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Wii Outselling Wii U, Only 160,000 Units Shipped Last Quarter

Unknown Lamer posted 1 year,21 days | from the collect-all-five dept.

Nintendo 212

rescendent writes with news that the Wii U still isn't selling very well. From the article: "Nintendo's Wii U console sold only 160,000 units worldwide during the past three months, with the company blaming a lack of first-party releases for the poor performance. Software sales for the system were just 1.3 million units. During the period Nintendo sold 90,000 Wii U consoles in Japan, 60,000 in the US and only 10,000 in Europe and Australia." El Reg reports that the Wii sold 210,000 units in the same quarter. On the bright side, Nintendo is once again profitable.

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The move to HD hurt them (4, Insightful)

bonch (38532) | 1 year,21 days | (#44436631)

Nintendo dragged its feet in the move to HD and is paying the price. They underestimated the time and money expense, and now their first-party releases are behind. On top of that, there's barely been any marketing for the Wii U, which has a name that implies it's an accessory for the Wii rather than a new console. The console's tablet controller doesn't offer anything that people's existing smartphones and iPads can't do better. It was likely released in reaction to the iPad (Nintendo stated in 2010 that Apple is their biggest threat [] ). With the lack of hardware power and user base, there's nothing with which to court third-party developers, who are focused instead on the more powerful consoles coming out later this year.

Nintendo's stronghold remains handheld gaming. However, even that is under threat from smartphones. On top of what Android already supports, iOS 7 will ship with native physical controller APIs, and Apple is working with hardware manufacturers to release official attachments and wireless controllers. While the 3DS certainly won't disappear, it will be interesting to watch how well it fares among adult gamers when physical controllers become commonplace in the iPhone accessory aisle.

In Further News... (-1)

Anonymous Coward | 1 year,21 days | (#44437041)

... the Wii U still isn't selling very well.

And Princess Diana is still dead.

Re:In Further News... (1)

arkane1234 (457605) | 1 year,21 days | (#44437143)

ahah I see what you did there!

Re:The move to HD hurt them (4, Insightful)

squiggleslash (241428) | 1 year,21 days | (#44437545)

I think, if anything, the fact their HD Wii isn't selling as well as their regular Wii shows that Nintendo's original disinterest in HD never hurt them.

Re:The move to HD hurt them (0)

locopuyo (1433631) | 1 year,21 days | (#44437813)

It may be true that the lack of HD did not hurt them but the Wii U selling poorly does not prove that.
The gamers they lost due to the Wii being extremely underpowered are not going to buy a Wii U that still isn't as powerful as the xbox 360 or PS3 they bought 5 years ago instead of the Wii.
Especially when the Xbox 360 and PS3 are cheaper and have their own gimmicky motion controls. The only thing special about the Wii U is the controller has a screen. The Wii was cheaper and had motion controls the other consoles didn't have.

Re:The move to HD hurt them (3, Insightful)

Jaysyn (203771) | 1 year,20 days | (#44439309)

The only thing special about the Wii U is the controller has a screen.

Actually, the 5 player same-console multiplayer is pretty nice too when you have a lot of kids (or kid's friends).

Re:The move to HD hurt them (2, Insightful)

Anonymous Coward | 1 year,20 days | (#44438319)

I'm only a data point, but my friends parallel my issues. We used to ALL be Nintendo zealots. We loved our Nintendo, SNES, N64, and Gamecubes. So clearly, when the chance to stand inline to midnight for the next great gaming machine with motion controllers came out, we volunteered happily! We bought a Nintendo Wii. ... and then we plugged a game in. $60 game after $60 game, felt like pathetic toy. A tech demo at best, and pandering to an entirely different userbase at worst. They went from serving hardcore gamers, and slapped us in the face with countless games that felt like gimmicks to serve people who don't play games. We poured thousands of dollars into a company, only to have them turn away.

So after countless crap games that are either gimmicks or rehashed versions of better games, we're sick of paying money to a company that doesn't understand what we want.

Now, we're faced with the Wii U which will cost us hundreds more for ANOTHER system still looks behind the times? With another chance for games that are gimmicky? I don't have $350+games/accessories to blow on a subpar console, and not just subpar to other current gen, but to previous generations. I can't risk it.

I've kept my Nintendo NES, my SNES, n64, and Gamecube. But I sold my Wii, I haven't looked back, and I don't feel like I've lost anything significant for it.

Re:The move to HD hurt them (2)

ArcadeMan (2766669) | 1 year,20 days | (#44439031)

You shouldn't have sold your Wii. It makes a fantastic low-cost, low-power system to emulate older systems including a few arcade games.

I just wish there was more arcade/Neo-Geo titles in their library.

Re:The move to HD hurt them (1)

_133MHz (1556101) | 1 year,20 days | (#44439187)

It also offers component video output for GameCube games without an expensive, hard to find cable with a D/A converter built in.

Re:The move to HD hurt them (1)

ArcadeMan (2766669) | 1 year,20 days | (#44439235)

I have the first version of the GameCube with component video output, I don't think the cable has anything special inside it.

