×

Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

Dynamix Closed Down?

michael posted more than 12 years ago | from the bullet-holes-in-their-altimeter dept.

Games 231

ioctl writes: "According to Planet Tribes, Dynamix is being shut down by its parent Sierra (or more appropriately, Vivendi Corp.). Story here and here. Looks like my buddy just wasted $50 on Tribes 2... =P"

cancel ×
This is a preview of your comment

No Comment Title Entered

Anonymous Coward 1 minute ago

No Comment Entered

231 comments

Now, it's only counting of days.. (1)

Ankka (220355) | more than 12 years ago | (#2111049)

when Vivendi/Sierra start closing down other "not-profitable" game workshops they own.

GL to all current members of Tribes 2 development team.

Regards,

=}DS{= Gunt.

$50 (4, Interesting)

iGN97 (83927) | more than 12 years ago | (#2111595)

$50 dollars can hardly be spent on anything more worthwhile than Tribes 2. It's a great game, and it's been released. I don't think all the servers out there will disappear.

Re:$50 (-1, Offtopic)

Anonymous Coward | more than 12 years ago | (#2141455)

Actually you're wrong. For $50 your mama let me cornhole her and gave me vouchers good for more of the same through the end of the year.

Re:$50 howo the hell is this a troll (-1, Offtopic)

Anonymous Coward | more than 12 years ago | (#2141706)

moron moderators. .

Re:$50 howo the hell is this a troll (2)

Pengo (28814) | more than 12 years ago | (#2153095)

it's funny ... the moron moderators modded you down for complaining about them! Slashdot is definately on a downhill slide.

Re:$50 (2, Insightful)

sopwath (95515) | more than 12 years ago | (#2146810)

Considering I usually see well over 250 servers, I doubt that T2 will go away. I hope Sierra doesn't get retarded and shut off the master servers.

How the fuck is that a troll? Is it becasue he's disagreeing with the story or something? I don't get it.

sopwath

Re:$50 (0)

client32 (316110) | more than 12 years ago | (#2168709)

I would say that the very bad and unimaginative mama joke would be more of the troll here. Moron anonymous cowards.

Re:$50 (0)

Anonymous Coward | more than 12 years ago | (#2135074)

Yo Momma so stupid, she done bought tribes2. does that qualify?

Too bad (2)

boaworm (180781) | more than 12 years ago | (#2112143)

Its quite a shame if they quit tribes. I really liked the new challenges that game offered, outdoor shoot-em-up in large teams with cool teamplay features.
Hope someone else picks up the thread, i'd like more of those "RTS-battlefield-simulator-FPS"-games :-), Especially for linux. Maybe something for Loke ?

Re:Too bad (-1, Flamebait)

Anonymous Coward | more than 12 years ago | (#2112544)

The thing is, Linux users won't pay for software. It just isn't commercially viable - it seems the only viable Linux venture is assembling cheap web servers or being the largest distribution company, and even then it's no gravy train.

Re:Too bad (0)

Anonymous Coward | more than 12 years ago | (#2112969)

There is always the upcomming PlanetSide (http://www.station.sony.com/planetside/)

Stephen King, author, dead at 54 (-1, Offtopic)

Anonymous Coward | more than 12 years ago | (#2112520)


Horror/fiction writer Stephen King was found dead in his Maine house this morning. I'm sure we'll all miss him - even if you didn't read his books you've probably enjoyed one of his movies. Truly an American icon.

As of 8:30am EST I can find no evidence of this (-1, Offtopic)

Anonymous Coward | more than 12 years ago | (#2112548)

I don't see anything at any major news outlets, yahoo wire reports, or other news sites confirming the truth of this statement. If it's a joke, it's in terrible taste.

Re:As of 8:30am EST I can find no evidence of this (-1, Offtopic)

Anonymous Coward | more than 12 years ago | (#2156777)

You obviously have a life, therefore don't read enough Slashdot. This post hits about every third discussion, and has, seemingly, forever.

Re:Stephen King, author, dead at 54 (-1, Offtopic)

Anonymous Coward | more than 12 years ago | (#2112569)

Oh, be original! Tell us Katz died or something for a change.

"Sociology/fiction essayist JonKatz was found dead in his lonely house this morning. I'm sure we'll all miss him - even if you didn't read his columns you've probably flamed him on occasion. Truly a wannabe-Geek icon."

Open source tribes 1! (1)

IdentityCrisis (235840) | more than 12 years ago | (#2112522)

In my opinion, and others' Tribes 1 is a far better game than Tribes 2. Tribes 1 is a faster game that takes more personal skill aswell as team tactics.
There are still alot of people who are playing Tribes.

Thowards the release of Tribes 2 cheats started poping out for Tribes 1, which dynamix refused to patch, saying Tribes 2 comes first.

Like Quake 1 before they should open source the game and let the players themselves patch it.

The way this SHOULD have read (-1, Troll)

Anonymous Coward | more than 12 years ago | (#2112529)


VA Linux has shut down Slashdot due to suckness. And CmdTunaTaco getting the gay cancer.

