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Movie-Licensed Games That Might Not Suck

simoniker posted more than 11 years ago | from the how-bout-zero-effect-point-n-click? dept.

Games 125

Thanks to GameSpot for their new mini-feature discussing movie licenses that might actually make decent games, as opposed to "every big-budget blockbuster getting a cheap and dirty game that is less a game and more a lackluster piece of promotional material." The suggested movies include Run Lola Run as a game "with hundreds of available outcomes", Battle Royale as a "twisted and sadistic" action title, and Fletch with "a Max Payne style of narration.. to represent Fletch's internal dialogue." But, the big question - do Slashdot Games readers have any better suggestions?

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Blade Runner (1, Interesting)

ae0nflx (679000) | more than 11 years ago | (#6494932)

I always thought that the movie 'Blade Runner' (one of my personal all-time favorites played exactly like a video game. It has some normal movie (typical gameplay) that leads up to a boss. Then it has more typical gameplay, which goes to another boss. I dunno, just a thought. Good movie though.

Re:Blade Runner (1)

Goldberg's Pants (139800) | more than 11 years ago | (#6495040)

Erm... It WAS released as a game a few years ago. Point and click adventure if I recall. Wasn't too bad from what I heard. Never played it myself.

A game with a narrative style like the movie "Memento" would be pretty innovative. For those who've not seen the movie, I'm not spoiling anything by saying the story is told backwards. You get a scene in color, then a black and white scene (which is basically background on the lead character) then the next scene in color is set BEFORE the first color scene, and ends where that scene began.

Hope that makes sense:) A game with an interesting narrative style would be nice, but the game industry takes even less risks than Hollywood.

Re:Blade Runner (1)

wileycat (690131) | more than 11 years ago | (#6495048)

There was a Blade Runner video game. It was produced by Westwood and I think it was published by EA. You diden't play as Dekkard, but you played as another bounty hunter parallel to the story in the movie. IIRC you actually ran into Dekkard several times in the game.

Re:Blade Runner (2, Informative)

fatboyslack (634391) | more than 11 years ago | (#6495103)

It was published by Virgin Interactive, before Westwood was bought by EA, and then Destroyed by EA (The Ba$tard$) /rant

Re:Blade Runner (1)

bobbozzo (622815) | more than 11 years ago | (#6495501)

Heh. Sierra/Dynamix made a Blade Runner style knockoff (based on the movie, not the game, I assume). They even hyped it as being like Blade Runner, I dunno if they had any permission :P

I think it was Rise of the Dragon []

Re:Blade Runner (2, Informative)

fatboyslack (634391) | more than 11 years ago | (#6495057)

Westwood made an excellent game based on 'Blade Runner'. It didn't follow the storyline too well, which made it more interesting. It was a point and click and explore kind of adventure game similar in gameplay to 'Grim Fandango'. But, it was damn hard, and I couldn't finish it. There some very cool parts of it.

Re:Blade Runner (3, Interesting)

EricTheMad (603880) | more than 11 years ago | (#6495670)

"It didn't follow the storyline too well"

Of course it didn't follow the storyline. It wasn't supposed to. It was a completely new story that ran parallel to the events of the movie. It actually had several elements from the book (Do Androids Dream of electric sheep) that weren't in the movie. The interesting thing about was that each time you started a new game, it randomized a few elements. So you never knew if the person who was a robot in the last game is this time around, or if your own character was even human.

Re:Blade Runner (1)

fatboyslack (634391) | more than 11 years ago | (#6495816)

I did say I didn't finish it :).

Also, did you ever read the so-called sequel to Do Androids Dream of ELectric Sheep? Written by another author 'in the spirit of PKD'. Its a travesty of literature justice.

Cool as Ice (4, Funny)

leifm (641850) | more than 11 years ago | (#6494938)

You could try to prevent your character from ending up as the butt of many jokes, choose not to be in a TMNT movie, something..

The best link (-1, Offtopic)

$exyNerdie (683214) | more than 11 years ago | (#6494951)

Check this out []

They're missing the point... (5, Insightful)

devnull17 (592326) | more than 11 years ago | (#6494967)

Making movies from licenses from good movies isn't necessarily hard. I think the main factor in explaining why almost all movie licenses suck is that most movie-licensed games must be released, ready or not, at the same time as their respective movies. Add to that the fact that the production cycle of a typical movie is shorter than that of the average game, and you have a recipe for disaster that smells vaguely like most of what Acclaim releases.

There's no reason that licensed games have to suck. Some [] don't [] . (Goldeneye was released years after its movie counterpart, and didn't really have a strict deadline to meet.) It's just that rushed games tend to suck.

Producing a good game nowadays requires more time and money than most licensors realize. When licensed games are treated less as a marketing tie-in and more as separate entities, their quality will improve dramatically.

Re:They're missing the point... (1)

Tsuzuki (442471) | more than 11 years ago | (#6497157)


However, the good licensed games frequently pass under the radar of games news sites. Hamtaro: Ham-Ham Heartbreak [] is one of the only license-based games I've ever run out to buy on release day. (The kids' storybooks came first, then a TV series and movie, so it had full potential to suck.) It's a great non-violent GBA game with heavy puzzle elements, an RPG-style story and super happy fun everywhere. (There is stuff resembling violence, but it's nicely balanced out by the scat jokes.)

