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Quakeworld Physics Captured in Quake3

michael posted more than 11 years ago | from the it's-a-bird-it's-a-plane-it's-a-rocket-launcher dept.

Quake 258

Rooked_One writes "For people, that to this day, swear by the quakeworld physics where you could "bunnyhop" through huge maps in a matter of seconds, but were lured away by better graphics, your day has come. Fortress Evolution has been announced with a couple of groovy little movies to drool over until they have a release. Many of you will remember Quake Team Fortress, well, this mod for Quake3 is made by players primarily of Mega Team Fortress, which i'm sure some of you will remember in poor regards. But we won't get into that. What is needed to know is that you will be able to play QW in the quake3 engine."

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Does this mean that Rob isn't into guys anymore? (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#6421597)

fp

Re:Does this mean that Rob isn't into guys anymore (0, Troll)

Anonymous Coward | more than 11 years ago | (#6421629)

MESQUITE, TX--It was a dark afternoon. Cumulus clouds were directly overhead ready to drench the buildings and citizens of Mesquite.

Minutes before the rain started to pour, John Romero walked up to his former friend's house and rang the doorbell. John Carmack opened the door a few seconds later, and was shocked to see Romero.

"We need to talk," said Romero, holding back a smile. He was really happy to see his old friend again.

"There's nothing to talk about," replied Carmack.

"I think there is. Can I please come in?"

Carmack reluctantly let his former friend inside his house. Romero sat on the loveseat in the living room. Carmack sat in a chair next to him. "What do you need to say," he asked.

"I've been doing a lot of thinking about my life, and I don't want to have any regrets 10 years from now. So as much as it hurts my ego to say what I'm about to say, deep deep down, I know it is the right thing to do. So, here goes--I'm sorry."

"What?" Carmack couldn't believe what he was hearing.

"I'm sorry. I'm sorry that I was such a jerk when I worked for id. I'm sorry that I've been worse since I left... the way I've let my feelings about you be known publicly... the way I acted when we didn't make Quake an RPG which was the way I wanted to do it."

"Really?" Outside, the rain was starting to sprinkle down.

"My life has been so empty without you. What we shared was so great, so spectacular, so... special, and I was a fool for leaving it. I was childish and immature, and I want you to know that I'm truly sorry for what I did, and I don't blame you if you never talk to me again."

"John," said Carmack, who stood up and then sat next to Romero on the couch, "I'm speechless. I've felt the same way about us not being together. Of course I can forgive you." Carmack then put his hand on the inside of Romero's hairy thigh, rubbing it up and down. "How I've missed you."

"Kiss me," whispered Romero.

Carmack removed Romero's glasses and threw them to the floor. He pushed Romero back and climbed on top of him. He could feel Romero's hard, throbbing cock poking out of his shorts. Carmack rubbed his hands through Romero's full, long mane while Romero slipped his hands into Carmack's pants, putting his fingers in Carmack's butt crack.

"That feels so good," moaned Carmack.

Eventually Romero's hands came out of Carmack's butt crack, and worked their way to Carmack's belt. Romero slowly unbuckled Carmack's belt, while having Carmack's tongue in his mouth. He had forgotten just how sweet Carmack's tongue tasted. Romero unzipped Carmack's pants, revealing Carmack's stiff railgun. Carmack never wears underwear.

"Fuck my face with your BFG," begged Romero, who then took Carmack's huge pecker into his mouth. Carmack was moaning in ecstasy while Romero was deep-throating him. Romero rubbed Carmack's rocket launcher while gently tugging on his ballsac with his teeth. That always drove Carmack crazy.

"I MUST HAVE YOU NOW," Carmack screamed.

Carmack stood up and told Romero to bend over. Romero was more than happy to oblige. Carmack entered Romero's anus slowly at first, but once he was in he quickened the pace. Even without lube, Romero's hairy hole was so inviting and cozy. They could both hear the loud roar of thunder outside. Neither one cared about what was happening outdoors though.

"Who's your daddy," Carmack rhetorically asked while smacking Romero's bony white ass.

"You are John. You are!"

Romero then reached around Carmack, squezzing his butt cheeks as hard as he could. There was a bright flash of lightening, so blinding that it was visible through Carmack's house, even though only one window was uncovered.

"I'm going to cum!" Carmack pulled out, shooting his jizz like a grenade into Romero's long, stringy hair. He leaned over Romero, and gave him a kiss on the cheek from behind.

"I guess I could say that you fragged me John," said Romero.

Carmack replied, "I fragged you from behind!"

They held each other for about 20 minutes, and Romero told Carmack that he had to go. Carmack understood.

"Before I go, I just want to say that I forgot just how beautiful love and friendship can be," Romero commented. "Maybe we ought to make a game about loving people sometime, John, instead of killing them."

"Yeah, if we get back together."

"You never know John...you never know."

"Well, thanks for stopping by."

"My plea...I mean, our pleasure." Romero gave John a kiss and made his way for the door. He walked outside and the sun was out, drying the damp ground. Romero got in his car, and saw a rainbow over Carmack's house.

Today was a very beautiful day.

Re:Does this mean that Rob isn't into guys anymore (-1, Offtopic)

deadsaijinx* (637410) | more than 11 years ago | (#6421889)

how did this get modded funny?

Re:Does this mean that Rob isn't into guys anymore (0)

Anonymous Coward | more than 11 years ago | (#6421913)

Good question...but it was kinda relevant, so I suppose....

Ahem, anyway, I would absolutely KILL to be able to hear "Times of Danger" by Mocean Worker again. I haven't heard that in forever, and I can't find it on any P2P network to save my life...I need instant gratification before the single I ordered comes in!

