Multiplayer Test For Return To Castle Wolfenstein 375
Mandelbrot-5 writes "From the Activision Wolfenstein web site:
"The multiplayer test is OUT! You can find it at www.castlewolfenstein.com, www.gamespy.com, as well as a few other places. Here is a list of other mirrors in case you're among the many who are fighting to grab it:
FilePlanet
3D Gamers
Blue's News
Return to Castle Wolfenstein multiplayer pits players in a team-based Axis versus Allies contest for front-line domination, where multiple player classes must mobilize and work together to accomplish mission objectives. The multiplayer element of Return to Castle Wolfenstein is currently in development by Nerve Software with assistance from id Software and Gray Matter Interactive.'"
Oh no not again.. (Score:4, Funny)
Re:Oh no not again.. (Score:1)
Re:Oh no not again.. (Score:5, Informative)
http://www.spack.nu/wolf/WolfMPTEST0915.exe [spack.nu]
I wish my server the best...
yeah I know it's redundant...
ender
Sorry Boys and girls (Score:2)
Re:Oh no not again.. (Score:2)
The box is hosted where I work [XO Communications] and unfortunately it's not really priced for the 'geek and his server' type crowd.
Part of the reason it's probably so fast is that this is a fairly new datacenter and we don't have that many customers, so I have most of the dual OC-12's to myself. So it'll happily saturate the 100mbit NIC I've got no problem.
Ender
Re:Oh no not again.. (Score:2)
Back to the Olde Days (Score:1)
Nothing like bringing back memories.
I only hope the graphics won't be as crappy in retrospect.
Re:Back to the Olde Days (Score:1, Funny)
Why, in my day, we had to play Wolfenstein with an Etch-a-sketch.
Re:Back to the Olde Days (Score:2, Funny)
you had guns? (Score:1)
Re:Back to the Olde Days (Score:1)
Either way, what impressed me was that I could get it running on that machine. I tried most of my favorite games on that machine with little success until I got W3D running (bear in mind I was 8 at the time, now I'm 17). I hope this new iteriation lives up to the legacy of Wolfenstein 3D.
Re:Back to the Olde Days (Score:2)
Pretty soon the Computer Lab was full of guys playing Wolfenstein. You could hear Schweinhunt Schweinhunt Schweinhunt and the pop pop pop sound of the SS guy chasing the player... yes... those were the Good Olde Days (tm).
God Bless Muse Software. Achtung! Kamerade! Gimmee yer Bullet Proof Vest and yer gun! heh heh
no not text characters... (Score:2)
You walked around in a 2-d map and if you held down the space bar you could open locks on chests and stuff twice as fast.
W
The Sweet Smell.. (Score:1)
fast mirror (Score:5, Informative)
everyone post more. this is the only good one icould find.
MOD THIS..... (Score:2, Funny)
--Jubedgy
Re:fast mirror (Score:1)
Re:fast mirror (Score:2)
User: wolf
Pass: wolf
Re:fast mirror (Score:2)
I'll do my part...
Re:fast mirror (Score:1)
Re:fast mirror (Score:1)
now that you've downloaded it (Score:2)
The in-game server list seems to be broken/hammered right now.
-Jon
Re:fast mirror (Score:1)
ftp://wolf:threedee@ashpool7.dhs.org/
Re:fast mirror (Score:1)
http://bb.earthquakers.org/WolfMPTEST0915.exe
Pulled 130+K.
I didn't find the game anything to get yer panties in a bunch about, though.Re:fast mirror (Score:2)
Re:fast mirror... lots of them... (Score:2, Informative)
Mirrors for RTCW test #1
http://www.vidmaster.com/files/WolfMPTEST0915.e
http://zeke.v1ru5.com/wolfmptest0915.exe
http://www.teameuphoria.net/files/WolfMPTEST091
http://www.mymtw.de/files/downloads/29/328_wolf
http://www.dailyrush.dk/files/demos/649/downloa
http://www.dailyfiles.dk/demos/WolfMPTEST0915.e
http://wolf.redcoat.net/WolfMPTEST0915.exe
ftp://ftp.ravingaming.com/rtcw/WolfMPTEST0915.e
http://www.digitaledge.no/insomnia/files/WolfMP
http://dtv157.dtv.dk/wolfmptest0915.exe
http://91d8c8a60457ab87013f8c6b0d6f1f6e:DOWNLOA
ftp://ftp.barrysworld.com/pub/games/othergames/
http://www.fileplanet.com/index.asp?file=69443 (registration needed)
http://www.3dgamers.com/games/returnwolfenstein
http://www.bluesnews.com/files/rtcw/demos/wolfm
ftp://cs.vg.no/pub/misc/wolfmptest0915.exe
Remember the goold old days... (Score:3)
And then there was Wolfenstein. Too bad I didn't find out about it until last year (thank you emulation.net). I could only imagine how great these graphics must have been back in the late 80s. That's when Mario brothers had great graphics (until my brother stuck a marshmello into my Nintendo on my b-day...). The game play was simple, but involving. Did anyone complain back then about bloatware games and crappy graphics? Heck no, everything was pretty well equal.
