×

Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

OS X 10.9 Mavericks Review

Soulskill posted about 6 months ago | from the installation-will-finish-before-you-get-through-the-article dept.

OS X 222

An anonymous reader writes "John Siracusa at Ars Technica has put together a comprehensive review of Apple's OS X 10.9 Mavericks. This is the first time a major OS X update has been free, and it works on any device that supports Mountain Lion. This suggests Apple is trying to boost adoption rates as high as possible. Siracusa says the following about Apple's move away from skeuomorphic design: 'Mavericks says enough is enough. The leather's gone, the fake pages are gone, the three panes are independently resizable (more or less), even the title bar is bone-stock, and it's boring?' On the other hand, he was a big fan of all the internal optimizations Apple has done, since the energy savings over Mountain Lion are significant. He found a 24% increase in his old MacBook Pro's battery life, and a 30% increase for his new MacBook Air. He also praised the long-needed improvements to multi-monitor support: ' Each attached display is now treated as a separate domain for full-screen windows. Mission Control gestures and keyboard shortcuts will now switch between the desktop and full-screen windows on the display that contains the cursor only, leaving all other displays untouched.' The 24-page review dives deeply into all the other changes in Mavericks, and is worth reading if you're deciding whether or not to upgrade."

cancel ×
This is a preview of your comment

No Comment Title Entered

Anonymous Coward 1 minute ago

No Comment Entered

222 comments

frosty piss (-1)

Anonymous Coward | about 6 months ago | (#45207639)

not posted from windows 8.1

Nothing about colour accuracy? (4, Interesting)

Anonymous Coward | about 6 months ago | (#45207651)

Apple has really fucked up big time on 10.9.

Basically, the sRGB spec is no longer sRGB, and colour managed applications that use ColorSync are completely hosed. Almost everything is more saturated then it should be. Towers of bug reports have been filed on this alone and absolutely nobody has received a response from Apple, which makes me think it's some retarded "stylistic choice" of theirs to literally try and make the OS "look better" (it doesn't).

So, basically, if you rely on OS X for colour accurate work, you're totally fucked.

Re:Nothing about colour accuracy? (1)

bob_super (3391281) | about 6 months ago | (#45207861)

If they dont fix color issues and piss off the graphics/hollywood crowd, they'll lose the constant free advertising, and that's not going to help the bottom line. They'll need even more "Apple's CEO just sneezed, is that a hint at iTissue" journalism, and I don't know that it's actually possible.

Re:Nothing about colour accuracy? (-1, Flamebait)

l0ungeb0y (442022) | about 6 months ago | (#45208925)

Final Cut Pro has been fucked for years and the Studios have been leaving FCP in droves.
Apple does not give a shit and will not give a shit -- because they *know better* than their users -- so why should they care about this?

Re:Nothing about colour accuracy? (1)

Anonymous Coward | about 6 months ago | (#45209433)

For years? Really? Funny, I hear just the opposite. When FCP received the new GUI look, sure Apple took a hit on that. They heard the users and fixed a lot of the problems. FCP is a solid, professional-class package now (again).

Care to be more specific?

Re:Nothing about colour accuracy? (4, Interesting)

Just Some Guy (3352) | about 6 months ago | (#45207951)

Have a link? I'm not readily finding anything but I'd be interested in reading more.

Re:Nothing about colour accuracy? (5, Informative)

Anonymous Coward | about 6 months ago | (#45208249)

http://forums.macrumors.com/showthread.php?t=1651041
http://forums.macrumors.com/showthread.php?t=1649988&highlight=saturation

You can actually see the difference in the Ars Technica article just from the screenshots (which likely means it's intentional, since you can screenshot the issue and clearly see it in the pixel colours). Look at the icons closely, and you'll notice that the majority of them seem darker and more saturated then normal. I'd link you to the ADF forum discussion about this exact same issue, but that's kinda pointless since you'll need an ADC account to view it.

We've got a whole bunch of ultra high end Eizo monitors in the office that do self calibration and colour correction inside the monitor itself. These units are all configured to accept a straight sRGB IEC-61966-2.1 colour space, and nothing else. Since the monitor ASIC handles the calibration & correction for the panel, there's no need to use ICC profiles if you don't want. We've found this to be an insane boon when you're targeting the sRGB colour space for mobile app development and graphics design (where sRGB is basically the safest space to target if you want it to look decent on any handheld).

Anyways, under 10.7 and 10.8- setting up OS X to use the sRGB IEC-61966-2.1 colour space resulted in a pretty perfect image on the monitor (which was configured for the sRGB colour space "mode" and self-calibrated). No problems there, or with any of the Cocoa APIs, or OpenGL stuff.

Under 10.9, everything is basically "fucking whacked" (according to our IT guy). About 60% of the Mac OS X UI doesn't adhere to the sRGB spec anymore in that if you have an ICNS file that was generated from sRGB source material, it is no longer displayed as straight sRGB in the Aqua UI- it's being tinkered around with by Apple's bug and/or design decision. A lot of stuff being displayed through NSImageView is totally hit and miss as far as the colours go, even with an sRGB monitor profile (this is even worse on Apple's own computers that use LCD panels which are somewhere in-between a wide gamut and sRGB... The colour variances I've seen on our office laptops running 10.8 and 10.9 side beside are unbelievable). Even OpenGL is hit and miss now- before everything seemed to be uncorrected (which was fine, applications could implement colour management themselves if they wanted), but in 10.9 it seems like some stuff is completely whack and other things almost look partially colour corrected depending on the monitor profile. We think this is due to the GPU drivers and brand, but nobody knows for sure.