Deviant Behavior (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#6421995)

This is a script for an animation i am doing. Tell me what you think.

Bill and bob go to the neighbors house
Bill grins while watching bob stick a knife in the neighbors cat
Bill and bob laugh while watching the cat writhe in pain as it bleeds to death
Bill and bob get inside their car
Bill and bob drive to the local diner, on the way they swerve to hit peoples pets

while they are still on the leash. Dead animals are flying all over the place
A police officer pulls them over for doing 173 in a 15
Police officer has them roll down the window and asks for id
Bill very quickly pulls out a gun and shoots the officer in the face. The officer drops
to the ground and instantly dies

Bill then goes in reverse to run over the cops head. They then get out and make an incision
in the officers stomach. They pull out some of the intestine, wrap it around the officers
neck and tie the other end of the intestine to the bumper and drag the officer to the diner
Bill and bob walk into the diner and sit down at a table. Bob orders a tuna and sardine milk shake
Bob orders the pubic sushi super combo platter.
Upon bob getting his pubic sushi, he looks up at the waitress, and politely says "Theres a head
hair in my pubic sushi"

The waittress says "Sorry honey, i'll get you another one"
Right at the moment where her hands almost touch his plate Bob pulls out a gun and shoots her right
in the face.
Waittress falls to the floor instantly dead. Nobody in the diner notices
Bob looks at the waittress for a moment, then grabs her left tit and says to Bill, "Yup, theyre real".

Bob then looks from side to side to see if anybody is watching ( nobody is ), then lifts up her skirt
a little bit and says to bill "Damn, one hell of a forrest".
Bob then drags the body to the bathroom, Loud grunting and banging are heard for several moments.
One guy in the diner notices.

Bob finishes up and walks out of the bathroom, having left her body in there.
The arab guy that noticed looks in bobs direction.
Bob says to the arab, "Fuckin shit dude, better hit it soon, that shit aint gonna stay warm forever"
the arab says "Fucking christ man, have you no deacency?"

Bob then procedes to beat the fuck out of the arab untill the arab is unconsciouse.
The violent beating causes the arabs head to pop off and roll about a meter from the body. When the
head comes to a complete stop the upper portion slides off, like a top, exposing the inside of the head.

A little toy choo choo train then rolls out of the head and onto the floor. THe front of the train is a
gigantic smiley face covered in blood and brain fragments. Little elves in the carrier cars are breaking
up ice and making snowcones, substituing urine for syrup.

All odd numbered snow cones are urine. Every
other snow cone is robitussin or diarreah. At the last car, a tiny little elf wearing a bondage outfit
passes out the cones to rainbow colored cockroaches and fleas, who then distribute them to the people in
the diner.

The people in the diner proceed to eat the snow cones

it's great. (0)

Anonymous Coward | more than 11 years ago | (#6422027)

But I would like it even more if there was a fat clown who wouldn't stop giggling and he was holding down a screaming little girl and he was pooping on her. I mean like tons of steaming poop, maybe bloody.

QW still #1 (1, Insightful)

ZeekWatson (188017) | more than 11 years ago | (#6421598)

QuakeWorld is still the best action FP shooter.

Re:QW still #1 (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#6421616)

clever but too slow. YOU FAIL IT PRONG DONGLE ehehehehehe

Re:QW still #1 (0)

Anonymous Coward | more than 11 years ago | (#6421777)

No way, Doom II is still the best!

Netquake (1)

ArchieBunker (132337) | more than 11 years ago | (#6421811)

I never liked the physics or gameplay of QW. It always felt like something was missing and the gameplay was never as smooth. In netquake you could watch a play run or see a rocket being fired but in QW everything was jumpy and updated too quickly. A better example is the difference between UT and UT2K3. I love UT but UT2K3 feels like quake3 all over again *sigh*

speaking of which... (0)

Anonymous Coward | more than 11 years ago | (#6421842)

Is there a place one can download Quake I binaries for recent Linux distros? (libc6 and all that). Debian "woody" doesn't have any, which is strange since I believe that idsoftware released the src under GPL...
And I mean Quake, not quakeworld. :)

I made (5, Funny)

poopdik (623969) | more than 11 years ago | (#6421599)

I made an operation iraqi freedom mod for quake 3. Jessica Lynch gets stabbed and shot, but then still manages to fight on. Your job is to finish her off!

Re:I made (5, Funny)

Anonymous Coward | more than 11 years ago | (#6421610)

Dude! You can't make fun of a national hero like that. Without her.... uh.. what'd she do again?

Re:I made (-1, Offtopic)

glesga_kiss (596639) | more than 11 years ago | (#6421675)

You can't make fun of a national hero like that. [Jessica Lynch]

Well, she pretended to have amnesia so that the lie that was her "rescue" won't be fully exposed. Poor girl, her transport crashes after getting lost, breaking some of her limbs in the accident. Then she gets taken by ambulance to the allies and returned back to an Iraqi hospital after the allies attack the ambulance. She gets treated well in hospital, then gets "rescued" by soldiers firing blanks for the TV cameras (there were no Iraqi soldiers for miles) and ferryied home as a fake "hero", through no choice of her own.

I really feel sorry for her. The US Government has treated her far worse than the Iraqis did. And they lied their ass off to us about the whole thing. And she has to live with that lie. I hope they pay her well to keep her mouth shut.

Re:I made (0)

Anonymous Coward | more than 11 years ago | (#6421786)

They'll either post her to camp xray for ever, or arrange a post war traumatic stress related 'suicide'.

