happened earlier.
Or perhaps that it wasn't noticed earlier.

Re:Why (1)

Anonymous Coward | about a year ago | (#43893331)

It has.

How can you DDoS an MMO? (-1)

Hentes (2461350) | about a year ago | (#43892067)

Why do the gaming servers respond to requests from non-players?

Re:How can you DDoS an MMO? (4, Insightful)

fuzzyfuzzyfungus (1223518) | about a year ago | (#43892099)

Why do the gaming servers respond to requests from non-players?

I assume that there is, at very least, some sort of authentication service that has to evaluate a request to determine whether or not it comes from a player...

Re:How can you DDoS an MMO? (1)

GloomE (695185) | about a year ago | (#43892405)

Initially it looked to me like an attack on their DNS servers, not the game itself.
A dig would work or not depending on which name server you were randomly allocated.
If you managed to resolve the required names you could get in and play just fine. Was fun having NPC null almost to myself.

They've brought the lot down now of course, but don't just assume that it's a problem with the game code.

Re:How can you DDoS an MMO? (0)

Hentes (2461350) | about a year ago | (#43892431)

It's enough to do authentication once, after which just remember the IP. You don't have to authenticate every request.

Re:How can you DDoS an MMO? (5, Funny)

sgbett (739519) | about a year ago | (#43892489)

You should be in charge of the whole internet. You got it all figured out.

Re:How can you DDoS an MMO? (3, Insightful)

jeff4747 (256583) | about a year ago | (#43892951)

You should probably learn how networking actually works. It will avoid making posts that are this bad.

The way the server knows what IP the packet came from is by the IP layer of the stack processing the packet. Which means the packet triggered work by the server, and the DDoS can do it's job.

Your "solution" requires the server to predict that a non-player IP will be sending a packet and reject it before examining the packet at all. But that's assuming the DDoS is sending random packets.

If the person behind the DDoS doesn't have enough nodes to carry out the attack above, then they can send bad "login" requests. The server will have to process them completely in order to reject the login.

Re:How can you DDoS an MMO? (0)

Anonymous Coward | about a year ago | (#43893017)

If you are a sysadmin, please find new work. If you are a coder, please find new work.

Re:How can you DDoS an MMO? (0)

Anonymous Coward | about a year ago | (#43893269)

I don't care. I am gov't sysadmin employee, my job is to bring the check home. Not going to waste my brain power to improve my knowledge, find new work or something that stupid.

Re:How can you DDoS an MMO? (0)

Anonymous Coward | about a year ago | (#43893469)

As a gov't IT guy that has to fight uphill battles to implement simple shit like $TNS_ADMIN or create f'ing standards in the first please because of asshats like yourself...please sodomize yourself with something sharp and rippy as soon as possible. Thank you.

Re:How can you DDoS an MMO? (-1)

Anonymous Coward | about a year ago | (#43892145)

> Why do the gaming servers respond to requests from non-players?

Because they have to determine if the request is from a player.

Re:How can you DDoS an MMO? (2)

ThePeices (635180) | about a year ago | (#43892155)

Why do the gaming servers respond to requests from non-players?

Ahhh, this question is unanswerable as it is one of the few true mysteries of the universe, like magnets ( wtf, how do they work!), velcro, and the location of the proverbial "other sock".

Why do gaming servers respond to requests from non-players? Well dude, the answer might as well be 42, nobody knows.

Re:How can you DDoS an MMO? (0)

Anonymous Coward | about a year ago | (#43892169)

*sigh*

You need to log in to the game at some point.

Re:How can you DDoS an MMO? (4, Funny)

fuzzyfuzzyfungus (1223518) | about a year ago | (#43892207)

*sigh*

You need to log in to the game at some point.

But only once, unless you are the sort of coward who logs out!

Re:How can you DDoS an MMO? (3, Funny)

Anonymous Coward | about a year ago | (#43892883)

unless you are the sort of coward who logs out!

Pfft, I'm the sort of coward who doesn't even log in!

