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Duke Nukem Forever Drifts To 2005?

simoniker posted more than 10 years ago | from the followed-by-cavalcade-of-jokes dept.

First Person Shooters (Games) 93

Thanks to GameSpot for their story discussing remarks made during today's Take Two financial conference call regarding Duke Nukem Forever's release date. Take Two CEO Jeffrey Lapin indicated that he "...had a recent conversation with [Duke Nukem Forever's] developer, and they expect the game to be completed sometime at the end of '04 or the beginning of '05." Naturally, the epic history of the game is then discussed, and the author points out: "Though Take Two spent a reported $12 million for the rights to publish Duke Nukem Forever, the game's development is being completely self-funded by 3D Realms, which still owns the franchise. The developer has never officially announced a release date, keeping with 3D head George Broussard's famous mantra that the release date is 'when it's done'."

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Let me be the first to say (3, Interesting)

dtfinch (661405) | more than 10 years ago | (#7761729)

HAHAHAHAHA

Maybe when it comes out I'll have a system powerful enough to run it.

Holy Shit (3, Funny)

Apreche (239272) | more than 10 years ago | (#7761749)

I read the headline and me and my roomate proceeded to laugh for 5 mintues nonstop. No joke.

You should seriously put warnings on these things, I could have spit milk all over my keyboard.

Re:Holy Shit (5, Funny)

excesspwr (218183) | more than 10 years ago | (#7761831)

You should seriously put warnings on these things, I could have spit milk all over my keyboard

Seriously,,,,,, I did spray my keyboard with coke when I read that. The part that got me laughing though was when I read it drifted to 2005. In my head I heard "Ah,,,,,,,, It's been moved up!". I crack myself up. No one else,,,,,, I know,,,,, but I kill me. Luckily the coke only made my comma key stick.

Re:Holy Shit (1)

orthancstone (665890) | more than 10 years ago | (#7762080)

In my head I heard "Ah,,,,,,,, It's been moved up!".
that's classic hahaha

Re:Holy Shit (1)

John Harrison (223649) | more than 10 years ago | (#7768263)

You're lucky the Coke didn't go out your nose. That can really hurt. The carbonation and all... Oh, you mean THAT kind of coke? Nevermind then...

Re:Holy Shit (1)

KBV (732207) | more than 10 years ago | (#7772668)

In my head I heard "Ah,,,,,,,, It's been moved up!" I said that! Hahaha. To bad no one was around to hear it though. I actually said it out loud.

Re:Holy Shit (1)

Da Masta (238687) | more than 10 years ago | (#7801626)

>>> No one else,,,,,, I know,,,,, but I kill me

Yo man, you sure you weren't just stoooned???

Five minutes? Wow. (-1, Troll)

Anonymous Coward | more than 10 years ago | (#7761991)

You and your roommate are easily-amused retards.

Re:Five minutes? Wow. (1)

togofspookware (464119) | more than 10 years ago | (#7762004)

Well, they're certainly easily amused, but that doesn't make them retards. Heck, I *wish* I could laugh so long about something so... not all *that* funny... 8|

Re:Five minutes? Wow. (1)

togofspookware (464119) | more than 10 years ago | (#7762029)

Oh, pffft. I think got the joke now.

"Duke Nukem Forever Drifts"

LOL!

Hmm... (4, Funny)

tayjo (673861) | more than 10 years ago | (#7761762)

They are really messing with my emotions

There's two words I'm thinking about... (5, Funny)

ivern76 (665227) | more than 10 years ago | (#7761766)

Ware, and vapor. There must be some way to put these words together to describe DNF...yes, there must be.

Just one word comes to my mind... (1)

Cherveny (647444) | more than 10 years ago | (#7776893)

when thinking about this game..... Diakatana. :)

how? (0)

Anonymous Coward | more than 10 years ago | (#7761769)

there comes a point where to enough is enough and scrap the thing. such a waste of money being burned on this project

Apt Title (3, Interesting)

Canar (46407) | more than 10 years ago | (#7761786)

As it has undoubtedly been pointed out bazillions of times already, Duke Nukem Forever is more likely the expected wait time than the title of the product.

