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Ultima Revived

michael posted more than 12 years ago | from the sulphurous-ash-and-black-pearls dept.

Games 241

Sierpinski writes: "Wired.com has an article about a group of people who are trying to bring back some of the classic (older) games. I don't know what a lot of you gamers are into now... personally I'm into Max Payne and the like, but I still remember those old favorites. Thought some of you slashdotters would like to know." We've mentioned one of these games already, but I see The Bard's Tale is coming back from the dead too.

cancel ×

241 comments

I win, I win! (-1)

(c) Penis (525494) | more than 12 years ago | (#2465514)

Cherish my balls.

Microprose (1)

jued0001 (95852) | more than 12 years ago | (#2465519)

How about bringing back Master of Magic or X-Com with updated graphics? There are so many *other* games I would rather see get remade. I could care less about either of the two game smentioned in the articles...

Re:Microprose (2)

jayhawk88 (160512) | more than 12 years ago | (#2465542)

Damn, you beat me to the obligitory "Master of Magic Rules" post. Agreed, though, I would love to see MOM remade with updates graphics, engine and such. What would be even better, though, would be MOM2, but seeing how Microprose has been buried under about 3 buyouts since it's glory days, probably not going to happen.

Re:Microprose (1)

caesar-auf-nihil (513828) | more than 12 years ago | (#2465571)

How about Colonization? Or better yet, Pirates!

Re:Microprose (1)

jued0001 (95852) | more than 12 years ago | (#2465615)

Col. was good, but I'll take Civ. anyday (mmmmm Civ III). I've only heard great tales of Pirates!, wish I owned it way back when.

Re:Microprose (2)

NMerriam (15122) | more than 12 years ago | (#2465666)

Oh, yes -- Pirates! God, for all the hours I spent on the Mac LC in school playing Pirates!

Re:Microprose (0)

Anonymous Coward | more than 12 years ago | (#2465623)

How about you do this yourself instead of bitching about other people remaking games that THEY like..

Jumpgate (1)

FatalException (216771) | more than 12 years ago | (#2465522)

Cool mmorpg.

Space combat simulator.

It was released a month ago with NONE of the problems associated with the other games.

jumpgate.3do.com

planetjumpgate.net

Re:Jumpgate (1)

FatalException (216771) | more than 12 years ago | (#2465546)

Should have said, it is like the old Elite and Privateer games except multiplayer.

gamespot gave it a 8.6: http://gamespot.com/gamespot/stories/reviews/0,108 67,2819087,00.html

Re:Jumpgate (-1)

n3r0.m4dski11z (447312) | more than 12 years ago | (#2465716)

that looks likea cool game but if i have to buy it to play it and cant test it first then how am i to know if its good? thats the whole point of warez.

Re:Jumpgate (1)

FatalException (216771) | more than 12 years ago | (#2465733)

There is a version for the EU that has a free d/l and a 5 day eval period.

www.mightygames.com

Legend Of the Red Dragon (1)

Nuke Skyjumper (83569) | more than 12 years ago | (#2465524)

If you're into MUDs, MOOs, or just wanna relive BBS days, I run a web based game of LORD [nuklear.org] .

It's powered by linux, dosemu, and perl. Gotta love open source software :)

Doorgames (0)

Flakeloaf (321975) | more than 12 years ago | (#2465664)

I've been looking for the longest time for an online game of BRE.... anyone?

Re:Doorgames (0)

Anonymous Coward | more than 12 years ago | (#2465675)

telnet into various BBSes...

A few that I know offhand are:
xanadubbs.ca
siglinp.tzo.com
medievalrealms.darktech.org

some old games never died (2)

night_flyer (453866) | more than 12 years ago | (#2465527)

some are still on old BBSs waiting for players, and I still enjoy a fast game of DooM or Heretic over the network

Re:some old games never died (1)

forged (206127) | more than 12 years ago | (#2465646)

Total Annihilation [totalannihilation.com] remains my favorite and is still running regularely (skirmish and network) here. Still an awesome game after 3+ years !!

Emperor: Battle for Dune [ea.com] is nice also but obviously won't qualify as a Relic just yet ;o)

I never was a fan of the Ultima games, but this is of course my humble taste.

Re:some old games never died (1)

mancuskc (211986) | more than 12 years ago | (#2465744)

Total Annihilation!

Oh yes!

I bought it for 5UKP a year ago and it sucks about 5 hours a week out of my life....

Play it stoned.

Re:some old games never died (1)

porkchop_d_clown (39923) | more than 12 years ago | (#2465821)

Ah...... Heretic. You know, there's still nothing more satisfying than turning your boss into a chicken and then whacking him with a crossbow.

late porn (-1)

Sexual Asspussy (453406) | more than 12 years ago | (#2465529)

About an hour had gone by since her trip into the luxurious bathroom...and how things have changed. Kelly
thought, " What in the hell did I just get involved with? Am I nuts? Am I that hard up for companionship?" She just
had a torrid sexual encounter with an old school friend, who was overweight, and the same sex, however, it was
very satisfying. Kelly idly stared at the ceiling of the bathroom, not totally clear on why it happened.

She had never been much of a sexually active person; she was very self-conscience of her small 34A breasts. She
just presumed that most men while finding her attractive didn't try to bed her because she just didn't have a big
rack. She always got a lot of looks but nothing more. And when they did pursue her, nobody spent much time on
her breasts, after a few nibbles on her extraordinary puffy nipples they went to pumping her pussy. She was sorely
lacking in experimental or as she always thought, alternate sexual experiences, especially for being in her late 40's.

Sensing some confusion in her face. Jill propped herself up on her elbow and calmly whispered to Kelly " I hope that
you enjoyed this as much as I did. Kell, I can't tell you what luck it was to have you end up here...I am not a closet
lesbian, because I like a good hard dick, but some good girl on girl sex is just great. I am bi. And let me tell you, if you
had never done this before, you are a natural."

Kelly couldn't believe what she was hearing. "Does your husband know about this?" she mumbled. Jill sat up and
started stroking Kelly's damp hair saying " Sure, he knows that I like sex. Sex with a woman, sex with a man, sex
with more than one man, sex with more than one woman. That's why I married him. My first husband couldn't
handle anything other than exclusive sex with me. And I didn't want that. My body needs a lot of sexual action! Roy
is cool with whatever I do. I met him at what you might call an orgy. He says that I give the best head in the world,
have awesome tits and he knows that no matter what I get involved in, I always come home."

Kelly was a little stunned over this. Jill was some sort of a nymph, swinging, sexual maniac. She had never known
anyone like this. Kelly asked, " You mean he knows what we just did?" Jill, sensing an uncertain weariness in her
voice assured her "Not unless I tell him...don't worry Kell, if you don't want him to know, I won't tell. He probably
just thinks that we were cleaning up and relaxing. After all we have used this giant bathroom for everything and
anything, but it's not always about sex."

