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Visionary Nintendo President Yamauchi Dies

timothy posted about a year ago | from the value-added dept.

Japan 201

First time accepted submitter trickstyhobbit writes "Former Nintendo president and majority stockholder Hiroshi Yamauchi has died. He was president of the company for over 50 years and saw the development of the NES, SNES, Nintendo 64, and GameCube among other devices." His career at Nintendo is worth reading about.

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Typo (-1)

Anonymous Coward | about a year ago | (#44892657)

"comapany" should be "company"

Re:Typo (0)

Anonymous Coward | about a year ago | (#44892761)

You missed "Nintendeo" as well

Re:Typo (0)

Anonymous Coward | about a year ago | (#44893503)

Is this a joke? :>

Re:Typo (0)

Anonymous Coward | about a year ago | (#44892765)

"comapany" should be "company"

That's how it's pronounced, you insensitive clod!

Re:Typo (0)

Anonymous Coward | about a year ago | (#44892887)

Just another example of "Editor Fail".

/. summaries are a constant stream of beta products waiting for the us to debug (and sometimes debunk).

slight correction. (0, Troll)

Gravis Zero (934156) | about a year ago | (#44892663)

there was no Nintendo 64, it never happened. LA LA LA LA I CAN'T HEAR YOU.

Re:slight correction. (4, Insightful)

TWiTfan (2887093) | about a year ago | (#44892739)

Why does everyone badmouth that system? It wasn't the Playstation, but it wasn't that bad either. If you *really* want something to forget, the Virtual Boy and Power Glove are much better candidates.

Re:slight correction. (5, Insightful)

dingen (958134) | about a year ago | (#44892771)

Yeah, don't get it either. Best Zelda they ever did was on the N64. And Mario 64 kicks ass too. N64 rocks.

Re:slight correction. (5, Informative)

Chris Mattern (191822) | about a year ago | (#44893131)

And I don't think anybody has forgotten Goldeneye 007 on the 64.

Re:slight correction. (1)

six025 (714064) | about a year ago | (#44893187)

And I don't think anybody has forgotten Goldeneye 007 on the 64.

Yup!

N64 may not have had the numbers, but some of the games were among the most played of all time among my group of friends. We had the most fun with the N64 and that is really what counts.

Diddy Kong Racing was freakin' awesome.

Eternal Darkness: Sanity's Requiem [wikipedia.org] is one of the best ever horror themed titles to hit the shelves.

Peace,
Andy.

Re:slight correction. (1)

six025 (714064) | about a year ago | (#44893427)

Oops, correction: Eternal Darkness was originally planned for the N64 but actually released for the Gamecube.

Re:slight correction. (1)

CanHasDIY (1672858) | about a year ago | (#44893237)

Yeah, don't get it either. Best Zelda they ever did was on the N64. And Mario 64 kicks ass too. N64 rocks.

Hell yes; Best wrestling games ever made were for the N64, and even that shitty Star Wars: Podracer game was pretty damn fun.

Re:slight correction. (1)

king neckbeard (1801738) | about a year ago | (#44893315)

Podracer was a great game, it just happened to based off a horrible movie.

Re:slight correction. (1)

Anonymous Coward | about a year ago | (#44893243)

SNES Zelda was superior. Filthy younglings.

Re:slight correction. (0)

Anonymous Coward | about a year ago | (#44893519)

The "best Zelda evar" was A Link to the Past, but you're probably too young to know that. It's really the last "new" Zelda. Everything after that just felt like graphical improvements and rehashed stories.

The move to 3D didn't impress me in the least. It just irritated me with bad control schemes. There was a tiny glimmer of hope when Four Swords Adventures came out for the Gamecube, and then they went right back to making ugly, hard-to-control 3D crap again.

My lawn. Get off it.

Re:slight correction. (2)

Aerokii (1001189) | about a year ago | (#44893577)

Have you checked out the LttP sequel coming out? It runs on an almost exact replica of LttP's map, but has added some interesting mechanics. No clue about the story though so far.

Re:slight correction. (4, Insightful)

blahplusplus (757119) | about a year ago | (#44893797)

"Yeah, don't get it either. Best Zelda they ever did was on the N64. And Mario 64 kicks ass too. N64 rocks."

