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The Ultimate Gaming Table

timothy posted more than 11 years ago | from the this-is-not-at-ikea dept.

Games 191

Johnzo writes: "Wow. Dude's built himself a super-deluxe custom gaming table, with built-in coasters, dice pits, a sound system, lamps for each player, glass inlays for handouts, books and paper storage, an elevated miniatures battlefield, privacy screens for each player, and (best of all) an under-table tube network using hollow gravity-fed balls to deliver secret messages to players. The only way this could possibly be cooler is if he used pneumatics to deliver the messages."

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191 comments

Wow. (1)

Gldm (600518) | more than 11 years ago | (#4079313)

And to think I was making do with a $50 plastic table from Home Depot me and my roommates pitched in to buy.

Re:Wow. (1, Insightful)

javajames27 (536883) | more than 11 years ago | (#4079327)

You had a table? What about sleeping bags, pillows, an old tape deck playing cheezy soundtracks, and dice amuk due to the random monster attacks of your cat? Tables - Bah I say!

Tea Balls for message spheres (4, Funny)

Anonymous Coward | more than 11 years ago | (#4079314)

Wow. I just want this for Risk!


To player: "Sure, I won't attack you."


(Under the table): "Attack on the next turn! Kamchacka won't know what hit them! BWahahahaha..."

If you like Risk... (2)

pmancini (20121) | more than 11 years ago | (#4079463)

You absolutely owe it to yourself to check out "Napoleon in Europe". (http://www.eaglegames.com). This game rocks. It has more advanced rules, an interesting innovation system and some great, great game pieces! It costs $7.50 per LBS.!!! Give it a look, my gang of players loves it.

Re:If you like Risk... (2)

DunbarTheInept (764) | more than 11 years ago | (#4079537)

I'd also like to reccomend "War in the age of imperialism" by the same company. I just bought it at GenCon last week and I've only played it three times, but I definately can tell I'm going to like it for some time to come.

I also saw at GenCon that the same people (eaglegames) are also working on a Civilization board game similar to the computer games. (yeah, I know there was a Civilization board game before the computer game, but this is sort of a "port" from the computer version back to a boardgame again, using different rules. It's supposed to be out ath the end of September.

Re:If you like Risk... (0)

Anonymous Coward | more than 11 years ago | (#4079622)

Dorks

Axis and Allies (1)

AlaskanUnderachiever (561294) | more than 11 years ago | (#4079708)

Aww I can't beleive no one mentioned Axis and Allies the biggest time burner ever printed on paperboard.

Re:If you like Risk... (0)

Anonymous Coward | more than 11 years ago | (#4079769)

Diplomacy [diplomacy-archive.com] . I loved that game.
Two types of pieces, simple rules, no randomness.

Wh00t? (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4079315)

Wh00t!

Slashdot crashes again... (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4079316)

So when you guys going to learn that MySQL sucks?

Slashdot effect / bad neighbor? (5, Insightful)

Anonymous Coward | more than 11 years ago | (#4079317)

Okay, the slashdot effect has incinerated yet another poor innocent server.

Slashdot might consider warning / hosting cached images of pages that arent designed to handle major traffic.

If I built a cool backyard widget and told a few friends, I might be a tad disconcerted when CNN tells a half-million people to check out my house.

Re:Slashdot effect / bad neighbor? (-1, Flamebait)

Verizon Guy (585358) | more than 11 years ago | (#4079324)

Actually IIS is smart enough to throttle and reject connections above the set amount with a "Server too busy" message, rather than letting it suck up bandwidth to the beat of the band.

Re:Slashdot effect / bad neighbor? (5, Funny)

Anonymous Coward | more than 11 years ago | (#4079341)

  • Actually IIS is smart enough to throttle and reject connections above the set amount with a "Server too busy" message, rather than letting it suck up bandwidth to the beat of the band.

"IIS" and "smart" in the same sentence. I sense a disturbance in the force.

Re:Slashdot effect / bad neighbor? (0)

Anonymous Coward | more than 11 years ago | (#4079615)

No, just a break in the clouds of /. stupidity...