Kelly was uncertain about Jill's truthfulness. However, it was somewhat reassuring that he may not know about
what happened. She was now focusing on one thing, getting home. Where was her car? How was she going to do
it? She groggily, got to her feet and looked around for her sweat suit. Finding it in the corner she quickly put it on.
Meanwhile, Jill got up and left the bathroom.

Kelly zipped up and looked at herself in the mirror. What a mess. Her hair was matted and semi-dry, somewhat
frizzy, and she was pale as a ghost. "Kelly, you look like you just got out of a dumpster," she thought. She looked
around and found a hair dryer and brush and proceeded to dry and comb out her hair.

When she was done, she walked through the bathroom door, into the bedroom and expected to see Jill there.
However, all was quiet and no one to be found. She meekly traced her steps back to the kitchen, only to find Roy
sitting at the table, sipping a beer, and looked at her with a leer, saying. "Hello there Kelly, you ready to get going
yet? Jill said that you were relaxing and would be out soon." Kelly asked, " Where is she? I would like to say
good-bye" she had the feeling that he already knew of her escapade with his wife and felt a little uncomfortable
with him.

" Oh, she's busy in the basement, and told me just to get you going and that she would probably see you at the gym
sometime soon." Answered Roy. Now Kelly was really puzzled. She wasn't sure if she was being rejected by Jill, or
just being toyed with; and further she didn't want to be alone with Roy, after all he was some sort of a swinger.
Kelly reaffirmed " I would really like to see Jill before I leave, can I see her?" Roy replied " Go ahead, the door on your
left will take you downstairs"

Kelly firmly grasped the doorknob opened and started down the steps. When she got to the bottom, There was
another door open to the right. Once again she was surprised to find Jill, sitting at a computer terminal, facing her
and wearing her excersize outfit, still sporting some of the sweat and god knows what else smeared on the front. It
was about four sizes too small and ready to burst from the excess of human flesh packaged into the outfit. Jill was
actually viewing their recorded escapade from the bathroom on the monitor. She quickly cleared the screen and
looked up.

"What are you doing? Isn't that my outfit? What are you doing in it?" Kelly demanded.

Jill laughed "Why didn't you just leave with Roy? Are you still horny, little miss sexpot?"

Kelly shot back, "I thought that maybe you didn't want to see me again, and... I didn't want to be alone with Roy, I
thought that you could ride along, but..."

Jill cut her off " Girlie, you had your chance, obviously you want a bit more fun. I sort of like the feel of your wet
sweaty outfit, hey there was even a damp spot in the crotch; I wondered what it felt like to wear it, to smell it. Its
pretty nice but it was a little hard to get on, afraid I stretched it, but follow me and I will see about getting it off." Jill
then walked into an adjoining room. Kelly followed. When Kelly stepped into the room, she saw that it was about
half the size of the total basement, was carpeted and had a sofa, a recliner, a coffee table with an assortment of
lotions and sexual aids and in the corner what looked like a water bed, a 54 inch television and wet bar. It was a
very nicely finished room.

Someone behind her closed the door. The television screen had a movie playing, naked people performing any
number of sexual acts. She quickly looked around and saw what appeared to be a couple. A smart looking Mexican
woman, about 5'1" with a stunning body. Probably about 95 lbs. and a C cup which looked like a large chest on
such a small frame. She also had jet black hair that reached the small of her back. She was dressed in a white lacy
blouse, black knee length skirt, matching black hose, and knee high black boots. The man closing the door was a
small 5'3" 130 lb. wisp of a person, almost bald wearing blue jeans and a golf shirt.

Jill said, "Meet Zena and Kurt. They are neighbors, who came over while we were in the bathroom. Roy sent them
down here to wait while he was taking you home, but since you chose not to leave, the more the merrier."

Kelly stumbled saying " No I want to leave, I... I was just being polite and wanted to say good-bye" Jill now roared
laughing " Well I really don't think that you can to leave now. I have to get this outfit off, right? Just sit down on
the couch, grab something to drink and you can help when you want." then looking over at Zena Jill said " Get over
here sexy...let me get at that body of yours" Kelly stumbled over to the couch and stared at the two women. Zena
turned the television off, walked over to Jill and firmly kissed her on the mouth while her hands firmly gripped her
ass. Jill broke the kiss and ordered Zena to her knees and commanded her " Kneel down and suck at my pussy
through this outfit, that way you can get a little taste of Kelly, and me, two for one." Zena quickly went to work.
Then she said "Kurt bring over some scissors and free me from this confining top, worship my breasts you little
shit"

Kurt quickly did as he was told. Kelly made no move to stop the destruction of her outfit. She was really mesmerized
by the action. Grabbing a pair of scissors he pulled away the material of the left breast and cut about a five-inch
piece of fabric dropped the scissors, ripped the fabric enough to pull out the tit and quickly began sucking on the
now stiff nipple of the 40DD breast. Meanwhile, Zena picked up the scissors and went to work in the crotch area
exposing the now smoothly shaved pussy, by first cutting through the leotard, then the tights. Jill was becoming
enraged with passion and was moaning with pleasure. She pushed them both away from her and then went to lie on
the floor. As soon as she hit the floor, they were both on her again, but much more comfortably.

Kelly was amazed at the control the large woman had over everyone. She was unbelievable. Even though she
wasn't close to being svelte, or for that fact even average in weight, she truly knew how to get a response out of
people sexually. She had a way with her body language that was enforced by a persuasive voice, her huge chest and
bleached blond hair.

Jill screamed, " Get the rest of these clothes off of me quickly" Kurt grabbed the hole of the left tit and pulled with
all of his might; the fabric gave out quickly ripping to the hole at the crotch. Zena then started ripping at the legs,
freeing the material from the heavy thighs. Kurt then started ripping the material around the neck. Within thirty
seconds, once again Jill was naked. She rolled over propping herself up on her hands and knees. "Zena, get your
ass over her and lift that skirt and let me taste your sweet pussy, Kurt you lube up and stick your dick in my ass." Jill
directed.

Zena swung around to Jill's head, lifted her black skirt to her waste, revealing crotchless panty hose and a thick,
dark patch of hair. She lowered it to Jill's face and let the woman tongue her. Kurt, stripped off his jeans, grabbed
some K-Y and slickened up the shaft of the ten-inch long very thick, giant looking cock. Gently he began to insert
it into Jill's anus. Kelly now understood why the large woman liked the small man...He had a huge cock and could
easily mount her standing up while she was on her knees

How bizarre this was, and why was she watching this? The three sexual animals were so into each other that Kelly
decided now was a good time to leave. As the activity was picking up pace and resorting to a jumble of moans,
gurlgles and grunts, she quietly got up and slipped across the room, opened the door, snuck around it, closed it and
made her way up the steps.

