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Spector, Garriott on Games

michael posted more than 11 years ago | from the invisible-hand-of-the-ion-illuminati dept.

Games 139

Warrior-GS writes "GameSpy has two interesting interviews up. Richard Garriott of Ultima fame talks about leaving Origin, getting bought out by NCSoft and becoming a pitchman for a popular Korean MMORPG trying to make it in the states. He also mentions his new game, Tabula Rasa. The other interview is with Warren Spector, who opened up a bit on the Deus Ex sequel Invisible War, while also commenting on linear games, anime style games and what the future holds."

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FIRST CLISTE (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#5283661)

michael is MUNG

Re:FIRST CLISTE (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#5283673)

Inform all the troops that communications have completely broken down.

He also... (-1, Redundant)

Exiler (589908) | more than 11 years ago | (#5283667)

likes to take long walks on the beach and have romantic dinner at home...

Oh, that Spector (-1, Offtopic)

dmanny (573844) | more than 11 years ago | (#5283670)

At first I thought it was a sick reference to Phil...

Re:Oh, that Spector (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#5283680)

If I ever meet you I will SMASH YOUR FACE into a Wall Of Sound.

Re:Oh, that Spector (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#5283692)

But that would be a FPS not a MMORPG....

Re:Oh, that Spector (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#5283694)

At first I thought it was a sick reference to Phil....

Re:Oh, that Spector (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#5284080)

And so it goes!

Re:Oh, that Spector (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#5283708)

But that would be a FPS not a MMORPG.....

On a related note... (-1, Offtopic)

dirvish (574948) | more than 11 years ago | (#5283683)

Did Microsoft buy Valve/Sierra or was that just a rumor?

not first post (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#5283685)

Damn i would have had FP if /. wasn't filtering that Old Ike crapflood...

Re:not first post (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#5284136)

Nothing beats a ride on old Kike's shit chute.

Tabula Rasa (4, Funny)

gmuslera (3436) | more than 11 years ago | (#5283686)

that was the way my teachers described my mind, especially during exams.

Re:Tabula Rasa (-1, Flamebait)

Anonymous Coward | more than 11 years ago | (#5283710)

I describe it 'Dorkus Maximus'

Re:Tabula Rasa (-1, Redundant)

Anonymous Coward | more than 11 years ago | (#5283725)

that was the way my teachers described my mind, especially during exams...

Re:Tabula Rasa (4, Interesting)

$$$$$exyGal (638164) | more than 11 years ago | (#5283857)

Here's what Garriott says about the name "Tabula Risa":

There's a number of ways to interpret "clean slate." We originally picked that name less because of subject matter than the need to start over again. Interestingly, if you go into the way the game is designed, we didn't actively choose to have the fiction behind the game support that title, but the background tale we selected actually wound up fitting the name quite well.

Interesting that the name didn't necessarily have anything to do with the actual product.

--sex [slashdot.org]

IBM Cans Linux on itanium (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#5283687)

IBM is cancelling development of Linux on itanium. See here [infoworld.com]

Re:IBM Cans Linux on itanium (0)

Anonymous Coward | more than 11 years ago | (#5283761)

Does that mean Linux is dead? I do hope so.

Re:IBM Cans Linux on itanium (-1, Flamebait)

Anonymous Coward | more than 11 years ago | (#5283777)

Yes, it does.

Now it's either Intel/AMD 64 with windows, or PPC with Linux.

Gee I wonder how well the lame processor with the dogshit OS will fare in the market.

Re:IBM Cans Linux on itanium (0)

Anonymous Coward | more than 11 years ago | (#5283827)

havin read da artikal I would say that IBM drops Itanic instead of Linux

Linux sux anyway!

Re:IBM Cans Linux on itanium (-1, Offtopic)

stratjakt (596332) | more than 11 years ago | (#5283848)

>> IBM is cancelling development of Linux on itanium

I think /. hardly cares about things like that.

Not when there's web interviews with guys who wrote video games in the 80s to post about.

Re:IBM Cans Linux on itanium (0)

Anonymous Coward | more than 11 years ago | (#5283864)

I know. I submitted it as a story earlier, and it was rejected within 10 minutes. It usually takes them a few hours to reject my submissions. I suspect there is a lot of pro-intel bias among the editors.

