Beta

Slashdot: News for Nerds

×

Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

Blender Is GPL

timothy posted more than 11 years ago | from the boom-boom-boom dept.

GNU is Not Unix 385

BartV writes with a low-key snippet from the new blender.org: ""Today, Sunday oct 13, 2002, we've launched the Blender sources as GNU GPL to the Internet. Blender has become Free Software forever!" This should be a case study for other companies with software no longer profitable as payware; read some of our previous postings about Blender to follow the story from idea to release.

cancel ×

385 comments

Figures (1, Funny)

Anonymous Coward | more than 11 years ago | (#4441603)


Warning: Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2) in /usr/local/www/data-www.blender.org/pnadodb/driver s/adodb-mysql.inc.php on line 121

Warning: MySQL Connection Failed: Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2) in /usr/local/www/data-www.blender.org/pnadodb/driver s/adodb-mysql.inc.php on line 121
mysql://blender_org:@localhost/blender_org failed to connectCan't connect to local MySQL server through socket '/tmp/mysql.sock' (2)


The triumph that is free software.

Re:Figures (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4441607)

Maybe they should switch to IIS.

Thought Crime!!! (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4441871)

HEY! We don't need no HATE crimes!

HATE CRIMES!!!

Re:Figures (-1, Offtopic)

Elbereth (58257) | more than 11 years ago | (#4441647)

And what's with the https link? Is this a new feature for the paranoid YRO slashbots?

Blah, blah, blah. Now I wait to submit my comment, because Slashdot has some inane time limitations on posting. Is it time to submit yet? I don't think so. I type too fast. Some day I will learn to type slowly. Did I ever tell you about my ex-girlfriend? I never got any sex from her. One year we were together, and I probably got some a dozen times. Oh, I am a pathetic man. Okay, that's probably enough.

Re:Figures (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4441745)

Heh. That is also some funny shit. But I think I'd find that funny on any given day. :)

Good shit, I tell you.

- The All-Natural Cannibatrollus

Re:Figures (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4441736)

Holy shit. I never found that funny before... But in an article about a commercial app going GPL, that's funny shit.

Ah man, this is some good shit. :)

MODERATION ABUSE!! (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4441814)

this comment isn't offtopic, and deserves to be modded up.

goddamn nazi moderators can't handle a joke that disses their oh-so-precious free software.

but of course if this was a microsoft joke, then hey it's "+5, Funny!". Har Har Har!

Bang! (0, Interesting)

Anonymous Coward | more than 11 years ago | (#4441606)

MySQL errors before any posts are made to /., now that's a record.

Re:Bang! (2)

Schnapple (262314) | more than 11 years ago | (#4441615)

Actually since this is such an anticipated release, I think the site was hammered before the article was finished submitting.

Re:Bang! (5, Informative)

certron (57841) | more than 11 years ago | (#4441671)

"Actually since this is such an anticipated release, I think the site was hammered before the article was finished submitting."

It was. I checked it this morning. Imagine, being slashdotted without assistance from slashdot.org ! The horrors! What [other] force in the universe is capable of such obliterative power?

Pour in some bacardi (0, Funny)

Anonymous Coward | more than 11 years ago | (#4441608)

I'll drink to that!

Re:Pour in some bacardi (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4441689)

Guess the moderators here are all under 21 cause instead of finding the humor in that (Blender, Bacardi, drink to celebrate, knock, KNOCK MC FLY, anyone home!?) they were too busy smoking CRACK.

slashdotted in a nanosecond ! (0, Offtopic)

mattbland (260913) | more than 11 years ago | (#4441610)

no even any comments and the article is gone. mysql errors all over the place.

no chance of mirroring or copy and pasting the article even :-(

first post (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4441611)

i agree with this post

and Babbabooey to you all!

GPL (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4441612)

When you get older you will stop caring about trivialities of teen angst like worrying over freedom of software, manufactured bands like Britney Spears or the "evil" movie studios.

Teen angst is something that results when you realize that the whole world is screwed up and you only have a few useful years to do anything about it before you get sucked into being a part of why its so messed up. Post-teenage angst is that hopelessness that you feel when you realize you wasted your only chance to change your miserable little corner of the universe on keg parties and chasing after females that rejected you anyways, and now you've been sucked into the whole machine and must grind out your remaining years as another redundant cog that perpetuates the whole thing.

I know. I was you, now I am the cog in the machine content in my own little niche and see absolutely nothing wrong with it.

Re:GPL (0)

Anonymous Coward | more than 11 years ago | (#4441627)

What a sad, boring existence.

On the other hand, I spend my life sleeping and trying to decide whether I feel like living for another day.

Re:GPL (0)

Anonymous Coward | more than 11 years ago | (#4441709)

Give up, man. It's not worth it.

Remember, kids, when slicing those wrists, it's "Down The Road", not "Across The Street".