Sad, but look at Dynamix's History (3, Insightful)

mattsking (472366) | more than 12 years ago | (#2112532)

I don't like the fact that Dynamics is going out of business but if you look at Sierra's history with the company it really is no suprise. Example: Sierra buys Dynamics, the Red Baron series, (one of the first games to use 3d cards) is cancelled for lack of support and staffing is shuffled or cut. Starsiege comes out, finally breaking out of the hideous Earthsiege series. It's an average game but shows great potential. Before it hits the shelves most of the Starsiege team is rolled into the Tribes team or laid off. Let's face it, Sierra cares about Racing sims and Half-Life. I realize they have thei place but the company isn't known for innovation. fnord

Re:Sad, but look at Dynamix's History (1)

drfreak (303147) | more than 12 years ago | (#2129107)

You are right. In fact Tribes 1 was actually titled 'Starsiege: Tribes'. But I'd rather have constant innovation than doing the same 'ol thing with a new name tacked on.

What about the T2 Master servers!!! (0)

Anonymous Coward | more than 12 years ago | (#2112533)

Sure the servers out around the world won't vanish but you can't play on the internet without the Sierra/Dynamix master server being up.

If that's shut down what is going to happen?

I know you can connect to a server via the console, but how many other people know?

Re:What about the T2 Master servers!!! (1)

zeronode (513709) | more than 12 years ago | (#2129815)

Cowboys Super IP script for IRC clients will allow you to join a game with out querying the master server. My tribe uses it a lot. Very handy in matches when you need to regroup between rounds and such. Maybe Cowboys script will be what keeps Tribes going? Right now is a crap time for the gaming industry. Look at all the big houses, they're cutting people left and right. Having worked for one, it's a harsh time to be in a game studio, moreso than before. -zeronode

Condolences if this is true... (3, Interesting)

ClayJar (126217) | more than 12 years ago | (#2112535)

Having been one of the fans whose hopes for the Babylon 5: Into The Fire space combat simulator were screwed by Sierra, I can only say that this is yet another bucket of water in the ocean of disgust for anything related to Sierra.

The B5:ItF fans and developers fought for about two years to keep the project alive somehow, and at several turns, Sierra (and whatever parent company, of course) all but threw monkey wrenches into the process. Now the project is officially dead, and I will probably retain my bitterness toward anything Sierra (other than mountains, which are not associated with the company using the name) for a very, very long time.

And don't ask me about TNT. :/

Re:Condolences if this is true... (0)

Anonymous Coward | more than 12 years ago | (#2112547)

Don't forget Middle-earth Online.

Re:Condolences if this is true... (0)

Anonymous Coward | more than 12 years ago | (#2112556)

Trouble is, Babylon 5 is boring. Sierra was right to can that pile of steaming turd.
There are already plenty of great space sims, remember the glut that appeared around last September? Why would they go to market with a title based on a second-rate franchise like that?

(And I hear the mountains are very relieved. Thanks you.)

Re:Condolences if this is true... (3, Interesting)

Lumpy (12016) | more than 12 years ago | (#2114325)

If you are looking for something that is very very close to the B5 universe check out www.parsec.org

Parsec is a really cool project but it does require some pretty decent hardware as the graphics are quite heavy. you can jump from system to system, you dont have unlimited firepower, you have to recharge from either a station or from the star in that system... etc...

BTW, it's beta and freeware (but not open source yet.)

Perplexing! (0)

Anonymous Coward | more than 12 years ago | (#2112540)

Looks like my buddy just wasted $50 on Tribes 2...

Why is this a waste? Has the game suddenly self-destructed because the company no longer has a smiling receptionist and plush offices? Is he unable to enjoy it because of a terrible, gnawing concern over the fate of the poor employees? Is the thought that there might never be a Tribes 3 causing him to see the futility in fighting for the destiny of the inhabitants of Tribes 2?

Do you _really_ believe that all online play will suddenly become impossble without Dynamix? It's a big title - someone will pick it up.

Unrelated but funny video of Bill Gates (1, Offtopic)

swordboy (472941) | more than 12 years ago | (#2112545)

Ironically, Windows is probably required to view this but here is a C|NET video clip of an IBM engineer ripping on Bill Gates right in front of him. [cnet.com]

My favorite part is the little geek "high five" to the coworker next to him. Looks like they planned this.

Re:Unrelated but funny video of Bill Gates (-1, Flamebait)

Anonymous Coward | more than 12 years ago | (#2112576)

That big old fat fuck in a tie is not an engineer.

-7 Off Topic. Fuck you, karma whore.

Productivity decline (2)

perdida (251676) | more than 12 years ago | (#2112546)

Games have been shown, and I am sure you all have anecdotal evidence to prove it, to improve productivity at IT firms.

Are shareholders at Dynamix aware of the effect that this will have on the technology sector as a whole?

The ongoing demoralization of people at these firms can only be complicated by this development.