Uh-oh (0, Flamebait)

d3kk (644538) | more than 11 years ago | (#5283691)

Popular Korean MMORPG? Just what we need! Not only will it have the brilliant gameplay of Everquest, but the great community of Battle.net!

huk huk huk huk ^_^ (0)

Anonymous Coward | more than 11 years ago | (#5283718)

You gold give?

All good things come from .kr (3, Funny)

stardeep (66237) | more than 11 years ago | (#5283737)

Popular Korean MMORPG? Just what we need! Not only will it have the brilliant gameplay of Everquest, but the great community of Battle.net!

And it will make you many *GREAT OFFERS* to *ENLARGE YOUR PENIS* in a character set your terminal cannot display...

CLIT! *READ THIS!* (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#5283693)

There is a new lameness filter in slashdot which will prevent comments with the same content from being posted. Please take this into account in the next version of your script.

Re:CLIT! *READ THIS!* (-1, Troll)

Anonymous Coward | more than 11 years ago | (#5283735)

There is a new lameness filter in slashdot which will prevent comments with the same content from being posted. Please take this into account in the next version of your script...

Re:CLIT! *READ THIS!* (-1, Troll)

Anonymous Coward | more than 11 years ago | (#5283736)

There is a new lameness filter in slashdot which will prevent comments with the same content from being posted. Please take this into account in the next version of your script.

Re:CLIT! *READ THIS!* (-1, Troll)

Anonymous Coward | more than 11 years ago | (#5283898)

Looks like we've had another breakdown of civil order here today on slashdot! Dogs and cats living together in sin! It's in the Bible, people! Look it up!

Good work!

WHAT?!?!? (4, Funny)

Sheepdot (211478) | more than 11 years ago | (#5283733)

Hold on a dag gum minute...

You mean to tell me that the Deus Ex Sequel is going to come out BEFORE Half-Life 2 and Duke Nukem Forever?

Re:WHAT?!?!? (-1)

neal n bob (531011) | more than 11 years ago | (#5283756)

I am saying that Michael (Simms or Jackson - is there a difference - both are inhumanly pale pedophiles) will have sex with someone not a male under 14 years old before Duke Nukem Forever comes out.

DNF is a state of mind (0)

Anonymous Coward | more than 11 years ago | (#5284173)

Therefore it can not be seen or created.

Re:WHAT?!?!? (1)

OzRoy (602691) | more than 11 years ago | (#5284658)

Half Life 2 has not been confirmed by Valve and is officially still a rumor. I have spoken to people who work for valve and refuse to comment about Half Life 2.

80'sthemesong.mp3 (0, Offtopic)

Anonvmous Coward (589068) | more than 11 years ago | (#5283739)

nana nana NA na NAAaa Na Spector Garriot. NananaNA NA NAAAAAAA!

Yeah yeah, don't tell me you weren't thinking of that song when you read that name.

Re:80'sthemesong.mp3 (5, Funny)

NanoGator (522640) | more than 11 years ago | (#5283764)

"nana nana NA na NAAaa Na Spector Garriot. NananaNA NA NAAAAAAA!"

That has got to be the worst spelling of the Inspector Gadget theme song I've ever seen.

Re:80'sthemesong.mp3 (0)

Anonymous Coward | more than 11 years ago | (#5283801)

Please point us to the other spellings you've seen, please.

P.S. I, too, thought of Inspector Gadget when I saw the headline.

Re:80'sthemesong.mp3 (1)

NanoGator (522640) | more than 11 years ago | (#5283880)

"Please point us to the other spellings you've seen, please."

Ya know, it's a slimey tactic to make a guy point out that he's never really seen what he implies he had. ;)

Re:80'sthemesong.mp3 (1)

Gaijin42 (317411) | more than 11 years ago | (#5283812)

It was so horrible, I didn't even get what he was talking about until I saw your post. I was thinking he was aiming for

"na na na na... na na na na... hey hey.. good times.." And I couldnt for the life of me figure out why Spector and Garriot had anything to do with that.

Re:80'sthemesong.mp3 (1)

Anonvmous Coward (589068) | more than 11 years ago | (#5283911)

"It was so horrible, I didn't even get what he was talking about until I saw your post."

Don't give NanoGator too much credit, he didn't get it until I explained it on ICQ.