But now we're half way between low n polygon 3D and high n polygon 3D, with stuff like FinalFantasy 7 being on the lower end, and Final Fantasy 9 on the higher end. If you played 8, you saw how crappy everybody looked; you could barely make out the characters (not to mention the crappy GF system, but that's another matter). 2D used to be good, and always getting better. When we went from good looking 2D to shoddy looking 3D, it really pissed me off. I couldn't figure out why everything looked so choppy all of a sudden (this was before I took geometry in high school).
But the good old days will never be back... except through emulation. I hope multiplayer Wolfenstein gives us something to talk about, not just something to complain about.
F-bacher
Re:Remember the goold old days... (Score:1)
This will ruin the flavor of Wolfenstein (Score:1)
Re:This will ruin the flavor of Wolfenstein (Score:1)
Re:This will ruin the flavor of Wolfenstein (Score:1)
linux test... (Score:5, Interesting)
here [linuxgames.com] is the source.. but i've also spoken to him in person on IRC to furthur confirm that he's been raising ideas of client ports.
Re:linux test... (Score:2)
" WINE. Woo - sourceo - Sep 15 20:25:14 2001
Woo. Under the latest version of WINE, I could run the install & test fairly comfortably, and since almost everything is in OpenGL, there weren't really any problems. Accelerated too."
I'm gonna try it, but my hopes are not too high...
Re:linux test... (Score:1)
Warning (Score:2)
I don't dual-boot, and it died looking for OpenGL. I tried installing OpenGL drivers and that failed miserably. Not that I was really expecting an OpenGL installation to work...
Last time they released a Linux test first. I'm disappointed...
I'm not booting to $#@! windows for any more games (Score:1)
My linux system works so good now I am considering wiping that worthless waste of disk space and crappy games into the bit bucket forever. Last time I booted Windoze, it couldn't handle my usb mouse and so I plugged in the ps2 mouse. This changed my IRQ's and caused my ethernet card to go down. It took me over four hours of rebooting to get everything straightened out and after that hassle I haven't screwed with it since.
Surf over to EB Games [ebgames.com] and do a search for linux they have a whole page of brand new full Loki titles for $9.95.
Windows is frelling worthless. Never again!
Re:I'm not booting to $#@! windows for any more ga (Score:2)
Or just click here [ebgames.com].
Very Cool!! (Score:1)
Re:Very Cool!! (Score:2)
I couldn't if I wanted to, I don't have a Windows box. I wonder how many belong to the Linux-only club now? Maybe not too many games so far. I notice a lot more can dual boot but refuse to though.
Good Mirror (Score:2, Informative)
Sounds familiar... (Score:1)
Re:Sounds familiar... (Score:1)
Slashdotted? (Score:3, Funny)
I keep getting the following apache error:
Halt!Haus pass!
No servers yet? (Score:1)
Well... (Score:2, Interesting)
It just doesn't feel good. It feels like a Quake 3 World War 2 mod with lots of latency added. Not an entirely new game. The flamethrower was impressive but not mindblowing. The rocket launcher and grenades are completely useless due to the lag (might be different for pings around 50... but 150 isn't all that high).
Quake 3 was much better at handling lag, so since this is a multiplayer test hopefully any lag issues will be straightened out.
For now, the DOD mod for Half-Life is a MUCH better WW2 fix. Wolfenstein's single player looks VERY impressive but the multiplayer test is quite disappointing. I suppose thats why they stress it's a TEST.
Hmm... (Score:1, Troll)
Re:Hmm... (Score:1)
Re:Hmm... (Score:2)
i'm sorry if you feel the joke was in poor taste. i did think twice before posting it. but thank god we live in a country that allows us to respectfully disagree.
Re:Hmm... (Score:5, Insightful)
You really need to think hardware before you say such things.
Re:Hmm... (Score:2)
I am just worried that people are going to start noticing that each of these terrorists was male. I mean, what is it about males that makes them tend to do these terrorist acts? Will men all over the USA be attacked by jingo females? Will men's bathrooms and YMCAs be shot at? Well, it would make just about as much sense as attacking Muslims.
