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TransGaming Ports 3 Kohan Titles to Linux

timothy posted more than 12 years ago | from the by-the-blood-of-our-tribe dept.

Games 277

Kohan_Rocks writes: "TransGaming today anounced the opening of their new 'webstore' which includes the brand new port of Three Kohan Titles. Probably equally amazing is the distribution method: All three games are available for download only (finally big name games available for download!). I'll probably buy atleast some of these games even though I have the old Loki version of the original Kohan - Loki's wern't network compatiable with windows, TransGaming's apparantly are (and its just such a cool game)."

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From the ashes of Loki.... (1)

efuseekay (138418) | more than 12 years ago | (#4106818)

arises Transgaming!

Hmmm...Loki sounds better than Transgaming.

Yeah, sure... (1)

hackwrench (573697) | more than 12 years ago | (#4107140)

if you like practical jokes.

Great, big downloads... (3, Flamebait)

Quasar1999 (520073) | more than 12 years ago | (#4106826)

Hmm... just in time for the new caps on downloads from our broadband providors... BLOODY HELL!

Re:Great, big downloads... (2)

FreeUser (11483) | more than 12 years ago | (#4107030)

Hmm... just in time for the new caps on downloads from our broadband providors... BLOODY HELL!

Download caps? Dump your providor.

Re:Great, big downloads... (1)

duren686 (463275) | more than 12 years ago | (#4107153)

No, he raises a valid point. Broadband providers (DSL providers in Canada, at least) have a monthly transfer limit, in both directions. Symparico allows 5GB up/5GB down with a pay-extra option to increase this and a $8/GB fine for going over, and I've seen the price plans for other DSL providers, and they're similar, with different limits.

Re:Great, big downloads... (1)

AlgUSF (238240) | more than 12 years ago | (#4107180)

Who are you using that caps your downloads? I have Verizon DSL, and download ISO images all the time, I must D/L atleast 10GB worth of stuff every month.

check the cool wax! (-1, Offtopic)

Anonymous Coward | more than 12 years ago | (#4106827)

banned from trollaxor, but I don't care. count my 1st posts yall!

Download Major Games (0, Troll)

thryllkill (52874) | more than 12 years ago | (#4106830)

Most GamEz R Ava!lAblE For DowNLoAdZ if Jo0 N0 waR3z 2 Luk!!!

Welcome to my website, I kiss you! (0)

Anonymous Coward | more than 12 years ago | (#4106856)

I am fully endowed [slashdot.org] !

Re:Download Major Games (0, Offtopic)

thryllkill (52874) | more than 12 years ago | (#4106857)

damn, troll? glad I didn't use my +2 bonus for this JOKE!!!

Re:Download Major Games (0)

Anonymous Coward | more than 12 years ago | (#4107052)

Did you use your +1 bonus for that post?

Internet Conennection RECOMMENDED? (1)

mikerackhabit (442545) | more than 12 years ago | (#4106843)

From the requirements list:
>Internet connection recommended for multiplayer use

I'm very curious how well they've managed to get multiplayer working without an internet connection...

Re:Internet Conennection RECOMMENDED? (0)

Anonymous Coward | more than 12 years ago | (#4106852)

NO, you dumb fuck. They are saying that they recommend an internet connection so that you can play multiplayer games. Learn some English, fuckhead.

Re:Internet Conennection RECOMMENDED? (-1, Flamebait)

unicron (20286) | more than 12 years ago | (#4106884)

No, you listen you dumb fuck, it would a requirement, not a recommendation. If you want to play multiplayer you NEED an internet connection. It's like saying "If you want to drive, we recommend a car" when they should've said "If you want to drive, you need a car".

You learn some English, and how to log in, fuckhead.

Re:Internet Conennection RECOMMENDED? (0)

Anonymous Coward | more than 12 years ago | (#4106994)

Technically, you could also drive a bus or a truck.

Re:Internet Conennection RECOMMENDED? (0)

Anonymous Coward | more than 12 years ago | (#4107073)

If you want to play multiplayer you NEED an internet connection.

I'm not going to call anyone a fuckhead, or a dumb fuck, or even a fuck box with a whistle on it, but you can play multiplayer on a LAN (ie, via wireless or a hub or whatever) at your home or office w/o having to connect to the Internet at all.

Dumbshit.

Re:Internet Conennection RECOMMENDED? (2)

unicron (20286) | more than 12 years ago | (#4107131)

Actually, it's implied. God forbid they had said "If you want to play this game with other people, we recommend an internet connection" which would've made even less sense for multiple reasons.