Re:80'sthemesong.mp3 (0)

Anonymous Coward | more than 11 years ago | (#5283916)

Damn, I thought he was going for Homer singing:

"na na na na NA
na na na na NA
LEADER!
"

Re:80'sthemesong.mp3 (3, Funny)

Dynedain (141758) | more than 11 years ago | (#5284227)

"nana nana NA na NAAaa Na Spector Garriot. NananaNA NA NAAAAAAA!"

That has got to be the worst spelling of the Inspector Gadget theme song I've ever seen.


And as every child of '80s knows, the Inspector Gadget theme song is either sung with "doo do doo do" or "bom bom bom", NOT "na na na"

Re:80'sthemesong.mp3 (2, Funny)

NanoGator (522640) | more than 11 years ago | (#5284816)

"'And as every child of '80s knows, the Inspector Gadget theme song is either sung with "doo do doo do" or "bom bom bom", NOT "na na na" "

You forgot dead-ant.

"Dead-ant... dead-Ant.... dead-ant dead-ANT dead-ant Dead-Ant DEAD-ANT dead-and Dead-AAAAAAANT, dead-ant dead-ant dead-ant."

(Pink Panther)

Re:80'sthemesong.mp3 (0)

Anonymous Coward | more than 11 years ago | (#5284180)

omg. you made my day.

Cool. (2, Insightful)

AndrewM1 (648443) | more than 11 years ago | (#5283752)

I think that this game, Tabula Rasa, Is going to be a best seller. Look at it. It's made by a guy with a solid reputation (He brought us Ultima!), and by combining that with today's cutting-edge graphics technologies, It's bound to be good. I don't play any games like this, but I know people who do, and I'd bet they'ed sink thier money into this. Rock on, Richard!

Re:Cool. (5, Funny)

All Names Have Been (629775) | more than 11 years ago | (#5283870)

I think that this game, Tabula Rasa, is going to be a best seller. Look at it. It's made by a guy with a solid reputation (He brought us Ultima!), and by combining that with today's cutting-edge graphics technologies, It's bound to be good. I don't play any games like this, but I know people who do, and I'd bet they'ed sink thier money into this. Rock on, Richard!

I think that this game, Daikatana, Is going to be a best seller. Look at it. It's made by a guy with a solid reputation (He brought us Quake!), and by combining that with today's cutting-edge graphics technologies, it's bound to be good. I don't play any games like this, but I know people who do, and I'd bet they'ed sink thier money into this. Rock on, John Romero!

I know, I know, you were joking.

Re:Cool. (1)

OzRoy (602691) | more than 11 years ago | (#5284670)

The problem with Daikatana wasn't Romero. It was pressure to release the game. Romero has stated many times that it was released way too early. It wasn't finished.

Re:Cool. (0)

Anonymous Coward | more than 11 years ago | (#5284868)

Being around at ID during the development of Quake (i.e. good timing) does not mean he "brought us quake" or doom or anything else like that. He was just one of the team members, albeit one who likes to take an awful lot of credit/hype himself :-)

Re:Cool. (5, Interesting)

Reedo (234996) | more than 11 years ago | (#5283875)

I honestly can't tell if that's sarcasm of not.

If not, then you must not have heard about Ultima 9? Made by a guy with a solid reputation (Ultima!) and was heralded by Origin/EA for it's cutting-edge graphics technology. It released and was one of the biggest disasters in recent memory. It was so buggy that Origin remastered the game [ultima-ascension.com] with all the patches and sent them out to registered users who bought Ultima 9. They also shut down the message boards [ultima-ascension.com] shortly after release because of the massive amount of complaints.

Re:Cool. (2, Informative)

Torgo's Pizza (547926) | more than 11 years ago | (#5284590)

With you writing history Germany would have won World War II and Russia came out on top in the Cold War. Ultima IX was the reason why Richard *left* the company, mainly because he lost full control of his product because of Electronic Arts meddling. RTFA's out on the web to get what truly happened.

Anonymous Coward talks (0)

Anonymous Coward | more than 11 years ago | (#5284467)

I think that this game, Star Wars Galaxies, Is going to be a best seller. Look at it. It's made by a guy with a solid reputation (He brought us Ultima Online!), and by combining that with today's cutting-edge graphics technologies, It's bound to be good. I don't play any games like this, but I know people who do, and I'd bet they'ed sink thier money into this. Rock on, Raph Koster!

