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Game Makers Aren't Chasing Women

simoniker posted more than 11 years ago | from the but-they-are-benny-hill-style dept.

Games 154

Thanks to Wired News for their article discussing what videogames women are playing, and whether the mainstream games industry is serving them well. According to the piece, "Observers say the industry isn't exactly rushing to make PC and console games that appeal to both men and women, let alone women alone. That's despite the massive success of games with crossover appeal, such as The Sims." However, a researcher on the subject suggests being too calculating doesn't work either: "Making games in which you get women to do 'women things' isn't a very successful strategy." So what does?

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Lara Croft (2, Funny)

AtariAmarok (451306) | more than 11 years ago | (#6443087)

The game makers aren't chasing women. They're designing them instead.

Women belong in the kitchen (-1, Troll)

n1ywb (555767) | more than 11 years ago | (#6443127)

making me pie!

(j/k, don't kick me in the balls plzthx)

Re:Women belong in the kitchen (1)

brejc8 (223089) | more than 11 years ago | (#6443282)

I just got this terrable urge to rate this insightful.

Problem for ya. (4, Insightful)

mcgroarty (633843) | more than 11 years ago | (#6443177)

There aren't many women making games. It's not because it's some kind of a boy's club... women just aren't applying to these positions. So riddle me this... what guy wants to work on Barbie Hair Stylist 2004, Nurture the Bad Boy 3D, or My Non-Violent Pet Friend Super Tea Party?

"McGroarty, these are terrible examples of girl games. You haven't a clue what women want to play."

And that's my second point: As a guy, I haven't a clue. If you want to see more girl games, get more women into making games.

Re:Problem for ya. (3, Informative)

brejc8 (223089) | more than 11 years ago | (#6443338)

There was an interview with the guy who invented pacman. It was made for girls and the guy was sitting in a fast food place eating pizza wondering what girls like to do. And the only thing he could think of was eating.

I think we are trying to solve the problem of "How can we get girls intrested in computers?" while its probably as silly as trying to solve the problem of "How can we get boys intrested in playing with dolls?"

Re:Problem for ya. (3, Insightful)

American AC in Paris (230456) | more than 11 years ago | (#6443481)

I think we are trying to solve the problem of "How can we get girls intrested in computers?" while its probably as silly as trying to solve the problem of "How can we get boys intrested in playing with dolls?"

There's a problem with getting boys interested in dolls?

Boys play with dolls all the time. They're called "action figures".

(My point: We can "get girls interested in computers" by giving them computers that they'd be interested in using. Easy? Not necessarily, but we could gain a lot of insight with a spot of good ol' market research.)

Re:Problem for ya. (1)

pmz (462998) | more than 11 years ago | (#6444098)

(My point: We can "get girls interested in computers" by giving them computers that they'd be interested in using. Easy? Not necessarily, but we could gain a lot of insight with a spot of good ol' market research.)

Since word play is all that matters (dolls vs. action figures), why not just call computers "supportive home economics facilitators" and paint 'em purple? The branding is automatic: S.H.E.F.

What woman wouldn't what that in their kitchen? Put Mahjonng or Tetris on the start menu, and you've got a sale!

Re:Problem for ya. (1)

American AC in Paris (230456) | more than 11 years ago | (#6444213)

Since word play is all that matters (dolls vs. action figures)

Woub yoo caar to puht a fyoo mow wouds im my mouf? Thew's stiwl pwenty ub spafe...

Re:Problem for ya. (1)

pmz (462998) | more than 11 years ago | (#6444396)

Woub yoo caar to puht a fyoo mow wouds im my mouf?

I was attempting humor; my post shouldn't be taken at face value.

Re:Problem for ya. (1)

American AC in Paris (230456) | more than 11 years ago | (#6444486)

Touché. I can get testy when I haven't had enough caffeine...

Re:Problem for ya. (1)

ivan256 (17499) | more than 11 years ago | (#6443807)

"How can we get boys intrested in playing with dolls?"

They're not dolls, they're *action figures*, and... Oh, wait you were being rhetorical.

Re:Problem for ya. (4, Insightful)

Pxtl (151020) | more than 11 years ago | (#6443501)

The best girl games are guy games that are just not deliberately designed to be ugly and hardcore. My fiancee loves UT, but can't stand other FPS games. Why? Because all the other FPS games are characterized by a certian "heavy-metal-ness" about them. Quake 3 is all hyper-frantic and cathedrals and blood, Quake 2 is all about grit, Quake 1 is friggin' lovecraft, Doom is cheeze horror, etc. UT has fully-clad female player models (there's a good start), non-ugly characters, easy gameplay, etc. Keep this in mind - if you're into getting girl gamers into a game that weren't playing before, then by definition they're all n00bs. Make the game n00b-conducive.

My SO isn't unique - most other girls who dabble in video games (they all like Mario Kart) have fallen in love with UT. Yes, its bloody and violent, but not gratuitously so, and its shiny, polished, and fun.

UT2k3 loses that - its more hardcore (harder gameplay, grittier graphics, and more "heavy metal" player models).

Basically, I think you only really need two things to get girl gamers into male-style games: first, don't make things ugly - make them stylish, a little cute, and personable. Second, make the game n00b-friendly. WarCraft III is too complex. Maybe if you had a game with Dune II's simplicity and WCIII's stylish characters (and less of all that glowy shit) then you could get girls playing it. And yes, even girls like the "HEAD SHOT" announcer in UT.

The big thing, I think, is that games must be social - either playing with other humans (UT, Mario Kart) or with fictional characters in the game (like the Sims). And not obsessive - most girls prefer to be "casual" gamers. The Sims is a very gradual addiction. You have to slowly take over their lives, not just try and snap it up all at once. They will _not_ put in the time to learn the game, to put up with stupid, overcomplex design. They expect to be able to jump in including the social (multiplayer) part of the game. Yes, you can let them get their asses kicked in the multiplayer part - the point is that they have to at least know what's going on first off.

And for another game to use as a reference: all girls I've introduced to games love Mario Kart 64, Dance games, The Sims, Abuse. Use that for basis.

Personally, I think a good game that girls might like would be if someone made a simple multiplayer FPS based on BubbleGum Crisis.

Basically, the theme is this: they won't put up with shit. If the game is too hard, they'll leave. If they don't know how to play, they'll leave. If they think its "ugly" they'll leave. They will give it one fair shot. Design around that one fair shot, but keep in mind that, for them to tell their friends, you have to hold their interest long enough for them to become a fan. This is why puzzle games are so popular with girls - they tend to be good for jump-in-and-play mentality (my girl swears by Puzzle Bobble) but with gameplay that will stand the test of time.

