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First Nintendo IQue Reviews

CmdrTaco posted more than 10 years ago | from the thats-a-crazy-toy dept.

NES (Games) 261

Major Payne writes "I have found two reviews for the exclusively in china released Nintendo IQue Player which is capable of emulating Nintendo64 as well as SNES Games hardwarewise. English one is located over at Dextrose.com and is a bit more technically advanced than the German one. Both reviews are very detailed though and interesting to read. I also think those two are the world first reviews for this new hardware and there is also some interesting leads on how to hack the device to make it even more interesting to the rest of the world."

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I rawk (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#7654082)

and you know it.

Suck my Lipper average!!! (-1, Troll)

Anonymous Coward | more than 10 years ago | (#7654111)

An Internet "troll" is a person who delights in sowing discord on the Internet. He (and it is usually he) tries to start arguments and upset people.

Trolls see Internet communications services as convenient venues for their bizarre game. For some reason, they don't "get" that they are hurting real people. To them, other Internet users are not quite human but are a kind of digital abstraction. As a result, they feel no sorrow whatsoever for the pain they inflict. Indeed, the greater the suffering they cause, the greater their 'achievement' (as they see it). At the moment, the relative anonymity of the net allows trolls to flourish.

Trolls are utterly impervious to criticism (constructive or otherwise). You cannot negotiate with them; you cannot cause them to feel shame or compassion; you cannot reason with them. They cannot be made to feel remorse. For some reason, trolls do not feel they are bound by the rules of courtesy or social responsibility.

Perhaps this sounds inconceivable. You may think, "Surely there is something I can write that will change them." But a true troll can not be changed by mere words.

TROLLS ARE ANAL FETISH FAGGOTS THAT LIKE ANAL SEX (-1, Troll)

Anonymous Coward | more than 10 years ago | (#7654129)

BUNCHA FAGS

ANAL SECKS ON TEH SPOKE!!!1! (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#7654145)

cool but... (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#7654088)

... does it run Linux?

Re:cool but... (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#7654130)

When trolls are ignored they step up their attacks, desperately seeking the attention they crave. Their messages become more and more foul, and they post ever more of them. Alternatively, they may protest that their right to free speech is being curtailed -- more on this later.

The moderator of a message board may not be able to delete a troll's messages right away, but their job is made much harder if they also have to read numerous replies to trolls. They are also forced to decide whether or not to delete posts from well-meaning folks which have the unintended effect of encouraging the troll.

Some webmasters have to endure conscientious users telling them that they are "acting like dictators" and should never delete a single message. These people may be misinformed: they may have arrived at their opinion about a troll based on the messages they see, never realizing that the webmaster has already deleted his most horrific material. Please remember that a troll does have an alternative if he has something of value to say: there are services on the net that provide messaging systems free of charge. So the troll can set up his own message board, where he can make his own decisions about the kind of content he will tolerate.

Just how much can we expect of a webmaster when it comes to preserving the principles of free speech? Some trolls find sport in determining what the breaking point is for a particular message board operator. They might post a dozen messages, each of which contains 400 lines of the letter "J". That is a form of expression, to be sure, but would you consider it your duty to play host to such a person?

Perhaps the most difficult challenge for a webmaster is deciding whether to take steps against a troll that a few people find entertaining. Some trolls do have a creative spark and have chosen to squander it on being disruptive. There is a certain perverse pleasure in watching some of them. Ultimately, though, the webmaster has to decide if the troll actually cares about putting on a good show for the regular participants, or is simply playing to an audience of one -- himself.

How about NES games as well? (0)

Anonymous Coward | more than 10 years ago | (#7654094)

For the ultimate cartridge-based nintendo system, with the ability to play any nintendo game from the n64 to the original NES. That would be sweet.

dotted (0, Redundant)

t0ny (590331) | more than 10 years ago | (#7654204)

wow, up for less than ten minutes and slashdotted already. I guess their world exclusive reviews will be exclusive just a little while longer.

"Darl likes to stick goldfish up his anus." (-1, Troll)

Anonymous Coward | more than 10 years ago | (#7654106)

- Linus Torvalds

Ugh. Nice idea but... (5, Insightful)

Amiga Lover (708890) | more than 10 years ago | (#7654110)

That thing looks horrible. It's very cool keeping old tech alive for so many reasons. The games were good, the price can be good now, 10 years later, and it's VERY good to have newer geeks see what was possible on limited hardware

But damn, for a device that's going to sell in the millions, getting the design right first go doesn't cost any extra afterwards.

Games may have a reputation of being just "kids toys" but they don't have to look like a fisher price gadget

Re:Ugh. Nice idea but... (-1, Troll)

Anonymous Coward | more than 10 years ago | (#7654147)

Anyone who pays for design in an object that you don't hang on your wall is paying too much for a feature that provides no benefit, this is a games system, it's meant for playing games on not looking like a pink imac!

Re:Ugh. Nice idea but... (3, Insightful)

Anonymous Coward | more than 10 years ago | (#7654279)

Anyone who believes that aesthetics only have a place on a wall probably own a wide and diverse range of black t-shirts.

Re:Ugh. Nice idea but... (1, Funny)

Anonymous Coward | more than 10 years ago | (#7654743)

Selling a product that doesn't look like a cheap piece of shit might entail some economic benfit to the seller.

Re:Ugh. Nice idea but... (4, Insightful)

Guppy06 (410832) | more than 10 years ago | (#7654242)

"That thing looks horrible."

You're not supposed to look at it, you're supposed to hold it and watch the TV. So long as it's comfortable to hold in your hands, why do looks matter?

Re:Ugh. Nice idea but... (1, Insightful)

Anonymous Coward | more than 10 years ago | (#7654499)

The same with anything

You're supposed to drive a car
You're supposed to seek shelter in a dwelling
You're supposed to listen to speakers
You're suppored to wear your clothes
You're supposed to fuck your partner

Hope you never EVER consider what any of those look like, else you're a hypocrite.

Re:Ugh. Nice idea but... (0)

Anonymous Coward | more than 10 years ago | (#7654701)

I don't care what any of those first four look like. The last one doesn't really belong there anyway, since partners aren't just sex toys anyway.

Re:Ugh. Nice idea but... (0)

Anonymous Coward | more than 10 years ago | (#7654838)

They are if you make 'em. Don't think it doesn't go both ways.