Name the Game (5, Funny)

creative_name (459764) | more than 11 years ago | (#5283759)

Is naming games after the lives of the developers, per Tabula Rasa going to become a trend? Can we look forward to seeing Still No Date and Damn Soda on my Keyboard on store shelves soon?!?

Re:Name the Game (-1, Redundant)

Anonymous Coward | more than 11 years ago | (#5283772)

Is naming games after the lives of the developers, per Tabula Rasa going to become a trend? Can we look forward to seeing Still No Date and Damn Soda on my Keyboard on store shelves soon?!?!?

Re:Name the Game (-1, Offtopic)

AntiFreeze (31247) | more than 11 years ago | (#5283866)

Just a note on your .sig. [Very offtopic]

It's Euler's equation, and it is e^(pi*i) + 1 = 0.

It's special because it is an equation involving all five fundamental constants of calculus. Saying e^(pi*i) = -1 removes the uniqueness of the equation. Just a note.

Re:Name the Game (0, Offtopic)

creative_name (459764) | more than 11 years ago | (#5283901)

You're right. And I appreciate your note (and the intent behind it, I'm the same way)

However, I like e^(pi*i) = -1 because you can evaluate the natural log of negative numbers using it. Unfortunately, you get an i in the answer. Still fun though.

But thanks for noticing my .sig ;-)

GET A ROOM, YOU TWO HOMOS. AWAY WITH YOUR MAN-LOVE (-1)

Subject Line Troll (581198) | more than 11 years ago | (#5284515)

Re:Name the Game (4, Funny)

Ryan Amos (16972) | more than 11 years ago | (#5284323)

Dude, we've had that for years. Quake (as in what developers did when they saw a real, breathing female,) Unreal (the prospect of sex in their lives) and Final Fantasy (the realization that, 50 years from now, the developer would die in his semen-soaked underwear, dreaming of a real woman..)

Actually, ironically, according to Hironobu Sakaguchi (producer of Final Fantasy,) the game was named such because if it didn't succeed, it really WAS Square's final fantasy. :) But the game was popular, Square recovered, and all is well with the cosmos.

I don't like Mac, and here's why: (-1, Troll)

Anonymous Coward | more than 11 years ago | (#5283760)

Inform all the troops that communications have completely broken down

The silence continues... (5, Funny)

briggsb (217215) | more than 11 years ago | (#5283765)

Sure they'll talk about MMORPGs but will they ever address the long term effects of potions of healing? I heard theycause liver damage [bbspot.com] .

Re:The silence continues... (0)

Anonymous Coward | more than 11 years ago | (#5284281)

That warning lable was very funny...

First time I've seen that site...good stuff.

Imagine a Beowulf cluster of... (-1)

Anonymous Coward | more than 11 years ago | (#5283771)

Imagine a Beowulf cluster of CLIT drones crapflooding gay "Old Ike" stories on /.!

Oh, wait...

Classic Ultima vs Online (4, Interesting)

aridhol (112307) | more than 11 years ago | (#5283773)

I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series.

I look at what they're marketing as Ultima these days, and have to wonder what the heck happened. Why did Blackthorne go from being a corrupted nobleman to being a cyborg? When did Britannia get all ultra-high-tech?

I don't play online games. I like to go through at my own pace, on my own schedule, and complete a game. I don't want some 31337 kiddie to come along and screw up the game by being completely out of character or by cheating. And I don't want to pay extra to play a game that I've already bought.

So my Ultima experience is limited to the "real" Ultimas. I'll never know what accident of history changed Britannia to a sci-fi nightmare. And I won't lose any sleep over it.

Re:Classic Ultima vs Online (-1, Troll)

Anonymous Coward | more than 11 years ago | (#5283786)

I've been a fan of Ultima ever since I got Ultima IV on my Commodore, I've since gone back and played the entire central series.

I look at what they're marketing as Ultima these days, and have to wonder what the heck happened. Why did Blackthorne go from being a corrupted nobleman to being a cyborg? When did Britannia get all ultra-high-tech?

I don't play online games. I like to go through at my own pace, on my own schedule, and complete a game. I don't want some 31337 kiddie to come along and screw up the game by being completely out of character or by cheating. And I don't want to pay extra to play a game that I've already bought.

So my Ultima experience is limited to the "real" Ultimas. I'll never know what accident of history changed Britannia to a sci-fi nightmare. And I won't lose any sleep over it.