Since the game really ought to appeal to people who enjoyed Harvest Moon, Pokemon or Animal Crossing, I expected sites like Gameforms [] to at least preview it . They'll cover Pokemon to death, but not Hamtaro. I managed to hook a couple of friends on it but the majority of people simply can't get over the fact that it's a licensed game. They're just that used to ending up with crap every time they try a game based on a movie.

Re:They're missing the point... (0)

Anonymous Coward | more than 11 years ago | (#6497300)

Strict deadlines is one reason, but also consider that on top of the developer's design team and management, you may also have the movie or tv series team dictating what the game should be. While they may be able to produce great passive entertainment, such as a movie or tv show, interactive entertainment is probably not their strong point. Great licence or not, if the game design is poor, it's a poor game.

Re:They're missing the point... (1)

G-Spot (72524) | more than 11 years ago | (#6499585)

So really what should happen is that games should be based on movies that were released long ago.. For instance, take the Star Wars games. The old ones (Dark Forces, X-Wing, Tie Fighter, etc.), were great and were also released independant of and movie release. The newer SW games, however seem to be released around the same time as the new movies, and they blow. Same thing with Blade Runner. That was released years after the movie. It turned out well. Enter the Matrix, however, well, we all know how that went.

i got one game for you (0, Offtopic)

light101 (317178) | more than 11 years ago | (#6494970)

and its called /.

Fletch? (1)

dacarr (562277) | more than 11 years ago | (#6495061)

I can see it now. Irwin falls over with catastrophic results during random points in the game.

Re:Fletch? (1)

Aliencow (653119) | more than 11 years ago | (#6495559)

dacarr is your real name ?

Hey, I happen to like Fletch (1)

KU_Fletch (678324) | more than 11 years ago | (#6496388)

Although... funny story... I didn't get my name from the movie. It's stil good though, and I gotta stick up for my name.

Exception to the rule: (2, Interesting)

handsomepete (561396) | more than 11 years ago | (#6495066)

That Two Towers game was a blast. I'm looking forward to the Return of the King game with two player play, more characters and whatever else they pack into it. Fun.

I'd like to see a Fight Club or Big Trouble In Little China game. Just to see what they'd do with them.

Twin Towers game (-1, Troll)

Anonymous Coward | more than 11 years ago | (#6495546)

That Two Towers game was a blast.

It sure was! I liked the part where you could fly your plane right into the side of the building! Talk about a "blast"! BTW, I think the actual name of the game was "Microsoft Flight Simulator 2000".

-Mohammed al-Sherif

Battle Royale (1)

JExtine (691267) | more than 11 years ago | (#6495093)

After reading the english translation of the original book, I've had wet dreams about making a Battle Royale mod. Plenty of weapons (guns and melee, but limited ammo and disarm abilities), 10 seconds between each characters spawn, 3 minutes without a kill = death for everyone (mirroring the book instead of the movie). Sounds like a fun game for LAN parties... Too bad I don't have any coding skills.

SW Episode I Racer (1)

jensend (71114) | more than 11 years ago | (#6495231)

Star Wars Episode I: Racer was more fun than the movie - while it lasted (which was not very long, especially if you weren't on a good LAN to play multiplayer on). In fact, Racer was the game which finally convinced me to get a video card with 3d acceleration.

ground rules (4, Insightful)

evilWurst (96042) | more than 11 years ago | (#6495256)

Just set a ground rule: don't start development of the game until the movie is already done its theatre run, gone to rental, gone to Wal-Mart purchase, and been shown on normal broadcast TV.

By then, the biggest factors that work to make a movie game SUCK are gone:

1) the movie is finished, and the game cannot increase hype for the movie, therefore there is no reason to rush or cut corners. There is no pressure to get the thing out the door before the movie is out.

2) the movie is finished, and therefore the movie's name on the box won't be enough to sell the game. Thus the game will actually have to be good on its own merits.

It isn't a guarantee of success, but it sure helps avoid failure.

Re:ground rules (0)

Anonymous Coward | more than 11 years ago | (#6495315)

It isn't a guarantee of success, but it sure helps avoid failure.
More like it helps avoid undeserved success. The reason why this wouldn't be done is because the mentality these days is to hype something up really big, get everyone super excited and once they've paid, who cares if they feel like they got their money's worth or not. If your suggestions were followed, there would be a lot less crap around, but also a lot less easy sales that feed on hype. So don't expect it to catch on.

Re:ground rules (1)

I am Emmitt Smith (632062) | more than 11 years ago | (#6496067)

C'mon. This would never happen. The whole reason for releasing the game at the same time as the movie is that it doesn't have to be good. People will buy it anyway because of all the hype surrounding the movie. If the point of the gaming industry was to make good games then your plan would work. But the gaming industry is only worried about making money. Every once in a while the consumers get lucky and they will release a good game, but if they don't have to spend the time and money developing one, they won't.

Re:ground rules (1)

evilWurst (96042) | more than 11 years ago | (#6496773)

That is true. It's unlikely to change for new movies, except for the few good game houses that care.