Re:GPL (0)

Anonymous Coward | more than 11 years ago | (#4441760)

Thanks for the advice, man! That really did the trick! I'm glad I decided to check /. one last time before I

Re:GPL (0)

Anonymous Coward | more than 11 years ago | (#4441668)

Wanting software to be open source is analogous to teen angst? Either that's a truly marvelous troll or you seriously need to switch to decaf.

Hmm... (2)

Chris Burke (6130) | more than 11 years ago | (#4441778)

Well, I guess I can't really complain about the moderation of this comment. I mean, I suppose it could be considered interesting by someone else, even though I don't on the grounds that just because your pop-psychobabel is cynical that doesn't mean it isn't pop-psychobabel.

Re:GPL (0, Offtopic)

jp_fielding (564550) | more than 11 years ago | (#4441824)

do you have some alterior motive with that message, or are you just that pathetic?

you appear to embody the quote about misery fondness for company and all that. i can understand not wanting to feel like the only loser in the world; however, don't presume that because you never got the girl or that noone talked to you at the keg parties, that they weren't worth going to for the rest of us. and certainly don't presume that i didn't/can't get the girl (or that noone else will, becuase someone has to), 'cause i did. :-) sorry if that stings you're already broken ego.

life/work is about hope, the hope that things can be better. the fact that blender was freed is inspiring. one down, infinity to go. if the amount of work left scares you, then you've picked the worst field in the world. where the tools evolve as fast or faster than the solutions we create. that's a programmers life.

i thank you for your hopeless and pessimistic outlook on such good news. keep in mind, quitters can't win. i hope that corner is comfy. i hope it has a nice view. at least something to occupy your mind away the world that has beaten like a dog.

Re:GPL (1)

jp_fielding (564550) | more than 11 years ago | (#4441856)

the above message is a response to the keg party comment, sorry, i screwed up the reply

Which is better: (0, Funny)

Anonymous Coward | more than 11 years ago | (#4441625)

a) Blender under the GPL

OR...

b) Sex with a mare

PS. I do not recommend secret option c) Sex with a Blender.
HTH HAND

Re:Which is better: (0)

Anonymous Coward | more than 11 years ago | (#4441676)

knot fogeting thu owltra sectret lysdexic optiun ...

d) sex with a Bender

... a) Blender under the GPL
...
... OR...
...
... b) Sex with a mare
...
... PS. I do not recommend secret option c)
... Sex with a Blender.

HTH HAND

Re:Which is better: (0)

Anonymous Coward | more than 11 years ago | (#4441678)

Are we talking Mare Winningham here? I think she's a little old for me, but I guess I'd have sex with her, if she begged.

Re:Which is better: (0)

Anonymous Coward | more than 11 years ago | (#4441707)

If I had meant Mare Winningham, I would have written Mare, not mare.

Re:Which is better: (0)

Anonymous Coward | more than 11 years ago | (#4441835)

Actually, disregard the parent post - I did mean Mare.
My caps lock key was momentarily stuck.

New Improved FP 20.2 (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4441629)

Now GPLed. Infintie hours free.

UI. (5, Interesting)

garcia (6573) | more than 11 years ago | (#4441632)

I was reading through some of the previous articles b/c as we all know, the server is /.'ed.

I found a lot of complaints about the UI of the program (see one here [slashdot.org] )

Any of the hardcore Blender users planning on actually doing some development on the UI (and some features which other programs have, ie default lighting?)

I am really interested in doing some of my own editing soon and I would love to see an easy to use program that isn't referred to as " the vi of 3D modelling [slashdot.org] "

Just some thoughts until we can see the actual article.

Re:UI. (5, Interesting)

tjwhaynes (114792) | more than 11 years ago | (#4441664)

I found a lot of complaints about the UI of the program (see one here [slashdot.org])

But you will also find a ton of people who like the UI just fine. Once you get used to the UI, it is fast, powerful and practical. Blender does have a steep learning curve to begin with, but once you have that over with, the package shows its power.

You might think that the 'vi of 3D modelling' is an insulting term. Others might view it as high praise.

That said, I still prefer Emacs :-)

Cheers,

Toby Haynes

FYI... (2, Insightful)

Eric_Cartman_South_P (594330) | more than 11 years ago | (#4441703)

Once you get used to the UI

Just so you know, any GUI that needs people to "get used to it" is bad design and doesn't take into consideration human factors and usability.

Re:FYI... (4, Insightful)

vadim_t (324782) | more than 11 years ago | (#4441719)

Heh, that's very funny. I remember I tried an iMac once. I can't do absolutely anything useful with it, and I've been using computers and Windows for years. I see lots of people talking about how intuitive is $GUI. That's a plain lie. Any GUI requires getting used to it. If a really intuitive one is ever made it will work by reading your mind.