Maybe now we'll be able to afford a killer app.... (1)

sup4hleet (444456) | more than 12 years ago | (#2112554)

Maybe the price of Tribes2 will start falling so normal people can buy it (I bought mine used at EB fer $25 :). If this spells the end for T2 it'd be a shame cause this is the first game in a while that actually looked like it coulda been a killer app. If you look at the minimum requirements you'll see that this game need some descent horse power just to get off the ground, pIII/thunderbird and 3D accel better than voodoo2. Hell.. A friend og mine hase q3 runing on an overclocked p166mmx with a voodoo3. Granted he only gets 30 fps. Too bad T2 was too damn expensive. Oh well, I'm just hoping the Linux version drops in price and the online game finder\player still works.

Info from Dyanmix Employee Pending: (3, Offtopic)

Kintanon (65528) | more than 12 years ago | (#2113016)

A good friend of mine works at Dynamix and was in fact the production manager for Tribes 2, he had NO IDEA that this was going to happen, apparently no one told the employees anything. So now he's out of work unless by some miracle he's one of the tiny handful of people that Sierra decides to keep on in some capacity. This is definately a bad thing for all involved...
I'll try to get in touch with him to get more info as soon as I can, he should be online sometime today.

Kintanon

Re:Info from Dyanmix Employee Pending: (1)

Caball (58351) | more than 12 years ago | (#2128202)

So, HE is the one resposible for all the bugs and performance issues :)

Re:Info from Dyanmix Employee Pending: (2)

tmark (230091) | more than 12 years ago | (#2132158)

Well if he wasn't one of the guys scheduled to get the axe, I bet he is now !

Re:Info from Dyanmix Employee Pending: (1)

newbiescum (190145) | more than 12 years ago | (#2147255)

Oh come on! Rumors of Dynamix closing down have been circulating for weeks on end especially after Tribes 2 was rushed to be released. Releasing a buggy product that manages good but not great sales (which you need to survive in this industry) and angers consumers due to the initial bugginess is not a good sign. I feel sorry for anyone that loses a job, but if he didn't know it was coming, he was pretty blind.

Re:Info from Dyanmix Employee Pending: (3, Insightful)

tenman (247215) | more than 12 years ago | (#2129247)

Microsoft gives thier employees bonuses when they fail to meet deadlines and thier stuff is rushed to the presses. Anybody in the software industry knows that the company (Sierra) would have...
  • set impossable deadline goals,
  • cut the staff to help insure that they wouldn't make it,
  • moved the impossable deadlines into the unrealistic area,
  • started choosing what features would get cut, and didn't listen to the developers when choosing
  • further broke the product by removing features that other objects needed
  • suprised the development team two weeks in advance of a newer, closer, deadline.
  • released the product against everyone who worked on it's will,
  • hated the customer reaction
  • fired all the developers (except two or three, just in case they can help out somewhere else)

$50 on Tribes2 is a waste regardless (1)

possible (123857) | more than 12 years ago | (#2113017)

I blew good money on Tribes2 looking for a Q3 replacement. :(

Sierre is spending money on better games [stainlesss...tudios.com] than Tribes2 now. :)

Re:$50 on Tribes2 is a waste regardless (0)

Anonymous Coward | more than 12 years ago | (#2123969)

I blew good money on Tribes2 looking for a Q3 replacement

seeing as how Q3 sucks, pretty much ANY game would fit your criteria. Even Deer Hunter.

G'bye (0)

Anonymous Coward | more than 12 years ago | (#2114380)

Now if we could only say the same to the rest of Sierra.

Can't wait for Penny Arcade to catch wind of this (1)

NeoTomba (462540) | more than 12 years ago | (#2114856)

Tycho and Gabe (of Penny Arcade [penny-arcade.com] fame) are, in my estimation, going to either:

1) Die
2) Go into seizures
3) Make a really good comic about this
or 4) All of the above

But, um, GOD DAMN. Is there no hope for GOOD GAME DEVELOPERS in this modern age?!?!

-NeoTomba

well this sucks ... (1)

die_rollerblader (469147) | more than 12 years ago | (#2116021)

I really like this game, it is the only FPS I've wasted my time playing in the past few months.
I'm curious why (or if?) Dynamix is the only software house this is happening to with the merger. It doesn't seem like they are dead wieght, I mean Tribes 2 is a great game and I can't see why it should see an early end.

If only the source code would somehow 'accidently leak' out now ....

Re:well this sucks ... (2)

SimplyCosmic (15296) | more than 12 years ago | (#2121615)

The V12 Engine [garagegames.com] source has been available for some time.

Of course, it's $100 to get ahold of, but that's rather reasonable compared to licensing costs of any of the other major game engines.

Re:well this sucks ... (1)

Phantasiere (209248) | more than 12 years ago | (#2112139)

The V12 Engine source has been available for some time.
Actually, it was released on the 9th of August. Hardly "some time".

Truly sad.. (1)

drfreak (303147) | more than 12 years ago | (#2116155)

I watched my good friend from high school pour his heart and soul into this game. They re-invented the FPS and brought people together in a way which was more positive than other team games like tac ops and team fortress only tried to do. I would send my bud an email to console him but his account is probably already locked out :( Well hopefully Loki has the rights to continue with the game. This is a sad day for gamers.

upper management priorities (1)

CrazyBrett (233858) | more than 12 years ago | (#2116414)

Sierra "management" knows exactly what they're doing here. Tribes 2, like its predecessor, is a game with a very strong cult following, and less of a general appeal to the average gamer. Most people who really enjoy T2 were also avid Tribes fans, and were watching the whole development process very closely.