But for _old_ movies that haven't had games made for them yet... we've got a few decades of untapped material with potential.

Street Fighter (2, Funny)

Monthenor (42511) | more than 11 years ago | (#6495352)

Considering how much the movie totally sucked, I was surprised that the game license has such depth and longevity.

Why no, I don't know what I'm talking about. Why do you ask?

Re:Street Fighter (1)

bobbozzo (622815) | more than 11 years ago | (#6495471)

That was a movie based on the game, not a game based on the movie.

Re:Street Fighter (0)

Anonymous Coward | more than 11 years ago | (#6495481)

But then there was an arcade game based on the movie which was based on the original arcade game and it was, surprisingly, terrible. Van Damme never looked so pixelated!

Re:Street Fighter (1)

PaganRitual (551879) | more than 11 years ago | (#6495661)

im almost certain you are trolling, but if you arent, please hand in your gamer card on the way out.

Re:Street Fighter (1)

iLEZ (594245) | more than 11 years ago | (#6497501)


movie (2, Funny)

austad (22163) | more than 11 years ago | (#6495356)

I think The Ass Collector [] would make a great game. Just imagine being Rocco, running around and collecting ass. They could even make it a MMORPG.

Good Movie, Good Video Game (1)

MrDickey (653242) | more than 11 years ago | (#6495366)

Personally, i feel the the tomb raider video game has really lived up to the standards set by the movie......

Re:Good Movie, Good Video Game (1)

Cruel Angel (676514) | more than 11 years ago | (#6501155)

um, game first, movies later.

Weird suggestions (1)

Maserati (8679) | more than 11 years ago | (#6495377)

A game based on "The Bad Lieutenant" ?


Re:Weird suggestions (1)

garyok (218493) | more than 11 years ago | (#6496840)

Maybe as a mod for GTA III. But you'd have to be able to model nuns and a naked Harvey Keitel. Yikes.

Re:Weird suggestions (1)

Goldberg's Pants (139800) | more than 11 years ago | (#6497383)

If you want Keitel, then a Reservoir Dogs game would be cool... Actually, no it wouldn't, especially if you chose to play Tim Roth's character. Just lay there bleeding for the entire game...

The problem with licences fall into two categories:

The Rush Job: Game is rushed to coincide with the movie. See the piss poor "Enter The Matrix" and "Hulk".

Too Old: Then you get a game like the upcoming "Starsky and Hutch". YEAH! A game based on a 25 year old TV series... Only one that can pull that off is Star Trek, and look how great those games are...

What we need is more games to movies. And no, I don't mean shite like Tomb Raider, I mean games with a good narrative. Driver for example would make a GREAT movie. Nice plot, with plenty of scope for exciting car sequences.

Hell, Vice City. Ray Liotta getting to be Tommy in the movie work great!

Back to licences, for every good game (Goldeneye) there are a million awful ones. Not as bad as it used to be. Go back to the Amiga and check out the licenced games there. EVERY SINGLE ONE IS A PLATFORM GAME! ONLY decent licenced games on the Amiga were Blues Brothers (best platform game outside of a console), and Robocop 3, which went somewhat down the first person route, and did a great job too!

Hudson Hawk wasn't bad, but that was a pretty good game based on a bloody awful movie.

Re:Weird suggestions (0)

Anonymous Coward | more than 11 years ago | (#6498116)

Please have your facts straight before you post. Starsky & Hutch is being remade. Snoop Dogg will be playing Huggy Bear. I'd find you a link but I'm at work.

Re:Weird suggestions (1)

PainKilleR-CE (597083) | more than 11 years ago | (#6498980)

What we need is more games to movies. And no, I don't mean shite like Tomb Raider,

So you pick one of the few movies anyone could ever point to as a decent movie from a game license, and call it 'shite', and then ask for more movies from game licenses, riight. Come on, where's Street Fighter 2 and Mortal Kombat 3? Maybe if we can find more games based on movies to make new movies from we can get more great movies like Resident Evil...

Not all suck.. (3, Interesting)

CashCarSTAR (548853) | more than 11 years ago | (#6495386)

If you include all licensed franchises, Golden Eye was great, the various X-Wing/Tie Fighter series games were golden. TMNT/GI Joe in the arcade as well.

To completely buck the CW, on a lark I rented Enter The Matrix the other day. I avoided it because of the bad reviews. I shouldn't have. Quite frankly, it is one of the best pure action games I've played in a long time. The good action game has pretty much died in the 3d's good to have a fun one to play. The camera does suck sometimes, but it's not the worst I've seen. The driving stages are somewhat cheap, but they as well are fun. The game on hard is somewhat short, but provides a refreshing skill based challenge...something I havn't had in a long time.

I get the feeling people just expected more from it. I expected a simple beat-em-up with some cool cutscenes. I got what I was looking for. (And more, to be honest.)

To pick a nit... (3, Insightful)

Jerf (17166) | more than 11 years ago | (#6495915)

If you include all licensed franchises, Golden Eye was great, the various X-Wing/Tie Fighter series games were golden. TMNT/GI Joe in the arcade as well.