Warning! (Score:4, Informative)
NEED MORE MIRRORS (Score:3, Insightful)
Re:NEED MORE MIRRORS (Score:1)
MIRROR OC12 FAST :) (Score:4, Informative)
http://www.spack.nu/wolf/WolfMPTEST0915.exe [spack.nu]
I wish my server the best...
ender
Nice... (Score:2)
And it didn't slow my home DSL download down a bit. Very nice.
Sorry Boys and girls (Score:2)
Re:MIRROR OC12 FAST :) (Score:2)
But your suggestion is duly noted. I'll mention it to my boss and see what he says.
ender
Humm... (Score:1)
is there a mac port?
Moose.
I think I broke my...ooooo shiney object!!!
Re:Humm... (Score:1)
There's buzz about the OS X version. Apparently, it's done, just waiting to be set free, according to Graeme Devine:
" Mac stuff.
I've been playing the WolfMP test natively under Mac OS X. I've also got the OS X installer for WolfMP all wrapped up and standing by. "
Came from here:
http://www.webdog.org/plans/279/
Linux Client/Server.. when will it happen? (Score:1)
This might be a dumb question but.. (Score:1)
sorry, i've had a few too many mcewan's scotch ales tonite.. mmmmmm beer...
blatant dod rip off (Score:1, Informative)
the UI is rather nice(menus and whatnot), but they have a long way to go on this to remove that total ass wreakage
Jumpy and Dimly Lit (Score:1)
Re:Jumpy and Dimly Lit (Score:2)
Startup problems (Score:2)
System Requirements (Score:3, Insightful)
* Windows® 98/ME/2000/NT 4.0 (with Service Pack 3) OS
* 100% Windows 98/ME/2000/NT 4.0 compatible system (including all 32bit drivers)
* Intel Pentium® II 500Mhz processor or better
* 128 MB RAM
* 16 MB video card
* Microsoft® Direct X® 8.0a (not included)
* 70 MB free hard disk space for game files
* 100 MB free hard disk space for swap files
* 100% fully OpenGL® compliant 3-D video card
* For internet play, 100% Windows 95/98/ME/2000/NT 4.0 compatible 56.6k modem or better internet connection. 56.6k modem play is not recommended for games with more than 8 players total; broadband players should be able to handle up to 32 depending on their connection with the server on which they're playing.
Geeze, I'm still gaming on a Celeron 400 with Voodoo 3 3000. It's great for Unreal Tournament at 800 x 600, but I think RtCW is going to kill my system.
Will this be the next "big game" that will force users (er, gamers) to upgrade in order to bathe in it's FPS glory?
System Requirements: Update (Score:2)
I'm still gaming on a Celeron 400 with Voodoo 3 3000.
I setup a multiplayer game and ran around trying out the weapons and so on, and everything was fine and dandy. I do have 320 Megs of RAM so that keeps swapping to a minimum.
Anyways, I think we all know that the manufacturer minimum systems are always too high. But for those still considering trying RtCW, it ran fine on my system...
The final animated (movie) sequence when you quit looks really nice, I just hope some servers with some nice bandwith pop up soon... I'm itching to try a 32 player game.
Also, as a soldier you can select other weapons, after selecting your class you can scroll the weapon list in the bottom of that "window" to get to cool things like the minigun or the flamethrower (which looks nice and pretty).
Re:System Requirements (Score:2)
No, leave that for Doom3 and Quake4 (both based on the new Doom engine). That is promising to make ALL current systems look death-defyingly shittly. And yes, that does include the Geforce3 owners of this world, but quite possibly not the next generation Radeon (that you can't buy yet).
What RTCW is going to do is make me feel less stupid for buying a 1GHz Athlon a couple of weeks back. I mean, 150fps in Q3, do I need it? No. Am I going to need it for RTCW? Quite possibly.
Right, I'm off home, guess what I started downloading before I came to work?
Dave
Re:System Requirements (Score:2)
Nah, not really. I'm currently running a 1GHz Atlon with a GF2 GTS. In other words, entirely middle of the road by geek standards
Any word on a *nix or mac release of this, because i am really getting tired of being in windows for my games.
The doom engine will be portable, because John Carmack's a portability fanatic. The only public demonstration of Doom3 was on a Mac, after all. I wouldn't hold your breath on Unreal though.
Dave
System Requirements: Multiplayer Update (Score:2)
It was definitely more fun than some of the other FPS games I've played online, and I'll probably end up purchasing the final version. Playing with newbies/1337 TKers never really gives you the full experience of an online FPS though...