9/11 NEVAR FORGET YOU MORANS!

Re:I made (-1, Troll)

Anonymous Coward | more than 11 years ago | (#6421676)

Served her country while your fat ass was at home
downloading porn and eating boogers.

Re:I made (0)

Anonymous Coward | more than 11 years ago | (#6421886)

I didn't eat any boogers.

Re:I made (0)

Anonymous Coward | more than 11 years ago | (#6421990)

Your point it?
She got told what to do and how to act for X years, shipped to another country without her agreement, got run over, nearly killed, captured, treated in a run down hospital, saved in dubious circumstances, now kept in seclusion and not even allowed out in public in order to protect the illusion of some ninja rambo operation.

He got a chemical high from jacking off to porn and eating the burger.

Who wins? Him.

Re:I made (2, Insightful)

mattwolfewvu (642717) | more than 11 years ago | (#6421792)

OK, Karma Burn time!

First, fuck the mods that moderated this as funny. As someone who went to high school with her, knows her a little, and considers himself good friends with her brother, I don't find this funny at all.

Second, I'm as outspoken as anybody about my displeasure with Bush and the whole Iraqi situation as anyone, but don't blame it on the kids who join the armed forces because they see it as a way to afford college and have a better life while showing a little pride in their country.

Finally, try seeing people you know and know well talking on Dateline and shows like that about someone you know that was seriously injured while somewhere that she never should have been. I'm tired of all the sensationalism too, but that doesn't give me or anyone else the justification of making light of the people involved in the situation.

Re:I made (0)

Anonymous Coward | more than 11 years ago | (#6422022)

I don't think anyone reasonable finds fault with Jessica. After all she's not the one who made up the stories. She's a brave woman who got caught in a bad situation.

The US govt turned the whole thing into a fucking propaganda ..... I'm at a loss for words, but I think you probably know what I mean.

And if someone doesn't understand, well then fuck em. Perhaps they'll understand when tragedy strikes close to home.

BTW, I know all about tragedy. I lost 3 friends at the World Trade Center. Jessica's coming home. They never will.

For some reason... (4, Funny)

craenor (623901) | more than 11 years ago | (#6421602)

Mentioning Physics and Quake just gave me a mental image of Postal Workers on Segway's, riding around with Machine Guns shooting at each other.

Err...for a game of course!

Re:For some reason... (4, Funny)

Jardine (398197) | more than 11 years ago | (#6421664)

No wonder the Mighty Stephen Hawking [mchawking.com] is a fucking Quake master. It's the physics!

the line is (0)

Anonymous Coward | more than 11 years ago | (#6421704)

the mighty stephen hawking is a fucking quake god, got my finger on the trigger and my eye on the quad

Re:the line is (0)

Anonymous Coward | more than 11 years ago | (#6421896)

he will shove a railgun so far up your ass, it will knock your teeth out.

w3rd.

Re:For some reason... (1)

Goldfinger7400 (630228) | more than 11 years ago | (#6421885)

About this, I've been wishing for months that someone would make a Hawk-man model, with like a hoverchair or something. I actually thought about modifying the Professor Xavier model from the X-Men Quake TC, but I'm too lazy. Anyone up for the challenge?

Re:For some reason... (0, Offtopic)

opti6600 (582782) | more than 11 years ago | (#6421674)

I wish we had more postal workers on Segways, it'd be a nice bit of PR. Yah, I know, I'm astroturfing, but the fact of the matter is that it's a cause I support. Heh.

Now postal workers going crazy...on segways...not likely...my Segway actually kept me from going postal!

Re:For some reason... (0)

Anonymous Coward | more than 11 years ago | (#6421696)

Right-clicking a dos executable in WinXP lets you set memory settings(extended/expanded)great for old games.

Gnarly, man.

Re:For some reason... (1)

satanami69 (209636) | more than 11 years ago | (#6421751)

Odd, this is the same reply as this post [slashdot.org]

q3 (-1, Offtopic)

jigg_e1 (644577) | more than 11 years ago | (#6421603)

wh00t wh00t!

bittorrent anyone? (2, Interesting)

LinuxGeek (6139) | more than 11 years ago | (#6421615)

I don't have squat for outbound bandwidth, but I have the movies. Anyone want them for a torrent?

Jews? (-1)

Mighty_Joe_Stalin (640589) | more than 11 years ago | (#6421712)

I'll tell you what I would like...I'd like your sister to stop showing up at my apartment drunk. She barges in with her shirt pulled down to her waist yelling, "I'VE GOT TITS! I'VE GOT TITS!" I try to explain to her that she's got hairy tits and that is a horse of a completely different color, but the slut just doesn't get it. Listen, I love helping out retards everything and I really do believe they deserve a fair shake from society but I've got shit to do - this dopey slut has got to take a break. But anyway, I was recently able to purchase a cage over the Internet (thank goodness for Ebay) and now whenover your sister drops by (as previously described) I just put her in the cage. My only real problem now is that she shits in it and someone has got to clean that up. So 6139, could you drop by some time and clean the cage out? It's getting pretty filthy in there - it's certainly not fit for caging a dog or a monkey or anything (obviously it's still acceptable for a retarded slut-whore like your sister) and the smell is quite bad.

In response to your post (and this is what will get this post modded up to +5 informative so that my karma can begin to head in the Excellent direction and far away from the Terrible condition it is currently in - like I fucking give a shit), 6139 is making reference to gay pornographic movies and he should be modded down as off-topic. He's a little confused and dim-witted so don't judge him too harshly - that fucking cumslut gutterwhore. Yes, that's right 6139, you're a male cumslut - fucking gross! Anyway, as Dr. Laura would say - go do the right thing and bomb some Arabs; they're not good creatures, as you should already know.