To pick a nit, I'd submit there's a major difference between movie license and franchise license. Of the games you list, the only one that might be considered truly movie licensed is Golden Eye, and given the enduring popularity of the James Bond franchise, even that is stretching it.

X-Wing and Tie Fighter were emphatically not movie licensed; there isn't a Star Wars movie five years either side of the original X-Wing (maybe more, I'm being conservative). GI Joe was popular for decades. I don't recall if TMNT had any movie-specific games, but it did have a lot of non-movie specific games.

Now, this [] is a Star Wars movie-licensed game. It is not immune to licensing crapiness.

Actually, Star Wars does have one of the few truly movie-based games that I did not read uniformly bad things about, and that was the Pod Racer games. Still, an exception does not a trend make.

Anyways, just a little nit, but when seen this way, the movie license sucks trend holds very strongly, whereas franchise licenses sometimes work out OK. (The best Star Trek games were set in the Original Series universe, 20-25+ years after the show went off the air, for instance.)

Re:To pick a nit... (1)

Danse (1026) | more than 11 years ago | (#6496717)

Okay, Golden Eye was definitely a movie-based game. Had the same basic plot and everything. It was a good game though. The Pod Racer game was only semi-movie-based. It took a small portion of the movie and made a game out of it. I wouldn't consider it to be a movie-based game myself. X-Wing was a movie-based game, it just wasn't released anywhere near the same time as the movie. That is probably why it didn't suck. As long as they aren't trying to rush crap out the door to cash in on the popularity of a movie, they have a decent chance of making a good game.

Re:To pick a nit... (1)

Goldberg's Pants (139800) | more than 11 years ago | (#6497392)

Rogue Squadron got good reviews, and is a BLAST to play! You get to re-enact some scenes from Empire if I recall (been a couple of years since I played it.)

Re:Not all suck.. (0)

Anonymous Coward | more than 11 years ago | (#6496025)

Ack. That camera made me sick to my stomach after playing for 30 minutes. If they could've fixed that up, made the environments less bland, and had a little bit of enemy variety (hard to do based on the movie), I think I would've enjoyed it.

Re:Not all suck.. (1)

bitrott (232312) | more than 11 years ago | (#6496529)

Easily entertained are we?

Repo Man (1)

August_zero (654282) | more than 11 years ago | (#6495417)

How about Repoman? think about it...

GTA style controls, you go around and reposses cars, people shoot at you, you get a 1-up for every 100 pine air freshners you grab.

They wouldn't even have to make the game good, all they need to do is include a few hits of acid with it and nobody will know the difference...

Terminator 3: Rise of the Machines (1)

kknm_fixxxer (598195) | more than 11 years ago | (#6495522)

I hope the new Terminator-franchise game will be as good as the classic Terminator: Future Shock (which was one of the few games that actually gave me the creeps while playing, btw).
Screenshots [] look promising. It's a good thing the movie is already out, so there's no pressure on the development team. This may help them accomplish most of what's in the press release [] , at least...
I guess only time will tell, but I actually set my hopes high on this one.

// fixxxer

RLR! RLR! (1)

fm6 (162816) | more than 11 years ago | (#6495618)

The suggested movies include Run Lola Run ...
I think that's kind of backwards. I don't know much about Tom Tykwer, but the "what if" style of RLR suggests a certain video game or RPG derivation.

I can't believe this hasn't been done. (0, Offtopic)

Sevn (12012) | more than 11 years ago | (#6495627)

Maybe it has and I missed it.

A strategy one player game where you are the
President of the USA. I shouldn't have to go
into to much more detail. You can imagine how
cool it could be made. Imagine an online version
where you have to compete with others and run
a full campaign. It would be the same type of deal
where college kids and unemployed people would have
a lot more time to campaign, but it could still
be made very cool. Taking your country to the
brink of war and back. Consulting with FBI and
other sources on threat issues. Handling the
media and the spin and the lobbyists and
vetoing things. People like a game where they play
a powerful character. How about the most powerful
man in the free world?

Re:I can't believe this hasn't been done. (0)

Anonymous Coward | more than 11 years ago | (#6495740)

I believe you want 'Shadow President' an older adventure game.


Sevn (12012) | more than 11 years ago | (#6495823)

Apparently it's "abandonware" and can be downloaded
for free from HERE. []


Anonymous Coward | more than 11 years ago | (#6496046)

They make you install nasty spyware that modifies your hosts file to display ads.

Re:I can't believe this hasn't been done. (1)

kknm_fixxxer (598195) | more than 11 years ago | (#6495809)

Actually, this has been done, and a long time ago, on a Commodore 64. Only it wasn't about being the president of the USA, but prime minister of the UK government.
The game was called "Yes, prime minister". You can view some screenshots here [] .

// fixxxer

Re:I can't believe this hasn't been done. (1)

krinsh (94283) | more than 11 years ago | (#6497362)

There's a game out there that is not a videogame but is definitely along this topic - the National Security Decision Making Game; played at U.S. game conventions. I've heard from participants and it is supposed to be very good.

Got it backwards (1)

Daetrin (576516) | more than 11 years ago | (#6495705)

I could rant for thousands of words why these games are so often horrible, but instead I'll sum it up in a single sentence: These games are designed to sell the movie, and nothing else.