Re:System Requirements (Score:2)
Players should also understand that the system requirements for this Multiplayer TEST are higher and different than what we anticipate for the retail version of Return to Castle Wolfenstein.
and:
The use of a flamethrower can impact the performance of the game at this time. If more than 2 players per team use the flamethrower at the same time, players may experience various performance issues.
Re:System Requirements (Score:2)
Ugh (Score:2)
Too bad it keeps LOCKING UP on my computer, and I am unable to play. *Sigh* I guess I could always study...
Initial impression (Score:2, Informative)
As it is, the single player game should be awesome.
Some Info (Score:2, Informative)
If it seems really laggy, it's because very few dedicated servers have been set up. Although your ping may be low, the server computer is probably in listen mode, so the performance drops as the person plays. Within a few days, there should be a nice crop of dedicated servers.
OT: impressive games (Score:2)
Re:OT: impressive games (Score:2)
If you ever get the chance definatly run 3dMark2k1 on a gf3. its amazing.
Brief summary of what you get (Score:2, Informative)
Teamplay is like teamfortress classic - both sides can have ammo-dudes and medic-dudes (and there's no ammo or health packs in the map at all).
Defenders (axis) can use fixed (infinite-ammo) machine guns and can summon airstrikes. Allies have to blast their way past barbed wire, concrete walls and lots of angry Germans :)
Graphics are nice, shows its Quake3arena engine roots a lot. Player graphics are good, but it's hard to tell the two sides apart in the heat of battle (deliberately, I'm sure).
Ammo is very limited, and damage-model is more like counterstrike than Q3/UT (i.e. a couple of hits to kill). I can't tell if there is area-specific damage (headshots etc.).
I got pings of around 150 on my DSL connection, but laggier (and less consistent) performance than Q3 or UT with the same ping - I guess that's why they're doing a network-only test :)
Really the only thing I didn't like much was the respawning thing - that appears to be done in waves - if you take a mortal wound (i.e. get shot a lot) you have to wait 15 secs or so for a friendly medic, who can bring you back. If you miss that, you have to hang out 15-40 seconds for the next "wave" of reenforcements, at which time you respawn. That's a pretty good and logical idea (it's frustrating enough to discourage you from quake-style ramboism, but not as final as counterstrike's way of things) but it seems you have to "accept" your current settings (character-class and main weapon) while in that "limbo" state - I got messed up in the menus there a couple of times and missed the next wave, and so had to sit it out until the next wave (which didn't seem so logical).
So, to summarise, looks pretty interesting for a mere test version. Naturally, there's some bugs to fix and some polishing to do for a real game, but it certainly looks promising.
One word of warning to those of you with slower connections - I'm not sure how worthwhile this is for you to download, unless you feel very motivated to help the developers - there isn't that much life in the single map, so you might get bored. Still, if the DSL performance is sticky, I'd imagine the modem performance is really sticky, and I'm sure the developers will want lots of innocent modem subjects for their twisted networking experiments.
Re:Brief summary of what you get (Score:2, Interesting)
RtCW's potential goodness? (Score:4, Insightful)
Personally, I don't see a lot of potential for games like RtCW, and for that matter much of the future lineup of id-endorsed games (which now includes Quake IV as well as Doom 3) and a large part of the FPS genre as a whole (I'm singling out the id games mainly because they have a lot of publicity and they are the first to come to mind). I think these games might not be taking the genre in the right direction. Clearly there is a lot of interest in team-focused multiplayer shooters, like Counterstrike and Team Fortress, and I definitely see a lot of room for growth there, but I want to focus on pure first person shooters - the direct offspring of Doom and Quake. (Of course, RtCW has team-based multiplayer, but AFAIK it's pretty much just team DM rather than more heavy-duty TF type stuff - correct me if I'm wrong, in which case I'm sorry but I think my comments will still apply to other games..)
For most new games of any kind to succeed, they need some kind of hook - a reason to make me stop playing whatever game I'm currently playing and move on to the next of its kind. Graphics have of course been a big one in the past, as have innovative story-telling techniques as found in Half-Life (which I have problems with as well but I won't get into those). Quake 3 and Unreal Tournament had their focus on deathmatch at its purest, while Max Payne (though not first person I would categorize it with these games) has a terrific story. However, I fear that games like RtCW, Doom 3, and Quake IV are going to rely entirely on the success of their prequels, without offering anything new to the genre. As I see it, there is no reason to buy a traditional FPS for deathmatch anymore - the Quake series and Unreal Tournament were the pinnacle of deathmatch, with graphics far beyond the level needed (in making Quake 3 Carmack emphasized that deathmatch games have more of an emphasis on speed and less on magnificent visuals). I see no areas left to improve, short of moving on to other styles of play. That leaves a compelling single player experience as the main reason to buy a new traditional FPS, and I fear that these new games might end up being the same shoot-anything-that-moves and I-don't-give-a-shit storyline found in the early games of the genre. Though I loved Wolfenstein and Doom, playing the same game again with prettier graphics would not be very fun.
