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First Review of Halo

michael posted more than 12 years ago | from the high-altitude-low-opening dept.

Games 369

The Halo Guy writes: "Voodoo Extreme has posted the first review of Halo, the new first person shooter from Bungie Software that's an Xbox launch title and will be ported to the Mac and PC later next year. Included are some very cool high resolution Xbox game captures too." I guess buying the bundle will be a little less painful if you get good games with the system.

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Just in case you didn't know (0, Offtopic)

_ganja_ (179968) | more than 12 years ago | (#2543009)

The xbox is launched in the US in 6 days time.

Damn... (0, Troll)

derrickh (157646) | more than 12 years ago | (#2543010)

Just when I decided to pass on the Xbox....

D

Looks very yummy... (0)

Blob Pet (86206) | more than 12 years ago | (#2543015)

But I'll wait until it gets ported to the PC

Re:Looks very yummy... (2, Insightful)

Trem (190016) | more than 12 years ago | (#2543033)

Speaking as an underpaid person who can't afford every new system out there, I think I'll stick with PC ports. Most stuff eventually makes it there anyway.

Re:Looks very yummy... (0)

Anonymous Coward | more than 12 years ago | (#2543088)

Just don't wait until it gets ported to Linux.

Slower PC's (2, Interesting)

JohnHegarty (453016) | more than 12 years ago | (#2543020)

"had the game chugging along nicely on a Pentium 2 powered 300Mhz PC equipped with a TNT2 graphics accelerator"

How come games like this can not be designed to run on older pc's. As these graphics look like they would need at lease 600mhz running on a normal pc.

Re:Slower PC's (1)

Hektor_Troy (262592) | more than 12 years ago | (#2543050)

Do everyone a favor, and post quotes IN context:

"The first time I had the pleasure of seeing Halo was a few years back at E3, when then independent game developer Bungie Software [...] had the game chugging along nicely on a Pentium 2 powered 300Mhz PC equipped with a TNT2 graphics accelerator projected to a big movie screen."

1) It was quite a few years back.
2) It's an XBox ONLY title - who the hell needs it to run on a sluggish 300 MHz PII with a TNT2, when you have a 733 MHz PIII with a souped up Geforce3 as the ONLY platform? That's like wanting a Ferrai F40 to run with a moped-engine.

Please make sure you turn on your brain before posting.

I want this game so much. (1)

Hektor_Troy (262592) | more than 12 years ago | (#2543026)

I'd even be willing to put someone else up as a personal slave for Bill Gates, if he'd get them to release it for the PC.

If that fails, I'll probably buy the XBox for this game alone. Hopefully someone will figure out how to hack the XBox to allow the REAL controllers - mouse + keyboard to be used. Then I'll have a Halo'va time fragging me some alien meat.

Re:I want this game so much. (3, Informative)

turd191 (531441) | more than 12 years ago | (#2543147)

They are releasing it for PC and MAC. Check out http://carnage.bungie.org/haloforum/halo.forum.pl? read=76648

Promises (3, Offtopic)

Violet Null (452694) | more than 12 years ago | (#2543030)

And how many people remember Bungie promising over and over that Halo would not become a console game? Or, later, that it would be released for the XBox and (PC or Mac) simultaneously? Oh well. Here's to waiting for the port.

Re:Promises (1)

Magila (138485) | more than 12 years ago | (#2543175)

Bungie never claimed there would be a simultaneous launch, just that PC and MAC versions would come sometime after the X-Box version.

Re:Promises (1)

FortKnox (169099) | more than 12 years ago | (#2543183)

Yeah, before Microsoft bought Bungie. Surprised, now?

Lighting (2)

British (51765) | more than 12 years ago | (#2543031)

Look at the headlights on that dune buggy. Nice(if it is an actual sreenshot). These shots remind me of the Final Fantasy movie.

Compairsons (2)

FortKnox (169099) | more than 12 years ago | (#2543035)

I'm not buying either a cube or box until I see a good comparison of Metroid vs. Halo.

Then I'll make a decision...

The next Doom? (1, Insightful)

xdangavinx (534619) | more than 12 years ago | (#2543037)

Is it just me, or does anyone else have a hunch that this might take off the same way Doom did sometime back?

Re:The next Doom? (3, Insightful)

Junks Jerzey (54586) | more than 12 years ago | (#2543099)

Is it just me, or does anyone else have a hunch that this might take off the same way Doom did sometime back?

Doom was a revolution. Halo, sadly, is Another Quake/Unreal type game with slightly better graphics. Business as usual.

Re:The next Doom? (1)

diadem (464192) | more than 12 years ago | (#2543225)

I'd have to agree with that. When Doom came out, I don't remember any other game that had height added to it. At the time it was a technological marvel that no one else came close to. The next breakthrough was quake, which changed from sprites to polygons. Graphics accelerator, anyone?