Re:Internet Conennection RECOMMENDED? (1)

dollargonzo (519030) | more than 12 years ago | (#4106873)

sure, what if u play lan games :-P

Re:Internet Conennection RECOMMENDED? (1)

HowlinMad (220943) | more than 12 years ago | (#4106881)

hmmm, becsause there aren't any networks not connected to the internet.....

Re:Internet Conennection RECOMMENDED? (2)

Jondor (55589) | more than 12 years ago | (#4106882)

mail, hot seat, direct connection, modem, local ipx net.. for years the options before "everybody" got internet.. Mail and hot seat aren't very usefull in this case, but a null-modem would still do..

Re:Internet Conennection RECOMMENDED? (2)

Yohahn (8680) | more than 12 years ago | (#4106918)

Dosen't work with the windows version?!?

Worked for me.

I was just playing internet multiplay with me on the loki version and my friend on the Windows. Hrm.

Re:Internet Conennection RECOMMENDED? (2)

Gaccm (80209) | more than 12 years ago | (#4107082)

Hmm, i know that most loki games simply don't work for multiplayer. The problem is that the games used some sort of directx calls to manage the connection and there is nothing loki could alter it to to keep networking possible. I myself have loki's Alpha Centauri (an awesome game), and it is impossible for me to play multiplayer with anyone on windows, i've never tried linux though.

Re:Internet Conennection RECOMMENDED? (1)

Colin Bayer (313849) | more than 12 years ago | (#4107120)

Alpha Centauri did indeed use DirectPlay. Kohan, however, uses Winsock/BSD Sockets, and was relatively multiplayer-compatible with Windows.

All multiplayer problems with the Linux port were due to the engine, which uses an elaborate synchronization system to make sure all the clients are using the same code. Loki did the best they could with it, but you will still get the dreaded sync error every once in a while.

Re:Internet Conennection RECOMMENDED? (2, Insightful)

stratjakt (596332) | more than 12 years ago | (#4106949)

i'm curious why the recommendation when its only distribution vehicle is the internet..

I once bought a vcr that came with a video tape containing the instructions to set up the vcr.. marketing doesnt have to make sense

Re:Internet Conennection RECOMMENDED? (1)

TheWickedKingJeremy (578077) | more than 12 years ago | (#4106992)

Say it with me now...

LAN.

names (2)

dollargonzo (519030) | more than 12 years ago | (#4106854)

Loki is MUCH better name: the name of the norse god of mischief, which fits perfectly for the kinds of cool games they are distributing.

at least they did some research to make a cool name, but transgaming? WTF is THAT supposed to mean!

Re:names (0, Flamebait)

stratjakt (596332) | more than 12 years ago | (#4106908)

transgaming is when you have your penis removed so you can sign up with the LPGA

i think thats a totally appropriate comparison to shunning windows in favor of linux as a gaming platform

transgaming (2)

bsDaemon (87307) | more than 12 years ago | (#4106967)

it's like transexual, only with games. duh.

Does transgaming work for Mac OSX? (2)

konstant (63560) | more than 12 years ago | (#4106864)

I'm buying an iMac with OSX installed and I was wondering whether the BSD core means that transgaming will work for me as well. Has anyone had experience with Transgaming or an equivalent on OSX?

Re:Does transgaming work for Mac OSX? (2)

Time Doctor (79352) | more than 12 years ago | (#4106877)

x86 binaries don't work on different architectures without cpu emulation, so, no.

That's why TG signed up with Transtive Tech (2)

gatesh8r (182908) | more than 12 years ago | (#4107112)

Transitive has some x86 emmulation software to be coupled with TG's WineX. And why not, other than a native port would be too sweet?

Re:That's why TG signed up with Transtive Tech (1)

Colin Bayer (313849) | more than 12 years ago | (#4107168)

Transitive has some x86 emmulation software to be coupled with TG's WineX.

All emulation is going to be slower than a native port, except in rare occasions where the x86 compiler sucked at optimizing instruction ordering and the emulator ruled. I tried emulating StarCraft on a 700MHz G4 at a friend's house; it took half an hour to load and was basically unresponsive.

WineX was shown in Tom's Hardware Guide tests to be half as fast as native ports. Kohan is a game where even a computer with twice the baseline requirements can be bogged down by the sheer amount of stuff going on.

Odds are that, even if the much-vaunted Transitive technology, capable of porting Doom III to your Palm Pilot and violating various other laws of physics, actually works, the performance will suck.

