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Rendering Software Used In LoTR Goes Open Source

Roblimo posted more than 11 years ago | from the make-your-own-$50,000,000-animated-epic dept.

Graphics 225

donglekey writes "The software used by Weta to output scenes to be rendered on the LOTR trilogy has been made open source under the Mozilla license. Called Liquid, it outputs from Maya to any Renderman compliant renderer. This is extremely good news as it may quickly become a standard in high end 3D, as well as greasing the wheels for Aqsis, a GPLed Renderman renderer."

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True, True (-1)

Anonymous Coward | more than 11 years ago | (#4489468)

A man wrapped up in himself makes a very small package.

(+5 Insightful)

blender GPLd (0)

Anonymous Coward | more than 11 years ago | (#4489470)

doe sblender work with renderman?


Anonymous Coward | more than 11 years ago | (#4489471)

5 things that SUCKED about LOTR (-1, Flamebait)

Anonymous Coward | more than 11 years ago | (#4489476)

ngs that sucked about Lord of the Rings.

Perpetuator of ass kicking 1. It didn't have Lo Pan in it.
That's right. I'm talking about the perpetuator of ass kicking himself, Lo Pan from Big Trouble in Little China: one of the best movies ever made. Lo Pan, for those of you who are adept at depriving yourselves of things that rule, is an evil war lord cursed to roam the world in spirit form. Basically he runs around stomping people's holes who piss him off (which happens to be everyone). Lo Pan doesn't take shit from anyone; exactly the kind of character Lord of the Rings needed. If I directed the movie, I'd have casted Lo Pan as the lead, instead of that pussy Frodo. With Lo Pan in the movie, it would have been about 5 minutes long: first scene would have been Lo Pan ruining everyone's shit, killing all the babies and then spiking midgets off the ground. Oh man.

Lesbians! 2. Not enough lesbians. In fact, there weren't any.
So I paid $7 to see a movie with really high acclaim and great reviews; surely it was reasonable to assume that a movie of such supposedly high caliber must have lesbians in it. Expecting a solid two hours of lesbian mud wrestling, I was rendered impotent by chunky midgets with hairy feet instead. What the hell? I'm not the only one who feels the lack of lesbians hurt the movie overall. In fact, I overheard a lady behind me whispering to her boyfriend "no lesbians? this is bullshit!" I want my 8 hours of my life back. Which leads me to my next point...

zzzZZZ 3. The movie was actually longer than the book (go figure).
In the time it took to watch this movie, I could have read the book, filed my tax return, proved the Riemann Zeta hypothesis and still had time to write a page about how boring the movie was. This is a picture of me during the movie that my friend took; this movie was so boring that I turned into a middle-aged black woman when I fell asleep. Damn. It seems like every time some long-ass boring movie comes out, everyone gives it rave reviews (except for that dog shit Water World, not that I've seen it asshole). If this movie was any longer, it might have even been a contender for the longest movie ever made: Brave Heart. I have the attention span of a Fox News reporter when it comes to watching movies, and I was bored to tears near the end, and at the beginning... and during the middle part.

Fairy King 4. The king of Fairies was accidentally miscast as the king of men.
King of men my ass. This chump change was pissing me off left and right during the movie. "I'm afraid of the temptation.. I'm afraid... boo hoo, I'm a sissy boy, don't give me the ring, I might start wetting the bed again." What a pussy. If there was an Ogre about to kick my ass, which is impossible to imagine because I'm so tough that I can rip a phone book in half with my eye lids, I wouldn't let this nancy defend me. "Piss off Fairy King, I'd rather die."

Hook up the bitches baby! 5. It didn't have the Gandalf pimping scene in it.
Am I the only one who noticed that the entire Gandalf pimping scene was missing from the movie? I'm talking about the scene in which Gandalf happens across a magic crate full of enchanted pimp armor. The armor renders the wearer into a super-suave womanizing sex machine. After Gandalf discovers the magic garments, he journeys to the land of the golden shower on a pilgrimage of self-discovery to unleash the true power of his staff. During his quest, he's accompanied by his friend from the east side, Cop Killa. Together they bring down the law and clean house on an illegal pimping monopoly which dominates the market of fine Hobbit bitches in Hobbitville.

1 thing that sucked about LOTR was ALL OF LOTR (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4489486)

HF RTH h54hz49 (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4489477)

hih 43 8t5 t85 55hnghsaw gwkahg3290

fp! (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4489479)

First Post!

Pleasant Endorsement (5, Interesting)

WeaponOfChoice (615003) | more than 11 years ago | (#4489482)

From the site: I've been trying to think about what I can do to distribute Liquid, because a lot of my time is spent working at my day job I feel like I'd be spreading myself way to thin to market, distribute and support a full production tool like Liquid. I've been looking at other means of distribution, either through another company, an open-development group or even open sourcing it. I've finally settled on OpenSourcing it, my hope is that those using it will contribute back any additions to the community.

Nice to see. The more people who associate O/S with first class production companies (like WETA) and their work (LOTR) the better cred it'll have to the populace in general.

Re:Pleasant Endorsement (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4489528)

Now all you have to do is stop making Linux. The least you could do is get RMS to wash himself, shave, get a haircut and lose 100 pounds.

Re:Pleasant Endorsement (-1, Flamebait)

Anonymous Coward | more than 11 years ago | (#4489547)

you guys will never get better cred until you start to groom and shower yourselves.

Re:Pleasant Endorsement (1, Insightful)

mojowantshappy (605815) | more than 11 years ago | (#4489751)

I wish that I could fully agree with you, but the fact is most of the general populace doesn't even know what open source means, nor would they use such a product like Liquid. This may be fairly positive for open source in the business environment, but for the the desktop user it means almost nothing.

oh my gawd first post? (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4489484)

This is even the first time ive seen a article with no comments...

Open My HEX CODE (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4489487)

00000000 53 75 63 6B 20 6D 79 20 66 69 6C 74 68 79 20 74
00000010 72 6F 6C 6C 20 63 6F 63 6B 20 6C 69 6E 75 78 20
00000020 7A 65 61 6C 6F 74 73 21 21 0A

To decode, pipe through the command
perl -ne 'print chr hex $_ for /\b\w\w\b/g'

suck my filthy troll cock linux sealots! (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4489947)

Now all we need is an open source cave troll (2, Funny)

prestwich (123353) | more than 11 years ago | (#4489489)

Give me an open source cave troll to play with!


Anonymous Coward | more than 11 years ago | (#4489600)

Yes, you would 'play' with it, wouldn't you?

Re:Now all we need is an open source cave troll (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4489975)

We already have an open sores troll cave: Kathleen Fent's [] pussy.

Sweet ... "Toolchain" is getting free (5, Interesting)

UnknownSoldier (67820) | more than 11 years ago | (#4489490)

> Outputs Maya to RenderMan

Cool. We got Blender. Next step, do we have free RenderMan compatible programs? Pov-Ray has been around for ages, but is it RenderMan compatible?

Re:Sweet ... "Toolchain" is getting free (1)

UnknownSoldier (67820) | more than 11 years ago | (#4489498)

Argh, meant to say Renderman progs "beside" Aqsis.

Blue Moon Render Tools? (3, Interesting)

jabbo (860) | more than 11 years ago | (#4489499)

Is this still around? I turned on my prof to this when I was working as a research assistant after college and he loved it. (better than Renderman at the time, in fact) Anyone know if it's still around and/or still free?

BMRT was pretty spectacular for free software then.

BMRT no more, Aqsis suggested by Exluna... (5, Informative)

jabbo (860) | more than 11 years ago | (#4489515)

Apparently Larry Gritz's BMRT is no longer distributed (or at least I couldn't find v2.6) and the links page suggests Aqsis. []

Tear Rolling... (4, Interesting)

Bios_Hakr (68586) | more than 11 years ago | (#4489551)

Down my cheek as I type this. I remember, back in tha' day:

Before I joined the military, I loved building RC airplanes. But moving every 2 years makes having a big project impractical. I took up 3d modeling as a substitute.