When she got to the kitchen Roy was still sipping on his beer, and now also eating a sandwich, smiling he asked. "
Did you say your good-byes?" Kelly could not believe that Roy could be so cool, with an obvious raging orgy going
on below him. "Sort of...I am ready to go, could you please take me?" "Sure Kelly, in a minute, just let me finish
eating, then I will take you." Roy said. Kelly then excused herself and told Roy that she had to use the bathroom.
The wine coolers needed to exit. She went to the bathroom, pulled down her sweat pants and let loose with a
torrent of urine granting her some relief. She still had a tingling in her crotch. She noticed that the crotch of her
pants were damp.

Surely, not a reaction to the scene in the basement, or was it? Then she realized that her puffy nipples were erect.
She unzipped her sweatsuit top and was considering a little masturbation relief. She thought of how aroused Jill
became when she first looked at her meager small chest. It made her feel much more sexual than she had ever been.
She knew that she was wanted sexually. She could always go back downstairs. Not so much for Jill, or even that
big cock, but that dark haired tiny beauty of a woman, almost looking like a doll.

Just then the bathroom door burst open, and there stood Roy, naked, sporting about a seven-inch erection, while
being decent in length, was not very large in diameter. He carried a squeeze bottle of chocolate syrup in his left
hand and a can of whipped cream in his right. "Kelly, its time for me to TAKE YOU, and I need some dessert"
announced Roy. As he stepped toward her, she rose from the toilet. He threw the can of cream on the floor,
pushed her sideways into the large shower stall, as she was tripping over her pants, which were now tangled,
around her ankles.

She fell backwards into the shower stall, landing with a thump on her naked ass on the cold tiled floor. Roy entered
the stall, knelt down and took the syrup and sprayed it against her chest, rubbing it clockwise over those delectable
nipples. The chocolate was making a mess on both her skin and open jacket. The good part was that he had
obviously heated it and it was luxuriously warm and flowed very freely, and the smell was intoxicating, she always
loved chocolate. Roy then dropped the syrup, pushed her completely down to the floor grabbed the pants, and tore
them loose from her ankles.

Kelly was now beginning to realize that whatever was happening here wasn't too bad. She was in conflict with her
moral upbringing and her newly awakened sexual drive. She was definitely aroused. She decided to sit back and
enjoy the ride, so far she ultimately had been pleased by everything that happened to her. Roy sensing this, grabbed
the can of whipped cream as Kelly spread her legs and opened wide in anticipation of some truly new exciting
feelings. Roy liberally spread the whip cream around her pussy and then inserted the tip of the can in her parted
pussy lips and injected the remainder of the can there. Tossing the empty can aside, he began to lick at her slit with
the fury of a starving cat on a saucer of milk.

After about a minute of clitoral stimulation that rivaled what his wife did, Roy mounted her and slid his stiff unit into
her. As he pumped, he began to lick at her protruding chocolate coated nipples while the whipped cream liquefied
and began oozing out of her soaking pussy, heightening the pleasure for both of them. After about a minute of this
action Kelly felt the pulsating cock release a load further driving her into frenzy. She was a little disappointed that he
was coming, because she wasn't quite there.

Suddenly a torrent of cold water engulfed the humping pair. Kelly looked up to see Zena, at the shower controls,
adjusting the spray and thankfully getting some warm water spraying. Roy being relieved backed away, stood,
turned one of the many shower heads towards him and began to clean up the combination of syrup, whipped cream
and spent load.

Zena then stepped into the large shower and was now getting wet. She was still fully clothed. Her beautiful white
lacy blouse was becoming transparent, her hair matted, her black skirt becoming heavy with water. Letting her
sexual instincts flow, Kelly skittered over, stood up and approached the small Mexican babe. Being unfulfilled at the
hump and pump from Roy, she needed more. Kelly grabbed the shorter woman bent down and placed a juicy kiss full
on her lips while leaning her body against Zena, backing her up against the wall. Zena grabbed her back and moved
firmly moved up and down against her exposed chocolate covered breasts.

After parting from Zena's lips she stood back to drink in her beauty. The white blouse was now sodden with water,
stained with chocolate showing some of the darker skin through the soaked material. Kelly needed and wanted
more. She reached out and grabbed the top of the blouse and tore it open. Buttons popped, material tore,
revealing, a now see-through wet satin bra. Kelly wanted total domination. She reached under the cups and lifted
the now soaked bra, leaned over and surprising herself, nibbled on the right and then the left nipple. The nipples
were small, with virtually no areola, but the tips were firm and thick. The breast was of a perfect C cup, probably
about a 34, but looked a lot larger on the small framed woman. Hell, Kelly thought, "I could get used this, after all Jill
said I was a natural."

Zena then pushed Kelly away, stood away from the wall and unhooked the lose bra and discarded what was left of
the blouse. Kelly, not wanting to give up any control, grabbed the waste of the skirt and tore it clean off her hips
and to the floor of the wet shower. This left her in the dark crotchless pantyhose and knee high boots. Zena looked
great! Pushing Zena back against the wall Kelly took two fingers of her right hand and stuck them into the beauty's
pussy, furiously rubbing in an upward motion. Zena responded by totally giving in to the bigger woman who
towered about 9 inches over her. Roy, not yet recovered from the sex with Kelly, turned the water off and left the
shower, to dry off and watch the performance of the two hot women.

Kelly then grabbed the back of Zena's head and directed her face to the still somewhat chocolate covered nipples.
Zena sucked at them alternately gently teasing them with her teeth and lips. Zena liked the large puffy nipples. With
her deft tongue she had them at full attention, pointing out what seemed to be a good inch and a half from the
huge areola. Kelly then peeled the wet jacket off, threw it in the corner and lowered herself to the floor. She pulled
the dark-haired beauty down with her. Zena, grabbed the abandoned syrup and sprayed the rest of it on her own
chest, rubbed it in and moved her breasts to Kelly's face. Now it was Kelly's turn to experience some dessert. Kelly
started sucking loudly, enjoying the taste and reaction from Zena. She also enjoyed the power that this gave her.
Her pussy was now flowing with the sexual juices that had been dormant for so long, before today.

Kelly thought how much better this was than the hump and pump that Roy just performed. She realized that sex
with a woman was an awakening and nurturing of her feelings and desires. Zena now removed her breasts from
Kelly's face and swung around and entered the now familiar 69 position. Zena plunged her tongue into Kelly's pussy,
which had a combination of syrup; traces of whipped cream and part of Roy's load seeping out. It was quite unique
blend sexual nectars. She acted like it was a rare caviar, treating it with a measured pace for enjoyment. Again Kelly
was caught up in her sexual urgings. She was now becoming the submissive again. Zena was well experienced and
was manipulating her clit with the savvy of a true veteran. This position brought Zena's thick, dark bush to Kelly's
face, who attempted to lick it but there was so much hair. She was getting a lot of them into her mouth, it was
difficult for her to try and satisfy the Mexican nymph. She started coughing at the stray hairs now in her mouth.