Bzzzt, sorry try again. The game is being made to capitalize on the hype surrounding the movie. The amount of money spent on developing the game gets a miniscule return (if any) in advertising for the movie, and any company that is investing the money with that expectation is bound for disapointment.

Re:Got it backwards (0)

Anonymous Coward | more than 11 years ago | (#6495780)

I agree, generally a blockbuster movie doesn't need anymore advertisement, much less from the videogame industry. These games are trying to scrap up some bucks in the wake of a very popular movie, hoping the quality and impact of a good movie will make people buy the game. Enter the Matrix for example, I don't think that game was really adding to the hype or advertising of Matrix: Reloaded.

Movies that should have games (2, Interesting)

Stargoat (658863) | more than 11 years ago | (#6495887)

Conan [] . The three Conan movies could be made like they should have been. Adventuring before the time of the sons of Atrius.

Drunken Master [] . Learn Kung-fu. Get money and hire a master. Fight battles. Master drunken fighting and other forms. It seems to really lend itself to a good game.

Spaceballs, the Video Game [] . Play the game as Lone Star, dodging Dark Helmet.

Yellow Submarine [] . Avoid the Blue Meanies. Get the Beatles. Save Sergeant Pepper's Lonely Hearts Club Band.

Highlander [] . Battle through the ages taking the heads of immortals.

Hitchhiker's Guide to the Galaxy [] . A game has already been made, but a totally cool game could be made with lots of cool graphics.

Re:Movies that should have games (1)

Avenger546 (69810) | more than 11 years ago | (#6496030)

I can just see it now... the Highlander MMORPG, where the server keeps stats of how many Immortals you've killed + their kills + *their* kills, etc. etc.... I can see it looking a lot like that Star Wars game on X-Box with the lightsaber battles, eh?

Problem is, will you get stronger with more kills? I'd see people making new characters just to be sacrificial lambs for their friends... alternately, if you don't get stronger, then you could lose your score to some newbie who's a bit better with his sword than you.

On the other hand, you could beef up on NPC Immortals... even pull some from the series and the movies, to make it more realistic. Also, you'd be able to buy and practice with different types of swords (and maybe other weapons as well), different styles of swordfighting... maybe even have a old Immortal - young Immortal teaching system as in the series (and take away major points if you kill your big/little brother).

What else do you think?

(Note: I haven't even started thinking about this from the Watcher's end)

Re:Movies that should have games (0)

Anonymous Coward | more than 11 years ago | (#6499438)

I was thinking something like Blizzard's ladder games. Or create multiple regions where one must associate with one's peers. I doesn't even necessarily need to be about immortals taking each other's heads. Maybe there are only a few number of actual duels. I'm not sure, but it would be a cool game.

Re:Movies that should have games (1)

Cruel Angel (676514) | more than 11 years ago | (#6501268)

the problem of gaining power by killing weaker characters is easily solved. Low level kills are worth very little to high level characters. Low enought that it's not worth risking getting your own head chopped of during your quickening. This would make a great MMORPG. If only I could code, I'd propose it to the company. Ya know, I thik I know some people who have worked on some MMORPG

Reverse question (1)

reynaert (264437) | more than 11 years ago | (#6496018)

Does anybody think of a movie based on a game that doesn't suck? At the moment the only game adaptations I can think of are Wing Commander, Street Fighter and Mortal Kombat, and, well, none of those qualify :)

Re:Reverse question (1)

I am Emmitt Smith (632062) | more than 11 years ago | (#6496109)

Resident Evil was pretty good.

Re:Reverse question (1)

SophtwareSlump (595371) | more than 11 years ago | (#6496504)

Super Mario Brothers, Tomb Raider... Oh wait.. You said movies that didn't suck. ;)

Some people will say the Final Fantasy movie was pretty good....

Re:Reverse question (0)

Anonymous Coward | more than 11 years ago | (#6496735)

Awww... Tomb Raider wasn't too bad. It was a fun action movie.

Re:Reverse question (1)

JavaLord (680960) | more than 11 years ago | (#6499249)

Street Fighter and Mortal Kombat,

The first Mortal Kombat movie wasn't that bad. The ones after that were aweful. The Street Fighter movie was bad, but the original Japanese Anime movie was awesome. The american dub isn't very good IMHO.

If you ever get a chance to watch the original Japabese Street Fighter Anime movie (not the TV series) check it out. It has an awesome fight scene between Chun li and Vega which ends with Chun li kicking Vega through a brick wall and down 6 stories. A cool Charlie, Ryu, Ken vs Bison scene, an Akuma Cameo and Chun li naked!

Re:Reverse question (0)

Anonymous Coward | more than 11 years ago | (#6501941)

Well, Tomb Raider had the same things that made the game great... Hot chick with big boobs and tight outfits. So it's a winner... :) And Final Fantasy was okay, but like the games, had no bearing on anything else by the same name...

it depends (1)

newsdee (629448) | more than 11 years ago | (#6502012)

All depends of what you want about in a video-game inspired movie, especially considering that it is very hard to fit all the "what-if" complexities of a video game in a 2-hour movie.

