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UT2003 Gone Gold, Ships with Linux Support

CowboyNeal posted more than 11 years ago | from the unix-heads-like-games-too dept.

Games 345

SiW writes "This announcement should be music to a Linux gamer's ears: Unreal Tournament 2003 has just gone gold, and supports Linux (client and server) out of the box!" It's not often that I get to play a new game without rebooting. I'm really looking forward to this.

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this is awsome (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4302762)

BOOBIES!!!!!

let's hope... (4, Insightful)

sheean.nl (565364) | more than 11 years ago | (#4302764)

let's hope that this will hapen more often, one of the most frequently heard arguments for not running Linux is: "but, I can't play my games on it"...

Re:let's hope... linux dies (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4302810)

Linux is for asshats. Get a real unix.

There is no try (2, Funny)

Gruturo (141223) | more than 11 years ago | (#4302953)

WARNING do not try this at home without supervision by an professional geek, in fact: don't try!

Do, or do not.
There is no try.

yoda

Re:let's hope... (1)

fire-eyes (522894) | more than 11 years ago | (#4302966)

When I hear that line I laugh. Windows is a toy, *nix isn't. Play games on toys.

Unreal... (4, Insightful)

Traser (60664) | more than 11 years ago | (#4302767)

Kudos for the unreal team - it's about time more software was released first run with linux/bsd support.

Re:Unreal... (4, Insightful)

Anonymous Coward | more than 11 years ago | (#4302814)

Agreed. Now lets all do our part and buy it.

Re:Unreal... (0)

Anonymous Coward | more than 11 years ago | (#4302834)

Whoa, cowboy! Let's not lose our heads over this!

Re:Unreal... (1)

Natalie's Hot Grits (241348) | more than 11 years ago | (#4302844)

BSD Support doubtfull. Maybe software rendered. Where are your drivers for the nVidia GPU's and ATI's GPU's?

doubt there are any..

Re:Unreal... (0)

Anonymous Coward | more than 11 years ago | (#4302848)

What are you talking about? nVidia has released drivers for FreeBSD. ATi is unsupported and broken, as usual.

Re:Unreal... (1)

Natalie's Hot Grits (241348) | more than 11 years ago | (#4302860)

Can you point me into the place that has a link? I can't find the file from nvidia.com I only see linux tarballs and RPM's...

Re:Unreal... (0)

Anonymous Coward | more than 11 years ago | (#4302855)

ATI (up to the Radeon 7500, I think) has hardware drivers in the DRI tree, but the drivers lack S3TC, which is required to run the game (XiG might have some FreeBSD servers for your perusal). nVidia drivers are forthcoming (I know the guy that works on them... although I haven't heard a peep out of him on this topic for months.)

Sadly (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4302769)

no number of games is going to make X Windows fast :(

fp! (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4302770)

:)
bedel

Maybe you should try the demo first? (4, Informative)

Phosphor3k (542747) | more than 11 years ago | (#4302771)

Instead of just buying it because it supports linux? The linux and windows demos can be found here [unrealtournament2003.com] .

Linux support.. (4, Informative)

Manes (17325) | more than 11 years ago | (#4302772)

is great and all, especially since they bundle it with the game. (unlike q3, which required getting a different box, which was impossible to get here in norway)

Too bad the game feels like a UT expansion pack though - after 10 minutes you forget the fancy new graphichs and physics models, and you realize that not only are almost all the weapons exactly the same, you still got the same voice taunts, the same feel, the same sounds and the same game.

Re:Linux support.. (3, Informative)

Darren Winsper (136155) | more than 11 years ago | (#4302788)

Eh? If you read the UT2003 forums, the biggest complaint is that it doesn't feel like UT anymore. Just because there are skin deep similarities doesn't mean it's not a very different beast.

Re:Linux support.. (1)

mrmag00 (200868) | more than 11 years ago | (#4302829)

It felt a LOT like UT to me. Pretty graphics, but it really was the same. A lot of potential but it just didn't click.

I'm a quake fan, though.

Re:Linux support.. (0)

Anonymous Coward | more than 11 years ago | (#4302836)

Yeah, and we all know how different Quake is.

Re:Linux support.. (1)

Rushuru (135939) | more than 11 years ago | (#4302857)

With all the trick jump stuff (e.g. wall jump when you dodge away from a wall), the adrenaline combos, I think there is still a lot to be learned from ut2k3.

I guess it's a bit like when the strafe jump was discovered in quake.

What dissapoints me is that the aiming seems not very precise and I can't figure out when I hit or I miss. And, since the games feels rather laggy, it makes aiming all the more difficult.