Why couldn't they take the funding that's going into DNF and use that to resurrect Black Isle? That'd certainly be a better use of that money.

It frustrates me to no end that Black Isle--who was producing many good games--went under, while 3D realms still has the cash to plug away at this hunk of vapourware.

Re:Apt Title (3, Insightful)

Torgo's Pizza (547926) | more than 10 years ago | (#7763634)

I understand your frustration about Black Isle, but... what the hell are you talking about? Take Two and Interplay are two very, very different publishers. And what money are you talking about? The money that 3DRealms is putting into their own game? I'm assuming the $12 million publishing rights that Take Two paid. That kind of money doesn't go as far as it used to. That might buy you one or two titles tops, but Interplay has financial woes much larger than that.

You may not like it, but it's 3DRealms money and they can do with it however they want. The fact that they still have money to still develop this title is amazing.

Re:Apt Title (1)

YomikoReadman (678084) | more than 10 years ago | (#7772125)

Actually, I think the grandparent poster made a most excellent point. Despite the fact that Take Two and Interplay are very different companies, the money Take Two is spending on 3DR would be far better spent on Black Isle, keeping them up and going so that we can have more great games like NWN or KoToR stuff. I'd rather wait on that than this steaming pile of imaginary bullshit called Duke Nukem Forever. We'll see a completly stable version of SW:G long before that hits the shelves, anyway.

Re:Apt Title (1)

Cassius105 (623098) | more than 10 years ago | (#7772742)

Take 2 are spending hardly any money on this

its all being funded by 3D realms

thats why when take 2 did cut the little money they were putting i a while ago 3d realms didnt really give a damn

*cough* (1)

Xner (96363) | more than 10 years ago | (#7773830)

NWN, KOTOR => Bioware Fallout, IWD => Black Isle.

Bioware is alive and doing very wel as far as I can tell.

Does Anyone Remember (3, Funny)

Snowspinner (627098) | more than 10 years ago | (#7761792)

The first Monty Python computer game? Monty Python's Complete Waste of Time, I think it was. The object of the game was to get to the actual game, and you had to suffer through Pythonesque inconvenience to do so.

Yeah. It's less funny after 6 years of DNF.

Re:Does Anyone Remember (1)

JFMulder (59706) | more than 10 years ago | (#7764779)

I remember that game, never understood how it worked though.

The only thing I remember from it was : "I'm a lumberjack and I'm okay, I sleep all night and I wack all day. I dress in women clothing, and hang around in bars!"

Re:Does Anyone Remember (1)

Snowspinner (627098) | more than 10 years ago | (#7777519)

That would be "work all day".

The lumberjack sketch is arguably Monty Python's most famous sketch, vying only really with the parrot sketch.

Stop by your local Blockbuster and grab Monty Python's And Now For Something Completely Different. Expand your cultural knowledge.

E gad (0)

Anonymous Coward | more than 10 years ago | (#7761798)

I was willing to give them the benefit of the doubt, but this is just plain riduculous, I wonder what the total bar/food tab on this project is.

Out of curiosity, do any of you /.ers with privelledged info know how many engines they have gone through? It *can't* be the one they started out with...

Re:E gad (3, Interesting)

MachDelta (704883) | more than 10 years ago | (#7761880)

All I ever heard about was the one engine switch from Quake II to Unreal.
I dunno if they're still using the Unreal/UT era engine (v436) though, or if they've upgraded to the (Unreal) Warfare series (v2227+). I guess it's possible they're pulling a Half-Life, and taking an old, but licensed engine, and slapping new features on it as they go. That might explain the delay, even if it doesn't excuse it.

Re:E gad (2, Interesting)

Anonymous Coward | more than 10 years ago | (#7762188)

I had heard they had a recent upgrade, not completely certain about that, but was pretty sure they were going on Warfare. I thought they were on Lithtech for a while, weren't they? I had also gotten the impression that they had switched engines more than 3 times. Would love to get more info on this if anyone has it. Just for fun, y'know.