I started with the Rhino3d beta test. The problem was, Rhino lacked (and probably still lacks) a good render engine. So, I'd have Rhino open to my project, and BMRT ready to run in a command box. I remember the frustration of trying to figure out lighting and cameras as arguments to a command-line call of BMRT. Those were the days.

It almost feels like being told a friend I haven't seen in years has died. I gots to remember to pour a swig from tha' 40oz on tha' ground for my fallen homie...or something like that.

Re:Sweet ... "Toolchain" is getting free (1, Informative)

Anonymous Coward | more than 11 years ago | (#4489520)

> do we have free RenderMan compatible programs?

Read the post one more time :)
*hint* Aqsis *hint*

Used to hav MULTIPLE RenderMan compatible programs (5, Informative)

jabbo (860) | more than 11 years ago | (#4489530)

but I looked into what happened with ExLuna/nVidia and Pixar, and here's the scoop... APH.html []

As you will see on the page, Pixar made BMRT and entropy 'go away' in July of this year. So, it looks like that is why Aqsis is being suggested as the only remaining contender.

Re:Used to hav MULTIPLE RenderMan compatible progr (2, Insightful)

Karamchand (607798) | more than 11 years ago | (#4489535)

Is Aqsis rewritten from scratch or did they somehow got hold e.g. of the BMRT code? If not - what happens with the BMRT code, will it simply be abandonned? If so this would be a sad reflection for our economy. Eliminating knowledge and intellectual property - that's bad :-/

Thanks for any insights you can give me.

Aqsis is from scratch (1, Informative)

Anonymous Coward | more than 11 years ago | (#4489677)

You can check the sources yourself. I never heard BMRT source was released, it always was binary only, for some OSes.

Re:Used to hav MULTIPLE RenderMan compatible progr (1, Informative)

womprat (154589) | more than 11 years ago | (#4489728)

As far as I know Aqsis has nothing to do with BMRT. BMRT became a comercial product some time ago. There has been the free version around for awile still though. Aqsis was a renderman renderer that was open sourced and written by different people than bmrt.

Beats me (5, Interesting)

jabbo (860) | more than 11 years ago | (#4489953)

I haven't touched a photorealistic rendering shader in 4 years. I just went on a tear and looked all that stuff up on Google. When I was working for the Viz group at Theory, my prof tried BMRT and liked it a lot (more than Renderman even) for producing full ray-traced renderings of eg. large molecules for the cover of Science, Nature, et. al.

I played with BMRT and Povray a bit, povray kind of sucked (IMHO) but I didn't really have an application that demanded raytracing or NURBs and shaders.

I don't recall BMRT being Open Source, just free, so I have strong doubts as to whether Aqsis could get a hold of the source for BMRT/entropy. Gritz et al. have families to support, houses to pay mortgages on, etc.; you can't expect people to just give away prime intellectual property in a vertical market. That's insane. What was nice with BMRT et al. is that they let you use the tools they built, for free, often advancing the state of the art in the process.

I'm sure they have nice jobs with nVidia but it's a damn shame that Pixar sought to end their competition via Microsoftian fund-sapping lawsuits. Not very impressive.

FWIW one of my friends works for WETA (used to work for ILM) and I will probably ask him whether Maya-to-Renderman is the de rigeur toolchain or if other toys are now used too. I wouldn't know.


Re:Used to hav MULTIPLE RenderMan compatible progr (1, Interesting)

Anonymous Coward | more than 11 years ago | (#4489668)

I heard at SIGGRAPH that one of the REAL reasons Entropy ended up pulling out of the fight was that Pixar actually had hard evidence that they had misappropriated some code. Supposedly they were able to reverse engineer some of Entropy's binaries and found a number of things in the code that were used by Pixar, but never released to customers outside of Pixar.

If that IS the case then maybe Entropy brought the shutdown upon themselves? (When one works for a company and then leaves aren't they supposed to be very careful about "cleanroom" tactics?)

Just a rumor I heard at SIGGRAPH, and since it was settled out of court, the world may never know.

Re:Used to hav MULTIPLE RenderMan compatible progr (4, Interesting)

Anonymous Coward | more than 11 years ago | (#4490058)

The rumor that I heard at SIGGRAPH was quite different: that Pixar's case was really spurious, based entirely on a common-substring search between the sources for Renderman and BMRT. So the basis for the lawsuit was a few flag tests that BMRT and Renderman had in common; nothing that any programmer would consider significant.

Pixar was suing not just Entropy, but also several of the founders of the company personally. If they fought the case, not only would they lose years and thousands in legal fees, there was the danger of jail time. (I'm not entirely clear how someone can get jail time from a lawsuit). They decided it wasn't worth the risk. As a result, Larry Gritz's life work (BMRT and Entropy) is gone forever.

The main theory I heard about why Pixar did this is investor relations. Renderman has a near-monopoly in its small market, and Entropy had a change to challenge that monopoly (it had several advantages over Renderman). Renderman doesn't make a huge amount of money, but investors like to see a diversified company.

Public companies in the US have a financial obligation to their investors; it seems like once they go public, they are required by law to become mercenary, snarling beasts.

Re:Used to hav MULTIPLE RenderMan compatible progr (2)

Forkenhoppen (16574) | more than 11 years ago | (#4489779)

Wow.. And I just bought the Monsters Inc. DVD, so now I feel all icky.. Bad Pixar, bad! :(

Re:Sweet ... "Toolchain" is getting free (3, Insightful)

theefer (467185) | more than 11 years ago | (#4489618)

> Cool. We got Blender. Next step, do we have free RenderMan compatible programs?

Nope, first step is to make Blender as good as Maya or at least 3DSM. And this should not be particularily easy ...

Re:Sweet ... "Toolchain" is getting free (1)

WWWWolf (2428) | more than 11 years ago | (#4489841)

Nope, first step is to make Blender as good as Maya or at least 3DSM. And this should not be particularily easy ...

(Warning: this is a very predictable reply and I'm very much aware of the fact. I also know it's probably not doing any good. True, life is quite often pointless and predictable.)

Modelling-wise, Blender Rules. Period. That's as far as I'm going when discussing matters of taste - those who don't understand Blender can never see what's so good about it, so it's useless to argue.

Re:Sweet ... "Toolchain" is getting free (4, Insightful)

HiThere (15173) | more than 11 years ago | (#4489934)

Nope. This is a parallel operation. As soon as one part becomes open, those most interested in that start working on improving it. (I'm not claiming this is easy or quick. Merely that it starts happening.)
Simultaneously, the next tool that is needed to extend the chain of tools (possibly more than one) starts being worked on by those who are most interested in THAT.

At some point the chain of tools becomes complete, even though much of them need more polish. Then some people start using the entire chain of tools, so any glitches in the interfaces are worked on.

Then you just keep on improving everything. Well, differnt groups are improving each of the parts ... it's too much for anyone to hold the entire thing in their mind.

This keeps on forever, or until only maintenance is needed.

This whole process can happen faster if commercial entities subsidize it. But the licenses MUST ensure that the entire chain remains forkable at will.

The PLUGINS are OSS, but PROGRAMS are CLOSED (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4489495)

So bleat yourselves to death, you OSS/GNU GOATFUCK3R$!

Brilliant (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4489646)

Now please do the rest of us a favor and go jump off a bridge, thank u.


Anonymous Coward | more than 11 years ago | (#4489497)

Coolness, but think about this: (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4489504)

Which is better:

a) Rendering software used in LoTR going Open Source


b) Sex with a mare?