PEACE OUT MY NIGGERS!

How about magnet links? (0)

Anonymous Coward | more than 11 years ago | (#6421737)

Magnets if you want them.

Shareaza/Gnutella anyone?

magnet:?xt=urn:bitprint:IEOVCCO3LRNRJOW4EEWHUGLM 6C DBGZRI.CZC3ED7XY5TFOINCW6UOQPUEGLYLAFZTRNMYFNI&dn= fe_mov1.avi

magnet:?xt=urn:bitprint:L6YXMUKKY2XOW4VVBNECDJPD TM SERCG2.H2JKXVL3GANKVVF2CZF3GCTEGETPTOGOQT4FFZQ&dn= fe_mov2.avi

magnet:?xt=urn:bitprint:VTDB6MUUIZG2F22HLGZXX5T5 SD EIJDAQ.IZN22VFSQX6YLYDNUUQRXLLZPBN2YHGSLUT2NSQ&dn= fe_mov3.avi

Need divx 5.05 to view

Re:bittorrent anyone? (1)

deadsaijinx* (637410) | more than 11 years ago | (#6421903)

no, I'll just watch the HL2 video.... again.

hurray for vapourware ! (4, Insightful)

Anonymous Coward | more than 11 years ago | (#6421618)


a couple of groovy little movies to drool over until they have a release.

this counts as news ? a few renderings does not a game make

if you want mods for Quake see fileplanet for mods you can actually download, not some kids dreams

Fileplanet (0)

Anonymous Coward | more than 11 years ago | (#6421655)

Uh, I've never actually been able to download anything from FilePlanet. The "kid" in me can't stand to wait in download queues for hours just to get a 5kbps connection.

I've downloaded 100 meg files from Finnish mirrors before I got to the front of a FilePlanet queue.

Re:Fileplanet (0)

Anonymous Coward | more than 11 years ago | (#6421669)

funny, I average about 200kpbs on fileplanet.

Re:hurray for vapourware ! (2)

ragey (688854) | more than 11 years ago | (#6421917)

Hardly. The makers of this mod are well-known within their community and are not the type to give up on this. Maybe, before you post cynical bs like that, you should realize that every one of those "mods on fileplanet" was, at some point, no different than this one. Just a few renders on a website, and some "kids dreams."

Quake... (0)

Alan Holman (607935) | more than 11 years ago | (#6421631)

I need more violent video games in my life; seriously, I write shojo anime [bananachan.com] as a hobby, when a heterosexual male, in his early twenties, such as myself should instead be writing shonen! Let's blast everything until it's toasty!

Jesus. We aren't twenty posts in yet . . . (1)

Mikey-San (582838) | more than 11 years ago | (#6421632)

Aaaaaaaaaand, Slashdotted.

Anyone got a BitTorrent link for the movies?

Re:Jesus. We aren't twenty posts in yet . . . (0)

Anonymous Coward | more than 11 years ago | (#6421815)

No, but I've got the movies 'cause I got on the site real quick.
Bwahahaha!!

Re:Jesus. We aren't twenty posts in yet . . . (0)

Anonymous Coward | more than 11 years ago | (#6421858)

You're not missing much... it's very pathetic.

Ever heard of Promode, for Quake3? (5, Interesting)

Anonymous Coward | more than 11 years ago | (#6421637)

It has better-than-QW physics, complete with bunnyhopping, doublejumping, and MANY, MANY more tweaks and gameplay improvements.
By far the most skilled form of FPS gaming available to date. Quite a nice competitive community.

Promode for Q3 [promode.org] .

actually (5, Informative)

bongobongo (608275) | more than 11 years ago | (#6421640)

there already is a simulation of quakeworld physics

it's called CPMA [promode.org] (challenge promode arena)

and i used to play it a lot. it's pretty fun. it's not 100% faithful, but it's super fast with insane air control.

Re:actually (0)

Anonymous Coward | more than 11 years ago | (#6421662)

CPMA is not a simulation of QW. It takes the skillful elements (bunny hopping, strafejumping, circle jumping, wallrunning, instant weapon changing, etc) from all three Quake games and combines them. Quite better than any of the Quakes.

Re:actually (1)

crypt1c (688858) | more than 11 years ago | (#6421915)

yes, you are very correct. i am still amazed at how much confusion there is on what cpma really is

THANK THE LORD (4, Interesting)

SirSlud (67381) | more than 11 years ago | (#6421663)

For me, it's not whether either game is 'better'. Lets not squabble about which game has better game play.

I am excited cause I started gaming with qw team fortress, and I'll be damned if moments of team fortress wern't downright euphoric. Q3 Rocket Arena is fun enough for me to play daily (I know, its sad), but if this mod delivers as promised, holy mother of god thank the lord, etc. You just can't replace the games you cut your teeth on.

And to meet my /. quota of nerdiness, I imagine 20% of the reason I failed out of university was this game. (The other 80% was just how much I hated elec engineering.)

100% of it was because you are dumb (0)

Anonymous Coward | more than 11 years ago | (#6421722)

Seriously, EE is easy shit dude.
If I did it, anyone can do it.
You're just fucking stupid.

Re:100% of it was because you are dumb (0)

Anonymous Coward | more than 11 years ago | (#6421771)

Yes, but do you know how to rocket hop, or whatever? I didn't think so1!!