Re:Linux support.. (5, Interesting)

rhakka (224319) | more than 11 years ago | (#4302902)

1. Every hit I've seen has some kind of effect, ranging from covering your target in electricty to blood sprays, sparks, or the "green glow" when you cover them with link gun secondary

2. Laggy? 90% of the demo servers are some yahoo hosting a 20 person non dedicated game on his home cable connection. Find a good server (search by ping, lower is better for those who dont' know) and look for player max counts of 14 or less if you want to be pretty sure the game is going to be smooth. Also, avoid anything called "Another UT2003 server", as whoever is running it is so clueless they couldn't even change the default name of the server, and it will most likely suck.

3. Very different then UT, but still also the same.. just like a good sequel should be. The new movement tricks and faster weapon speed alone drastically change combat, the weapons are weaker on the whole (until you get good with them, instead of just being able to kill kill kill with no ability), game moves faster, and adrenaline replaces most of the powerups. Just like UT?

Also, just a personal note, Bombing Run is a wildly good, fast paced, sports like game. You owe it to yourself to give it a shot. Even if every other game mode were utter crap, it would be worth checking out simply for that one gametype. Picture rugby with guns and you've got the basic idea.

Re:Linux support.. (1)

nitefallz (221624) | more than 11 years ago | (#4302903)

I don't think the weapons are as powerful. The characters blend into the environment too easily, kind of like camo, I really despise the character models too, too bulky and it does have a quakish sense to it. I still like it though.

Re:Linux support.. (1)

ilumits (556634) | more than 11 years ago | (#4302940)

You don't need to get a different box to play Q3 on Linux.

Just download the Linux binary from ID, and pull the pak0.pk3 file off the CD of the Windows version.

Re:Linux support.. (0)

Anonymous Coward | more than 11 years ago | (#4303001)

Yes,

This game is nothing new, just better graphics. The one new game on the market that kicks ass is Battlefield 1942. Unfortunately no linux support. In fact DICE/EA dont seem to offer much support for their windows release, heh.

The game does however offer GREAT play. This is something I think is lost in most games nowdays, the play factor. Sure games have great graphics or perfect physics, but is it fun to play? Also an interesting thing about the game, is thought its based on real battlefields in WWII it is amazingly politically neutral.

I wonder who will actually use it. (4, Interesting)

Vinum (603982) | more than 11 years ago | (#4302773)

You know what would be funny? If UT actually put some code in there to send statistics back to its HQ to see how many people actually ran a copy of it on Linux. And no... 50 people replying to this post saying they will does not count as part of statistics :P

Even more importantly, if those stats could be found from certain slashdot admin. :) I always thought it would be funny if slashdot put peoples USER-AGENT header next to their posts too...

Re:I wonder who will actually use it. (1)

AvitarX (172628) | more than 11 years ago | (#4302807)

Put our user agent and tarnish our reputation because we slack at work, horror!
PS, the statistic you refer too will probably be collected when you(if) you fill out the registration, you know, where you say what computers you have running what. They have those registrations for a reason (well a few reasons) and one of them is to collect statistics (DUH)!

Re:I wonder who will actually use it. (1)

Waffle Iron (339739) | more than 11 years ago | (#4302890)

They have those registrations for a reason (well a few reasons) and one of them is to collect statistics (DUH)!

From that data, we can conclude that of the 1% of the population that is dorky enough to actually fill out and send in a registration, X% run Linux.

Re:I wonder who will actually use it. (1)

morgajel (568462) | more than 11 years ago | (#4302897)

actually, I've been thinking about this.
I wonder what the stats are from 5pm-10pm for user agents.... not that would be interesting...

Re:I wonder who will actually use it. (1)

Vinum (603982) | more than 11 years ago | (#4302932)

We can't slack off where we work. But we do get lunch breaks... Furthermore, where I work we are given a choice..

A) No matter what you choose you can not use any warez or bring any porn.

1) Use the company computer and follow a very strict set of rules. Worst being that you can not install any software that the admin do not allow.

2) Bring your own computer and run whatever you want on it. Games, BSD, etc. The downside, is that if you bring a Windows or Mac machine you have to purchase a virus scanner, AND you have to have the origional packaging/licenses/receipts for every piece of software you run. FreeBSD/Linux machine do not have these restrictions.

I don't think I would want to work somewhere that wouldn't let me bring my own computer. After all, I am more productive using a machine that I setup.

Let's see.... (1)

BoomerSooner (308737) | more than 11 years ago | (#4302847)

At work I have a Linux workstation and a windows workstation. The Linux one is typically running something so I surf on my windows box. I also read maccentral and apple.slashdot from windows.

At home/my office I have these systems:
Athlon XP 1500 / Win XP (for PocketPC / VB Dev)
PowerMac 8500/180 OS 7.6 & 8.6 (old mac compatability)
G4 Tower QS 733 / OS 9.2 OS X 10.2 (Cocoa Dev)
Dual P3-933 Linux Server (web/mysql)
Celeron 1.2GHz Linux Server (mail)
Ultra 10 SPARC Solaris 9 (oracle 8i)
4 laptops (apple & pc) and my wifes computer.