Re:FYI... (0)

Anonymous Coward | more than 11 years ago | (#4441782)

Nah, it's just that after using Windows for so long, you didn't expect things to be so obvious and easy :-)

Re:FYI... (4, Insightful)

JHelgie (598219) | more than 11 years ago | (#4441728)

"any GUI that needs people to "get used to it" is bad design"

Not if it lets people who KNOW HOW TO USE IT do what they need in a signifantly more efficient manner. As far as I care, all GUI's should be more difficult to use, people are too stupid as it is.

Re:FYI... (5, Informative)

rknop (240417) | more than 11 years ago | (#4441732)

Just so you know, any GUI that needs people to "get used to it" is bad design and doesn't take into consideration human factors and usability.

Not really. It's only bad design if your goal is to make the program as easy to learn as possible. In the case of Blender, it means that it's a UI optimized so that those who know it can work as fast as possible. Those optimizations may be inconsistent with optimizations that allow somebody to learn it as fast as possible.

The ideal UI would do both. Given where Blender comes from, the "skilled user efficiency" optimizations were far more important. I suspect there will be a lot of resistance to decreasing the efficiency of the UI to skilled users in the name of improving it for newcomers. If the latter can be done without sacrificing the former, then that will be welcome.

-Rob

Re:FYI... (5, Insightful)

rash (83406) | more than 11 years ago | (#4441742)

Then how do you explain the ui of every in house 3d tool in the industry?
They have been designed with only one goal in mind. Workflow speed.

Its better to design the ui of an app you use all day to be as fast as possible and then not to care about the learning curve.

This is becouse the time it takes you to learn the app is made up for in a matter of days when you actually use the app.

You cannot claim that people must understand the app when its about 3d software. This is becouse they are in themselfs very hard apps to use. So the people using them havto be very tech friendly. They should not have any problem learning the ui nomatter how hard it is.

The people that complain about the ui eather havent spent enough time learning it or quite simply doesnt have any buisness learning it in the first place.

If you are just using a 3d app to play with and create some cool graphics you might aswell use poser or bryce.

Blender is a tool designed for fast workflow, to be used in a team environment within a company.

Re:FYI... (1, Insightful)

Anonymous Coward | more than 11 years ago | (#4441744)

That's not necessarily true. I learned the blender interface rather quickly. However, I had never learned anything about 3ds, Maya, Lightwave or whatever before I tried learning Blender. I think the problem with most people is they're used to working with one of those other applications, and moving to blender is difficult.

Re:FYI... (1, Interesting)

garcia (6573) | more than 11 years ago | (#4441764)

I agree. In no way, shape, or form, is the "vi" interface a good one.

"Steep learning curve" does not make the UI fast. It makes it slow.

Some people noted that after using the program (and having the manual) any break in usage would result in them completely forgetting what they needed to do.

Perhaps the "side projects" that have sprung up will be worked on more now that the project is open to everyone.

Just my worthless .02

Re:FYI... (5, Insightful)

zerblat (785) | more than 11 years ago | (#4441842)

I agree. In no way, shape, or form, is the "vi" interface a good one.

Huh? It's fast, it's efficient and it's easy on your fingers. How is that a bad thing? Just because you don't like it doesn't mean everyone has to agree.

"Steep learning curve" does not make the UI fast. It makes it slow.

It means the interface takes some time to learn. Of course, if you haven't learned it yet and have to check the docs everytime you want to do something it will be slow. If you use the program often enough that you don't forget everything between every usage, spending some time to learn the interface properly is a great investment.

If you only edit text files once or twice a week, MS notepad is all you need. If you spend hours every day editing text, you'll want something more powerful and won't mind spending some time to use it properly. Of course, it would be great if the interface was "intuitive" enough so you wouldn't need to learn it. But as we all know, the only intuitive interface is the nipple; after that it's all learned.

So, vi and Blender suck for the casual user but are perfect for anyone who uses them a lot.

Worthless indeed (0)

Anonymous Coward | more than 11 years ago | (#4441876)

(nt)

Re:FYI... (3, Interesting)

Anonymous Coward | more than 11 years ago | (#4441765)

Just so you know, any GUI that needs people to "get used to it" is bad design and doesn't take into consideration human factors and usability.

Tell that to car manufacturers. I don't know about you, but I wasn't born knowing how to drive a car.

Re:FYI... (1)

danheskett (178529) | more than 11 years ago | (#4441841)

Just FYI, I figured out to drive a car in less than 5 minutes, well before I was taught. It takes just a few moments and you've got it. Shifting took a bit longer, maybe 10 minuts, but luckly most people have auto-shifting mobiles these days.

Re:FYI... (5, Insightful)

Monkelectric (546685) | more than 11 years ago | (#4441776)

Not really ... A modeler is a very complex thing, expecting to be able to use it intuitively is folly.