What this means is that most of the target audience for Tribes 2 has already bought the game. Management knows this, and so they will feel completely justified in cutting off T2 support, since most of the profits from the game have already been made.

And from upper management's point of view, things like "customer satisfaction" mean nothing in this case, because it doesn't have a dollar sign in front of it.

Re:upper management priorities (0)

Anonymous Coward | more than 12 years ago | (#2110382)

tribes 2 was definitely not targetted at the hard core tribes 1 cult following you describe.

tribes 2 is/was for the masses. mostly what this means is the learning curve of the game is much shallower than in tribes 1.

Billybob jr

Still climbing up the tribes 1 learning curve after over 2 years of playing.

Dynamix had roughly 100 employees (1)

ShaggusMacHaggis (178339) | more than 12 years ago | (#2116661)

Dynamix had about 100 employees... about 30 of them were working on Tribes 2. so, obviously, there was a lot of slack there. Tribes 2 is being advertised on http://www.sierra.com startup page. It's not like they aren't going to support it anymore. the master servers will still be up! And I have a feeling that if anyone at dynamix is going to be offered a job with Sierra, it's going to be those that were working on Tribes 2.

First B5, now Tribes2 (1, Redundant)

derrickh (157646) | more than 12 years ago | (#2116937)

Sierra also killed the Babylon 5 game when they were taken over by Havas. Eventhough previews for the game were great, a ton of people were waiting to buy it, and development was nearly done.

Corporations couldn't care less about customers.

D

Posts from Dynamix Employees (5, Interesting)

ShaggusMacHaggis (178339) | more than 12 years ago | (#2116963)

here are some posts from dynamix employees that i've ripped from http://www.tribalwar.com "It is true that the lot of us were locked out of the building today. Why this is happening nobody knows for certain, aside from those in upper management at Siera/Vivendi. The whole thing is quite a shock for most of us, aside from those few in upper management at Dynamix who could not manage the meager bit of human decency that it would have taken to give us a warning. It is like that in corporate america, these people really do not seem to have come equipped with a soul. I blame the 60-70 percent of Sierra that has nothing to do with creating anything but instead leech of the top like a bloated lamprey. Not only are they the cause of this situation, but they are the ones that stand to benefit in the short term whether they intended it or not. This liquidation is all about artificially inflating 3rd quarter profits for V/U, much like releasing before the game was ready wasabout inflating 2nd quarter profits.We should have become wary last week when a part of Dynamix management took their sick days afterreturning from a visit to Sierra One thing I would like to say about the Tribes team: Please do not hate Dave Georgeson or the rest of the team. We all busted our asses and worked longer thanhumans ought to to make this game great, and you willsee that the latest beta patch has many of thefeatures that were cut for release, and the stabilityand performance that it should have had. Dave did whathe could to make this game work and fought for moretime when Sierra insited that we ship a buggy game. He also has been religious about reading beta and meta tester's input and post release comments and doingwhat he can to make the game what the audience wanted. Please do not flame this guy. He can be a bit of a jerk sometimes, and working under him was hard, but I really think that he tried to do you right with T2. (Dave, Mitch, and Eric can ignore that comment). Trust me, this whole thing is a lot more complex that that, and cuts straight to the heart of the greed of VU's corporate interests. If you work for a major conglomerate, this will happen to you too someday. These types do not care about you or anything but cash. I would like to say also: Thank you for your help in making the game. We tried always to weigh game changes against the community's wishes, and where we have failed, it was not for trying. We did our best. So long, and thanks for all the Fish. See you in the pubs." and from Rated Z, a dynamix employee (and great tribes player) " Ok, I've kept my mouth shut for a long time. I'm Eric, and working for Dave wasn't "hard", it was fucked! I will never work for anyone like that again. Whoever you are, Anonymous employee, no offense, but you must have had an office in the far corner. As for Dave trying to do you (the Tribes playing public) right: Bullshit. Dave did what Dave wanted to do. And Dave's "you" was the 5 guys on TW that posted 2 page bitches about one thing or another who managed to offend him enough that he replied. Actually, I shouldn't even say "caught his attention" since a major part of his day was spent surfing and posting on TW. Dave G is/was PRODUCER, not Publicist, QA Lead, Art Director, and Lead Designer. There were 30+ people on that team; everyone of them worked very hard, and very long. How many of them have you even heard of? I love Starsiege: Tribes. I've played 5+ days per week, since the day it came out. First, as BMF Balefire, then as Rated z. I try hard not to appear a bitter, petty, disgruntled ex-employee, but I'm sicker than shit of the spin doctoring that I've seen on this forum in the last few months. So here I am, disgruntled and saying "Fuck that." "

Dynamix...oh my god! (1, Offtopic)

AndyChrist (161262) | more than 12 years ago | (#2124204)

Oh, for a second there, I thought the article might be talking about Dynamix.net, where one can get all that good japanese porn.