The problem wasn't FIRST PARTY games, the problem was the LACK of games and franchises from the super nintendo and their non-existence on the N64 because of nintendo's bone headed move to stick with cartridges. The storage size of a CD allowed games like Final fantasy 7. JRPG's like FF, Xenogears, Fighting games like street fighter and derivatives totally skipped the N64. THAT IS A HUGE DEAL. Only an idiot that didn't play any third party franchises would say the N64 was wonderful. It was the key event in Nintendo's history that lead to Nintendo's long deflation and decline as a game company with much intelligence.

They became more about selling console hardware and not enough about supporting game developers. They are a technically illiterate bone headed game company. Why would you not go with DVD standard for the gamecube and make porting games from other platforms a huge chore/time sink for everyone? Another total idiot move. They make totally idiot technological moves every console generation. This is what caused me to stop buying their consoles. They don't grasp game development from a third party developer perspective. Not to mention how bad they screwed up Metroid with Other M and then the huge clusterfuck with the Starfox franchise, SF assault was just a travesty.

That is why the N64 was the worst decision in Nintendo's history they went from #1 game company with the super nintendo with all the popular franchises and they lost ALL the third parties that were pushing the gaming envelope OVERNIGHT to a brand new competitor with no track record. Nintendo didn't grasp their also ran status because they never took third party developers that make you successful seriously.

Many of us old timers fondly remember the super nintendo era and we hate what those dumbasses running nintendo did with the N64, the gamecube, and just anti-developer practices in general did to videogaming.

Re:slight correction. (3, Insightful)

Aerokii (1001189) | about a year ago | (#44892793)

The N64 had some downright amazing games, and this is the first time I've seen any real hate/badmouthing for it. It's hard to dislike the console that brought us Mario 64, LoZ: Ocarina of Time and Majoras Mask, Banjo Kazooie, Goldeneye 007, Conker's Bad Fur Day, Starfox 64, Mario Kart 64, Perfect Dark, Super Smash Bros, and... well, the list just goes on.

That being said, this is sad, sad news. This is one of the men to whom I owe a large part of my childhood, and can blame part of my adulthood on as well.

Re:slight correction. (0)

Anonymous Coward | about a year ago | (#44892821)

All I see are butthurt Saturn fans that wished Shenmue came on the Saturn and wished Burning Rangers and Nights were successful.

Re:slight correction. (0)

Anonymous Coward | about a year ago | (#44892993)

Then you should try looking away from the mirror. You are the only person to bring up the Saturn. Ergo, you must be the only butthurt Saturn fan you are seeing.

Re:slight correction. (1)

Aerokii (1001189) | about a year ago | (#44893051)

It's been so long that I forgot there ever was a Sega Saturn. For me it always sort of jumped from Genesis to Dreamcast.

Re:slight correction. (0)

Anonymous Coward | about a year ago | (#44893241)

All I see are butthurt Saturn fans that wished Shenmue came on the Saturn and wished Burning Rangers and Nights were successful.

Funny. As a bittersweet Saturn fan, I can't say I ever had much of a wish to play Shenmue ever. I thought Burning Rangers was a silly concept--though never played it to know how well it was executed (after all, lots of games with a silly premise are engaging enough). And while Nights provided an interesting technical demo, Klonoa did a much better job at providing a decent 2.5D experience--okay, I sucked at Nights too.

Seriously, the N64 had plenty of great games and I wouldn't rag on it. The Saturn was a bit more of a disappointment games wise, mostly because its original concept of being a 2D arcade port system was just a bad idea--too many good arcade games were on the Neo-Geo and SNK had is own Neo-Geo CD system while the Playstation got a lot of the good RPGs and action games. That isn't to say there aren't any good games for it. So, that's why I'd say I'm a bittersweet fan. Well, that and the lack of a great Saturn emulator still (Yabause is pretty amazing now days, though), which I think is honestly a large reason why there aren't more Saturn fans.