Now games like Halflife took what existed and made it better from a gameplay perspective. So this game may be the next Halflife or Duke 3d, but its not the next Doom. There are still bariers to break, but from a technological standpoind, nothing extreme happened.

For an example of what I would consider extreme would be ID's proposed project, currently Doom 3, which makes lighting pixle-dependant. Also, even though this is very imprssive, it won't come near the idea of adding an extra dimention like Doom did, or switching switching to polygons like quake did, or even rounded archways like Quake 3.
If have found that ID softaware raises the bar, and everyone else follows.

And the burning question.... (0, Troll)

Lumpy (12016) | more than 12 years ago | (#2543039)

How long till we get a version of Linux Ported to this?

The ultimate slap in the face would be to run Linux on Microsoft hardware.

For what reason you ask?? Simple! to run Mame games! or present a free development kit to the world for the Xbox instead of having to pay foir the development kit.

Re:And the burning question.... (0)

Anonymous Coward | more than 12 years ago | (#2543095)

or how about a small divx/mp3 player box? this thing has ethernet right? just gotta get the video (sans 3d) and sound going.

would 2d video be too different than what is already done with the nv module? anyone know what the sound system is like? what are the odds there?

Re:And the burning question.... (2)

Shaheen (313) | more than 12 years ago | (#2543151)

You mean this [208.180.123.110] ?

It was reported last year that someone ported MAME to the Xbox. Unfortunately, since it is not an approved Microsoft title of any sort, it will never be made available for general use.

[Yes this is a duplicate post, I hit the wrong link when replying last time]

Re:And the burning question.... (1)

ScumBiker (64143) | more than 12 years ago | (#2543275)

I think MAME for xbox will get a chance. From the front page of your link:

"Although legal restrains prohibit Otaku from releasing the current build to anyone but registered XBox Developers, he assures us that we haven't heard the last of MAME for the XBox..."

This tells me that the dude just held back because of the NDA for developers, prior to the release of xbox. Personally, I'll buy one ONLY if I can find a Linux port for it. I'm also curious as to what would keep us from making an xbox emulator so we can run xbox games directly on our PC's. Anyone interested in doing that?

Re:And the burning question.... (1)

Eslyjah (245320) | more than 12 years ago | (#2543165)

It actually shouldn't be that hard. The Xbox is based on a 733 MHz PIII. I know there is more to getting Linux running on the Xbox than just the processor, but it's a big step out of the way.

Re:And the burning question.... (1)

Ella the Cat (133841) | more than 12 years ago | (#2543173)

(Score:3, Interesting)



Where has the moderator -been- for the past year and a half to moderate the idea of a Linux port to Xbox as -interesting- ??? I'd moderate running Mame games as funny, but the poster spoils the joke with the free development kit idea, as if no-one has ever explained the razor razorblades model on Slashdot. Also, no-one has -ever- pointed out that MS -might- just have thought for more than a minute about making a Linux port less than straightforward precisely to keep the razorblade sales up? Now if someone has a -realistic- idea on how to port Linux, that would be interesting.

are you joking? (0)

Anonymous Coward | more than 12 years ago | (#2543207)

you have got to be kidding me...

It's not like individuals are buying the dev kits in the first place...

Developing console games cost millions of dollars.

I doubt any homebrew xbox games would be worth playing or developing.

And the idea of turning the xbox into some easy terminal or netpliance is stupid to put it bluntly. For spending a couple extra bucks, you can get a much better and more upgradable system.

i think the only thing microsoft is really worried about is pirates, not linux hax0rs.

Good to see (2, Interesting)

jued0001 (95852) | more than 12 years ago | (#2543040)

Finally some competition worth looking into in the console market. It's seems the Console Wars are back on and much better than ever. Time to see if Nintendo's rehashed ideas and Sony's "old" PS2 can compete with the X-Box.

WE WILL TROLL YOU (-1)

TRoLLaXoR (181585) | more than 12 years ago | (#2543045)

[to the tune of Queen's "We Will Rock You,".]

Taco you're a boy make a big noise
Trickin' in the street gonna be a gay man some day
You got cum on yo' face
You big disgrace
Suckin' mad dick all over the place
Singin'

We will we will troll you
We will we will troll you

Hemos you're a gay man skinny man
Hairless in the street gonna take on a bear some day
You got cum on yo' face
You big disgrace
Wavin' your pinky all over the place

We will we will troll you
Flood it
We will we will troll you

Eric you're an old man poor man
Surprised by cock, gonna make
You some money some day
You got cum on your face
Big disgrace
The stock market sure as Hell put you back into your place

We will we will troll you
Sing it
We will we will troll you
Everybody
We will we will troll you
We will we will troll you
Alright

Superb. (-1, Offtopic)

Anonymous Coward | more than 12 years ago | (#2543060)

This is the kind of high quality work we have come to expect from TroLLaXoR.