So in short how the fuck do you get that in the USER-AGENT? Well rounded is better than being a putz who likes to believe that it's all Linux or nothing.

Re:Let's see.... (1)

Vinum (603982) | more than 11 years ago | (#4302889)

I'm all for well-rounded.. I just fear giving win machines direct access to the internet. :) Happened around the time that search.msn.com started showing results of test webpages I had hosted on my FreeBSD box. You know... ones that I had never showed to anyone, and no web sites anywhere published links to them..

I have a win98 machine. I used it for seeing how my websites looked like in IE, but I also used it for Quake2. Gamespy apparently included some Aureate spyware that forwarded every URL I browsed to some search engine company that powered msn and a few other search sites. I browse from sometimes now but it at least goes through a proxy (junkbuster). With that you can at least forge your USER-AGENT and make it look like you are browsing with Cowboyneal Browser 1.0 and disguise the fact you are using IE.

Re:Let's see.... (0)

Anonymous Coward | more than 11 years ago | (#4302992)

So in short how the fuck do you get that in the USER-AGENT? Well rounded is better than being a putz who likes to believe that it's all Linux or nothing.

Usually believing it's all linux or nothing causes a person to only be able to afford the same.

I'll stick with well rounded too.

Re:I wonder who will actually use it. (4, Interesting)

TheLinuxWarrior (240496) | more than 11 years ago | (#4302986)

The registration tool will probably tell them which version you installed. (If you register the game that is)

To me, it doesn't matter if I actually use it or not.

I've never played UT before, but I am impressed enough that they shipped a native linux client and server that I will buy the game. If for no other reason than to support future gaming on linux.

I'll also be emailing them and letting them know that their support of linux was a factor in my purchasing decision.

UnrealEd support too ? (2, Interesting)

SILIZIUMM (241333) | more than 11 years ago | (#4302777)

Anyone have some informationss regarding a Linux version of UnrealEd 3.0 on the final release ? It would be cool if we can both play and map !

UnrealEd...fixed? Better? (0)

Anonymous Coward | more than 11 years ago | (#4302818)

Yes ditto.

Are there any reports at all about UnrealEd 3.0? I'm really curious..I tried mapping with UnrealEd 2.0 and got really, REALLY frustrated...it was buggy as hell, and kept causing BSP errors all over the place. The worst is that I would put a lot of effort into a level, only to have it CRASH without any explanation during gameplay. I HATED UnrealEd 2.0...I hope 3.0 is better.

Just what we need... (5, Funny)

roalt (534265) | more than 11 years ago | (#4302787)

UT2003 is a 3 CD set. Of course you know it's a huge game with a ton of content (over 35 levels), great characters, awesome gametypes, incredible AI, cool mutators, etc. But there's also some great tools including the following:

(...)

2. The Karma Authoring Tool (KAT) that allows you to set up character joint constraints for use with MathEngine's Karma real-time physics system which is incorporated into UT2003. (...)

It already costs me a day-job just to keep my slashdot-Karma positive, I think I'll give up op Unreal tournament for now....

great for linux gaming (3, Insightful)

jonsen (609864) | more than 11 years ago | (#4302789)

I think that this is great for linux gaming. I'm sure that other gaming companies is going to follow, and maybe this is going to be a common trend in gaming. If it is, I think linux's popularity is going to rise even more. Maybe we can finally microwave our win cd's now...

Re:great for linux gaming (1)

drzhivago (310144) | more than 11 years ago | (#4302955)

Its good for Linux gaming, but its not the trend setter you think it is. Epic wrote UT for Linux a long time ago. It may not have been bundled with the Windows version, but they did eventually release it. UT2k3 is just a progression from UT, still relying on much of the same codebase. That makes it easy to keep all their versions up to date. Which makes it possible to have the Linux version in step with the Win32 version.

Re:great for linux gaming (1)

jonsen (609864) | more than 11 years ago | (#4303004)

I just think that when other developers look at ut2k3 and hopefully see that many people uses it on linux, they realise that linux is a big market with very few good games. That will hopefully cause some of the developers to do a linux version of their games. This is going to give give linux more users, and that is going to give the users of linux more games.... It is a very good sircle.

Re:great for linux gaming (1)

fire-eyes (522894) | more than 11 years ago | (#4302976)

Loki. That's what many companies will look at first.

This (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4302794)

Is not a goatse link [195.82.114.173]

this would be good ... (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4302797)

if the game didnt suck

I wonder if user bitching caused this? (4, Interesting)

garcia (6573) | more than 11 years ago | (#4302798)

I was a little pissed off when I heard that they were not going to do Linux support right off the bat. I couldn't understand why they wouldn't at least put up the binaries on FTP/WWW and let the geeks download it after they bought the Windows version...