Sequels (0)

r3n0x (702790) | more than 10 years ago | (#7761840)

Ah Duke Nukem Ad Infinitum. I really hope it does last forever.... cos I'll be dead before the sequel arrives with that dev cycle. Given Arnies catchphrase of "I'll be back!" I recon Dukes should be "I never arrived!" Pfffffft to Duke and George.

In Soviet Russia... (-1, Troll)

Anonymous Coward | more than 10 years ago | (#7761863)

...game developers develop games!

The Last Ninja 4 (3, Interesting)

Per Wigren (5315) | more than 10 years ago | (#7761872)

This sounds just like the game I've been waiting for since the end of the 80s: The Last Ninja 4 [lemon64.com] .. First releasedate was sometime in 2000, then the releasedate has drifted about half a year every 6 months... It was supposed to be released for the Game Cube Q4 2003 [nintendo-europe.com] , but I haven't heard a single word about it for a long time now...
SimonSays [simonsays.com] still says "September 2003" for the X-Box version but no more news there... Amazon says February 2004 [amazon.com] ...
The story continues... ;)

Re:The Last Ninja 4 (1)

JFMulder (59706) | more than 10 years ago | (#7764039)

I'm wondering how this game will fare against Ninja Gaiden coming out for the Xbox at the same time in February.

Running Gag (3, Interesting)

Kris_J (10111) | more than 10 years ago | (#7761881)

Previously on Duke Nukem Forever: Penny Arcade [penny-arcade.com] , Atari 2600 [3drealms.com] . The Atari 2000 version is actually a real cart.

Re:Running Gag (1)

Kris_J (10111) | more than 10 years ago | (#7761895)

Atari 2600 version, sorry, I was just going through all the years it hasn't been released in since it was announced. Heck, the PA strip is dated '99.

Re:Running Gag (3, Insightful)

forged (206127) | more than 10 years ago | (#7761999)

Check out the date on that PA strip from over 4 years ago !

DNF jokes are so passe, they're just not funny anymore...

3D Realms, You So Crayzay (1)

understyled (714291) | more than 10 years ago | (#7767306)

dont ask me why i know this but that little pixelized naked woman [3drealms.com] they have pictured on that atari 2600 DNF link [3drealms.com] you posted is from a game called Beat 'Em and Eat 'Em [atariguide.com] . i hope this means the design team is putting in similar fantastic gameplay ideas into DNF.

It's either... (4, Insightful)

Andy Smith (55346) | more than 10 years ago | (#7761883)

... an overly-obsessive commitment to quality or it's sheer wanton incompetence.

Either way, the trouble with DNF's bloated development time is that it can now never be good enough. The longer people wait (under the promise of "we'll release it when it's perfect") the higher their expectations will be. Games, films, albums, etc have an upper limit to how good they can be. People's expectations can go much, much higher. I fear that 3DR are setting themselves up to have a turkey with this game, irrespective of how good it actually is.

I wonder if a possible film tie-in has anything to do with DNF's delays? If there's a film in the works then it would help both the film and the game if they come out at around the same time. Maybe the game's delays are due to the (unannounced and purely speculative) film's delays? Considering the antiquity of the game's engine and the outdated character, I'm sure 3DR would appreciate the guaranteed mass-market sales that a big summer action movie tie-in could generate.

Re:It's either... (1)

Deflagro (187160) | more than 10 years ago | (#7763159)

All I have to say is they're going to be awful disappointed with their sales when(if) it is ever released. The only people buying will be the people that have been following this since they were kids and are curious enough to buy. Most will probably download a 'free' copy though I'm sure. I'm curious, but I wouldn't buy it. Just wonder what they can do with 12 million (!!) on a game. Heck, even a demo would be nice.

Re:It's either... (4, Insightful)

Firehawke (50498) | more than 10 years ago | (#7763730)

They've changed engines two or three times now, which is a sure sign of problems-- without going through a huge redesign session, they'd be working with specs geared to an older engine. Sure, you can up the polycount and detail, but there are things inherent to the engine itself that probably won't have been taken into account in the upgrade.