Honestly, most people never owned a Saturn (I do) and even fewer are willing to spend hundreds of dollars per game to try out the best games for the system (I won't, so you can imagine how I and others play them). And ports/updates of Saturn games is basically a non-starter (Panzer Dragoon Orta is, AFAIK, the only exception), so most people really have no frame of reference to compare anyways except on some idea of popularity being the deciding factor--of which PSX users can readily laugh in N64 users faces, which shows the whole wrong angle that you're looking at things. Of course, consider how old the systems are and how much emulators were in their infancy at the time, most people of that era were fans of whatever system they/their parents could afford which generally translated into one system and a small collection of games. That alone is enough of a warped perception to recognize the fandom and popularity is a pretty useless metric, especially as a measure of quality of games. I mean, hell, look at how well Mortal Kombat sold. And try actually playing a port of it today, without buying into the "it's good because the blood is red" ignore ever other aspect of the game.

Re:slight correction. (1)

UnknownSoldier (67820) | about a year ago | (#44893693)

> As a bittersweet Saturn fan,

One word: Guardian Heroes.

Re:slight correction. (2)

Adriax (746043) | about a year ago | (#44892829)

But people love the Power Glove, it's so bad. Hollywood even told me so.

Re:slight correction. (1)

Cryacin (657549) | about a year ago | (#44892867)

No power glove, no love.

The Power Glove is unforgettable (2)

PseudoCoder (1642383) | about a year ago | (#44892891)

If you *really* want something to forget, the Virtual Boy and Power Glove are much better candidates.

The Power Glove is unforgettable. My steady stream of curse words (like when it didn't punch when/how I wanted in Punch Out) is still resonating all over the universe like the Big Bang.

Re:slight correction. (1)

oodaloop (1229816) | about a year ago | (#44892927)

What about that fricken robot??

Re:slight correction. (1)

ganjadude (952775) | about a year ago | (#44892955)

I actually prefered the 64 over the playstation at the time. it was gamecube when I switched systems

Re:slight correction. (1)

Zerth (26112) | about a year ago | (#44892977)

The Power Glove was Mattel's fault.

Re:slight correction. (1)

jones_supa (887896) | about a year ago | (#44892983)

Why does everyone badmouth that system? It wasn't the Playstation, but it wasn't that bad either. If you *really* want something to forget, the Virtual Boy and Power Glove are much better candidates.

The construction and EMI protection of the console was also pretty good [youtube.com] .

Re:slight correction. (1)

Anonymous Coward | about a year ago | (#44893279)

The Power Glove was made by Mattel, not Nintendo.

I also happen to agree, the N64 was garbage. The Virtual Boy was kind of neat with a couple of good games, but obviously was never going to be successful due to red.

Re:slight correction. (1)

fuzzyfuzzyfungus (1223518) | about a year ago | (#44892785)

Did the N64 bleed red ink or something? My memory of its reception is that (while there were some limitations in terms of things like video cutscenes compared to much, much, cheaper storage in Sony's disk-based competition), a lot of N64 titles were very well regarded at the time, and the whole system has retained a real nostalgic glow (in a way that, say, the gamecube, arguably a more economically rational system) hasn't.

An actually-successful 3D Mario release, fairly canonical releases of Mario Kart and Smash Bros, a good Zelda, Goldeneye (Christ, has that not aged well at all; but a console shooter that didn't totally blow was pretty serious business at the time)...

Re:slight correction. (2)

Sockatume (732728) | about a year ago | (#44892997)

It made them money and it was a critical success. Unfortunately it was the machine that came out in the period in which they lost market dominance so it's tainted by that.

Re:slight correction. (1)

Chris Mattern (191822) | about a year ago | (#44893209)

People will never forget how they had Final Fantasy VII and threw it away. Everything the Playstation did, they could've done instead, but they decided not to. And as successful as the Nintendo 64 was, the Playstation was massively more successful.

Re:slight correction. (0)

Anonymous Coward | about a year ago | (#44893407)

The Playstation butt-kicking that Big N received was all due to their big egos. Sony got screwed by Nintendo for not wanting to share some of the royality on the SNES CD. Namco got screwed with bigger fees after they saved the NES with their arcade ports. Square got screwed on their royalities for Super Mario RPG. This is why the Playstation was "Powered by Namco" who was kicking ass in the arcades. The N64's only issues were expense and they were late to the party. They held back games for the 64DD which never was released. The Nintendo fans were faithful and so were the mags! Blast Construction game got high marks and I honestly can't play that game.