I only expect one of two things from a videogame movie, e.g. either:

A - the movie is faithful to its origins, even if it sucks if you don't know the game (Wing Commander is a good example, so I don't consider it to be so bad).
B - the movie stands on its own merits but maybe alienates the hard-core fans.

Sometimes you can get both. Resident Evil kind of met both requirements. On the other hand, Street Fighter, Mario, and MK Annihilation completely sucked because they did not even stick to the original story from the game, thereby failing to meet any of the two criteria!

More Gangster Movie/Games (1)

Hedonist123 (681091) | more than 11 years ago | (#6496034)

I'm a sucker for movies about smooth gangster types. I think they would make some wicked games too (obviously, kind of what GTA is). There need to be games loosely based on Reservoir Dogs, or The Usual Suspects, or even Killing Zoe (anyone else see that movie? Tarantino did a good job, I think). Heck, maybe I'll get lucky and they'll make a new movie for Tarantino's new movie, Kill Bill. Sorry, almost a shameless plug!

Re:More Gangster Movie/Games (0)

Anonymous Coward | more than 11 years ago | (#6500067)

Tarantino didn't do Killing Zoe, it was Roger Avery, co-writer of Pulp Fiction. Tarantino acted as producer.

Greatest movie to make a Video game out of. (3, Interesting)

Anonymous Coward | more than 11 years ago | (#6496093)

The Running Man..

Re:Greatest movie to make a Video game out of. (0)

sofakingl (690140) | more than 11 years ago | (#6497016)

But do you do it based on the movie or the book? Many would argue that the book (which the movie was losely based on) was better. There would be a difference in gameplay depending on which one you went with; based on the movie, it would be more oriented around fighting the hunters, while if it was based on the book, it would have more to do with stealth.


mrpuffypants (444598) | more than 11 years ago | (#6496290)

If you've lost your faith in movie-game ports go BUY Star Wars: Knights of the Old Republic RIGHT NOW. This is literally one of the greatest games that I have ever played. How many games have made you yearn to play through it a second and third time before you're even half-finished with your first?

My advice: Don't rent. Buy! Now! Go!

Re:KOTOR (1)

JavaLord (680960) | more than 11 years ago | (#6499282)

If you've lost your faith in movie-game ports go BUY Star Wars: Knights of the Old Republic RIGHT NOW

And if you want to lose more faith in movie-game ports, go buy Star Wars Galaxies! :)

the persistent dude.. (1)

SophtwareSlump (595371) | more than 11 years ago | (#6496527)

My friend and I have this running joke about how someone should make a Big Lebowski online game. (MMORPG?, I dont know the correct abbreviation)

We say this only because everyone we know that plays EverQuest, etc.. is a pot smoking, drunk, unemployed loser. It's so perfect. People online bickering over rare creedence bootlegs and attacking with +5 ferrets. Ahhhh.

Cannibal: The Musical (1)

!3ren (686818) | more than 11 years ago | (#6496568)

Play the "ARE YOU LOOKIN AT MY EYE?!?!" mini-game!

Get help from the Eeeeeeeedians!

Fight ze Trappers!

Consume Human Flesh!

Re:Cannibal: The Musical (1)

iLEZ (594245) | more than 11 years ago | (#6497512)

Horray for Troma! :D

The Matrix (1)

psyco484 (555249) | more than 11 years ago | (#6496603)

Ok, let's start off by getting a few things out of the way. Enter the Matrix sucked. It sucked a lot. The first few levels were fun, I liked the overall game play at first, but then I got to the driving levels...

But who reading wouldn't like to see a decent Matrix video game? If ETM didn't suck so horribly it would've been great (yeah, that last sentence sounds real intelligent I'm sure). The game concept was there, everything else just wasn't. Numerous graphical problems, engine incapabilities, video playback problems, platform inconsistencies, and stability issues really hurt the game from being a real hit. I enjoyed some parts of the game, but others made me pound my head against the wall. It's a shame that I walked away from this one with an unfavorable opinion because I absolutely loved the movies and really had some high hopes for this game.

Now, there's a real chance the upcoming MMO matrix game will have some potential, but it's still got some issues I'm waiting to see worked out. I really would be interested in seeing how they'd work out the story line; Who would want to be just another mindless drone in the game world? How would they incorporate cool bullet dodging abilities in a multiplayer game (Max Payne surely wasn't only a single player game because it told a cool story)? If Neo was supposedly "the One," how can the game actually play through with only one person truly able to exploit the matrix to it's fullest? If the game more takes place in Zion rather than in the matrix itself, how can they possibly work out an interesting game environment? I'm holding out on this one until I see some actual game-play for myself. I don't want to fall into thinking yet another Matrix game sucks because of technicalities. These guys really have a high standard to try to live up to, but if they can make the technical issues work out and have an interesting story line to it, they'll have an excellent game.

I have a great idea.... (2, Funny)

Daniel Wood (531906) | more than 11 years ago | (#6496663)


Oh wait....

28 days later (3, Informative)

anon* (637224) | more than 11 years ago | (#6496794)

Seems like a natural. Lots of zombies to kill. The players goal could simply be to survive until the virus runs its course.