Re:Does transgaming work for Mac OSX? (2)

IamTheRealMike (537420) | more than 12 years ago | (#4106897)

I'm buying an iMac with OSX installed and I was wondering whether the BSD core means that transgaming will work for me as well. Has anyone had experience with Transgaming or an equivalent on OSX?

As far as I know, not yet. Look, forget the whole BSD thing, it's largely irrelevant. MacOS is too far away from Linux to be similar, it uses different APIs for graphics for instance. Plus of course Macs are based on PPC architecture, so you'd need opcode translation which is SLOW unless you do it before you run the game. I think they teamed up with an opcode translation company to make this happen, but until it does TransGaming is Linux only.

Oh, not to mention it's based on Wine, which afaik is Linux and similar forms of UNIX only. MacOS is not UNIX enough for it.

Re:Does transgaming work for Mac OSX? (2, Informative)

akac (571059) | more than 12 years ago | (#4106958)

Um, Mac OS X is completely UNIX. 100%. It can run XWindows, KDE, etc... A comment like Mac OS X is not UNIX enough is absolutely stupid and shows ignorance. The correct answer is - its the processor. If Mac OS X ran on x86 (Darwin does, but the upper layer - the window manager per se does not), then WINE and therefore transgaming could probably run with a few modifications.

Re:Does transgaming work for Mac OSX? (1, Informative)

Anonymous Coward | more than 12 years ago | (#4107008)

Um, Mac OS X is completely UNIX. 100%.

No. It lacks (by default) the dlopen() interface to the dynamic linker, which Wine utilizes heavily. Big chunks of POSIX are missing.

The correct answer is - its the processor.

Correct. Kohan is packed with (in some cases, self-modifying) assembly.

If Mac OS X ran on x86 (Darwin does, but the upper layer - the window manager per se does not), then WINE and therefore transgaming could probably run with a few modifications.

Possibly? Yes. Probably? No.

Download times... (2)

garcia (6573) | more than 12 years ago | (#4106866)

Please Note That Kohan On Linux Is Available By Download Only

Approximate Download Times:
56K modem - 9 hrs
Cable/DSL - 1 hour - Please note that many cable modems have different speeds so downloads times may vary.


I have cable so 1 hr isn't a big deal but for a dialup user 9 hours is a bit extreme. You would think that they would at least OFFER another option for slow connections. Sheesh.

Re:Download times... (0, Flamebait)

Chairboy (88841) | more than 12 years ago | (#4106896)

Like what, mental transmission? pcAnywhere support so you can play it on their machines? Free airline tickets so you can come and copy it to your laptop off their machine?

Re:Download times... (2)

Enahs (1606) | more than 12 years ago | (#4107023)

Like what, mental transmission?

Probably more like real mediathat can be snailmailed.

Moron.

Re:Download times... (0)

Anonymous Coward | more than 12 years ago | (#4107032)

like CDROM. Moron.

Re:Download times... (2)

unicron (20286) | more than 12 years ago | (#4106902)

Yeah, they'll give you the number of a good local broadband ISP.

Re:Download times... (2)

fobbman (131816) | more than 12 years ago | (#4107010)

Back in my modem days I used a download manager, a connection re-establisher (I made that word up), and would simply start the download before I went to bed. I did a lot of downloading of large files that way.

Please let this work.... (5, Insightful)

Vengie (533896) | more than 12 years ago | (#4106867)

"amazing distribution method"

Please please please let this work!? Finally...we have support for "downloadable" big titles....and hopefully the incidence of "warez" (re: all the posts that have probably already been modded offtopic/flamebait above this post) will be low. I hope people realize how important it is to buy this stuff...

Corporatized (3, Insightful)

IamTheRealMike (537420) | more than 12 years ago | (#4106869)

Behind TransGaming's cross-platform solutions is a unique proprietary portability technology that facilitates the migration of games

Maybe I'm just wierd, but to my ears "proprietary" is a bad word, especially considering that their "portability solution" is based off the hard work of the Wine crew (go Wine!). This sounds like they've been taken over by the marketroids. Sad, but I hope it won't be too long until WineHQ also has DirectX compatability, even if it is x86 only.

Re:Corporatized (0)

Anonymous Coward | more than 12 years ago | (#4106965)

"Maybe I'm just wierd, but to my ears "proprietary" is a bad word, "

The fact that a statement claiming that ownership as a concept is bad shows pretty clearly how extreme leftish most slashdot readers are.

Not even here in sweden were I live do we have any political party in parlament that is this extreme.

Re:Corporatized (0)

Anonymous Coward | more than 12 years ago | (#4107009)

I meant The fact that it's modded up, sorry, I'm quite tired :)

Re:Corporatized (1)

scotch (102596) | more than 12 years ago | (#4107072)

Too tired to log in?