Roy seeing the difficulty on Kelly's part, re-entered the shower with another hard-on from watching these two go
at it. He mounted Zena from behind, placing his dick into her thick bush. This was happening only inches above
Kelly's face. She was amazed by the turn of events and stopped trying to please the woman and just became a
spectator. Kelly wanted nothing to do with Roy's sack which was brushing her cheek. Zena was responding by
grunting loudly, and attacking Kelly's pussy with her full face buried in Kelly's crotch. Rather quickly, Zena yelled
loudly, stopped eating and gave into an arousing orgasm. Roy, being further stimulated by this, pulled his cock out
of Zena, aimed it at Kelly's face, just below Zena's pussy and stroked himself and shot his load all over Kelly's face.
Once again Kelly experienced something new, something that she never would have imagined or allowed, just
yesterday. This did not feel very satisfying to her. She didn't know how to react, and just stiffly lay there, mildly
stunned.

After squeezing the last drop out of his quickly softening dick, Roy got up, surveyed the now two sprawled women
on the floor of the shower, turned the water back on, laughed and exited. Kelly was numb. She had a mixture of
sperm, whipped cream, and chocolate spread over various parts of her entire body. The raven-haired vixen was still
lying on top of her, while the warm water began to wash away the sinful covering. Kelly decided that she was not
ashamed, but just trying to sort out what just happened, what she liked and didn't like, what she wanted to repeat.
Zena then rolled over, sat up and turned around and now lay beside Kelly, stroking at her hair and gently licking and
kissing away Roy's load from her face. Kelly found it very comforting, and was again relaxing and drifting off into
another sexual dreamy state.

A little disppointed... (1)

Dead Penis Bird (524912) | more than 12 years ago | (#2465532)

From the Wired article:

Such is the case for The Bard's Tale and Ultima, two classic games from the 1980s that fans are recreating with a modern look and feel.

A lot of the fun was the old-fashioned "tile-game" approach. Updating the games will almost be like a different game entirely.

Re:A little disppointed... (2)

Andrewkov (140579) | more than 12 years ago | (#2465701)

I agree .. I am thinking of starting a project to build an Ultima III style game, but I wasn't sure if there would be much interest in it.. Anybody wanna get involved in something like this? I'm thinking pluggable modules (each module is a complete adventure), a good module editor, network play, etc.

Re:A little disppointed... (2)

brunes69 (86786) | more than 12 years ago | (#2465784)

I'd love to be involve din someting like this, i love old style RPG's

Re:A little disppointed... (2)

ackthpt (218170) | more than 12 years ago | (#2465712)

A lot of the fun was the old-fashioned "tile-game" approach.


Agreed. I loved playing Ult. 2 on my C64, because I liked the tile movement, the colors (man, apple version was UGLY!) and it was a game I could play in a couple hours.


Favorite tactic to generate monsters was get a pirate ship, lure and kill pirates into a 3x3 grid, then sit in the center ship and jam a Pop-Sicle stick in the keyboard (holding down whatever key passed time) and then go find something to do for about 5 minutes. Come back and the sea and landmasses visible are covered with monsters. Kill em and collect gold, repeat until you have all the gold and levels you need. It was a fun time waster, and I'd only finish the game when I became bored.


FWIW, I'm working on M.U.L.E., but no dates yet. Too early for status updates.

Is tr011 +uesday under way yet? (-1, Offtopic)

Anonymous Coward | more than 12 years ago | (#2465536)

I have long since given up reading slashdot for information,
the trolls, sporks, monkeys and kursks are the only thing
that keeps this site from being lamer than the one legged goat
that Malda felches.

Does anybody know how to edit the search string so I can filter out
anything above +1?

Propz to all.

Re:Is tr011 +uesday under way yet? (-1, Offtopic)

Anonymous Coward | more than 12 years ago | (#2465637)

I too would love to be able to edit out anything above +1.

I thought about starting a board up for pure trolling, but decided that, without the normal posts, it would get very boring very quickly.

We, the slashdot trolls, are using you, the slashdot community, for our own personal enjoyment. Doesn't that sicken you ass-limpets?

Taco, PLEASE (heh, I can't believe I'm saying Please to Taco) implement a +1 filtering option so that we may ignore the boring crap and continue to troll on! You never know, it may make trolling boring and we'll all leave your precious little community alone.

games to bring back (1)

KaB0b0 (454169) | more than 12 years ago | (#2465538)

Wait a second, wait a second...

Why don't they bring back Smurfs, the Atari 2600 game?
It consisted of about 5 scenes that you got put into randomly, and sometimes they moved faster..
Damn, that's quality gaming..

I can't see these _not_ getting foxed. (2)

dave-fu (86011) | more than 12 years ago | (#2465543)

All the Ultima crew did was talk to Richard Garriot (aka Lord British) and he OK'd it... as long as they don't profit from it.
Unfortunately, Origin holds the rights to the games, don't they? No clearance from EA for The Bard's Tale means that they'll at least have to change the names of the games, the people and places. Still, an interesting enough idea.
Oh well. As long as they're updating old games, howsabout Wasteland and the good ol' SSI RPGs?

Re:I can't see these _not_ getting foxed. (3, Informative)

Lord_Pall (136066) | more than 12 years ago | (#2465597)

Origin doesn't own the rights to anything... they aren't even a seperate company anymore.. (And really haven't been for 10 years or so)

All ip for all licenses/products/properties for any game produced by any company owned by EA is owned by EA directly..

Richard Garriott retains the rights to Lord British, but sold the rights to Ultima and everything else Origin had produced when the company was sold in the early 90's..

Which makes the quote from the article even more amusing :

""EA owns the rights to Ultima and all of its characters, and in this case, no permission was requested or granted," said Jeff Brown, an Electronic Arts spokesman. "As for Richard Garriott's approval, that's like getting permission from Toto to remake The Wizard of Oz.""

I'd love to see the rereleases(and maybe one for M.U.L.E. but I get the feeling EA will fox them pretty quickly.. (Fox is the term coined after the shutdown of Aliens Doom by the fox movie studio)

Re:I can't see these _not_ getting foxed. (1)

Sierpinski (266120) | more than 12 years ago | (#2465650)

I don't think there will be a problem with the clearance, since Electronic Arts purchased Origin Systems a while back. Here is an excerpt from the Jones Multimedia Encyclopedia webpage:

"In 1992, it acquired Origin Systems Inc, a pubblisher of fantasy and action simulation games for CD-ROM,including Ultima and Wing Commander."

The above webpage can be found here [digitalcentury.com] .