In a nutshell, things are NOT as they should be.

1) Their Aqua UI should assume that input images are in the sRGB colour space, and display them as accurately as possible according to the monitor profile
2) NSImageView & friends should do the same thing for data sources that have no associated colour space
3) OpenGL should preferably be totally uncorrected, since anything else would be totally ambiguous and up to the manufacture

Our six 10.9 pilot systems were recently reverted to 10.8, which still has horribly broken colour management... BUT, at least on 10.8, if you tell it to output sRGB then that's precisely what it does (and this works well with our Eizo monitors). 10.9 seems to take this all one step further in that they fuck around with anything and everything at will, and it's just a complete nightmare to deal with as a user.

TLDR; it is very evident Apple has no clue what they're doing in regards to colour management. This is becoming more and more apparent with each release of OS X.

Re:Nothing about colour accuracy? (1)

nbritton (823086) | about 6 months ago | (#45209375)

What is so wrong with UI widgets not adhering to sRGB, so long as content is displayed pursuant to specification does it really matter?

Re:Nothing about colour accuracy? (-1)

Anonymous Coward | about 6 months ago | (#45209387)

It's got open source code under the hood so just apply the down-patch an-- Oh, "open source" not "free software", sorry, you're screwed. Don't expect this to change until you fix the bigger problem... Enjoy your forced non-features and planned obsolescence, moron.

Re:Nothing about colour accuracy? (-1)

Anonymous Coward | about 6 months ago | (#45209421)

The broken colour management in OS X is still far better than anything on Linux. Linux can't even get decent font rendering due to "patent problems."

Re:Nothing about colour accuracy? (1)

Anonymous Coward | about 6 months ago | (#45209569)

Open source my ass, do they provide compilable code? Nope... So don't EVER call it open source!
Based on open source kernel AT BEST...

Re:Nothing about colour accuracy? (5, Informative)

Alan Shutko (5101) | about 6 months ago | (#45208313)

All I can find is this in the Apple Dev Forums (login required) [apple.com]. It seems that certain people in a workflow without a monitor color profile see differences without embedded profiles look differently. This does not appear to be a problem in a workflow where you regularly profile your monitor (and in fact, I don't see a problem).

So, if you depend on OS X for color accurate work, and if you are working exclusively with untagged images that are to be assumed to be sRGB, and if you have a monitor which does its own sRGB calibration and you're depending on the bits from the image being sent directly to the monitor without adjustment, then you might see problems. I don't know how big of a community that is.

Re:Nothing about colour accuracy? (1)

Anonymous Coward | about 6 months ago | (#45209257)

We've tried this.

Our Eizo monitors support software calibration over USB via Colour Navigator. We tried multiple times to calibrate these units running 10.9 and couldn't get a good read at all. Colour Navigator completed successfully each time and the generated ICC profile was 100% valid, but alas this has absolutely no effect on the over saturation/darkening of icons and NSImageView content.

Whatever foolery Apple is engaging in, they're doing it before the ICC profile is taken into consideration- hence my original "probably a retarded stylistic choice" comment. If this was a monitor profile problem, you would **NOT** be able to screenshot it and compare the raw pixels between versions (ie, 10.8 versus 10.9) and see an obvious difference in the rendered pixels.

I guess you just don't see the importance in this issue. If you can't trust Apple to display pixels properly, how the hell can you trust the rest of the operating system to be colour accurate?

Re:Nothing about colour accuracy? (0)

noh8rz10 (2716597) | about 6 months ago | (#45209491)

dude, i'm pretty sure this is your unique bone to pick here. OP describes it well.

Re:Nothing about colour accuracy? (0)

Anonymous Coward | about 6 months ago | (#45209321)

Given that the whole point of sRGB is that it's a lowest common denominator that looks passable on every medium whether calibrated or not, I suspect that it is a really really small list of users.

Anybody who cares about colour accuracy should at a minimum be using images with an attached profile.

Also, I suspect this is a matter of ye olde Mac Gamma vs PC Gamma...

Re:Nothing about colour accuracy? (-1)

Anonymous Coward | about 6 months ago | (#45207991)

They also dropped off another x86 64bit arch, just as they did with the bullshit 32bit video bus driver bollock. Apple only release OS "updates" when they can kill an entire hardware release with the exception of their little cell phones stuck in a 2008 timeloop.

Re:Nothing about colour accuracy? (4, Funny)

Anonymous Coward | about 6 months ago | (#45208685)

They also dropped off another x86 64bit arch

What the fuck are you blithering about? Mavericks supports all the hardware which Mountain Lion supported.

just as they did with the bullshit 32bit video bus driver bollock.

"32bit video bus driver bollock" is an amazing bit of word salad. Calm down, stop frothing.

Apple only release OS "updates" when they can kill an entire hardware release with the exception of their little cell phones stuck in a 2008 timeloop.

Can't tell if stupid or just trolling.

Re:Nothing about colour accuracy? (1)

Anonymous Coward | about 6 months ago | (#45208203)

I honestly think apple is moving away from design and production. Costs a lot of money to keep up with the pet peeves and special needs of professionals and I'd honesty be surprised if they're making any significant profits from those customers.

They make money hand over fist selling devices to people that could not care less about color profiles.

Re:Nothing about colour accuracy? (-1)

Anonymous Coward | about 6 months ago | (#45208939)

How long did your erection last after posting one of the early slams of Mavericks, you tool? Seriously, get a day job.