Re:Corporatized (2)

scotch (102596) | more than 12 years ago | (#4107048)

You logic is unreachable:

"....
a statement ... shows ... how extremely leftish most slashdot readers are."

Does everyone in Sweden jump to conclusion from a single statment? ;)

Also, one can disparage IP without rejecting ownership in general.

Re:Corporatized (1)

Neon Spiral Injector (21234) | more than 12 years ago | (#4106968)

Yeah, "proprietary" and "patented" are not words that make me want to buy things.

Re:Corporatized (1)

Captain Morgan (160029) | more than 12 years ago | (#4107040)

Transgaming's WineX is indeed based on Wine but I think it's appropriate for them to keep their changes proprietary. They have spend over a year and a half reimplementing DirectX, implementing copy protection support and improving performance, they should rightly get something for their effort. And afaik they are still offering to give back all of their changes, less the copy protection ones due to DMCA and NDA issues, if they get enough subscribers.

Re:Corporatized (0)

Anonymous Coward | more than 12 years ago | (#4107111)

Every single Windows application I've tried in the past 6 months failed to work appreciably well in both WineX CVS and WineX 2.0 retail. ActiveWorlds only displayed flat black triangles, even in DirectX 8 mode. Quake Army Knife crashed on startup. Quake3 was unplayable, even in the menu. Unreal Tournament didn't even install. WorldCraft UE'd before it even hit the splash screen. UnrealEd displayed a splash screen, half of a toolbar, and got stuck in an infinite loop. Fruity Loops didn't install. Neither did the Sonic Foundry ACID 3.0 trial. All of these applications worked as well or better in a relatively-recent snapshot of WineHQ CVS.

WineX's DirectX 8 implementation isn't even DX8.1 compliant, except for a few instances in which they fixed certain functions just to get specific applications to work. The much-vaunted subscriber model seems to be vaporware, as they never specify how many subscribers they have.

At this point, it appears that you have two choices: subscribe to WineX and play up to 10 Windows games in Linux, or run native ports and petition every company you can to let someone write them. Pick up some coding skills so that you can do ports yourself.

Win32 emulation contributed to OS/2's downfall. It doesn't have to do so again. I dare Gavriel State to contact someone at Slashdot and offer someone a copy of WineX for an honest review. Seriously.

Re:Corporatized (5, Insightful)

jaaron (551839) | more than 12 years ago | (#4107201)

Maybe I'm just wierd, but to my ears "proprietary" is a bad word,...

proprietary [dictionary.com] (adj).

Of, relating to, or suggestive of a proprietor or to proprietors as a group: had proprietary rights; behaved with a proprietary air in his friend's house.

Exclusively owned; private: a proprietary hospital.

Owned by a private individual or corporation under a trademark or patent: a proprietary drug.

I know I'll probably get flamed for this, but you know, I always thought property rights were a good thing. WINE chose to license their work as they did just so that someone like Transgaming *could* come along and do what they're doing. Besides that, Transgaming has been putting forth an effort to both (1) make a profit and (2) give back to the community. If someone works hard and choses to not give that work away to the community for free, that's their choice, but it's not BAD.

Porting games to Linux (-1, Troll)

Anonymous Coward | more than 12 years ago | (#4106886)

Looks like those Linux people are at it again, working hard to make Linux be able to do what Windows already does very well.

Next week, we'll look at a company that ports hardware support to Linux, so you can look forward to being able to use Linux with peripherals not limited to your keyboard, such as your mouse or monitor.

big name game? (0)

Anonymous Coward | more than 12 years ago | (#4106891)

never heard of any of them... are they good?

what happends if.... (2, Interesting)

jas79 (196511) | more than 12 years ago | (#4106898)

transgaming goes out of business
from there site
* Live Internet connection required to complete install process*

Re:what happends if.... (1)

HowlinMad (220943) | more than 12 years ago | (#4107051)

well if they go out of business, they will not sell the game anymore, and then no one can download, so they won't need to install it.....

Kohans - short review (5, Informative)

Dark Paladin (116525) | more than 12 years ago | (#4106912)

A Kohan review in less than 60 seconds:

The core idea behind Kohans: Immortal Sovereigns deals with a group of immortal beings who can be resurrected at any time as long as you have their medallion.

The game is in the RTS genre, with some nice features. Micromanagement is largely out, since once you "claim" a resource, it's yours, unless one of your enemies goes to claim it.

Instead of having huge armies, it's organized into squads with 1 leader, 4 "primary" units, and 2 secondary units.