Re:Coolness, but think about this: (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4489523)

Fucking cock smoking moderators! The parent is on-topic. Read the fucking headline!

Re:Coolness, but think about this: (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4489855)

Modding doesn't change the truth, it is just like putting hands over your ears and shouting "LALALALALA!"

gnulin~1.exe (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4489510)

; tiny.asm


org 0x00001000

db 0x7F, "ELF"
dd 1
dd 0
dd $$
dw 2
dw 3
dd filesize
dd _start
dd 4
mov bl, 42
xor eax, eax
inc eax
int 0x80
db 0
dw 0x34
dw 0x20
db 1

filesize equ $ - $$

Re:gnulin~1.exe (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4490016)

mov eax, [hand]
mov ecx, 100
sar eax, [cock]
sal eax, [cock]
loop _wait
out jism

Not all good news... (-1, Flamebait)

Anonymous Coward | more than 11 years ago | (#4489513)

I'm sure that all of the various programmers, IT people, marketers, etc. working at other companies that make rendering software aren't too happy. Another open sourced product means fewer people will get paid for IT related work. Imagine... a world where *nobody* gets paid for writing software! I don't know about everybody else, but I think that this really sucks.

Re:Not all good news... (-1, Flamebait)

byran lei (517143) | more than 11 years ago | (#4489583)

>I'm sure that all of the various programmers, IT people, marketers,
>etc. working at other companies that make rendering software aren't
>too happy. Another open sourced product means fewer people will get
>paid for IT related work. Imagine... a world where *nobody* gets paid
>for writing software! I don't know about everybody else, but I think
>that this really sucks.
Make up your mind. First people like you moan and bitch about software piracy. So people decide to migrate to Open Source/Free Software after listening to your whining. Now idiots like you moan and bitch about that. I personally wouldn't pay .01 for software from *ANYONE* stupid enought to hire someone as stupid as you.

Re:Not all good news... (-1, Redundant)

Anonymous Coward | more than 11 years ago | (#4489599)

hahaha, fag.

Re:Not all good news... (0, Insightful)

Anonymous Coward | more than 11 years ago | (#4489653)

I don't bitch about piracy. I think software pirates should be arrested and throwin in jail, just like any other thieves.

Re:Not all good news... (0)

Anonymous Coward | more than 11 years ago | (#4489756)

I don't. If you want to program for a living fine, do it. Don't open source yer stuff. That man, unlike you, has more money than he knows what to do with. So he's doing the right thing and open sourcing his program. My point is if you want a world where people can make money with software, GO USE COMMERCIAL SOFTWARE. I'm sticking with Linux and pirated Winblows.

Re:Not all good news... (2, Interesting)

jodo (209027) | more than 11 years ago | (#4489821)

Ok. I'll bite.
Colin, the creator who giveth to open source here, has been receiving payment for his work on LOTR. There will be no shortage of artists working on projects for pay. In fact if the tools (software) are "free" it opens up participation for more people to create more art products for which they are paid. Open source simply moves the marble from one pocket to another. The tools of creation are improved and built as needed by participants and contributed back to the community.
It is not ..."a world where *nobody* gets paid for writing software!" It is a world made richer by the networked community of creating open sourcers.

Re:Not all good news... (2, Insightful)

phatvibez (518108) | more than 11 years ago | (#4489839)

This isn't true, there will always be paid
programming positions.

Even in a completely OSS world the scenerio would work out something like this...

Some Company uses someApp but they need additional functionality, they would hire programmers to do the work -or- use in house programmers to do it.

on top of that there is always going to be company specific in house software, which even if open sourced will be maintained in-house becasue likely it will have little use to the general public or even it's competitors.

OSS isn't the death of the software's just another way of looking at it.

Look at some of what's going on now...IBM, HP, SGI, Red Hat (and most of the other distro's) have paid programmers working on Linux or other OSS software.

And why does OSS mean fewer people getting paid for IT work? Last I checked runing a network and supporting users wasn't dependent on propriety software? does this mean if all software is OSS networks automatically just work and users all of the sudden no longer need help?

marketers are definetly out of a job! we all know OSS software sells itself!

Re:Not all good news... (2)

BierGuzzl (92635) | more than 11 years ago | (#4490057)

OSS isn't necessarily a success yet. A lot of what I see is companies testing the waters, trying to understand this idea of giving away source code and selling a value added product or service. Many have fallen flat on their faces and lost a lot of investor dollars.

OSS may sell itself, but it won't sell businesses on the idea as long as there's a path of doom and destruction following hopeful upstarts who gleefully opensource all their work.

With OSS we know what we need to do. It's the how that gets you in the end.


Anonymous Coward | more than 11 years ago | (#4489516)


SourceForge (-1, Offtopic)

Karamchand (607798) | more than 11 years ago | (#4489529)

Why does the SourceForge application's homepage server suck so much today? The main server ( works nice, but the other one (http://*, e.g. k-meleon - and also Aqsis!) - doesn't :-/


Anonymous Coward | more than 11 years ago | (#4489531)

Hmmm (4, Interesting)

Anonymous Coward | more than 11 years ago | (#4489557)

Browser of the year: Phoenix

3D-modeler: Open Blender

Kde has also a modeller Gui tool for pov

Oh, it would be nice if Open source and Linux gets the graphic geeks of the apple community on the open source train...

Re:Hmmm (5, Insightful)

GigsVT (208848) | more than 11 years ago | (#4489736)

Open source and Linux gets the graphic geeks of the apple community on the open source train...

I don't know why you were modded down...

Anyway, what gets me is that Linux and open source are getting all these 3D tools, but we don't even have the 2D tools necessary to operate a prepress environment based on Linux yet.

So we have Gimp and Killustrator (or whatever they changed the name to after the lawsuit)... Gimp can't work in CYMK colorspace... I havn't tried Killustrator, but I doubt it comes close to the similar Adobe product.

We have nothing that does what Quark does... we have a barely maintained OPI daemon, no open source trapping software that I am aware of... etc.

The 2D prepress industry is probably many times larger than 3D... Why don't we have better software?

Re:Hmmm (3, Insightful)

Reziac (43301) | more than 11 years ago | (#4489859)

Simple answer: 3D is kewl and hip. 2D prepress is that nasty boring commercial stuff.

I know this is a flip answer, but I suspect it's often closer to the mark than some would care to admit.

Re:Hmmm (2, Informative)

phatvibez (518108) | more than 11 years ago | (#4489917)

KIllistrator became Kontour

Gimp, from what I have heard, will have CYMK capabilities in the 2.0 release along with a ton of other improvements...but who know's when this will actually get released.

and check out Scribus"
"is a simple desktop publishing program similar to QuarkXPress, Adobe PageMaker or Adobe InDesign"

it's still fairly young in development but is pretty nice.

Homepage [] entry []

I have already used it to create some pretty nice PDF files.

Better lawyers (3, Informative)

Anonymous Coward | more than 11 years ago | (#4490054)

"The 2D prepress industry is probably many times larger than 3D... Why don't we have better software?"

Patents and copyrights. The prepress industry has happily allowed itself to standardize on patented Pantone technology and copyrighted fonts.

The movie industry understands the value of ownership and control, since that's how they make their money. So they go out of their way NOT to get locked in to other people's property, if possible. When they do license patents and copyrighted materials, they negotiate better deals - if there's any extortion involved, they want to be the one's doing it.

Re:Hmmm (2)

AJWM (19027) | more than 11 years ago | (#4490063)

Actually we do have a lot of 2D tools available, if not exactly pre-press tools. Many of them were originally developed under Unix and Xlib rather than using the Gtk or Qt toolkits, so aren't part of either of the "standard" Linux desktops (although are certainly usable with same). Some of them are under oddball licenses (eg 'tgif' has free-as-in-beer and QPL type licenses).