Re:Nothing about colour accuracy? (0)

Anonymous Coward | about 6 months ago | (#45209151)

I like Siracusa's articles, though they mostly save reading the technical documents. He rewrites them and explains them, a valuable thing for a non-technical user. However, you won't find what you are talking about in one of his "reviews" because Apple is not telling him about it.

Biased Ars Review of Apple Product (-1, Troll)

tuppe666 (904118) | about 6 months ago | (#45207705)

I don't think a review from a single company particularly one with a Massive Apple bias is particularly appropriate. Is is that hard to find competing views of different products.

Re:Biased Ars Review of Apple Product (5, Funny)

Anonymous Coward | about 6 months ago | (#45207827)

Someone needs to counter-balance the horrendous anti-Apple bias found here on /.

Enough already! (2, Interesting)

mothlos (832302) | about 6 months ago | (#45207723)

Here we have Soulskill yet [slashdot.org] again [slashdot.org] trying to act like skeuomorphic artistic design is some sort of big, bad thing which we should be concerned about. This is not an important issue in human interface design. This seems to be some sort of pet peeve lens which Soulskill keeps bringing up. Skeuomorphism may bother designers who don't want to be tied down to designs based on mid-twentieth-century conventions of office life and people who demand every last pixel of their screen be useful for them. ell, it may even be the plastic teak dashboard of the 21st century, but its presence or lack thereof has such a tiny impact on usability for all but the most constrained interfaces that it is not worth /.'s concern. Please stop.

Re:Enough already! (2, Interesting)

drinkypoo (153816) | about 6 months ago | (#45207767)

It is an important issue. It's not the end of the world, but it's dumb to waste screen real estate on gewgaws to make the interface look like something from yesteryear to which it is superior. And notably, the world already rejected these ideas back in the classic MacOS days.

skeuomorphs... no laughing matter (-1)

Anonymous Coward | about 6 months ago | (#45208491)

Look, I can see where this is
                    going. But I'm telling you those
                    things exist. Back on that planetoid
                    is an alien ship and on that ship
                    are thousands of eggs. Thousands.
                    Do you understand? I suggest you
                    find it, using the flight recorder's
                    data. Find it and deal with it --
                    before one of your survey teams
                    comes back with a little surprise...

                                  VAN LEUWEN
                    Thank you, Officer Ripley. That
                    will be...

                                  RIPLEY
                          (louder, stepping
                          on him) ...because just one of those
                    things managed to kill my entire
                    crew, within twelve hours of
                    hatching...

        Van Leuwen stands, out of patience.

                                  VAN LEUWEN
                    Thank you, that will be all.

        Ripley stares him down, glowering at the board.

                                  RIPLEY
                    That's not all, Goddamnit! If
                    those things get back here, that
                    will be all. Then you can just
                    kiss it good-bye, Jack! Just kiss
                    it goodbye.

        Ripley turns sharply away, trembling with frustration
        and anger. Dallas looks back at her from the video
        screen, his eyes burning from the photograph

Re:Enough already! (3, Interesting)

phantomfive (622387) | about 6 months ago | (#45207927)

From what I've seen, the anti-skeumorphic hatred started with WinPhone 7 users desperate to find a way their phone was superior to iPhone. They tied it with the idea that WP7 was a unique UI (and it was nice, but not as nice as the Zune HD, and not amazingly original). After that some Android users jumped on the bandwagon, also wanting to feel superior. Some iPhone users started to feel bad about it.

Skeumorphism is just a thing, if done right it is great, if done poorly, it is bad.

Re:Enough already! (4, Insightful)

UnknownSoldier (67820) | about 6 months ago | (#45207987)

> Skeumorphism is just a thing, if done right it is great, if done poorly, it is bad.

As a 3D, UI, & UX expert I concur 100%.

Skeumorphism is like spice. A little kicks it up a notch. Not having any is TOO plain; having too much and that is worse then not having any.

IMO the BIGGER problem is OSX 10.9 and iOS 7 completely desaturating and removing all 3d shading -- THAT is the hideous UI crime. The UI designers should be forced to use Windows 1.x for their stupidity.

Re:Enough already! (3, Interesting)

Billly Gates (198444) | about 6 months ago | (#45208205)

You would not pass any computer art class today with that attitude.

Every professor out there has been teaching this is the way to go and flunking out those who do these outdated 20th century things. Unfortunately, this trend is post impressionism which once became popular because herasy to do art any other way. These new students are landing jobs at companies like Apple and Microsoft. Simple color is it.

Re:Enough already! (4, Insightful)

fyngyrz (762201) | about 6 months ago | (#45209039)

Any "computer art professor" that teaches which style is "superior", as opposed to "how to do" any style you are tasked to implement, isn't worth the time spent with them.

The issue of replicating physical interfaces is not, and never will be, cut and dry. Some physical interfaces are highly refined and functional, and abandoning them leads to problems (look at a modern audio system as compared to, for instance, a late 1970's Marantz. Now try to turn up the midrange, or route one recording input to a recording output, assuming your modern hardware even has them.)

There are some excellent UI design guidelines out there. Like, don't constantly show and hide interface elements, it fouls up muscle memory. But "bury everything in menus" is a total newbie suck move, and "remove all familiarity" (which is what the rabid anti sku folk are saying, really) is also a suck move.

Change and so forth in moderation, see?

Re:Enough already! (0)

Anonymous Coward | about 6 months ago | (#45208329)

Its been around a LONG time in OS X circles, well before Windows Phone 7. Go back and see the flamewars over the initial appearance of brushed metal motif in Apple's apps.