Re:The move to HD hurt them (4, Interesting)

jxander (2605655) | 1 year,21 days | (#44437557)

You are correct about most things, but will disagree on your assessment of the Wii U tablet. If used properly, it could offer some very unique game play.

They've started to scratch the surface of that potential in a few "Nintendoland" minigames; the Luigi Ghost game and Metroid most notably. Being able to host competitive multiplayer on actual separate screens is a new development in console gaming.

Of course, these two little games aren't nearly enough to sell a system, or completely validate the concept... but it's a start. We need developers to actually utilize this technology to make new, interesting games. Imagine a dungeon crawler game, one person with the Tablet is the Dungeon Master, controlling hordes of orcs/zombies/etc like an RTS while up to 4 players on normal controllers try and make it through the dungeon, or save the princess, or whatever. The concept works for any cooperative multiplayer game... just let one person act as the opponent in place of the computer. Left 4 Dead does a similar thing, but it requires every player to have their own copy of the game, and be sitting on their own TV, with their own console/computer, etc. Wii U could bring that concept to a single living room couch.

Another big step will be the possibility of hosting multiple tablets on a single system. Especially for sports games, where your tablet can serve as your playbook. No more picking plays onscreen where the other player can clearly see what you're running. The TV can be dedicated to the actual on-field situation, with substitutions, sneak plays, formations, etc handled on the tablet. Hell, this could make for actual compelling "Video Games as a spectator sport." Two players have their tablets, control the plays, etc while a crowd watches a TV. To them, it looks like a regular game, with slightly awkward running motions at times.

Re:The move to HD hurt them (2)

BenoitRen (998927) | 1 year,21 days | (#44437643)

Nintendo dragged its feet in the move to HD and is paying the price.

You're not wrong, but on the other hand not moving to HD made them a fortune in the previous generation.

While the 3DS certainly won't disappear, it will be interesting to watch how well it fares among adult gamers when physical controllers become commonplace in the iPhone accessory aisle.

You're comparing different markets. Smartphones have tons of games that require no investment that can be played for a couple minutes. Portable consoles offer more elaborate games that are played during a commute, in the car, on vacation, etc. Also nice while over at family while the grown-ups are talking.

Re:The move to HD hurt them (2)

h4rr4r (612664) | 1 year,20 days | (#44438077)

Smartphones are getting more and more of those too.
The Ravensword series is a good example. As time goes by more and more long form games will come out on smartphones.

Re:The move to HD hurt them (0)

Anonymous Coward | 1 year,20 days | (#44439125)

But how well has Ravensword been selling? Do you think people want a poor man's skyrim with clunky controls, or a high-quality RPG/platformer/etc... phones are and will always be primarily for calls/text. Playing games on a phone can be fun but is sure to drain your battery life quickly, especially if it's trying to push the hardware.

Me? I occasionally play a simple, quick game like Ruzzle on the phone. Meanwhile, I have 3DS and Fire Emblem Awakening for long car rides, airports, pre-sleep gaming and those constipated moments.

Re:The move to HD hurt them (1)

h4rr4r (612664) | 1 year,20 days | (#44439333)

Smartphones are not primarily for making calls. I use my every day. I have not made a call with it in 3 days.

I do carry an external source of power for the device to deal with the battery issues.

I don't understand the tablet controller (0)

Anonymous Coward | 1 year,21 days | (#44437657)

Like the subject says I don't get the point of a tablet controller. It seems like switching focus away from the tv and down to the tablet would really throw people off. Now I have to worry about looking at two screens?

Re:I don't understand the tablet controller (1)

Soluzar (1957050) | 1 year,20 days | (#44438677)

Not like DS owners have been doing that for years...

Re:I don't understand the tablet controller (1)

saider (177166) | 1 year,20 days | (#44438881)

But at least the screens are the same distance away and in the same angular area. You can easily watch both screens. With the U, you'll be back and forth between the two, refocusing and changing your field of view.

Re:The move to HD hurt them (3, Insightful)

gameboyhippo (827141) | 1 year,20 days | (#44438197)

Nintendo: Doomed since 1991.

Personally, I'm grateful Nintendo is a games first type company. How often do we complain about any industry bending to the shareholders desires for short term profits? Yet you complain about Nintendo not cheapening their IP in order to make tons of money. Nintendo's doing the right thing. It will work for them. If you'll excuse me I've got some Pikmin 3 to anticipate playing this weekend.

Re:The move to HD hurt them (0)

Anonymous Coward | 1 year,20 days | (#44439183)

"Nintendo not cheapening their IP in order to make tons of money."

The Mario series says hi. They've pretty much stopped moving forward with it at all... last one I liked was Galaxy 2, but even that is just Galaxy 1 with new levels basically (And yoshi, powerups... the difference here pales in comparison to Sunshine vs. Galaxy). And the opposite end of the spectrum has the cheapest cash-ins ever - the "New" series.

Re:The move to HD hurt them (0)

Anonymous Coward | 1 year,20 days | (#44438427)

So what, are we back to bonch getting a derailing +5 first post on every story again? Didn't we put up with this shit for months back in spring of last year?