Now piss off!

Excellent! (-1, Offtopic)

Anonymous Coward | more than 12 years ago | (#2543078)


When's the music video coming out? I have to see it.

Fabulous. (-1)

Fecal Troll Matter (445929) | more than 12 years ago | (#2543192)

More Taco and Hemos pr0n, please.

Porting? (2, Informative)

dezwart (113598) | more than 12 years ago | (#2543047)

The game was originally designed to run on a Mac.

Not upto the hype (1)

GiMP (10923) | more than 12 years ago | (#2543048)

Seems Xbox hasn't lived upto the hype.. IMHO, Madden 2001 for the PSX2 was a lot better then this.

I won't be getting an Xbox anyway, the whole anti-microsoft thing.. :) But I think this platform may be destined for failure, even if it didn't have the microsoft stigma.

Re:Not upto the hype (3, Funny)

jallen02 (124384) | more than 12 years ago | (#2543128)

So the reviewer says its the most gorgeous and awesome first person shooter he has ever had the pleasure to be completely engrossed in and... your response is that it has not lived up to its hype.

*scratches his head in confusion*

Oh, wait.. nm

Jeremy

Re:Not upto the hype (2)

GiMP (10923) | more than 12 years ago | (#2543189)

I looked at the terrible screenshots and made up my mind. :)

Re:Not upto the hype (1)

flynn_nrg (266463) | more than 12 years ago | (#2543263)

I won't touch anything Microsoft makes or sells with a 10 foot pole, but you must admit that this game looks gorgeus.

starcraft influence (1)

_jthm (60540) | more than 12 years ago | (#2543054)

anyone else notice the last screenshot in the review shows a character whos design looks heavily influenced by the Protoss in starcraft ?

the knees and 'psi-blade' in particular...

Re:starcraft influence (2)

sammy baby (14909) | more than 12 years ago | (#2543112)

Yeah - I noticed this shortly after the first screenshots of the blade-equipped Covenant forces came out.

I'm witholding judgement. But the first time I hear some Covenant grunt yell "En Taro Adun," I'm calling Blizzard's lawyers.

Re:starcraft influence (1)

Happy Monkey (183927) | more than 12 years ago | (#2543167)

And a Hydraliskish head.

bad eyes (2, Funny)

friscolr (124774) | more than 12 years ago | (#2543056)

Players assume the role of the Master Chief

does anyone else keep reading this as "Master Chef" ? Maybe it's just the influence of certain Steven Segal movies or South Park, or the lack of caffeine in my breakfast.

Iron Chef (1)

Drakula (222725) | more than 12 years ago | (#2543125)

Or too much Iron Chef!

well, darn... time to get an xbox (0)

duran.thinkframe (524248) | more than 12 years ago | (#2543057)

... assuming that MS didn't pay this guy a bunch of money for the review, it seems It really is going to happen, that I get an xbox... too bad I have to wait till febuary at this rate.

Taco: You've let me down (-1, Troll)

Captain Pedantic (531610) | more than 12 years ago | (#2543058)

It sounds from your comments I guess buying the bundle will be a little less painful if you get good games with the system that you were going to buy an xbox anyway and you just hope you get good games with it, although ultimately not caring.

Now if you had an Oddworld fetish and had to buy whatever system needed to play it then I might understand (but not neccessarily approve).

But as it is you're just going to blindly hand over your cash to Microsoft. What next? Reviewing DVDs made by the MPAA? Selling proprietry closed source versions of slashcode or sf? Storing and selling profiles of users of this website?

You're obviously not the freedom fighter I once thought you were.

DUMBASS - IT'S NOT TACO, IT'S EVEN WORSE (-1, Flamebait)

Anonymous Coward | more than 12 years ago | (#2543092)

It's michael

Re:DUMBASS - IT'S NOT TACO, IT'S EVEN WORSE (-1)

Captain Pedantic (531610) | more than 12 years ago | (#2543200)

Shit. How could I miss that? Anyway, had I know I wouldn't have even bothered posting. Everybody knows how hypocritical he is.

HALO ... or how MS sucks! (1, Flamebait)

Bad Mojo (12210) | more than 12 years ago | (#2543066)

HALO was planned to be an amazingly, impressive, multiplayer game set inside a virtual online war. If you look at the finished product, having no idea of the original concept, you might think it's a nice, fun game. Woo. But if you knew what the game was to be like before MS purchased Bungie, you would know how HALO has been watered down into a trivial, add nothing new, console version of Quake or Unreal.

Honestly, the fall from a multiplayer, persistant, war story of epic proportions down to a simple action shoot-em-up with a hint of multiplayer is truly a fall form grace.