Examples: tgif, xfig, pstoedit, gnuplot, xgraph, fig2java, xv, and so on. I find tgif [] useful for laying out EPS and PS files (you can draw and edit too), xfig [] is a nice general vector draw tool.

The Birth of Anonymous Hero (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#4489601)

Hash: SHA1

Moderation is a game. The only way to win is not to play.

What is the value of a dollar? The answer is that a dollar is worth as much as the government says it is worth. Money is a game we play to create scarcity in the face of abundance; it is a means of keeping track of something imaginary. So what is a Karma point worth? Well, it's worth whatever CmdrTaco says it's worth. Karma is an imaginary thing that has gained value through an electronic construct. sound familiar? [] The truth is that Slashdot is in many ways the first of the Massively Multiplayer Role Playing Games. Before the first castle in Ultima Online, there was a user with the most Karma to blow.

Slashdot has changed quite a bit since those days. We have a strict levelling system defined now. Here are the various levels you can achieve, and the powers you are granted at each level:

Levelling up

Last I checked, here are the various levels in the vast Role Playing Game that is Slashdot:
(Your score in the game is called 'karma'):

  • Score: -24 to -10: Ghost. Ghost players attack (post comments) with a -1 threshold, making them unable to hit any target except those who choose to be hit. Ghost players are limited to two attacks per day, and the label 'Terrible' is placed next to their name.
  • Score: -9 to -1: Zombie. Zombie players attack with a threshold of Zero, making only their subject lines visible and reducing the effectiveness of their attacks. Zombie players, like ghost players, can only attack twice per day, and the label 'Bad' is placed next to their name.
  • Score: Zero: Dying player. In this transitional state, a player appears to be a normal player, but the label 'Neutral' is placed by their name to signal that they are close to death.
  • Score: 1-12: Journeyman. A journeyman player can attack ten times a day with a score of one. The label 'Positive' is placed by their name.
  • Score: 12-25: Adventurer. An Adventurer attacks with the same effectiveness as a journeyman, but has the label 'Good' placed by their name.
  • Score: 26-50: Sword Saint. A sword saint can devastate his opponents in combat, attacking with a bonus of +2 and flaming them up to twenty-five times per day. Sword Saint players have a distinct advantage, but they are not invincible.

Player killing

So how do you turn a Sword Saint into a Ghost? Well, player killing is alive and well on Slashdot. I'm not going to go into the details of player killing in this article, but suffice it to say that it is possible to defend yourself from normal players [] but not from Editors [] . The best way to defend yourself is to create as many separate accounts as you can, and continue levelling them up. This is very time consuming, and it's one way to keep you 'hooked' on the game.


Guilds [] are a recent addition to the game of Slashdot, and they were retro-fitted and bolted on in much the same manner that many MMORPG's added guild support after product launch due to massive player demands. Basically, Guilds allow you communicate more easily with your allies [] and gain bonuses to your attacks when attacking enemies [] , though these bonuses are temporary and cannot be used for player killing.

How do I win the game?

Before addressing how to win the Slashdot MMORPG, it's important to look at how other similar games are won. For instance, how do you win at Ultima Online? I believe the answer to that is that if you play, you have already lost. The only people winning in the MMORPG market are Origin, Microsoft, Verant, et al, i.e. the people taking your money. The more time you spend playing, the more time you spend losing. While you are questing for karma, trying to get just one more level, you are losing. Perhaps the only way to win is not to play.

Consider for a moment that when you mark another account as a foe, you assign a numeric penalty to that person's comments which causes you to never view them again. This means you have judged everything this person will ever say in advance, and deemed those future words not worth viewing. You have prejudged them. You are engaging in automated prejudice [] . How do you explain that to your kids?

The only way to win is not to play

The game is a construct not just to waste your time but to manipulate what you say. If you have ever altered what you post to Slashdot because of fear of karma retribution or the possiblity of a karma reward, then you have bowed to the pressure of an artificial system, a plastic reality placed upon you in order to control you.

I challenge you to break free of the system. You can still post comments to Slashdot without playing the game. You can do it very easily. Just post everything as an anonymous coward. How will people know it's you? Use you public key [] to sign your comments. If everyone did this, the game would be over, and everyone would win. It's a huge prisoner's dillema, to be sure, but only if you are still worried about getting a high score.

This journal is probably being read by quite a few Sword Saints thinking to themselves 'how can I afford to stop attacking with my +2 bonus??'. Stop thinking inside the box. It's probably harming your brain.

- -s.
Version: GnuPG v1.0.6 (GNU/Linux)
Comment: For info see


3D modelers are nice to play with ... (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4489602)

... but any serious artist will tell you that the only way to get a photo-realistic rendering is to get a human artist to draw it by hand. Simple graph theory shows that handling all the data involved, edges, vertii, colors, etc is an O(2^n) task. Whereas a human can intuitively grasp the essential elements and pare the decision tree such that a scene can be drawn with minimal data.

Re:3D modelers are nice to play with ... (2, Insightful)

Anonymous Coward | more than 11 years ago | (#4489638)

Bullshit. We said that 30 years ago about computers playing chess.

We both know that Moore's law has held true and will probably hold true. In 15 years, computers may be 1,000 times faster - or more.

We all know how powerful the human brain is, but, in truth, it's just a computer. Typycal estimates put it at about 10,000 times more powerful than the fastest computers today (although making a comparision is extremely difficult and probably not very reliable).

No, CG is not photorealistic. But neither are paintings (brush strokes, anyone?). Most paintings are far from photorealistic, just because the best way to get photorealism is to TAKE A PHOTOGRAPH. Go watch Star Wars or Lord of the Rings and tell me that we're not getting close.

Re:3D modelers are nice to play with ... (3, Funny)

fferreres (525414) | more than 11 years ago | (#4490077)

I feel more photorealism in A New Hoe than in the last iteration. Really. Attack of the clones was kind of cool visually, but just doesn't look real. It does not. Repeat after me, It does not.

Even the ships, the easiest thing to model do not look real. Maybe it's the colors, the texture, etc. The eye can tell the difference between real stuff and wanabe real stuff. The slightest difference from what you would expect in the tiniest detail, and the illusion goes away.

And if it's a real living creature, well... The original Joda looked much more real even though they've done a great job on AotC. A real younger Yoda WOULD look different.

Re:3D modelers are nice to play with ... (0)

Anonymous Coward | more than 11 years ago | (#4489649)

Hmm, you mean Lord of the Rings was drawn by hand?!?

Or ugly, I guess....

Re:3D modelers are nice to play with ... (1, Insightful)

Anonymous Coward | more than 11 years ago | (#4489650)

this is silly. Have you ever seen a true artist behind the wheel of his preferred software? He can do quite a lot. More, in fact, in my opinion, than the same person with a pencil or brush could do. At the very least, he can do it rememdously faster.

Plus - the goal is not photorealism, it's a method for creation ex-nihilo, my friend, probably as close to the concept of being Bob as is possible.

Re:3D modelers are nice to play with ... (1)

tevman (613659) | more than 11 years ago | (#4489672)

didn't i see this exact post earlier on some other similar news topic? hmmmm....

Re:3D modelers are nice to play with ... (2)

joib (70841) | more than 11 years ago | (#4489842)

I had exactly the same thought too. I think it was in the article about blender being released as GPL. Anyway, doesn't change the fact that the original author is just another dimwit or a troll (or both).

Re:3D modelers are nice to play with ... (2)

joib (70841) | more than 11 years ago | (#4489860)

Hah, I found it [] .

Re:3D modelers are nice to play with ... (1)

WWWWolf (2428) | more than 11 years ago | (#4489783)

Erm, having a human to draw the picture would most likely make a non-photorealistic rendering - Making photorealistic drawings is pretty hard. It is possible, of course (some time messing with airbrushes and stuff)...