I expect the game won't be all it's been hyped to be, but then, that's a given considering how long this has been hyped. Even Max Payne finally made it to release. DNF.. is going to be THE legend in terms of either vaporware or turkey software depending on if they EVER release it.

perhaps... (1)

*weasel (174362) | more than 10 years ago | (#7764372)

or maybe 3D Realms will get bought by Microsoft, who'll set em on a new design path and make it the lead title for xbox next...

i mean... it's not like there isn't precedent for aimlessly floundering overhyped vaporware to be rescued like that...

Re:It's either... (1)

DeadScreenSky (666442) | more than 10 years ago | (#7768855)

They already have had at least one huge redeisgn session, though. All content from the original Quake2 version was thrown out, all art, enemies, and maps restarted. A second time doing this (with whatever engine they are using now) would not surprise me considering the time length.

Re:It's either... (1)

Andy Smith (55346) | more than 10 years ago | (#7770081)

I expect the game won't be all it's been hyped to be
To be fair, it isn't 3DR that have been hyping it. Journos and gamers may have been hyping it but 3DR have pretty much kept schtum about the game.

Re:It's either... (1)

thdexter (239625) | more than 10 years ago | (#7767677)

I really doubt the film jibe. Read this [ign.com] and look at the date. If there's a film in the works, it's not shooting yet, and it would take presumably at least one year or possibly two to get everything simply DONE in preparation for release.

Re:It's either... (0)

Anonymous Coward | more than 10 years ago | (#7768788)

There's already a Duke Nukem film. It's called Army of Darkness.

Re:It's either... (1)

ahoehn (301327) | more than 10 years ago | (#7771376)

No, the problem with such a long time between releases is that the $12 million they paid for the rights to the character of Duke Nukem is going to waste. Even if the game were released tomorrow, people who weren't playing video games 5 years ago on computers, (a fairly significant portion of the population), will be saying, "Duke Who?"

It's Pretty Obvious (1)

jazman_777 (44742) | more than 10 years ago | (#7761919)

What the Forever in Duke Nukem Forever means.

Re:It's Pretty Obvious (0)

Anonymous Coward | more than 10 years ago | (#7763255)

What the Forever in Duke Nukem Forever means.

Wow! That was so funny, because nobody has ever thought of that one before.

More like... (1)

raxxerax (673428) | more than 10 years ago | (#7761983)

Duke Nukem Drifts Forever

Yes, it could be worse... (5, Funny)

Stormwatch (703920) | more than 10 years ago | (#7762015)

How long until we get a Macintosh version? :P

Re:Yes, it could be worse... (4, Funny)

Gleng (537516) | more than 10 years ago | (#7762638)

I guess you'll get about 10 minutes to play it before the heat death of the universe.

game development (5, Insightful)

ghettoreb (711310) | more than 10 years ago | (#7762045)

when your game comes out later than Longhorn, you know you've been taking too long

Doom3, Half-Life2, now DNF are three games that have either taken a *long* time to get to market or have ran over timelines. It seems like it would make sense for any future large-scale game development project to hire more developers than they would in the past, because as these upcoming games show all too clear: game development is unpredictable and time-consuming.

Re:game development (0)

Anonymous Coward | more than 10 years ago | (#7762208)

They just announced HL2 this *year*! How can it be taking so long when you just learned about it a few months ago?
They've been working on that title for 4 - 5 years, sure, but the only reason it was pushed back was because of the recent security issue. That game, for it's production and scope, is on time and quickly developed. Please... have some patience you fool.

Re:game development (1)

Liselle (684663) | more than 10 years ago | (#7764242)

The solution to speed up coding software isn't necessarily to throw more developers at it, though. This is why I hate management.

Re:game development (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#7765940)

Well, don't just make a statement and leave it hanging like that, fuck drip. What, in your opinion, IS the solultion to speeding up development time?