Seems typical of the industry to me. (5, Insightful)

Shivetya (243324) | more than 12 years ago | (#2128164)

The Computer Game industry always seems to be this brutal, why should anyone in a subsidiary of Sierra actually be surprised, didn't they do just the same thing the year before, and the year before that?

Actually, I think the first warning to any of the developers on a project is when their company is bought by another. Followed closely by their shipping of the product.

In essence, your nothing but a contract programmer when you work on a computer game, and its probably even worse for the graphic artist and other "support" specialties.

Not an industry for the faint at heart, all guts and no glory.

Re:Seems typical of the industry to me. (1)

bartok (111886) | more than 12 years ago | (#2117431)

Still, the Tribes franchise is very successfull. They already sold 200 000 copies and they probably will sell another 300 000. There just isen't anything that compares to Tribes in terms of sophistication.

I would have at least expected Siera to keep the core programmers and artists since it's them more than anyone else that made Tribes what it is today. I don't have much hope that a Tribes 3 would be just as good.

Re:Seems typical of the industry to me. (5, Interesting)

Glytch (4881) | more than 12 years ago | (#2156836)

Friend, you're dead-on accurate.

There's a small community college in Miramichi, New Brunswick, Canada that offers a two year program in "Electronic Game Design". Basically, it's two years of learning the entire development process of a typical software business. Documentation, project management, overall design, game theory, application programming, 3D modelling, 2D graphics, and a little bit of artifical intelligence.

The intent of the program is to have people learn to make modern PC video games. It's a nice place: very up-to-date hardware and software (industry standard stuff like Lightwave, Photoshop, Maya, etc), smart instructors, not too expensive to attend, either. The overall goal for the two years is to form a team of roughly 4 to 6 people from the various graphics and programming streams, and develop a commercial-quality PC game. It doesn't have to be on the level of Quake 3 or Mechwarrior 4, but should be at an appropriate level for a B-title. Demos are acceptable, as these are intended for portfolio pieces for the team's members.

But the *stress*, my god! If working in an academic environment, without the pressure of having to generate revenue was bad, then I can't imagine what it's like in the real industry! I'm amazed that any PC video games turn out as well as they do.

Just out of curiosity, has anyone ever done a study on the suicide rate of game developers? :)

Dynamix are screwed (-1, Interesting)

Anonymous Coward | more than 12 years ago | (#2128199)

They had their funding pulled *ages* ago.

I know someone who works there and apparently, they owe a *lot* of money - they havn't been paying their employees or bills for the last three months.

They had also just started work on a new killer game (working title: Black Night, Moon in the Sky). It had the best 3D engine I've ever seen, just like final fantasy but IN A GAME !
It'll be a shame to see all that go to waste.

Also, I heard from my friend that the staff have taken their revenge and stolen nearly *all* of the equipment that Dynamix had. Nice :-)

Re:Dynamix are screwed (0)

Anonymous Coward | more than 12 years ago | (#2124357)

They had also just started work on a new killer game
...
It had the best 3D engine I've ever seen

Anything wrong here? I smell bullshit. Or at least a very limited exposure to 3D engines.

Re:Dynamix are screwed (0)

Tim Browse (9263) | more than 12 years ago | (#2132160)

They had also just started work on a new killer game (working title: Black Night, Moon in the Sky). It had the best 3D engine I've ever seen, just like final fantasy but IN A GAME ! It'll be a shame to see all that go to waste.

Quite frankly, I've seen horse shit that had less horse shit in it.

Kind of throws doubt onto your other claim:

Also, I heard from my friend that the staff have taken their revenge and stolen nearly *all* of the equipment that Dynamix had. Nice :-)

I'm quite sure that most (if not all!) of the developers at Dynamix are not criminals.

Tim

PS. Interesting to see that this has been modded up, whereas the reply commenting that the poster doesn't know much about 3D engines has been modded down. Sheesh.

System requirements :P (-1, Offtopic)

Rinswind (472564) | more than 12 years ago | (#2132142)

This is not the best place for this but I'm too lazy to bother becoming a member of www.planettribes.com or some site of this sort for just one puny question. I'm interested in playing Tribes. Actualy here in my firm we play a LOT 3d team shooters and I kinda investigate new games for us to play. I don't care if Dynamix is no more. A good game is a good game and it's only peaty that the company is "shut down" if it made such a great (as I hear)game. Anyway I'm gonna ask you if Tribes 2 can be played on ATI Rage 8mb VRAM (peace of junk i know :P) because this is the majority of videocards we got here. On the Tribes site it says 12mb VRAM minimum and there are some GeForce-s listed and stuff like that. But a gamers hope never dies :P

Re:System requirements :P (0, Offtopic)

Argnarf (256419) | more than 12 years ago | (#2122417)

My laptop has an ATI Rage w/ 8 mb (Celeron 600) and I can play, just at a low detail level. If you're expecting to be above 40 fps all the time you'll probably need a 1Ghz machine and at least a GF2 w/ 64 MB, probably at least a GTS.

Re:System requirements :P (0)

Anonymous Coward | more than 12 years ago | (#2146307)

Tribes 2 will not run well on without a good CPU, tons of RAM and a top of the line videocard.