It IS a big deal (4, Interesting)

bussdriver (620565) | about 6 months ago | (#45207963)

We use computers and mice, maybe a track pad. It is one thing to theme something with fluff and quite another to try to simulate historical metaphors while ignoring known methods of user input and popular conventions.

Making something look like a book is a nice touch that is a matter of opinion but making you do the motions of the real world to interact with a computer program using a mouse... that is just idiotic and should be a cause for concern.

Skeuomorphism is great if you are making something tor a target demo that understands some real world item well and would instantly "get it" while you could slowly migrate them to something better suited to the newer technology that is replacing it.

You might want to use VHS tape or film reels as metaphors when introducing video editing in the 90s... But as soon as people can adapt, those metaphors can be chucked for more modern or abstract ones; as Apple and others have done with digital video editing. Some terms like film and reels still remain despite this generation never using or even seeing actual film.

Re:It IS a big deal (2)

wild_quinine (998562) | about 6 months ago | (#45209123)

You might want to use VHS tape or film reels as metaphors when introducing video editing in the 90s...

But even back then, yes, even with technophobes, if you'd forced your users to rewind those tapes in real time you would have had a serious problem.

Re:It IS a big deal (1, Funny)

Anonymous Coward | about 6 months ago | (#45209561)

So when will Microsoft stop using a floppy disk as a save icon?

Re:Enough already! (3, Insightful)

steelfood (895457) | about 6 months ago | (#45208091)

I guess it depends on what your standpoint is. From a user standpoint, transitioning to a new technology via a familiar UI is better than doing it via an unfamiliar one. Once there however, the real test is how unintrusive and easy to use the UI actually is.

From a designer standpoint, again, when in transition, a familiar UI is easier to work with. However, once the transition period is over, it can be a limiting factor for improvements to the interface or to the functionality of the device.

Take the keyboard for example. We still use the same QWERTY layout of its predecessor, the typewriter. This was the natural course of evolution for typing as people transitioned away from typewriters to keyboards. But it is limiting, in that the key layout is not ideal for the typist, and the flat keyboard layout itself is not friendly to the hand at all.

On the other hand, look at the Segway. It has such a revolutionary interface that nobody really knows what to do with it. It probably would've gained far more traction had it looked closer to a bicycle. It could have eventually replaced all those motorized bikes with the 80cc engines, been legitimately the next revolution in transportation. Instead, it's now associated in my mind with being a fat slob, since the only people I've ever actually seen use one are mall security guards and the occasional beat cop.

Re:Enough already! (1)

Billly Gates (198444) | about 6 months ago | (#45208179)

Ask any art professor or academic?

No textures, shapes, or details other than a simple color is the wave of the future. You wont get good grades if you do not use these elements and I find no art professors saying skeuomorphism or extra details look very 20th century and dated compared to simplicity.

Google is a great example of this.

Re:Enough already! (4, Interesting)

TheRaven64 (641858) | about 6 months ago | (#45208309)

If you're asking an art professor about HCI, then you're doing it wrong. Try looking over in cognitive psychology for people who can give useful input.

Re:Enough already! (0)

Bite The Pillow (3087109) | about 6 months ago | (#45208223)

I'm not taking a side here, but I just don't see it. One article you linked mentions it, and I read this on Ars earlier and didn't see any skeuomorphic anything that really stood out.

I love railing on the ediots, but I'm clearly missing something here.

Re:Enough already! (-1)

Anonymous Coward | about 6 months ago | (#45208615)

I am both a designer and a programmer depending on the project I'm on. I compete with leading competitors like 2advanced and do videogame UI. Have I ever used a mac? Rarely, only in school. In real-life, we use high-performance PCs with insanely good monitors. I'm sure you can get these monitors on a mac but why would you want to? The performance difference between a PC and a mac is not comparable. I know, the unix kernel is more efficient but that doesn't mean you get more bang for your buck. I've worked at a few major corporations full-time, not as a contractor and seldom would there ever be a mac, and it wasn't ever used for graphic design. If you want more real-estate on your monitor, you could always press tab and learn how to use shortcut keys. Strangely enough though, whenever I'd use photoshop on a mac it would crash more often than windows. I'm not bashing Apple, I'm just clearing out the myth that macs are better suited for visual design, which they are not. Disney uses them but that has to do with stock ownership more than anything. I'm not entirely sure how long that contract will last though.

Why App Store and not software update? (2, Interesting)

Joe_Dragon (2206452) | about 6 months ago | (#45207757)

app store should not need it's own password/ login for free stuff.

also Software update seems better for OS stuff.

Re:Why App Store and not software update? (2, Informative)

Anonymous Coward | about 6 months ago | (#45207903)

App Store _is_ Software Update, now.

Re:Why App Store and not software update? (-1)

Anonymous Coward | about 6 months ago | (#45207955)

No it is not. It's the other way around. Apple does not allow you access to the upgrade program and security fixes unless you give them personal information. They want their computer hacked, or they wouldn't place this huge and unnecessary barrier to upgrades. They know most people buy a new Mac when their old one becomes unusable so by not allowing security upgrades, they greatly increased the stream of people that will stand in long lines to give them cash.

Re:Why App Store and not software update? (2, Insightful)

Anonymous Coward | about 6 months ago | (#45208053)

Where by personal information, you mean an arbitrary string of characters (log in name), and an arbitrary string of characters (password)?

Re:Why App Store and not software update? (0)

Anonymous Coward | about 6 months ago | (#45208173)

And not so arbitrary credit card information. At least the last time I registered an account for an iPad. After some googling, you can apparently get a less invasive account by trying to buy a free item and registering from there... And you can then enter the credit card details later if you actually want to buy something...