Re:game development (0)

Anonymous Coward | more than 10 years ago | (#7768702)

Adding developers after its been started usually doesn't help. but starting the projest with more often does. Something the size of a game has so many pieces that, given proper initial design, you could have a lot of developers working without anyone getting in anyone's way.

Too many cooks spoil the soup, but with proper planning it sure speeds up chopping the veggies.

Re:game development (3, Informative)

kreinsch (82720) | more than 10 years ago | (#7765930)

If you read Fred Brooks' work [wikipedia.org] , you'll see that adding software developers to a project often just makes it later...

And the cleaning lady's a hologram... (4, Funny)

Andy Smith (55346) | more than 10 years ago | (#7762077)

The developer has never officially announced a release date, keeping with 3D head George Broussard's famous mantra that the release date is 'when it's done'.
That must be the ultimate status symbol for a tech company, being run by a 3D head.

Re:And the cleaning lady's a hologram... (1)

rylin (688457) | more than 10 years ago | (#7762302)

Hey, the Power Rangers were organized by a gigantic 3d-projection of a head, and well.. uh.. Right!

Re:And the cleaning lady's a hologram... (1)

daeley (126313) | more than 10 years ago | (#7764927)

Considering pretty much everybody's head is 3D (4D, too, if you think about it), I would be way more impressed if the company were run by a 2D head. :) [alcyone.com]

Six months before release... (1)

orthancstone (665890) | more than 10 years ago | (#7762090)

...they will change the engine. ;)

Re:Six months before release... (0)

Anonymous Coward | more than 10 years ago | (#7767271)

I think they're running out of engines to change to.

Another Use of the DNF Acronym.... (2, Funny)

shadowcabbit (466253) | more than 10 years ago | (#7762133)

Did Not Finish.

Hype Hype Hype (2, Funny)

fuzzybunny (112938) | more than 10 years ago | (#7762231)

OK, so this explains the leaked company documents that use the project code name "It".

It's the Segway of computer games!

Re:Hype Hype Hype (1)

n0wak (631202) | more than 10 years ago | (#7762276)

Ahh, the segway... from which George Bush fell. By the time DNF will be finished, President George Bush III will be in office.

In other gaming news adventure fans..... (0, Troll)

SmallFurryCreature (593017) | more than 10 years ago | (#7762516)

In other gaming news adventure fans go wtf are these guys complaining about. What having to wait a half a decade or so for a new game in a series. Boohoo.

Just as long as someone doesn't take your favorite type of game and turns it into a crappy lara croft wannabe. Broken Sword, The Sleeping Dragon anyone? Oh sorry I forgot Dragon Lair wannabe. Take a hint. Monkey Island was a highly succesful series. Then it went 3D. It died. Gabriel Knight 3 was 3D. It didn't sell. The people that want 3D forced into their adventures are quake players. They buy the next quake. Not some talkie adventure.

Oh well now it is up to the last adventure game maker to save the genre for coming generations. Funcom is doing a sequel to "The longest Journey". Old news but I only recently found out.

So I am far to blissfull on my pink happy cloud to let DNF non-news disturb me. Mmmm, April Ryan.

You are absolutely right ... (0)

Anonymous Coward | more than 10 years ago | (#7764592)

Why should anyone want a 3d adventure game with "talk" on it? thats the reason why Kotor has been a terrible failure in every platform it was made, is just sitting there in the shelves gathering dust, I mean 3d game conversions are a disgrace the new prince 3d (sands of time) is god awful, mario 64 didnt made any awards and didnt sold any systems at all, even duke nukem in 2d was hyper-fabulous compared to its 1998 (1999?) 3d encarnation which was boring. And that ninja gaiden game that is going to come up next year looks like is going to suck in every sense the litle violet sprite running and flipping around and falling in every bottomless pit every 30 seconds was SOO superior.

Yes, in fact "quake" is the only game that any 3d "user" should buy after all they are just a bunch morons with no sex appeal and desserve nothing more.

p.s.
By the way Im being sarcastic.