Re:Slashdot effect / bad neighbor? (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4079645)

You will not call others more intelligent than you 'stupid' hearafter...

...waves hand..

Re:Slashdot effect / bad neighbor? (1)

spencerogden (49254) | more than 11 years ago | (#4079349)

I think it seems more likely that the content is just gone. All connections return a 404...

Re:Slashdot effect / bad neighbor? (1)

BigBong (309376) | more than 11 years ago | (#4079447)

Really? I get 500 internal server error. My experience tells me that the IIS process is toast and needs to be restarted or there is a problem with the code in the ASP page causing IIS to burp.

Re:Slashdot effect / bad neighbor? (0, Offtopic)

Spunk (83964) | more than 11 years ago | (#4079506)

Heh. HTTP 1.1 Server Busy here.

Re:Slashdot effect / bad neighbor? (0, Offtopic)

EvanED (569694) | more than 11 years ago | (#4079438)

That won't help with a slashdotting. The requests alone will swamp the server.

Re:Slashdot effect / bad neighbor? (1)

plugger (450839) | more than 11 years ago | (#4079571)

It's only as smart as its administrator.

Place Your Bets! (0, Offtopic)

Anonymous Coward | more than 11 years ago | (#4079337)

Will the insipid and pathetically redundant "It's slashdotted!" comments outweigh on-topic comments by more than 2:1?

Re:Slashdot effect / bad neighbor? (3, Interesting)

Nurlman (448649) | more than 11 years ago | (#4079365)

If I built a cool backyard widget and told a few friends, I might be a tad disconcerted when CNN tells a half-million people to check out my house.

Uh... he did put this stuff up on the internet, presumably so people could see it.

Your analogy might work if CNN broke down your fence or peeked in your windows to see your "widget," but you can hardly complain if you built it in your front yard so everyone walking down the street could see it.

I suppose if the submitter got the link from this kid in an e-mail that was just sent around to a few of his friends, you might have a point. But if the submitter found it through a search engine, or through random surfing, well, webmaster emptor

latin helpers ltd (0)

Anonymous Coward | more than 11 years ago | (#4079524)

caveat webmaster.
HTH.

Re:Slashdot effect / bad neighbor? (1)

siskbc (598067) | more than 11 years ago | (#4079814)

ANd if a webcrawler grabbed it? Put up a random page some time, don't publicize it, and it will eventually get hits.

Re:Slashdot effect / bad neighbor? (1, Redundant)

halftrack (454203) | more than 11 years ago | (#4079417)

Does IP, copyright, fair use bla, bla, bla ... ring any bells? Slashdot could not just cache any page used in a story. If so they would have to contact each copyright owner to ask for permission to cache their page, but the they'd have to change "News for Nerds. Stuff that matters" to "Olds for Nerds. Stuff that used to matter."

It's entirely posible to cache pages for personal use, but not to republish through your own page. (Wonder how Google looks at this.)

Re:Slashdot effect / bad neighbor? (5, Funny)

aardvarkjoe (156801) | more than 11 years ago | (#4079474)

Right. Like Slashdot's news is always on the bleeding edge. Waiting a few hours to make this post would have made it completely irrelevant.


I'm convinced that the reason why Taco doesn't bother to cache these pages is that he enjoys the notoriety of the "Slashdot Effect." The excuses in the FAQ are really lame.

Re:Slashdot effect / bad neighbor? (2, Insightful)

_xeno_ (155264) | more than 11 years ago | (#4079782)

Finally! Someone who agrees with me!

I am so sick and tired of Slashdot editors whining that "it's in the FAQ" - yeah, I know, but those seem like lazy excuses that boils down to "this'd be kinda difficult and we're way too lazy to attempt it."

Besides, I think all they really need to do is just e-mail the webmaster of the site they're linking too. If it's a big web site, then yes, go ahead, link directly to it. If it's got ads, then link to it. If it's obviously some hobbyist's webpage, then contact them first!

Although, this is the Internet, so apparently being polite is passe. *sigh*

Oh, and it's nice to see that Slashcode now removes all HTML entities, so I can't put a nice accent in over the e. Thanks.