Re:Ugh. Nice idea but... (3, Informative)

TruelyGeeked (718423) | more than 10 years ago | (#7654344)

A new Nintendo System?
When Nintendo announced a lowcost-videogamesystem for China in September 2003 freaks from all over the world wondered what type of hardware they planned to release. The very first rumours expected sort of a 'GameCube Light' but on TGS 2003, a few weeks later, Nintendo stated that they will release a system to distribute localized classic SNES and N64-Games in China on 21st November 2003.
The Name of that videogamesystem is 'IQue Player' (roughly translated: God's Toy)
Nintendo's strategy is quiete simple, they want to sell lowcost hardware and cheap games to the chinese whose economy is going very well over the last years. More and more chinese people earn good money and want to spend it, still, they dont earn as much as the usal worker in western countries. Thats why the idea is to sell a affordable hardware and classic games. The Games can be transfered to an IQue flashcart in a lot of stores in the big cities in China where they only cost around $6 per download. By using a digitally signature they lock a flashcart to the bought unit. That fact, together with the ridiciolous low prices on the game downloads is Nintendo's strategy to prevent people copying the games. If you think about it, its a good idea to offer games for download at only 10% of the usal price. Its about to be prooved though, that this distribution channel is being accepted by the chinese people.
We ordered the System from import gamers first choice store, Lik-Sang.com. They sell two versions of the system which differ in the content on the bundled flashcart. In the Bundle priced $99 you would receive the full games Dr. Mario and Mario64 as well as 3 trial editions of Zelda: Ocarina of Time, Wave Race and Starfox64. Bundle #2 costs $199 and features the full versions of all 5 games. The games are the good old Nintendo64-Versions but in chinese language.
Why would this IQue Player be of interest to western gamers?
IQue combines some very neat features on a very small space. Actually the complete system is integrated in the controller unit, this means. there is the reader for the bundled 64Mbit-flashcart, a multi I/O-port for video/audio and a USB-connector, probably supposed for linking-capability. All you have to do, is to connect the device directly to the TV-Set. Technically its an advanced Nintendo64-System which is capable to hardware-emulate SNES-Games too. However, don't cheer too early. Before we can call this a portable V64/SWC with integrated N64/SNES there is going to be some hacking required by someone.
Let's take a look first at everything and speculate afterwards about possibilities some people might already thought about including a few starting points.
When ordering at Lik-Sang.com, you get a package with the following:
- IQue Player
- 64Mbit Flashcart with the pre-stored games (differs depending on the type of bundle you have chosen).
- Power Supply
- chinese instruction manual
(we have a scanned version of that manual on Dextrose)
- one AV/Sound-cable (incl a neat power supply connector)
- four scratchcards you would use to download new games in china
Funny thing is, that the controller pretty much looks like a Dreamcast-controller rather than a N64-controller. One also notices that the former Z-Trigger has moved from the bottom of a N64-Controller to lower left side of the IQue Player beneath the shoulder button. The flashcart is being inserted in the slot at the frontside of the IQue while the AV/Sound-Cable is being connected to the backside where it doesnt disturb the gaming experience at all. Above the Multi I/O-Connector there is small USB-Connector. The rest of the button layout has been transfered from the N64 and extended by a on/off-button which is also being used to reset games and exit to the main menu of the IQue Player.
After connecting the IQue to the TV-Set, you will notice that all menus are in (simplified) chinese language. Its not a big problem though, since there are only two menu options. First one leads to the content of the inserted flashcart and lists all games including a picture to each title while the other option takes you to the memorymanager for the savegames. The Savegames are stored on the Flashcard by the way. If you select a game, it is being loaded into the IQue Memory. This takes around 15-30 seconds depending on the game you play. We have included some screen grabs to demonstrate the menus as well as the loading of games. However, Nintendo confirmed that the IQue Player's Operating System is upgradable, so we speculate that there is a possibility to update the Firmware sooner or later to include additional features and translations. The bundled games are all the original Nintendo64-Versions but in chinese language, so, there is not really much to talk about gameswise.
Inside the IQue
The Player, as stated before, is based on N64 Hardware and assembled on very small place using nano technology on a single chip. It should have 8MB Videoram, but we are not 100% sure. But if Nintendo want to release classic N64-games which made use of the former 4MB-ExpansionPack like Donkey Kong 64, they better have upgraded the IQue-Videoram to 8MB. Together with HunterX we have checked the Pin-Layout of the Multi I/O-Port usign a voltmeter:
1 ... + power (input)
2 ... + power (input)
5 ... audio left signal
6 ... audio right ground
7 ... video ground
10 ... - power (input)
13 ... audio left ground
14 ... audio right signal
15 ... video signal

There is no real clue whether there is a RGB-Mod possible, for now, we can only see the composite signal. The signal is NTSC by the way, so make sure your TV-Set supports NTSC.
We don't know much details about the hardware yet, but we have included some last photos of some components.
All in all a nice console in a controller that brings back old memories ;-)
And last but not least, if you want one for christmas - you may want to check Lik-Sang.com.
Cheers Actraiser & Hartec ! :-)

Re:Ugh. Nice idea but... (4, Interesting)

greygent (523713) | more than 10 years ago | (#7654538)

It probably looks nice to the Chinese. Nintendo has a good habit of developing different case designs for specific markets.

For example, the Japanese version of the NES was a rounded, shiny cherry red case. The US version was a more conservative boxy gray.

The Japanese version of the SNES was an ugly... well can't even describe it. I owned one and didn't like the shape at all. The American version was much more appealing to me (an American).

Nintendo's Winning Strategy (4, Insightful)

Anonymous Coward | more than 10 years ago | (#7654114)

With ideas like this, Nintendo's shaky position in the console game world will be strengthened. Look for them to follow this up with a version that places Original 8-Bit Nintendo games, which is just what the gaming world is clamoring for.

Saving up for a PSX? Forget it. Nintendo is the future of the gaming world.

Re:Nintendo's Winning Strategy (3, Insightful)

Troed (102527) | more than 10 years ago | (#7654126)

Nintendo's shaky position in the console game

Nintendo's position in the console game is extremely strong. They're collecting heaploads of money on the GBA and on games for the GC.

Re:Nintendo's Winning Strategy (-1, Troll)

Cornelius Chesterfie (604463) | more than 10 years ago | (#7654196)

Huh? Did you even SEE a GC game sales chart?

The GC is doing average in Japan, but horrible in Europe and North America. Their top titles' sales are merely a shadow of their former selves, and the poor sales of 3rd party games (ie non-Nintendo games) made several publishers stop making games for it (which is understandable, considering that the majority of GC software sales come from parents buying games for their kids, and that customerbase typically ignores the more teen/mature-minded 3rd party games).

Re:Nintendo's Winning Strategy (5, Informative)

Troed (102527) | more than 10 years ago | (#7654221)

1) Nintendo has sold more Gamecubes than Microsoft has sold Xboxes. Official numbers are available from Nintendo and Microsoft.

2) The top selling games for the GC are outselling the top selling games for Xbox. There's nothing to do about PS2 and GBA.

3) Several multiplatform games sold better on the Gamecube than other consoles, and for a hard core gamer there are several exclusive non-Nintendo titles not found on Xbox or PS2.

4) In Europe, the average buyer of a Gamecube at launch was 23 years old. Mature games like Resident Evil sold above Capcom's expectations.

I can back up everything above, it's easier if you just admit to being clueless and posted what you _thought_ was true.

Re:Nintendo's Winning Strategy (0)

Anonymous Coward | more than 10 years ago | (#7654643)

And a note on number one... although no official numbers are available, the majority of Nintendo's sales are at a lower loss per system than Microsoft's sales of X-Box.

Re:Nintendo's Winning Strategy (0, Troll)

zumbojo (615389) | more than 10 years ago | (#7654868)

Yes, the average buyer of a Gamecube was over 23 years old. Just think of the hundreds of thousands of 45 year old parents buying Gamecubes for their 9 year old sons and daughters. Gamecube is, in my opinion as a techie and a gamer, a crappier console (games considered). Nintendo's only salvation in current generation consoles is the younger user market (and I GAH-RON-TEE that the average user is much younger than 23) which is drawn to more simplistic, cartoonish games.