Re:How can you DDoS an MMO? (1)

Pino Grigio (2232472) | about a year ago | (#43893651)

Haha. ^ mod up.

CCP recently changed the login method (0)

evanh (627108) | about a year ago | (#43892191)

Presumably they left a gaping whole in it.

It's standard practice to test critical code, make that all new code, in live deployments ... only after a failure do they appear to look at the test server bug reports.

Re:CCP recently changed the login method (0)

Anonymous Coward | about a year ago | (#43892781)

Standard-issue post from an internet computer "expert". Desperately find a tangential change (new login method), then get a biiiiiiiiig running start so you can not only jump but make a wicked sick flying leap to a conclusion, the quality of which would make bringing up the old "correlation is not causation" meme a waste of time and energy (yup, must've been a whole[sic] in that thar login method! It's a witch! Burn it!). Then, assert this conclusion is a fact (*ahem* presume it's a fact, apparently that's the in-vogue weasel word for it now) and start assigning blame for it. Build off your previous delusion by making new ones and all that.

Have you considered working for a 24-hour news channel? You'd fit in perfectly.

Re:CCP recently changed the login method (0)

Anonymous Coward | about a year ago | (#43893353)

If presume is a weasel word... do you hate when people use words like preclude? :P

Not, mind you, that i'm disagreeing with your sentiment.

Player Generated Content, at a whole new level (0)

Anonymous Coward | about a year ago | (#43892265)

Must be Goonswarm, protesting about the upcoming patch. It's all player generated content.

Re:Player Generated Content, at a whole new level (1)

meerling (1487879) | about a year ago | (#43892631)

Player generated content = marketing spiel for "we don't actually put in any content, we just let the anti-social types attack everyone".

Re:How can you DDoS an MMO? (1)

GodfatherofSoul (174979) | about a year ago | (#43892273)

Because in networking, every new connection comes from a "non-player" until you're authenticated as otherwise.

Re:How can you DDoS an MMO? (0)

Anonymous Coward | about a year ago | (#43892279)

Because someone clever enough can send a request that can't be distinguished easily from a real player?

Seriously, this is Slashdot, a little critical thinking would at the bare MINIMUM be an asset.

Re:How can you DDoS an MMO? (1)

zachie (2491880) | about a year ago | (#43894029)

Actually, even if you can distinguish, is no way to prevent any host of the Internet from sending traffic to you. If you gather enough upstream bandwidth, you can clog any pipe you want. Some research works have proposed ways to amend this, for example this [intel-research.net] .

Haha, EVE Online, more like... (-1, Redundant)

Sigvatr (1207234) | about a year ago | (#43892115)

EVE Offline.

Re:Haha, EVE Online, more like... (0)

Anonymous Coward | about a year ago | (#43893475)

Yours is a singular and rapier whit sir. *golf clap*

Eve Offline (2, Interesting)

Anonymous Coward | about a year ago | (#43892129)

For those hopelessly addicted, there are two solutions:

1) practice on the singularity server (aka test server)
2) play the flash version [znaor.hr] .

Re:Eve Offline (1)

Bengie (1121981) | about a year ago | (#43892215)

Their entire network is down.

Re:Eve Offline (2, Informative)

Anonymous Coward | about a year ago | (#43892327)

3) get a life.

Re:Eve Offline (3, Funny)

fazig (2909523) | about a year ago | (#43892637)

You expect me to run missions in a gallentean shuttle?
I'd rather watch grass grow, which is almost as entertaining as mining is in EVE Online.

I suggest: Go for a walk, take a shower, get some sleep. Do things that can't done sufficiently during the daily downtime of about 15 minutes. Or if it has to be EVE related map out the skills you are going to learn on your characters for the next few years in EVEmon or create a whole fleet setup for PvP in your EFT or Pyfa.

When the servers are back on CCP might reimburse you some skillpoints, who knows.