Re:I can't see these _not_ getting foxed. (1)

Harlockjds (463986) | more than 12 years ago | (#2465681)

You could just play Fallout, which is really close to an updated version of Wasteland

Wasteland... (2)

EnderWiggnz (39214) | more than 12 years ago | (#2465553)

how about a niftier version of wasteland?

i wish we could get better thought out RPG's ... the last one that i REALLY likes was Torment...

Re:Wasteland... (2)

Leven Valera (127099) | more than 12 years ago | (#2465582)

You know what would absolutely rock? Wasteland on my ipaq. That would mean the end of all productivity as we know it.

Hmm...what does it take to port to winCE?

Re:Wasteland... (1)

Gaijin42 (317411) | more than 12 years ago | (#2465823)

ZioSoft is coming out with UltimaUnderworld The Stygian Abyss for WinCE.

And they are doing full marketing and whatnot for it, so It must have gotten approval from the EA gods.

Its supposed to come out this month! I can't wait!

Since when is that old? (2)

DeadSea (69598) | more than 12 years ago | (#2465554)

I brought back Ladder [ostermiller.org] , a Donkey Kong like game that was played on old CPM machines. Graphics are way too new for my taste, let alone 3D graphics.

How about... (-1)

cyborg_monkey (150790) | more than 12 years ago | (#2465555)

....posting a story that has not already been posted here?

If retro gaming is what you really want... (1)

Dead Penis Bird (524912) | more than 12 years ago | (#2465557)

How about reviving the Zork series? No graphics, text only...

Re:If retro gaming is what you really want... (1)

MrFredBloggs (529276) | more than 12 years ago | (#2465565)

http://thcnet.net/error/404.php

Because it only takes 5 min... (0)

Anonymous Coward | more than 12 years ago | (#2465731)

to download an infocom interpreter for your favorite platform with all the infocom games.
Sometimes I play Zork 1 at work, and since the idea of a text mode game is so alien to all my coworkers nobody notices that I'm not working.

I hope they bring back Unreal Tournament (-1, Troll)

Anonymous Coward | more than 12 years ago | (#2465558)

I remember way back when it was the shitz!!

ELITE GBA (1)

Links Awake (529069) | more than 12 years ago | (#2465559)

If we are tlalking about reviving games, and we are, all I want for Christmas is a GBA port of classic 80's space trading game Elite.

Thats not asking for too much, is it?

Re:ELITE GBA (1)

FatalException (216771) | more than 12 years ago | (#2465564)

You can have it for the PC right now, and multiplayer at that. jumpgate.3do.com.

Re:ELITE GBA (1)

Links Awake (529069) | more than 12 years ago | (#2465617)

Unfortunatly I can't pull my PC out of my pocket and play it on public transport. Although judging by my original post I also can't type!

Re:ELITE GBA (1)

Foss (248146) | more than 12 years ago | (#2465674)

http://www.newkind.co.uk/ [newkind.co.uk] .

Just wondering, does anyone know what happened to David Braben and Ian Bell? I heard they went their seperate ways, but I'm not sure if that's just a rumor.

speaking of "updating" games (2)

night_flyer (453866) | more than 12 years ago | (#2465569)

as most know they are updating wolfenstein... I like what I see, but it just isnt wolfenstein anymore

Re:speaking of "updating" games (-1)

Anonymous Coward | more than 12 years ago | (#2465685)

That's because it doesn't have cheesy MIDI, jerky graphics, a complete lack of stairs and the ability to run on nearly any spec machine.

Sundog : Frozen Legacy (2)

skroz (7870) | more than 12 years ago | (#2465572)

By far the most creative and original game I've ever played. I recently tried to ressurect my old Apple II just to play it, and even tried an Atari ST emulator to no avail. My hat is off to the remenants of FTL games and the original designers.

If someone wants to ressurect Sundog, they've got my vote. ;)

Re:Sundog : Frozen Legacy (2)

kaszeta (322161) | more than 12 years ago | (#2465656)

If someone wants to ressurect Sundog, they've got my vote. ;)

Well, at the very least you can go check out the web page [bfwa.com] made by Bruce Webster, one of the Sundog authors.

I loved that game...

Nostalgia isn't what it used to be.. (3, Interesting)

onion2k (203094) | more than 12 years ago | (#2465574)

I think what appeals to me about these updates is the reduction in associated stress. These chaps wouldn't be half as popular if they tried to recreate the 'fun' of loading from tape, LensLock security, broken keyboard membranes/joysticks, etc etc?

A disgruntled Spectrum user. Bring back YS. And Crash.

Re:Nostalgia isn't what it used to be.. (2)

CaptainAlbert (162776) | more than 12 years ago | (#2465696)

Ah, but this is /. and they didn't call it a spectrum in the US, it was the TIMEX (IIRC). :)

Your TIMEX - it's crap! (in a funky skillo sort of way).

Doesn't quite have the same ring to it. Still, wouldn't have stopped me wasting my youth playing Dark Star / Mission Omega / Southern Belle / How to be a Complete Bastard / and so on.

*sigh*

when is .. (2)

SirSlud (67381) | more than 12 years ago | (#2465576)

... 3d dig dug gunna see the light of day?

Re:when is .. (3, Funny)

Magumbo (414471) | more than 12 years ago | (#2465709)

Heh. Yeah a first person version would rule. You would just see your feet, some dirt, and a shovel.

Dig. Dig. Dig.

Past comments (0, Redundant)

esharef511 (451882) | more than 12 years ago | (#2465577)

Slashdot ran the part about Ultima on Sep 19, here: http://slashdot.org/article.pl?sid=01/09/19/124422 1&mode=nested

Check out the comments that were made back then.

This is a good thing (2)

Uttles (324447) | more than 12 years ago | (#2465578)

I think we need to keep the "old" games going so our kids and their kids will have something to look back on and say "that's where games used to be." I'd personally like to see an open source version of Tank Wars, remember that old ATARI game? There were like 100 different possible games and I remember playing them for hours... of course that was back when video games were something the adults did after dinner, they wouldn't let the kids play because we beat them too badly. Anyway, kudos to whoever is doing this, and EA: kiss my ass! (referring to the following)

Trouble is, rights for the games are held by one of the biggest companies in the industry, Electronic Arts, which isn't too happy about grassroots revivals.

Re:This is a good thing (0)

Anonymous Coward | more than 12 years ago | (#2465584)

thanks for that stunning insight into your life, now get back to answering those tech support calls.

starcontrol .... (0)

Anonymous Coward | more than 12 years ago | (#2465589)

i wish they could revive the star control franchise, but start from #2 and ignore #3. I loved that game. i recently restored an old 486 and installed dos on it just to play it. nearly 10 years later people are still playing the game. [star-control.com] now if only i can find a copy of xcom, and the first MOO...