Fuck off bonch.

Re:The move to HD hurt them (0)

Anonymous Coward | 1 year,20 days | (#44439005)

"Nintendo dragged its feet in the move to HD and is paying the price. They underestimated the time and money expense, and now their first-party releases are behind"

You know I have read this talking point all over the web today and I just don't understand it. What is it about being "HD" that is holding them up? Because from my 10 years in the games industry all I can come up with is the difference between telling openGL to render to an SD buffer, and to render to an HD buffer - but that is a one line code change.

Textures are more dependent on the memory available than the output resolution, so I doubt that can be the problem, and while there may be some 2D assets that need resizing that is a drop in the bucket on a 3D game dev project. So what, exactly, is this mysterious issue they are running into when transitioning to HD?

As compared to the XKeystroke article, below (-1, Offtopic)

vikingpower (768921) | 1 year,21 days | (#44436653)

this is utterly unimportant, or so it seems....

Re:As compared to the XKeystroke article, below (0)

Anonymous Coward | 1 year,21 days | (#44436853)

This article clearly falls within Slashdot's purview. Not everything that's "news for nerds" is about government spying...

Re:As compared to the XKeystroke article, below (4, Insightful)

Millennium (2451) | 1 year,21 days | (#44436909)

If Slashdot only updated when there was a story more important than the previous one, it wouldn't update very often.

Re:As compared to the XKeystroke article, below (1)

arkane1234 (457605) | 1 year,21 days | (#44437199)

Right! That's the same mentality as the stock market, I agree.

Re:As compared to the XKeystroke article, below (0)

Anonymous Coward | 1 year,21 days | (#44437855)

You give the government far too much credit. :P

Re:As compared to the XKeystroke article, below (1)

Millennium (2451) | 1 year,20 days | (#44439145)

I don't understand. What am I giving the government credit for?

Re:As compared to the XKeystroke article, below (0)

Anonymous Coward | 1 year,21 days | (#44436921)

Then ignore it instead of being a self-righteous douche.

Re:As compared to the XKeystroke article, below (0)

Anonymous Coward | 1 year,21 days | (#44437113)

Agreed. Slashdot should only show one article a day, and it should be the one which you, vikingpower, decide to be the most important article of the day.

Ironic (1)

rodrigoandrade (713371) | 1 year,21 days | (#44436671)

with the company blaming a lack of first-party releases for the poor performance.

I find it ironic that Nintendo blames Nintendo for the slow sales of the WiiU.

Maybe the PR person who wrote that piece was/should become a politician.

Re: Ironic (5, Insightful)

Anonymous Coward | 1 year,21 days | (#44436749)

But it's honest, which is more than you'd get elsewhere.

Re: Ironic (0)

Anonymous Coward | 1 year,21 days | (#44436847)

I think the fact it sounds like a Wii educational game, rather than a console, might be a little to blame. Whenever slashdot has an article about it, it's only until I hit the part of the summary that makes it obvious it's a console that I remember there's a next gen Wii out there. Wii 2, as boring as it is, would have been light years ahead of Wii U.

Re: Ironic (1)

Megane (129182) | 1 year,21 days | (#44437765)

Maybe they should have called it the Wii II.

(Then I guess we'd get people mis-reading it as WWII, which would be even worse.)

Re:Ironic (2)

medv4380 (1604309) | 1 year,21 days | (#44436837)

Only having 4 new game releases in Japan and 7 for NA last quarter was going to hurt.

Re:Ironic (0)

DrXym (126579) | 1 year,21 days | (#44437157)

What hurts even more is shipping a new console which is no more powerful than the 6 year old consoles it's supposed to be competing against.

Re:Ironic (2)

i kan reed (749298) | 1 year,21 days | (#44437203)

I'll start caring about computing power on consoles again when we have ray-shaded games, I haven't cared about the shininess of games in years now.

Re:Ironic (1, Informative)

DrXym (126579) | 1 year,21 days | (#44437597)

That's a pretty lame argument since it presupposes that the 360 and PS3 are somehow not "fun" or that the Wii U is imbued with more "fun". Which is clearly not the case.

Re:Ironic (1)

i kan reed (749298) | 1 year,21 days | (#44437843)

I don't think that. I just don't care about the numbers anymore. Honestly, I mostly play PC games because there's a real breadth of experiences available there depending on my mood.

Re:Ironic (0)

Anonymous Coward | 1 year,20 days | (#44438213)

What argument? i kan reed simply pointed out that a game does not need to be shiny in order to be fun. He did not say that a non-shiny game is automatically more fun than a shiny game.

Given the way you read their post, makes it sound like you are the kind of person who gets upset at people for having different tastes. "Oh come on, look at those graphics, they suck! Quit having fun!"

Re:Ironic (5, Informative)

JWW (79176) | 1 year,21 days | (#44436961)

It is ironic, but its also a correct analysis.