Re:Classic Ultima vs Online (4, Informative)

Gaijin42 (317411) | more than 11 years ago | (#5283792)

Britannia started out all high tech. It wasn't till 4 that it went fantasy all the way. In the early ultimas, there were space ships, lasers, etc.

Blackthorn is a cyborg because of a plot line invoving Exedus. Which kinda makes sense, but only if you started with the early Ultimas.

Re:Classic Ultima vs Online (4, Interesting)

DrCode (95839) | more than 11 years ago | (#5284431)

I agree, and also have another reason for playing single-person games: I like being the hero. In single-person games, you get to save the world, solve the mystery, or defeat the evil pirate LeChuck.

One game designer (forgot who) suggested that the ideal multi-player game would have far more NPC's than real players. That way, each human player could still be the center of attention, and get involved in complex plots, only occasionally running into other humans.

hey kids! (4, Funny)

Joe the Lesser (533425) | more than 11 years ago | (#5283781)

"becoming a pitchman for a popular Korean MMORPG trying to make it in the states."

Would you like to live in the shadow of nuclear war? Haven't you always fascinated about frolicking in a demilitarized zone? Well, have we got a game for you!

Re:hey kids! (1)

Anonymous Coward | more than 11 years ago | (#5283979)

the game's called Lineage: The Blood Pledge and your ethnocentrism asside it's the most popular mmorpg on earth.

I hated his Ultima 1, first release, it had bugs! (-1, Troll)

Anonymous Coward | more than 11 years ago | (#5283785)

His second major product, was Ultima 1 for the Apple II.

It was written in Pascal P-Code I think, As was Wizardry 1 by another author.

Anyway, Ultima 1 was fun, needed two disk drives (each over 500 dollars in 1979-1980 era.

But it had bug bug bugs.... I eventually conquered all the worlds again and again, and rolled over all my counters past their 16 bit limits for everything including gold and such.

But I could not figure out how to win.

I spent hundreds and hundreds of hours.

I called Richards little company (soon to make millions) and complained. They appologized and said the version I bought CPULD NEVER BE SOLVED. They felt horrible and sent a replacement copy of Ultima 1 by express mail.

That copy could not load the official releases saved character files.

I called in horror, and they confirmed the worst... That I would need to play ulta 1 over again from scratch!

What an idiot programmer "Lord British" is.

True, it was a masterpiece, as was Ultima 3.... but it was a flawed UNPLAYABLE piece of crap.

I never bought anything from him the rest of my life, and instead bought almost EVERY other RPG ever made.

Re:I hated his Ultima 1, first release, it had bug (4, Informative)

SoftwareJanitor (15983) | more than 11 years ago | (#5284053)

His second major product, was Ultima 1 for the Apple II.

Correct, I remember it well. Spent many too many hours playing it back in the early 80's.

It was written in Pascal P-Code I think, As was Wizardry 1 by another author.

Wizardry was indeed written in Apple Pascal (UCSD), but Ultima 1 was mostly written in Applesoft BASIC, as anyone who has perused the cracked copies that floated around the 'warez' circles back in those days could tell you.

Chances are Ultima 1 would have been less buggy had it been written in Pascal than in BASIC.

Ultima 1, first release, it had bug (sic) (0)

Anonymous Coward | more than 11 years ago | (#5284483)

Wipes away a tear.

Wow, memories. Ultima I, back in '82, was the very first piece of pirated software I ever, um, obtained. Played it all the way through (and won I might add).

I'm sure I made it up to Richard by buying lots of the other Ultima games over the years, and the missing two square inches of floor space in his palatial mansion due to my inconsiderate piracy isn't something I lose any sleep over.

Re:I hated his Ultima 1, first release, it had bug (1)

yppiz (574466) | more than 11 years ago | (#5284492)

In at least one of the early Ultimas (I, II, or III) on the Apple ][+, if you hit CTRL-RESET at the right moment during boot, you got the Applesoft "]" prompt and could LIST THE PROGRAM!

--Pat

Deus Ex 2 looks pretty good. (1)

RatBastard (949) | more than 11 years ago | (#5283816)

If the new Deus Ex game lives up to the orignal it will be pretty sweet.