Can you run complex real systems without any training? Could you drive a car intuitively? Play a saxophone intuitively?

Everything else in the world requires patience, practice and knowledge to operate. Why is it that people think extremely complex machines (computers) should/can be easy enough for any retard to use?

That being said I still hate the blender GUI. I tried in earnest for 3 or 4 hours to use it, didnt make any headway and said "Fuck this, im going back to rhino"

Re:FYI... (0)

Anonymous Coward | more than 11 years ago | (#4441838)

Just so you know, any GUI needs people "getting used to it". The Macintosh user interface, long hailed as the summum in intuitivity, absolutely *sucks* until you 'get' its paradigm. I was at home with unix and Motif and when I was confronted with the Mac for the first time I was totally stuck.

I'm not claiming that the Blender UI is any good, because I don't know it at all. But I'll claim here that the only 'user-friendly' user interface is the one that that particular user is totally comfortable with. For me, that's the shell, and vi. That's probably not universally accepted as 'user-friendly'. Software for air traffic controllers will be usable for them, but trust me, for the rest of us, it'll be utterly incomprehensible. I've written some, and it took me a few weeks to 'get it'.

What makes KDE/Gnome/Windows/Mac and most of the software under it 'user-friendly' is familiarity. Nothing else.

What you probably meant to say is that any app that wildly deviates from the expectations a typical user for it's platform will have doesn't take into consideration human factors and usability.

Re:UI. (2)

symbolic (11752) | more than 11 years ago | (#4441818)

I'm not so sure there's a 'ton' of people who like the UI. As I've said in many discussions about this, there are some people who find the UI to their liking. It has some good qualities. It is relatively fast. It gives you immediate and unfettered access to the nuts and bolts of your models. BUT...on the whole, in terms of HOW one is forced to do things a certain way, and HOW certain parts of the interface were implemented without clearly thinking them through from a USER'S perspective, there are some shortcomings. For example...why should it be such a mental exercise to understand how materials and textures are connected to one another? This is just one example, but it clearly illustrates my point. This design methodology is pervasive throughout Blender.

There are other issues - where form was given an oddly higher priority than function, and simple time-saving devices were overlooked completely. Anyone who has done any serious work with blender's vertex groups should understand what this means. There is no rational argument that would suggest otherwise.

Re:UI. (5, Insightful)

imr (106517) | more than 11 years ago | (#4441692)

people who are ditching blender's ui are usually people who have tried blender for, say, one hour than dumped it and whine since.
The problem about changing blender's ui is that its thousands of users love it and want to keep it because it's very practical and very well done. That is if you have a keyboard.
First time I used blender I couldnt even create one shape. than dumped it. than whine. Than I read one of the numerous tutorials.
Than I understood the beauty of it. Basically, with blender you have a 100 keys mouse. One hand on the mouse, the other on the keyboard and there you go. People who can play fps can use blender.
The magic key is the space bar.
I found studio max interface easy at first contact THAN difficult to cope with. Blender's is the opposite. Yet, now that it's gpl, you can have a new one designed anyway.

Re:UI. (2, Interesting)

garcia (6573) | more than 11 years ago | (#4441846)

while I agree that experienced people will not have a problem using the "vi" interface, look what it has done for other programs...

Wordperfect 5.1 used to have LARGE function key stickers so that people would have SOME clue as to what the program was able to do. After using the program for several months, years, whatever, it was VERY fast and easy to do what you needed to do. Would I be able to sit down right now and use the program? Unlikely. Has this form of UI survived into current projects? Not really.

Any program that causes a steep learning curve is poor. Any person that believes that a steep learning curve and hard to use interfaces are a good idea, is wrong.

KISS.

Using single keystrokes and "modes" is not simple.

Re:UI. (5, Interesting)

Boglin (517490) | more than 11 years ago | (#4441828)

I started using Blender about four years ago. In fact, Blender was the reason that started using Linux (they used to cripple the Windows version.) I will be the first to admit that Blender does not have the perfect interface. However, I believe some of the complaints have been unfair. The main ones I hear are:

1) The learning curve is too steep.

You won't make the next Toy Story having just used Blender for five minutes. However, I think the main source of this complaint is the lack of an on-board help file or manual. To put it in perspective, imagine trying to use POVRAY or BMRT without reading the manual; Blender is far simpler to figure out.

2) The interface is counterintuitive.

In and of itself, this statement can be true. However, it is almost always followed by "Why can't it be more like 3D MAX/Maya/Bryce/Lightwave/trueSpace/Netscape?" Blender is its own program, not some attempt to make a free version of your favorite commercial software. As a Blender user, I sometimes ask why these programs can't be more like Blender.

3) It's ugly.