In other news: EVE Offline (-1)

SplatMan_DK (1035528) | about a year ago | (#43892161)

In other news, CCP has announced that the new name of their MMO platform will be:

EVE Offline

Geek-girlfriends everywhere rejoice ...

- Jesper

Re:In other news: EVE Offline (1)

rrhal (88665) | about a year ago | (#43892251)

Are we sure it was DDoS and wasn't the Goons all trying to log on en masse.

Re:In other news: EVE Offline (0)

Anonymous Coward | about a year ago | (#43893909)

There's a membership drive right now on SA... You might be on to something.

Correction (4, Informative)

girlintraining (1395911) | about a year ago | (#43892263)

It's not Facebook that they're updating from; It's Twitter. Their Facebook account is linked to Twitter.

Anyway, this isn't the first time the servers have been DDoS'd; This happens about every 4 months or so on average. And unfortunately, they've handled it about as well each time as you're seeing now: They tend not to announce the DDoS until hours after the news is all over the forums that people are experiencing mass disconnects and instability. And once the problem has been identified (late), their response is usually to kill all the servers, remove the BGP routing table entry for their network, and wait it out.

They don't have the capability of weathering DDoS attacks; Though they claim otherwise, history tells another story. It has to do with the fact that their game depends on a cluster architecture that is not adaptable to something like Amazon cloud, or any kind of scalability. I don't really want to get into details here because it gets really technical, but basically it comes down to data syncronization within the cluster requiring very low latency between nodes. And that means you can't locate the nodes off-site, and proxying is only of limited utility.

They tried proxying the front-end for accepting connections and authenticating users, because that's what has been targetted in the past and is one of the few components that can be moved. The current DDoS attack though is generating large numbers of connections that look the same as legitimate connections, so the proxies are allowing them. Rather than just throwing as much bandwidth as they can at the network as in the past, they're now crafting their traffic.

I suspect the reason the attack is being launched now is because in a few days they're releasing a new patch of the game which will change the network protocols used by the client... their hack might not work then, so they probably decided to launch it now before it becomes useless. They are hitting people on the weekend because it's when the most users are on... so it's most likely to be noticed.

Re:Correction (5, Insightful)

Dachannien (617929) | about a year ago | (#43892549)

I don't really want to get into details here because it gets really technical,

This is Slashdot. What else is Slashdot good for, if not "really technical"?

Re:Correction (0)

404 Clue Not Found (763556) | about a year ago | (#43892633)

This is Slashdot. What else is Slashdot good for, if not "really technical"?

Summarizing yesterday's Reddit?

Re:Correction (3, Informative)

Phrogman (80473) | about a year ago | (#43893959)

Increasingly /. is all about pointless uninformative one line comments. In that its very much like reddit. I used to come here for interesting stories and responses, but now I have to wade through 100 pointless quips to get to one informative one.

Re:Correction (1)

xtracto (837672) | about a year ago | (#43892679)

I don't really want to get into details here because it gets really technical,

This is Slashdot. What else is Slashdot good for, if not "really technical"?

You are 10 years late to that slashdot who liked to discuss technical stories such as deCSS, Sony Rootkit and Fyodor's nmap.

Re:Correction (0)

Anonymous Coward | about a year ago | (#43892797)

I don't really want to get into details here because it gets really technical,

This is Slashdot. What else is Slashdot good for, if not "really technical"?

You are 10 years late to that slashdot who liked to discuss technical stories such as deCSS, Sony Rootkit and Fyodor's nmap.

But don't worry! You're just in time for the old fogies of Slashdot who like to discuss the "good ol' days" of deCSS, nmap, and the Sony Rootkit (wait, we discussed technical details of that? Wasn't it all just "grrr grrr rage rage hate Sony here's a Sharpie"?)!

Re:Correction (0)

Anonymous Coward | about a year ago | (#43893121)

Let's not throw the towel in yet, shall we?

Watch for the technical stories and you will see technical comments. Of course the politics / military porn / Your Rights Online stuff will always get faff, not much you can do about that.