Re:Why App Store and not software update? (1, Interesting)

Burz (138833) | about 6 months ago | (#45208617)

No it is not. It's the other way around. Apple does not allow you access to the upgrade program and security fixes unless you give them personal information. They want their computer hacked, or they wouldn't place this huge and unnecessary barrier to upgrades. They know most people buy a new Mac when their old one becomes unusable so by not allowing security upgrades, they greatly increased the stream of people that will stand in long lines to give them cash.

Its garbage like this, and Apple's willingness to let the NSA spy on their customers 24/7 that has turned me away from OS X. Apple have gotten WAY too controlling to the point of being a menace to society.

I haven't read the review yet, but I'm going to bet that the issue of privacy was not covered more than glancingly (and zero references to mass surveillance).

Re:Why App Store and not software update? (-1)

Anonymous Coward | about 6 months ago | (#45207995)

You act like you think Apple believes that their victims are entitled to security updates. They are not unless their victims trade a load of personal information in exchange for updates. This proves just how much Apple hates their users, and how little they understand about security. Security updates should be free and easily available rather than permanently locked behind a wall.

Re:Why App Store and not software update? (4, Informative)

amiga3D (567632) | about 6 months ago | (#45208157)

I don't know what in hell you are talking about and apparently neither do you. There is no requirement for any info whatsoever to get security updates. I hit the apple in the top corner of the screen, scroll down to software update, it shows the updates and I hit go and it goes. My computer asks for my administrator login/password. That's pretty much it, a lot like updating my linux box. I get the idea you've never used an apple computer.

Re:Why App Store and not software update? (0)

Anonymous Coward | about 6 months ago | (#45208505)

I needed a password too, don't be such an abrasive prick.

Re:Why App Store and not software update? (-1)

Anonymous Coward | about 6 months ago | (#45208601)

You must have an old Mac. Mine takes me to the App Store and requires my home address and credit card information to download security updates.

Re:Why App Store and not software update? (0, Informative)

Anonymous Coward | about 6 months ago | (#45209059)

Your information is out of date. I'm running 10.8.5, and clicking on the Apple menu at the top left then "Software Update..." loads the App Store application. Apple then asks for your credit card number with three or four digit security code and your billing address and phone number.

It's a shame that Apple refuses to provide security updates unless you give them all of that information.

Re:Why App Store and not software update? (0)

Darinbob (1142669) | about 6 months ago | (#45208025)

Just like the broken Windows 8 model; no access to free stuff without signing up for an account. It's ridiculous. At least with current mac you can get software without going through a useless store.

Re:Why App Store and not software update? (1)

Anonymous Coward | about 6 months ago | (#45208065)

even software update goes through the app store now, or at least certain components do.

i found myself unable to update (not upgrade) my OS when i discovered that my app store login had been disabled several months ago, when my CC got hacked (it was a leak at the issuing bank about which i could do nothing) and used to attempt to purchase several apps/songs. i had to schedule a telephone interview (!) to get my iTunes/appstore account re-enabled.

if Microsoft had tried this shit, they'd be pilloried i complained and they gave me evouchers for three free mp3s. i told them to keep their pathetic bribe.

Re:Why App Store and not software update? (3, Informative)

Tim99 (984437) | about 6 months ago | (#45208241)

even software update goes through the app store now, or at least certain components do...

Try: sudo softwareupdate -l
If you like what you see: sudo softwareupdate -i SomePackage-1.2.3

Re:Why App Store and not software update? (0)

Anonymous Coward | about 6 months ago | (#45208837)

As far as I can tell, the OS updates are available for download on Apple's support web sites. (I never use those, as I've never had a problem with App Store based updates.)

Also...wouldn't creating a brand new Apple ID allow you to download free updates, even if the OS image was downloaded by another ID? After all, there is no DRM on OS X itself. (I don't know; I haven't tried this either.)

Re:Why App Store and not software update? (1)

fermion (181285) | about 6 months ago | (#45208229)

I have no issue with the Mac keeping the password. I don't plan to do auto update becasue the machine is simply more critical than my iPad.

Just a data point. All seems to be going well on my machine. About an hour to update, rebooting fine.

About the only thing I would complain about was the need to register my iCloud. I wish they would have kept the online password manager.

initial impressions (0)

Anonymous Coward | about 6 months ago | (#45207781)

First, I'm so goddamn glad it's not named after a cat, you have no idea. Second, I'm also super pleased to see they got rid of the faux leather style. Lastly... I'm surprised and glad it's free. Makes up for the feeling of "buyers regret" regarding the previous updates. Just my .02

OS X: just another mediocre UNIX (-1)

Anonymous Coward | about 6 months ago | (#45207799)

Anyone remember Mac OS? Those were the days! when Mac operating systems were designed by Apple. These days, the clowns at Apple don't know how to make an operating system without ripping off AT&T, Berkeley, and Carnegie Mellon. What a bunch of clowns.

Re:OS X: just another mediocre UNIX (-1)

Anonymous Coward | about 6 months ago | (#45207913)

Yup, I remember when Apple was ripping off Xerox. Now Apple's ripping off the big boys instead, huh.

Maverick McCain (2, Funny)

narcc (412956) | about 6 months ago | (#45207817)

Finally! An OS suitable for Sarah Palin.

She's a real Maverick.

Re:Maverick McCain (1)

Anonymous Coward | about 6 months ago | (#45208209)

Wow, Slashdot is so topical lately! Where's the beef??