Re:Deus Ex 2 looks pretty good. (3, Funny)

Hilleh (561336) | more than 11 years ago | (#5283836)

In other news, it appears that many people enjoy breathing oxygen.

Deus Ex (4, Insightful)

T-Kir (597145) | more than 11 years ago | (#5283879)

I started playing Deus Ex again this past week, and apart from it crashing constantly (either my 9500 Pro/Catalyst 3 drivers/DirectX 9) the other thing that struck me was how more real the game felt with all the political stuff going on now, just swop the Liberty statue with the Twin Towers, the extra laws being brought in to combat terrorism, et al.

Very scary indeed :(

Re:Deus Ex (1)

NFNNMIDATA (449069) | more than 11 years ago | (#5284689)

I just started playing it for the first time this week (didn't get around to system shock 2 until last year, what can I say, I'm lazy). You are right, it is eerie. We are like one bio-terrorism strike away from the scenario depicted in the game...

Cool! (-1, Redundant)

Anonymous Coward | more than 11 years ago | (#5283818)

I think that this game, Tabula Rasa, Is going to be a best seller. Look at it. It's made by a guy with a solid reputation (he brought us Ultima!), and by combining that with today's cutting-edge graphics technologies, It's bound to be good. I don't play any games like this, but I know people who do, and I'd bet they'ed sink thier money into this. Rock on, Richard!

Ultima? Never heard of it... (-1)

Anonymous Coward | more than 11 years ago | (#5283830)

I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series. I've been a fan of Ultima ever since I got Ultima IV on my Commodore; I've since gone back and played the entire central series.

Re:Ultima? Never heard of it... (0)

Anonymous Coward | more than 11 years ago | (#5283954)

Better be prepared for next Troll Tuesday's Troll rush!
Build more defense towers!

Lineage 2 website (3, Informative)

Bonker (243350) | more than 11 years ago | (#5283849)

http://www.lineage2.com/ [lineage2.com]

This is the 'New' version of the Korean game. It's in early beta phase, but has a steady following. Character models are *gorgeous*.

Re:Lineage 2 website (0)

Anonymous Coward | more than 11 years ago | (#5284027)

I gave Lineage 1 a try and boy was it lame. I just gave Lineage 2's website a try and not of the pictures downloaded. Just broken symbols. Sad. The old Ultimas ruled!

Err. (-1, Troll)

Dark Lord Seth (584963) | more than 11 years ago | (#5283851)

What has GameSpy got to do with games? Last time I looke it involved reposting stuff from various fansites, cram it all in some dumb www.planet.com URL and then wait for stupid people to do even more stupid things like opting-in to various spam lists to be able to download DEMOS (Blasphemy. I remember CDs full of demos on various magazines. No spam, not shitty slow downloads...) or maybe downloading a spyware infected client which isn't just tremendously inferior to it's alternative, The All Seeing Eye [udpsoft.com] , and it's about as user friendly as RMS before his morning coffee.

Re:Err. (0, Offtopic)

unicron (20286) | more than 11 years ago | (#5284038)

I pull the demos at 300k a second. That nost fast enough for ya?

The Ultima Collection (3, Informative)

pHatidic (163975) | more than 11 years ago | (#5283897)

The Ultima Collection, available from eastore.ea.com [ea.com] all of the single player Ultima's except for the last one, number nine. They also through in Akalabeth.

Caveat Emptor -- Several of the games do not work properly on modern systems do to memory incompatibities. IMHO, the only Ultima really worth playing is U7, which now works perfectly do to the new engine made by Exult [sourceforge.net] . However, Ultima's 4-6 are also very good if you have the time and patience to get them working (U4 worked fine for me except the sound but I could never really get U5 & U6 running correctly)

NC = NORTH KOREA, HELLO!!! (-1, Flamebait)

CosmoDog (599887) | more than 11 years ago | (#5283930)

NCsoft is north korea based. He sold out to the enemy.