Re:slight correction. (4, Informative)

CastrTroy (595695) | about a year ago | (#44893007)

Yeah, PlayStation got a lot of attention for using discs, because it meant they could have actual recorded audio tracks and lots of shiny looking cutscenes. But those characteristics really don't make a game that enjoyable. I still miss the fast load times of cartridges. Haven't played Wii U, but it seems that Nintendo has always put good load times ahead of "ooooh shiny". The Gamecube used smaller disks, and many games had almost no noticeable load times. Meanwhile, everyone was waiting minutes for things to load on PS2 and XBox. The first party titles for Wii also had great load times. It's not impossible to have quick load times on a disc based system. I don't know why so many developers don't pay attention to this aspect.

Re:slight correction. (4, Informative)

Psyborgue (699890) | about a year ago | (#44893291)

I have a Wii U. I haven't really noticed a huge difference between load times on disk versus the external USB2 hdd. From what I've read, the transfer rate is comparable and most game data is sequential. For most first party games (Nintendo land, NSMBU, Pikmin 3) the loading times been fantastic. Third party games have been good as well (such as Rayman Legends), with the possible exception of Lego City Undercover (off the hdd) where the load times are noticeably bad.

Re:slight correction. (0)

Anonymous Coward | about a year ago | (#44893511)

Will second the issue with Lego City Undercover. Not sure what they were doing that causes the load times to be so long, particularly when you consider that a Lego game would target a demographic with shorter attention spans.

Unless it's a trick to try and teach them how to wait.

Re:slight correction. (2)

medv4380 (1604309) | about a year ago | (#44893709)

Load times are there, but usually hidden very well. If you ever watch someone play Metroid Prime 3 on a hacked Wii, and are using a hard drive to load the game you'll notice that they can do things that the Load times with many doors prevents. For example, speed boosting though a long chain of doors.

Re:slight correction. (0)

Anonymous Coward | about a year ago | (#44893507)

The PlayStation, Saturn, N64 or whatever from that generation is far too new for me to view with any nostalgia. That aside, from what I can tell, the people who were adults at the time that they all came out tend to look back to the PlayStation as the best. The people who were kids at the time look back at the N64 as best.

Re:slight correction. (1)

Blaskowicz (634489) | about a year ago | (#44892811)

Funnily it was a superior platform for playing FPS games, Goldeneye was the apex of FPS gaming on a console. You could aim, and there was some nice difficulty, environment, mission based rather than a movie-like rail and cutscene game from start to finish.

Re:slight correction. (1)

flimflammer (956759) | about a year ago | (#44893161)

Yes, yes it did.

Very intuitive (3, Interesting)

HalAtWork (926717) | about a year ago | (#44892695)

This guy had a lot of intuition. He didn't like to play video games, tried a couple but was annoyed and frustrated. Yet he still had sole approval whether or not a game should be licensed on the Famicom/NES. Someone would sit down and demo the game and he'd say yes or no based on that! Coming from the Atari crash, quality was important and this guy had an eye for that. Not to take away from Yamauchi but I must say RIP Gunpei Yokoi who sadly committed suicide, but was incredibly important in Nintendo's success as well. I recommend reading Game Over and 1UP - How Video Games got an Extra Life.

Re:Very intuitive (5, Insightful)

RicardoGCE (1173519) | about a year ago | (#44892861)

Gunpei Yokoi was hit by a car, he didn't kill himself, nor was he murdered (the other urban legend regarding his passing.)

Re:Very intuitive (4, Informative)

Anonymous Coward | about a year ago | (#44893623)

Gunpei Yokoi had a "window seat" by that time, due to the failure of the Virtual Boy.

For those that don't know what a "window seat" is, it's what the Japanese do with older, well-respected company men who fuck up a major project and lose the company money. They're grateful for the good times, respectful of experience, and not about to let another project go down the drain. So instead of firing the manager of the failed project, they give him a nice office somewhere away from where real work is being done, and where he can't fail again. A "window seat".