You may want to look at Tribes 1 instead. You can probably pick it up for about $10, the gameplay is just as good as Tribes 2 and there are plenty of mature mods, and it runs well on older hardware.

the best revenge for a Dynamix employee.. (0)

Anonymous Coward | more than 12 years ago | (#2132156)

Oops, I just accidently posted the entire sourcecode to tribes and tribes2... dang, not them script kiddies are gonna spread it all over the internet...

No more asian pr0n (2, Offtopic)

stud9920 (236753) | more than 12 years ago | (#2132159)

Does this mean I will find no more soft asian pr0n on www.dynamix.net [dynamix.net] ?

happily, I still have the hun [thehun.net]

Re:No more asian pr0n (0)

Anonymous Coward | more than 12 years ago | (#2118400)

lol, no. dynamix (who runs dynamix.net [dynamix.net]) is the guy's nick on irc (at least. maybe other places too.)

hangs out on efnet #celebs-n-models. nice guy.

ha (-1, Offtopic)

Anonymous Coward | more than 12 years ago | (#2132451)

First P0st

more on this (5, Informative)

Barbarian (9467) | more than 12 years ago | (#2132452)

tribalwar.com [tribalwar.com] has more on this, and apparently some (ex)-Dynamix employees are dropping into the forums (look for the topics with like 20 pages of replies).

FTw/B (-1, Offtopic)

Anonymous Coward | more than 12 years ago | (#2134232)

First Toast with butter

hrm (1)

gkuchta (451185) | more than 12 years ago | (#2135070)

Sierra merged with Columbia, huh? Well, maybe Dyanmix can offer to make a sequel to the Aces Over [campaign] series starring Mat Daemon and Ben Afflick.

After 15 years, so long Dynamix (2)

jonabbey (2498) | more than 12 years ago | (#2136227)

I fondly remember the Dynamix logo on one of my favorite games for the Amiga, ArcticFox, way back in 1986 or so, back before Dynamix had anything to do with Sierra.

You guys did fine work, and will be missed.

Dynamix Memories (2, Funny)

steevo.com (312621) | more than 12 years ago | (#2136729)

Back when I was in college in the late 80's (till about '91 or so) I used to deliver pizza to the Dynamix office.

Eventually, they got an charge account. The old bookkeeper thought they were a cement mixing company (she always pronounced it dyna-mix.) When she found out it was a software company, she thought that giving them a charge account wasn't a bright move, as she said "computers are just a flash in the pan".

Re:Dynamix Memories (-1, Offtopic)

Anonymous Coward | more than 12 years ago | (#2146239)

This is a perfectly good post; others must have been more controversial. Who'd you piss off to post at Score:0 ?

Eulogy for Dynamix (4, Informative)

Greenrider (451799) | more than 12 years ago | (#2136967)

Let's not forget that these are the wonderful people who brought us:

Red Baron
Betrayal At Krondor
Aces over the Pacific
Tribes 1&2
Outpost
The Incredible Machine
The Adventures of Willy Beamish
Stellar 7 (anyone remember that one?)

Red Baron was the first truly engrossing gaming experience that I had as a child. Playing Red Baron on The Sierra Network (later renamed The Imagination Network) was an experience far, far ahead of its time.

Farewell Dynamix, you served us well.

Re:Eulogy for Dynamix (0)

Anonymous Coward | more than 12 years ago | (#2112140)

ahh, Stellar 7 had a sequel, I believe it was "Nova 9" or something. I remember playing that for a while.

Re:Eulogy for Dynamix (0)

Anonymous Coward | more than 12 years ago | (#2123313)

"Red Baron" was the best flightsim of the genre for many years and the predecesser to the dynamic campaigns that are now in Rowans "Mig-Alley" and "Battle of Britain". "Aces of the Pacific", "Aces over Europe" and "A10" were all great games as well.

"Red Baron II" I thought was a great game as well, despite the bellyaching which filled the forums, it gave me a lot enjoyment over a long period, much longer than most games. The semi-dynamic nature of the campaign allowed for continued playability without boredom.

About three years ago, the Dynamix team was building the "Desert Fighters" sim, with a dynamic campaign, and lot's of exotics that hadnt been in a flight sim before, such as the Italian Air Force, and lots of exotic aircraft unique to the theatre. With Havas buying Sierra, the game got cut while in Beta testing. Which was a sad day for flightsimming, I am sure Dynamix would have raised the bar for flightsims again. The flighsim team wa cut and all Dynamix development went into Tribes.

With those decisions, the tentative "Aces over the Pacific II" went the way of "Desert Fighters" too. I was really annoyed when "Desert Fighters" got cut, especially so close to release. The Dynamix line of FlightSims had been great games all.

I bet a lot of people interested in flight simming owe there fascination with the genre from Red Baron. I know I do, thanks Red Baron, I have probably spent far and away more on flight sim games than one copy of RB would have costed way back when.



macam

Re:Eulogy for Dynamix (1)

Brian Feldman (350) | more than 12 years ago | (#2145845)

I remember that game! It was fun, playing a futuristic 3D shooter back then with Sound Blaster (8-bit) compatible cards on 486 DXs, in full 256-color glory. Come to think of it, I remember all those games. I'm going to miss Dynamix, an incredible source of creativity in the gaming world for many years.