I like this idea a lot better though :) We don't have to have a poor showing on the shelves (yes, we will) and we still get the binaries out of the box.

I don't play games on my computer, but I think that this is the best way to go. Just bundle both in the same box and forget about it.

Thanks for letting me rant my hangover [spydar.com] off.

Re:I wonder if user bitching caused this? (4, Informative)

jvmatthe (116058) | more than 11 years ago | (#4302965)

It's my impression that user bitching didn't have much to do with it. Epic has one person, Daniel Vogel, that is interested in seeing some Linux support and he contacted a notable Linux game coder, Ryan Gordon, about getting the client work done on Linux. My experience has been that Epic isn't nearly so pro-free-software as say Carmack but they do have a view of the world that isn't completely Windows-centric. Mostly Windows-centric? Of course...that's where a good portion of their profit sits, along with console ports, like the Xbox Unreal game slated for this winter and Unreal Tournament for PS2 at the launch of that console. But the recent comment by Mark Rein of Epic saying, in effect, "if we have a server port, we should also do a client port" is probably indicative of the positive attitude that Epic currently has about ports for other systems. And they haven't forgotten the Mac, and a port will be coming along for that platform as well. Epic wants everyone to buy the game and they've taken steps to make sure that every major platform has a port for people to buy.

The community helping out and being supportive is probably more likely to get things to happen, rather than bitching.

You can read a little more about how the UT2003 client came to be at LinuxGames [linuxgames.com] .

Re:I wonder if user bitching caused this? (5, Informative)

whovian (107062) | more than 11 years ago | (#4303011)

...when I heard that they were not going to do Linux support right off the bat.

I thought I had read that they weren't even planning Linux support at all, but seeing as how they needed OpenGL support en route to a Mac version, they decided it was convenient to produce a Linux version. After searching for the "official" statement, I found this post from the man himself Mark Rein:
Here are the answers to some questions I've been asked:


"Why did Epic waste time supporting Linux?" - it is NOT a waste of time. It is absolutely crucial to have Linux support for the server and seeing as we found a very competent programmer (Ryan C. Gordon) to take on the client side job we decided to go full steam ahead with the client as well. We were already going to have to do OpenGL support for the Mac version so it made sense. Linux support has not impacted the development of the core game in any way. There was never any specific plan to release a Linux client at the same time as the Windows client ships but the timing just worked out that way. I wish we had known earlier because I would have liked to indicate the game is Linux-compatible on the box like we did with the original UT. But at least we'll have the support in the game and that's what really counts.

"I'm a Windows XP user - why should I care about whether there are Linux versions or not?" You should care because we estimate that about half the servers for UT are currently run under Linux. This is why I said it was "crucial" to have Linux support for UT2003 on the server side and personally I think that if we're taking advantage of an OS for the server then we should have a client implementation as well. I played UT2003 on a Linux system the other day and it rocked. It feels the same as the Windows version in terms of performance and robustness. Linux users will enjoy the game and all users (Windows/Mac/Linux) will enjoy having more servers to play on. Linux support in UT2003 is a win-win for everyone.

Source: Infogrames Forums

support (3, Interesting)

Anonymous Coward | more than 11 years ago | (#4302799)

just noted that UT2003 doesn't support Mac (as far as I could tell).
Does this mean that Linux is now considered to be a more lucrative market than Mac, or is this just a show of support for Linux?

UT original did run under mac, but it used an engine that was native to DirectX. Now that UT2 is more openGLish, cross platform would be much easier. Perhaps the portion of linux users that play UT is greater than that of mac?

Re:support (2)

ZaMoose (24734) | more than 11 years ago | (#4302811)

No, this means that Epic has an ex-Loki employee now who did the porting to Linux in his spare time. There has been talk of an OSX port, but once again, processor architecture requirements are going to be a hangup (unlike the Intel-only port to Linux).

Re:support (0)

Anonymous Coward | more than 11 years ago | (#4302993)

mmh, it's a sad day when people who don't know what an API is start submitting comments on slashdot.

Re:support (3, Insightful)

Cyno01 (573917) | more than 11 years ago | (#4302827)

yeah, i havn't seen a switch ad with some LAN d00d saying "I switched to mac because of the hundreds of thousands of neeto games out there for it"

hah (2, Interesting)

the_Speed_Bump (540796) | more than 11 years ago | (#4302840)

Doubt it. Both have a pretty small niche, but Mac still has something on the order of 4 times Linux's desktop userbase. [google.com]

More likely, they did it just because it was easy, (same hardware) or because one of the staffers ported it on his/her own time. Or both.

A Mac port would be more lucrative. But not as easy. :)

oh, and one final nitpick. The original UT favoured software rendering and glide, not D3D. UT2k3 is geared towards Direct3D first and foremost. The GL renderer was extremely hard to code, as I understand it.