Gunpei Yokoi had a good string of successes: the "grabber" toy he was first promoted to management for, several game projects, including Metroid and Kid Icarus, and the Game Boy. Then he had the Virtual Boy. Then he had a "window seat".

His death was unfortunate, though. "Window seats" aren't always permanent, and I'm sure within a short time he would've probably gotten another chance at a big project, or maybe come up with something new. Instead, he was killed by a bus while changing a flat tire on the side of the road. There's no telling what cool stuff we lost that day.

Re:Very intuitive (-1)

Anonymous Coward | about a year ago | (#44893635)

Gunpei Yokoi was hit by a car, he didn't kill himself, nor was he murdered (the other urban legend regarding his passing.)

I heard he swallowed his own vomit during a test.

Re:Very intuitive (1)

FilmedInNoir (1392323) | about a year ago | (#44892953)

Taking back that mod point... bad computer Hal, bad computer!

game over man (1)

Vernes (720223) | about a year ago | (#44892697)

game over

Condolences. (1)

NoImNotNineVolt (832851) | about a year ago | (#44892711)

My heart goes out to his friends and family.
The world will miss Hiroshi, and I'm concerned that this might be enough for Shigeru Miyamoto to leave the company.
This is a truly sad day.

But he gets two more lives, right? (4, Funny)

TWiTfan (2887093) | about a year ago | (#44892717)

Too soon?

Re:But he gets two more lives, right? (1)

Dan East (318230) | about a year ago | (#44893699)

Perhaps more, depending on how many magic mushrooms he enjoyed.

Nintendo died last year... (-1)

Anonymous Coward | about a year ago | (#44892737)

And now Mr Yamauchi, but Nintendo will always be in our memories.

R.I.P. Yamauchi
R.I.P. Nintendo

Game Over (0)

Anonymous Coward | about a year ago | (#44892741)

Apparently 10,000,000 score points popped up

Cheats! (2, Funny)

Stenchwarrior (1335051) | about a year ago | (#44892839)

Before someone else posts it:

He clearly should have used the UP, UP, DOWN, DOWN, LEFT, RIGHT, LEFT, RIGHT, B, A, START to pick up a few more lives.

ba dum, bum

Re:Cheats! (2)

PseudoCoder (1642383) | about a year ago | (#44892869)

Before someone else posts it:

He clearly should have used the UP, UP, DOWN, DOWN, LEFT, RIGHT, LEFT, RIGHT, B, A, START to pick up a few more lives.

ba dum, bum

If it had been the President of Konami then maybe that would work. Yamauchi stays put; for now.

Re:Cheats! (1)

Golddess (1361003) | about a year ago | (#44893019)

If it had been the President of Konami then maybe that would work.

But what he could have done instead, is he could have smashed a few more turtles when he was 31. ;)

Re:Cheats! (1)

Stenchwarrior (1335051) | about a year ago | (#44893057)

Sheldon Cooper, is that you? I'm to get into a geek-argument here...was a fucking joke

Re:Cheats! (1)

Stenchwarrior (1335051) | about a year ago | (#44893069)

*not looking to

Re:Cheats! (0)

Anonymous Coward | about a year ago | (#44893137)

He's referring to this. [youtube.com]

Re:Cheats! (1)

Golddess (1361003) | about a year ago | (#44893223)

was a fucking joke

Yes.. as was mine. Super Mario Bros, World 3-1, turtle stomping just before the flag for extra lives.

Re:Cheats! (1)

Stenchwarrior (1335051) | about a year ago | (#44893489)

I actually meant to reply to a different guy. Sorry about that. Yours was funny...

I'm going to get off Slashdot until I have a bit more coffee

Hold A and press Start (2)

tepples (727027) | about a year ago | (#44892877)

That's Konami. This is Nintendo. Hold A and press Start to continue from where you were with a new set of lives.

Re:Hold A and press Start (0)

Anonymous Coward | about a year ago | (#44893003)

I would argue that the game is over because in won. In that case...