Re:Nintendo's Winning Strategy (1, Insightful)

someguy456 (607900) | more than 10 years ago | (#7654238)

Yes, but that's Nintendo's *only* source of income. Unless they have a Plan B somewhere in headquarters, they are hanging by a thread.

Consider Sony. The PS2 is only a fraction of their assets. They also have other electronics (dvd, tv, discmans), optical drives, music and movie studios, and even little robot dogs!

Consider Microsoft. Enough said about Microsoft.

What else does Nintendo have?

Re:Nintendo's Winning Strategy (5, Informative)

Troed (102527) | more than 10 years ago | (#7654253)

The games-part of Sony is about just the only one supplying them with money. Nintendo has 8 billion dollars in the bank and have a positive cashflow. Their first ever loss was due to the weak dollar - since that's now adjusted for they'll keep on making money.

Hanging by a thread? Really - why post when you don't know what you're talking about. Guess why they were voted one of Japan's most successful companies ever ... ?

Now consider Microsoft - losing money on the Xbox, only making money on Office and Windows. If there's any one company of these three that's going to stop making consoles it's Microsoft.

Re:Nintendo's Winning Strategy (4, Insightful)

NanoGator (522640) | more than 10 years ago | (#7654372)

"Yes, but that's Nintendo's *only* source of income. Unless they have a Plan B somewhere in headquarters, they are hanging by a thread."

When did this myth that Nintendo is dying start to proliferate out there? Is it because Nintendo's not in the lead anymore? If so, why's it so difficult to believe that you can be quite successful even though you don't have your game machine in every household?

Nintendo is making money hand over fist. They're surviving quite nicely. Are they vulnerable? Sure. If thye fail to keep innovating, they'll be forgotten. I've got news for you, though: Sony and Microsoft are in the same boat. They're completely vulnerable to anybody who comes along with whizzbang hardware. Niether company makes their own games, and has NOTHING to maintain brand loyalty. The closest thing they have is the backwards compatbiliity.

Re:Nintendo's Winning Strategy (3, Insightful)

irritating environme (529534) | more than 10 years ago | (#7654896)

PS2 is a fraction of their assets? Maybe in accounting land, but in the heydey of the PSone, the profits from that division were solely responsible for the profitability of the entire company.

I haven't seen things on PS2, but I imagine it is on the same scale.

Re:Nintendo's Winning Strategy (1)

drinkypoo (153816) | more than 10 years ago | (#7654875)

Nintendo already has a product which plays NES games, which is to say the e-Reader accessory for the GBA. I wouldn't be surprised if when nintendo brings out their next handheld in the US, they bring out the GBA in their secondary (tertiary?) markets.

Emulation for 7000 games.. (5, Interesting)

Anonymous Coward | more than 10 years ago | (#7654117)

Somewhat off topic but, I was recently in the mall with a friend when we came up to a small shop thats near the food court. Some shady guy in a suit was running it, and they had 6 TV's with these little game controllers. They boasted a selection of 7200 games, which was amazing. It played just like the real game plays, new controller. What was more interesting was it seemed to have NES, SNES, and ATARI games. I just don't see how thats legal, and even more, how is it legal to sell something for $49.99 with 7 thousand titles?

Re:Emulation for 7000 games.. (3, Informative)

RyuuzakiTetsuya (195424) | more than 10 years ago | (#7654228)

the original copyright owners are either broke or don't care.

I've seen these "7000-in-1" combos myself, and they're mostly like, 20 or so games with different code hacks where you'll start on different levels or so.

Re:Emulation for 7000 games.. (1)

molafson (716807) | more than 10 years ago | (#7654313)

I've seen these "7000-in-1" combos myself, and they're mostly like, 20 or so games with different code hacks...

Yeah, just like the Space Invaders cart for the 2600 was supposed to contain 112 video games [tesco.net] (if I recall correctly).

Re:Emulation for 7000 games.. (1, Informative)

Anonymous Coward | more than 10 years ago | (#7654312)

It's most likely just a front end that uses MAME [mame.net] for the most part, and NES, SNES, ATARI and SEGA emulators. For MAME alone there is over 3000 roms available. This store most likely was only selling the machine and emulator since it's illegal to sell 99.5% of ROMs. Usually the companies that created the company don't mind if you download them on your own (still not very legal), but selling them is out of the question. Unless of course he has licenses for every 7200 games, which I *really really* doubt.

Re:Emulation for 7000 games.. (2, Interesting)

wud (709053) | more than 10 years ago | (#7654442)

how is it legal to sell something for $49.99 with 7 thousand titles?


Just Because its in the mall doesnt mean that its legal. The comic shop in the mall near me used to install the Play Station Mod Chips for 50 bucks, and if you knew the guy he would burn games for 10. The Funcoland had a working famicon and super famicon for you to goof around with. Plus plenty of record stores sell cdrs of live performances.

Not everyone follows the rules, and im glad they dont.

Re:Emulation for 7000 games.. (1)

TerryMathews (57165) | more than 10 years ago | (#7654805)

The Funcoland had a working famicon and super famicon for you to goof around with. Plus plenty of record stores sell cdrs of live performances.


There is no law barring me, you, Funcoland, or anyone else from importing game systems from Japan.

And as far as CDRs of live performances, I would think it would be covered under the AHRA of 1992 making it perfectly legal.

Emulation, eh? (2, Insightful)

Deraj DeZine (726641) | more than 10 years ago | (#7654119)

So does it have a fast-forward button, then? What about saving states? If it can't do either of those, it's useless to me =)

Re:Emulation, eh? (1)

TheSpoom (715771) | more than 10 years ago | (#7654136)

Can it upgrade my TV to run in 1024x768 with antialiasing?

Re:Emulation, eh? (0, Troll)

ElPresPufferfish (612395) | more than 10 years ago | (#7654399)

Try playing the game the way it was meant to be played sometime.

Re:Emulation, eh? (1)

Deraj DeZine (726641) | more than 10 years ago | (#7654638)

This post brings up an interesting point.

There are some games that I've found to be just so incredibly frustrating that I cannot play them without saving states, etc. and still have fun. A classic example of this is Super Ghouls 'n' Ghosts for SNES. The game is rediculously hard (even on the easiest difficulty).

Perhaps I'm not very good at the game, but that doesn't change the fact that when I play a game, I do it for fun. So whatever helps to make the game more bearable (and therefore more fun) I think is a good idea. I still have some satisfaction that I made it through the entire game (even if I needed a little help). Additionally, if I stand a chance in the game, I usually try to avoid saving states, even if I just made a stupid mistake.

I'd imagine people use cheats in single player games for similar reasons and cheating seems to be pretty prevalent.

So really I see no reason to play a game without extras like fast-forward and saving. I would imagine that most games (recent MMORPGs excluded) were "meant to be played" for fun and I'm just trying to obtain that.