Suck it up, Bungie. MS stole your soul and your ability to innovate.

Re:HALO ... or how MS sucks! (2)

Junks Jerzey (54586) | more than 12 years ago | (#2543109)

Honestly, the fall from a multiplayer, persistant, war story of epic proportions down to a simple action shoot-em-up with a hint of multiplayer is truly a fall form grace.

Quite likely it had nothing to do with Microsoft. This looks like a classic case of a game developer promising too much--a game that would require 10 years to implement properly--and having to scale back in order to actually finish the thing without going out of business. This is very common. It's easy to talk about or show movies of games that would never really work.

Re:HALO ... or how MS sucks! (0)

Anonymous Coward | more than 12 years ago | (#2543134)

Agreed. [pcgameworld.com]

Re:HALO ... or how MS sucks! (5, Interesting)

Pxtl (151020) | more than 12 years ago | (#2543142)

Yeah, except that the game was to be released years ago, and it was the Xbox holding up development, not Bungie. The e3 alpha version ran on a 266 with a tnt2. They were doing fine, it was going well, it wasn't "the project that wouldn't die". Oh, well.

Re:HALO ... or how MS sucks! (0)

Anonymous Coward | more than 12 years ago | (#2543174)

Why on earth is this parent comment scored a 2?

The comment to which I reply is nothing but a poorly formed string of accusations from someone who obviously had no insight into the development process of this product.

Re:HALO ... or how MS sucks! (0)

Anonymous Coward | more than 12 years ago | (#2543204)

Jesus Christ I hate this question!
RTMF-FAQ!

When you get 25+ karma you can post at +1 (read: score 2 automatically).

Quit bitching about the moderation system until you realize how it works!!

Re:HALO ... or how MS sucks! (0)

Anonymous Coward | more than 12 years ago | (#2543146)

Please mod the parent comment down as overrated.

Simply asserting something to be the case does not establish correlation. Do you mean to tell me that you have never come across a product that has had features dropped over the course of the development cycle?

That the product did not turn out as was tenatively planned many years ago, says absolutely nothing about the current quality of the product.

Re:HALO ... or how MS sucks! (5, Insightful)

sql*kitten (1359) | more than 12 years ago | (#2543178)

Suck it up, Bungie. MS stole your soul and your ability to innovate.

Alternatively, MS provided the hard cash and commercial expertise to keep Bungie in business to work on wildly-overambitions projects.

Not everything in life is a conspiracy by Microsoft against the entire world, you know.

Re:HALO ... or how MS sucks! (0)

Anonymous Coward | more than 12 years ago | (#2543201)

Holy hell. 3:Insightful?

The post is nothing but the ramblings of a schoolboy, attempting to sound intelligent.

Sir, either you are truly uninformed regarding how a development cycle progresses on a major product such as this, or you are trolling.

Re:HALO ... or how MS sucks! (0)

Anonymous Coward | more than 12 years ago | (#2543217)

And what exactly is your problem with a company that, amazingly enough, CONTINUES TO EXIST FOR THE SOLE REASON THAT IT IS ABLE TO MAKE MONEY, modifying its design specs to further this goal?

The game will be entertaining for no doubt, hundreds of thousands of people.

As they say, if you don't like what the big boys do with their money, find your own.

Re:HALO ... or how MS sucks! (1)

jayhawk88 (160512) | more than 12 years ago | (#2543253)

I know those early Halo screenshots were impressive, but that's all they were, screenshots. They were probably a very long ways away from the persistant online virtual war we all had dreams of.

Likely Bungie would have had to scale back Halo eventually anyway, even if MS hadn't bought them out, or risk turning the game into another BattleCruiser 3000AD. At this point, though, being under the MS umbrella will probably give Bungie the resources necessary to continue the work Halo originally started out as, if perhaps under a new title/project down the road. I'm sure MS would love to release a game like that through their PC gaming division.

HALO = VAPOR (0)

Anonymous Coward | more than 12 years ago | (#2543283)

HALO is not coming out, ever. Bungie made big promises for ONI and HALO to Mac users for years and years. Now both games are out, and they both suck hard. I played HALO the other day, and it's about half as fun as UT. I always knew they were lying, though. Give me Soul Caliber 2 instead.

Just kinda tired (1)

Count (107594) | more than 12 years ago | (#2543071)

I not trying to put a damper on this news it just seems like console gaming has lost it for me. I just don't seem to be intrested ... i thought well its because i am getting older but i seem to game longer and harder now than I ever did before ... but I just don't get the same pleasure of of playing on a console that get from most computer games. I may be that most games I play have so many "additions" the fact that I can change almost anything in the game with a simple download or just the excitement of waiting for an expansion pack ie. Diablo II.