As a Wii U owner games I would like to see on the Wii U are:

New Mario Kart
New Mario Galaxy
New/Relaunched Metroid
New Paper Mario game
New Mario Party game
New Zelda FPS style game

But NONE of these titles exist!! As a long time Nintendo fan, I'd buy all of these, but they didn't even bother to make and have them ready by the Wii U launch!!

Also, the migration from the Wii to the Wii U was so customer hostile that we don't play Wii games on the Wii U, we fire up the Wii and use that. One time, one direction game data transfer!! Fuck that shit!! One of the worst customer decisions ever by Nintendo. On the Wii you could plug in the cartridge from your gamecube to access the saved game data, why the hell won't the Wii U and Wii allow you to move Wii save game data back and forth on a SIM card. Oh, what's that Nintendo? Piracy, you say? Well Fuck you there too! I'm a customer who's fairly committed to your stuff who is getting rapidly disillusioned.

Re:Ironic (4, Insightful)

wed128 (722152) | 1 year,21 days | (#44437255)

New Zelda FPS style game

Worst....Idea....Ever. Zelda is perfect.

Re:Ironic (1)

BenoitRen (998927) | 1 year,21 days | (#44437671)

The Legend of Zelda is a tired franchise that needs to take a long look at its roots before making another Ocarina of Time remake with patronising bullshit, tons of fetch quests and dumb puzzles that try to make you feel smart.

Re:Ironic (1)

wed128 (722152) | 1 year,20 days | (#44438251)

But...I like patronising bullshit, tons of fetch quests and dumb puzzles that try to make me feel smart!

Re:Ironic (1)

LoRdTAW (99712) | 1 year,20 days | (#44438455)

Link to the past was by far my favorite of the series. The Wind Waker is my second favorite and in terms of fun I would say the two are a tie. Link's Awakening was another good addition as well on GBC. For some reason I couldn't get into the N64 releases like Ocarina of Time and Majoras Mask but my brother did. Haven't played any of the Zelda's after Wind Waker as that was past my point of caring about console games.

Re:Ironic (1)

PRMan (959735) | 1 year,20 days | (#44438391)

Isn't Twilight Princess already an FPS? I'm missing something.

Re:Ironic (1)

happylight (600739) | 1 year,20 days | (#44439069)

It's third person, not first person (FPS).

Re:Ironic (2)

FlyingCheese (883571) | 1 year,21 days | (#44437859)

So you want Nintendo to have 6 brand-new 1st party developed games at launch? Name one console that has done this in the history of consoles. Go on. Try it.

Also, a Zelda FPS is the dumbest idea ever. Your idea of refreshing a genre is by shoehorning another tired genre into it?

Re:Ironic (1)

JWW (79176) | 1 year,20 days | (#44438189)

We're nine months from launch and still waiting for any of these games!!

Super Mario Brothers U is a great game, but its out there all alone as a Wii U title from Nintendo. Nine months after release!!

As far as a new Zelda goes, the reason I mentioned it as a FPS is because that could take advantage of finally having HD and make a great looking game. I agree that the story and gameplay would need to be good. Perhaps it could be better as a RPG, but whatever, I want a Zelda game in HD.

Re:Ironic (0)

Anonymous Coward | 1 year,20 days | (#44438423)

The NES seems to have had 18 games at release in Oct. 1995, and all the ones I clicked on were developed by Nintendo.

Re:Ironic (1)

PRMan (959735) | 1 year,20 days | (#44438369)

It is ironic, but its also a correct analysis.

As a Wii U owner games I would like to see on the Wii U are:

New Mario Kart New Mario Galaxy New/Relaunched Metroid New Paper Mario game New Mario Party game New Zelda FPS style game

This exactly. If they released a good game on it, I would buy it. As it is, my kids are replaying their old Wii games on it instead.

Re:Ironic (0)

Anonymous Coward | 1 year,20 days | (#44439263)

I think you mean first person Zelda, not first person shooter Zelda.

Re:Ironic (0)

Anonymous Coward | 1 year,20 days | (#44439379)

A friend of mine says that the new Smash Brothers will be what drives sales.

Re:Ironic (2)

DarkOx (621550) | 1 year,21 days | (#44437129)

The first step to solving a problem, is identifying it. I find the fact that Nintendo was willing to blame it self for its failure in the market place encouraging.

Rather than a bunch of executives playing CYA and concocting some narrative full of nonsense about macro economic headwinds or something, they actually named something they will be expected to do something about.

Still no Games!! (1)

Anonymous Coward | 1 year,21 days | (#44436691)

I see them releasing stuff I want to play to the 3DS store every month, is it available on Wii U? Hell no.

Without games a console is USELESS

I'm regretting my purchase more and more.

Mario Kart Wii 2 (3, Insightful)

ScottCooperDotNet (929575) | 1 year,21 days | (#44436697)

All I wanted was more Mario Kart Wii, not a giant controller with a screen on it.

Re:Mario Kart Wii 2 (5, Insightful)

greghodg (1453715) | 1 year,21 days | (#44436799)

Agreed. And they should have made the Wii U capable of rendering existing games in HD resolutions, then the lack of new HD content wouldn't matter as much. The dolphin emulator can do it, Nintendo could have done it too.