Re:Emulation, eh? (1)

drinkypoo (153816) | more than 10 years ago | (#7654882)

Obviously plenty of the world agrees with you because just about every emulator supports saving state. I imagine it's quite handy in debugging, so most people will write it in regardless; might as well put a menu on it and let the users use it too. In fact there is a game boy (color?) emulator for the GBA which people use with flash carts because it allows them to pause the unpausable, save state, etc, even though the system itself will play those games.

That's odd (1)

IANAL(BIAILS) (726712) | more than 10 years ago | (#7654121)

The controller looks way more like a Dreamcast controller than it does the old N64 one.

Looks like an Xbox controller (1)

tepples (727027) | more than 10 years ago | (#7654370)

Looks more like a controller for an Xbox console than anything else. It's an N64 repackaged in an Xbox controller form factor that uses flash cards for storage.

Re:Looks like an Xbox controller (0)

Anonymous Coward | more than 10 years ago | (#7654801)

Which I'm sure will be just GREAT for playing SNES games on :)

Cmdr's Log: My Anus is too Fucking Tight (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#7654127)

One day Cmdr Taco was maiming his cock with a horseshoe when suddenly Mr. Spock ran up to him and shoved his pointy ear up his butt. "What is this for!" the fag Cmdr said. "FAGS FOR YOU AALL!L!!!" the ancient alien howled as suddenly he farted and Cmdr Taco twirled around in a daze and his foreskin twisted and his kidney stones turned into wooden beads. He pulled out his pistol and shot lasers at his chastity belt and suddenly he hurdled his dick into Cmdr Taco"s bellybutton and it tore his flesh while Spock fucked his stomach. Taco hollered out loud and Mr. Spock threw his shoes to the floor and wrinkled his penis until Taco bellowed out to make it stop. A maelstom of shit whizzed around the ship and suddenly a giant fag appeared out side and the U.S.S. Enterprise went up his butt. "Oh what the hell have you gotten us into NOW!" Cmdr Taco said as he oozed a condom back on his dick and put his panties back on. "OOH!H!!!!!!" Mr. Spock started fucking him again and shoved his phazer up his butt. He dissolved his glands and exploded his turds and finally a queer klingon hurdled through the door and smashed Taco with his butt hairs. A maniac sucked his dick and suddenly Mr. Spock fagged Taco so hard that his intestines burst open and he died.

64Mbit flash cart? (2, Interesting)

tomstdenis (446163) | more than 10 years ago | (#7654128)

Um, aren't most N64 games just a tad bigger than that?

Tom

Re:64Mbit flash cart? (4, Informative)

Troed (102527) | more than 10 years ago | (#7654183)

Built in compression maybe? I agree that 64Mbit (8 Megabyte) is a bit small. Zelda : Ocarina of Time is 32 Megabyte (256 Mbit)

Translations between Megabyte and Mbit not meant for you Tom - I know you know the difference ..

The largest N64 game is 512-megabit (64MBs) -- titles like Resident Evil 2 and Silicon Knights' forthcoming Eternal Darkness put that baby to use.

http://ign64.ign.com/mail/2000-10-09.html

Maybe it's a 64 _Megabyte_ flash?

Re:64Mbit flash cart? (1)

drinkypoo (153816) | more than 10 years ago | (#7654273)

Many N64 games are already highly compressed in order to fit any significant amount of data on a cartridge, so compression will not help you here. Either they are only distributing smaller games, they are distributing "lite" versions of games, or as you suggest, the cart may be 64MB and not 64Mb.

Slashdoted (-1, Redundant)

Dictateur (638553) | more than 10 years ago | (#7654138)

The servers are already slashdotted...

That was quick (1, Redundant)

IANAL(BIAILS) (726712) | more than 10 years ago | (#7654146)

Warning: mysql_connect() [function.mysql-connect]: Too many connections in /usr/local/httpd/htdocs/kunden/web9/html/_dx/_dx_s ettings.php on line 9 Eine Verbindung zum Datenbankserver ist zur Zeit nicht moglich ...

Enter joke about their server being run on the IQue here...

Re:That was quick (-1, Flamebait)

pixelgeek (676892) | more than 10 years ago | (#7654220)

Well its only funny if you weren't running the server. Can't imagine that people are going to continue to be happy with the editors here posting faux DoS attacks in the form of news stories.

They need to start caching pages on their own servers...at least /. seems to be able to handle /. levels of traffic.

Re:That was quick (0, Offtopic)

pixelgeek (676892) | more than 10 years ago | (#7654754)

I'll accept the OT moderation but how exactly is this flamebait?

The editors here post stories that then bring down smaller/slower web servers with excessive traffic before the story even has 8 posts.

Surely the folks that run /. need to take some responsibility for the effect that their referential traffic has on other systems?

Its not like this isn't a known issue so it continues to bewilder me why something hasn't been done about it.

And discussing this certainly doesn't seem to me to be "flamebait". This is a problem, a well known problem, and it seems to me to be something worth discussing.

Certainly the folks that run and read this site have the technical chops to build a caching system.

Re:That was quick (1)

IANAAC (692242) | more than 10 years ago | (#7654304)

PostreSQL would NEVER have those problems :-)

*Ducks and runs*

Re:That was quick (1)

Leffe (686621) | more than 10 years ago | (#7654392)

Actually, my 2GHz computer(running M$ Widows eXtreme Programming, a popular and good operating system) can hardly emulate the N64 properly...

Of course, if the server was running over a GBA link cable, that's another story.

OK, here is a joke then... (1)

twoslice (457793) | more than 10 years ago | (#7654407)

Enter joke about their server being run on the IQue here..

The name IQUE is Chinese for standing in line as in "I Queue!" sort of like "All your base are belong to us"

Memory cards for OUR games (5, Interesting)

kyndig (579355) | more than 10 years ago | (#7654154)

Well someone definately had their thinking cap on when they developed this idea. It'd be interesting to see if Nintendo can port that technology to their current systems sold here in the US. Being able to download a video game onto a blank cartridge for playing might just get me back into gaming. The pricing for the games are outstanding, I'd definately pay $6.00 for a game. These current prices of $40.00+ for just one game though is a definate turn off.

Re:Memory cards for OUR games (3, Insightful)

TheSpoom (715771) | more than 10 years ago | (#7654201)

Indeed, I would too :^)

I really hope they bring this thing over here, if they have a nice, fast, and functional distribution scheme it would be worth it. I'd prefer it to be able to link via USB to my laptop, but I kinda doubt they'd do that, it would probably be hacked quite quickly ;^)

Re:Memory cards for OUR games (2, Insightful)

Deraj DeZine (726641) | more than 10 years ago | (#7654222)

Keep in mind that China also gets new games, DVDs, and a variety of other products for significantly cheaper than here in the US as well. I believe they're trying to curb piracy by introducting realistic prices.

But then again Nintendo used to be big on the ultra-expensive cartridges. Eliminating all of the ROM chips or whatever they used should bring the manufacturing costs way down. Whether this will actually matter (or they'll just pad their pockets with the extra money) I'm not sure.

Western games? (1)

Isopropyl (730365) | more than 10 years ago | (#7654156)

This iQue looks particularly interesting to me, althought I already own both the systems that it would emulate. I want to know if it will support American-style wattage, resolution, etc.? Would it output in NTSC or PAL? Would it accept our power supply? What about the games? Emulation is nice and everything, provided you're able to read simplifie Chinese.