Re:NC = NORTH KOREA, HELLO!!! (0)

Anonymous Coward | more than 11 years ago | (#5283962)

nuke the usa

Nuke the Guke!! (0)

Anonymous Coward | more than 11 years ago | (#5284561)

so sowwy i offend minowities

2 different ideas about online games?? (1)

Holdstrong (647528) | more than 11 years ago | (#5283931)

In the Garriot interview, he mentioned a riff between EA and himself about the future and direction of online games. And he hinted that his ideas led to UO being rather successful while EA's ideas led to the other online games that EA released being rather unsuccessful. I'd love to get the deets on this one. Anyone khave insight into exactly what EA's philosophy on online games was? And why it didnt gel with Garriots or translate into success? he didnt go into detail, but im interested

DONT DO IT MAN (0)

CosmoDog (599887) | more than 11 years ago | (#5283967)

NC IS NORTH KOREA. dont sell out to them. I know they have cash in hand, BUT DONT SELL OUT TO THEM, PLEASE

Re:DONT DO IT MAN (1)

OzRoy (602691) | more than 11 years ago | (#5284700)

Last time I checked Korea was spelt with a K, not a C. You really should of watched more seasame street when you were younger.

Two kinds of Internet, two kinds of online games (2, Interesting)

redbeard_ak (542964) | more than 11 years ago | (#5284001)

Some folks think that MMOGs are the next generation of MUDs, but I think not.

MMOGs are the AOL of the internet - a prepackaged, lowest-common-denominator experience. That's the economics of paying for the bandwidth and paying for the servers - you need so many customers. Because of that, MMOGs are simply not going to be as challenging as the single-player games in difficulty, but are still not going to allow everyone to complete the game. What will be challenging for the 10 hour a day player will be impossible for the 10 hour a week or month player.

The MUDs were so great because of the connection between community and the creators of the content - often there was overlap.

There are some open-source mmog projects (mmog open-server) [sourceforge.net] and Nel [nongnu.org] . There is some hope of community-driven content in mmog gaming. Of course, there is also, NeverWinterNights [bioware.com] , which although proprietary, still is really taking off in terms of its community [neverwinte...ctions.com] and its player-created content [neverwinte...ctions.com] .

Re:Two kinds of Internet, two kinds of online game (0)

Anonymous Coward | more than 11 years ago | (#5284077)

Or, you could say that the MUDS were so cliquish and elitist because of the connection between the small community and the creators of the content. That's the great things about MMOGs - you don't have to deal with the elitest, cliquish attitudes that were present in many MUDs.

Re:Two kinds of Internet, two kinds of online game (2, Interesting)

mao che minh (611166) | more than 11 years ago | (#5284676)

That's true for the modern day MMORPGs (to a certain extent), but if you played Ultima Online in it's hayday (I.E. before EA took the reigns), then you would remember the unity between developer and customer. Once the corporation mind-set wriggled it's way into development the entire experience changed drastically.

For one, numbers don't lie. Ultima Online's subscription totals dropped drastically in the year that EA started imposing it's will. I played that game, Ultima Online, before the EA integration, and it really was surreal how much weight the consumer's voice carried. After EA came on the scene the corporate influence was so evident that each and every little change carried it's stench. It was amazing, really, now that I actually take the time to reflect. UO had started to become a EverQuest (Sony's baby) clone with an outdated engine. Subscriptions went from 500,000 strong to 220,000 in a very brief time - the most reported cause for quitting wasn't because of the competition (in fact, many EverQuest players were actually first time MMORPG customers). The leading cause of quitting wasn't a bad product. Most people that quit UO in the now infamous exodus was because of the disloyalty that EA showed it's long term customers in the form of terrible support, a change to a time-sink-centric experience, and the elimination of intense community interaction in game development. Hell, they even cut their customer support staff in half at a time when more people then ever were trying their game out!

However, I don't know how right I am. My info comes from first hand experience as a player and the occassional chat with my pal that worked in customer support for Origin (the company that runs UO under the EA umbrella). He was laid off right after I quit playing a year and half or so ago.

Well, in any event, I hear that Ultima Online subscriptions have gained by about 15,000 over the past year since they started listening to their consumer again. The new expansion [uo.com] has caused a little buzz amongst the MMORPG crowd as well.

I remember this guy... (1)

j_kenpo (571930) | more than 11 years ago | (#5284005)

When I was still doing laser shows, we did a a show for a party this guy threw, not sure if it was for his birthday or what. I missed the actual bash (had another gig elsewhere), but from what i understand, he threw a hell of a party. In addition to the laser show (dont remember if it was a custom show or the Pink Floyd show that we used to run), he had all sorts of props, he was in costume, and he staged a shooting where his wife burst in and shot him with a shotgun (he was wired to make it look like he was hit). Of course with out actually being there I couldnt vouch for it, but the show crew had nothing but nice things to say about the guy.