Re:Just kinda tired (1)

ZaMoose (24734) | more than 12 years ago | (#2543158)

I'd take a look at Devil May Cry, if you're pining for the old days. A few reviews that I've seen have called it "the best next-generation Castlevania title not actually manufactured by Konami, or name Castlevania, for that matter"(tm). I'd have to agree.

Straight up action and great graphics make for a cool gaming experience. This really is the game the Evil Dead game should have been (to those who ahve played both: am I not right?).

The "expandability" and "mod-ability" factor will actually be coming to the PS2 early next year (and to the XBox whenever M$ gets its online act together).

And if you like the thought of playing others online with a console, grab a PS2, a Linksys USB e-net adaptor and Tony Hawk's Pro Skater 3, plug the adaptor into something with a DHCP setup and have fun with people the world over.

Anyways, my $.02

Actual, unretouched screenshots? (1, Interesting)

rjamestaylor (117847) | more than 12 years ago | (#2543072)

This [ve3d.com] "halo effect" sure looks like a Photoshop filter the guys in our design team use.

But, then again, I'm just a developer...

Re:Actual, unretouched screenshots? (1)

Hates (168348) | more than 12 years ago | (#2543100)

If it is, this wont be the first we've seen of companies using filters to spruce up their game captures. Now I can't remember extactly, but wasn't it Sony who had been photoshoping their PSX2 screenshots with lens flares??!

Re:Actual, unretouched screenshots? (2)

OpCode42 (253084) | more than 12 years ago | (#2543153)

actually, that was some snowboarding game on the xbox.

Re:Actual, unretouched screenshots? (3, Informative)

ivan256 (17499) | more than 12 years ago | (#2543156)

No, that was Microsoft [slashdot.org]

Re:Actual, unretouched screenshots? (0)

Anonymous Coward | more than 12 years ago | (#2543130)

Please mod the parent comment down as overrated.

Yes, it certainly does look like what can be produced by photoshop, but there is simply nothing wrong with this.

You are honestly attempting to tell us that the screenshots have been altered, dramatically altered even? Crawl back into your hole.

Re:Actual, unretouched screenshots? (1)

FortKnox (169099) | more than 12 years ago | (#2543172)

Go play The Legend of Zelda: Ocarina of Time.

They used this effect all over the game (just look directly at the sun, then move away slightly). Its not like its rocket science. Remember, these guys know -exactly- what hardware the system will use, and are able to use every bit of hardware to its full effect. It may not make it to the PC cut, but only time will tell.

Tv screenshots 800*600 (2, Informative)

acomj (20611) | more than 12 years ago | (#2543209)

I don't think the screenshots are real.. If the gateway tv/computer taught me anything is that the resolutions of tv's is not high

Re:Tv screenshots 800*600 (0)

Anonymous Coward | more than 12 years ago | (#2543247)

Not "real"? Are you proposing that the screenshots were created my magical faeries?

The screenshots were not taken on a TV, but they are indeed real screenshots taken at a playable framerate.

Anybody remember Marathon? (4, Interesting)

Uttles (324447) | more than 12 years ago | (#2543074)

I used to have a Macintosh, so when everyone was talking about Duke Nukem and Quake and all that I was left out in the cold, but then Marathon came along. I used to go to my friend's house and play his shoot 'em up games on his PC, so I knew the type, but Marathon just blew them all away. I even snuck a copy to our high school computer lab and setup some network games for us "geeks" while the rest of the class was still working on their assignments. It was the coolest game as far as fluidity of game play and ease of use. If Halo follows in that tradition then it must be pretty good. It's unfortunate though that it's only released on the XBox as of yet, I mean it's a shame that the first release is going to be tainted by the "blue screen of death."

On a side note, Bungie has a cool product page [bungie.com] with a little more info.

Re:Anybody remember Marathon? (1)

Junks Jerzey (54586) | more than 12 years ago | (#2543137)

I used to have a Macintosh, so when everyone was talking about Duke Nukem and Quake and all that I was left out in the cold, but then Marathon came along.

There's a funny thing about Marathon:

1. Macintosh gamers worship it.
2. PC owners either have never heard of it or write it off as Yet Another Doom clone.

When Marathon was released for the Mac, you couldn't even get *Wolfenstein* for that machine. So it was the first introduction to the FPS for Mac owners. A good game? Yes! But hardly the revolution that Mac owners want it to be. If it had been released on the PC first it would have been lost in all the other Doomalikes that were released back then (everyone remembers Rise of the Triad, but what about all the others, like Lethal Tender, Strife, and Radix: Beyond the Void?).

Marathon II *was* released for the PC, where it seems to have sold about 6 copies.

Re:Anybody remember Marathon? (2)

ZaMoose (24734) | more than 12 years ago | (#2543197)

My buddies and I have all decided that someone needs to release a sequel to Rise of the Triad (perhaps using the Serious Sam engine?)