Re:Western games? (1)

TheSpoom (715771) | more than 10 years ago | (#7654184)

It outputs in NTSC, the article said that. It supports already-existing N64 and SNES games, though the logo in one of the screenshots looked like they had edited it to run on the iQue, so all bets are off whether they support unedited N64 games natively. As for the rest, it all really depends on whether they bring it over to North America.

Re:Western games? (1)

dereklam (621517) | more than 10 years ago | (#7654296)

It supports already-existing N64 and SNES games, though the logo in one of the screenshots looked like they had edited it to run on the iQue, so all bets are off whether they support unedited N64 games natively.

From Lik-Sang [lik-sang.com] ,

Plays customized SNES and N64 titles

It appears unlikely that it would support "native" N64 games without editing.

Re:Western games? (1)

100lbHand (676832) | more than 10 years ago | (#7654209)

The resolution is NTSC, power supply might need a converter, but maybe not. The games seem to be downloaded from an in store kiosk, so unless you plan to be visiting China for your game fix, we will have to wait for someone to hack it. Thankfully Nintendo has provided a handy USB port right on top of the controler.

Re:Western games? (1)

Deraj DeZine (726641) | more than 10 years ago | (#7654289)

Actually, and I'm not suggesting you do anything illegal, but if you take a look around the Internet, you just might be able to find PC-based emulators and possibly even ROMs obtained from original cartridges for SNES and N64.

At least, that's what I've heard.

Re:Western games? (1)

drinkypoo (153816) | more than 10 years ago | (#7654894)

I strongly doubt the power supply is inside the unit, so it probably comes with a wall wart. The German article says it comes with a 220V power supply. As such, assuming I'm correct, you can substitute the supply for another one (or a battery pack or whatever) which will run on 110VAC 60Hz. They COULD put a power supply inside the unit if they made it very low-power but it's probably not worth the effort. Besides, power supplies go out.

Reviews (-1, Troll)

Anonymous Coward | more than 10 years ago | (#7654157)

I got very frustrated yesterday. My wife, who has a low sex drive anyway, went on the rag several days before she and a dozen horny fratboys went to Denver for skiing over Spring Break. I reminded her that I found self-restraint difficult when I was horny, but she shrugged off my concerns like she always does. Of course, my family got stuck in the blizzard in Denver. Instead of returning today, they are now scheduled to fly home Tuesday.

Feeling my balls full and being incredibly horny, I posted a message this morning in a Yahoo group looking for a hookup:

Horny MWM looking to give oral to a lady, with no reciprocity required. I am alone today through tomorrow night, so if you need some attention write me privately and we can hook up.

I had never had any success meeting anyone, so I had no expectations of meeting someone. But, the idea I might kept me extra horny throughout the morning. I checked my email at lunch, and I found a reply. It was short, giving her name (Kate) and suggesting I call her cell phone.

I dialed the number anxiously, feeling like the number was familiar. Kate answered, and asked if I was serious about the no-reciprocity thing. Feeling even more anxious (but sporting a boner), I told her I was. I offered to let her bring a friend if that would make her feel safer, but she just chuckled. She also told me that we had to be done by 5:00, since her husband would return then.

After talking about expectations, we arranged to meet at a Taco Bell not far from my house. I didn't spare the horses to get there by the arranged time. In fact, I arrived 10 minutes early. I bought myself a soda water, and settled down to wait. I wanted to observe Kate when she arrived.

My town has 75,000 people in it, but it never fails that I meet someone I know. Five minutes before I was to meet Kate, CmdrTaco's wife came in. Kathleen Fent Malda was always standoffish (I wasn't in her clique), but after some visible decision-making, she came over to say hi.

Besides her aloof manner, I found Kathleen attractive. She was 28-ish, like me, but was pudgy and had buck teeth. Her ass was pretty enough, with a nice round shape. Her tits were her best feature. They were plump and nicely shaped.

When she walked over, she looked particularly good. I had never seen her wear makeup, but she was doing so today. Her shoulder-length brown hair was arranged with a variety of trendy flips, which stroked my fetish-y hot button (I loved her center part and heavy bangs). She was wearing a tennis outfit.

"Hi Kathleen," I said as she walked over. "Howya doing?" I tried not to act suspiciously, but I was obviously in the wrong place for a man who should be working with her husband.

"Hi Cowboy Neil," she said, crossing her arms. I expected her next words to be questioning what I was doing here. Instead, we talked about the blizzard in Denver, and how that was affecting the LUG.

It was interesting, but I couldn't help looking at my watch several times. Kate would be arriving soon. Finally, Kathleen picked up on my attention to the time.

"Meeting someone?" she asked.

"Yeah, I am supposed to meet, uh," my mind raced, looking for an excuse, "a lady from my Macintosh User's Group." Then, I hoped to divert her attention by going on the offensive. "So, you meeting someone too?"

She suddenly looked alarmed. I got the impression that my "innocent" question was to be answered with a lie. "Yeah, Rob and I are thinking about redecorating, and I am interviewing a painter in a safe place."

"Why doesn't CmdrTaco interview him with you?" I asked. Rob "CmdrTaco" Malda was her husband, and a pompous jerk.

"He's in court right now. Something to do with a restraining order from Natalie Portman or something," she told me.

So, we talked some about her ideas for redecorating. By the time conversation lagged, it was ten minutes past the arranged meeting time. "I think I'll call my friend and see if she's stuck somewhere," I said.

I pulled out my cell phone, and I saw Kathleen pulling hers out. Presumably she was going to call her painter. I had programmed Kate's number into my phone, so I hit a number and listened for the ring.

Imagine my shock when Kathleen's phone rang.

Her eyes went very wide, as I'm sure mine did as well. She flipped her phone open and said "hello" into my ear.

I disconnected. "Kate?" I asked.

"BigStud69?" she asked.

It would have been comical, but imagine the situation. Two people were trying to cheat on their spouses with an anonymous person, and end up knowing each other. We both groaned with the sudden let down.

"Well, shit," I said, bemused.

"Figures," she said. "You know, this is the first time I ever tried meeting someone."

"Me too," I said. I looked at her, trying to hide my disappointment. "So you feel like some lunch?" I asked. "I'll buy."

"Well, that was the deal," she smiled. Turns out we had very similar tastes in the pseudo food that is Taco Bell, and we were soon snarfing it down.

"I wondered why you looked so good," I said, squirting fire sauce on my crispy "taco".

"You thought I looked good?" she asked, seemingly surprised.

"You are a good looking woman," I said, feeling a compliment was called for in the situation. "You just look extra good today."

"Well, thank you," she said, sincerely. "Rob is always harping on me to lose weight or change my hair or have a sex change or something. It's nice to be complimented for a change."

I held my tongue, not wanting to express my low opinion of her husband. "I think you are in great shape, and I like your hair the way it is," I told her. There followed an awkward silence, but her aloofness seemed gone now.

We talked some more, then grew silent again as the meal was finally consumed. She looked at me, and finally said, "So, have you decided yet?"