Re:support (1)

Colin Bayer (313849) | more than 11 years ago | (#4302868)

The port for UT2K3 to Mac is coming in December. And the engine's not any more OpenGLish, it's just that there's a different (and slower) codepath for the OpenGL renderer, as there was with UT.

Linux installer screenshots (-1, Flamebait)

Anonymous Coward | more than 11 years ago | (#4302802)

UT2003 includes a rather unique installer under linux. While the windows version does all you need, there's just a little extra [battyden.net] with Linux.

Re:Linux installer screenshots (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4302804)

Thats sicker than goatse.cx

Yep (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4302806)

It's nice that on runs on linux, too bad the game is fruity as hell.
I doubt even homosexuals would play it.

Goatse (4, Funny)

Anonymous Coward | more than 11 years ago | (#4302808)

I want a skin in UT 2003 of the goatse guy with a Bill Gates head?

Can somebody please make it for me?

No gaming on Linux here (3, Insightful)

ekephart (256467) | more than 11 years ago | (#4302816)

I don't know how most people set up their computers but I have one Windows (1.4ghz) machine and 3 Linux machines (600mhz, 350mhz, 166mhz). The Windows machine is the fastest of the 4 basically because most games are played in Windows and they need the speed.

The limited number of people that just have a bunch of uber ninja boxen spells slow growth for the Linux gaming world.

You can argue that people dedicated to Linux gaming are already using it. Well, yes, but where does it go from there? To attract new customers you have to provide something they desire at a reasonable cost. For me giving up Civ3, EQ or Warcraft3 isn't worth making the switch (yet).

Re:No gaming on Linux here (1)

ekephart (256467) | more than 11 years ago | (#4302833)

Don't get me wrong I think it's awesome that companies are releasing Linux supported games. I'm not a big 1st person shooter fan, but I'm glad many of you can now play a game you like in an OS we all love. Cheers.

Re:No gaming on Linux here (2, Informative)

Anonymous Coward | more than 11 years ago | (#4302916)

For me giving up Civ3, EQ or Warcraft3 isn't worth making the switch (yet).


You don't have to give up Civ3 or Warcraft 3 under Linux. (I've never played EQ, so I don't know about that.) I've got a dual athlon workstation with lots of ram, but no Windows. Both Civ3 and War3 run under Wine.

Quake 3 is native, UT2k3 is native, NWN will be native :), and I just can't think of another game I'd like to run.

Without me noticing as it was happening, Linux got game. :)

Re:No gaming on Linux here (1)

Venotar (233363) | more than 11 years ago | (#4302917)

Ahem. Can we say "Transgaming"? [transgaming.com]

Re:No gaming on Linux here (2)

Jacek Poplawski (223457) | more than 11 years ago | (#4302934)

For me giving up Civ3, EQ or Warcraft3 isn't worth making the switch (yet).

Please check what you can do with WineX first.

Re:No gaming on Linux here (1)

joe52 (74496) | more than 11 years ago | (#4302948)

I don't know how common your setup is, but it's similar to what I have. My Win2k box is my fastest machine with the best graphics card in it. The linux box on my desk has a similar CPU but a crappy graphics card because I don't use it for anything that requires more.

Video support (1, Interesting)

back_pages (600753) | more than 11 years ago | (#4302817)

Anybody want to share their experiences with UT2003 on Linux with whatever video card you have? Many here might be going shopping.

Re:Video support (0)

Anonymous Coward | more than 11 years ago | (#4302856)

Had no issues playing the demo with all the bells and whistles @ 1024x768 on a geforce 3 ti200.

Re:Video support (1)

damiam (409504) | more than 11 years ago | (#4302871)

If Linux support is important to you, get a GeForce4 TI4x00.

Re:Video support (0)

Anonymous Coward | more than 11 years ago | (#4302927)

I have played the demo on a P4 1.4 GHz, Geforce2 MX, 256 MB SDRAM. Ran just fine in 800x600, 16-bit colors. FPS was around 25 - 80 depending on the action on the screen.

Just boot off of the Gentoo UT2003 LiveCD and go through net-setup, pci-setup, x-setup, and then type ut2003_demo in the xterm... That's it!

Adding stickers? (1)

roalt (534265) | more than 11 years ago | (#4302824)

It's quite interesting to learn that the distributor actually took the effort to add a linux CD to the distribution. Although it will not cost too much to add one extra CD, they could also have chosen just to let users download the linux version, but...