Re:100% of it was because you are dumb (0)

Anonymous Coward | more than 11 years ago | (#6421797)

Me too! I got my EE degree from a prestigious non-accredited university based on my own life knowledge and experience! I mean, anybody who can figure out how to make their VCR stop blinking "12:00" is a genius! Once I know how to program it, I'll apply for a Masters!

here's hoping... (1, Funny)

Anonymous Coward | more than 11 years ago | (#6421666)

Here's hoping for Bandwidth Evolution so that I can view "Fortress Evolution" ...

bah, quakeworld (1, Interesting)

skt (248449) | more than 11 years ago | (#6421687)

quakeworld physics sucked, netquake was where it was at.. too bad nobody plays that game anymore. I never could get into quakeworld or quake2/quake3 because of the feel of those later games.

Re:bah, quakeworld (0)

Anonymous Coward | more than 11 years ago | (#6421870)

quakeworld physics sucked, netquake was where it was at.. too bad nobody plays that game anymore. I never could get into quakeworld or quake2/quake3 because of the feel of those later games.

Dude you need to stop sniffing that butt crack of your mothers and wake up! quakeworld physics ruled. Only thing I hated about that was the 13 year old cheating fucks, but I guess you get that with every game.

Re:bah, quakeworld (0)

Anonymous Coward | more than 11 years ago | (#6421900)

that makes one of us

Re:bah, quakeworld (0)

Anonymous Coward | more than 11 years ago | (#6422029)

Parent was modded as "interesting"?!? Meta-mod to the rescue, please!

Bunny Hopping - Maybe not so great (5, Insightful)

Anonymous Coward | more than 11 years ago | (#6421711)

I'm not sure keeping bunnyhopping would be such a great idea. I remember playing tf before bunnyhopping became the norm and it was really fun. Various classes working together was required to win a match.

When the source was released cheating became prevalent. Lots of people left the game in search of newer, better games without the various cheaters. Bunnyhopping became a big thing and extended the life of the game. It was a new tactice and made the game interesting again.

The problem is bhopping messed up the class balance completely. Any class could run as fast as scouts. A HWGuy running faster than a medic defeats the purpose of having different movement speeds.

Drugs? (0)

ieatfood (688716) | more than 11 years ago | (#6421718)

If you want to move faster in the game, you should take steroids, or was that pot? Either way I don't make sense.

Mega TF (1)

TotallyUseless (157895) | more than 11 years ago | (#6421726)

Well, although the submitter is bordering on trolling about Mega TF, I greatly enjoyed this 'mod of a mod', and still occassionally take it for a spin. (Yes, people still regularly play TF and MTF) I never saw why people had such an extreme boas against MTF. It took the good parts of TF, and then added even more toys (more fun!) for each class. It made staying alive a much more challenging prospect when you had so many more gizmos and gadgets to watch out for around you. Anyway, I just wanted to put in my small plug for this mod of a mod!

Re:Mega TF (1)

StealthSock (634668) | more than 11 years ago | (#6421996)

Yes! MTF toys were awesome. I can remember having some of my best gaming experiences as a sniper and dropping frickin' airstrikes on unsuspecting enemy snipers but not before a radio voice would come on and say "Targets painted. Going for payload delivery." Not to mention that whenever someone thought they could escape your sniper wrath by jumping in the water, you could toss a toaster in the water to electricute their sorry ass. I hope they will have airstrikes in this new game.

w00t! (0)

darth_MALL (657218) | more than 11 years ago | (#6421734)

Best. Shooter. Ever.

MegaTF is still awesome! (1)

gosand (234100) | more than 11 years ago | (#6421738)

Sure, regular TF was OK, but MegaTF was an improvment! Ahh, I miss the days when people used to play straight-up in Quake. I still play MegaTF, it is still the best gameplay of the FPS games. The different classes, weapons, and maps! Oh the maps. Where I used to work we had one of the floor of our building, and the server would run every day from noon to 12:30. I even created my own map. Fun fun stuff. And it still is, if you like gameplay and not oooooh pretty graphics.

And bunny-hopping is for pansies, just like AA and all the other cheats people use. Yeah, I called them cheats!

There is already an excellent fortress for q3 (2, Informative)

j450n (678096) | more than 11 years ago | (#6421752)

Check out http://www.q3f.com This was done by the same group that went on to form Splashdamage, and make Enemey Territory (an awesome expansion to Wolfenstein multi-player, available for free) It's a faithful re-creation with a lot of excellent improvements. It even has a limited form of bunny-hopping... not that I think intentionally putting a bug back into a game is a great idea, but at least they did it in a controlled way...

Re:There is already an excellent fortress for q3 (1)

Negligence (688859) | more than 11 years ago | (#6421769)

Q3Fortress lacks the physics of QWTF/MTF, which in-part keep both games alive today. The reason Q3:FE is being made a modification is to more-or-less port the physics (and gameplay features) of MTF into Q3. Q3F missed the mark (though they had success) with hardcore QWTF players when they dodged the importance of true physics. - Negligence

BluhblahbluhQuakeblahblah (0, Troll)

dominion (3153) | more than 11 years ago | (#6421779)

As somebody who has never played Quake (stopped playing FPS after around Doom 1), let me be the one to say that y'all are making no sense whatsoever.

Which is interesting to me, because now I have an idea of what the rest of the site seems like to a non-geek.

(Really, it ain't pretty)

Circuit

Re:BluhblahbluhQuakeblahblah (0)

Anonymous Coward | more than 11 years ago | (#6421819)

Well don't worry, you didn't miss much. Doom II was kick-ass, the original Quake was fun (and still had great atmosphere), but the games became slower and slower paced and less interesting after that IMO.