Re:Maverick McCain (0)

Anonymous Coward | about 6 months ago | (#45208261)

It's time to make the donuts!

Re:Maverick McCain (0)

Anonymous Coward | about 6 months ago | (#45209067)

Is this where you punch me in the face?

APPLE SUX !! (-1)

Anonymous Coward | about 6 months ago | (#45207819)

Apple sux !!

Microsoft sux !!

Linux, uh, who owns Linux sux !!

You sux !!

We all sux !!

She is so unusual !! And she sux !!

Sux !! Sux !! Sux !!

Apple most !!

Re:APPLE SUX !! (-1)

Anonymous Coward | about 6 months ago | (#45207863)

Linux, uh, who owns Linux sux !!

Linux killed gnu hurd!! so LINUS SUX!!!!

Re:APPLE SUX !! (-1, Flamebait)

iggymanz (596061) | about 6 months ago | (#45208451)

no, Stallman and GNU foundation did that all by themselves. Funny ivory tower theory types are good for some kinds of software, like an editor or even a copmpiler, but it takes engineering know-how to make an operating system because common sense and understanding of reality is required. There are bad engineering choices in HURD.

Re:APPLE SUX !! (1, Interesting)

VortexCortex (1117377) | about 6 months ago | (#45209479)

Hahhaha. Wat? As someone who's installed Linux since you had to write over the MBR manually, you sound ridiculous man. You know, Linus cranked out the simplest and most hacky POS kernel in a few days, bare minimums to get a shell up, using a shit ton of GNU software -- Ever write a compiler or editor? (Man, yeah, that's the real engineering feat). Linus then immediately got help from lots of folks who wanted to have Unix on their home PCs. If anything Linux is the epitome of the Bazaar approach vs the Cathedral (HURD) approach -- The EXACT OPPOSITE of know-how vs lots of hackers incrementally tinkering. Folks who had time to waste had home PCs, Linux was a kernel for 386 for home PCs. Blam. Win win.

Linux wasn't some major genius of engineering feat -- Remember when he didn't think real programmers needed an init? He admitted himself somewhat recently that was stupid before giving the finger to Nvidia [youtube.com]. To this day Linus's best decisions were in project management. He was in the right place at the right time, and can manage a project like nobody's business. That's why Linux beats HURD -- that and HURD has some deep design issues, with FS nodes supplying their own "..", for example. In otherwords, there are not just BAD engineering choices in Linux -- The whole thing is full of them! We work them out over time to get by -- Read a mailing list, man. This project has a head of steam, and that's why it's awesome; Really has nothing to do with "common sense" (NO INIT?!) or "understanding of reality" (Programming the IO directly?! NO HDD driver?!) -- It has everything to do with tons of folks not wanting to run Windows.

Look, up through Win 95 I booted to the DOS terminal, and typed "win" to lose my shell if I needed some windows GUI program. I was not alone. When MS killed the terminal in 98, Linux was there for us to regain it, if we were crazy enough to do the highly impractical, nonsensical, detached from reality thing, and Install Linux -- A Work In Progress, instead of Windows.

Okay, there's the review... (3, Funny)

93 Escort Wagon (326346) | about 6 months ago | (#45207837)

So when can we expect the Review of Ars Technica's Review of OS X Mavericks?

Re:Okay, there's the review... (0)

Anonymous Coward | about 6 months ago | (#45207945)

Review sux !!

Re: Okay, there's the review... (0)

Anonymous Coward | about 6 months ago | (#45208161)

This.

Install won't finish while you're reading. (0)

Anonymous Coward | about 6 months ago | (#45208051)

It was one of the slowest updates in recent years. However after install 10.9 appears just as fast as 10.8. I installed because I wanted the iBooks app and it was worth the effort.

Mavericks wasn't the only update made available today. iPhoto's update allows my computer to rapidly go through hundreds of 18 megapixel photos at full screen without the long pause that the previous version would sometimes cause. So that's good.

On the other hand, iMovie's update fucked up everything. I despise it. Its install keeping the previous version wasn't enough, my library was trashed. I'm going to have to rebuild from scratch. I'd recommend avoiding the new iMovie for the time being.

Fuck Apple (-1)

Anonymous Coward | about 6 months ago | (#45208147)

Apple really needs to die. They've resulted in a huge number of brainwashed idiots who can't think for themselves, pay far too much compared to other products and push the direction of computing and design towards an undesirable future. They (Apple, not the idiots necessarily) need to die if Linux is to ever gain a foothold. I really am quite depressed desktop Linux still hasn't been taken seriously by even the geeky ArsTechnica crowd. They'd rather follow the bling than freedom.

But that's OK. Eventually it'll be their undoing and us Linux users will not have mercy despite fucking telling them what they were signing themselves up for...

Fuck You (3, Insightful)

Anonymous Coward | about 6 months ago | (#45208225)

With your "OMG, they must be fucktards" mentality and your openly bias "Linux before God" agenda have you ever stopped to consider for so much as a second that Apple's setup has some real value to ordinary consumers who just want shit to work?

Their closed garden approach may irritate the hell out of you information ought to be freers but good God, it makes certain my grandmother doesn't have to worry about viruses or malware. There is plenty of shit to be found on the app store, but a hell of a lot less than for Linux or Windows [or the Mac for that matter] on the wider Internet. You may prefer a over the antenna, torrenting or streaming approach - or just anything without DRM - but the movies, television shows, etc. provided by iTunes are of a reasonable, watchable quality and portable.