That, Duke Nukem and Descent accounted for the majority of my old-sk00l modem-to-modem gaming.

I would so love to whoop on some people online with the super-firebomb (you know, the one that would shake the whole level?). Plus, the "unlimited bullet weapon" slant was pretty cool.

I swear I still hear "Where arrrrre youuu?" "Behind you!" "Over heeeeeere." in my sleep. Some of the next-gen FPS's better have audio taunts (Duke Nukem Forever, I'm looking in your direction...).

The hype has confused me on this one (1)

Junks Jerzey (54586) | more than 12 years ago | (#2543082)

At least two years ago, when I first saw movies of Halo, it looked like a surreal version of Tribes with bang-up art direction and a wonderful mood. The movies shown at E3 in 2000 were...odd. It was obvious that they weren't showing gameplay footage, as the camera did all sorts of fancy cuts to multiple things happening simultaneously.

The most recent movies are certainly not of the same game people started drooling over in 1999. The indoor stuff looks like Yet Another Quake/Unreal game, though with higher polygon counts. The outdoor stuff is spastic and pretty much Unreal Outdoors (tm), with terrain replacing corridors. In the end, Halo has become a lightweight evolution over previous games, and certainly much more of a genre title than anyone expected. This is a far cry from the original hype that made the game seem to burst out all over in new directions.

Halo does seem to have found a niche among zealots who passionately dislike Sony and Nintendo, though. I'm not sure that's a good thing.

Re:The hype has confused me on this one (0)

Anonymous Coward | more than 12 years ago | (#2543261)

Ah, yes, so you are writing the game off as merely a clone, passing full judgement upon it based upon NOT HAVING PLAYED THE GAME IN ITS SHIPPING FORM.

Oh yes, you are the bright one, aren't you?

Re:The hype has confused me on this one (0)

Anonymous Coward | more than 12 years ago | (#2543272)

I would urge everyone with mod points to, upon reading the parent comment, attempt to devise some way by which any of string of uninformed assertions constitute an argument. Yes, you're going to mod the parent comment down. Circumstantial evidence from someone quite far removed from "the loop" is not an argument.

My god, the karma system at slashdot seriously needs to be revamped.

Yawn!!! (1)

PeterMiller (27216) | more than 12 years ago | (#2543086)

Sigh.....did anyone else notice, no curved surfaces, everything was strait lines and angles.

The Quake 3 engine is waaaaaaaaay more advanced, and when Return to Castle Wolfenstein comes out, every single first person shooter is going to look like a POS.

Having played the demo... (3, Informative)

dave-fu (86011) | more than 12 years ago | (#2543089)

...I dunno. I thought the controls for the game were pretty painful, but then again I have yet to play a console-based FPS whose controls I find as intuitive as keyboard+mouse.
Granted, I didn't get to take the XBox home and hook it up to my Wega, but graphics didn't even come close to blowing me away.
MS is supposed to be spending half a billion promoting the XBox, right? Ads and demo machines are pretty sparsely dropped, so I guess we know where that money earmarked for advertising found its way to, hmm? Not saying that there's payola going on here, but "better single-player than Half-Life" has more than a tinge of that bought-and-paid-for hyperbole.

lifespan? (3, Interesting)

Anonymous Coward | more than 12 years ago | (#2543097)

I noticed the author said he played through it a few times. If he means fully then this must be some short game. Also console games don't have the same life span as PC games since at the moment, no mods/maps/etc. (although getting closer to this).

So your life span is cut short, and as for the graphics, well, with Unreal 2 and Doom right around the corner, I doubt this will hold the crown for too long in first person shooters.

Don't get me wrong, I'm glad to see a kick ass fps on a console's launch and I've noticed Halo since its birth, but for some reason I doubt people will play Halo as long as they did (and still do) Half Life, Quake and Unreal.

Re:lifespan? (1)

ghutchis (7810) | more than 12 years ago | (#2543276)

If you read some of the author's previous comments, it took him some 36 hours (not straight) to play through Halo. He also claims that it has significant replay value.
People have continued playing previous Bungie titles for ages. I still enjoy playing Marathon and company. How many Myth fans are there?

Bungie loves story. I wouldn't be surprised if there are parts of Halo that people will debate for years to come. e.g http://marathon.bungie.org/story/

The Jenni Nimbus (-1, Offtopic)

Anonymous Coward | more than 12 years ago | (#2543102)

Jenni looks great with jeans and no shirt. Just look.

neat... (0)

Anonymous Coward | more than 12 years ago | (#2543110)

but will it make you dinner?