The squad system is unique, and adds some interesting strategy. Each Kohan (the immortal guys) have their own specialty, like "bonus to horse riding units", or "extra healing powers". And, as your Kohans, go into battle, they gain levels to get stronger (and can be carried from mission to mision.) You might want to do things like put the healing expert Kohan in charge of a defensive force, and have them protect the city, while a Kohan who gives bonuses to speed might be sent out to scout out enemy territory and claim mines and such.

One thing to remember - if your Kohan dies, they go back to Level 1 after you pay to "resurrect" them, so you start to get attached and have to weigh sacrificing a Kohan this time to win a battle, playing it safer to win the war, or hitting the "reload" button.

There was a lot to like about the game, and while most levels are usually just "go claim other cities and kick ass", and having a mass of squads in battle can really slow things down, overall Kohan is probably worth your time to check it out.

Now, if they would just make an OS X version, I'd be set....

Re:Kohans - short review (2)

jandrese (485) | more than 12 years ago | (#4107129)

One more thing. The Loki Kohan folks still have an active community on the Loki newsgroup [lokigames.com] . There are even a few sites dedicated to Kohan on Linux/FreeBSD:
Even if you've never played before, the Linux folks are great to play with and kind to newbies.

Re:Kohans - short review (2)

Pulzar (81031) | more than 12 years ago | (#4107143)


It's almost like the game authors had a novel idea, but just couldn't push it through all the way. It feels like a brand new RTS game when you start off, but after a while you realize that it doesn't really matter how you group your units, you just need more of them than the opponent. And, then, it's just back to the old "build up and attack once you have enough units" game.

Alright whiners... (5, Insightful)

FreeLinux (555387) | more than 12 years ago | (#4106914)

Let's here what the complaints are with this now. You've all complained that there weren't any games, certainly no decent ones. Then there were complaints about availability and distribution. Then, of course, there were the complaints about price.

Well, now they're offering great games, the best distribution channel and a really fair price.

So, what's the bitch about this now? I can't see any.

Will Linux users buy these games and support the company? Will there be a ground swell of interest/sales for these games, causing other companies to look more seriously at games for Linux? Or, will Linux users bitch and moan about some petty detail, not buy the games, cause the company to abandon Linux games completely and doom the entire Linux gaming industry forever.

Only time will tell but, I'm doing my part.

Re:Alright whiners... (0)

Anonymous Coward | more than 12 years ago | (#4107043)

I've got one - they don't take payal

Re:Alright whiners... (4, Interesting)

garcia (6573) | more than 12 years ago | (#4107050)

how about games that I actually want to see? I have never heard of this game nor after reading about it on their website would I want to play it.

That was my main problem w/Loki in the past. As great as RR Tycoon was, it wasn't something that caught my eye so much that I wanted to buy it.

I am not a fan of the WineX ordeal but the amazing things that they are doing as far as getting games working is just great for the community.

I read recently that GTA3 is working under it. If I didn't have a PS2 I would most certainly be interested in that.

Just my worthless .02

Re:Alright whiners... (0)

Anonymous Coward | more than 12 years ago | (#4107063)

Well, now they're offering great games, the best distribution channel and a really fair price.

Kohan is a great game? I've never even heard of it. How about someone fully port Half-Life and Counter-Strike so I can wipe out my Windows box? I spend about 75% of my home computer time playing Counter-strike so it'd be pointless to switch to Linux. I've yet to find any game that beats Counter-Strike, it is simply the BEST modification of a game in all of history so far.

Re:Alright whiners... (1)

Lothsahn (221388) | more than 12 years ago | (#4107196)

Um, CS already works under the Transgaming WINE. I know that because I routinely played against my friend, and he ran it on his box, (750 Athlon, Geforce 2, etc)

It was a TAD slow, but that was 2 years ago.

Re:Alright whiners... (0)

Anonymous Coward | more than 12 years ago | (#4107197)

No wonder you've never heard of it. You're one of them . Yup, a Counter-Strike player, the type the rest of us real games look down on and spit whenever someone mentions. If you're still playing Counter-Strike, it's because you're a fucking moron and no one else will have any respect for you.

Re:Alright whiners... (4, Insightful)

ivan256 (17499) | more than 12 years ago | (#4107108)

Will Linux users buy these games and support the company?

I don't know about you, but I only buy games if I want to play them. I'm certainly not going to buy a game to "support the community." If I wanted to support the commuinty I'd do just that, and not support transgaming instead.