BRAPHEEeeeeeeeEEET! (-1)

Anonymous Coward | more than 12 years ago | (#2137155)

Willy Beamish, you'll be missed. :(~

And in other news... (-1, Offtopic)

Anonymous Coward | more than 12 years ago | (#2145488)

CmdrTaco is being shut up. I wish...

Who. Cares. Period. (-1, Troll)

Anonymous Coward | more than 12 years ago | (#2145489)

This is news for 10 yro stupid gamers, oh wait
they are in majority here.

Re:Who. Cares. Period. (1)

Zarhan (415465) | more than 12 years ago | (#2112537)

You're a troll, but I'll bite...
What I don't understand is that somehow, gaming, especially PC gaming, is *still*(despite gaming business going beyond movie business back in '95) considered, if anything "childish". People will "grow out" of games, and if they do play games it's merely a 30-minute breather after work before dinner is ready.
Considering that men, and especially geeks are eternal children, I really don't see the point of bashing those having fun in the immersion of a computer game. With an immersive game I mean something that truly gives you the 'being there'-feeling). Counter-Strike, Falcon 4, Operation Flashpoint, Thief, Ultima V :). You can really feel that you are part of the game universe. No matter if the realism is sloppy as in CS, or the graphics are outdated as in U5, the FEELING is there. I want to escape from this world to a world of fantasy at least for a few hours per day, not just a breather - or even worse - watch TV for Bevery Hills 90210 reruns...
So, keep on gaming and be proud of your hobby :)

Why is the $50 wasted? (3, Insightful)

SteveX (5640) | more than 12 years ago | (#2145995)

If I spend $10 going to see a movie whose production company has been shut down, is my $10 wasted? Not unless the movie sucks.. and from what I've heard, Tribes 2 doesn't suck...

A game is entertainment, not an investment...

Re:Why is the $50 wasted? (1)

die_rollerblader (469147) | more than 12 years ago | (#2112525)

Especially now, the game is pretty stable with the latest patches and such. If they got the axe the day it was released that would not have been good at all. The only way I can see a game being an investment is if you are the type wait for a mission pack or map pack add-on. There can still be good mods to look forward too. I got my copy for 27 bucks. I still think it is money well spent.

Re:Why is the $50 wasted? (4, Informative)

IdentityCrisis (235840) | more than 12 years ago | (#2112530)

For an online game like Tribes 2 it's very important there will be a company behind it. Master servers, IRC server (irc.dynamix.com), patches that will eliminate bugs and cheats. Hopefully sierra will take the place of dynamix on the above. but if it won't Tribes 2 will die All you need is one widespread cheat and the community dissolves.

Re:Why is the $50 wasted? (1)

GiorgioG (225675) | more than 12 years ago | (#2112572)

Tribes 2 does suck. The product release was a complete disaster. Took them weeks to make it barely loadable/playable. I waited a year for T2 to be released, pre-ordered, next-day'ed and what did I get? A beta/alpha product who's minimum/recommended specifications were so unrealistic - my machine surpassed the recommended setup and I still received sub 30fps, sometimes as low as 10fps.

Re:Why is the $50 wasted? (0)

Anonymous Coward | more than 12 years ago | (#2111236)

You need to know how to configure your machine. So sorry you can't achieve what everyone else with Tribes 2 can - or are you just grasping at an excuse for lack of skill?

"Yeah, bad frame rate. And lag. That's why I keep dying."

Re:Why is the $50 wasted? (1)

GiorgioG (225675) | more than 12 years ago | (#2146620)

Latest/"fastest" drivers, tried overclocking the vid card, processor and got very little performance increase. So sorry - you missed the 10K+ posts in the Dynamix forums 2 days after official release about the fuq ups in Tribes 2, least of which were performance problems.

Re:Why is the $50 wasted? (1)

AndyChrist (161262) | more than 12 years ago | (#2156816)

Frame rates below 12 or so (15 or 20 if you're superfast) can affect play.

Lag can similarly. Pings above 100 WILL cause noticable lag.

Both of which can get you killed. (But only if you have the problem worse than your attacker)

Re:Why is the $50 wasted? (3, Insightful)

SuiteSisterMary (123932) | more than 12 years ago | (#2114379)

That's 'cuz Sierra forced them to release early, so it would show on Q2 as profit, much like this mass layoff will show a nice cost-cut on Q3 books.

Re:Why is the $50 wasted? (1)

Mathetes (132911) | more than 12 years ago | (#2145475)

Tribes 2 is a fantasic game.. what are you talking about? I've been playing it since Loki released the Linux version. If you don't have decent hardware, yeah, you won't get much performance. But this isn't designed for 1999 hardware.

Re:Why is the $50 wasted? (1)

GiorgioG (225675) | more than 12 years ago | (#2129063)

I think an Athlon 650, 256mb RAM, GeForce2 GTS/32mb is fine enough hardware don't you? Meets & exceeds the minimum requirements. Latest drivers, blah blah. I can get 80fps in UT with full detail. Yes, UT is an old game. But it was never designed the GeForce/NVIDIA cards anyway, so it's hacked to death to make it work with non Voodoo cards. The 3DMark 2000 tests ran smoother at the highest resoltuion/detail levels than Tribes 2 on this machine.