Oh, and if they're the type of girl who likes to squeeze they're boyfriend while they watch a horror movie, consider getting them a trap-oriented game. Something that really startles you. Crack-dot-com's "Abuse" is excellent for that effect (plus having dead-easy controls).

Re:Problem for ya. (1)

jafuser (112236) | more than 11 years ago | (#6444506)

Animal Crossing.

Re:Problem for ya. (1)

Sevn (12012) | more than 11 years ago | (#6444536)

Quake 3 is all hyper-frantic and cathedrals and blood

Of the 40 or so members of my quake3 clan, fully
1/4 of the members are women. There are a lot of
women playing Quake3 arena. They seem to gravitate
towards CTF and railsonly style play. They are
damn good too. They range in ages from early 20's
to late 50's, at least in the case of my clan. Of
course, our members are mostly older players that
started out with quakeworld and kept playing right
on through to quake3, and will probably be playing
whatever instagib mod is out for Doom3, quake4,

Re:Problem for ya. (1)

Jad LaFields (607990) | more than 11 years ago | (#6444646)

I wonder if this is why I can show a girl a game where you can pick up prostitutes, use them to gain health, and then kill them with a chainsaw to get your money back -- GTA Vice City -- and she'll be at least intrigued and amused by it, if not suddenly wanting to buy and play it: it's got bright, cheery colors, a understandable non-game reference point (gangster movies such as Scarface & Goodfellas), and an absurbist fantasy feel to it.

I probably would generally enjoy the game just as much if it had a grim, disturbing theme with realistic gore, but I'm sure my female cousin would have been far less amused by it.

Re:Problem for ya. (1)

Pxtl (151020) | more than 11 years ago | (#6444740)

I think you've hit the nail right on the head - she'd probably have little or no interest in Hitman or Kingpin. Grit doesn't sell to girls.

Re:Problem for ya. (2, Interesting)

ctr2sprt (574731) | more than 11 years ago | (#6445435)

Er... I kind of take issue with your claim that some games are inherently too "complex" for women gamers. It's true that if you're targeting women you shouldn't count on too much previous game experience, but assuming they can't (or won't) learn a complex - but interesting - game is just insulting. If a game looks fun, then women will take the time to learn it.

No, I think the chief problem right now is twofold. First, video games are usually played by boys, so it's considered a masculine activity. And second, most video games are played by nerdy boys who are threatened by girls, so the social atmosphere is usually not so hot. I just think we need to reach a critical mass, so to speak, of female gamers, and once that happens they will start to get more proportionate representation. Yes, it's quite likely that some games (like Q3) will never see the representation that others (like The Sims) will. But the underlying reason computer games are fun is because of the challenge, and I expect that as more women become serious gamers, more women will realize that challenge in any guise can still be fun. Even if that guise includes blood spray, rocket launchers, and half-nude female models. (At least id was fair and made the male models horribly stereotypical too.)

Re:Problem for ya. (2, Interesting)

trevorrowe (689310) | more than 11 years ago | (#6443524)

Not only are there not many women making games, there just isn't that many playing them. I don't think it is because they don't like them, it because they don't know they like them.

Any time I get my wife (age 22) to sit down and actually *try* a game out, its weeks before I can get my pc/console/pda back from her. I find most girls enjoy gaming, they just don't like the image it portrays and so they avoid playing them altogether.

Trying to target games to that kind of market (the female kind) sounds like trying to get poeple hooked on drugs. They don't want to try them, but as soon as you can get them started, you in. Maybe game makers should start giving out free copy of their games to women!?!

Re:Problem for ya. (1)

Mike Hawk (687615) | more than 11 years ago | (#6443560)

I have to agree that girls will play games. My lady is similar in that she is hesitant to try a new game, but I can always tell which one to pick up that will last a long time for both of us.

As far as giving away games to women...
#1 Demos are gender neutral, females can play them too
#2 This would just create a generation of cross-dressers out for free stuff.

things girls are good at (2, Funny)

Anonymous Coward | more than 11 years ago | (#6443772)

They should really focus on making games that girls are *good* at. If they're good at it and enjoy it in real life, maybe they would like it in game form, too.

I'm thinking... something along the lines of PVP games like mud wrestling. With jello wrestling and creamed corn wrestling levels, too. And there could be olympic-type games like baby-tossing and endurance based oral games.

And maybe, along the lines of that old Tapper beer game, they could have a cooking and cleaning game... Maybe where the goal is to make and serve the most turkey dinners as fast as possible.

Then you could have the "artificial insemination" game... I picture it to be a bit like bubble-bobble...

Re:Problem for ya. (1)

vitaflo (20507) | more than 11 years ago | (#6444345)

If you want to see more girl games, get more women into making games.

Exactly, there's a reason Centipede was so popular with women in the 80's. It was designed by a woman. The parent poster hit the nail on the head, we need more women in the game design process. I always find it amazing that as games become more and more mainstream, game makers aren't properly targeting half of their potential audeince!

Popcap games (4, Insightful)

BrookHarty (9119) | more than 11 years ago | (#6443219)

My wife started playing those java games at the popcap site, and she loves them. Noticed they even started selling standalone versions of the games at compusa. Talking to a friend, and his girlfriend has been playing the games on there too.

While fun, they arnt FPS type games, more brain teasers of sorts. My wife told her friends at work, and all the women seem to like these games, they even play multiplayer version of them.

So ya, women seem to play different types of games.

I play CounterStrike, she plays Dynomite. (a bubble bobble clone) Thou we both like tetrinet, multiplayer tetris with powerups. Something about being evil with powerups makes it fun.

Re:Popcap games (1, Informative)

Anonymous Coward | more than 11 years ago | (#6443240)

Off topic - but tetrinet is at []

Reality vs. Fantasy (3, Insightful)

melete (640855) | more than 11 years ago | (#6443226)

I don't think that the gaming industry really wants to make games for girls...yet.

"The Sims", as the article mentions, is higly popular with women -- more so than with men. But nobody in the industry really wants to quit working on Warcraft to make another game that is closer to real life.

Guys like fantasy games. Women tend to like more "realistic" games, despite the fact that really, they're fantasy as well.

There's still a huge market for fantasy games. Until developers need to market to women to survive, they probably will be very slow about it.

Re:Reality vs. Fantasy (0)

Anonymous Coward | more than 11 years ago | (#6443316)

My girlfriend prefers Unreal2 and other violent shoot-em-ups.

Of course, she's also into blood-play, bondage, really sick and twisted published erotica, sexually explicit graphic novels and Stargate SG-1....