Re:Slashdot effect / bad neighbor? (1)

siskbc (598067) | more than 11 years ago | (#4079794)

What the hell do you call google? They cache every page they hit and they'll let me view it.

Re:Slashdot effect / bad neighbor? (1)

MR.Gates (161769) | more than 11 years ago | (#4079833)

http://216.239.39.100/search?q=cache:Ul4aRoXNUOgJ: www.agyris.net/portal/game_table.asp+%22%2Bwww.agy ris.net/portal/game_table.asp%22&hl=en&ie=UTF- 8

to bad the link got broke up but just copy-n-past it

Re:Slashdot effect / bad neighbor? (3, Interesting)

Restil (31903) | more than 11 years ago | (#4079442)

The only decent alternative I can see is something similar to what fark.com does. Have a subscriber base that's allowed to see the links a couple hours before they get posted to the main site. This will allow subscribers an advantage when viewing slashdotable sites, and may give them the opportunity to mirror those sites if they feel it might be needed. It will also give the webmaster a warning of what is soon to come and allow them to make whatever changes are needed to prepare for the onslaught. It will also make first-poster's jobs completely useless (unless they want to buy a lot of subscriptions).

Of course, this means that articles might grow stale by a couple hours, but CNN and other sites that will have no problem with the traffic can still be posted normally. Oh well, just an idea.
Happy moderating.

-Restil

Re:Slashdot effect / bad neighbor? (0)

Anonymous Coward | more than 11 years ago | (#4079775)

Slashdot is always stale. Even with the frontpage-delay, fark consistently beats /. to the punch. And fark isn't full of gay smelly hippy dorks.

Re:Slashdot effect / bad neighbor? (1)

Vulcana (36477) | more than 11 years ago | (#4079450)

I was at this site a few days ago. The day after I was at it a friend tried to get to it. It was dead then. I suspect it recovered just long enough to get slashdotted.

It is a VERY cool table though.

people, mod this down (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4079646)

How many times do people have to be modded up for asking the same stupid questions? This is all in the FAQ.

Beautiful furniture (5, Funny)

hugesmile (587771) | more than 11 years ago | (#4079318)

I bet Verizon would like to get this guy to design the furniture for their offices to put the $22,000 workstations [com.com] on!

wtf? (-1)

tcmardoc (556771) | more than 11 years ago | (#4079321)

so.... what?! dat's more like retrogames news..

Slashdotted already... *grmbl* (1, Redundant)

CoolVibe (11466) | more than 11 years ago | (#4079322)

So I haven't read the article or seen pictures yet.

But I think this would be great for AD&D type games. Guessing from the posting text I think this table might be built just for these kind of games.

CONGRATS ON THE MOST POINTLESS /. COMMENT EVER! (-1)

Subject Line Troll (581198) | more than 11 years ago | (#4079404)

Re:CONGRATS ON THE MOST POINTLESS /. COMMENT EVER! (0)

Anonymous Coward | more than 11 years ago | (#4079610)

except perhaps for the followup after yours :-)

Re:CONGRATS ON THE MOST POINTLESS /. COMMENT EVER! (0)

Anonymous Coward | more than 11 years ago | (#4079707)

Well, I was kind of going for irony there. I was hoping to evoke an image of the AOL / usenet-downward-slide insipidness with my "me too" post. But, I think the real winner was the orginal comment, which may be one of the most perfect I've ever read on slashdot.

I mean, wow -- "I think this game table might be really cool for playing games on." Take a brain like that, add 10,000 situps and a low-carb diet, and you've got a contestant on dog-eat-dog, my friend.

Re:Slashdotted already... *grmbl* (1)

Karma Farmer (595141) | more than 11 years ago | (#4079575)

I think this would be great for AD&D type games.

ME TOO!!!

Netcraft reports Slashdot is dying (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4079326)

Okay, not really... but are they have major server issues or what?

Re:Netcraft reports Slashdot is dying (0, Offtopic)

photon317 (208409) | more than 11 years ago | (#4079332)


It seems so from here. Not only am I getting slow page loads and occasional flat out denials - I'm also getting "wierdness" - like changing my threshold inside the article and being dumped back to the front page.