Besides, if you want to talk about the "brainwashed idiots" crowd - who are really not Apple fanbois, but instead the techno hypster - news flash, Linux is next for them. (Fuck, my bet is that you're one of them because you aren't stopping to really consider that OS X may provide all they need for a great many people. Fuck, Windows does.)

Re:Fuck You (-1)

Anonymous Coward | about 6 months ago | (#45208653)

If you want shit to "just work" then get windows 7. Linux is broken and everything you do can potentially break the system. Mac is also not very stable with heavy applications like photoshop, after effects, 3dsmax etc... Windows 7, assuming you setup your rig correctly with the correct drivers, it should work flawlessly. Good luck running photoshop on linux, yeah you could use vmware, or gimp but it's not at all the same and really stupid of a setup if it's done that way. If you want to do visual design, use windows because photoshop is damn slow with macs and they crash a lot due to the lack of hardware specs for the more intense design documents. Windows, while not as efficient makes it a better system to use. You get to use the applications you want to use at the performance you want to have. Either way, I think people should stop using Apple computers at school because in the real world you seldom see it ever used, especially in a production environment.

Re:Fuck You (3, Insightful)

docmordin (2654319) | about 6 months ago | (#45208791)

Mac is also not very stable with heavy applications like photoshop, after effects, 3dsmax, etc.

I chuckled heartily over this, especially considering that Autodesk hasn't released a native 3DS Max binary for OS X.

Re:Fuck You (1)

smash (1351) | about 6 months ago | (#45208891)

Lol. Windows 7 regularly crashes with my USB RS232 adapter. Just today, without the adapter plugged in, it black-screened and half-rebooted (elitebook 8570p) itself for no reason. Ivy bridge hardware, hardware diagnostics are all good.

I've been running beta versions of Mavericks on my main machine since DP1. I've yet to have a crash with it.

Linux Mint (0)

Anonymous Coward | about 6 months ago | (#45209029)

Linux is broken and everything you do can potentially break the system.

Actually, Linux Mint [linuxmint.com] is quite nice.
In my humble opinion, it's the best Windows XP that you can download.

If you're of the opinion that Win 8, Mavericks, or Unity are a clunky mistake, you owe it to yourself to try Linux Mint.
My non-tech family members (who want the computer to "just work") absolutely love it.

Re:Fuck You (1)

fyngyrz (762201) | about 6 months ago | (#45209133)

From my OSX shell, result of "uptime":

22:14 up 29 days, 18:22, 4 users, load averages: 0.15 0.15 0.10

Hardly even trying. Last reboot was probably a result of an upgrade from Apple. System crashes are so rare I can't even recall one. App crashes, yeah, sometimes, perhaps once every couple months or so. Depends on the app.

Re:Fuck You (0)

Anonymous Coward | about 6 months ago | (#45209317)

At some point, people have to take some responsibility for learning how to use something effectively and efficiently. Wanting shit to "just work" is one thing, but this has resulted in walled gardens, locked-down hardware and laptops you can't even remove the HDD from (and even if you can, it has a proprietary connector which greatly hampers personal replacement of the disk), and in general people being taken advantage of by tech companies due to their ignorance.

People don't have any interest in learning. Yes, cheaper non-Mac laptops might have greater issues, and throwing Linux on them will present even more challenges, but being able to save money and take full control over your computing experience is much, much more important than this obsession over having things "just work" at the EXPENSE of freedom and being treated like a chump.

I accept that everyone's different and have different preferences for an OS. I just believe that most people are wrong, and their ignorance and inability to learn (or lack the will to learn) will result in greater levels of being locked down, not to mention aggregating fanboys who think isn't a great thing that they don't know shit about the tech they're using.

Re:Fuck Apple (0)

Anonymous Coward | about 6 months ago | (#45208415)

Tuppe666, is that you?

FINALLY (1)

dnaumov (453672) | about 6 months ago | (#45208153)

With the skeumorphism gone, the stock Calendar app finally became usable.

Re:FINALLY (0)

Anonymous Coward | about 6 months ago | (#45208323)

true! I had forgotten how much more I like Apple Calendar than the calendar in Microsoft Outlook. I'm switching to use Mail, Contacts and Calendar instead of Outlook if it works for the next week or so. fingers crossed.

Re:FINALLY (0)

Anonymous Coward | about 6 months ago | (#45209071)

With the skeumorphism gone, the stock Calendar app finally became usable.

Wrong! It is the only stock apple app that it NOT full-screen capable. Why in gods name not? Consistency is the lifeblood of a UI. (I'm looking at you windows 8/8.1)

Step Away From The Kool Aid (2, Insightful)

IHTFP (742046) | about 6 months ago | (#45208473)

Overall, Siracusa's review of OS X.9 is excellent but I got a chuckle out of this statement about the Sprite Kit: "All of this functionality is provided through a pleasantly abstracted Objective-C API that's a far cry from the typical low-level C/C++ game engine code." I understand the distinction he's trying to make between a pleasantly abstracted API and a typical low-level API, but Objective-C is a fright pig of immense proportions, not to mention overt vendor lock-in bullshit.

Re:Step Away From The Kool Aid (0)

Anonymous Coward | about 6 months ago | (#45208699)

This is ArsTechnica, they don't exactly hide their lust for anything Apple.

Re:Step Away From The Kool Aid (0)

Anonymous Coward | about 6 months ago | (#45208859)

What vendor locking bullshit are you talking about here? There are multiple (both closed and open) objective-c runtimes, for multiple OSes, and multiple open source compilers for it on multiple platforms.