OK. You've got me there, although I don't find 3D MAX particularly attractive, either. However, Blender has done a nice job of being consistently ugly. What I mean is that Blender gives you the exact same ugliness on Windows, Mac, Linux, BSD, and the iPaq. Compare with something like Poser, which, while beautiful, is going to give you a different file chooser on two of the platforms, and will just laugh at you if you try to run it on the others.

4) It doesn't load OBJ files/have raytraced reflections/support displacement mapping/do the Hokey-Pokey and turn itself around!

These are very valid complaints, but they don't deal with the UI.

Server has taken a beating (0)

Anonymous Coward | more than 11 years ago | (#4441633)

Poor server, it was already having serious trouble BEFORE being slashdotted. Did anyone get a chance to fetch the tarballs?

Re:Server has taken a beating (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4441646)

blender-source.tar.gz [blueyonder.co.uk] mirrored.

Re:Server has taken a beating (0)

Anonymous Coward | more than 11 years ago | (#4441667)

Trojan alert!!! Do not download!!

Re:Server has taken a beating (0)

Anonymous Coward | more than 11 years ago | (#4441718)

A trojan is a program. This is just a screenshot of CmdrTaco's desktop while he furiously ass-masturbates to the Goatse.cx Guy.

At last :) (1)

Fred_A (10934) | more than 11 years ago | (#4441636)

Now we will likely see progress on the interface front :)
I've been using Blender for a long time on and off, I even got the original manual, but whenever I don't use it for a few months, I have a hell of a time getting used to the interface. So back to the manual it is...
Hopefully blender will evolve towards a (possibly less efficient) more useable interface.

Re:At last :) (5, Funny)

wheany (460585) | more than 11 years ago | (#4441751)

Now we will likely see progress on the interface front :)

Because A good UI is what free software is famous for.

CVS instructions (5, Informative)

Kelerain (577551) | more than 11 years ago | (#4441637)

From http://www.blender3d.com/, members area

"
Annonymous cvs is open now! Use the following setting to get your copy!

1 (t)csh assumed
setenv CVSROOT :pserver:anonymous@217.77.141.135:/cvs

2 cvs login
password: anonymous

3 cvs co blender
"

Best of luck actually getting the source however..

And the community forums are here: http://www.elysiun.com/ viewforum.php

Re:CVS instructions (0)

Anonymous Coward | more than 11 years ago | (#4441755)

I've gotten the source, has anyone gotten it to compile? It seems as if there is some missing very important code here... I can't wait to start using this again!

Re:CVS instructions (1, Informative)

Anonymous Coward | more than 11 years ago | (#4441797)

equivalent bash instructions:

$ export CVSROOT=:pserver:anonymous@217.77.141.135:/cvs
$ cvs login
password anonymous
$ cvs co blender

http (1)

rastachops (543268) | more than 11 years ago | (#4441640)

the link to search slashdot is wrong, it should be http [slashdot.org] [http://slashdot.org/search.pl?query=blender] not https

Something I hope to see soon (5, Informative)

certron (57841) | more than 11 years ago | (#4441644)

While I was poking around on www.blender3d.com yesterday, I clicked through one of the Links/Sponsors and found some fairly cool things.

The site is http://www.quelsolaar.com/ with 2 projects based on blender (I think, but they might not be) at http://www.quelsolaar.com/loqairou/screens.html and http://www.quelsolaar.com/quelsolaar/screens.html (a 3rd project lacks screenshots, but is a new experimental interface for blender, it says)

Some really cool stuff, coming real soon.

Re:Something I hope to see soon (0)

Anonymous Coward | more than 11 years ago | (#4441811)

Try and learn how to post links. IT is not hard.
<a href="Link url">Name of Link</a>
You can use Cut and past as you do for the "Link Url" portion.

posting about blender link (-1, Offtopic)

noitalever (150546) | more than 11 years ago | (#4441654)

Why does the "Postings about blender" link tell me the security cert has been revoked? and then it says something about a secure site, and then i see the search, and no secure site?

Just curious...

Re:posting about blender link (0)

Anonymous Coward | more than 11 years ago | (#4441722)

Timothy is trying to steal your browser's certification! See this link [slashdot.org] for more information!

Bender is GPL? (0)

Anonymous Coward | more than 11 years ago | (#4441655)

Bender is GPL? Where can I download his 6502 source code? Is it free as beer?

Let's buy word (-1, Redundant)

Anonymous Coward | more than 11 years ago | (#4441669)

Maybe we all can chip in to buy word from MS. I pledge $5 for this cause.

Server down (-1, Redundant)

weasel47_3 (558565) | more than 11 years ago | (#4441672)

Warning: Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2) in /usr/local/www/data-www.blender.org/pnadodb/driver s/adodb-mysql.inc.php on line 121

Warning: MySQL Connection Failed: Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2) in /usr/local/www/data-www.blender.org/pnadodb/driver s/adodb-mysql.inc.php on line 121
mysql://blender_org:@localhost/blender_org failed to connectCan't connect to local MySQL server through socket '/tmp/mysql.sock' (2)

not to mention I did see an AD for MS Visual Studio here too.