Re:Mario Kart Wii 2 (0)

Anonymous Coward | 1 year,21 days | (#44436857)


Re:Mario Kart Wii 2 (1)

TheSpoom (715771) | 1 year,21 days | (#44437163)

I know it's a joke, but 3D games CAN benefit from higher resolution than that for which they were designed. The textures get blurred a little, but the edges of geometry remain sharp. Think of it in terms of raster vs. vector images: you can upscale a vector image without losing sharpness. The same goes for 3D geometry.

Re:Mario Kart Wii 2 (1)

PRMan (959735) | 1 year,20 days | (#44438413)

Also, it depends on the textures. If they are smallish and repeated, they benefit as well.

EXACTLY! (3, Informative)

bussdriver (620565) | 1 year,21 days | (#44436983)

They are so paranoid about compatibility because of their history of designing things around fixed hardware to get the most out of it (including saving time NOT testing software for such changes.)

Nintendo could simply create an OPTION to run Wii games in full emulation mode or enhanced mode - and let the user set the option; default to the safe option. Later, with enough feedback online (a simple forum or poll online) could allow them to update their software with a list of safe games to run in enhanced mode.

OR they could continue to think like the music and movie industry and expect people to buy replacements... then NOT release HD versions of their old games-- Nintendo rarely ever remakes anything, just a few zelda games and the rest is all emulated.


BenoitRen (998927) | 1 year,21 days | (#44437723)

Emulation? You clearly don't know what you're talking about. Backwards compatibility on the Wii and the Wii U is not achieved through emulation, but with hardware compatibility. Through underclocking their CPUs behave just like their predecessors.


default luser (529332) | 1 year,20 days | (#44438305)

Backwards compatibility on the Wii and the Wii U is not achieved through emulation, but with hardware compatibility. Through underclocking their CPUs behave just like their predecessors.

He's referring to the GPU being emulated. You don't think they bothered putting the old hardware somewhere on that R700-series GPU do you?

Let me give you a better idea of how this is working. When ATI released the 9700 Pro, DirectX 9 was such a big leap that hardware support for older technologies would have been detrimental to performance. So they emulated DX7 fixed-function lighting through a shader program, and they also emulated TruForm (from Radeon 8500) on the CPU. This usually resulted in playable framerates, especially when combined with the higher throughput of the new GPU.

Given the DX7-class of the Wii's GPU, it would be a similar amount of effort to emulate the Wii in high resolution. And given the incredible performance difference between the two, I would think 720p with MSAA is not out of the question!

Re:Mario Kart Wii 2 (1)

BenoitRen (998927) | 1 year,21 days | (#44437789)

Eye candy is no substitute for new rehashes^H^H^H^H^H^H^H^Hgames.

It's unlikely Nintendo could have made the Wii U capable of rendering Wii games as HD, as they are not emulated, but run on the bare metal.

Re:Mario Kart Wii 2 (1)

PRMan (959735) | 1 year,20 days | (#44438435)

It's actually not that hard, but some games would be glitchy. And the glitchy games would get a ton of press and be shown off to the world as the "representative" samples of the Wii U quality in people's minds. (Sort of like the Apple Maps app.) So I can understand why they didn't do it, but it would have been cool.

Re:Mario Kart Wii 2 (1)

avandesande (143899) | 1 year,21 days | (#44436967)

Kids and I always joke about them bringing back the Game Cube controller, which was their favorite.

Re:Mario Kart Wii 2 (1)

schlachter (862210) | 1 year,20 days | (#44437997)

Yeah, a Wii HD with no new features, just HD support for $200 with the games to back it up would have kicked butt.

Re:Mario Kart Wii 2 (1)

aliquis (678370) | 1 year,20 days | (#44439421)

And I already had a Gamecube which the new Paper mario was originally designed for and which would also run the new Zelda. ..

Just like the PS3 (4, Insightful)

HappyHead (11389) | 1 year,21 days | (#44436733)

For the first few years, Sony's PS2 also out-sold the PS3, didn't it?

Re:Just like the PS3 (0)

Anonymous Coward | 1 year,21 days | (#44436879)

First several years IIRC.... but in this case I think that it's just Nntendo sticking to subpar hw/relatively high price tag/lack of good games...

Personally I ENTIRELY lost interested in fixed(v. handheld) consoles once they started becoming swamped with PC games, which just are NOT fun at all on a console...

Re:Just like the PS3 (0)

Anonymous Coward | 1 year,21 days | (#44437049)

The irony of that is that these PC games are developed with the console in mind and then get horrible backport jobs to their "native" platform, where they equally suck, but of course, publishers gonna blame dem evil pirates for lower sales!

Re:Just like the PS3 (1)

filthpickle (1199927) | 1 year,20 days | (#44438593)

Yes, that is amusing to hear considering how much myself and my PC gaming friends used to bitch (we have given up) about how much consoles were dumbing-down/ruining games. Not looking to dig that corpse up again....just saying it is funny to hear a console gamer complain about it.