Re:Step Away From The Kool Aid (1)

IHTFP (742046) | about 6 months ago | (#45209009)

99.9% of the code written in Objective-C uses proprietary Apple APIs. When almost every line of code is not portable to another platform, that's vendor lock-in bullshit. The Sprite Kit is just a 2D sprite library.

Re:Step Away From The Kool Aid (1)

fyngyrz (762201) | about 6 months ago | (#45209135)

Well, to be fair, Objective C is one thing, however Apple's related APIs are quite something else, and do represent potential vendor lock-in, particularly if you are careless about using them.

Re:Step Away From The Kool Aid (1, Funny)

Anonymous Coward | about 6 months ago | (#45208877)

Are you suggesting that C++ is not a fright pig of immense proportions?

Re:Step Away From The Kool Aid (0)

Anonymous Coward | about 6 months ago | (#45208909)

Your "overt vendor lock-in bullshit" is someone else's tools for their market. Who cares? Just go use some tools and make some stuff. If you don't want to be "locked in" then use something else and/or develop for another market. It sounds like you worry a bit about your own choices rather than someone else's.

And Objective-C can be really nice to work with. It makes more sense to me more often than c++ does.

Re:Step Away From The Kool Aid (1)

IHTFP (742046) | about 6 months ago | (#45209195)

I wasn't telling anyone what to do. I was just stating some facts. If you enjoy that flavor of Kool Aid, drink up!

Re:Step Away From The Kool Aid (0)

Anonymous Coward | about 6 months ago | (#45209041)

Well, vendor lock-in very nearly happened with Objective-C, but it is quite literally thanks to the GPL and the Free Software Foundation that that didn't happen [ebb.org] (click to slides 8 to 11) back in 1989.

for about impact for unix command line devs? (1)

Anonymous Coward | about 6 months ago | (#45208771)

10.6 to 10.8 was a pretty difficult transition. different X, command line compiler tools hidden in a couple of directories underneath
XCode, signed applications, grudging support for java, different open source package manager.

as someone who should probably be running linux, how difficult is this going to make my life?

Re:for about impact for unix command line devs? (2)

Guy Harris (3803) | about 6 months ago | (#45208973)

10.6 to 10.8 was a pretty difficult transition. different X, command line compiler tools hidden in a couple of directories underneath XCode, signed applications, grudging support for java, different open source package manager.

as someone who should probably be running linux, how difficult is this going to make my life?

X: just like 10.8, you need XQuartz. At least it's not different from 10.8.

Command-line compiler tools: if, for example, you just type "gcc" at the command line just for the lulz, it'll pop up a window (so your command line had better be in a Terminal window on the machine on which you're running your shell) asking whether you want Full Frontal Xcode or just the command-line tools. If you select the latter, it'll plop them in an obscure directory under /Library but will plant stuff in /usr/bin that runs those commands. If you select the former, I suspect it'll plop them under /Applications/Xcode.app but will plant stuff in /usr/bin that runs those commands. (Having installed the command-line tools on my Mavericks VM, and then installed Xcode, I don't know what happens if you start by installing Xcode. I do know that if you do both, you get two count 'em two separate copies of, at minimum, the clang program.)

Signed applications, Java: not much, if anything, has changed there from 10.8.

Open source package manager: OS X doesn't come with one, so no change.

Whoah! Battery life (1)

timeOday (582209) | about 6 months ago | (#45208941)

Are others confirming a 25-30% battery life increase? That is a stunning increase. (If performance, screen brightness, etc. are maintained). Surely that was not achieved just by trimming eye candy. I am really curious what power optimizations were done?

Re:Whoah! Battery life (5, Informative)

Anonymous Coward | about 6 months ago | (#45208975)

I am really curious what power optimizations were done?

You are in luck. An article about that is the topic under discussion.

Wordy blowhard (0)

Anonymous Coward | about 6 months ago | (#45209283)

The entire first page of the article contained no information and was simply a rather confusing analogy between the life cycle of an operating system and a living organism with an afterlife? Doesn't give me any confidence that the rest of the article will convey any useful information and I actually was curious because I do own two macs.

It's free. Why does App Store need a credit card? (0)

myvirtualid (851756) | about 6 months ago | (#45209335)

I don't use iTunes or iBooks or any other Apple media apps. I've only had my Air for a few months, and I do love it so, but.... If Mavericks is free, why does the App Store need a credit card in order for me to download it?

I do not plan on purchasing anything through iTunes. Never say never, sure, but I don't. Ever.

Guess I can't have Mavericks.

Even though it's free.

Kudos, Apple, you've given me my first reason to feel less than happy about a hardware purchase I reveled in.

(Originally posted in wrong discussion, mea culpa; since then, I've discovered one can bootstrap iTunes/AppStore integration without a CC, but it requires attempting to download a free app and entering tombstone info - still too much for a free OS update, IMHO, but better in a kludgey, hackish way.)

Re:It's free. Why does App Store need a credit car (0)

Anonymous Coward | about 6 months ago | (#45209565)

You don't think this is intentional?

Load More Comments
Slashdot Account

Need an Account?

Forgot your password?

Don't worry, we never post anything without your permission.

Submission Text Formatting Tips

We support a small subset of HTML, namely these tags:

  • b
  • i
  • p
  • br
  • a
  • ol
  • ul
  • li
  • dl
  • dt
  • dd
  • em
  • strong
  • tt
  • blockquote
  • div
  • quote
  • ecode

"ecode" can be used for code snippets, for example:

<ecode>    while(1) { do_something(); } </ecode>
Sign up for Slashdot Newsletters
Create a Slashdot Account

Loading...