Re:Reality vs. Fantasy (0)

Anonymous Coward | more than 11 years ago | (#6443509)

What the fuck is blood-play? Do I even want to know?

Re:Reality vs. Fantasy (0)

Anonymous Coward | more than 11 years ago | (#6444097)

Meh and my gf only likes Diablo II, of course she gets of sending the amazon char "naked" to get raped by the demons in the wilderness (Full on getting off to it too, no hands on the keyboard).

Hmmm I just realized that she doesn't really have the graphics card in her notebook for much more maybe I will have to get her something better just to see where she will take it... Think that will work?

Re:Reality vs. Fantasy (1)

KDan (90353) | more than 11 years ago | (#6443657)

The Sims is highly popular with women because it's just a re-hash of dolls. It's exactly what little girls do with dolls, except in a computer surrounding...


Re:Reality vs. Fantasy (1)

hcduvall (549304) | more than 11 years ago | (#6443912)

I agree that is more a market that hasn't been tapped- the industry has no real comprehension of women as a market because it hasn't had to follow it.

Still, if gamers ever want the industry to get some respect, it'll have to. It can continue merrily occasionally railing that its not considered a viable medium that could be art instead of mere entertainment.

Its a Catch-22, it needs women to join to diversify the companies to produce stuff to get women interested in games, and then working in it...

"Guys like fantasy games. Women tend to like more "realistic" games, despite the fact that really, they're fantasy as well."

And not to pick too much, but that's the sign of the boy's club. I'm sure every woman who plays games knows well enough that its not real as well. That's not exactly the point is it? The "despite that" just sounds like low grade sniviling, oh, how silly they are. A decent point can get lost in there.

I liked the sims. So does my cousin (who's a woman). And I like management games (city/sports/etc...) and so does she. And story adventure games. The line I think is less about fantasy/reality, but the focus of the games themselves. Warcraft is a whole bunch of killing to me (and I did play it a lot)- but like all the people in the mmorpg who do trades and crafts instead of hunting and looting- you can be in "fantasy" just as well as "reality" games. If the distinction was just setting, counterstrike would have a lot more female gamers.

Re:Reality vs. Fantasy (1)

BoomerSooner (308737) | more than 11 years ago | (#6444119)

Why would girls play games when dating is the ultimate reality game. Hell my wife won't stop playing and we've been married for 3+ years.

Re:Reality vs. Fantasy (0)

Anonymous Coward | more than 11 years ago | (#6444237)

If your wife is still dating after three years of marriage, it's time to take a good long look at your life.

Marketing Idiots (2, Insightful)

Nagatzhul (158676) | more than 11 years ago | (#6443251)

Most of the women I know are not interested in games period. They simply don't associate games with entertainment. If they do, they focus on puzzle type games (like Tetris) and strategy games (like Heroes of Might & Magic). After that, I think it is just marketing. If they are too lazy to think that far ahead, it is their own damn fault for missing the market.

Re:Marketing Idiots (0)

Anonymous Coward | more than 11 years ago | (#6443335)

That's because women are biologically only geared to be competitive over things like their boyfriends and husbands. As men, we compete in EVERYTHING. From getting the best woman to running the fastest mile to kicking ass at FPS games or even wagering who can piss the farthest.

Women, on the other hand, are more interested in their man making the most money, being the studliest, being the smartest, having the best breeding, being the most attractive to *other* women, etc. That's where they get competitive. So games are just pointless to them.

the sims... (1)

Blob Pet (86206) | more than 11 years ago | (#6443270)

I know a few women who have played and enjoyed The Sims and SimCity on the PC. On the console side, the Final Fantasy and Diablo series...and more recently I've observed surpisingly that the Tekken series is popular with my lady friends.

My friend's 7 year old niece plays those Barbie PC games but she also plays some sports games geared for little kids (I don't recall the title).

How many female game designers are out there and what's the ratio in relation to male? The numbers are probably low. If you have have a sudden influx of female game designers, does that mean if you create more female-oriented games that they'll be played?

okay... (2, Insightful)

Anonymous Coward | more than 11 years ago | (#6443277)

So there aren't enough games with women in mind out there, but we shouldn't gear games toward women?

Besides, how do you "gear games toward women". You make a good game. Whoever likes it likes it. So are they saying that women don't like RPG, FPS, strategy or simulation games? Then what DO they like? Those are essentially all the games that exist and they seem to do okay for the rest of the world.

Women of the world, enlighten us with your bold new genre of videogames that we need to make especially for you? Seriously, I don't mean to be flip - what exactly DO you want?!?!

Strange (0)

Anonymous Coward | more than 11 years ago | (#6443532)

You are addressing women as though you believe they will be reading this.

Re:Strange (0)

Anonymous Coward | more than 11 years ago | (#6443684)

It's too early in the morning. Any woman worth the effort is busy lapping up jizz like a kitten right now.

Re:okay... (4, Funny)

MrPeach (43671) | more than 11 years ago | (#6445306)

Women of the world, enlighten us with your bold new genre of videogames that we need to make especially for you? Seriously, I don't mean to be flip - what exactly DO you want?!?!

You should just know - you shouldn't need to ask!

The games I notice my wife likes, (2, Insightful)

RadioactivePorpoise (602206) | more than 11 years ago | (#6443305)

and most of the other women I know - are simpler puzzle type games. My wife doesn't care about flashy immersive graphics or 5.1 digital surround, just something that challanges her - there's no money in these games. Most of them are already available for free at pogo.

I think it's more of a generational thing (5, Insightful)

Anonymous Coward | more than 11 years ago | (#6443322)

I'm in my mid-twenties, and my girlfriend plays (some) video games, and that's fairly unusual.

My sister, who's 17, plays video games and that's true for at least half of her age group.

My 8-year-old female cousin loves video games, and doesn't have any problem with them at all. Just as video games grew into the mainstream for males, they are moving that way with females (although more slowly).

Playing video games doesn't have to be a "masculine" or "feminine" activity any more than watching a movie. There are plenty of games that can or could appeal to any gender.

That being said, I think video games lost a lot of girls when they started having more than one button. They lost even more when they went to 3D. When games got to the point that you had to read instructions or do tutorials, the gender gap emerged. The arcades also declined sharply at that point.

Re:I think it's more of a generational thing (-1, Troll)

Anonymous Coward | more than 11 years ago | (#6443368)

My 8 year old female cousin prefers to play hide-the-salami with me. Sometimes we also play "good touch bad touch".

Re:I think it's more of a generational thing (2, Interesting)

hcduvall (549304) | more than 11 years ago | (#6443955)

...hell. they lost me when I had use pads with eight million buttons. I don't have the patience for that. I'm not sure what that's got to do with being a boy or a girl.