Re:Just like the PS3 (1)

Anonymous Coward | 1 year,21 days | (#44436893)

Yes and the PS3 launch was pretty widely considered a failure. It was too expensive and there were no big-time exclusives that really made it worth buying early on.

Re:Just like the PS3 (1)

Anonymous Coward | 1 year,21 days | (#44437059)

That was because the PS3 was pretty expensive, and lacked key games other than "Resistance: Fall of Man," from the launch. It started selling better once the price was dropped and several key games came out.

Re:Just like the PS3 (1)

arkane1234 (457605) | 1 year,21 days | (#44437301)

I honestly think that several hundred dollar price drop was the largest selling point. Who wants to buy a gaming console when it's ~$800...

Re:Just like the PS3 (1)

jgtg32a (1173373) | 1 year,21 days | (#44437363)

MS got around all this by releasing the 360 and then publicly executing the original Xbox in front of us as a warning.

Virtual Console (3, Insightful)

Guppy06 (410832) | 1 year,21 days | (#44436869)

I bought a Wii and a 3DS practically on the potential of their respective Virtual Consoles alone.

I've learned my lesson.

Re:Virtual Console (-1)

Anonymous Coward | 1 year,21 days | (#44436935)

There is a real virtual console, it's called The Homebrew Channel. Pirate whatever Nintendo won't sell.

Re:Virtual Console (0)

Anonymous Coward | 1 year,21 days | (#44437783)

There is a real virtual console, it's called The Homebrew Channel. Pirate whatever Nintendo won't sell.

Seriously, if you're bothering to do THAT, chances are very very nonzero that you already did that with your XBox, XBox360, PS3, PS2, DS, 3DS, Dreamcast, Windows PC, Linux PC, and Mac, all of which makes me wonder why you bought the damn Wii in the first place if everything else was already working and all you want to do is play Chrono Trigger for the eight bajillionth time...

Re:Virtual Console (0)

Anonymous Coward | 1 year,20 days | (#44438481)

Woot Chrono Trigger!

The only title worth playing (1)

Krazy Kanuck (1612777) | 1 year,21 days | (#44436881)

I dragged my feet for some time on this purchase, the console has potential, but for now the only game I've purchased for it is Lego City Undercover. The Wii U is really just a big non portable Nintendo DS. The Lego game makes great use of the gamepad, interactive map, vehicle/character catalogs, video chat, surveillance device, etc. Very likely the best Lego game so far (pretty sure we've played them all now). The problem with most of the other titles is they really don't know what to do with it, even Nintendo has yet to release a convincing title that makes it an exclusive or must have game. The saving grace is the vWii console can play all of our old titles so it still gets a fair bit of use, but the slow rate of good Wii-U releases makes me wonder; I may not bite the next time around .

Re:The only title worth playing (1)

PRMan (959735) | 1 year,20 days | (#44438493)

I did like the option on Lego Batman II: DC Heroes where I could use the tablet when I walked away from my daughter who was using the screen. That was much better than a split screen. But since the game locks up repeatedly and the "city" makes it nearly impossible to find missions, we just quit playing it. Really bad quality control on that one.

How 'bout some 1st and 2nd party titles? (1)

WillAdams (45638) | 1 year,21 days | (#44436915)

Games which I've enjoyed on the Wii:

  - Link's Crossbow Training (Twilight Princess only has 3 save logs, so everyone else in the family got to play that, so instead, I just shot stuff --- bought a bunch of used copies and made wooden Wii Zappers to give to co-workers)
  - Skyward Sword --- if this had downloadable content, I'd play it as a daily workout analogue
  - Metroid Prime Trilogy
  - Xenoblade - large areas to explore --- doing a 3rd playthrough now 'cause I missed a quest
  - The Last Story --- enjoyed this despite the crossbow being aimed using a joystick (rather than the IR pointer) --- if it used motion controls, I'd still be playing it

  - Red Steel 2 --- ditto DLC and workout
  - The Conduit --- the conspiracy stuff got to be a bit much, couldn't bring myself to play the sequel
  - Goldeneye --- much better than Quantum of Solace
  - Valhalla Knights: Eldar Saga --- I really like RPGs, and there's not much to choose from for the Wii....

I really want to see a full-fledged RPG for the Wii U, which has multiple control schemes, including full Motion Plus control for swordplay and archery (a la Skyward Sword, but w/ options to set handedness) which uses the tablet for mapping and additional interface options and engaging on-line play and downloadable content --- I could justify it as a workout regimen....


Re:How 'bout some 1st and 2nd party titles? (1)

BenoitRen (998927) | 1 year,20 days | (#44437973)

Valhalla Knights: Eldar Saga --- I really like RPGs, and there's not much to choose from for the Wii....

You enjoyed that? I've heard nothing but bad things about it.

I think the Wii has a solid selection of RPGs. This generation hasn't been too kind to the genre on home consoles in the first place. Xenoblade Chronicles makes up for it, easily.

Have you tried Arc Rise Fantasia?

How about Dragon Quest Swords? You could justify that one as a workout regimen.

Lots of people forget about Opoona. I haven't played it yet, but supposedly it's very charming.