Q3:FE (1)

Negligence (688859) | more than 11 years ago | (#6421782)

If this modification becomes a finished product, I see no reason why it won't be more successful than Q3F. - Negligence

Quake Physics (4, Informative)

Zoid (8837) | more than 11 years ago | (#6421789)

Ah, the days of changing Quake physics.

One of the major things I focused on in new QuakeWorld releases was getting the physics to match the original NetQuake as close as possible. I pretty much succeeded in the later versions of Quakeworld. As people probably remember, QW's initial physics model was quite messed up compared to the original Quake. The bunny-hopping, ramp acceleration jumping and fast in-air decceleration were all features of the original Quake physics.

The idea of bringing QuakeWorld to match NetQuake physics was because those were what the original maps were built and designed with. It's also what players were acustomed to.

I wonder how many people remember my attempt to bring NetQuake physics to Quake2. Quake2's initial model was very simple. In my 3.15 Quake2 patch, I tired to add air decceleration and other features of Quake's physics to the engine (because players wanted them, hell I wanted them since I played the game all the damn time). I had to pull them out in 3.16 and restore the original Quake2 physics because of fears I may break the original maps that came with the game.

Quake3 was a mix of both physics models from the mind of Carmack. I think it was a good mix and felt pretty good. Probably should have fixed bunny hopping, however. I feel bunny-hopping was the worst thing to happen to Quake. Quake is about running and killing people, not bouncing everywhere.

Re:Quake Physics (0, Insightful)

Stapler (559692) | more than 11 years ago | (#6421835)

Thank you very much for speaking out against bunny-hopping. Its a scourge. Ruined many a game. Absolutely no justification for it. Cheating pure and simple. Hopefully, with HL2 and Doom 3, we'll never see it again.

Re:Quake Physics (1, Interesting)

crypt1c (688858) | more than 11 years ago | (#6421864)

i have always apreciated your work, and i loved the 3.15 patch (among some of you other ventures at the time) you may not like bunny hopping, as most people really arent all the good at it, but it adds another dimension to the skill involved in a game. giving more tools to skilled players is not a bad thing, and can only enhance a game

Re:Quake Physics (1)

Have Blue (616) | more than 11 years ago | (#6421893)

It is simply a bug in the physics, a divergence in game behavior from the developer's intentions. It may take practice to do it well, but it takes even more skill (in a different field) to write an aimbot, and I don't think anyone would argue that writer is a better Quake player than someone using only his reflexes. Bunnyhopping should have been removed as soon as it was discovered.

Re:Quake Physics (1)

crypt1c (688858) | more than 11 years ago | (#6421908)

lol it was a bug, just like strafe jumping etc. do you propose that strafe jumping be removed? absolutely ludacris

Re:Quake Physics (1)

Have Blue (616) | more than 11 years ago | (#6421923)

Yes, if, like I said, and like Zoid said, it was contrary to the developer's intentions. There's no difference between altered physical performance and "real" bugs that get you called a cheater for using them.

Re:Quake Physics (1)

xQuarkDS9x (646166) | more than 11 years ago | (#6421997)

Although if you play TFC enough nowadays very rarely do you see people accusing someone of strafe jumping a cheater, yet they may be more inclined to do so with someone who bunnyhops around the map.

Re:Quake Physics (1)

twli (683356) | more than 11 years ago | (#6422014)

Have you guys tried that More Quakeworld client or FuhQuake (which is a stand alone game). They actually messed around with the physics themselves. More Quakeworld just feels messed up, I think to me it feels like NetQuake, but with some new features. MQW looks toonish compared to the original QuakeWorld. As for FuhQuake. It's supposedly just a replica of QuakeWorld, but with features that prove to other people that you don't have a hacked client and are cheating.

Eh? (2, Informative)

xihr (556141) | more than 11 years ago | (#6421803)

You can bunnyhop just fine in Quake III Arena.

Re:Eh? (1)

crypt1c (688858) | more than 11 years ago | (#6421869)

sure if you want to go less than 320 ups and have no control

bunnyhopping (0)

Anonymous Coward | more than 11 years ago | (#6421806)

bunnyhopping is still in q3.

Fuck Bunnyhoppers (0, Troll)

Stapler (559692) | more than 11 years ago | (#6421829)

To steal from AICN TBers, Fuck bunny-hoppers, fuck them up their stupid asses.

Do not go to quake3world.com forums! (-1, Flamebait)

Anonymous Coward | more than 11 years ago | (#6421841)

Because the admins are all gay and do not like anyone who does anything better than them (which is everything)!

Dave is a fucking two faced moron who hates you if you dont agree or laugh at everything he posts. And to show that his epenis is not as big as in real life HIS COMPUTER IS IN THE KITCHEN SO HIS MOTHER CAN KEEP AN EYE ON HIM! What a l33t ha> Elk is the fucking same but more two faced and lies more. And he has a kiddie porn stash on his hard drive. Ask him to share it with you. Though you wont get any unless you post in one of his threads saying hes great.
raw is the worst, says one thing and totally says another to the rest of his homo buddies. WHAT A FUCK WIT!

In conclusion, they are the Metallica of forums. Do not go.

Re:Do not go to quake3world.com forums! (0)

Anonymous Coward | more than 11 years ago | (#6421906)

Your fucking right!
Any board that has a 100 page sticky of "What are you listening to now" sucks lepers cock!