Its quite a jump from the "games don't have to be masculine or feminine" to something that implies they can't handle buttons.

Re:I think it's more of a generational thing (0)

Anonymous Coward | more than 11 years ago | (#6444135)


Re:I think it's more of a generational thing (1)

Elwood P Dowd (16933) | more than 11 years ago | (#6444154)

Not that there's anything wrong with that.

Re:I think it's more of a generational thing (1)

Urox (603916) | more than 11 years ago | (#6444143)

You've actually hit one right on the nose with the 3d. It is clearly shown by a test most 11th graders (US) take that women score more poorly when visualizing 3d from a 2d surface (the test asked you to choose what an object would look like if rotated 90 degrees into the page and other spacial visualiziation questions). The reasoning is nurture due to that boys grow up with more hands on spacial projects (auto repair, woodworking, etc) and so learn to think more about 3d aspects.

Of course, I blew all you guys away with scoring off the upper end of the test ;) Maybe it's because I built cars with my dad...

I'll agree with you that women probably want more "instant immersion" games where they can pick it up and play rather than having to learn all sorts of combos. Soul Caliber was a great game. Sure it had lots of buttons and I certainly don't have all the combos memorized, but the girls could beat the guys perhaps 50% of the time by just hitting lots of random buttons in rapid succession. Oh, and there was this special button rarely used that I taught my SO for BLOCKING ;)

Game designers don't chase women... (1)

bluethundr (562578) | more than 11 years ago | (#6443330)

And Slashdotters DO? Won't pocket protectors and lack of coordination while high-fiving have to come into style before that happens? ;)

Re:Game designers don't chase women... (2, Funny)

Hard_Code (49548) | more than 11 years ago | (#6444220)

**sound of slashdot crickets**

Of course game designers chase women (1)

mhesseltine (541806) | more than 11 years ago | (#6443356)

It's getting them to stop that's the problem.


I can explain RPGs, at least... (1)

Asprin (545477) | more than 11 years ago | (#6443373)

Why would you want to be a woman in a game, when you can already be one in an AOL chat room?

"Gearing" games towards women... (4, Insightful)

neostorm (462848) | more than 11 years ago | (#6443401)

For starters, how about removing all of the scantily clad, oversized breast equipped, fat lipped "hoes" from the majority of interactive entertainment.
This would effectively render games "mature" and "tasteful", (you are familiar with those words, yes?) and that would attract a wider audience of gamers right there.

As soon as you bring up "Barbie" games on the topic of "games geared towards women" you are already headed in the wrong direction. Try thinking of women as mature adults instead of a pink dress, shopping machine demographic an see what happens.

Re:"Gearing" games towards women... (0)

Anonymous Coward | more than 11 years ago | (#6443441)

Just a tip: You're not going to get laid here by putting on 'enlightened male' airs. Save your PC righteous rants for when you're out in public.

Re:"Gearing" games towards women... (0)

Anonymous Coward | more than 11 years ago | (#6443455)

How about people stop being so sensitive?

I like videogames with really hot scantily clad chicks - just like I enjoy movies, porn and magazines that way. It's ENTERTAINMENT. Why do I want fat gross trailer park trash type women as my form of entertainment? I get enough of that for free in real life. In my fun online pretend video game life, I want something BETTER that I can actually drool at.

Next you're going to say the men in videogames should look more like a scrawny 14 year old highschool boy instead of Duke Nukem.

Re:"Gearing" games towards women... (0)

Anonymous Coward | more than 11 years ago | (#6443590)

The grandparent post wasn't saying that having scantily-clad women and females as sex objects is wrong, so I don't see why it is being overly sensitive. The post was just saying that having this gratuitously in many games isn't exactly going to cause women to flock to the store to buy a playstation. That isn't women being overly-sensitive any more than you'd be if you didn't want to buy Trading Spaces: Overdrive.

Re:"Gearing" games towards women... (1)

pezpunk (205653) | more than 11 years ago | (#6443543)

well i know when i play tekken with my wife, she instantly gravitates towards those characters!

i dont know if they're necessarily insulted by that as much as we think they are. probably depends on the person.

i think the main problem is that they cant relate to the protagonist in 99% of the games out there. the female urge is not "questing", it's not "me vs the entire world".

they also like cute stuff, as opposed to gory. that's why Super Mario Bros had pretty hefty cross-gender numbers, while, say, Diablo / Quake / etc didn't.

Re:"Gearing" games towards women... (3, Interesting)

Urox (603916) | more than 11 years ago | (#6444274)

well i know when i play tekken with my wife, she instantly gravitates towards those characters!

Speaking as a woman, I never felt the urge to play a male character when a female one was readily available. And I'm half asian and specifically gravitated toward the more asian characters: Chun-Li over Cammy, Kitana over Sonja, Xianghua over Ivy... But I think we all realize that the scantily clad-ness is eye candy for the boys.

i think the main problem is that they cant relate to the protagonist in 99% of the games out there. the female urge is not "questing", it's not "me vs the entire world".

Then what about the strong success of the Zelda series? Or Final Fantasy?

Re:"Gearing" games towards women... (1)

PainKilleR-CE (597083) | more than 11 years ago | (#6444562)

Then what about the strong success of the Zelda series? Or Final Fantasy?

My gf plays Zelda quite a bit, but can't stand FF, but maybe it's just the fact that I've been playing FF1 + 2, rather than some of the newer ones.

She would probably play Tekken or Soul Calibur, but she can't stand playing against me (probably because I can't stand the excessive use of the 'kick in the foot' manuever, or the 'mash buttons and hope it does something' method, and therefore instantly kick the shit out of the offending character 75% of the time).

She wants a copy of the original GameBoy Tetris, because she doesn't like Tetris Worlds (I don't know why for sure, but think it has something to do with the annoying cube).

She plays Pokemon (Gold and Ruby) obsessively. Seriously I can only get my GBA SP if I grab it before she realizes it might be useful wherever we're going. As long as it's not dark out she's perfectly happy with the GBA (non-SP), though (but I still have to grab the SP before she thinks about it).

The real problem is that she won't even bother trying a game most of the time. It has to be entirely her decision to try it or she won't touch it. I don't even know why/how/when she picked up Zelda, but it's so bad that she won't even play my copy of it, because her game is saved on her brother's cart.

Actually, getting her to play on anything but a gameboy is pretty hard anyway.

Re:"Gearing" games towards women... (1)

Elwood P Dowd (16933) | more than 11 years ago | (#6443658)

Yeah, I don't know about your friends, but my friends (women) all dig the scantily clad babes. My former roommate's girlfriend loved playing DOA on his XBox and grabbing people with her (female character's) crotch.