...Unfortunately there's no mention of Linux on the box because we didn't know it would be done in time so please tell all your Linux gaming friends that UT2003 is ready for them!...
Maybe they could add stickers saying "Linux version included!" ?:

It's not a "Linux CD", it needed 3 CDs anyway (1)

smcv (529383) | more than 11 years ago | (#4302895)

My guess is that they had about 2-and-a-bit CDs of game content (it decompresses to 3GB!) and thought "we'll bundle the modding tools on CD 3, since we now need a third CD anyway. Oh, is there still room for the Linux binaries? Cool, throw them in too".

The original Unreal Tournament had a binaries-only Linux port (done by Loki), about the size of the final Windows UT patch, which you downloaded separately and installed along with the platform-independent files from a Windows copy, like the Quake 3 Linux binaries; judging by what Epic have said on the Infogrames forums, UT2003 was going to be like that too, but they found they had enough space on CD3 to throw in a complete copy of the Linux binaries too.

Unfortunately UT2003 is designed for Direct3D, so the OpenGL drivers on both x86 platforms are a little slow (and on Windows, Epic don't recommend using OpenGL if D3D works); hopefully they'll improve the drivers with later patches, like they did with UT's D3D and GL support (the original release of UT was most reliable in software or Glide :-)

Thank-you Icculus.org! (0)

Anonymous Coward | more than 11 years ago | (#4302828)

If you want to thank anyone, thank Icculus for doing the port. I don't know what the relationship between Icculus and Epic is, but I'm grateful for it...

The UT 2003 demo kicks MAJOR butt under linux. Runs identically to the Windoze version (unlike UT Linux). And it runs WELL.

The only hitch is that you NEED an NVidia card to play it under Linux..the other cards don't seem to have certain needed GL extensions (but the NVidia Linux drivers -do-). The NVidia Linux drivers are -great-...they actually work (and work without crashing the system), unlike the DRI drivers.

ATI Compatiblity Issues (1)

aivic (468344) | more than 11 years ago | (#4302832)

Im not too enriched by the compatibility issues with the Radeon 9700 & Xfree 4.xx but I have troubles getting over 24bit colour @ 1280x1024 on my All in Wonder Radeon. Im using the Gatos drivers of course and TV, Capture, MPEG-2 Acceleration works fine! Though, since ATI just recently announced the next ALL in Wonder Radeon 9700 to be released in the near future, I am really considering purchasing the product!

Hopefully I can get 32bit colour this time and no issues with XAWTV :)

Aleks

Re:ATI Compatiblity Issues (0)

Anonymous Coward | more than 11 years ago | (#4302841)

Farkin Hell, You Farkin Kunt, Why cant you Farkin Use NVIDIA farkin cards like us normal farkin ppl.

FARKIN HELL.

Re:ATI Compatiblity Issues (0)

Anonymous Coward | more than 11 years ago | (#4302899)

Are there even halfway decent drivers for recent ATI cards for Linux that have good 3D support?

Re:ATI Compatiblity Issues (1)

Sp4c3 C4d3t (607082) | more than 11 years ago | (#4302907)

You can't use more than 24-bit on Linux. Period. It doesn't make a difference on Linux though, unlike Windows.

Re:ATI Compatiblity Issues (1)

Venotar (233363) | more than 11 years ago | (#4302973)

Can't? I don't know about ATI, but you absolutely can use 32 bit with an NVidia card. It takes some effort to configure and is (sadly) slow as hell, but it can be done.

got counter-strike? (2)

wuchang (524603) | more than 11 years ago | (#4302846)

played the demo for a bit, graphics are nice, went back to the old favorite. i may eat my words by next month, but this ain't no counter-strike killer.

Register IT! (5, Insightful)

wowbagger (69688) | more than 11 years ago | (#4302865)

Remember, if you buy UT2003, and you are going to run it under Linux:

SEND IN THOSE REGISTRATION CARDS!

Make sure that when the vendor tallies the results that Linux is well-represented.

Allow me to compare and contrast UT2003 with QuakeIII in this regard:


  • QIII: Windows shipped first. Linux shipped later. Justification: "We need to be able to track the Linux shipments."
    Result: hard-core games bought Windows version, waited to download Linux version.

  • UT2003: Both versions are in the box.
    Result: Hard-core gamers can get whatever version they choose to run now.

Linux support??? (2, Troll)

Jacek Poplawski (223457) | more than 11 years ago | (#4302866)

What a terrible joke. Linux is Open Source kernel. GNU/Linux is Open Source operating system. UT2003 works only with closed source nVidia drivers. Compare it with Return To Castle Wolfenstein which works perfect with my old Voodoo3.
Please do not talk about "Linux support" until S3TC will be deleted from UT2003.

Re:Linux support??? (0)

Anonymous Coward | more than 11 years ago | (#4302909)

Shut up!

Re:Linux support??? (2, Insightful)

Anonymous Coward | more than 11 years ago | (#4302914)

This is why no gaming company wants to support linux

Re:Linux support??? (0)

Anonymous Coward | more than 11 years ago | (#4302950)

I don't need technical support, I just want the fucking game to run in Linux.