There's an easier way, of course: If you want a human to make a photorealistic picture, you tell them take a photograph! O, sancta simplicitas! =)

Re:3D modelers are nice to play with ... (1)

Dai_Quat (619059) | more than 11 years ago | (#4489829)

Whatever you Someone find me ONE photorealistic painting done by a human that I can't tell is a painting. I've yet to see one. Let's run a turing test on it. Now let's do the same with a cg image. The "nice to play with" makes me think you download crap like bryce from the pirate servers. Have you seen what the cutting edge looks like 1n 2002? And as for the comment that a human brain can shade it better.... um... humans run the program, humans choose the lighting, the scene, everything. Or was this a troll anyway?

Re:3D modelers are nice to play with ... (0)

Anonymous Coward | more than 11 years ago | (#4490070)

Uh, all you did by posting that message, was prove how little art you've actually seen.

Re:3D modelers are nice to play with ... (0)

Anonymous Coward | more than 11 years ago | (#4489844)

Hmm, I recognise that O(2^n) from somewhere... Well done for reeling that lot in! (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4489608)


Anonymous Coward | more than 11 years ago | (#4489615)

It has come to my attention that the entire Linux community is a hotbed of so called 'alternative sexuality,' which includes anything from hedonistic orgies to homosexuality to pedophilia.

What better way of demonstrating this than by looking at the hidden messages contained within the names of some of Linux's most outspoken advocates:

  • Linus Torvalds [] [] is an anagram of slit anus or VD 'L,' clearly referring to himself by the first initial.
  • Richard M. Stallman [] [], spokespervert for the Gaysex's Not Unusual 'movement' is an anagram of mans cram thrill ad.
  • Alan Cox [] [] is barely an anagram of anal cox which is just so filthy and unchristian it unnerves me.

I'm sure that Eric S. Raymond, composer of the satanic homosexual [] [] propaganda diatribe The Cathedral and the Bizarre, is probably an anagram of something queer, but we don't need to look that far as we know he's always shoving a gun up some poor little boy's rectum. Update: Eric S. Raymond is actually an anagram for secondary rim and cord in my arse. It just goes to show you that he is indeed queer.

Update the Second: It is also documented that Evil Sicko Gaymond is responsible for a nauseating piece of code called Fetchmail [] [], which is obviously sinister sodomite slang for 'Felch Male' -- a disgusting practise. For those not in the know, 'felching' is the act performed by two perverts wherein one sucks their own post-coital ejaculate out of the other's rectum. In fact, it appears that the dirty Linux faggots set out to undermine the good Republican institution of e-mail, turning it into 'e-male.'

As far as Richard 'Master' Stallman goes, that filthy fudge-packer was actually quoted [] [] on leftist commie propaganda site as saying the following: 'I've been resistant to the pressure to conform in any circumstance,' he says. 'It's about being able to question conventional wisdom,' he asserts. 'I believe in love, but not monogamy,' he says plainly.

And this isn't a made up troll bullshit either! He actually stated this tripe, which makes it obvious that he is trying to politely say that he's a flaming homo [] [] slut [] []!

Speaking about 'flaming,' who better to point out as a filthy chutney ferret than Slashdot's very own self-confessed pederast Jon Katz. Although an obvious deviant anagram cannot be found from his name, he has already confessed, nay boasted of the homosexual [] [] perversion of corrupting the innocence of young children [] []. To quote from the article linked:

'I've got a rare kidney disease,' I told her. 'I have to go to the bathroom a lot. You can come with me if you want, but it takes a while. Is that okay with you? Do you want a note from my doctor?'

Is this why you were touching your penis [] [] in the cinema, Jon? And letting the other boys touch it too?

We should also point out that Jon Katz refers to himself as 'Slashdot's resident Gasbag.' Is there any more doubt? For those fortunate few who aren't aware of the list of homosexual [] [] terminology found inside the Linux 'Sauce Code,' a 'Gasbag' is a pervert who gains sexual gratification from having a thin straw inserted into his urethra (or to use the common parlance, 'piss-pipe'), then his homosexual [] []lover blows firmly down the straw to inflate his scrotum. This is, of course, when he's not busy violating the dignity and copyright of posters to Slashdot by gathering together their postings and publishing them en masse to further his twisted and manipulative journalistic agenda.

Sick, disgusting antichristian perverts, the lot of them.

In addition, many of the Linux distributions (a 'distribution' is the most common way to spread the faggots' wares) are run by faggot groups. The Slackware [] [] distro is named after the 'Slack-wear' fags wear to allow easy access to the anus for sexual purposes. Furthermore, Slackware is a close anagram of claw arse, a reference to the homosexual [] [] practice of anal fisting. The Mandrake [] [] product is run by a group of French faggot satanists, and is named after the faggot nickname for the vibrator. It was also chosen because it is an anagram for dark amen and ram naked, which is what they do.

Another 'distro,' (abbrieviated as such because it sounds a bit like 'Disco,' which is where homosexuals [] [] preyed on young boys in the 1970s), is Debian, [] [] an anagram of in a bed, which could be considered innocent enough (after all, a bed is both where we sleep and pray), until we realise what other names Debian uses to describe their foul wares. 'Woody' is obvious enough, being a term for the erect male penis [] [], glistening with pre-cum. But far sicker is the phrase 'Frozen Potato' that they use. This filthy term, again found in the secret homosexual [] [] 'Sauce Code,' refers to the solo homosexual [] [] practice of defecating into a clear polythene bag, shaping the turd into a crude approximation of the male phallus, then leaving it in the freezer overnight until it becomes solid. The practitioner then proceeds to push the frozen 'potato' up his own rectum, squeezing it in and out until his tight young balls erupt in a screaming orgasm.

And Red Hat [] [] is secret homo [] [] slang for the tip of a penis [] [] that is soaked in blood from a freshly violated underage ringpiece.

The fags have even invented special tools to aid their faggotry! For example, the 'supermount' tool was devised to allow deeper penetration, which is good for fags because it gives more pressure on the prostate gland. 'Automount' is used, on the other hand, because Linux users are all fat and gay, and need to mount each other [] [] automatically.

The depths of their depravity can be seen in their use of 'mount points.' These are, plainly speaking, the different points of penetration. The main one is obviously /anus, but there are others. Militant fags even say 'there is no /opt mount point' because for these dirty perverts faggotry is not optional but a way of life.

More evidence is in the fact that Linux users say how much they love `man`, even going so far as to say that all new Linux users (who are in fact just innocent heterosexuals indoctrinated by the gay propaganda) should try out `man`. In no other system do users boast of their frequent recourse to a man.

Other areas of the system also show Linux's inherit gayness. For example, people are often told of the 'FAQ,' but how many innocent heterosexual Windows [] [] users know what this actually means. The answer is shocking: Faggot Anal Quest: the voyage of discovery for newly converted fags!

Even the title 'Slashdot [] []' originally referred to a homosexual [] [] practice. Slashdot [] [] of course refers to the popular gay practice of blood-letting. The Slashbots, of course are those super-zealous homosexuals [] [] who take this perversion to its extreme by ripping open their anuses, as seen on the site most popular with Slashdot users, the depraved work of Satan, [] [].

The editors of Slashdot [] [] also have homosexual [] [] names: 'Hemos' is obvious in itself, being one vowel away from 'Homos.' But even more sickening is 'Commander Taco' which sounds a bit like 'Commode in Taco,' filthy gay slang for a pair of spreadeagled buttocks that are caked with excrement [] [] . (The best form of lubrication, they insist.) Sometimes, these 'Taco Commodes' have special 'Salsa Sauce' (blood from a ruptured rectum) and 'Cheese' (rancid flakes of penis [] [] discharge) toppings. And to make it even worse, Slashdot [] [] runs on Apache!