Tried Tales of Symphonia: Dawn of the New World? Lots of people turn up their nose at it, but I liked it a lot, especially the characters. It also helped that its narrative was far better structured than its prequel.

Not really an RPG, but try Final Fantasy Fables: Chocobo's Dungeon. It's an accessible rogue-like that's lots of fun.

Bad Price Point (2, Interesting)

avandesande (143899) | 1 year,21 days | (#44436917)

Nintendo has always had a cost niche that set them apart from xbox and ps3. Why would they want to go head to head? My kids are older now and I am not going to shell out that much money because they want to play a few titles that they liked when they were younger.

Who buys (and keeps) this crap console anyway? (1, Interesting)

quadrox (1174915) | 1 year,21 days | (#44436939)

I had one for a month or so. Very few games to pick from, those I tried were "meh", nothing on the level of Wii Sports for the original Wii. The screen added nothing of value, the UI is extremely slow, it really isn't much fun. And the emulator is still unable to render my old stuff in full HD - so what is the point? I really don't understand what I would want to do with a Wii U. Luckily I was able to sell mine again for almost no loss.

Re:Who buys (and keeps) this crap console anyway? (1)

BenoitRen (998927) | 1 year,20 days | (#44438001)

The Wii and the Wii U don't use emulators for backwards compatibility. The hardware supports the games natively.

Re:Who buys (and keeps) this crap console anyway? (1)

quadrox (1174915) | 1 year,20 days | (#44438277)

Could have fooled me (well they did), what with having to boot up in a special compatibility mode and not supporting 1080p. I bought the original Wii not knowing much about Nintendo, but I have since realised again and again that they don't give a shit about their customers. Well fuck em, may they go bankrupt soon.

A prediction (1)

Opportunist (166417) | 1 year,21 days | (#44436989)

Sales will pick up instantly as soon as modchips are available.

People don't like the U part (3, Insightful)

jader3rd (2222716) | 1 year,21 days | (#44437123)

I really like the Wii. The motion controls system is by far gen 1, and I always figured that the successor to the Wii would have a better motion control system (perhaps something akin to the Kinect, but a little shy). Then the Wii U is announced and it turns out that the motion control system is identical. The Wii U is a Wii + a fat controller with a screen stuck between the controls.
So Nintendo back peddled on the motion control thing they had going for them, and as a result the older hardware is still outselling the new hardware because it's cheaper and does as good as the newer hardware in what people buy a Wii for. If the Wii U had a motion control system consumers considered to be an improvement over the Wii, I suspect that Wii U would be at least outselling the Wii.

Re:People don't like the U part (1)

BenoitRen (998927) | 1 year,20 days | (#44438041)

If the Wii U had a motion control system consumers considered to be an improvement over the Wii, I suspect that Wii U would be at least outselling the Wii.

The Wii already had that, and it was called the MotionPlus. It didn't work out too well because by that time most third-party developers had jumped ship. Given that, I don't think a Wii 2 would have worked out much better.

Why I Didn't Buy One (0)

Anonymous Coward | 1 year,21 days | (#44437391)

I tried, unsuccessfully, for months after its launch to get a hands-on demo with the console. You know, fire up the latest and greatest Mario game (which I'm guessing didn't exist). I spent hundreds of dollars on previous Nintendo consoles, on launch day, because I also spent hours and hours trying the product ahead of time. I played most of Super Mario 64, in Japanese, at a local Funco Land well before it's American release and it solidified one thing: I need this console.

With the Wii U, I was unable to play hands-on (and use the controller to play a game, not just watch some videos) until a few weeks ago, when I found that Wal-Mart had a demo of New Super Mario Bros. U.

If you want people to spend hundreds of dollars on a product, give them a way to try it out for free first. Nintendo shit the bed on that one.

This doesn't even begin to address the fact that the only reason to buy a Nintendo console in modern times is for their (almost always A+) catalog of first-party titles, like Mario and Zelda, and that these won't be available for a long time.

nintendo needs to stop the gimmicks (0)

Anonymous Coward | 1 year,21 days | (#44437589)

the stupid gimmick controllers always put me off...i grew up on the original NES and love their IP but i don't want to have to use those stupid controllers. if they had made the Power Glove mandatory for the NES you can be sure Nintendo never would have survived the 80s. Nintendo releases the same 3 games over and over for 30 years and then tries to look "innovative" by putting together some cheesy controller gimmick. They need to shitcan the CEO cuz he obviously "doesn't get it".

I don't want one (3, Interesting)

EmperorOfCanada (1332175) | 1 year,21 days | (#44437593)

I did want the first Wii, my kids wanted one, my wife wanted one. I dutifully got into line at 6am and got one for Christmas (The year after they came out).

So now we have the new Wii U and my kids haven't peeped about it, none of their friends have one, my wife doesn't know it exists, and Nintendo hasn't shown me anything interesting.

I am not saying that the thing is great or that it sucks. I just don't know and haven't seen anything cool about it.