Typical: has been done on the Mac already (1)

Lars T. (470328) | more than 11 years ago | (#6496969)

No, not the games, the "this movie would make a good game" bit: MacGamer's MovieGamer [] . Also talks about Battle Royale, but also such diverse movies as Taxi Driver, Red Dawn and The Breakfast Club. Only the Beaches piece is a bit over the top:

From firearms to facials, aromatherapy to assassinations, Beaches: the First Person Shooter could have it all. Using the Soldier of Fortune II engine with advanced sound features from Undying (to catch not only the hiss of flying lead but also the spirit-lifting cuts from the soundtrack), the game could begin in mid-70's New York, C.C. Bloom and Hillary Whitney having recently moved into a low rent New York apartment and begun to work on their careers.

Tron 2.0 (1)

cyrax777 (633996) | more than 11 years ago | (#6497195)

so far based on the MP demo its very good. Cant wait for the Full version on august 27th.

ET Go Home (1)

chadlnx (686255) | more than 11 years ago | (#6497359)

I think we all know that Atari's E.T. pretty much started the whole "movie licensed games are horrible" adage. With over 2 million E.T. games having to be burried underground, it's a wonder the trend continued through the NES all the way up to the 4 generation consoles of today.

In any case, there are some good movie licensed games out there. However, I have yet to play one game that was made especially for a movie that introduced innovative concepts, gameplay, or level design. I think if a developer/ publisher really wants to debunk the myths of movie licensed games, they need to create something a bit more risky than the average platformer/ shooter/ racer.

8-bit classics (1)

nicky_d (92174) | more than 11 years ago | (#6497408)

The heyday of the movie game IMO was the 8-bit era, bleeding slightly into 16-bit. The Spectrum/Timex and C64 saw some great tie-ins (for the time):

Short Circuit - where you had to use hacked CCTV cameras to plan your route; a proto-stealth title.

Cobra - the Stallone movie. A simple side-on shooter, very hard without being unfair.

Alien / Aliens - the first was a fairly abstract team-based game using a top-down plan on the Nostromo - like seeing the tracking system used when the captain gets killed in the vents. Motion tracker, flamethrower, the cat - they were all in there. Tension was way high, death was way swift. Don't think I ever finished it, but I kept going back. Aliens was an 8-bit FPS which derived most of its tension from having to slowly turn around and check each room. Single colour graphics on the Spectrum helped no end.

Robocop - a great side-on shooter with multi-angle shooting (forcing you to keep an eye on windows and doors all over the screen), ED-209 showdowns and baby food power-ups.

Goonies - a turly wonderful single-screen puzzle-solving game, like a computerised Mousetrap in some ways - requiring wacky physics-based solutions - or else depending on clever team co-ordination. ...and many more efforts from Ocean and the likes. Wasn't there a Home Alone game on the NES/SNES? I don't see how that could have failed, either.

Home Alone (1)

sindarin2001 (583716) | more than 11 years ago | (#6499248)

I actually loved the home alone NES game. You had to run around and pick up/set traps in a house while two goons chase you for 15 minutes until the police get there. I never beat it though...but it will make you paranoid as all getout from all that running...oh yeah...and you can hide behind furnature and the like.

Ideas (1)

awakened tech (630189) | more than 11 years ago | (#6497510)

Quite a few films could make good games, and it doesn't really matter if the film was good or not, as long as it contained that one good idea.

Pitch Black could make a great survival horror type game, and I would have loved to have seen a point'n'click adventure like Dark City, or maybe any Jackie Chan film being made into an update of the classic scrolling beat'em'up (ala Double Dragon)

Anyone remember.... (1)

Millbuddah (677912) | more than 11 years ago | (#6497580)

City of The Lost Children? Older game based on a surreal french movie which didn't get too much exposure. The game was actually excellent for its time and managed to capture the feel and mood of the movie quite well. One of the few movie based games which was actually like the movie.

Golden Eye (1)

Hackie_Chan (678203) | more than 11 years ago | (#6498049)

Golden Eye is still the best game-movie (movie-game?) made, ever. It's amazing how well Rare Ware hit the nail when it came to fun factor in the game. I've always tried to figure out what made the game so fun, but I've never found out. I mean, by todays standards the game is so limiting! No jumping, small levels, little interaction... What could possibly make the game fun? Was it the "realistic" weapons? I tried Perfect Dark, but it just didn't appeal to me for some reason. I guess much of the fun had to do with James Bond himself... and the music of course!

game suggestions (1)

Madcapjack (635982) | more than 11 years ago | (#6498267)

From Films:

1) Legend

The most underrated fantasy film ever. Great RPG opps.

2) @))!, I mean 2001...maybe. maybe better make it the next one Dave. 3) Ran, by Kurosawa

Everybody loves Samurai. and its Shakespeare too. Lots of political intrigue.

Now the good stuff: books and radio plays:

4) Ruby the Galactic Gumshoe.

A radio play that doesn't suck. at Listen to Ruby 1. Its a cyberpunkish radio play.

5)Snow Crash

6) Neuromancer

7)Memory,Sorrow, Thorn

8)and of course, the Foundation series.