"The past was not better, its just that our memory is so shitty that we really think it was"

Rumour has it (1)

blankmange (571591) | more than 10 years ago | (#7762608)

That Valve is changing the name of Half Life 2 to Half Life DNF.

Does anyone really expect to see DNF actually to hit the market?

At 3D realms HQ... (5, Funny)

Channard (693317) | more than 10 years ago | (#7762774)

George Broussard: 'Hey, guys.. that Doom 3 engine is looking pretty cool. How about we... '

ALL: 'Noooooo!'

Re:At 3D realms HQ... (1)

Maserati (8679) | more than 10 years ago | (#7770699)

They probably signed up to use the Half Life 2 engine. That's a nine month delay they can't be blamed for. Much.

Re:At 3D realms HQ... (1)

damiam (409504) | more than 10 years ago | (#7771017)

If they actually had, that wouldn't delay them. They would get to develop with the engine before it was released, just as Raven is developing with the Doom 3 engine before it's released.

Lost audience (1)

KE1LR (206175) | more than 10 years ago | (#7763252)

I'm sure the two people who still care about this game were really bummed.

My christmas list: (1)

Daniel Wood (531906) | more than 10 years ago | (#7763332)

Duke Nukem Forever
Half-Life: Forever
Team Fortress: Forever
Mortyr: Forever

I would say Doom: Forever, but Carmack will actually finish it once he wins the X-Prize. Besides, he never said it would be out Christmas 2003, that's just what the posters a Quakecon said.

Gee I wonder why its called Forever (3, Funny)

mnmn (145599) | more than 10 years ago | (#7763922)

It will probably be released after the next superman series, and after the last episode of Santa Barbera.

Re:Gee I wonder why its called Forever (1)

rustycage (550599) | more than 10 years ago | (#7766229)

What is Santa Barbera?

Big Dig (2, Funny)

ben_degonzague (222715) | more than 10 years ago | (#7764251)

Even the big dig managed to be completed before Duke Nukem Forever.
http://www.csmonitor.com/2003/1219/p02s0 1-ussc.htm l

I remember Duke in my youth! (1)

Thrymm (662097) | more than 10 years ago | (#7764338)

Jeez, I was 22 when Duke3d came out and graduating college. Its been so long I totally forgot they were working on "Duke 4 Never". Maybe it will come out when im dead and gone and my grandkids are playing games.

Since when does a game publisher... (0)

Anonymous Coward | more than 10 years ago | (#7764769)

...ASK the developer when a game is going to be completed?

Quoth Take Two CEO:

""I had a recent conversation with [Duke Nukem Forever's] developer, and they expect the game to be completed sometime at the end of '04 or the beginning of '05.""

Isn't it the other way around...?

"We told 3D Realms to have this shit done 3 years ago!"

Sounds shady to me. And no, I don't believe 3D Realms has any clout at Take Two... It's taking them an eternity to develop a game... Since what, 98? You'd think their publisher would have had enough already. Might this just be some more media stuntwork to keep whoever is still interested in this so less-than-stellar looking game? As far as DNF goes, in all seriousness, does anyone even care anymore? Inquiring minds want to know!

And just to burst everyones bubble, long development cycles do not a good game make. Case in point, I mention the recent release of ROBOCOP!

Delay will be worth it. (3, Funny)

Anonymous Coward | more than 10 years ago | (#7764798)

Rememeber the infinite delays for Daikatana, but how awesome that game was?

Maybe the delay is so they can work on the "Duke wants to make you his bitch" marketing campaign.

Still wouldn't mind DNF (1, Insightful)

Anonymous Coward | more than 10 years ago | (#7765380)

DNF might have had a decent chance had it shown at E3 and Half-Life 2 not been announced a week before.

There still hasn't been an FPS that matches the comedy, personality, and interactivity (comparitively speaking) of Duke Nukem 3d. There really weren't any good Duke 3d clones that rivaled it in terms of personality that weren't create using the same engine. Both Blood and Shadow Warrior used about the same tech as Duke 3d, and I can't think of a decent character-based fps that's come out since.