"Decided what?" I asked.

"If you want to go through with it," she answered. Now, that surprised me. I hadn't given it a single thought after I had found out that Kathleen was actually Kate.

"I just assumed you wouldn't want to," I answered lamely. "I'd love to, if you wouldn't feel too weird about it." My stomach began to flip/flop as I waited her answer.

"No reciprocity, right?" she asked. I nodded, unable to find my voice. "OK, then do you know where I live?" I didn't, but she gave me directions.

To be certain, I followed her anyways. Kathleen left the garage open, and I pulled into her husband's space before she closed the garage door behind us.

"Want a drink?" she asked, leading me into their house.

"Just some ice water, in case my mouth gets dry from licking you." Verbalizing that I was about to service her made me both randy and embarrassed.

"We wouldn't want that," she smiled, aware of my sudden discomfort. She used the ice crusher in the refrigerator door, and squirted water into the glass as well. Then, she led me into their screened in porch at the back of the house. Shielded on two sides by tall bushes, about all that was visible from the porch was St. Lawrence Catholic Church, where they were active members. I wondered at her kinkiness, wanting to be serviced with the church looming over us.

"OK, let me see you strip," she smiled.

Now, this was unexpectedly nerve wracking! I had agreed to be nude while I serviced her when I thought she was a stranger, but as I began to disrobe I remembered all the nerf wars and fragging we had done. Even though I wasn't in her circle, we must have talked a hundred times. Now we would look at each other with different eyes, and the prospect caused some anxiety. However, I will admit that I also found the situation very hot.

I was nude in a flash, and sporting a very hard erection. Kathleen eyed me with some interest, getting a lusty look that I found very attractive.

"I can't believe we're doing this," she said, her face getting flushed.

"Me neither," I said, "but I am really looking forward to it." I pulled from the pocket of my discarded pants the condom I had brought. Since youth I had drooled precum when erect, and I was getting moister as I got older. I opened it and began to roll it on. "I am afraid I'll cum while I eat your pussy," I explained.

"I can see that," she smiled. Then she looked around and grabbed a wicker chair, turning it so that it faced the church. She sat in the chair, her cute tennis skirt riding high on her thighs. "Are you ready?" she asked.

I took a drink of the ice water. Without saying anything, I knelt between her legs, and gently pushed them apart. I saw a pair of pale blue cotton panties, the crotch getting wet. "Skootch your hips out," I said. She did, and I spread her legs. I can't even describe how much I wanted to pull her panties off and tongue fuck her!

Controlling myself, I kissed gently on her panties, capturing a faint trace of her flavor. Her aroma was strong and musky, and I pressed my nose into her crotch. MMMmmmm, ambrosia!

"How long do I have?" I asked her.

"Hmmmm, about two hours," she told me. "Take your time and do a good job."

"I will," I smiled. "I will."

I teased her for some time, watching her face to gauge her reaction. Her panties became soaked, and I could see the bump where her clit was. I sucked on it through the cotton, and she shivered a little. Then she smiled and told me to stop fucking around and to pull her panties off. I ignored her until she shifted to a more begging tone, preferring instead to licking her crotch strongly, pressing it between her lips.

"Please pull my panties off," she urged. "I want to feel that fucking tongue of yours deep in me."

"Well, since you said 'please'", I laughed. I paused to take a sip of water, then slowly pulled her panties off. I loved how they clung to the last at her sticky wet crotch.

My first impression is that she was a natural blonde. My second is that she and Rob must not fuck much. Her pussy looked pristine, except for the flower of her inner lips. I know the size of labia and shape of a woman's pussy is largely genetic, but I also like to think I can tell when a pussy is used to fucking, and lots of it. Kathleen's didn't have the look of a heavily used cunt.

"Gawd, your pussy looks so pretty," I told her. It actually was pretty.

"Then give it a kiss," she said. She gently grabbed my head and guided my face to her crotch. I only touched it a few times before she gasped and came. She was really hot!

After that, she pushed me away. "Just stop for a minute," she said. "My clit gets really sensitive after I cum."

I was perplexed. I wanted to eat her lots more, but this was cutting into our two hours. "What if I focus a little lower?" I asked.

"What do you mean?" she queried.

"You'll see," I smiled. I lifted her legs, then pressed them forward so that she was more scrunched up. I pulled apart her butt cheeks, and gazed at her browneye.

"You aren't really going to lick my butthole?" Kathleen asked. She had the breathless sound of a woman who wanted me to do exactly that.

"Hmmm, maybe," I smiled. Then I removed all doubt by pressing my lips to the puckered opening and giving it a loud smack.

"That is so nasty!" she exclaimed.

"You mean tasty," I rejoined. I flicked my tongue onto her opening, then deliberately circled it with my tongue.

"Oh FUCK," she grunted, shaking a little. "Rob has never done this!" I didn't bother to answer, but still circled, pressing my tip against her opening from time to time. Time slipped away as I opened her up to new possibilities. Finally, I tasted something familiar. Her pussy was so wet that it was dripping down to her asshole!

Taking that as a good sign, I let her unscrunch and dove into her flowing pussy with gusto. I licked and slurped her juices, feeling her shaking and shivering as her orgasm built. Testing what I could get away with, I pressed a finger into her liquid depths. Getting nothing but a moan, I began to slide it in and out while I continued my oral service.

Suddenly, from the sighs and moans and murmurings, her voice rang out clear. "Fuck me," she hissed. I looked up at her. "Fuck me. I want to feel your cock in me."

"That's not part of the deal," I said.

"Fuck the deal. I want to feel full of your cock." Her voice was insistent.

Now, I normally don't object to fucking women, especially women who looked as pretty as Kathleen did right then. But, mentally I had decided that eating her wasn't cheating. It was just fun. If I fucked her, I would be cheating on my wife. Again. I hated the feelings that followed being unfaithful. I decided to put her off.

"I will, but I'll take off this condom and cum inside you."

"Perfect," she moaned. Her sudden gush of heat led me to think that she enjoyed the idea. "I wish Rob would fuck my pussy. Once a month he gets drunk and fingers my asshole while masturbating." Her eyes were very blue now. She was quite fetching when she begged to get fucked.

"Well, I probably won't last too long," I said. "I feel like I am on the edge."

"That's OK, as long as I can be on top and can rub on you a little." I was out of objections, so when she told me to lie on my back, I did. She knelt and pulled off my condom, looking at the precum it had captured. She put her knees on either side of my hips, and prepared to put me in her.

"One thing," I said, stopping her at the last moment. "If I cum before you, I want to finish you off orally."

"Eeeewwww, gross," she said, her eyes large. I got the impression that she didn't really think it was gross. Without delay, she pointed my cock up and sank onto me. We both let out groans of pleasure. She felt like fire inside, like wet fire. When she leaned over me, I could feel her clit on my shaved pubes. It was awesome.

She looked down on me, her hair framing her face. She got a look, then leaned further over and kissed me. I love kissing, but I had never thought about kissing her. Now, she was kissing me, passionately. Her tongue was in my mouth, making me feel like she owned me.