The only thing that I've seen immediately turn girls off from "boy" games (aside from a complete lack of practice and experience with their format) is that the main characters are never girls. I wouldn't have thought that would bother anyone, but when my girlfriend's sister picked up Golden Sun on my GBA, I kept hearing her saying (in another room), "I told you my name was Rachel. Stop calling me a boy!"

It was pretty cute. But if I buy her a GBA, I won't be buying Golden Sun for her.

Re:"Gearing" games towards women... (1)

pmz (462998) | more than 11 years ago | (#6444155)

For starters, how about removing all of the scantily clad, oversized breast equipped, fat lipped "hoes" from the majority of interactive entertainment.

I suggest we start by removing them from our junior high schools, first!

Fat American kids + low-cut stretch pants and half-length tank tops is quite the sight.

Re:"Gearing" games towards women... (1)

dick980 (455036) | more than 11 years ago | (#6444737)

Try thinking of women as mature adults instead of a pink dress, shopping machine demographic an see what happens.

Is this why Legally Blonde 2 [] did moderately well its opening weekend?

IO device preferences male/female? (1)

redelm (54142) | more than 11 years ago | (#6443415)

I am very interested in games for girls/women because I don't think my daughter (12) plays enough. My son (14) is OK at 3-5 hours/day.

Recently, I bought her a dancepad because she doesn't much like game controllers. I can understand her point, I find them fiddly myself. She seems to like it and that makes me wonder whether the IO devices used by games are female-optimised. What is best for each s3x?

The dancepad may save me from having to assign her homework of one hour per day but really don't want to create that kind of resentment.

Re:IO device preferences male/female? (0)

Anonymous Coward | more than 11 years ago | (#6443434)

This post is just *begging* for an obscene remark. ;)

Re:IO device preferences male/female? (0)

Anonymous Coward | more than 11 years ago | (#6443628)

Yes, I was thinking the same thing. Controllers need to be more vaginal. Right now they are just so damn phallic, as a girl I can't identify with the controller, which is, in theory, supposed to be an extension of myself when I play a game.

Re:IO device preferences male/female? (0)

Anonymous Coward | more than 11 years ago | (#6443688)

I am very interested in games for girls/women because I don't think my daughter (12) plays enough. My son (14) is OK at 3-5 hours/day.
Is this a troll? You don't think your daughter plays video games enough?? Isn't that a lot like thinking your daughter doesn't enough McDonald's or watch TV enough? Oh no, she spends her time on... hobbies and crafts! If I were you, I would take a look at my son and say "geez, he plays video games 3-5 hours per day! I need to try to encourage him to socialize more and get some exercise."

No troll (1)

redelm (54142) | more than 11 years ago | (#6444526)

Sorry, I disagree. I believe that playing video games is very healthy. They are also the centerpiece of my son's friendships.

I want my daughter to play more because I wish to encourage neural development (although it may be a bit late) and help her to be less technophobic. I've been programming computers since 1968 and since I saw the first interactive systems in 1973, I've known that games are among the most important executables on the system.

Re:IO device preferences male/female? (2, Funny)

dagbrown (126362) | more than 11 years ago | (#6445029)

"Sweetie, I don't think you play enough video games. You spend too much time running around outside, and I just don't think that's healthy. I want to see you spend at least three hours a day in front of that PS2.

"And no sneaking off to read books when you're supposed to be playing games, either!"

Obligatory DNF: (3, Funny)

Asprin (545477) | more than 11 years ago | (#6443423)

OK, you ready? really? you sure? OK, here goes...


Well, the developers of Duke Numem Forever are chasing women -- I can't imagine what else could have distracted them *this* long.

[applause sign]

Thank you, thank you... you've been a wonderful crowd... I'll be here all week....

Re:Obligatory DNF: (2, Funny)

Asprin (545477) | more than 11 years ago | (#6443526)


Stupid typos....

That was supposed to read "Duke NUKEM Forever", not "Duke NUMEM Forever".

..."Duke NUMEM Forever" came out last week! (bada-BING!)

Dupe!!! (1)

Otter (3800) | more than 11 years ago | (#6443464)

OK, not really, but we've had essentially this same story linked here repeatedly before. Check back in 10 years and it'll still be, "Game companies don't make games that appeal to women, the industry is stagnant, a handful of broadly popular games have been made so why aren't there more of them?" and Brenda Laurel yapping about how she's so much smarter than everyone else, despite her complete failure to actually sell games herself.

how about (-1, Flamebait)

u-238 (515248) | more than 11 years ago | (#6443469)

a kitchen and laundry room simulator

Truth about women and games (4, Insightful)

Jouni (178730) | more than 11 years ago | (#6443471)

Most designers are completely lost when trying to figure out what women want to play. They figure it must be some sort of cultural or social difference that makes women gravitate towards the "other" kinds of games. They consider FPS to be too "physical" or maybe a sci-fi game too "abstract" for women. So they try to make the games soft, pink, and fuzzy around the edges. And they fail miserably.

It's like the myth that says women only want romance and girls only play with dolls.

The facts are really simple: women share most of the same neurology and physiology as men. They can enjoy games - voluntary challenges full of interesting choices - just as men can. However, they also hate the same things - they hate feeling like a failure, feeling stupid or embarrassed.

Most games today are designed for male neurology and skill level; that is, high degree of spatial and hand-to-eye coordination, navigational skills, and logical puzzles. The core gameplay is right, but the reward/punishment mechanisms are not accounting for the gender difference.

If you look at Bejeweled [] , it's easy to see why the logical yet forgiving gameplay appeals equally to both genders. It's built around reward, not punishment. Even if you didn't know what to do at all, you get rewards just by clicking around on the screen. You will never be embarrassed or humiliated by the game regardless of what degree of skills you have. And on the second go, you will probably better your score.

Another great example is the city building series by Sierra, which allows you to choose between the path of the warrior or the path of the builder. Almost always, you can pay off your enemies by running a successful economy instead of fighting the war.

This pattern of non-punitive, positively rewarding gameplay is core to almost all titles that have enjoyed high degree of success with women.

Making games for women is not rocket science. :-)


This one is the best comment i've read (1)

TuringTest (533084) | more than 11 years ago | (#6444766)

about this subject.

Women - Men - Gaming (2, Interesting)

ratboy666 (104074) | more than 11 years ago | (#6443488)

Women seem to enjoy relationship building activities. My spouse and about 500 books in the local Chapters seem to point to this. So, I can see "Sims" as being popular, and maybe some RPG -- as long as there is relational /point/ to the RPG.