The Apache [] [] server, whose use among fags is as prevalent as AIDS, is named after homosexual [] [] activity -- as everyone knows, popular faggot band, the Village People, featured an Apache Indian, and it is for him that this gay program is named.

And that's not forgetting the use of patches in the Linux fag world -- patches are used to make the anus accessible for repeated anal sex even after its rupture by a session of fisting.

To summarise: Linux is gay. 'Slash -- Dot' is the graphical description of the space between a young boy's scrotum and anus. And BeOS [] [] is for hermaphrodites and disabled 'stumpers.'


What worries me is how much you know about what gay people do. I'm scared I actually read this whole thing. I think this post is a good example of the negative effects of Internet usage on people. This person obviously has no social life anymore and had to result to writing something as stupid as this. And actually take the time to do it too. Although... I think it was satire.. blah.. it's early. -- Anonymous Coward, Slashdot

Well, the only reason I know all about this is because I had the misfortune to read the Linux 'Sauce code' once. Although publicised as the computer code needed to get Linux up and running on a computer (and haven't you always been worried about the phrase 'Monolithic Kernel'?), this foul document is actually a detailed and graphic description of every conceivable degrading perversion known to the human race, as well as a few of the major animal species. It has shocked and disturbed me, to the point of needing to shock and disturb the common man to warn them of the impending homo [] []-calypse which threatens to engulf our planet.

You must work for the government. Trying to post the most obscene stuff in hopes that slashdot won't be able to continue or something, due to legal woes. If i ever see your ugly face, i'm going to stick my fireplace poker up your ass, after it's nice and hot, to weld shut that nasty gaping hole of yours. -- Anonymous Coward, Slashdot

Doesn't it give you a hard-on to imagine your thick strong poker ramming it's way up my most sacred of sphincters? You're beyond help, my friend, as the only thing you can imagine is the foul penetrative violation of another man. Are you sure you're not Eric Raymond? The government, being populated by limp-wristed liberals, could never stem the sickening tide of homosexual [] [] child molesting Linux advocacy. Hell, they've given NAMBLA free reign for years!

you really should post this logged in. i wish i could remember jebus's password, cuz i'd give it to you. -- mighty jebus [] [], Slashdot

Thank you for your kind words of support. However, this document shall only ever be posted anonymously. This is because the 'Open Sauce' movement is a sham, proposing homoerotic cults of hero worshipping in the name of freedom. I speak for the common man. For any man who prefers the warm, enveloping velvet folds of a woman's vagina [] [] to the tight puckered ringpiece of a child. These men, being common, decent folk, don't have a say in the political hypocrisy that is Slashdot culture. I am the unknown liberator [] [].

ROLF LAMO i hate linux FAGGOTS -- Anonymous Coward, Slashdot

We shouldn't hate them, we should pity them for the misguided fools they are... Fanatical Linux zeal-outs need to be herded into camps for re-education and subsequent rehabilitation into normal heterosexual society. This re-education shall be achieved by forcing them to watch repeats of Baywatch until the very mention of Pamela Anderson [] [] causes them to fill their pants with healthy heterosexual jism [] [].

Actually, that's not at all how scrotal inflation works. I understand it involves injecting sterile saline solution into the scrotum. I've never tried this, but you can read how to do it safely in case you're interested. (Before you moderate this down, ask yourself honestly -- who are the real crazies -- people who do scrotal inflation, or people who pay $1000+ for a game console?) -- double_h [] [], Slashdot

Well, it just goes to show that even the holy Linux 'sauce code' is riddled with bugs that need fixing. (The irony of Jon Katz not even being able to inflate his scrotum correctly has not been lost on me.) The Linux pervert elite already acknowledge this, with their queer slogan: 'Given enough arms, all rectums are shallow.' And anyway, the PS2 [] [] sucks major cock and isn't worth the money. Intellivision forever!

dude did u used to post on msnbc's nt bulletin board now that u are doing anti-gay posts u also need to start in with anti-black stuff too c u in church -- Anonymous Coward, Slashdot

For one thing, whilst Linux is a cavalcade of queer propaganda masquerading as the future of computing, NT [] [] is used by people who think nothing better of encasing their genitals in quick setting plaster then going to see a really dirty porno film, enjoying the restriction enforced onto them. Remember, a wasted arousal is a sin in the eyes of the Catholic church [] []. Clearly, the only god-fearing Christian operating system in existence is CP/M -- The Christian Program Monitor. All computer users should immediately ask their local pastor to install this fine OS onto their systems. It is the only route to salvation.

Secondly, this message is for every man. Computers know no colour. Not only that, but one of the finest websites in the world is maintained by a Black Man [] [] . Now fuck off you racist donkey felcher.

And don't forget that slashdot was written in Perl, which is just too close to 'Pearl Necklace' for comfort.... oh wait; that's something all you heterosexuals do.... I can't help but wonder how much faster the trolls could do First-Posts on this site if it were redone in PHP... I could hand-type dynamic HTML pages faster than Perl can do them. -- phee [] [], Slashdot

Although there is nothing unholy about the fine heterosexual act of ejaculating between a woman's breasts, squirting one's load up towards her neck and chin area, it should be noted that Perl [] [] (standing for Pansies Entering Rectums Locally) is also close to 'Pearl Monocle,' 'Pearl Nosering,' and the ubiquitous 'Pearl Enema.'

One scary thing about Perl [] [] is that it contains hidden homosexual [] [] messages. Take the following code: LWP::Simple -- It looks innocuous enough, doesn't it? But look at the line closely: There are two colons next to each other! As Larry 'Balls to the' Wall would openly admit in the Perl Documentation, Perl was designed from the ground up to indoctrinate it's programmers into performing unnatural sexual acts -- having two colons so closely together is clearly a reference to the perverse sickening act of 'colon kissing,' whereby two homosexual [] [] queers spread their buttocks wide, pressing their filthy torn sphincters together. They then share small round objects like marbles or golfballs by passing them from one rectum to another using muscle contraction alone. This is also referred to in programming 'circles' as 'Parameter Passing.'

And PHP [] [] stands for Perverted Homosexual Penetration. Didn't you know?

Thank you for your valuable input on this. I am sure you will be never forgotten. BTW: Did I mention that this could be useful in terraforming Mars? Mars rulaa. -- Eimernase [] [], Slashdot

Well, I don't know about terraforming Mars, but I do know that homosexual [] [] Linux Advocates have been probing Uranus for years.

That's inspiring. Keep up the good work, AC. May God in his wisdom grant you the strength to bring the plain honest truth to this community, and make it pure again. Yours, Cerberus. -- Anonymous Coward, Slashdot

*sniff* That brings a tear to my eye. Thank you once more for your kind support. I have taken faith in the knowledge that I am doing the Good Lord [] []'s work, but it is encouraging to know that I am helping out the common man here.

However, I should be cautious about revealing your name 'Cerberus' on such a filthy den of depravity as Slashdot. It is a well known fact that the 'Kerberos' documentation from Microsoft is a detailed manual describing, in intimate, exacting detail, how to sexually penetrate a variety of unwilling canine animals; be they domesticated, wild, or mythical. Slashdot posters have taken great pleasure in illegally spreading this documentation far and wide, treating it as an 'extension' to the Linux 'Sauce Code,' for the sake of 'interoperability.' (The slang term they use for nonconsensual intercourse -- their favourite kind.)

In fact, sick twisted Linux deviants are known to have LAN parties, (Love of Anal Naughtiness, needless to say.), wherein they entice a stray dog, known as the 'Samba Mount,' into their homes. Up to four of these filth-sodden blasphemers against nature take turns to plunge their erect, throbbing, uncircumcised members, conkers-deep, into the rectum, mouth, and other fleshy orifices of the poor animal. Eventually, the 'Samba Mount' collapses due to 'overload,' and needs to be 'rebooted.' (i.e., kicked out into the street, and left to fend for itself.) Many Linux users boast about their 'uptime' in such situations.