Now, DNF will probably be released, and most likely using one of the latest versions of the "Unreal Warfare" engine, which appears to be highly modifiable. I'm not holding my breath for DNF to come out, but I can still honestly say that I'd love to play a modern (or even semi modern) FPS with the personality and attitude ("I'm gonna rip off your head and $#1t down your neck!" - that cutscene is just classic) of Duke 3d, and I still think it has a market.

Of course, the release of Half-life 2 and DOOM 3 might make it a moot point, but Duke has a totally different feel than both of those games and could still co-exist if it ever gets released.

Re:Still wouldn't mind DNF (1)

CaptMonkeyDLuffy (623905) | more than 10 years ago | (#7767190)

Comedy, personality and interactivity?

Well, it is open to debate, and not everyone will agree, but I'm certain there's a healthy population that would say No One Lives Forever(both one and two) could fit that bill. And considering they can pump out a franchise, with a two game series plus one prequel/sidestory in less time than it takes to make DNF, even if you don't like the NOLF's quite as much, you've still got three of them. ^_-

Actually.. this is kind of good news (0)

Anonymous Coward | more than 10 years ago | (#7765616)

After all the problems 3d realms have ran into (they no longer hold max payne you know?), the project was more likely to be cancelled at least they are still mentioning yet another (probably fake) release date.

I wouldnt be surprised if the project finally gets cancelled anyway, specially if they miss to show at least a demo in this release date. A software company can only hold a vaporware product for so much time.

It's a turkey deserving to be put down (2, Interesting)

Anonymous Coward | more than 10 years ago | (#7765662)

They really should just quietly cancel this steaming pile. It looked great 3 years ago, but now they can only be hopelessly playing catch-up. Can you imagine how demoralized and uninspired the team must be, re-drawing all the textures year after year just to keep up with technology and artistic standards?? UGH.

Jokes that write themselves (0)

Anonymous Coward | more than 10 years ago | (#7766566)

You know, I would make some wise ass crack, but how can I? I mean, a release date for Duke Nukem Forever, ha ha! How could I possibly top a joke like that?

DNF? (0)

Anonymous Coward | more than 10 years ago | (#7766938)

Does it stand for Duke Nukem: Forever or Did Not Finish? You decide.

Rumor has it... (1)

TrueBuckeye (675537) | more than 10 years ago | (#7767085)

That it has been in development so long that it is going to contain its own operating system. They've certainly had time to build one.

If it ever comes out... (0)

wardomon (213812) | more than 10 years ago | (#7767713)

It's going straight into the bargin bin at Walmart right next to Daikatana and MicroSoft Bob. I won't even waste the bandwidth bootlegging a copy with eMule.

3DR and DNF (4, Interesting)

Reverend Raven (135361) | more than 10 years ago | (#7768457)

I would figure, given the nature of PC Games to be little more than slap-dash buggy pieces of doodoo for the last few years that more of you /.ers would support 3DR and their quest to make an awesome game.

Too much hype for this game you say? Well that's hard to believe...especially since 3D Realms hasn't publically said anything about it since 2001. This isn't Daikatana with full page ads in PC Gamer...or Derek Smart posting to every messageboard/IRC channel. This isn't even publisher funded (otherwise I'm sure they would have forced 3DR to release years ago). 3DR is spending all of their own cash (yes kids, Duke Nukem is a profitable franchise!) to make what they hope to be a kick-ass game. So if it bombs it's on no one's head but their own.

Duke3D was released in 1996, and the work on DNF started late 1998. Yeah they've switched engines and yeah according to Georgie B (check the 3drealms.com forums, to lazy to link) by their own accord DNF is "very late". But as another poster said..no game before or since has had the attitude and atmosphere that Duke3D did (even if they borrowed a lot of the Dukeisms from the Evil Dead flicks).

Duke (3D and the franchise itself) has made a LOT of money..aside from the money Duke3D made for the PC version..there were console versions..then console exclusive games..not to mention the action figures, statues, et al. So this isn't like reviving a dead franchise. When DNF is released chances are it will sell many copies...if not only from the "Holy Shit it's done!" factor..but it's Duke Nukem. As one of the mascots of PC gaming everybody knows who Duke is...or they've atleast heard of him.