"Press button B to select a world."

Re:Cheats! (0)

Anonymous Coward | about a year ago | (#44892949)

He clearly should have used the UP, UP, DOWN, DOWN, LEFT, RIGHT, LEFT, RIGHT, B, A, START to pick up a few more lives.

That's wrong command.
He should have used
UP, UP, DOWN, DOWN, L, R, L, R, B, A START
instead.

Re:Cheats! (1)

Stenchwarrior (1335051) | about a year ago | (#44893041)

Maybe you're trolling, but I'm pretty sure that's what I said.

Re:Cheats! (0)

Anonymous Coward | about a year ago | (#44893387)

Ahh yes. :) Sorry about that. I was not paying attention properly (I am extremely tired).

Re:Cheats! (1)

RivenAleem (1590553) | about a year ago | (#44893129)

No, As the influx of coins drained off, so too did the extra lives.

one of his first ventures was a "love hotel" (1)

Anonymous Coward | about a year ago | (#44892901)

rooms rented by the hour
sounds kinda like a whore house to me
LMAO

Re:one of his first ventures was a "love hotel" (1)

Chrisq (894406) | about a year ago | (#44893123)

rooms rented by the hour
sounds kinda like a whore house to me LMAO

I don't get it ... why so long?

Re:one of his first ventures was a "love hotel" (1)

CanHasDIY (1672858) | about a year ago | (#44893257)

rooms rented by the hour

sounds kinda like a whore house to me
LMAO

I don't get it ... why so long?

Proper lubrication requires a bit of prep time.

Re:one of his first ventures was a "love hotel" (1)

king neckbeard (1801738) | about a year ago | (#44893309)

Love hotels are quite different. The closest US equivalent would be a 'no-tell motel,' but love hotels don't have quite the same vibe.

Nintendo surviving on fumes... (-1)

Anonymous Coward | about a year ago | (#44892913)

... I'm sorry to say it but the leadership at Nintendo really won't commit to gaming. The culture in Japanese headquarters just doesn't get the tech minded discipline that games are with intelligent 3rd party japanese companies and most game companies in the west.

Nintendo single handedly ruined some of their best franchises and doesn't learn from other games. In the west generally, western develops actively copy and exchange ideas. Many main Nintendo franchises have shunned gameplay and other story telling advances made by other 3rd party developers both western and japanese (the ones capable of understanding they need to learn and make games better).

What they did to starfox was just a travesty, if I was nintendo I would be actively looking for awesome developers to reboot old franchises like starfox. I would get volition (of Saints row the third fame) to do Starfox reboot, since they have the skills, the tech and the engine to combine both flying, and ground assault that was poorly executed in starfox assault.

The people at nintendo don't seem to realize their survival and dominance in a market depends on game quality. Their internal development teams are old and unskilled and have become fat by coasting on fans and generational turn-over (new kids) for too long and their development practices are seriously behind most other modern games by a long shot outside of Mario (which is their main franchise they actually do good with).

Nintendo doesn't seem to understand videogames inside corporate headquarters. Many of us oldster Nintendo fans have been waiting for a decent starfox game for a long time, and we've been waiting for more different takes on zelda going in a more action packed / darksiders one'ish direction.

Nintendo sadly just doesn't have the devepment talent to keep their main console going for much lomger if they dont start to get start thinking seriously of handing rebooting their more stagnant and quality slipping franchises with competent developers like Volition with a proven track record.

Re:Nintendo surviving on fumes... (1)

Sockatume (732728) | about a year ago | (#44893017)

The leadership at Nintendo really won't commit to gaming? Because they're throwing so much money into making potatoes, and automobiles right now?

Re:Nintendo surviving on fumes... (3, Funny)

Aerokii (1001189) | about a year ago | (#44893093)

Ugh, Nintendo Potatoes are so casual.

Re:Nintendo surviving on fumes... (0)

Anonymous Coward | about a year ago | (#44893297)

They can't even generate 1.1 volts.