Re:Do not go to quake3world.com forums! (0)

Anonymous Coward | more than 11 years ago | (#6422009)

The ones you mentioned above do seem to be retards. Dave likes to write in a huge font. Maybe its a penis compensation thing.

Hoho... (1)

SD-VI (688382) | more than 11 years ago | (#6421872)

I told people that the Quake III engine wasn't dead yet. Also, I note that it has outlived the old UT engine. Don't you all remember that one? And how it loved 3dfx Glide? Well, this just goes to show, good always triumphs over evil when it comes to graphics engines. Okay, except for Half-Life 1.

Bunnyhopping?! (2, Insightful)

mr.nobody (113509) | more than 11 years ago | (#6421873)

Why did these people think adding that into the new code was a good idea? It ruins the game and should be banned. Period.

As I see it, part of the fun of TF is the balance the mod strived to achieve with the classes. The goal of the design was to level the classes by mixing the power and operation of the weapons in relation to the speed of each class. Scouts were weak but had blazing quickness, while heavyweapons guys had the most powerful weapon in the game (yes, I'm ignoring the sniper rifle in snipe mode), but became tanks with their slowness. Bunnyhopping ruins this equilibrium.

It used to be fun trying to get a hwguy across the bridge. Now some asshole hops his way all over the map using the hwguy as a scout. The class given the strongest weapon in TF now can move just as fast as the quickest class.

So maybe, perhaps, it isn't technically "cheating" because hopping is the result of a bug in the code. The letter of the law may not be in violation, but the spirit clearly is.

Don't be a lamer. Stop the hop.

pocket pc (-1, Offtopic)

Anonymous Coward | more than 11 years ago | (#6421887)

why doesn't slashdot display correctly on pocket IE? The text is unreadable, black on black.

What the hell? (1)

Wiwi Jumbo (105640) | more than 11 years ago | (#6421891)

Mega TF was awesome!

I've yet to find another game type that I enjoyed just as much. Standard TF (or TFC) just feels like it's missing so much....

It's SOOO Last generation engine (0, Troll)

felonious (636719) | more than 11 years ago | (#6421914)

Q3 mod? It's a little late for that isn't it? Q1 & Q2 owned Q3's same ole shit, ass. Q3 was like having a deathmatch with mario brothers with all those fruity colors. The rl looked like a big dildo and they messed up the rg. BF1942 is where dm, etc. has evolved to with full access to all types of vehicles, planes, and boats.

HL 2 looks like it'll expand on BF1842's engine and that's even better

You know whats ironic? (1)

xQuarkDS9x (646166) | more than 11 years ago | (#6421916)

I see some people mentioning that bunny hopping was probably the worst thing that happened, and I tend to agree. Yet, ask almost any Half Life - Teamfortress Classic player, and they practically swear by bunnyhoping, since Half Life was based off the Quake (and I think parts of Quake2) engine, and TFC was converted from Quake TF.

It's unfortunate in a way that ID Software had to release the source code. That doomed Quake and Quake TF for massive cheating clients and therby destroyed any community that was left.

Re:You know whats ironic? (1)

xQuarkDS9x (646166) | more than 11 years ago | (#6421946)

Heh one thing I forgot to mention, and friends have often asked this. Let's assume in the future if VALVe were to fix the bunnyhopping for good and remove it from TFC. I'd think a lot of those who "love" bunnyhopping would cry wolf so to speak.

Team Fortress... (3, Interesting)

velophile (661890) | more than 11 years ago | (#6421928)

It's been so long since I've played TF. Those were some good days. I spent a summer basicly attached to my computer playing TF. TF had a magic no game I've played since has matched. What I remember most is how the level of skill increased from the begining. When I first started playing most servers switched between two maps, 2fort4 and the Rock. As time went on all the techniques got so hashed out. I remember that one of the things that seperated a good player from the great was RJing from the water on 2forts.

I liked to play medic. In the begining I would run (wall slide) every where. But as time progressed so many new tricks where learned. When I would spawn, I'd run up the stairs and prime a hand grenade or conc and jump from the one base all the across to the sniper deck on the other side and waste the snipers with the nail gun or hack em with the medic axe. It was cool to see the evolution of game.

Then sadly, the number of cheaters started to increase as did the number of Mega servers (gag) and of course as it grew the fun factor of a small tight community started to slip away. Sigh, fun times playing TF

My right MB was prime HG on first click, toss on second

Go >V< !!

Done already... (3, Informative)

dethkultur (617989) | more than 11 years ago | (#6421931)

In the competitive community, Promode [promode.org] is the standard for Q3 nowadays, and it has had the QW-like physics in from the start (which was shortly after vannilla Q3). Check it out, thousands of demos of the top players from all over the world at Challenge-TV [challenge-tv.com] .

If you have Q3 and are looking for a good place to start, try the Promode demos from Daler (who is in France right now competing), krg (finland), or old-skool QW legend FienD. Warning though - watch one of these demos and your jaw may hit the floor, and you'll definitely be watching 10 more before you can stop.

And kudos to my Aussie bud Hoony, who has been sheperding this mod for 4 years now...

Lamers (0, Flamebait)

Anonymous Coward | more than 11 years ago | (#6421932)

Whats funny is how all of you are saying Promode has QW physics, your all dead wrong

Having played QW for 7 years now and competed professionally in PGL CPL and TPL including Smackdown touraments and winning alot of them, you cant tell me whats QW physics and whats not. Promode just added some really crappy bunny hopping and a faster weapon switching and thats it.

I hope this mod goes a long way in trying to recreate QW physics and the feel.