Inspiring stuff! If only all trolls were this quality! -- Anonymous Coward, Slashdot

If only indeed. You can help our brave cause by moderating this message up as often as possible. I recommend '+1, Underrated,' as that will protect your precious Karma in Metamoderation [] []. Only then can we break through the glass ceiling of Homosexual Slashdot Culture. Is it any wonder that the new version of Slashcode has been christened 'Bender'???

If we can get just one of these postings up to at least '+1,' then it will be archived forever! Others will learn of our struggle, and join with us in our battle for freedom!

It's pathetic you've spent so much time writing this. -- Anonymous Coward, Slashdot

I am compelled to document the foulness and carnal depravity [] [] that is Linux, in order that we may prepare ourselves for the great holy war that is to follow. It is my solemn duty to peel back the foreskin of ignorance and apply the wire brush of enlightenment.

As with any great open-source project, you need someone asking this question, so I'll do it. When the hell is version 2.0 going to be ready?!?! -- Anonymous Coward, Slashdot

I could make an arrogant, childish comment along the lines of 'Every time someone asks for 2.0, I won't release it for another 24 hours,' but the truth of the matter is that I'm quite nervous of releasing a 'number two,' as I can guarantee some filthy shit-slurping Linux pervert would want to suck it straight out of my anus before I've even had chance to wipe.

I desperately want to suck your monolithic kernel, you sexy hunk, you. -- Anonymous Coward, Slashdot

I sincerely hope you're Natalie Portman [] [].

Dude, nothing on slashdot larger than 3 paragraphs is worth reading. Try to distill the message, whatever it was, and maybe I'll read it. As it is, I have to much open source software to write to waste even 10 seconds of precious time. 10 seconds is all its gonna take M$ to whoop Linux's ass. Vigilence is the price of Free (as in libre -- from the fine, frou frou French language) Software. Hack on fellow geeks, and remember: Friday is Bouillabaisse day except for heathens who do not believe that Jesus died for their sins. Those godless, oil drench, bearded sexist clowns can pull grits from their pantaloons (another fine, fine French word) and eat that. Anyway, try to keep your message focused and concise. For concision is the soul of derision. Way. -- Anonymous Coward, Slashdot

What the fuck?

I've read your gay conspiracy post version 1.3.0 and I must say I'm impressed. In particular, I appreciate how you have managed to squeeze in a healthy dose of the latent homosexuality you gay-bashing homos [] [] tend to be full of. Thank you again. -- Anonymous Coward, Slashdot

Well bugger me!

ooooh honey. how insecure are you!!! wann a little massage from deare bruci. love you -- Anonymous Coward, Slashdot

Fuck right off!

IMPORTANT: This message needs to be heard (Not HURD [] [] , which is an acronym for 'Huge Unclean Rectal Dilator') across the whole community, so it has been released into the Public Domain [] []. You know, that licence that we all had before those homoerotic crypto-fascists came out with the GPL [] [] (Gay Penetration License) that is no more than an excuse to see who's got the biggest feces-encrusted [] [] cock. I would have put this up on Freshmeat [] [], but that name is known to be a euphemism for the tight rump of a young boy.

Come to think of it, the whole concept of 'Source Control' unnerves me, because it sounds a bit like 'Sauce Control,' which is a description of the homosexual [] [] practice of holding the base of the cock shaft tightly upon the point of ejaculation, thus causing a build up of semenal fluid that is only released upon entry into an incision made into the base of the receiver's scrotum. And 'Open Sauce' is the act of ejaculating into another mans face or perhaps a biscuit to be shared later. Obviously, 'Closed Sauce' is the only Christian thing to do, as evidenced by the fact that it is what Cathedrals are all about.

Contributors: (although not to the eternal game of 'soggy biscuit' that open 'sauce' development has become) Anonymous Coward, Anonymous Coward, phee, Anonymous Coward, mighty jebus, Anonymous Coward, Anonymous Coward, double_h, Anonymous Coward, Eimernase, Anonymous Coward, Anonymous Coward, Anonymous Coward, Anonymous Coward, Anonymous Coward, Anonymous Coward, Anonymous Coward, Anonymous Coward. Further contributions are welcome.

Current changes: This version sent to FreeWIPO [] []by 'Bring BackATV' as plain text. Reformatted everything, added all links back in (that we could match from the previous version), many new ones (Slashbot bait links). Even more spelling fixed. Who wrote this thing, CmdrTaco himself?

Previous changes: Yet more changes added. Spelling fixed. Feedback added. Explanation of 'distro' system. 'Mount Point' syntax described. More filth regarding `man` and Slashdot. Yet more fucking spelling fixed. 'Fetchmail' uncovered further. More Slashbot baiting. Apache exposed. Distribution licence at foot of document.

ANUX -- A full Linux distribution... Up your ass!

|====> (0) -- SEX WITH A TRAFFIC CONE! (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4489629)


Anonymous Coward | more than 11 years ago | (#4489633)

-1, traffic cone whore (-1, Troll)

Anonymous Coward | more than 11 years ago | (#4489641)

Not such a big deal (5, Insightful)

sakusha (441986) | more than 11 years ago | (#4489648)

I fail to see why this is such a big thing. Most production houses use MTOR, which is bundled with RenderMan Artist Tools. You still have to use Maya and Renderman. This is kind of like having a Ferrari that uses 130 Octane fuel, and you proclaim you've invented a new type of hose to get the fuel from the pump to the fuel tank. But it's still just a hose, and the Ferrari and the Fuel still do all the work.

Re:Not such a big deal (4, Informative)

plone (140417) | more than 11 years ago | (#4489711)

Exactly. All I see this program as being capable of doing is translating the Maya geometry and shaders into the Renderman REYES based geometry and shaders. MTOR already does this, and anyone that usually buys PRman (Pixar's implementation of the Renderman standard), will also get MTOR. Besides, the really cool effects on LOTR where done using Radiosity and global illumination, which at the moment is not supported by the Renderman standard.

radiosity used to be a feature of BMRT/entropy (5, Informative)

jabbo (860) | more than 11 years ago | (#4490011)

I posted this in response to another thread, but there used to be a (slower) implementation of the RIB-standard scene rendering process called Blue Moon Render Tools. See here: tml []

It was later commercially expanded into a faster program called 'entropy'. Exluna was a company that Larry Gritz and some coworkers from Pixar (Gritz joined and then left Pixar) founded. Apparently entropy was fast enough for commercial use (eg. LOTR-scale projects that required photorealistic scenes). Pixar did not like this. At all. The sequelae were as documented here: APH.html []

Now this is probably not relevant to you if you're working at wetafx or ILM or other big shops, but it's still kind of a shame that, when a product came along that WAS able to compete with PRMan, Pixar chose to squash it with lawyers rather than innovation. I'm not claiming that the case was clear-cut, but the original lawsuit apparently lacked legal merit, and Pixar then went after the individual founders of the company in an effort to drain their resources, which is rather unimpressive.

So the point is that, for a time, there WAS an alternative to PRman for big (cinematic) projects, and Pixar used lawsuits to bury it.


Re:Not such a big deal (5, Informative)

malducin (114457) | more than 11 years ago | (#4490073)

Ehhhh, First LOTR was rendered with the standard Photorealistic RenderMan, they didn't use radiosity or global illumination.

Second you don't get MTOR automatically, it's part of the RenderMan Artist Tools (RAT). You can also buy PRMan separate with no RAT, after all why would you need RAT in render nodes.

Third over 90% of movies VFX are rendered with PRman and most of the time with no GI of any kind, for over 15 years that PRMan and Pixar came to being. That's what good lighting TDs do. GI is not the be all end all for movie VFX production work.