ML

What?? (3, Insightful)

Happy Monkey (183927) | more than 12 years ago | (#2465603)

"EA owns the rights to Ultima and all of its characters, and in this case, no permission was requested or granted," said Jeff Brown, an Electronic Arts spokesman. "As for Richard Garriott's approval, that's like getting permission from Toto to remake The Wizard of Oz."

Richard Garriott was a minor character with no lines in Ultima? I think that L. Frank Baum (were he still alive) might be a better example. It would still not be legal, since MGM owns the movie rights, but comparing Garriott to Toto is bizarre...

Re:What?? (1)

Zeno_1 (514127) | more than 12 years ago | (#2465673)

I dont think EA thinks much of Richard Garriot, this spells it out pretty plainly..

I also liked when they were talking about that Bards Tale game, how the guy from EA said that they (the game developers redoing bards tale) "should at least call us up and tell us about it"

Hah.. if they do they get shut down, plain and simple..

What's with the publisher hostility (3, Insightful)

Shwang_Shwing (514910) | more than 12 years ago | (#2465608)

"EA owns the rights to Ultima and all of its characters, and in this case, no permission was requested or granted," said Jeff Brown, an Electronic Arts spokesman. "As for Richard Garriott's approval, that's like getting permission from Toto to remake The Wizard of Oz."

Nice quote. What's the deal with publishers these days being hostile to everyone including developers? Look at Bioware and Interplay.

StarFlight (2)

denzo (113290) | more than 12 years ago | (#2465612)

One classic remake I'm really looking forward to is StarFlight III [starflight3.com] . The original StarFlight, and StarFlight II, were the predecessors to games such as Masters of Orion and Star Control, and an inspiration for later games like Ascension.

StarFlight contained a HUGE static universe (i.e., every time you play, all the systems are the same). While a lot of people like random maps nowadays, StarFlight worked really well because the universe was so large and rich that each game is almost guaranteed to be different. It had all the essential elements for a fun space strategy game: exploration, mining, colonization, alien interaction, intrigue. You can find artifacts with odd or incomplete messages, but sometimes would find some coordinates. It was fun jotting down all these coordinates and clues and exploring from there. Sometimes it would end up being a series of messages detailing the next location, sometimes they just ended (or so it seemed). And let's not forget the eerie feeling of finding a blue-green planet, slowly realizing that the shapes of the continents look familiar (it's Earth!).

I have a huge pile of notes saved up from my first StarFlight game. Only problem is that it's on 5.25" floppies. I found a copy of it online, but then I realized how archaic the savegame system is. It saves your game state into the game executable. If you don't exit the game properly, or get stuck between a rock and a hard place, your main game executable is history. This is the main reason why I haven't played StarFlight that much in the past couple of years. It's a major pain in the butt to contend with.

Now I'm eagerly awaiting StarFlight III. It's a "volunteer" project, and they've got two of the original StarFlight programmers consulting for the game.

Re:StarFlight (1)

Overphiend (227888) | more than 12 years ago | (#2465707)

I would have to agree with you on this game. I loved playing starflight back in the day and recently downloaded it again to play. Starflight was the first game that actually captured me and kept me playing until I finished it.

Re:StarFlight (0)

Anonymous Coward | more than 12 years ago | (#2465748)

I played it on a two floppy XT. Using diskcopy to backup the game was pure torture, but worth it when I discover the Cloaking Device and zapped enemies with abandon.

The backup system is a lot less clumsy if you have a hard disk.

Three Words (1)

KingAdrock (115014) | more than 12 years ago | (#2465618)

HUNT THE WuMPuS!

Ruff Ruff, sayeth the Wizard? (1)

StormySky (528079) | more than 12 years ago | (#2465622)

From the article: "EA owns the rights to Ultima and all of its characters, and in this case, no permission was requested or granted," said Jeff Brown, an Electronic Arts spokesman. "As for Richard Garriott's approval, that's like getting permission from Toto to remake The Wizard of Oz." I'm not sure I understand this remark. Didn't Garriott sort of, you know, CREATE Ultima? ::searches core for memories of his old NES so many years ago:: I'm pretty sure that's what the credits said. Perhaps I was mistaken. Or was Mr. Brown implying that Toto did indeed write the script to the Wizard Of Oz, and should be blamed for all the plot wholes and shoddy songs therein? ::scratches his head and sings Existential Blues to anyone near enough to be tortured by it::

Re:Ruff Ruff, sayeth the Wizard? (1)

Dead Penis Bird (524912) | more than 12 years ago | (#2465652)

Copyrights can be bought and sold. Like a lot of musicians, he sold his rights.

Gawsh (1)

RembrandtX (240864) | more than 12 years ago | (#2465626)

I remember saving my allowance up for weeks to buy The Bard's Tale.

Everyone here may be like 'what is that Crap' but all the old-school game geeks will remember that when BT came out .. it totally revamped how the industry thought about games.

its as much a classic as Ultima I .. regardless of the spaceships.

I want to know why no company ever remade a network version of Mail Order Monsters (another EA game for the c64) you got to fight monsnters, save up $$ .. and buy genetic enhancements for them like stingers, or lobster claws (more damage) or photosynthysis .. (they regained energy via the sun)

that could be a nice FSP online now .. with a lOT of environmental factors.

Gaming Habits and Bringing Back the Dead Games (1)

caesar-auf-nihil (513828) | more than 12 years ago | (#2465628)

I am constantly amazed by how much games have changed, but the habits behind a good game have yet to change. I played games way into the night with old Atari games, and I still do it now with PC games. My rating system for games has always been how long do I play it into the night. If I lose all track of time, its a good one.

I currently play strategy/tactics games, and Dune: Emperor is my current late night sleep-destroyer. At least now I'm only killing my sleep rather my GPA like I did in college.

Bringing back old games is a trend I've seen with more and more platforms. Gauntlet has come back to PS2 as Gauntlet: Dark Legacy. Wolfenstein 3D will be back some time next year, and Civ III will come as well. Look how the Dune series has gone, from the almost role-playing "Dune" to its current incarnation. If a game was good enough to be remembered fondly, or at least spark a few sequel games, it will probably come back eventually. I've seen the same trend with toys and food. Toys and food go out of style, but then they come back 10 years later based on the idea that new folks are around who think the old is quite new. Also, the persons who have nostaligic memories for these items will buy them as well.

If there is one Microprose game I'd love to see come back, it would be Darklands. But, it never spawned a sequel and only a few people seemed to have liked it, so I doubt it will.

I remember Darklands (1)

RembrandtX (240864) | more than 12 years ago | (#2465647)

selling daggers was the way to make $$ :P

that game was cool .. you were Mercanaries right? I remember playing it late into the night .. and anoying the CRAP out of everyone with that tinny music it endlessly repeated.

it seemed to me to be the first 'realistic' adventuring game (as in you needed supplies and everything had value)

WTF is going on? (1)

Evro (18923) | more than 12 years ago | (#2465630)

I go to Slashdot, I see a story at the top about Apple's new supposed PDA, the "iWalk" and link to SpyMac.com. I hit back, then reload 3 or 4 times to make sure, and the story is gone! Ultima is the top story now. This is damn weird.