Big Trouble in Little China (2, Funny)

Mighty LoPan (633225) | more than 11 years ago | (#6498767)

I think this might make a good action/RPG style game. It's got unrealistic fighting, magic and powerups built into the movie. The game practically writes itself! And as a bonus, you could probably get all the original actors for the voices, except maybe Kim Cattral.

The Untouchables (0)

Anonymous Coward | more than 11 years ago | (#6499218)

"The Untouchables" would make a great video game.

It would be sweet to be able to play on either side as Elliott Ness or Al Capone.

Yeah they might suck... (0)

space_jake (687452) | more than 11 years ago | (#6499269)

I've noticed that video games specifically based on a movie usually suck unless they have nothing to do with the movie whatsoever. I like the Alien 3 game for SNES was great because there were so many aliens to slaughter as opposed to the movie having one alien and no guns.

Although can't knock the relationship between movies and games. Movies certainly have had a great impact on gaming. This rarely comes from a game with a movie license but certainly it does happen. The Matrix was undoubtedly the source of bullet-time in Max Payne. Special effects in movies certainly raise the bar for graphics in games. I'd think of more examples but no one reads slashdot anyway. (obvious sarcasm for all you oblivious types)

Books? (1)

G-Spot (72524) | more than 11 years ago | (#6499350)

How about games made from book licenses? I think there's more untapped potential there. It leaves more to the developers' imaginations, gives them more creative license. In particular, a MMORPG based on Terry Pratchett's Discworld would be awesome. I know there is one out there, but with a concurrent user limit of 300, I'm not sure it woudl qualify as an MMORPG. A higher tech commercial offereing would be pretty sweet. That's one I would be willing to plunk down $10 a month for.

Fear and Loathing.... (2, Interesting)

PlatyPaul (690601) | more than 11 years ago | (#6499370)

While Requiem for a Dream would make for an interesting drug-related game experience, I'd have to argue that Fear and Loathing in Las Vegas [] would have the greater potential to leave a mark on the video game industry as a unique gaming experience and a well-needed break from the norm.

Why settle for one addiction when you can have twenty? The ideas of drug experimentation and mixing alone would make for a unique gaming experience (with pretty colors and oodles of famous quotes). Graphics designers could go wild, especially when the hallucinations and paranoia start setting in....

As for plot, a straight adaptation of the screenplay wouldn't make for much of a game. However, basing an open-ended exploration/adventure in the weird and wild world of Las Vegas could do it. With at least the movie-featured locations of bars, casinos, and carnivals the possibilities for character-environment interaction would be high.

Potential ESRB Rating? Definitely at least Mature. Exploring the darker side of human emotion and the world as seen through Mescaline-tinted glasses would hardly qualify for a children's game. In fact, checking out the ESRB site I spot at least 12 remarks that would fit including "Use of Drugs", "Strong Language", and "Mature Humor".

Would anyone buy it? I'm not sure. I know I would....

Night of the Living Dead (1)

saladpuncher (633633) | more than 11 years ago | (#6499544)

I always thought this would make a great game. One player takes the role of the humans trapped in the house. The other takes the role of the zombies outside. Set it up like an overhead RTS but without any resources to gather. The only goal is that the humans have to survive until daylight or, if you are the zombies, kill everyone. The humans are quick and armed but can suffer from low moral and can be infected. The zombies are slow and stupid but you get A LOT of them. You would have to spruce it up with different units for both sides so that different tactics could be employeed: fresher zombies are faster, some of the humans are sharpshooters, etc.

Death Race 2000 (1)

Andy Dodd (701) | more than 11 years ago | (#6499877)

REALLY old Stallone movie. Would make a great game.

Oh wait, they did that already in spirit but not name. (Carmageddon).

Re:Death Race 2000 (1)

robbway (200983) | more than 11 years ago | (#6500754)

They already did [] way back in 1976! It was one of the earliest video games. The game only had three different sprites: car, person, tombstone. It was banned from a lot of arcades because it was overly violent.

Battle Royale? (1)

Lord_Dweomer (648696) | more than 11 years ago | (#6500122)

God, I'd do ANYTHING to have a Battle Royale video game. Especially if I could play the fat kid with the crossbow. I can't help but laugh every time I picture him jumping out of the trees to attack the girls. Anybody know where I can buy a DVD copy of this movie?

The Warriors (1)

goreking (256922) | more than 11 years ago | (#6500386)

I know I'm going back some years...but I'd like to "bop my way all the way back to Coney!"

Cowboy Bebop (1)

MadGrizzle (67628) | more than 11 years ago | (#6500839)

I think a cell-style animation game based on Cowboy Bebop universe would be pretty interesting. There are lots of possibilities from running single missions (like the episodes) or the more involved plot lines of the last episodes of the latter DVDs.

Give the player the ability to switch between characters so that while Ed and Ein are hacking, Faye and Spike can be off hunting, while Jet is off getting information from his sources. Maybe a mix of RTS and FPS.

If they can pull off a real-time 2-D cell animated look so it looked like the anime, then I think it wouldn't suck.

memento, se7en, desperado (0)

Anonymous Coward | more than 11 years ago | (#6501307)

well, not memento per se, but the style of storytelling would make a great game.
se7en as detectiv story (ether adenture or as abtion-adventure) same for the bone collector.
and a desperado-fps:P
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