Fourth, Pixar announce this past SIGGRAPH that PRMan 11 will support GI via photon mapping, which included many interesting new shading language calls. This seems to have been in response to Exluna's Entropy before it's demise:

Pixar Announces Ray Tracing and Global Illumination in RenderMan® Release 11 []
New RenderMan Shading Language Functions []
On RenderMan 11 - Interview with Dana Batali from Pixar []

Re:Not such a big deal (1)

Milinar (176767) | more than 11 years ago | (#4489753)

It's even less exciting, because Maya already ships with a Renderman exporter.

I'd like to see more work done getting Blender to Renderman.

Re:Not such a big deal (3, Interesting)

malducin (114457) | more than 11 years ago | (#4489986)

Yes but the standrd RenderMan exporter included in Maya is less than ideal for production work, mainly only exporting only geometry and not even doing a good job at that. That's why MTOR is necessary for good RenderMan connectivity.

BTW there was a Python script to export from Blender to RenderMan:

Jan Walter's Blender Pages []
Export Blender Animations To Other Renderers []

Re:Not such a big deal (1)

joeytsai (49613) | more than 11 years ago | (#4489761)

This is true, and is a very good point that you make. But still, it's a good start. And like the article said, there is already work being done to make a GPLed Renderman. So the hopes is that this will add developers to that effort. And if that comes to fruition, then we'll have the hose and Ferrari.

Re:Not such a big deal (5, Interesting)

MegaFur (79453) | more than 11 years ago | (#4489868)

If it were really "just a hose" the software, Liquid, would look like this: | (pipe symbol)

Even if it's only a converter, studying its source would make it easier to learn the formats of the file types it converts from and to. Even if you could get specifications for those formats from somewhere else (I don't know if you could or not), it would still be easier with source. If someone were going to start their own project and they wanted to do stuff with Maya or Renderman files, Liquid would probably be the place to start.

At the same time, you're probably right that it's not such a big deal. But hey, that's slashdot for you. ;-) We could be at WW III and all they'd care about is whether or not the soldiers' head-mounted cameras were running Linux.

Re:Not such a big deal (1)

Dai_Quat (619059) | more than 11 years ago | (#4489871)

Well, the big deal is that now productions have an option to use instead of MTOR, in case they need to modify anything. Let's say they have their own cfd particle system or version of Massive, that they need to bring to ribs. Here's something that they can put between maya and renderman, and between that program and renderman. MTOR, being closed code, requires Pixar to customize it to fit your needs. Liquid just requires that you hire a programmer or two to customize it.


Anonymous Coward | more than 11 years ago | (#4489651)

what dept? (1, Interesting)

evacuate_the_bull (517290) | more than 11 years ago | (#4489673)

make-your-own-$50,000,000-animated-epic dept.

roblimo must be in london working in pounds, not dollars. the total budget for the LOTR series was around $270 mil. [] i'm assuming since they filmed almost the entire trilogy without interruption that each film could safely be said to cost 1/3 of the budget. so this should be from the $90,000,000-animated-epic department (if you don't believe my conversions, check for yourself [] )

yeah, i guess you could say this is a troll... a +5 funny troll! :)

Re:what dept? (1)

tevman (613659) | more than 11 years ago | (#4489682)

er, who's to say the animated-epic that you produce is going to cost that? i mean, i am sure that your work is more deserving of the 50 mil not the 90 :P

LotR graphics... (-1, Offtopic)

neoform (551705) | more than 11 years ago | (#4489695)

I was pretty unimpressed with the zoomed out shots they had in that movie.. either it looked like a cartoon or they purposefully made it look blurry so you couldn't tell how bad the graphical effects were.

Please, please, no more CGI movies (0, Insightful)

NineNine (235196) | more than 11 years ago | (#4489705)

Rendering software is great and all, but it should be used only when needed. I personally can't stand to watch a movie that's 85% computer generated. It's flat. It's boring. It sucks, quite honestly. CGI is just a way for greedy movie studios to cut corners, and lazy directors to do things easier. The drawback: the look absolutely sucks.

Re:Please, please, no more CGI movies (3, Interesting)

grendelkhan (168481) | more than 11 years ago | (#4489866)

I would disagree with you, in that I think it's the filmmaker's vision that determines how flat something looks, not that it's cg. Take FOTR and AOTC for example, I think that FOTR looks vibrant, alive, grubby, and very nice. AOTC looks antiseptic and lifeless.

Okay, maybe greed does enter into the equation, based on my refernces, but you can't tell me that Shrek looks flat. I think it looks gorgeous and fairy tale like

Re:Please, please, no more CGI movies (1, Insightful)

Anonymous Coward | more than 11 years ago | (#4489931)

So what you're saying is that movies that are 100% computer generated, like Toy Story, Shrek, A Bug's Life, Monsters Inc ... suck?

No. The problem you have with computer animation is the way many studios put all of their money into CG and very little of it to finding a decent script and decent actors.

Connection Maya-Liquid-Renderman ? (5, Interesting)

SilverSun (114725) | more than 11 years ago | (#4489782)

Can somebody try to explain the connection between the various applications?
What are the specific tasks of Maya/Blender/Liquid/Renderman?
What does Liquid do, what is not already included in tools which come with Renderman?
What role plays Blender?

Cheers, Peter

Re:Connection Maya-Liquid-Renderman ? (5, Informative)

mav[LAG] (31387) | more than 11 years ago | (#4489945)

Very simply: Maya and Blender are modelling packages where the geometry of models and scenes is created. Liquid is a tool to export the work you do in Maya to a RenderMan-compliant format.
Renderman itself is just a standard which defines a couple of things including which functions a compatible renderer must provide and what a bytestream sent to a renderer looks like. Pixar's renderer is called PhotoRealistic Renderman (or PRMan for short). The main reason the final output of a RenderMan-compatible renderer surpasses Maya's and Blender's built-in output routines is that textures and surfaces and lighting can be defined by shaders. These are little C-like programs which calculate what a given pixel will look like based on its position, lighting and so on.
This is roughly the order of creation:
  1. Model your geometry in a tool like Maya or Blender
  2. Export it to a RenderMan Interface ByteStream format (.RIB) using MTOR or Liquid for Maya or a python script for Blender
  3. Write or buy the shaders you need to define your textures, surfaces and some forms of lighting
  4. Run a RenderMan-compatible renderer on the RIB file to produce a picture which has potentially the same quality as that of Toy Story or A Bug's Life
  5. Wait several days if your scene is very complex :)

Disclaimer: I am not a professional rendering artist/shader writer/modeller, but I have played around with all three to produce some amazing results. It's great fun to get into - but to make any progress you need serious CPU cycles.
Excuse me, Aqsis compilation just bailed with some error...

Very nice, though... (1, Interesting)

Anonymous Coward | more than 11 years ago | (#4489792)

If only Weta would opensource Massive (their crowd/AI simulator).....

Most production houses (mine included) would be happy to pay for the right to use the code, providing it was opensourced.

Useless (0)

Anonymous Coward | more than 11 years ago | (#4489793)

So basically they made an export plug-in open-source. Great. Call me back when Maya and Renderman are also open-source, or at least cost less than a gazillion dollars.

povray's still the best (1)

zome (546331) | more than 11 years ago | (#4489809)

Couple of 3D renderers made a frontpage recently, buy I think povray outputs still beat them all. Just take a look at this guy works [] , click on "detail" (like this one [] and be amazed.

Re:povray's still the best (5, Informative)

plone (140417) | more than 11 years ago | (#4489856)

Povray is the equivalent of Bryce and Poser in the real world of 3d modelling. Povray doesnt even come close to the new closed-source renderers available today such as Brazil, VRay and Final Render. Hell, it wont even compare to the industry workhorses such as Mental Ray and PRman.
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