As for the others also saying bunnyhopping was the worst thing to happen ( even you Zoid ) you are complete morons. Bunnyhopping upped the speed of the game ten fold their by increasing skill needed to hit ur target and get around map.

I love to rocketjump and have complete air control and have the ability to speed up to 5x the regular speed of a TF class or the DM speed for the grunt.

I love being able to juggle people with my rocket launcher , or grenade comboing a soldier midair with my rocket and grenade

If you want to see the most skilled players in the world look to QW and were they are now. Best player in UT2k3 came from where else? QW

Go check out some real skill boys and stop hating on this mod.

TF Done Extreme for the real deal skill in TF. Not some gay Q3F or TFC.

Past clans DM : cK / LGD / Static / d12

Past TF Clans : [DJedi] Cn [BEP]

Long Live QW

LOL (1)

xQuarkDS9x (646166) | more than 11 years ago | (#6421987)

So you call Zoid a moron because he left bunny hopping in and never got around to fixing it? Nice.. "rolls eyes"

As an MTF player (3, Interesting)

Elanzer (688864) | more than 11 years ago | (#6421941)

There is no other game similar to MegaTF/RegTF for quakeworld out there, there has been remakes such as Q3F2 and TFC, but they've failed in the ways of physics. It's fast (bunny hopping), instead of holding forward, moving and aiming, you have to keep your speed up as you go, gaining speed off ramps, jumping at the right times to gain even more speed, while trying to launch someone in the air and nail him repeatedly up aganist the wall with rockets and make him land on your grenade, damaging him with combos repeatedly and fast as possible before he does any real damage to you. There's just no other game like it. Bunny hopping is not cheating if every single person can do it and it's easy to learn.

Re:As an MTF player (1)

xQuarkDS9x (646166) | more than 11 years ago | (#6421968)

As Zoid said here himself

"Probably should have fixed bunny hopping, however. I feel bunny-hopping was the worst thing to happen to Quake. Quake is about running and killing people, not bouncing everywhere."

The way I see it now, they meant to fix bunnyhopping but didn't, it caught on in the Quake and later TFC community, and now a lot of players use it. If VALVe were to remove bunnyhoping now you'd probably have half of the community cheering the move to fix bunnyhopping, and the other half crying wolf and bloody murder at VALVe for removing it.

Which is why I haven't bothered to learn bunnyhopping, even though I could if I wanted. I don't want to rely on something that VALVe may just remove one day in a future patch and to hell with the community.

Tell me there's a (1)

curtlewis (662976) | more than 11 years ago | (#6421961)

grapple in this. If I can't be Tarzan, it just won't be the same...

Re:Tell me there's a (1)

xQuarkDS9x (646166) | more than 11 years ago | (#6421978)

Earlier versions of NeoTF for TFC had the grapple for the hwguy class.

atleast quakeworld was playable on a 56k! (1)

cyrax777 (633996) | more than 11 years ago | (#6421991)

I remember back in the day QW was playable on a 56l ph3ar my mad 100 ping :-D

Re:atleast quakeworld was playable on a 56k! (1)

xQuarkDS9x (646166) | more than 11 years ago | (#6422005)

Yep those were the days. I started playing Quakeworld in late 1998 - early 1999 on a 33.6! Then later a 56k :D

Whats the use? (3, Insightful)

Anonymous Coward | more than 11 years ago | (#6421992)

These games have turned into pure cheat.

Things were already ver bad when skilled guys could beat dudes with brains -- but hey, it was cool just playing for showing masterful tactics or strategies, even if losing.

Today, there isnt even the option of losing: either you get sniped if you _think_ about their flag, you cannot get even near a cyborg-like jumping bunny or, the wrost of all, they team up with cheats to prevent your team from ever leaving respawn.

Many years ago, I decided to adopt some ethical guidelines, for I loved the game and wanted to have real decent fun. One of them was always siding with the losing team. Thus, I could try to motivate them, help them to change the score or then just get a piece of the action.

This is no longer possible. Effectively, were just playing against robots. Its no longer funny. I could team with some friends and play at LAN houses; the idea of playing online with strangers is lost forever, in my view...

Re:Whats the use? (1)

xQuarkDS9x (646166) | more than 11 years ago | (#6422028)

Quake has been especially affected by cheaters. And why is that? Because ID software basically doesn't give a damn. For several months now there has been a version of OGC for Quake 3, and last I heard ID Software has done nothing to combat it. There's probably even more cheats for Quake 3 now, who know's, I haven't bothered keeping up.

At least VALVe who made Half Life, TFC, and heaven forbid promoting and working on Counter-Strike, they have been working on several anti-cheat efforts and trying to give a damn. Then there's third party groups like UA (United Admins) making anti cheat solutions.

The point I am trying to make here is that

A) Remove bunnyhopping now from TFC and Quake 3 + other mods, you will have lots of people crying bloody murder.

B) If ID Software had never released the source code to Quake in the first place, there would not have been a sudden flood of cheating and hacked clients, and thus lamers galore, massivly cheating in Quake TF. It would be like VALVe releasing the entire source for Half Life and TFC mod, we'd suddenly see hacked clients and it would ruin that community too.

Custom TF (0)

Anonymous Coward | more than 11 years ago | (#6422019)

the mods for quakeworld where the best, while mega TF was considered by many to be a sellout of the code, I hope someone can port Custom TF, to this engine, the TF mod where you could build your own class, and included stuff like tesla coils, hacking, and the beserker abilities
if anyone is interested, i'm a ex-clan prozac member, and i might still have the code on a old computer or could find it from a old CP member, if anyone wants it icq me at 17654783
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