I lasted longer than I had thought I would, shoving my dick frantically into her while she humped me. Finally, I couldn't hold off any longer and I began to shoot a steady stream of semen into her pussy. Her mouth covered mine, so that I couldn't gasp for air. I was being suffocated during sex. Awesome!

I was still reeling when she shifted her humping so that she was sliding back and forth on me, smacking her clit against my cock. With my cum there, it was really gooey and slippery. Her breathing got ragged, and after five minutes she suddenly lunged forward to sit on my face.

Oh my goodness, she was sloppy. Her extreme wetness, my added cum, and the humping had made her pussy covered with creampie. I tried to clean her at first, but she gasped "my clit, my clit". I focused on that and she came almost immediately. Then it got really messy, as more creamy liquid was squeezed out.

After a minute, I gently rolled her off my face and onto her back. I spent a good long time just cleaning cream from her crotch. If I got too close to her clit, she warned me off. But, that was OK, because I was happy just eatin'.

Kathleen told me that Rob had a problem with heterosexual sex, and she had been fantasizing about having him fuck her. In that way, I had provided a bigger service than I had thought I would. Not only had I given her a couple nice Os, but I had also confirmed that having her creampie eaten would be fulfilling. I knew Rob was in for a surprise, and soon.

Before I left, we agreed that our rendezvous had never happened. It would be too awkward to be cheaters and on the same soccer team.

Happily, we made plans for our next rendezvous.

Re:Reviews (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#7654339)

quality!

Re:Reviews (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#7654583)

"Rob is always harping on me to lose weight or change my hair or have a sex change or something."
"Once a month he gets drunk and fingers my asshole while masturbating."

Hilarious.

Dextrose's webserver... (2, Funny)

Anonymous Coward | more than 10 years ago | (#7654163)

...was just caramelized.

Huge Controller (5, Funny)

LordoftheFrings (570171) | more than 10 years ago | (#7654168)

Is it just me, or does that controller look bigger then an XBOX controller? I mean, I'd enjoy the portability, but I'd like to be able to, you know, move my HANDS after playing some Zelda for a few hours.

The Name (2, Interesting)

worst_name_ever (633374) | more than 10 years ago | (#7654182)

I wonder what Garmin [garmin.com] will have to say about Nintendo ripping off the name of their existing product [garmin.com] ...

Re:The Name (3, Informative)

stienman (51024) | more than 10 years ago | (#7654340)

I wonder if Garmin even sells the iQue [garmin.com] in China. Chances are good they don't, and they probably don't have a trademark for the name there. Even if they did, the devices are in two seperate markets, and could easily coexist with the same name.

-Adam

Re:The Name (0)

Anonymous Coward | more than 10 years ago | (#7654390)

I think there's nothing they can do because it's in China.

Re:The Name (1)

EnVisiCrypt (178985) | more than 10 years ago | (#7654800)

It doesn't matter what they'll have to say as two identical trademarks can exist in two separate vertical markets (assuming the goods or services put forth in the registrations don't overlap.)

Unless Garmin registered the iQue trademark with an explicit mention of interactive gaming electronics, Nintendo would be safe, no matter what Garmin thinks.

As a matter of fact, you could sell Xbox toilet paper if you wanted to; I doubt Microsoft included personal sanitation effects in their filing. ;)

The Fish (2, Informative)

TheRedHorse (559375) | more than 10 years ago | (#7654206)

A translated link, using The Fish [altavista.com] for the German article is here [altavista.com] .

Re:The Fish (0)

Anonymous Coward | more than 10 years ago | (#7654822)

what is of the direction in that which you are of speaking?
it is not in the understanding the content of the website that is in the question that you direct the seamy side volitition it may.

Dextrose no more (-1, Troll)

Trbmxfz (728040) | more than 10 years ago | (#7654226)

Warning: mysql_connect() [function.mysql-connect]: Too many connections in /usr/local/httpd/htdocs/kunden/web9/html/_dx/_dx_s ettings.php on line 9
Eine Verbindung zum Datenbankserver ist zur Zeit nicht moglich ...


<clueless>
If think this is the ultimate proof that MySQL can't be used for high-traffic websites :-)
</clueless>

Re:Dextrose no more (0)

Anonymous Coward | more than 10 years ago | (#7654739)

Yeah... Sort of like how this very site is driven by a MySQL back end.

Who beat you with the <clueless> tag?

Luckily, it is not for the Spanish market... (5, Funny)

koali (175176) | more than 10 years ago | (#7654245)

The name is pronounced roughly like "Y que?", that's "So what?" in Spanish.

Cue-in Mitsubishi Pajero and Nissan Laputa jokes...

Re:Luckily, it is not for the Spanish market... (1)

Deraj DeZine (726641) | more than 10 years ago | (#7654305)

I thought it was kind of strange that they said the current name, rougly translated to English, was "God's toy."

I'm not sure if names like that are common in Japan (undoubtedly people find them significantly less offensive over there). I can just imagine the uproar that a name like that would create in the US.

Re:Luckily, it is not for the Spanish market... (1)

Echnin (607099) | more than 10 years ago | (#7654482)

This thing isn't made for Japan; it's for China. So I guess iQue is Chinese too... After all, there is no "Q" in Japanese.

Re:Luckily, it is not for the Spanish market... (1)

Deraj DeZine (726641) | more than 10 years ago | (#7654615)

Yeah... the funny thing is I read the majority of the article before it was slashdotted. I mean, it even says "china" in the article summary. Thanks for pointing that out and not making fun of me =)

Re:Luckily, it is not for the Spanish market... (0)

Anonymous Coward | more than 10 years ago | (#7654693)

Don't forget the Chevy Nova...

Re:Luckily, it is not for the Spanish market... (0)

Anonymous Coward | more than 10 years ago | (#7654767)

Don't forget about woody the internet pecker.

I guess he was the origional penis bird [rotten.com] ?
< )
( \
X
8====D

I personally don't get this (5, Insightful)

mcc (14761) | more than 10 years ago | (#7654258)

I unfortunately can't comment on the articles, as one is in German and the other is currently squashed flat by the Slashdot Effect. But I've looked at the iQue and I honestly just do not see the attraction. I mean, for the specific case of the Chinese market it makes a lot of sense, it looks really cool, and it was a neat idea from Nintendo's perspective. But for the rest of the world, I can't understand why people would want one. An iQue is, what, $115-$150? Go on Ebay, you'll consistently find an N64 with something like 12 games for $80 or so and a Super Nintendo with a few games for probably less than $30.

Meanwhile the iQue will not ever be able in the end to play *all* the games for either of these systems, and at the moment it can only play a handful. And as new games are released for the iQue, as I understand how the system works, you will only be able to add them to your memory card if you can somehow get it to China. No?

The N64 controller really sucked, but just having a better controller doesn't seem worth paying lots more money for a much more limited console.

If my commentary here is made obsolete once the linked articles become readable, I apologize.

Re:I personally don't get this (2, Insightful)

Jace of Fuse! (72042) | more than 10 years ago | (#7654307)

for the specific case of the Chinese market it makes a lot of sense

Maybe that would be part of the reason why it's currently intended only for the Chinese market.

Even if Nintendo DID decide to release this thing in other countries (which they haven't actually announced) I don't expect it would be without some changes.