I don't like most of the games out there, because I /don't get the point/. "Grand Theft Auto" seems to deliberately go "anti-relationship". James Bond game that my nephews have kept insisting that I come out shooting -- or I die.

And this is not amusing to me. I enjoy a story arc, I /could/ enjoy an immersive simulation. But I don't get a world where I have to pump my testosterone to 11 before even beginning. Give me another choice (negotiate, be subversive, etc.) to allow me to continue.

So the audience is overcharged young men with something to prove. I find it a laugh, because getting very VERY good at video games is not going to impress the girls. Which was the point of the testosterone boost in the first place. Irony.


Re:Women - Men - Gaming (0)

Anonymous Coward | more than 11 years ago | (#6443522)

If you don't want to play violent games, don't play them. Why don't you check out something like Arc the Lad, or Kingdom Hearts, or any of the other roleplaying games?

"Waaah! I play first person shooters and I have to SHOOT PEOPLE! Waaah! Somebody pass a law!"

Not Surprising (1)

Captain Large Face (559804) | more than 11 years ago | (#6443500)

I imagine game makers and the average slashdotter are in the same boat when it comes to chasing women. After the initial court order, one just can not risk the prison sentence..

Perhaps Importing? (4, Insightful)

gamgee5273 (410326) | more than 11 years ago | (#6443502)

Perhaps a company could take some of the popular women's games from Japan - try out a couple of different genres - and see what happens. That would be my suggestion. Unfortunately, that would mean the rise of women-specific games (dating games, men/men romance games, etc.) that would only serve to further a divide between men and women in the gaming world.

Another observation is that a lot of the women I know, including my wife, really enjoy two player fighters. My wife loves Soul Calibur and is chomping at the bit to play the new one at home (gotta go with the GC version - Link is gonna rock!). She also really enjoys the Street Fighter-derived games (not so much SNK's fighters). DOA is one of the few that I've found that my wife and her friends aren't all that interested in (no, I don't think it's the "bump-mapping"). Perhaps there is something about the competition in those games that the manufacturers need to explore.

I honestly believe that many women are interested in gaming, but there are both social barriers and gender barriers that block them for some reason or another. There's definitely money to be made there...good luck to whomever decides to attack it.

Oh, wait, since this is /.: one thing i know, MS sure as hell won't figure it out. But they may buy the folks that do. ;)

Non-Issue (2, Interesting)

Rayonic (462789) | more than 11 years ago | (#6443551)

All this concern about a lack of female-friendly games is really a non-issue. If there is money to be made on it, eventually someone will do it.

Furthermore, it's more likely easier said than done. War games, for instance, are much easier to conceptualize than a game like The Sims. (This is why I still admire Will Wright, despite EA's expansion-pack-a-thon.)

Sure, you can say "make a game about dating and finding the right guy". But, well, how? Where is the game? What exactly do you control? How should the AI engine work? Et cetera, et cetera. (And yes, I know dating games are big in Japan, but they're largely unrealistic and are mostly composed of multiple-choice quizzes.)

Re:Non-Issue (2, Insightful)

Asicath (522428) | more than 11 years ago | (#6444859)

Sure, you can say "make a game about dating and finding the right guy". But, well, how? Where is the game? What exactly do you control? How should the AI engine work? Et cetera, et cetera. (And yes, I know dating games are big in Japan, but they're largely unrealistic and are mostly composed of multiple-choice quizzes.)

A large portion of american women have expectations about "dating and finding the right guy" that are "largely unrealistic and are mostly composed of multiple-choice quizzes." Read a Redbook or cosmo sometime, It'll scare you.

Think about how many women are absolutly obsessed with soap-operas, these japanese dating sims would have similiar appeal.

Re:Non-Issue (1)

Rayonic (462789) | more than 11 years ago | (#6445181)

A large portion of american women have expectations about "dating and finding the right guy" that are "largely unrealistic and are mostly composed of multiple-choice quizzes." Read a Redbook or cosmo sometime, It'll scare you.

But I... you see... well... damn. I walked right into that one, didn't I? That Redbook/Cosmo allegory fits perfectly.

I suppose it isn't that bad, though. Multiple-choice questions, some stat modifiers based on what you wear -- sounds like a glorified adventure game to me. Maybe you could take bathroom breaks with your friends to build up your "confidence meter".

No surprise here (0)

Anonymous Coward | more than 11 years ago | (#6443671)

Europeans have had violence selectively bred out of them for centuries, through emigration, genocide and mass starvation. Violence, self defense and gun ownership are all negative traits according to the Hague based New World Order, and Europe is the beta test in reducing humans to sheeple.

The initial secular humanist cabal was satisfied using the colonies as a safety valve to eliminate violence prone individuals, figuring that the natives in the colonies (Zulus, Iroquios, Bantu, Thugges, Pollywogs and Slantees) would kill most of them, and leave the more harmless ones in Europe. Not believing in God, they didn't take God into account, who so generously provided a fecund new Jerusalem in America, where right thinking God Fearing men could subdue and populate a whole continent, Kentucky long rifle in one hand, Bible in the other.

Once the colonies were full or free, the ruling cabal had to find another way to get rid of the free thinking men who worshipped God and not man. It's not a coincidence that the most fervent Christians in the British Empire suffered a British genrerated Potato Famine in the 1870's.

Finally, the humanists attempted genocide to purge Europe of men who would defend their rights with their lives. The Jews were the first to be targetted, one only needs a cursory glance at the history of Isreal to realize what a fierce opponent to soul degrading secular humanism the Jewish race would be.

Which pretty much brings us to today. The New World Order, based in the HAgue, is slowly grinding down Europeans into sub-humans, preventing them from fully achieving their full human potential, including the ability to fight for what you believe in. Teletubbies and happy, passive, non-violent vide games are part of the insidious conspiracy. Fortunately, there are enough God Fearing, right thinking men who will fight for the right for men to worship God instead of nebulous concepts like Gaia, ecology, feminism, astronomy and humanism in America, Israel and Saudi Arabia. For those of us blessed enough to live in one of God's chosen places, all we can do is pray for the poor souls being tortured in the soul crashing socialist hellhole that is Europe, and perhaps ship them a few handguns enclosed in the cases of Budweiser that we ship overseas to sate the European hunger for fine, beechwood aged corn beer.

Europeans as violent as any (0)

Anonymous Coward | more than 11 years ago | (#6443770)

" Europeans have had violence selectively bred out of them for centuries, through emigration, genocide and mass starvation"

The Europeans are as violent as any. Centuries? Germany's last big orgy of violence was not THAT long ago.