Perhaps the game table guy is pissed at being slashdotted and mounted a DDoS on slashdot itself?

Re:Netcraft reports Slashdot is dying (1)

dev0n (313063) | more than 11 years ago | (#4079364)

i got logged out a few times when trying to read a story.. something strange is afoot.

Re:Netcraft reports Slashdot is dying (1, Offtopic)

Verizon Guy (585358) | more than 11 years ago | (#4079390)

I'm also getting "wierdness" - like changing my threshold inside the article and being dumped back to the front page.

That's what happens when "rock-solid enterprise ready" MySQL (sense the sarcasm?) pukes on itself. It happens all the time around here. It's just that slashdot loads a cached version of the front page to mask all MySQL errors or when the DB shuts down.

Re:Netcraft reports Slashdot is dying (0)

Anonymous Coward | more than 11 years ago | (#4079648)

I don't recall anyone but you saying 'enterprise ready' in relation to mysql. btw, check your past comments, I doubt any of them are missing or corrupt.

Re:Netcraft reports Slashdot is dying (1)

csnydermvpsoft (596111) | more than 11 years ago | (#4079435)

Or maybe Slashdot got Slashdotted.

Re:Netcraft reports Slashdot is dying (0)

Anonymous Coward | more than 11 years ago | (#4079785)

Slashdot Slashdotting itself would be as interesting as to find a new species of ape that can fsck itself. Ohhh the possibilities!

Re:Netcraft reports Slashdot is dying (-1, Offtopic)

TheAwfulTruth (325623) | more than 11 years ago | (#4079345)

Yeah, looks like Slashdot has Slashdoted itself today. Karma I guess.

Re:Netcraft reports Slashdot is dying (2)

Chagatai (524580) | more than 11 years ago | (#4079353)

Hmmm... could it be that the guy decided to cast Magic Missile at the darkness again?

Re:Netcraft reports Slashdot is dying (3, Funny)

im@peacewithouta.gov (138857) | more than 11 years ago | (#4079381)

It's not Karma, it's mana. Specifically, a level 45 Reflective Shield around their server which bounced Slashdot's level 60 spell of Traffic Jam back at itself. Slashdot will be lagged for a few more rounds.

Another feature (4, Funny)

gatekeep (122108) | more than 11 years ago | (#4079333)

There's another feature the blurb didn't mention which is sure to be of great benefit to people who would want something like this. It's sized such that it can easily fit in most parent's basements!

Coming up next on Slashdot.. (4, Funny)

Chicane-UK (455253) | more than 11 years ago | (#4079334)

'Dude' builds himself a new webserver, as the Slashdot crowd help him melt his after only a few minutes! :)

Re:Coming up next on Slashdot.. (2)

swordboy (472941) | more than 11 years ago | (#4080123)

'Dude' builds himself a new webserver, as the Slashdot crowd help him melt his after only a few minutes! :)

If he knows what's good for him, he'll put some of them built-in cup holders on the new web server in order to prepare for future slashdottings.

Sigh...

Oops! Forgot one thing. (2, Funny)

Crusty Oldman (249835) | more than 11 years ago | (#4079343)

No beer dispenser.

Re:Oops! Forgot one thing. (4, Funny)

Roadmaster (96317) | more than 11 years ago | (#4079371)

This table appears to be built for roleplaying games.. and trust me, you DON'T want to be dungeon master to a bunch of 15 drunk fellas whose level 20 characters have just been slaughtered by a couple of lucky kobold assassins.

what? Yes, of course you do! (0)

Anonymous Coward | more than 11 years ago | (#4079431)

The other characters will laugh and the GM will get the satisfaction of finally wiping out an annoying character. "He shoulda seen it coming!"

I haven't role-played since 1989 but there were many a memorable game and they were more memorable when one of those meddelsome kids was wiped out (hmmm, I am starting to sound like a villian from Scooby-doo...)

Re:Oops! Forgot one thing. (1)

Kosi (589267) | more than 11 years ago | (#4079695)

Roadmaster: you DON'T want to be dungeon master to a bunch of 15 drunk fellas whose level 20 characters have just been slaughtered by a couple of lucky kobold assassins.