Re:Correction (0)

Anonymous Coward | about a year ago | (#43892689)

Random opinions rated insightful.

Re:Correction (2)

Anachragnome (1008495) | about a year ago | (#43892891)

"They don't have the capability of weathering DDoS attacks;..."

I play a private WoW server called Molten-WoW. This weekend they held a couple of PvP tournaments--they've been under constant DDoS attack since Friday night, right up to.......now. It is still occurring. Interestingly, their DDoS protection software keeps the servers up--the problem is that one in five people cannot connect as a result of false-positives on the part of the software. It is also common for attacks to happen for no obvious reason--the operators of these private servers wage war against each other trying to force players to leave, hopefully to their own server. There has also been evidence of extortion attempts directed against the operators of these private servers as they have little legal recourse. Most rely on renting servers from companies that will provide the DDoS protection. They can weather DDoS attacks, just not very well. It effects their customers the most and that is probably the goal.

My point is that these attacks are common. They just haven't been targeting large corporations, until now.

There has been considerable debate regarding Blizzard being behind the attacks against the private WoW servers. Who knows, it could be. It could also be any competitor. It could be the Chinese (think about how many Chinese MMOs there are out there now). It could be some kid with LOIC and a bunch of friends.

Welcome to the Wild West.

Re:Correction (1, Troll)

aaronb1138 (2035478) | about a year ago | (#43893567)

My bets would be most of the DDoS in the independent WoW server community is sponsored by Blizzard or Blizzard employees in an attempt to stop piracy (under corporate software developer's default assumption that anything they don't control is piracy).

Sure, most of the attacks come from Russia and southeast Asia, but the money that pays them comes from someone else. The accusation that other server runners are part of the DDoSing is just good propaganda to keep people looking in the wrong direction.

Face it, DDoS requires Smurfs, and most of the Smurfs in this world are dedicated to tasks that make money, like SPAM, tweaking stock prices, and taking down corporate websites, "at just the right time." I would love to do an in-depth comparison of companies and related entities which get hit hard with DDoS and are heavily algo-traded on the markets.

Re:Correction (-1)

Anonymous Coward | about a year ago | (#43893985)

There has been considerable debate regarding Blizzard being behind the attacks against the private WoW servers. Who knows, it could be.

No, it couldn't, for three reasons:

1. Blizzard doesn't make any similar games. Eve aims for a market very different from WoW's; there would be no motivation.

2. No remotely relevant western company is going to risk legal action / massive fines by being connected to a DDoS atack on another western company.

3. The DDoS actually seemed to be working.

People saying "I bet Blizzard is behind this" are just ex-WoW addicts suffering from withdrawal, whose brain still thinks "Blizzard" whenever it's forced out of its comfortable autistic loop.

My money would be on someone trying to force the servers offline because they were losing a war or doing it "just because they can" and they suspect that, after the next patch, they wouldn't be able to.

And CCP really should have a better protocol to deal with this by now. It seems to happen every six months or so, and they're not getting any better at it. Then again, in the 10 since Eve was released years they still haven't been able to add an option to reverse the mouse wheel (dollying the camera in and out in Eve works the opposite way from every other game)...

Re:Correction (0)

Anonymous Coward | about a year ago | (#43892935)

The current DDoS attack though is generating large numbers of connections that look the same as legitimate connections, so the proxies are allowing them. Rather than just throwing as much bandwidth as they can at the network as in the past, they're now crafting their traffic.

I'm curious how you have such specific information about what is going on, or are you just guessing?

Also, if the proxies job is to authenticate the user before allowing the traffic to actually reach the game server, how would the zoodles of computers involved in the attack appear to be actual proper users without having the client running and login information?

Lastly, would a dongle solve the issue?

Re:Correction (0)

Anonymous Coward | about a year ago | (#43894035)

Issues related to the internal cluster structure are irrelevant; the way to deal with DDoS attacks is to intercept them before they even reach the cluster, and keep moving the interception point higher (first through the backbone and then contacting individual ISPs).