Most linux users feel this way as well, and that is what gaming companies don't get.

Re:Linux support??? (0)

Anonymous Coward | more than 11 years ago | (#4302952)

Why will this affect the Linux support? You probably do not know that those Epic related people are working to resolve this issue.

And on the other hand, this controversy als get our focus to the the lack of the (patented) S3TC support in open sourced drivers. This is certainly not a bad thing.

Re:Linux support??? (3)

Jacek Poplawski (223457) | more than 11 years ago | (#4302961)

This is why no gaming company wants to support linux

This is very interesting. I remember everyone was bitching to RedHat, becouse there was software released "only for RedHat". It was easy to run it in Debian in Slackware. But people wrote "RedHat is bad". Now there is a game which work only with nVidia cards. It's impossible to run it on other cards. But noone is angry. Everyone is happy, becouse there is new game available for Linux. Even, if it's impossible to play.

PS. I know DRI is talking to S3, and maybe UT team is going to create version with uncompressed textures, but it's impossible to play now

Re:Linux support??? (1)

Handpaper (566373) | more than 11 years ago | (#4302947)

Having recently installed the latest nVidia driver for Linux I can assure you that it is open source. A source tarball is available for those who wish to compile their own. It's not GPL'd yet, but I can see a time when it will be. NVidia don't make money selling software - they make money selling hardware, and the better the drivers, the better the product. Thousands of hackers contributing to better drivers can only help - and it won't cost nVidia a penny.

Re:Linux support??? (2, Informative)

Anonymous Coward | more than 11 years ago | (#4302962)

Look carefully on the Linux driver. The DRM kernel module is only responsible for the proper communication with the kernel, not the OpenGL support.

The OpenGL library, on the other hand, which contains the S3TC code is delivered as object file. You cannot call THAT open source, can you?

Re:Linux support??? (2)

Jacek Poplawski (223457) | more than 11 years ago | (#4302983)

Having recently installed the latest nVidia driver for Linux I can assure you that it is open source. A source tarball is available for those who wish to compile their own.

I am afraid you don't know what are you talking about. "Source" is needed to compile module with any kernel version. But main part of module is just binary - and you can't have source.
And if nVidia driver works unstable on your system you can only hear "you have crappy motherboard".

Re:Linux support??? (1)

fire-eyes (522894) | more than 11 years ago | (#4302989)

Well said!

However, what's S3TC?

Re:Linux support??? (0)

Anonymous Coward | more than 11 years ago | (#4302991)

It is the S3 Texture Compression, available as OpenGL Extention with the name GL_EXT_texture_compression_s3tc

Re:Linux support??? (2)

SweenyTod (47651) | more than 11 years ago | (#4302996)

Texture compression. Apparently, the technique is patented, which is why ATI's drivers don't include this. The GeForce drivers do, which is why they're supported, ATI cards are not.

I need to upgrade my whole machine just to play this one game. :)

Re:Linux support??? (2)

Jacek Poplawski (223457) | more than 11 years ago | (#4303005)

However, what's S3TC?

Patented OpenGL extension this game is using.

Re:Linux support??? (5, Insightful)

jvmatthe (116058) | more than 11 years ago | (#4303002)

Comparing UT2003 to RtCW is really poor. UT2003 really is pushing the system much harder than RtCW, simply in terms of the textures, polygons, and physics. To get the performance they needed for the textures they're using, Epic needed to use some texture compression and they chose the standard that's available by every major Windows drivers, S3TC/DXTC. This is available in NVIDIA's drivers, XiG's drivers, and PowerVR's drivers (although there are other issues with the PowerVR drivers). All of these already have a license for S3TC/DXTC in their Windows drivers and therefore can implement that in their closed Linux drivers.

The DRI drivers, on the other hand, are by their nature open and getting a license is a much trickier proposition. Steps have been taken to work with the patent holders to get a license for an open implementation in DRI, and some of those steps are being taken by Daniel Vogel of Epic (see DRI mailing list in past two days for an email from Brian Paul about this). So even though the DRI drivers are currently crippled and unable to use the required technology, Epic hasn't given up and has been working to help the DRI team get what they need to support UT2003.

Yes, only closed drivers currently work. The open solution is trying to move forward in a legal manner. Yet S3TC/DXTC is required because there isn't another solution. Epic is trying to help.

Getting bent out of shape and spewing ill-informed vitriol as if they were all conspiring to screw you isn't going to help the situation.

Counter-Strike 2003? (-1, Offtopic)

isNaN (45985) | more than 11 years ago | (#4302872)

This is really cool. Now i hope that some clever programmers with to much time on their hands go ahead and port Counter-Strike to UT2003.

That would really make me buy this game...