Re:WTF is going on? (1)

wo1verin3 (473094) | more than 12 years ago | (#2465651)

It seems as though during the 30 seconds it was posted Apple's lawyers have already filed suit with OSDN and specifically /.

www.spymac.com (0)

Anonymous Coward | more than 12 years ago | (#2465634)

There was a story on top of this one about the new Apple iWalk device ... where did it go?

retro games... (0)

Anonymous Coward | more than 12 years ago | (#2465635)

...are the only games you will see ported to Linux, excepting Warehouse Engine.. sorry, Quake Engine.. games.

So, I guess this is likely to give Linux users a woody.

Let's keep games on gaming platforms (Windows)!

I thought cool at first.... (2)

the_2nd_coming (444906) | more than 12 years ago | (#2465641)

I figured a free game based on Ultima I and given new 3d life.....then I saw what the sys recs were......DirectX 8!!! you would think that since it is a free game, they would want to use a platform independant set of Libs like Loki....then perhaps, they could port the game to many diffrent platforms since Ultima fans exist everywhere. I guess even non-comercial hobbiests can sell out ;-)

Re:I thought cool at first.... (1)

FortranDragon (98478) | more than 12 years ago | (#2465862)

>> I guess even non-comercial hobbiests can sell out ;-)

To give you a serious answer :-P, they are using this project as a vehicle to build the skills and get the attention for possible jobs in the PC game industry. Like it or not, that means experience with DirectX to most employers.

Another good old game... (1)

ymgve (457563) | more than 12 years ago | (#2465663)

Personally, I'm anticipating the release of The Last Ninja 4 [lemon64.com] . oooh...

Old games (1)

kireK (254264) | more than 12 years ago | (#2465665)

Like I keep sayiing.... go back and play the original adventure [xyzzy.net] game.

The future of abandonware (0)

esharef511 (451882) | more than 12 years ago | (#2465669)

Old games that people still want to play but companies no longer sell and support often end up being traded as abandonware, often requiring emulators to avoid compatibility issues.
By giving or selling the license to smaller independent "bargain" developers, the game can be kept alive and updated to run on new computers.
Of course, updating the game's graphics and gameplay in "revivals" like these would be possible as well.

Not quite a valid comparison... (2, Funny)

joedoe (12577) | more than 12 years ago | (#2465672)

"EA owns the rights to Ultima and all of its characters, and in this case, no permission was requested or granted," said Jeff Brown, an Electronic Arts spokesman. "As for Richard Garriott's approval, that's like getting permission from Toto to remake The Wizard of Oz."

I don't recall Toto having been the creative force behind The Wizard of Oz, but perhaps I'm missing something. Or perhaps this guy is just using an obnoxious simile.

joedoe

Revive M.U.L.E. (2)

Stiletto (12066) | more than 12 years ago | (#2465679)


Who's with me? I'd love to see M.U.L.E. brought back from the dead. What a great FUN game.

Unfortunately, I predict most of these attempts to re-create old games will be FOXed as soon as they get off the ground.

Re:Revive M.U.L.E. (0)

Anonymous Coward | more than 12 years ago | (#2465715)

I would love a new version of mule.

Re:Revive M.U.L.E. (1)

vorpal22 (114901) | more than 12 years ago | (#2465765)

M.U.L.E. was definitely one of my favorite games growing up. I spent hours and hours of my time playing it over and over again on my old C64. I would love to see an updated version!

Adventure games (1)

butch812 (529419) | more than 12 years ago | (#2465688)

I use to love the good old adventure games, Leisure Suit, Police Quest, Tex Murphy

Back in my day........ (2)

acomj (20611) | more than 12 years ago | (#2465699)


I grew up on ultima.. I actually one ultima I,2, and 3.. Loved exploring all the levels and caves and towns...

Its nice to have retro games redone when there redone right. Ambrosia software had a game calles :Mallstrom that was an asteriods rip off with better graphics and new features. It is great.
Because if MAME and hooking up my old intellivision has taught me anything the games of the past were great but the graphics stank..

(back in my day humans were shown on screen with 6 rectangles and one color, none of this namby pamby 3d vector shaded triangle stuff.. and We LIKED it...)

Old games can be found on abandonware sites and most still run on "modern" OSs(at least shufflepuck does .. although without sound..) But its nice to see the best games comming back with better graphics..

The Last Ninja 4 is coming! (1)

Per Wigren (5315) | more than 12 years ago | (#2465702)

Studio 3 (former System 3) is working on Last Ninja 4 since 1999! It will be released for XBox and probably also PS2 and Windoze. They have been working VERY hard on research and they have been active in Last Ninja-fan-mailinglists. The Last Ninja-series is IMHO the best games ever released on any platform, together with Monkey Island 1+2 (Disclaimer: You may think otherwise) Check this page for more info (and screenshots):
http://lastninja.lemon64.com/ln4.htm [lemon64.com]

slashdot (0)

Anonymous Coward | more than 12 years ago | (#2465708)

slashdot needs a limit on reply depth

Mimi and the Mites (1)

Gutzalpus (121791) | more than 12 years ago | (#2465714)

Anyone remember the game Mimi and the Mites? One of the greats, in my opinion - unfortunately it was never really very popular.

A google search will reveal that the demo of it is quite easy to find - however, it's absolutely *impossible* to get the full version. The company has long since vanished and I've been unable to locate a full version of this game anywhere. Anyone familiar with this game? Got any spare copies lying around?

F29 retaliator - now there's a game (1)

titurel (228551) | more than 12 years ago | (#2465718)

I remember long hours infront of my fathers computer while playing F29 Retaliator (F29?).

Those old games had a certain feeling that just does'nt exist anymore. I'll rather listen to some beeps from my PC-speaker that those new all-to-commercial intros.

BTW - Does anyone know where I can get hold of a copy of retaliator nowdays? :)

Is this really needed??? (1)

billmaly (212308) | more than 12 years ago | (#2465721)

I liked the Ultima games, played II, IV, VII, VIII, and tried to play IX, but it was sooo buggy! But, does the world need to rehash Ultima I, Bard's Tale, Wolfenstein? Wouldn't these efforts be better directed at creating new, original games, and not recycling old, been there done that plots?

Reminds me of Hollywood dredging up Planet of the Apes, Flintstones, Lost in Space, and any other old movie/TV show that someone has found a way to wring a few more dollars from.

Focus on new and original, rather than rehashes of the past.

X-Com (1)

thomkt (59664) | more than 12 years ago | (#2465722)

I've been on a big X-Com kick recently.

I learned more about squad-based tactics from playing this game, then I did in the four years I was in the Marine Corps.