Re:Why is the $50 wasted? (1)

Argnarf (256419) | more than 12 years ago | (#2123510)

Hmmm.. considering a GeForce2 GTS/32mb is about 1/4th the speed of a GeForce3 (I get 200+ fps on UT easily.) Tribes 2 is playable on my K6-400 w/ TNT2 if you turn down the detail settings about half way. You're just expecting too much out of an Athlon 650 when for less than $100 you can more than double your speed.

Re:Why is the $50 wasted? (1)

GiorgioG (225675) | more than 12 years ago | (#2154043)

Eh - when Tribes 2 came out, the GeForce 3 wasn't anywhere near shipping. I didn't see anywhere on the box "GeForce3 required for decent framerates" Recommended specs are supposed to be for mid-high level graphic details at 25+ fps as far as I'm concerned. No bother though, the CD is under a stack of older games. I'm still content to play UT:Tactical-Ops and Starcraft. ;-)

Re:Why is the $50 wasted? (1, Informative)

Anonymous Coward | more than 12 years ago | (#2123101)

Tribes 2 is mainly an online game. If the master servers get taken down, you can no longer play online (except over a LAN). Hence, your money would be wasted.

No biggie ... (0)

Genoaschild (452944) | more than 12 years ago | (#2146619)

I haven't bought a computer game from Dynamix in years. Sierra is not the best software compnay in the world but it is ok. Oh well. I don't think very many people are going to miss them.

Asad fairwell... (1)

the_ph0x` (170740) | more than 12 years ago | (#2153715)

*salute* Good job Dynamix, I think I speak for quite a few when I say we'll miss your work...

Forming their own company could be a great solution... I mean it's the whole company being flushed - and they do have skill. I would think it would be worth their effort to create a new company out from under Sierra.

.ph0x

Re:A sad fairwell... (3, Interesting)

nanoakron (234907) | more than 12 years ago | (#2112559)

I almost cried the day I heard that Sierra was taken over by a French (I hated them already, this was just fuel to my fire) megacorp and was shutting down production of ALL the games that made them famous in the first place.

When they killed off Space Quest (amazing stuff!!), Kings Quest, QFG, PQ etc etc. they didn't just take a few games off the market - they killed off an entire GENRE of computer games, games many people grew up playing.

Sure, it's great to get out your awp and blast holes in people when playing counterstrike, or run in guns blazing with Quake, even develop an army and tactical attacks on the latest Dune 2 remake (because let's face it, that's all they are nowadays). But I'll never forget the infuriating, involving and downright entertaining times I had playing Sierra's quest games. Modern 'adventure' games don't even come close - I've played 'Blade of Darkness' and both Diablos, but where is the puzzle that takes an inventive and amusing solution to complete and leaves you with a sense of accomplishment when you get past it?

Where's the involving storyline, the interesting characters?

Quest games (Sierra oldschool) are gone, but they need to be resurrected - both for first time gamers (ages 10+) to develop lateral thinking skills and the idea of following a storyline, but also for us veterans who just miss the genre.

That's my opinion anyway.

-Nano.

p.s. I want to see a Spacequest Movie made :) heh - check out 'Roger Wilco's Broomcloset' run by Jess Morrisette (sorry, don't know HTML)

Resurrection (3, Interesting)

havachu (108698) | more than 12 years ago | (#2132129)

Quest games (Sierra oldschool) are gone, but they need to be resurrected - both for first time gamers (ages 10+) to develop lateral thinking skills and the idea of following a storyline, but also for us veterans who just miss the genre.

This could happen. There is already an opensource Sierra On-Line Adventure Game Interpreter (AGI) in development at sarien.sourceforge.net [sourceforge.net] . It would not be too much of a stretch to develop new AGI titles based on sarien.
Any wannabe game developers out there? :)

Deja vu... (4, Insightful)

lskovlund (469142) | more than 12 years ago | (#2156699)

This has happened one before, when Big Bad Sierra(tm) closed down Yosemite Entertainment, the division that made Leisure Suit Larry etc. I am not surprised that this happens now - Sierra's upper management appears to be clueless. Ken Williams should never have sold the company.

WTF? (1)

necrognome (236545) | more than 12 years ago | (#2156729)

Tribes 2 is one of the few online multiplayer shooters not yet plagued by lameness (CS anyone?). Fortunately, it's in a playable state after the latest patch. I was looking forward to more patches though...
Load More Comments
Slashdot Account

Need an Account?

Forgot your password?

Don't worry, we never post anything without your permission.

Submission Text Formatting Tips

We support a small subset of HTML, namely these tags:

  • b
  • i
  • p
  • br
  • a
  • ol
  • ul
  • li
  • dl
  • dt
  • dd
  • em
  • strong
  • tt
  • blockquote
  • div
  • quote
  • ecode

"ecode" can be used for code snippets, for example:

<ecode>    while(1) { do_something(); } </ecode>
Sign up for Slashdot Newsletters
Create a Slashdot Account

Loading...