Can he really pull it off? (0)

Anonymous Coward | more than 11 years ago | (#5284089)

Richard has the staff, the knowledge, and the experence to make some damn good games, but does he really have the skills to build up a company? It's not the game development period I'm really interested in, its how Richard will take on the evil economic dragon.

Akalabeth! (3, Interesting)

feed_those_kitties (606289) | more than 11 years ago | (#5284101)

Wow, does that bring back memories.

Spending hours on my old Apple ][, trying to avoid the 'a thief stole some food' message...

*sigh*...

I found one spot in one dungeon where using a magic attack would double all your stats. Do that several times, and you'd become a killing machine. I remember attacking with the bow, and killing things off the screen...

*sigh*...

Garriott's Halloween Haunted House (3, Interesting)

mr.henry (618818) | more than 11 years ago | (#5284183)

Richard Garriott used to open his Austin house to the public for a pretty spectacular Haunted House. As I recall, people camped out front for days to make sure they got one of the limited spots.

I always thought that was cool of the guy. I think he's moved out of that house and into a "castle" on some serious acreage, not too far from his old place.

Deus Ex (4, Informative)

Teckla (630646) | more than 11 years ago | (#5284226)

If you're a gamer, and you haven't played Deus Ex yet, do yourself a favor and GO BUY IT. RIGHT NOW.

I've seen it as cheap as $10 in the bargain bin (jewel case and CD only). The boxed version is only $20.

Deus Ex rocks. So much so, that I'm basing my next PC purchase on when Deus Ex: Invisible War is released.

-Teckla

DONT SELL OUT MAN (-1, Flamebait)

CosmoDog (599887) | more than 11 years ago | (#5284270)

HEY GARRIOT, dont work for north korea, be an american

It's been awhile... (3, Interesting)

vsavatar (196370) | more than 11 years ago | (#5284277)

I haven't heard from Warren Spector in a long time. I used to have phone conversations occassionally when he was at Origin and Looking Glass. Back then me and a few others were trying to put together a gaming project of our own, and Mr. Spector was kind enough to give us some thoughts on how to go about doing it, what was required, what some dos and don'ts of the industry were, and the like. He was always pretty cool and I really admired most of the games he produced in addition to the fact that he was never too high and mighty to take some time out and chat with the little guy about the business and how to succeed. Richard Garriot is a lot like Warren in some ways. He was always very down to earth, I loved the games he produced (especially the Ultima series), and I was supposed to meet him at Dragon*Con in '97, but with all the work being done on UO he wasn't able to show up. It's unfortunate that he had to resign from Origin, but I can fully understand it with the way EA raped the company and changed it into something that RG had never intended. It's nice to hear that both these guys are still around and kicking. Maybe there's yet some hope for more good games to come out.

Re:It's been awhile... (1)

StefanJ (88986) | more than 11 years ago | (#5284604)

I had the same reaction -- nice to hear about Warren -- only in my case the "awhile" is a lot longer. He was the editor of one of the pencil-and-paper RPG magazines* I wrote for in the early 1980s!

It's interesting, how some game industry people I knew stayed with the pencil-and-paper stuff, while others leapt into the big time. In 1995, I "gophered" at the CGDC; some of my fellow lowly gophers were fellow RPG designer types, some well known for their work. Not a gopher was Tom Dowd, who started as a stock boy at Fantasy Games Unlimited (long-dead boardgame and RPG maker) and as I recalled had risen to become FASA's computer game honcho.

Me, I just burned out.

Stefan

* "The Space Gamer"

Wow, he's a rocket scientist! (0)

Anonymous Coward | more than 11 years ago | (#5284796)

Obviously not the techie in the group:

"once you start displaying things on a television, colors become more saturated. And worlds become, uh... a little less realistic in a way. It's an interesting phenomenon. It's not anything we did consciously. I think it really must have something to do with the television display more than anything else. Good rendering, compositing, and editing software takes this sorta stuff into account, for example.

-miiight- just have to do with a little thing called Gamma(I believe TV's are 2.4. I know PCs are 2.2 and Macs are 1.8.) There's also the issue of NTSC colorspace- some valid regions on your monitor's colorspace are completely invalid in NTSC, usually because they cause too much bleedover...
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