You never forget the first time you have your squad set to rush an alien ship, only to have a sectiod step out, drop a granade and walk back into the ship.

Why Ultima I? (1)

Syris (129850) | more than 12 years ago | (#2465730)

If you were to remake an Ultima game, why pick I?
Wouldn't most people choose IV?

The PC Gamer article linked to on their site says that the boys at Paradox wouldn't mind redoing all the games. Interesting resume...

whats happening (0)

Anonymous Coward | more than 12 years ago | (#2465738)

Is this seriously the path to go, i mean have people completely lost their ability to be creative? How about throwing us something new, instead of the same ol same ol.

Reasonable Limits on Copyrights... (2)

Bonker (243350) | more than 12 years ago | (#2465741)

The big reason a lot of these old, quality games are not being reproduced and retooled for newer platforms, (Win32, GTK, etc...) is because they are still under copyright. Many of them (Like the old Ultima games) are owned by companies who never sold them and never really plan to.

The answer to this is limiting duration of copyright on software. I mean, how much can you sell a game for even 3 years after its initial release? The last time I went to Walmart, they had a consolodated 'Starcraft' package for 19.95, but the Starcraft CD was in the bargin bin for 4.95. How about after five years? Seven? If software copyrights just simply expired after seven years with no chance of renewal, the companies who owned those games would have extracted all the revenue they could from them, and then the pulic would profit by getting older, quality games (and preferrable their source code) into the public domain.

Mind you, I think that copyright is wrong to begin with, but if there is a good compromise to be found, don't you think it would be something like this?

Mixed feelings. (2, Insightful)

jinx90277 (517785) | more than 12 years ago | (#2465751)

First of all, before the inspiration leaves me, someone ought to make a 3-D version of Archon. Heck, if you wanted to really jazz it up, you could go to a semi-FPS mode (like Max Payne) when your pieces were fighting -- you could use terrain to hide from the opposition and even out some of those mismatches. Plus, it would be great to see your wizard missing a basilisk with a fireball and accidentally torching a tree... Of course, it's another Electronic Arts game, so I can imagine the enthusiastic support the project would get.

That temporary fantasy aside, though, I'm not sure how much I support remaking classic games. I will always remember playing Archon against my sister on the PCjr for hours -- she got the joystick, and I got the keyboard, in an attempt to level the playing field -- with the crappy chirpy sound and the ugly CGA graphics. That was the game, and it was great despite all of that. The same goes for Bard's Tale, Lode Runner, Thexder, King's Quest, and all the other games that I remember from my youth -- the games are fixed in a personal and technological context that I can't remove.

Classic games, like classic movies, books, music, or any other kind of art, have both a timeless relevance and a historical context. The former explains why they have earned the appellation of "classic" -- they continue to find an audience. However, the latter is just as important, and it's inseparable from the other half. Can you imagine someone trying to rewrite The Catcher In The Rye because the language is dated, and Holden Caulfield doesn't sound like the kids these days? Or remaking Romeo and Juliet with guns and rock music? (Oops -- too late on that last one.)

I would like my kids (someday, when I have kids) to play the games that I played as a kid, both because they were fun, and also to get a sense of history. I don't want them thinking that technology started at a 1.4 GHz Athlon and went up from there -- I wish I could start them off with a TRS-80 Model I. I think that emulation projects are wonderful work, and wish that game publishers would legitimize abandonware and old ROM sets for the standup arcade games. But remakes, as impressive as they may be, will always leave me a little cold.

Another cool group (2)

MSBob (307239) | more than 12 years ago | (#2465754)

Another group doing remakes which specialises in ZX Spectrum titles is Retrospec. Their website is www.retrospec.co.uk [retrospec.co.uk]

Richard Garriot vs Toto (1)

aridhol (112307) | more than 12 years ago | (#2465787)

From the article:

As for Richard Garriott's approval, that's like getting permission from Toto to remake The Wizard of Oz.


From a purely legal standpoint, that may be.true. But how do they get off comparing permission from the world's creator to permission from the main character's "little dog"? I mean, they have permission of the guy who made the damn game. Why should they need more?

Talk about disrespect... (1)

glindsey (73730) | more than 12 years ago | (#2465803)

Quote (emphasis mine):

"EA owns the rights to Ultima and all of its characters, and in this case, no permission was requested or granted," said Jeff Brown, an Electronic Arts spokesman.
"As for Richard Garriott's approval, that's like getting permission from Toto to remake The Wizard of Oz."

No, that's like getting permission from L. Frank Baum to remake The Wizard of Oz. You know, the guy who originally thought it up.

These are fans paying tribute to something they like. AFAIK, they're not looking for profit in it. If only the U.S. media conglomerates were like Japanese anime producers, where fan-created derivative works are not only welcomed but encouraged...

Wow.. isn't that a coincidence (2)

iceT (68610) | more than 12 years ago | (#2465813)

Appearently, this is similar to a group of slashdot posters who are trying to bring back some of the classic (older) Slashdot Articles [slashdot.org] .

I guess if it's here twice, it's a really good thing...

Pfft (1)

savrinor (464970) | more than 12 years ago | (#2465837)

Everybody knows, NetHack [nethack.org] is the best. :)

Demonstrates what is wrong with current IP laws (5, Interesting)

Catbeller (118204) | more than 12 years ago | (#2465841)

After actually reading the article, I notice a few things in passing.

One of the companies demanded contact from the developers because, in some way, shape, or form the game resembled one of "theirs". A passing resemblance is enough to trigger a lawyer.

The companies seemed to think that a non-profit independent venture using some of "their" ideas is under their purvue -- ie, no Fair Use for anyone. No parody or tribute allowed.

These companies did not create these franchises (mostly) -- they didn't design them, or write the code, or even have the original developers on hand. They just bought the "property". Lord British was referred to as "Toto" to their lordly Frank Baum.

Kicker: they have refused to do anything with these "properties" for years. Even though fans begged them to. There was not enough profit, and they let them lie fallow.

That is an ample demostration of why current copyright and IP is a perversion of what Jefferson et al created copyright for -- to encourage the creation of new art for the good of all, not to only profit the holder of the mark. By converting "Bard's Tale" and other games to the status of paperclip inventory on a shelf, the art it engendered lies dead, hostage to greed for property.

As for my opinion, if the mark holders are letting it lie in an intellectual property grave, a non-profit knock-off is an expression of democratic disapproval. The PROPER course of action for these IP holders is to hire these people and release the new games, and sheepishly admit that they should have done it long ago.

Omnitrend's Universe (0)

Anonymous Coward | more than 12 years ago | (#2465846)

what about Universe? That was a GREAT game. I remember that it came on a whopping(at the time) 6 or 8 double sided floppies,and the huge binder/manual.

Unfortunately I never got to play 2 or 3. They just didn't look like the same kind of game that the first was.
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