In all seriousness, Nintendo has done the best at preserving franchises and keeping them interesting. Mario Galaxy was a blast. Metroid Primes and Other M (story aside) were great games. Zelda games are trying out new things and haven't hit a sweet spot yet, but they are enjoyable in their own right with fun bosses. Smash Bros. covers a good area of competitive gaming as well. Starfox is a troubled series though, that is likely why there haven't been any note worthy developments for it. Starfox Adventures was suppose to be another game before they plopped Fox into it. If Lucas Arts was around, they would make a better Starfox reboot. Can likely hire the staff that made Rogue Squadron now.

Zelda doesn't need to be Darksiders. It needs a more open world for exploration like Wind Waker. I would like it to take a page or two from Monster Hunter for combat, but that is not going to happen.

Nintendo is secure in the first party. People love their games. What they need to do is secure and bring in some more diverse third parties. They did that with Rare, and they have a solid gripe on the Bayonetta staff and Monolithsoft. They are not doing badly, but their products haven't had time to get to market. Their hardware was just ready too soon (not for monster hunter fans, but for the "general" audience - they aren't hardcore enough for MH).

Re:Nintendo surviving on fumes... (1)

Aerokii (1001189) | about a year ago | (#44893343)

True words indeed. I think a bit of a mis-step was made with the Wii U, releasing it essentially gameless, but I feel like the same thing happened with the DS and 3DS as well, both of which turned out fantastically (though, of course, those are handhelds and this isn't.)

Nintendo's first party titles are completely secure, and even the supposed "rehashes" are good enough for me to come back and want to play again several times (Hopping on Windwaker HD tomorrow, and looking forward to it!) Plus with Monolithsoft... well, I'd buy a Wii U just to play "X" alone, if it's anything like Xenoblade was. Simply incredible.

Re:Nintendo surviving on fumes... (-1)

Anonymous Coward | about a year ago | (#44893253)

"Because they're throwing so much money into making potatoes, and automobiles right now?"

The problems are them not being able to understand that their internal dev teams can't compete with other developers and the fact that their internal teams can't do anything besides rehash the same old shit outside of mario. Nintendo has botched and had major quality slips in all all their major franchises. This signals inability and unwillingness to think and to spend money to protect their franchises quality. If a Starfox reboot had been done by the Saints row team and not farmed out to a crap jap developer like namco it would be ten times the game Starfox assault ended up being.

I really despise what they did to starfox, and I hate the fact that we have no other zelda's that cater to a more grown up and hardcore action oriented gamer audience. Nintendo DOES have the resources but it doesn't understand what gamers want unfortunately. It doesn't think hard about the gaming market, it just coasts on past successes.

Re:Nintendo surviving on fumes... (1)

Aerokii (1001189) | about a year ago | (#44893321)

If a Starfox reboot had been done by the Saints row team and not farmed out to a crap jap developer like namco it would be ten times the game Starfox assault ended up being.

I was going to write a full reply to you until I saw this line. Just... wow, man.

Re:Nintendo surviving on fumes... (1)

Sockatume (732728) | about a year ago | (#44893491)

They're not doing *good* games but you could hardly argue that they aren't focussed on them. It's literally all they do. It's all they expend their resources on.

Re:Nintendo surviving on fumes... (1)

Sockatume (732728) | about a year ago | (#44893525)

(Not doing good games is a heck of an overstatement, but let's assume it for the sake of argument.)

Maybe now... (0)

Anonymous Coward | about a year ago | (#44893009)

Maybe now they'll develop a console not designed for children and grandparents and stop making kid games with bright colors.

Re:Maybe now... (1)

Aerokii (1001189) | about a year ago | (#44893533)

Maybe now they'll develop a console not designed for children and grandparents and stop making kid games with bright colors.

...yes, because real is brown. [vgcats.com]

Re:Maybe now... (0)

Anonymous Coward | about a year ago | (#44893589)

Why?

Developing for children seems like a solid business plan. Sony and Microsoft are not (primarily) targeting that Market segment, it would be underservered, if not completely deserted, if Nintendo decided to leave it.

In fact, Sony and Microsoft have a lot to thank Nintendo for. The generation of players that made the original PS with Crash Bandicoot and Lara Croft so successful is the same generation that years before was playing Super Mario Bros. on their NES, only they'd grown up a bit by then.