If they really fell by kobolds at level 20 I'd wonder how they got this far ...

Additional Features (5, Funny)

gleam_mn (226101) | more than 11 years ago | (#4079347)

Features not yet mentioned:

1) Makes a perfect girlfriend repellent
2) Eliminates that pesky urge to shower
3) Acts as a cosmic magnet for Trekkies
4) Absorbs excess light to help maintain that lovely shade of "pasty white" you've worked so hard to obtain

The sad part is, ten years ago I would have killed for one :) Now my wife won't let me... :P

Re:Additional Features (1)

JustAnotherReader (470464) | more than 11 years ago | (#4079401)

>4) Absorbs excess light to help maintain that lovely shade of "pasty white" you've worked so hard to obtain

"pasty white" ? I've always thought of my programmer's tan as more of a "minty green".

Re:Additional Features (0)

Anonymous Coward | more than 11 years ago | (#4080076)

Well, most of us have upgraded from 13" green-monochrome monitors attached to Apple IIs... :)

Re:Additional Features (5, Funny)

unicron (20286) | more than 11 years ago | (#4079466)

"WHERE ARE THE CHEETOS?!"

"Their over there, quit yelling!"

"WHERE'S THE MOUNTAIN DEW?!"

"In the fridge. DUH!"

"I'M GETTING A MOUNTAIN DEW, ANYONE ELSE WANT ONE?"

"NO!"

"I cast Magic Missle!"

"Why are you attacking, their's nothing to attack here."

"I uh, I uh..I attack the darkness."

"Their's an ogre standing in front of you"

"How could there be an ogre in front of me, I had mordiky's magical watchdog cast"

"Actually, you didn't. You never actually bought the components so now their's ogres, deal with it"

"OGRES! I HAVE AN OGRE SLAYING KNIVE +3!"

"Fool, you aren't even in the cave, you're back in town."

"COOL! ROLL TO SEE IF I'M GETTING DRUNK!"

"Yeah, you are."

"ARE THEIR ANY GIRLS THERE?"

"YES!"

"IF THEIR'S ANY GIRLS THERE I WANNA DO EM!"

There you have it. Satan's game. But hey, it's not their fault. It's their gym teachers, for making them feel like crap because they couldn't do one lousy pullup.

Re:Additional Features (0)

Anonymous Coward | more than 11 years ago | (#4079577)

Dr. Demento forever!

Pathetic--not only would I love the table, but I recognize this. HELP ME!

Credit where credit is due (5, Informative)

jimmcq (88033) | more than 11 years ago | (#4079611)

That is originally from an old Dead Alewives [deadalewives.com] sketch [deadalewives.com] .

Re:Credit where credit is due (1)

hekk (471747) | more than 11 years ago | (#4079662)

the dead alewives came from my hometown, milwaukee. my friends dad taught one at their high school.

Re:Additional Features (1)

chump daddy (594222) | more than 11 years ago | (#4079683)

learn to spell.

there's a big difference between their, there and they're. you only got it right once or twice.

Re:Additional Features (0)

Anonymous Coward | more than 11 years ago | (#4079756)

That's the best you could do? Correcting his spelling? Damn bottom feeder.

Re:Additional Features (3, Funny)

Catbeller (118204) | more than 11 years ago | (#4080067)

And don't forget capitalization, too.

Re:Additional Features (2, Informative)

etherlad (410990) | more than 11 years ago | (#4080058)

If anyone's played Summoner for the PS2, you may have caught the video they added in, with characters from Summoner and Red Faction as the players. (:

You can view it on ifilm [ifilm.com] .

Re:Additional Features (3, Funny)

meowwmixx (600288) | more than 11 years ago | (#4079613)

What, your wife won't let you get one, or she just won't let you kill for one? :P

Re:Additional Features (1)

np59a (546711) | more than 11 years ago | (#4079635)

Man, I laughed so hard I started choking on my Haagen-Dazs bar! Anyway, I thought the "pasty-white" look was in. ;-)

Re:Additional Features (2)

Guppy06 (410832) | more than 11 years ago | (#4080048)

"The sad part is, ten years ago I would have killed for one :) Now my wife won't let me... :P"

Won't let you have the table or won't let you kill? What about maiming and/or dismembering?