I have a feeling this DDoS attack was only possible due to CCP's moronic new "single login" architecture (that keeps logging people off while managing their account, submitting petitions through the website, etc.), introduced a week or two ago.

The fact that their website is on the same cluster as their game server also shows an amazing level of cluelessness.

In other words, the problem isn't the game architecture or how the cluster works internally, it's their network architecture and the way it talks to the outside world.

Re:Correction (0)

Anonymous Coward | about a year ago | (#43894057)

As there have been complaints about the non-technical nature of posts, I'll take this opportunity to state that instead of saying "remove the BGP routing table entry for their network" it would be more accurate to state that they withdrew their announced prefix(es).

All we need is the HOSTS file guy (1)

Cito (1725214) | about a year ago | (#43892315)

Where's the HOSTS file guy to post his 10 pages of spam on hosts file

and blame a bad hosts file for the reason eve is offline

har har

Re:All we need is the HOSTS file guy (2)

VortexCortex (1117377) | about a year ago | (#43893601)

Sadly, I fear '127.0.0.1 slashdot' is to blame. Live by the hosts file, die by the hosts file... He slashdotted himself.

Russians (0)

Anonymous Coward | about a year ago | (#43892351)

Usually I would expect DDoS extortion to come FROM Russia. Now I wonder how all those hardcore Russian EVE players are going to react if this wasn't their idea....

Re:Russians (1)

infonography (566403) | about a year ago | (#43892475)

Russian DDoS operators take their life in their own hands by this, I have fought with and along side Russians (on Eve) and they take this very serious.

Re:Russians (1)

powerlord (28156) | about a year ago | (#43892665)

Considering they've managed to take down Serenity (the China specific EVE on-line server) also ... I'd say the usual haunts of DDoS operators might not be as safe as they think they are.

Oh, for anyone who wishes to track it:
http://eve-offline.net/ [eve-offline.net] and
http://eve-offline.net/?server=tranquility [eve-offline.net]

Re:Russians (1)

ZeRu (1486391) | about a year ago | (#43893593)

I believe that other servers were taken down by CCP as a precaution measure.

Logical reasons for a DDoS would be money related (1)

infonography (566403) | about a year ago | (#43892367)

Theory 1 They want to drive down the stock price by sullying them before the big release this week
Theory 2 They are butt sore over their podding by Goonswarm, or Test, or some noob named 5t@rTw33rp
Theory 3 Collect Underpants
Theory 4 ????.
Theory 5 PROFIT

New game release.. (-1, Redundant)

OhANameWhatName (2688401) | about a year ago | (#43892469)

"Eve Offline" .. F2P!!

Eve Online (3, Funny)

dicobalt (1536225) | about a year ago | (#43892673)

aka Spreadsheet Simulator 2013?

Re:Eve Online (0)

Anonymous Coward | about a year ago | (#43892849)

You are part right. To be fair when you deal with corporations, there is a lot of human factor involved. But anyone who played eve online for more than 3 years in null sec logistics should be able to put it on their resume. I just quit one day. Needed to focus on getting paid part.

Re:Eve Online (1)

Nocturnal Deviant (974688) | about a year ago | (#43893231)

If MS Excel looked like eve, I would switch to data entry.

Re:Eve Online (1)

Pino Grigio (2232472) | about a year ago | (#43893691)

I do actually have a spreadsheet for Eve. Only for manufacturing costs of certain things though.

interesting to note (0)

Anonymous Coward | about a year ago | (#43893765)

Some have speculated that this may be related to some russian based player corporations. I find it interesting that as most US players would be getting ready to go to bed and it is prime time (6:30pm ish) in russia, that the DDOS would subside. while it may be a possible coincidence, it is about 2:30am eastern in the US and the servers are about to be restarted.

Goons? (1)

Alex Belits (437) | about a year ago | (#43894039)

Goons [goonfleet.com] pissed off [knowyourmeme.com] someone again?

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