Most games flop. Hell, most software flops. If there are only a handful of games for linux then the chances are high that they'll all flop - especially if they're older titles that people already bought for windows if they wanted to play them. Linux games have an uphill battle to begin with, because gamers already have windows and they don't want to reboot for one game. Basically ports will never bring success to the linux gaming market, only original games will bring gamers over to linux because linux users (like me, and lots of people I know) will still buy the windows version of the game if it's out first or at all.

The way to a successful linux gaming market doesn't come from a show of confidence from the users. The developers are the ones that have to commit and bring good games to the platform. If they don't, then maybe it's not worth it. Does it really matter if gamers don't use linux? Is there even any benifit to playing games on linux instead of windows?

Wish I Could Run It (2)

krmt (91422) | more than 12 years ago | (#4107114)

Maybe it's just me, but somehow I doubt it. My computer is simply too old to run these games. Yes, even the relatively paltry PII 500 requirement is just a little too much for me. I think a lot of Linux users are more content with their old hardware than most people, particularly hardcore gamers. We simply know how to get more mileage out of our hardware. While I'd love to be able to run these (I love the Loki Kohan demo) but new hardware is simply out of my range. I don't think I'm the only one either.

Re:Alright whiners... (0)

Anonymous Coward | more than 12 years ago | (#4107161)

NO. I will not buy a product to support a company. I'm not a charity. If they sell something I want I'll buy it.

Was not transgaming out of business? (0)

Anonymous Coward | more than 12 years ago | (#4106943)

If not I'm glad they made it, good luck to them.

Any performance reviews from anyone?... (2)

Dr.Dubious DDQ (11968) | more than 12 years ago | (#4106963)

I was a bit dissapointed to see that the new Kohan's would be "WineX" based rather than native - I've been very pleased with the 'native' Kohan from Loki.

Anyone tried any of Transgamings Kohan offerings yet? If so, how do they run? I notice that the system requirements are still rather reasonable by modern standards (P-III 500, etc.)....

Considering actually plunking down the $30 for the download. It'd be nice to encourage more attention to Linux as a game platform, but not at the cost of buying something that may or may not work well. (It'd also give me something new to play with until the continued wait for NWN for linux is over.)

Re:Any performance reviews from anyone?... (1)

jcw2112 (147992) | more than 12 years ago | (#4107034)

um...they just mailed the press release dude. anyone who would have stats would be from transgaming.

Re:Any performance reviews from anyone?... (2)

Dr.Dubious DDQ (11968) | more than 12 years ago | (#4107148)

they just mailed the press release dude.

Yes...and then got advertised on Slashdot. There's a chance that someone on Slashdot with a cable-modem or DSL will see it and decide to download and try one out. If so, we could theoretically see a review from an actual purchaser in the next couple of hours...

Provided, of course, that the game(s) don't turn out to be too good to stop playing long enough to post about them...

Re:Any performance reviews from anyone?... (0)

Anonymous Coward | more than 12 years ago | (#4107118)

Hi, this is Roc from Transgaming.

Even though the recommended system is P-III at 500Mhz, a 1 Ghz Intel or 1.4 Ghz AMD Athlon proessor would be better. We've noticed that the P3 at this speed does better than both P4 and Athlon.

Some things to consider, you should have good memory (I mean fast, as opposed to a lot). Also a fast harddisk would count, with a good file system (Any of the journaling fs's on 2.4 would do).

OSS Audio would be subquality cause they refused to fix 14 different bugs that we've pointed out constantly. Alsa on the other hand would be much better. The free OSS that comes bundled with Linux kernel should be alright, but if you happend to have purcahsed a copy of OSS then forget it or go back to an older OSS version (without soft mixes -- and they dont put any old versions on their sites).

If your Kohan dies without you doign anything, plesease go to a console and kill the game immeidtly, cause the game state is not saved till every 60th tick. So you'd have enough (usually) time to get Kohan back, this is a bug, but we'll put a patch out.

Another thing, Wine is lame, this game is slow cause of wine, so don't complain about this release, we've done everthing possible to speed up, the bottle necks are with Wine and their refusal to fix (And incorporate into BSD) some of the issues we've pointed out. On the whole, to use the game well you need a good system (the more power the better it is), you dont really need a good video card though, so might be a good idea spending money on some more Ghz.

James 'Roc' Newhart.
Transgaming.

Re:Any performance reviews from anyone?... (2)

Yohahn (8680) | more than 12 years ago | (#4107139)

Why are these requirements so much higher than the original Loki offering of Kohan?

Did you have access to the old port?

Re:Any performance reviews from anyone?... (0)

Anonymous Coward | more than 12 years ago | (#4107167)

Wine == emulation.