Link.. (5, Informative)

gatekeep (122108) | more than 11 years ago | (#4079348)

Re:Link.. (3, Insightful)

spencerogden (49254) | more than 11 years ago | (#4079382)

Interesting, so he just took the actual page down, the pictures are still there...

Pnuematic (5, Funny)

rbgaynor (537968) | more than 11 years ago | (#4079360)

...and (best of all) an under-table tube network using hollow gravity-fed balls to deliver secret messages to players. The only way this could possibly be cooler is if he used pneumatics to deliver the messages.

Sadly I can see where an under the table pneumatic device probably would have appeal to /.ers

Re:Pnuematic (0)

hanakj (164293) | more than 11 years ago | (#4079372)

Oh c'mon now! Did no one get this?!?!?!?!

Re:Pnuematic (0)

xilmaril (573709) | more than 11 years ago | (#4079521)

I think so... it seems so obvious, to my sick little mind, and we can't be the only 2 on /.

for those who are unimaginite, think geeky sex-toys.

Re:Pnuematic (2, Insightful)

kin_korn_karn (466864) | more than 11 years ago | (#4079392)

I'm thinking the gravity balls make noise, and that kind of cuts out the secrecy aspect of it, right?

Re:Pnuematic (2)

gatekeep (122108) | more than 11 years ago | (#4079410)

From what I can see of the cache link [216.239.33.100] it looks like the messages might only run from DM->player and possibly the other way around.

It's not of much value to know the DM is sending someone a message if you can't see the actualy message. Between players it might be, you could tell if two people are keeping secrets from the rest of the group of something...

Why not just have laptop/palmtop PCs with IM running or something?

Re:Pnuematic (3, Funny)

jyoull (512280) | more than 11 years ago | (#4079416)

The gravity-fed secrets are vulnerable to traffic analysis, but not content analysis... so it depends on how and what you're playing.

or just turn up the music at random times, and occasionally send a secret message during one of those noisy intervals.

Re:Pnuematic (1)

Patik (584959) | more than 11 years ago | (#4079498)

or just turn up the music at random times, and occasionally send a secret message during one of those noisy intervals.

Or continually send bogus messages ("hey, what's up?") so people get used to you constantly sending messages, and they'll never know whether you're sending a game strategy or just fluff.

Re:Pnuematic (5, Funny)

Ooblek (544753) | more than 11 years ago | (#4079534)

What would happen if the pneumatics malfunction? How many MPH can it make a secret message ball eject out of the tube that is probably at about the same level as the family jewels? Talk about a d20 damage roll.....

Re:Pnuematic (0)

Anonymous Coward | more than 11 years ago | (#4079729)

I think most slashdotters prefer to just jack each other off when they're playing risk. Pnuematics is too much trouble and too dangerous. And most perfected the art of pocketpool in junior high anyway.

Re:Pnuematic (0, Offtopic)

Dharmy (319558) | more than 11 years ago | (#4080061)

When I first saw the blurb, I thought it said "under-table lube network"

Time to take a break from the computer...

Obvious improvement (add on?) (1)

Embedded Geek (532893) | more than 11 years ago | (#4079379)

Beer cooler and/or snack bowl

Everyone mime it with me now... (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4079396)

... Dude, you're getting the Slashdot effect.

Fantasy Gaming Table (4, Interesting)

Jharish (101858) | more than 11 years ago | (#4079400)

I've always fantasized about a table that would have a small console with a keyboard and screen for each player where there could be messaging between players/GM. I've also wanted to be able to send images/maps and other important information over the consoles on this, my fantasy gaming table.

Of course, cool holograms ala Star Wars Chess Table would rock for the battle map. The problem... I know the technology exists for all of the above, but the cost is far too prohibitive to make a gaming table this cool.