Why the GPL is good (1, Redundant)

Anonymous Coward | more than 11 years ago | (#4441674)

The main reason that the GPL is good is because it insures that the source code will always be free and that any distribution of the software can always be fixed and updated -- even if the original authors lose interest. The concept is very elegant, yet it is so simple and easy to comprehend. Of course the GPL may not appeal to every developer, but for those who value freedom and an ongoing legacy, it is a wonderful instrument. Blender will now live on, to be improved and enjoyed for many more years to come, thanks to the GPL.

Re:Why the GPL is good (0)

Anonymous Coward | more than 11 years ago | (#4441767)

The main reason democracy is good is because it insures that the people govern themselves and that any corrupt government can be voted out -- even if most of the voters are apathetic. The concept is very elegant, yet it is so simple and easy to comprehend. Of course, the Constitution may not appeal to every voter, but for those who value freedom and an ongoing legacy, it is a wonderful instrument. The United States will live on, to be governed by the people for my years to come, thanks to the Constitution.

/.ed already (0)

Anonymous Coward | more than 11 years ago | (#4441677)

Warning: Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2) in /usr/local/www/data-www.blender.org/pnadodb/driver s/adodb-mysql.inc.php on line 121

Maybe they need a Beowulf Cluster of those things.

Phase 1. Make blender GPL
Phase 2. ???
Phase 3. Profit.

who? (1)

dagashi (60865) | more than 11 years ago | (#4441679)

Bender Is GPL? wweee!

Server down for obvious reasons (-1, Flamebait)

leandrod (17766) | more than 11 years ago | (#4441681)

As usual, and as with /. itself, the weakest link is MySQL. Why oh why our free software community is so infatuated with programming that it cannot see the importance of using a real DBMS?

Re:Server down for obvious reasons (5, Funny)

Elbereth (58257) | more than 11 years ago | (#4441696)

Bite your tongue! Those who would trade a little freedom for a program that works deserve neither freedom nor a program that works.

Re:Server down for obvious reasons (0)

Anonymous Coward | more than 11 years ago | (#4441716)

It's called PostgreSQL.

Re:Server down for obvious reasons (0)

Anonymous Coward | more than 11 years ago | (#4441763)


As usual, and as with /. itself, the weakest link is MySQL. Why oh why our free software community is so infatuated with programming that it cannot see the importance of using a real DBMS?


What in the fuck are you talking about?

1) /. operates just fine on MySQL. It's hardly ever down.

2) What makes you think the page is down because of MySQL? The error page states:



You wanted it you got it....! blender is OpenSource now. We are very sorry that the site is down now but we had to move the server because our previous ISP unplugged us last thursday! Stay tuned we will be up soon.



3) There is nothing wrong with MySQL unless you actually need the bloat of the other databases. It's faster [mysql.com] than most other databases because it's leaner. Ya, if it we're writting banking software, we're probably not gonna use mySQL but jesus, it's a fucking WEBSITE!

I'm sick of you pointy headed little DBA's pointing out flaws that aren't really flaws. It's designed for exactly what most people use it for. An easy, fast, light-weight, free, open source database for non-enterprise type applications.

Re:Server down for obvious reasons (0)

Anonymous Coward | more than 11 years ago | (#4441784)

If you think that foreign key and check constraints constitutes "bloat" you're a fucking retard.

Re:Server down for obvious reasons (1)

Karamchand (607798) | more than 11 years ago | (#4441798)

This error page wasn't here just some minutes ago. There was a page with some errors about unable connecting to a MySQL database. Just FYI :)
But thanks for noting!

Re:Server down for obvious reasons (2)

zulux (112259) | more than 11 years ago | (#4441809)

Study your tools a bit better beofre casting stones at one of them.

What fetures of a "real DBMS" would have helped in this case? Transactions? Rollbacks? Inner-Joins? Sub-selects?

MySQL is a fast psudo-database. It's fast. That's the point.

If MySQL crashed under load, or failed in under load - none of the real ACID dataqbases would have fared better given the same resources.

MySQL is perfect for this sort of suff - data that's not important, served quickly, and just because it doesen't meet the criteria for use in other endevours doesen't make it unsutable for this one.

Err.. not quite (5, Insightful)

danheskett (178529) | more than 11 years ago | (#4441865)

No, no, the real question is why do so many sites use DBMS systems when its completely undeeded.

I used to be a big "store everything in a database" type of guy. Everything - styles, content, images - everything.

And then I learned about better ways to seperate content and form - XML, CSS, XSL/XSLT, etc.

