In this video, we talk with author David Craddock about his investigation into the early days of game studio Blizzard for his new book, Stay Awhile and Listen. He's joined by Dave Brevik and Max Schaefer, two of the co-founders of Blizzard North. They talk about some of the ways in which making video games was different back in the early '90s -- and the ways it's similar to making games today. They also discuss the importance of having lively debates, and how one of those arguments led to Diablo being a real-time action game, instead of being turn-based. (This is the first half of an extended interview -- part 2 will be available on Monday.