Loki == Native code :)

Figure it out

Re:Any performance reviews from anyone?... (0)

Anonymous Coward | more than 12 years ago | (#4107199)

Dude, he answered your question before you asked it. It's wine based. This is what happens when you harvest certain weeds this year and then plant the seeds next year. You know that farm near Morpork.

Re:Any performance reviews from anyone?... (2)

Dr.Dubious DDQ (11968) | more than 12 years ago | (#4107211)

Why are these requirements so much higher than the original Loki offering of Kohan?

I'd be willing to bet it's overhead from WineX, which basically amounts to running a windows layer over the top of Linux and X...

Did you have access to the old port?

Yup, bought it from Loki. I still play with it occasionally. 'course, I'm on an Athlon 1.2GHz now, so I don't know how much difference I'd notice...

Personally, I've no intention of re-buying the original Kohan, but if it turns out Ahriman's Gift runs well over WineX, then I'll likely buy it.

big name games... (2)

jukal (523582) | more than 12 years ago | (#4106969)

Kohan? Reminds me of 'I'm a Yankee Doodle Dandy'. Never heard of it. I must be a dinosaur already. Pacman, Invaders and Digger are big names. And they are all available for download [dosgames.com] :))

Re:big name games... (2)

British (51765) | more than 12 years ago | (#4107080)

I never heard of these big name games either. "Big name" games to me would make me think of Warcraft, Starcraft, Counterstrike, Half-Life, etc.

Oh well, just the Linux hype machine running at full speed again.

I really wish... (2, Insightful)

SlashChick (544252) | more than 12 years ago | (#4106973)

I [yahoo.com] really [altavista.com] wish [google.com] that [trillian.cc] article [yahoo.com] submitters [yahoo.com] would [fark.com] not [slashdot.org] put [yahoo.com] ambiguous [zdnet.com] links [craigslist.org] in [yahoo.com] the [openprojects.net]
article. [sourceforge.net]

Seriously, though, would it be too much effort to say "three Kahn titles: Title 1 [slashdot.org] , Title 2 [slashdot.org] , and Title 3 [slashdot.org] "? As it is, it's annoying because you have no idea where each of the three links points. Come on, editors, you can do better than this.

s/Kahn/Kohan (0)

Anonymous Coward | more than 12 years ago | (#4107004)

...er, sorry...

Re:I really wish... (1)

Longinus (601448) | more than 12 years ago | (#4107075)

Common sense would seem to dictate that 3 separate links reffering to 3 separate games would each correspond to one of the games. Furthermore, when your mouse hovers over a link, you can see the full URL in your browsers status bar. If you can add 2 + 2, you should be able to get a good idea of where a given link points. This really is a silly thing to whine(X) about.

Re:I really wish... (2)

garcia (6573) | more than 12 years ago | (#4107086)

actually, I am quite annoyed with it as well. I don't sit there and look at the bottom of my browser to determine what the link is. I happened to click the "middle" link. Then I realized what they did.

It should NOT have been done that way.

Re:I really wish... (0)

Anonymous Coward | more than 12 years ago | (#4107076)

yet again, no they cannot. I complain about this almost daily.

Before it wasn't as big of a deal as it is now. I paid for a subscription to /. It was so that I could continue to read the source of information that I use most.

I am beginning to rethink my descision and am seriously considering not reinvesting in subscriptions. It has done nothing for me other than remove even MORE annoying items from /. than is already there.

At least the advertisements are just that, not shameless plugs. Also the advertisements are at least proofread and have valid links.

Nice job again boys.

Way to go Transgaming! (2)

ACK!! (10229) | more than 12 years ago | (#4106979)

Listen I was not to hot on the idea of a company relying on wine to run windows games on linux. I liked the idea of companies already doing ports to other OSes (like Hyperion though their experience was not good) creating a few linux ports along side their Mac ports or whatever. That way they still had steady income and were less fragile than a linux only company.

I know by the way that being linux-only was not what killed Loki.

This move has me re-thinking Transgaming. I will probably buy some of the Kohan games. If I was a big gamer I would probably be subscribing and trying out some of the Windows titles on top of their wineX or whatever it is.

Count me as a linux user that is grateful when a company backs the OS.

________________________________________________ _

Re:Way to go Transgaming! (0)

Anonymous Coward | more than 12 years ago | (#4107154)

your to lame to read BitchX.doc

Re:Way to go Transgaming! (1)

Fembot (442827) | more than 12 years ago | (#4107186)

I would dearly love to subscribe, but their payement options are far to restrictive for me. I only have a UK debit card currently, which they unfortunatly dont accept

Why is it not GPL-ed? (0)

Anonymous Coward | more than 12 years ago | (#4106990)

Information wants to be free!!!