Sites that I had written were retrofitted, and some sites that had serious scalability issues were vastly, drastically, and amazingly increased performance wise.

If you think about what an DBMS does, its a layer on top of the file system to more effectively store data, with features. For most sites (Slashdot style sites are good exceptions actually) the content is stored in a database for no reason other than seperation!

Basiclaly, my point is, all these sites you see with "MySQL" errors under load - the problem with them is that most of the time they are using MySQL instead of the filesystem for no good reason. That really bugs me in my new web-developer mode.

Using MySQL for a hit counter, stastics, and other stuff that doesn't require a DB is just asking for trouble underload.

Just read the news -- Stephen Ambrose, dead at 66 (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4441684)

Historian Stephen Ambrose, author of more than 25 books of American history -- including "Band of Brothers" and multivolume biographies of Dwight D. Eisenhower and Richard Nixon -- died early Sunday. He was 66. "Out of writing all those books, people were looking for Waldo in his prose," Brinkley said. "His books are ones that will be in print for a long time. He'll be sadly missed as a teacher and a friend by so many."

Great! (5, Funny)

Pig Hogger (10379) | more than 11 years ago | (#4441695)

Now, to those who want to "innovate" with Blender, we can say:
Bite my shiny metal license!!!
Oh, wait, that's BLENDER!!! Darn!!!

Now all we need... (4, Funny)

Anonymous Coward | more than 11 years ago | (#4441699)

...is some open source drink recipies!

Re:Now all we need... (1)

acceleriter (231439) | more than 11 years ago | (#4441724)

Someone's got a recipe on his sig:
Blend one part each: Bailey's, Kahlua, vanilla ice cream. Drink responsibly.

To make software open source (0, Funny)

Anonymous Coward | more than 11 years ago | (#4441717)

1) Company Releases Software
2) Company Goes under
3) 'Community' raised 100k eur
4) ???
5) ???
6) ???
7) Software Gets GPL'd
8) ???
9) PROFIT.

Bizarre!!! (2)

mark-t (151149) | more than 11 years ago | (#4441721)

I click the link, it loads... although there is a distinct lack of interface, I see a directory listing containing several php files but no evident index.htm or index.php type of file. I quickly take a peek at blender3d.com and yes... the link there does go back to blender.org. I then click on the link at blender3d.com to go back to blender.org, and I get a blank screen. I press "back" twice in Mozilla and suddenly I see this:

You wanted it you got it....! blender is OpenSource now. We are very sorry that the site is down now but we had to move the server because our previous ISP unplugged us last thursday! Stay tuned we will be up soon.

WTF?!?!?

Re:Bizarre!!! (1)

certron (57841) | more than 11 years ago | (#4441808)

"You wanted it you got it....! Blender is OpenSource now. We are very sorry that the site is down now but we had to move the server because our previous ISP unplugged us last thursday! Stay tuned we will be up soon.

The source can be downloaded here"

Maybe I am a bad person... but the link under "here" doesn't seem to change on reload.

Please someone, promise to mirror this?

ftp://ftp.cs.umn.edu/pub/blender.org/blender-sou rc e-2.25b.tar.gz

Re:Bizarre!!! (4, Informative)

certron (57841) | more than 11 years ago | (#4441849)

w00t!

Blessed are the sourcemakers. :-)

ftp://dl.xs4all.nl/pub/mirror/blender/blender-so ur ce-2.25b.tar.gz

web site down? (0)

kasper37 (90457) | more than 11 years ago | (#4441726)

You wanted it you got it....! blender is OpenSource now. We are very sorry that the site is down now but we had to move the server because our previous ISP unplugged us last thursday! Stay tuned we will be up soon.

Looks like they took the money and ran...

X-Bender ? (0)

Anonymous Coward | more than 11 years ago | (#4441739)

$ nc -vvv slashdot.org 80
slashdot.org [64.28.67.150] 80 (http) open
HEAD / HTTP/1.1
Host: slashdot.org

HTTP/1.1 200 OK
Date: Sun, 13 Oct 2002 19:53:17 GMT
Content-Type: text/html
Cache-Control: private
Connection: close
Server: Apache/1.3.26 (Unix) mod_gzip/1.3.19.1a mod_perl/1.27 mod_ssl/2.8.10 OpenSSL/0.9.6g
SLASH_LOG_DATA: shtml
X-Powered-By: Slash 2.003000
X-Bender: Like most of life's problems, this one can be solved with bending.
Pragma: private

sent 36, rcvd 413

In celebration of this amazing event i hereby propose /.'s X-Bender header be replaced with:

X-Blender: Like most of lifes problem, this one can be solved with Free Software!

Bite my shiny metal ass.

Now all we need (1)

StickMang (568987) | more than 11 years ago | (#4441747)

Is a GPL'd margarita mix!
mmmm free as in margaritas.