A colleague of mine did a study (unpublished) on the subject and he analyzed the different age ranges targeted by the (then current) gamecube, original xbox, PS and PS2, and even the sega dreamcast. Granted, there was some overlap in these ranges, but it was quite clear where each of the manufacturers was focused. I'm sure this influenced his own decision on what to buy his 6yo son.

Now, in regards to grandparents. I'm not sure, but I think that might even be an unexpected (yet welcome) consequence of the ease and low barriers of entry that was designed into the Wii, and from there on after. We had never seen that as predominantly in earlier generation consoles.

anyway, my $0.02

Handhelds? (1, Interesting)

barlevg (2111272) | about a year ago | (#44893031)

Article mentions the TV consoles, but isn't the Game Boy far more relevant? I mean, we're talking about the birth of handheld game consoles [wikipedia.org] (and yes, I know there were handheld video games before the Gameboy, but that's like pointing out that there were smart phones before the iPhone).

Re:Handhelds? (1)

RaceProUK (1137575) | about a year ago | (#44893105)

The NES predates it by about 4 or 5 years, and was largely responsible for the recovery after the '83 crash. In fact, without the success of the NES, there may have never been a Game Boy.

hopefully now nintendo can stop sucking (0)

Anonymous Coward | about a year ago | (#44893055)

they get less and less innovative with every gen. i like super mario as much as the next guy but i'm not buying a whole fucking console just to play it.

Re:hopefully now nintendo can stop sucking (1)

Anonymous Coward | about a year ago | (#44893107)

innovative = high performance GPUs and always-on internet DRM

Re: hopefully now nintendo can stop sucking (0)

Anonymous Coward | about a year ago | (#44893225)

Duh! Who needs stuff like motion sensitive gyroscopic controls or a secondary touchpad screen when you can pull a few more FPS on Maden MMXIIIII or the latest shooter brah?

Re: hopefully now nintendo can stop sucking (0)

Anonymous Coward | about a year ago | (#44893299)

gimmick controllers != innovation

Re: hopefully now nintendo can stop sucking (1)

king neckbeard (1801738) | about a year ago | (#44893483)

Then please tell me what innovation you have seen from other consoles,

Re: hopefully now nintendo can stop sucking (1)

Aerokii (1001189) | about a year ago | (#44893555)

Well, let's see... Oh! The X-box has this camera thing that you can control with your motion. Oh, and the Playstation 3 has had two different controllers now that you could control by moving around too!

...hey, wait a second...

Re: hopefully now nintendo can stop sucking (0)

Anonymous Coward | about a year ago | (#44893599)

Nintendo is still selling the same games i got for Christmas as a kid 30 years ago...try actually making some new games instead of milking people's nostalgia.

Re: hopefully now nintendo can stop sucking (1)

Aerokii (1001189) | about a year ago | (#44893757)

Huh, you mean like Warioware, Eternal Darkness, Golden Sun, Pikmin, Xenoblade, Wii sports, Luigi's Mansion, Baten Kaitos, and more?

Re: hopefully now nintendo can stop sucking (1)

king neckbeard (1801738) | about a year ago | (#44893817)

So, you mean that because they have long running franchises still making up a decent portion of their catalog, they aren't innovative, regardless of the other newer titles they have?

Blow on him? (5, Funny)

yorgo (595005) | about a year ago | (#44893273)

Did anyone try blowing on him?

Re:Blow on him? (1)

Aerokii (1001189) | about a year ago | (#44893359)

Damnit man I didn't want to laugh at this but I did.

Re:Blow on him? (1)

jones_supa (887896) | about a year ago | (#44893419)

This. A good blowjob usually gets the Nintendo stuff working.

Re:Blow on him? (0)

Anonymous Coward | about a year ago | (#44893443)

The only good and relevant joke :)

RIP Yamauchi.

Re:Blow on him? (0)

Anonymous Coward | about a year ago | (#44893639)

If only I wasn't AC and had mod points...

quick! (1)

bitt3n (941736) | about a year ago | (#44893767)

someone insert another quarter before his ten seconds run out
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