Re:Why is it not GPL-ed? (0)

Anonymous Coward | more than 12 years ago | (#4107036)

Information doesn't want anything, it's just bits.

Information does want to be free... (0)

Anonymous Coward | more than 12 years ago | (#4107049)

...now give us the PIN number for your bank account

-1 REDUNDANT, FOOL (0)

Anonymous Coward | more than 12 years ago | (#4107098)

PIN number

PIM = Personal Identification Number.

So what you said is "...now give us the personal identification number number for your bank account"

0nw3d.

games on linux redux (4, Insightful)

RealBeanDip (26604) | more than 12 years ago | (#4106991)

It's great to see these ports, but quite frankly I'll be impressed if they sell 2000 copies max.

It's been said a zillion times; ports need to be out at the same time, or very, very close to the same time to be viable. And they need to be patched at the same time, or ...

Loki was a good effort, but even they didn't succeed. It's not because the games got warezed, it's because the games were well past their shelf life when they came out.

Re:games on linux redux (1)

alienw (585907) | more than 12 years ago | (#4107106)

2000 copies @ 30/copy - $15 license fees (just a guess) = 30,000 bucks. Given that it maybe took two part-time programmers two months to patch up WineX to run this, it's not exactly bad.

The good thing about Wine is that you don't need to remake the game, just fix the bugs and add missing features. When you have the source code, it's even easier. And, the efforts put into developing winex eventually pay off (when you can run almost every game without extra work), so TG actually has a chance of becoming profitable (unlike Loki). This also means that you can release ports at essentially the same time as the games.

Internet connection (2)

duren686 (463275) | more than 12 years ago | (#4106998)

Live Internet connection required to complete install process

This could mean one of two things:
- They could be using this to require registering your name and email with them (privacy issue for some)
- They could use it in the Quicktime-installer style of downloading a small installer program and then downloading the rest from their server.

Neither of those appeals to me at all.

Loki's Kohan port _was_ Network Compatible (2)

treke (62626) | more than 12 years ago | (#4107053)

When Loki released Kohan Immortal Soveriengs, it was network compatible with the Windows game, although there were bugs. Towards the end of Loki's life they were unable to port the newest patches, which will obviously break compatibility. After Ahrimans Gift was released, there were fewer KIS players and KIS was not compatible with KAG.

Its similar to what happened to Soldier of Fortune. The games were compatible on Windows and Linux, but the Linux port got outpatched.

Re:Loki's Kohan port _was_ Network Compatible (2)

jandrese (485) | more than 12 years ago | (#4107195)

The problem was that in a large game, you were almost certain to get a "sync failure". Apparently the cause of this was differences in the way Windows and Linux handle floating point. Apparently they round to different numbers of digits internally or something, and eventually you send your company on path A around some obsticle, and on the windows machine it chooses path B and you get kicked off. If you play small games (2-4 people) you can usually get away with it, but most windows players seem to go for the 4v4 TvB 256x256 maps with maximum indy/monster/mine settings.

Serious Inquiry -- Trip to Amsterdam (-1, Offtopic)

Anonymous Coward | more than 12 years ago | (#4107064)

Hello fellow Slashdotters,

I am trying to obtain information on where to find the best whores in Amsterdam. I will be going there for a 2 week sex holiday. Please advice.

Which one (2)

Gaccm (80209) | more than 12 years ago | (#4107095)

While i'd love to buy all three i don't feel like blowing $100 in games, so I'm asking anyone that knows about the games which 1 game would you recommand? is it a story line and i should start from the beginning, or is the latest far superior from the earlier ones?

Wether you like it or not... (2)

ciryon (218518) | more than 12 years ago | (#4107144)

this is the future of Linux gaming.

Transgaming have made steady progress since I first noticed them at the fall of 2000. I have deleted my Windows partition and can play all the games I need, without ever wanting to reboot.

Ciryon

competition with "Real" ports (0)

Anonymous Coward | more than 12 years ago | (#4107192)

I thought Transgaming promised to not support games which had native Linux versions. Maybe that doesn't mean much now since Loki's out of business but still I wonder.

Or has transgaming decided to do native ports as well as winelib ports?

Hmmmm make you a deal... (1)

Mantrid (250133) | more than 12 years ago | (#4107204)

...work your funky magic on Morrowind and I may just end up with a linux box! (TES:CK must also work!)

Oh and promise to start work on MOO3 and Pro Race Driver!!
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