In more recent history, don't forget Serbia, Georgia (oops, I get you forgot it is European), and the Irish imperialists who have wanted to take over part of the United Kingdom against the wishes of its natives (bomb bomb bomb).

Re:Europeans as violent as any (0)

Anonymous Coward | more than 11 years ago | (#6443828)

Or, for that matter, the United Kingdom who were the bloodliest and most violent in the world for a thousand years, not ending until this last century. Hardly a non-violent lot.

UK did not stand alone (0)

Anonymous Coward | more than 11 years ago | (#6443878)

During this period, the Muslim empires, Aztecs, and Russians were at least as bloodthirsty as the UKers.

Oops. almost forgot Spain......

I have a few ideas... (1)

johnkoer (163434) | more than 11 years ago | (#6443682)

How about we make some games about this stuff:

Nagging: Get your boyfriend/husband to the ballet

Cosmetic Commuting: Put makeup on while you drive

Divorce: You get half of everything

Cingular SUV: Talk on your cell phone while driving... Try not to take out the school children

Breaking the glass ceiling: Sleep your way to the top of a fortune 500 company

Begging for a Benz: You are a 16 year old girl and you need daddy to buy you a benz

Starve Yourself: The anorexia game

If you take this seriously, you need to chill out... I AM JOKING

Women don't like to 'learn' games. (1)

idries (174087) | more than 11 years ago | (#6443694)

I don't think that there's a "type" of game that appeals to women more or less than others. Different women like different games, but what makes women different to men is that men (or a large part of the male market) are prepared to invest a fair amount of time on "learning" a game before they expect to have fun. Women are not.

My girlfriend and I played though the co-op half-life addon (Decay) on the PS/2, and we both enjoyed it alot. We got to the end of Decay so I bought an XBox and slapped in Halo. We started it up in co-op but, she went into the kitchen to call her friends after 5 minutes. I've tried many other co-op games, all with the same result. But she sometimes turns on Half-life *by herself*.

What makes Half-life different is that she has seen me playing Half-life (and all the addons) on the PC for several years. She's even had a half-hearted go herself every once or twice. By osmoses she had done all the learning before we even bought a PS/2. When we finally sat down to play together, she already knew what to shoot at and which guns were good etc. so she was spared the chore of figuring it out.

Women (in the general case) seem to like games that require no learning at all. In fact, any kind of preparation seems to be a big no-no. Free web games, solitaire etc. are easy to get to and quick to learn (often the rules are learnt from a real-world version of the game). Installing, configuring etc. are all big turn off's for women, as well as purchasing a specific piece of hardware (e.g. consoles), for women I think that convenience is king.

Coz killer app for women = chat (1)

TheLink (130905) | more than 11 years ago | (#6443701)

More men play games for entertainment.
More women chat for entertainment (btw men tend to prefer a good argument and women prefer a good chat ;) ).

Sure that's a sweeping generalization and there are plenty of exceptions.

Also compare publications/magazines for women and those for men.

One thing... (1, Interesting)

Anonymous Coward | more than 11 years ago | (#6443818)

I always find women playing those games from, and what this says to me is, they like a quick, fun, possibly addicting game every now and then.

Gentlemen, I believe these women need to play Wario Ware.

Here's the secret: Don't design for women. (1)

Torgo's Pizza (547926) | more than 11 years ago | (#6443832)

I'm going to be brutally honest. I think it's a total waste of time designing games for women. It's mostly just spinning your wheels when you try and figure out what women want.

Just accept the fact that the large majority of women don't like playing role-playing games, real-time strategy games or the like. Once you have been married as long as I have you start to pick up on things that the female gender does like. They love puzzle and adventure games. They love social interaction. They want games that they can quickly learn the rules (under five minutes) and stop when they want. Women tend to get frustrated more easily than their male counterparts when the game scales to quickly in difficulty. Women tend to go for realistic displays of real-life rather than the male-accepted fantasy/reality bending versions.

Face it. Women and men are just different. Having your game being played by equal numbers of both genders is the exception (a blessed one at that) and not the rule. Games that pull this off have a lot of elements I listed above as part of the game; but it doesn't work in every case. Rather than design a game that tries to please everyone, just target one audience and make the best darn game you can.

Once the cross-stiching and quilt-making industries make concerted efforts to lure males to pick up their hobby, maybe you can change my mind.

Women Hate PC's (1)

felonious (636719) | more than 11 years ago | (#6443848)

From my experience most women hate pc's because their boyfriends, husbands, and such spend more time with the pc than with them. I've had a couple girlfriends that dispise my pc's and one girlfriends said she was jealous of my pc.

I don't think a woman gets the same use out of a pc like a guy does. Most women don't grow up playing video games like guys do so what's going to change that later in life? There are more women playing these days but the majority of what I've seen don't have a choice because they can't get a boyfriend or are some what anti-social. I'm not stereo-typing here. It's just my experience which I'm sure is different than others.

Games Non-specific to gender (1)

nvembar (125901) | more than 11 years ago | (#6443898)

I think its a bit of a misconception that girls are somehow not interested in games. I think the 'core games, maybe, but as long as games are not designed purely for guys....

I'm going off the fact that my girlfriend and her 60+ yr. old mother like a bunch of my games. She loves the Zelda's and Soul Calibur (we're both just *waiting* for that August release date on SCII) and both she and I are having fun trying to get the high score on Ikaruga. This isn't counting countless hours of Gran Turismo and a bunch of other games on her PS2. Her mother, who's definitely in no way a techie, hanging around in Phenedra Drifts in Metroid Prime on the GameCube my g/f bought her and seems to be enjoying it.

But, my girlfriend definitely isn't interested in playing my copy of GTA3 or Splinter Cell, both of which seem to be deliberately tilted to guys.

I guess the point is, I think people who say "Why aren't we making games for girls?" are missing the point. Girls, at least the ones I know, aren't necessarily into pink bows and puppy dogs or Mary Kate and Ashley Play Dress Up. Just solid gameplay that isn't accompanied by ridiculous polygonal breasts.

Mary Kate and Ashley - is that 2 or 3 girls? (0)

Anonymous Coward | more than 11 years ago | (#6443944)

Is "Mary Kate and Ashley" two girls, or three girls? Wait, do not answer that: it is more than I want to know. Sometimes, ignorance is the better state.

They do.. (2, Interesting)

CashCarSTAR (548853) | more than 11 years ago | (#6443943)

At least for my wife..

Sure, she plays the ones they mention..The Sims, Roller Coaster Tycoon, (She likes anything sandboxy and expandable really). As well, we both like the Pop-cap style of small games, (who doesn't)

However the tastes go beyond that..