Europeans have to pay considerably more (2)

mvw (2916) | more than 12 years ago | (#2543127)

According to GameStar magazine [gamestar.de] , Europeans will have to pay much more than US citizens for the xbox and individual game titles (European prices: 479 Euros for the box and about 69 per game, according to this news [gamestar.de] the exact numbers), not to mention the extra 50 bucks for the DVD support. :(

Regards,
Marc

Something smells fishy... (2, Interesting)

pi radians (170660) | more than 12 years ago | (#2543132)

Those screenshots are supposedly from the XBox version, then how are they so big? I didn't catch the actual resolution of them, but they filled up my 1600 x 1200 monitor quite nicely. I know the XBox can't push resolutions like that (it would be pointless because TVs don't go that high) so where dod the really grap those screen shots?

Re:Something smells fishy... (2, Informative)

Red Avenger (197064) | more than 12 years ago | (#2543170)

Actually the Xbox supports HDTV out of box. There is also an adapter you can use to hook it up to your monitor.

Better Review (2, Informative)

Red Avenger (197064) | more than 12 years ago | (#2543133)

I think there is a better review over at TeamXbox check out their review [teamxbox.com] .

You mean... (1, Redundant)

Shaheen (313) | more than 12 years ago | (#2543136)

this? [208.180.123.110]

It was reported last year that someone ported MAME to the Xbox. Unfortunately, since it is not an approved Microsoft title of any sort, it will never be made available for general use.

HAHAHA (-1)

evil_spork (444038) | more than 12 years ago | (#2543148)

I guess buying the bundle will be a little less painful if you get good games with the system.
Yes that's right you fucker! Get an XBox. Come join the Dark Side! You can't resist!

first person shooters on consoles and bungie. (2)

acomj (20611) | more than 12 years ago | (#2543154)

I guess I've never liked first person shooters on consoles. My brother had doom for Play Station and I didn't really like the control. Maybe the new controlers will work better. I still think it will work better with mouse/keyboard.

I just don't know. Halo was big news a couple years ago (they did a demo at mac-world..). Then bungie got bought by MS the game was delayed and now seems to be Xbox only. Like the mac world needed one less game developer developing for them....

hah (1)

siphoncolder (533004) | more than 12 years ago | (#2543164)

and hardly anyone has anything ELSE to say about the GAME. but we all knew this, didn't we?

lord knows we'd never say anything POSITIVE about ANYTHING affiliated with MS, michael. but i expect so much more out of slashdot posters than just "well, i won't play it 'cause i'm anti-microsoft, so it must such" or "xbox will fail anyway".

god forbid we appreciate the work of a man who's spent years making a game that, to all ungrieved hearts who've played it, is truly beautiful and amazing.

god forbid we allow him the ability to take advantage of a 600mhz proc & dedicated gaming system to speed up product delivery a bit and increase detail, NOOO, NOT GOOD ENOUGH, IT DOESN'T RUN ON LINUX OR MY 200MHZ PENTIUM.

god forbid we give credit where credit is due and just say "yes, this looks like an amazing game."

And so it begins (2, Interesting)

alexjohns (53323) | more than 12 years ago | (#2543171)

I guess buying the bundle will be a little less painful if you get good games with the system.
And so it begins. The path to the dark side is so seductive, so easy to take. One wonders how many steps Michael has taken. Or, is it a slippery slope and he's just accelerating his slide?

Wake up, people. M$ is making money off this. Don't be tempted. Stay strong. Buy a Gamecube 3 days later. The less money they have, the sooner there will be parity in the marketplace. The same goes for keyboards and mice, too. Sure, their mice are nice but Logitech and others make good ones, too. Don't be sucked in! Stay strong.

(I can't tell if this is begging, sarcasm, funny, or insightful. Probably just flogging the old dead horse. Either way, I'm not buying one.)

Re:And so it begins (2)

NeuroManson (214835) | more than 12 years ago | (#2543251)

"Buy a Gamecube 3 days later. The less money they have, the sooner there will be parity in the marketplace. The same goes for keyboards and mice, too."

Yeah, not to mention the US Gamecube can be modded with just a switch to allow it to play both US and Japanese GC titles, easiest mod ever, woot!

Compared to Doom 3... (0)

bonch (38532) | more than 12 years ago | (#2543177)

I don't know guys...why should I get an X-box for this when Doom 3 is coming to our PCs in a couple of years? Doom 3 is way more impressive to me than Halo.

Mod me down please... (-1, Offtopic)

CmderTaco (533794) | more than 12 years ago | (#2543187)

Because I am a troll.

Polygons (1)

killmenow (184444) | more than 12 years ago | (#2543194)

I look at these screen shots and two things irritate me:

1. Why do game developers insist on rendering lens flare into every fscking game? Lens flare is bad. I still don't get why so many numskulls think it looks cool.

2. Even though the number of polygons keeps going up, so the size of the polygons can come down, so the detail can go up, it's still obviously a bunch of polygons.