They Made Their Bed (2)

organgtool (966989) | 1 year,21 days | (#44437851)

Nintendo did this to themselves when they abandoned hardcore gamers to cater to casual games with the Wii. That move will always come back to bite you because the casual users are fickle while hardcore gamers will get you through the rough times. And sure enough, casual gamers have moved on to Facebook, tablets, and smartphones, and Nintendo doesn't have anyone left to sell consoles. I used to buy Nintendo consoles because I could play most of the great games available on other systems as well as Nintendo's excellent titles. But ever since the Wii, Nintendo lost most of the decent third-party developers which meant that hardcore gamers would have to buy the Xbox 360 or Playstation 3 to be able to play those games. When that happened, many of the developers and the gamers haven't looked back. Luckily for Nintendo, they're still selling decent numbers of portable units, but the Wii U is in serious trouble. There's no doubt that it will pick up a bit when more first-party titles come out and after an inevitable price drop, but right now most of the hype is around the Xbone and PS4. At this point, I just don't see them making a miraculous comeback and I can't help but wonder if this is their last console. If they did another console, it would have to be absolutely revolutionary - my vote is for a fully immersive virtual reality experience, but I'm not going to hold my breath for that.

Re:They Made Their Bed (1)

PRMan (959735) | 1 year,20 days | (#44438531)

But all they have to do is make great Nintendo titles for the Wii U. The same titles that people like me have been playing and replaying since the NES when we were kids. But they haven't done that for some reason.

Re:They Made Their Bed (1)

organgtool (966989) | 1 year,20 days | (#44438675)

That is all they would have to do to get you back (as well as some of the other die-hard Nintendo fans). But there are a lot of other people who won't buy the console at all due to the lack of third-party support. Those people are too busy playing the tons of games available for the Xbox 360 and PS3 as well as anticipating their successors. As great as Nintendo games are, it's a lot to ask of someone to buy a console where the only worthwhile titles are first-party. And it's a lot to ask of Nintendo to create enough first-party games to compete with the huge library of games available on Microsoft and Sony's systems.

Wii Eww (0, Troll)

TheSkepticalOptimist (898384) | 1 year,20 days | (#44438007)

Nintendo is dead, they just don't know it yet.

160,000 units sold in a quarter usually represents an EOL console, actually Xbox360 and PS3 are selling more in spite of them being EOL. PS4 and Xbox One individual pre-sales have already surpassed Wii U total sales.

This is not a company on a comeback, this is a company in its death throes.

Nintendo made the mistake of putting ZERO R&D into the Wii U, instead just beefing up the Wii and adding a stripped down DS touchpad gimmick. If sales for Wii U consoles are this low NOW, 3rd parties are NOT going to support the platform. Heck it would even be a loss for Nintendo to invest in their own first party franchises at this point as even if every Wii U owner bought a first party title, they could still not recover development costs of the game. It would take NIntendo 5+ years to re-architect a new system that would match or rival those from Sony or Microsoft, they simply do not have it in them to do so though.

Also if Nintendo is going to do things like clone Mario Bros and call it Luigi Bros ( I mean this is so clearly a cloned title), then their consumers are going to get tired of this kind of lazy cheap ass game development quickly.

Nintendo is the next Sega. They will have to bow out of hardware because nobody wants to buy their hardware anymore, but they still have huge popularity in their software franchise. If their Japanese pride and arrogance doesn't get the best of them, then spinning off Mario and Zelda and Metroid as tablet games will be their only savior. Heck even releasing an official SNES or GameBoy emulator for the tablet might drive them to more profit then the fledgling Wii U and requires minimum investment in money and effort.

And don't be an asshat and claim they will come back from this. Unless you are 8 nobody cares about Nintendo anymore. Everyone over the age of 8 was burned by the Wii and its one trick pony, they will refuse to invest in Nintendo hardware again.

BluRay vs. DVD and Wii U vs Wii (1)

LostMyBeaver (1226054) | 1 year,20 days | (#44438855)

When BluRay and HD-DVD came out, it offered better quality video to people who didn't really need it. Sure high definition was nice, but it wasn't really a good enough reason to toss out the old DVD stuff to make room for it. Besides, with video downloads and online rentals coming about, there was just not a good enough reason for it. Add to that the fact the Blu-Ray DRM was so damn restrictive that people were constantly having to update their BluRay player to handle new films....

DVD on the other hand introduced a much simpler format for viewers than VHS. It took the world by storm by adding a huge amount of value beyond earlier formats.

Wii was amazing because it added the motion controller and games like workout games and such.

Wii U doesn't actually offer anything that can be considered value. Nintendo will almost certainly destroy their entire market since Wii people just don't see the value in upgrading. We want the new games, but the cost of the console is too high.

If Nintendo really wanted to make it work, they'd have made a Wii 2 with internal storage, a simpler online game store, added backwards support for Wii games and made it HD. Wii U is just not interesting.

P.S. my friends with kids who need their first consoles are buying Wii not Wii U. The Wii U controller is too big and unmanageable for the kids.

Games, Games, Games, Games, Games (0)

Anonymous Coward | 1 year,20 days | (#44439017)

They, I regret to say this, need to have a Balmer Moment.

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