Everything from Baldur's Gate:Dark Alliance and Legend of Mana to Final Fantasy IX and Might and Magic VI and VII. (She is obessed with those games. One challenge she made is to beat a temple full of Lich's at as low of a level as possible. Her lowest is 6!)

Doom and Blood (Her personal fav) to Jedi Knight II. Diablo II for a while as well.

Burnout, Sonic Advendture II Battle.

All of the Mario games for the most part. Perfect Dark/007. Even Ikaragua for crying out loud.

Among many others. (The one thing we agree with is a dislike for the "classics". Outside Bubble Bobble, there is not many old games we really enjoy)

What is the point?

Women gamers are no different than men gamers. Each have their own tastes, likes and dislikes. Trying to lump them in a completely seperate be honest is sexist and counter-productive. Make good games and women will play them, if they want to.

Say What? (0)

Anonymous Coward | more than 11 years ago | (#6444085)

I know plenty of girls who play distinctively non-girl games. I also think for any adult females there are plenty of options. There are completely non-gender specific genres such as puzzle games. Also lets look at all the girls staring in typical guy games, for the females who feel they aren't represented. Lara Croft of course, Joanna Dark or whatever her name is, The resident evil (which is survival horror, not something you'd think of as girl oriented) almost always has a female character. Many games have female characters because males like to play female characters, I can only imagine some females want to play male characters once in a while. The point is every genre has girls in it, and you would be hard placed to create female specific games that aren't for young girls like 12 and younger. Who keeps assuming the kind of girls who would play games in the first place need something different?

M.D. Inc.


Pooh (4401) | more than 11 years ago | (#6444101)

school girl bitching each others and compete for some football jock, hormonal bonus reach lv 10 (puberty), fake boobs artifact... whatever

and what about all games based on <a href=" html">Olsen twins</a>?

or why not game based on soap or girly sitcom

next on slashdot:

"Gilmore's Girl, just gone gold, reviewed by AnonymousChick" (2, Interesting)

metalpet (557056) | more than 11 years ago | (#6444122)

Not sure if that qualifies but the virtual world "There" is entirely tailored to attract women.
A few things they do off the top of my head:
- no killing, no blood. ever.
- lots of overly cute things (pets, environment)
- shopping. lots of shopping.
- lots of pretty clothes.
- very easy to find people to chat with

It's clearly not as "goal-driven" as most traditional games, and that might also be part of its women appeal.

Girls are simply not conditioned to play games (2, Interesting)

pudge_lightyear (313465) | more than 11 years ago | (#6444160)

I think we're spending too much time talking about what games girls like rather than addressing the issue of whether or not girls do play games in general.
My wife had never played a single computer game before we were married. She showed no desire after we were married until she saw me playing several games. Then she started playing games like Zeus or Majesty (puzzle/strategy games). She liked boggle and bejeweled as well.
Then... she saw me play some real games. She's not great, really, but has learned to love to play UT, Q3, Tony Hawk, Aggressive Inline, Mario, Twisted Metal:Black, GTA3, SSX, etc. She wasn't brought up having the expectation that she would like games so she didn't... and then, only liked girl-type games at first.
I notice the same thing with my daughters. I play games... their mom plays games... naturally, they want to play games. They love mario cart, mario party, a whole slew of barbie crud, SSX, and Tony Hawk PS3 (we turn off some songs though). Other than the barbie games... these are typically boy-liked games as well.
Sure, girls will be attracted to games with more puzzle or realistic situations as people have pointed out already in this thread... but more time should be spent by developers trying to turn girls on to gaming... not creating games they think girls will like.

the ever expanding genre of video games (1)

dr_leviathan (653441) | more than 11 years ago | (#6444616)

Girls and video games.... there are whole books on the subject. _From_Barbie_to_Mortal_Kombat_ is one that I've read, and it raises several interesting issues.

For example one of the debatable reasons (among many) that video games tend to be designed for boys is that its easier to design a game that boys like than games that appeal to girls. That is, some of the games that girls would like to play are hard to build; it's easier to make a spaceship shoot at the invading alien hoard than it is to make Barbie navigate cliques in high-school.

Also, there are games emerging that currently appeal to many women and indicate a trend in technology and online entertainment. Check out: -- creative playground -- 3D chat with dune-buggies

Game Makers Knowing What a Woman Wants? (1)

mdielmann (514750) | more than 11 years ago | (#6444626)

Given that most game makers are male, geeks, and therefore probably can't get dates more than twice a year, could we think of a demographic that is less likely to have insight into what women want to do in their spare time? Go figure.

Anecdotal Evidence (1)

Edunikki (677354) | more than 11 years ago | (#6444726)

My fiance is addicted to GTA: VC, far moreso than I. I have a close female friend who is similarly addicted to the Sims and routinely likes to show off at DDR type games. My little sister loves Sim City and Civilisation II. So, women do play games, it's just catering to their tastes that is the issue. Is it not that the media that would introduce them to games and help them make informed choices is male orientated and dominated?

A trend that is starting to change... (1)

TalMaximus (681873) | more than 11 years ago | (#6445010)

Given my lack of insight into the general opinion of women on just about anything, I want to avoid making statements about what I think most girls want to see in video games. I'll just speak from what I have seen in my own experience. When I was younger the girls I grew up around seemed to like playing games like Super Mario Brothers, and some of the earlier Nintendo titles, though they still didn't like to play them as much as most of the guys I knew. As video games progressed, I think somewhere around the time of the Genesis, Playstation, and the Nintendo 64 I noticed a sharp decline in interest among the girls I knew. Now, however, I'm beginning to see even more interest among the girls I know than ever before. Just last weekend I played a 8 person round of Halo, and two of the players were female. I also know a few girls who seem to enjoy Diablo 2 very much. So although I think the popularity of video games among females in the past has been rather low, I would dare say that the popularity among women is growing everyday. I agree with some of the previous postings also in that, if we want to see more female game players, we need to see more female game designers.

A few things I'd be curious to know is how a girl's attitude towards video games is affected based on how her boyfriend (past or present) treats his video game playing compared to how he treats her. I think it's fairly obvious that different (possibly on a more personal level) things discourage a girl from playing video games than those that would discourage a guy from playing it. Again, I don't want to get too far into making broad statements like that.

Anyway, I think the question itself is very interesting and would love to see some female slashers post their opinions.

Non-issue (2, Interesting)

Shadarr (11622) | more than 11 years ago | (#6445052)

Rather than everyone trying to figure out how to get girls playing games, it needs to be pointed out that they already are [] .
Thirty five percent of console game players and more than 43 percent of PC gamers are women, a slight increase over last year.
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