I think the best way for the genre to move forward would be to leave pure deathmatch to Q3A/UT. Multiplayer games will have to offer a unique style of gameplay, most likely along the lines of Team Fortress in order to succeed, while singleplayer shooters should consider themselves to be interactive action movies. I can imagine in the future developers releasing new single player shoooters two to three times a year, with minimal engine enhancements and shorter (under 10 hours of gameplay) but more interesting storylines, costing more in the range of $10-20 than $40-50. Gamers can buy the game, play through it in a few weeks, enjoy the story and the action, and move on to the next one. While Max Payne is the first step in this direction, I fear that RtCW, Doom 3, and Quake IV will be a few steps backward. Hopefully id, Raven, and all the other great FPS developers will prove me wrong.
Re:RtCW's potential goodness? (Score:2)
You Can Play As The Nazis? (Score:3, Insightful)
Re:You Can Play As The Nazis? (Score:4, Insightful)
My kids also play Barney, doesnt make them a purple diaosaurs.
Doesn't worry me (Score:2)
Re:You Can Play As The Nazis? (Score:2)
Bug Reporting Forum (Score:2)
Copy and paste: http://www.forumplanet.com/wolfenstein/forum.asp?
Doesn't work under Windows XP. (Score:2)
oh well..
mirror (Score:2)
I guess I have to add something to make the lameness filter happy. First time I've ever hit it. How annoying.
SHA1 or MD5 hash of install EXE (Score:2)
Could anyone who downloaded the EXE from an official site please post an SHA1 or MD5 hash of it? I am downloaded from one of the very much appreciated high speed mirrors, however I am prone to paranoia and would like to know that it's 100% original. Thank you.
Here you go (Score:2)
d003dc5902c1f489a6446fa17f52005c
Enjoy! This game really rocks.
Linux version is available! (Score:2)
Happy downloading. I can't post a mirror right now, but I'm sure someone will soon
Re:Maybe you haven't noticed... (Score:1, Offtopic)
However, I'd like you to tell us what you would rather us do. Do you want us to get up every morning, pray while surrounded by US flags for a couple of hours, go get breakfast, pray surrounded by US flags for another several hours, go get lunch, donate blood, pray while surrounded by US flags for another several hours, get dinner, pray for another several hours, then go to bed? Or maybe I wasted to much time eating...
Perhaps it is just me, but I like the idea of getting up in the morning, going to work, seeing friends, check the news for updates, etc. etc.
i.e. continue on with my life.
But then again, I guess I'm just an insensitive asshole.
Re:Maybe you haven't noticed... (Score:1, Funny)
Tonight when I get home from work, instead of downloading wolfenstein I will make anonymous postings to various message boards, and make my best attempt to help people realize what assholes they are by not doing what I think they should do.
Of course, everybody that reads my rude, pigheaded posts will wish I had played Wolfenstein instead, but that won't stop me from making this world a better place.
Re:Maybe you haven't noticed... (Score:2)
...! (Score:2)
But that was of course, only an initial impression, as asked for.
Re:Post Initial Impression, Reviews Here (Score:2, Interesting)
Oh and there were a few kinks. You could pull up say a smoke nade even if you had already thrown it. And keep "trying" to throw it even making noise like it was thrown, but it was no longer available, addig to the confusion.
ANyways back to writing for me.
Jeremy
Re:Awesome download site (Score:3, Informative)
Grabbed it elsewhere, and mirrored it:
http://tyrall.net/mirrors/WolfMPTEST0915.exe [tyrall.net]
Re:A bit unnecessary (Score:2)
I'm not saying that games like this should not be released. I believe in constitutional free speech as much as the next guy. However, as a measure of free speech you are supposed to determine whether or not your speech can negatively affect those around you, and are given the option to exercise restraint. I can absolutely guarantee you that no one who was in NY on Tuesday will want to see anything *close* to more bloodshed.
Re:Demo Not Great So Far (Score:2)
:)
Dunno why it ran so slow for you.
Re:Demo Not Great So Far (Score:2)