So how's the codebase? (3, Interesting)

eddy (18759) | more than 11 years ago | (#4441756)

Was it "worth it"? I don't know the first thing about blender or very much about this buy-out. Was the source available prior to the buy-out so that it could be inspectad/evaluated?

Whoever Made This Possible - THANK YOU! (1)

fire-eyes (522894) | more than 11 years ago | (#4441768)

This is the BEST free software news i've heard in two years. This is fantastic!

I made a few simple scenes long ago, but i had a problem with it being closed source and only outputting munged .avi motion renders.

I was just looking at my scene files yesterday, very interesting timing.

I can't wait, hopefully multithreading / SMP support will be added some day :)

So, who made this possible? They deserve major kudos from all of us.

Can someone explain to the unwise... (0)

ilyag (572316) | more than 11 years ago | (#4441773)

What is Blender? Its website doesn't seem to be of much help...

Re:Can someone explain to the unwise... (0)

Anonymous Coward | more than 11 years ago | (#4441803)

It is something you should not have sex with [slashdot.org]

Re:Can someone explain to the unwise... (4, Insightful)

WWWWolf (2428) | more than 11 years ago | (#4441883)

What is Blender? Its website doesn't seem to be of much help...

Blender is an absolutely frosty 3D modeling/animation/rendering package.

Okay, that's about as much I can describe with words, and I'm not a poet so I can't describe it that way, either. It is slightly puzzling on the surface, but surprisingly amazing when you look at the renderings it spews out, and the time spent doing the picture.

I've been using Blender since 1.5 or something (can't remember) and it's become one of my Graphics Packages of Choice. (Linux may be slightly behind Windows on audio and video side, but on graphics side, The GIMP, ImageMagick and Blender clearly prove it isn't behind on that area. =)

Aargh. There goes innovation in yet another market (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4441825)

Now that Blender is GPLed, it will ahve the same effect on its market that GCC has had on the compiler market. It will destroy any incentive to innovate (who can compete with free?) and so the technology will stagnate. Sad.

No longer profitable as payware (2, Funny)

DrugCheese (266151) | more than 11 years ago | (#4441836)

This should be a case study for other companies with software no longer profitable as payware

When will Microsoft start selling Win3.1 out to GPL?

Why not mirror on P2P networks? (0)

Anonymous Coward | more than 11 years ago | (#4441843)

That way the more people that have it, the easier it is to get.

Ray tracer? (3, Informative)

OuD (527033) | more than 11 years ago | (#4441844)

Does Blender have a real ray tracer yet? If not, this would be the feature I would appreciate the most. Why? Example:

Make a 90% transparent glass object. Make it cast a shadow on a surface. Notice the shadow is as dark as it would have been if the object was 100% opaque.

With a ray tracer, on the other hand, the shadow's darkness would depend on the transparency of the object casting the shadow (as in real life).

Another solution, of course, would be to have Blender export POV-Ray scenes.

Other than this, I'd say Blender *rocks*, the interface is great, once you get the hang of it.. just a couple of evenings playing around, and it should pretty much feel fine. Remember, just because the interface is different, it doesn't have to be crap (yes, steeper learning curve blah blah).

Blender is GPL!!!! (0)

Anonymous Coward | more than 11 years ago | (#4441855)

What's Blender do again??

Seriously, I'm sure for the .05% of users who use it this is a big deal, but for the 99.95% who would never use Blender or even anything like it this whole Blender GPL thing seems to have gotten a huge amount of press for what it does.

Now if something like Photoshop had gone GPL, that is something that a bunch of us might actually be excited about. But Blender going GPL really does nothing for most users, that's why I'm just surprised it has gotten as much attention @Slashdot as it has. Nothing against Blender users of course, but this just isn't the watershed moment Slashdot editors think it is.

I also doubt this will be used as a "case study" for software companies looking to get rid of old software.

Google is weird (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4441864)

Why does a search for "goadsecx" get renamed to "goatse"? Even stranger still, why is goatse under the Scientology catagory? Is goatse a front for Scientology, or are Scientologists just a bunch of assholes?

What is it? (1, Funny)

goon america (536413) | more than 11 years ago | (#4441869)

Color me stupid, but what is blender and why is it important?
Load More Comments
Slashdot Account

Need an Account?

Forgot your password?

Don't worry, we never post anything without your permission.

Submission Text Formatting Tips

We support a small subset of HTML, namely these tags:

  • b
  • i
  • p
  • br
  • a
  • ol
  • ul
  • li
  • dl
  • dt
  • dd
  • em
  • strong
  • tt
  • blockquote
  • div
  • quote
  • ecode

"ecode" can be used for code snippets, for example:

<ecode>    while(1) { do_something(); } </ecode>
Create a Slashdot Account

Loading...