Keep in mind that Nintendo's consoles were often at least slightly different from region to region until the N64.

Re:I personally don't get this (1)

mcc (14761) | more than 10 years ago | (#7654342)

Maybe that would be part of the reason why it's currently intended only for the Chinese market.

Sorry.. I've been spending much too long on gaming-specific message boards, which are currently full of people going "d00d the iQue I wanna import one". I appear in a knee-jerk way to have accidentally read that kind of sentiment into the article text, and I just realized I was not clear enough in my original post that my "i don't get this" response referred only to people outside of China who would import the iQue...

Re:I personally don't get this (1)

generic-man (33649) | more than 10 years ago | (#7654361)

Nintendo is not selling this outside China. The only way to obtain this outside China is to order it from an import shop like Lik-Sang.

Re:I personally don't get this (1)

drinkypoo (153816) | more than 10 years ago | (#7654802)

Someone will likely come up with hardware that allows you to write the flash carts in the comfort of your own home eventually. You could also just buy flash carts (nintendo is bound to sell replacements) which already have certain games on them.

What I want is... (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#7654260)

A machine that faithfully emulates Amiga 500/1200, Sega Genesis/CD, and Nintendo 8-bit. Software emulators still have problems with some games, esp. on the Amiga.

Re:What I want is... (1)

drinkypoo (153816) | more than 10 years ago | (#7654314)

I'll sell you an A1200 with 2MB chip and 80MB internal IDE plus an additional external floppy cheap, with a microspeed trackball even. Personally, the only amigas I want any more are the CDTV and CD32. I'd be happy to trade my 1200 for a CDTV. (Note; my A1200 is missing its bottom door.) The A1200 works ok, though I did install 3.1 on it (it has 3.0 roms) so it's slightly tweaky ATM. It could do with new roms/OS.

In Saddem's day, there was little unrest in Iraq. (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#7654280)


In Saddem's day, there was little unrest in Iraq. Today, with Saddem gone, it's holy shit. Does that mean Saddem's way was better? Nope.

Besides what has the price of games in China have to do with any of this?

Oh No! (-1, Troll)

Anonymous Coward | more than 10 years ago | (#7654327)

I accidently cut my errect penis off with a knife. I tried taping it back on, but it eventually fell off.

What do I do?

Please Advise!

Re:Oh No! (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#7654376)

Go in for a sex-change operation. Then stay home and fondle your breasts all day.

Small observation ... (5, Informative)

phoxix (161744) | more than 10 years ago | (#7654341)

For those of you that don't know, Nintendo holds an infamous patent on the D-PAD. (The directional pad). This is the reason, why only on Nintendo gaming pads will you find a prefect cross as the D-PAD. Other systmes will include clumsy circles (X-BOX) or individual buttons (Playstation).

Keeping this in mind .... its rather interesting to see that the iQue doesn't have the D-PAD .........

Sunny Dubey

PS: Some of you might be thinking: "Hey, the Sega dreamcast had a D-PAD just like the Nintendo ones!". Which isn't true, you just have to flip open the controller to see why that is so.

Nintendo's D-pad patent? (4, Interesting)

tepples (727027) | more than 10 years ago | (#7654519)

For those of you that don't know, Nintendo holds an infamous patent on the D-PAD

What's the U.S. patent number? It's not listed in the embossed text on the back of my NES controllers, just "Nintendo controller, model no. NES-004, made in Japan", and I don't have my original NES packaging. I need to know the number in order to know when it was filed.

Other systmes will include clumsy circles (X-BOX)

Clumsy? The Microsoft implementation of a circular D-pad may be clumsy, but I've tried several other brands of controllers with a circular D-pad with a cross-shaped raised portion, such as the Gravis GamePad Pro USB, and they weren't as clumsy as you seem to claim.

or individual buttons (Playstation).

(Tepples grabs a PS1 controller.) The PS1 digital pad is actually one piece of plastic, not four like on the WonderSwan. When it's under the player's thumb, the "break" between the four raised portions of the pad feels more like a recessed area than a break because the size of the average player's thumb fills in the gap.

"Hey, the Sega dreamcast had a D-PAD just like the Nintendo ones!". Which isn't true, you just have to flip open the controller

Then how exactly did Sega get away with a + shaped D-pad on the Dreamcast controller? I'm too lazy to take apart my Dreamcast controller at the moment. If you're referring to the fact that the cross juts out from a disc hidden under the plastic housing of the controller, that can't be it. I've taken apart a Super NES controller, an N64 controller, and a Game Boy Advance system, and Nintendo D-pads jut out from discs as well. However, I can see that there are small sloped faces on the inside corners of the plastic of the Dreamcast D-pad. Does that have anything to do with it?

Re:Small observation ... (3, Informative)

EvilFrog (559066) | more than 10 years ago | (#7654582)

Uh, no. False.

I've opened up many, many controllers, and the directional pads all work the same. They may look a little different, but underneath the outer casing all of them use the exact same premise. All a directional pad is is a solid piece of plastic that is able to tilt in order to press one or two of the four buttons in the controller. That goes for the Playstation controller too- it only looks like they're separate buttons, underneath they're connected.

Portible in the making (3, Interesting)

MilenCent (219397) | more than 10 years ago | (#7654348)

I didn't know that the entire system was the controller! Snap an LCD screen onto that video-out and you'd have a portible N64/SNES! Of course if they sold that the might cannibalize any market for the GBA in China.

I'd love to own one of these, but alas, not in Chinese. And the controller is a bit clunky as well. But the possibility that it can run SNES games is really cool, and it makes real sense. I'd imagine that it wouldn't cost Nintendo very much to just throw in the entire SNES hardware, though space considerations in the controller would counteract that I suppose.

I wonder if it's possible to buy "dumb" controllers to hook up to it in order to play multiplayer games? Dr. Mario 64 had multiplayer as a primary draw. With just two out ports (one of thise for video), I'd imagine for more than two players you'd need some sort of hub. But that could get expensive if you needed a separate iQue for each player.

On the other hand, it'd make possible interesting games of Goldeneye and Perfect Dark, in which not only did each player have his own screen, but his own graphics hardware.

"Emulate"? (5, Insightful)

oberondarksoul (723118) | more than 10 years ago | (#7654479)

Sorry, but the IQue doesn't 'emulate' an N64. It is an N64, albiet one downsized into a controller and using flash cards instead of cartridges.

In response to other posts: yes, it is switchable to use PAL or NTSC - just solder the correct points on the PCB and you're away. Hopefully though, we won't need to - I would love to see these in shops outside China as a budget games solution, much like those Atari Controller-esque machines. Of course, with much better games...

Re:"Emulate"? (0)

Anonymous Coward | more than 10 years ago | (#7654729)

Do you have any information at what point you need to solder to switch between pal/ntsc output?

Thanks

Emulating N64 and SNES (0, Offtopic)

Capeman (589717) | more than 10 years ago | (#7654648)

Isn't it just easier to download a nice N64 emulator (Project 64 [c64.org] , (Nemu64 [nemu.com] ), same with SNES (ZSnes [zsnes.com] ), and if you know where to search, you can find every game for the systems, not all of them work perfectly, but hey it's emulation.
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