But what about dependencies ? (3, Interesting)

vluther (5638) | more than 11 years ago | (#4302874)

I downloaded the demo in Linux, only to find out that the game will only work with Binary Nvidia drivers. I own a laptop, I can't just go around buying new video cards and putting them into this machine.. I really hope they will have removed the dependency on nvidia by then.

Demo was sweet on my system! (0)

avatar382 (398490) | more than 11 years ago | (#4302882)

I was pretty worried about how the UT demo would run on my system, since I've never really tried any linux games.

My system:

Athlon XP 1800+ @ 1620MHz
512MB RAM
nVidia nForce
Ensoniq AudioPCI for sound in Linux
GeForce4 4400 @ 300/650
Mandrake 8.2/WinXP dual boot

I booted it up, and I was getting 50-100 fps, only about 5% slower than Windows, and zero image quality differece! Kudos to the UT development team! I don't think I'll have to boot into windows for the next month!

w00t! (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4302888)

Dear Linus,

I have no life. I run Linux because of its well earned reputation for being "the" loser operating system. Since I have become a Linux user, I have been exposed to a whole new world of loser friends, whom I instant message, IRC, and generally avoid any real life contact with. It is really a pleasure to compute with other geeks such as myself. I plan on using my new Linux operating system as a way to entice and recruit other introverted losers like myself; it would be so helpful if you could produce more software which would appeal to others like myself, such as Lego Mindstorms, or that gay Gimp piece of shit. Thanks in advance.

I hate Windows! Linux r00ls!

Vince "kernal hax0r" Miglioni

Re:w00t! (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4302963)

Dear Apple,
I am a big homosexual. I bought an Apple computer because of its well earned reputation for being "the" gay computer. Since I have become an Apple owner, I have been exposed to a whole new world of gay friends. It is really a pleasure to meet and compute with other homos such as myself. I plan on using my new Apple computer as a way to entice and recruit young schoolboys into the homosexual lifestyle; it would be so helpful if you could produce more software which would appeal to young boys. Thanks in advance.

Steve "blow" Jobs

UT2003 gone boring (0)

Anonymous Coward | more than 11 years ago | (#4302900)

Quake3 has completely ruined the online game environment. There are no innovations in games anymore, instead every game is "run around the map real fast, get the railgun, kill everyone you see". I downloaded UT2003 to see if it was any different, and it wasn't.

"HEAD SHOTTTTT!" oh yeah, give me day of defeat with friendly fire on anyday.

Re:UT2003 gone boring (1, Informative)

Anonymous Coward | more than 11 years ago | (#4302929)

Try America's Army.

The fans of cartoon shooters ala quake clone don't like it because it's a little to real realistic.

But if you want something actually fun but still realistic and requiring real team work then it's awesome.

Ya ya it's american propoganda bladiblahbla...

The DoD has a mighty big budget and has produced some kick ass tech in the past so when they put their effort towards a game, well it comes out pretty damn good.

Sorry kids, there is no quad damage, lightning gun, rail gun, rocket jumping, magical health packs that somehow heal gunshot wounds or other nonesensical cartoon shit that makes games blow.

Trying to be rambo and run around like a jumping spaz will just get you dead, quickly.

Just what I want... (5, Interesting)

Telex4 (265980) | more than 11 years ago | (#4302910)

Another Unreal game! I've mucked aroud with the demo, and it's not really markedly different from UT2 (except it runs natively on my machine). Same weapons, same taunts, same levels, and its all really boring.

I mean, CTF... the classic CTF maps were back in Quake1/2 CTF and Team Fortress Classic (2fort being the best). The idea of them is to divide the level up into areas which you can defend in different ways, giving the game some tactical depth. The level with the demo is just one big open space full of spikes, with two little rooms at each end Boo. Dull. And the lightning gun is horrid... I suppose the idea is that the old sniper gun was untracreable, and therefore too good on open maps, but why not just give it tracer bullets? The lightening gun just feels, well, rubbish.

On the plus side, it's nice to see they've used Loki's installer program (and update program) which work like a treat. Hopefully in the next releases they'll also know they'll be able to ship the UNIX versions in time, and so will write that it runs on various UNIX based OSs on the box. Oh and maybe they'll support more drivers than Nvidia :(

GREAT!!! (3, Funny)

Eric_Cartman_South_P (594330) | more than 11 years ago | (#4302938)

So glad I just Switched(TM) so now I can play Unr... oh wait...

While I normally don't buy the latest game... (1)

intermodal (534361) | more than 11 years ago | (#4303009)

I may just have to get this to support linux game development. It's the same reason I bought the Quake I version they put out. I know ID is decent about linux support, but if somebody is making money off linux gamers then more companies will want a slice of that pie. Now granted I wasn't a big fan of UT1's physics and feel as opposed to that of Half Life and Quake, but I've heard decent things about death in this one that would at least be fun to check out...
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