Can someone explain to me why every freaking game does everything with polygons? Can't these "advanced" video processors render a freaking curve in real time? I mean, some things are round, human body parts (one would think) are better described with curves than a million tiny polygons.

I am not a game devloper and I know little of rendering. Is it just that curves are that much more processor intensive than drawing 31.25 million triangles per second?

Re:Polygons (1)

Jingle Returno (531353) | more than 12 years ago | (#2543246)

For the record, curves are nigh impossible.

Think about what is more difficult in terms of computing. An implementation of calculus (not lambda, haha) or a million repetions of singular ideas?

Freedom, Games, give them to me (0)

Anonymous Coward | more than 12 years ago | (#2543215)

At times I find the demographic here rather amusing.
There is hell to pay for the anti-linux initiative. . .that is, of course, unless you give us cool games!
So, how many of these do you think hear the cries and respond with active participation in the gov't and such, the things around them?

Everquest (0)

Anonymous Coward | more than 12 years ago | (#2543221)

When will someone port everquest to the MAC?

the death of Halo (4, Insightful)

Tom (822) | more than 12 years ago | (#2543230)

about a year ago, when first previews with more than just some marketing hype came around, Halo was the next step in FPS gaming.

let's see - it had a persistent, massive-multiplayer online world, a solid storyline driving an amazing outdoor graphics engine. and there were rumours that it was going to be released for windos, Mac and Linux - simultaneously.

then, bungie got bought.

when Halo finally comes to the PC in summer 2002, it will be yet another FPS, as all the really innovative concepts have been removed. the graphics will also be much less amazing given the amount of time that has passed.

all that wouldn't be catastrophic, if it weren't for the fact that 90% of those who were starving for Halo earlier this year have been alienated.
first the Mac and Linux users by bungie being acquired by none else then microsoft. the bungie forums were aflame in Mac users who felt somewhere between sold and raped.
then, all those looking for the "next generation" game were pissed of by waiting about a year longer than was originally said, during which time Halo's graphics and physics engines have dwindled from "revolutionary" to "quite nice".
and finally, everyone looking for the next step in FPS gaming, in the sense of more depth in gameplay than just kill-em-all, will have to look for some other place. sorry, Halo is just another shooter, try again next year.

frankly, selling the game as part of a bundle is, IMHO, the only chance it has to break even. some idiot has systematically destroyed its fanbase, and because of the early marketing offense, almost everyone who'd pay money for Halo *was* a part of the fanbase.

let's hope someone takes that which has been taken out of the game, i.e. all the *really* great parts, such as the persistent world, and makes a game around those.

Anyone who.... (2)

SomeOtherGuy (179082) | more than 12 years ago | (#2543235)

has played their Dreamcast online with "Alien Front Online", "Outtrigger", "NFL2k1", etc...will notice that when using one of these "New Fangled" machines it will be like taking a big step in the reverse direction. Is it not sad that when the bar gets set to a certain level -- todays competition does not match up to yesterdays inovation. Just wait until all these people buy Halo and are able to "own" the AI of the machine -- and are left with nowhere else to turn for competition.

Well... (1)

saqmaster (522261) | more than 12 years ago | (#2543244)

... all I can say is that we've got an Xbox demo stand downstairs in the lobby and it's pretty damn cool ;)

$5 a go, anyone?

Other bundles (2, Funny)

briggsb (217215) | more than 12 years ago | (#2543252)

Here are some other xbox bundles [bbspot.com] that Slashdotters may want to take a look at.

This review is two weeks old... (1)

chrome koran (177357) | more than 12 years ago | (#2543259)

On the cutting edge again I see...follow this link [ve3d.com] to the preview dated 10/25/01 - which is almost exactly the same article as the review. The review has a bit better writing and imagery...Talk about recycling editorial!

This would have been for Linux too.. (2)

Sleepy (4551) | more than 12 years ago | (#2543269)

Remember, Bungie was jumping into the Linux games market, with titles like Myth 2 (way cool game!).

Now we'll never see a port of this for Linux.

Although, I just bought a slew of Loki games, and I'm still playing Terminus.

Stop (3, Insightful)

Rogerborg (306625) | more than 12 years ago | (#2543285)

Stop. Wait. Pause for breath.

Don't speculate that this is faked up, or a bought review, or that it rocks, or sucks, or is the best thing since sliced Tomato Demon.

Just wait. Wait until you've played it in a store, or your excited friend plays it, or a plethora of reviews from many independent sources are available.

Anything other reaction is just buying the hype, either Microsoft's bought hype or that of the anti-Microsoft crusaders.

Make the decision now to wait until after this Christmas to buy an Xbox. It'll still be there, and it's still be as good or as bad as it is on the day it ships.

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