-Steve

Re:Fantasy Gaming Table (0)

Anonymous Coward | more than 11 years ago | (#4079595)

no it isnt too expensive..

16f84 for each stations processor, 4X40 LCD for the display, small cheap Alpha only keyboard.

you wire them all together with each asking for an address. when node 1 talks to node 2 it prints on the bottom line of the screen the node number and number of messages.. (Ok you haveto add some ram to the 16f84 too) running at 2400 BPS you got what you want ... for about 4 weekends of soldering and plastic making and spending maybe $500.00 total at jameco.com and EIO.com

I reccomend getting waterproof keyboards..

Re:Fantasy Gaming Table (2)

Lumpy (12016) | more than 11 years ago | (#4079621)

El-cheapo or near free terminals...

get 5-7 386 B&W laptops, and 1 586 with a 8 port serial card.

linux on all of them, BitchX only on the laptops, ircd on the server.

Instant private/broadcast messaging system.

If you gave me 5-6 weeks I can get all of the above for free or less than $300.00

Re:Fantasy Gaming Table (1)

idontneedanickname (570477) | more than 11 years ago | (#4079647)

You can get me free laptops? Or even nearly free? Gimme a link! NOW! :)

One more feature I'd need... (3, Funny)

NineNine (235196) | more than 11 years ago | (#4079415)

A built in hooka in the middle of the table, with pipes going out to all of the player seats. Not *that* would make for a good game table.

Re:One more feature I'd need... (2, Funny)

Kintanon (65528) | more than 11 years ago | (#4079561)

Sig question,
I've used your .sig as my primary porn locating service for several months, but recently the site went down, is it coming back up? I've had to switch to Ultradonkey.com for my nekkid picture needs.

Kintanon

Re:One more feature I'd need... (1, Funny)

falzer (224563) | more than 11 years ago | (#4079790)

> I've had to switch to Ultradonkey.com for my nekkid picture needs.

That's nothing. I had to switch to goatse.cx.

Good god! (2)

erroneus (253617) | more than 11 years ago | (#4079439)

Don't you people know any better than to post an article linking to a Microsoft server? The thing went down within seconds!!

At least post a mirror link or a google reference or something...

haiku (5, Funny)

3ryon (415000) | more than 11 years ago | (#4079454)

The web page you seek
Has been destroyed by Slashdot
God-damned geek bastards.

well... (1, Funny)

Sebby (238625) | more than 11 years ago | (#4079625)

TOO BUSY TO COMMENT

Google Cache (1, Informative)

Anonymous Coward | more than 11 years ago | (#4079651)

Cached Link [216.239.35.100]

Copy of website text in case of Slashdotting (5, Funny)

ALoverOfPeace (586114) | more than 11 years ago | (#4079703)

HTTP/1.1 Server Too Busy

One more feature that would make it perfect (4, Funny)

Infonaut (96956) | more than 11 years ago | (#4079811)

one of those electro-zappers used to such good effect in the first episode of the Simpsons. I can see it now:

Player: "But, I never actually said I was gonna attack the dragon."

DM: "Uh, no, but you yelled out 'Die scumsucking winged lizard!' and told me you were running towards it with your +5 Holy Avenger drawn."

Player: "Yeah, but how do you know the dragon interpreted that as a hostile act?"

DM: (pushes the under-the-table zapper button, jolting the player with a dose of electricity strong enough to take down a rhino)

Hmm.. wait, am I putting too much of my own history into this little scenario?

Re:One more feature that would make it perfect (1)

Black Jack Hyde (2374) | more than 11 years ago | (#4080108)

DM: "Uh, no, but you yelled out 'Die scumsucking winged lizard!' and told me you were running towards it with your +5 Holy Avenger drawn."
Player: "Yeah, but how do you know the dragon interpreted that as a hostile act?"

Gosh, you had Bill Clinton as a player in your game?

Jack

It really DOES have everything! (2)

Guppy06 (410832) | more than 11 years ago | (#4080068)

Right on top of the table is the feard "Intergalactic Cat of Destruction" that is known to ravage armies in this and many other universes. Closely related to the "Toddler Cthulu" and "Cosmic Sneeze."
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