Plus console ports, expansions, etc....yeah, it'll end up in the black.

People (and by people I mean the gaming press and gamers alike) are pissed 'cause 3DR won't release screenshots every third day or suck PC Gamers dick to get a cover story or what have you. So they want the title to fail even though no one's seen the game since 2001. To me this is a sign that 3DR actually...*gasp!* gives a rat's ass about the quality of their game and they want the best piece of code possible, and they don't want to spoil all the neat things for the audience by releasing movies and daily screen shots. For this 3DR should be commended, not condemned.

Alls I want to know is..when it's finally released and all is said and done...how much will production have run? I gotta figure it's atleast $30 million by now. But I'll gladly pay my $50 to see what it's like.

Re:3DR and DNF (0)

Anonymous Coward | more than 10 years ago | (#7768779)

But I'll gladly pay my $50 to see what it's like.

George Broussard: Yes!

Re:3DR and DNF (2, Insightful)

The Evil Couch (621105) | more than 10 years ago | (#7770803)

3DR is spending all of their own cash (yes kids, Duke Nukem is a profitable franchise!)

I'm pretty sure that Duke Nukem isn't responsible for even half of their current income. Max Payne and Max Payne 2 are probably more responsible for 3D Realms current cash flow.

If 3D Realms is looking to create the perfect game, they truely will be at it forever, because no one game is going to blow everyone away and make them lose touch of reality, just to get "one more minute" of game time.

They've changed engines 3 times, which is a sign that they're struggling to keep up with technology, but don't know how. The Quake 3 engine, which was made in 1999 is STILL being used in games today and it still looks good. No, the reason why they're not releasing anything is more likely because they don't want to embaress themselves. Even if they're on the razor's edge of technology, so is id, bungie and sierra. The best they could hope for is to tie with one of them and tying just isn't good enough to win people over.

The only way 3DR is going to be able to sell DNF is with Duke's attitude and fun-factor and the code has next to nothing to do with either of those.

Someone's screwing up the DNF team or the DNF team itself is screwed up.

Re:3DR and DNF (1)

roystgnr (4015) | more than 10 years ago | (#7773532)

But as another poster said..no game before or since has had the attitude and atmosphere that Duke3D did (even if they borrowed a lot of the Dukeisms from the Evil Dead flicks).

Duke3D's magic wasn't the number of wiseass cliches or film references, it was the fact that they made it feel like you were playing in real locations, not just "levels". Every first person shooter I played before Duke3D (Wolf3D, Doom, Heretic, Hexen) had levels that felt like random mazes. Here's some corridors, here's some rooms, here's a random sprinkling of monsters who must live here or enjoy hanging out here for some reason... Instead, Duke Nukem had a red light district with porn shops and nightclubs, a rocket launch facility, a business district with sushi bars and banks and offices, a lunar base. It made up for the cliched "aliens are taking over the world" storyline by giving a surprisingly plausible world to take over.

And while they were still the only ones to have done that for a couple years afterward (Quake in particular comes to mind, although at least Quake II made a weak attempt at interesting levels), the world has now moved on and we've been there and done that. Unreal built up some of the same atmosphere (albeit in an alien world instead of Earth), Half-Life surpassed Duke3D, and then Deus Ex (at least the first; I haven't played the sequel yet) looked at the "interesting protagonist in realistic world" hurdle and flew over it on a nuclear ramjet.

I'm sure that Duke Nukem will have even more appeal in 2005 than it did in 1997... but will it match up to 2001 competition? I wonder how much of the delay is really coming from repeatedly changing game engines to catch up to evolving graphics standards, and how much of it is coming from repeatedly revising the game scripts and data to catch up to evolving gameplay/"immersiveness" standards.

Re:3DR and DNF (1)

ed1park (100777) | more than 10 years ago | (#7788009)

How do we know if 3DR isn't just waiting for people to forget about DNF? Maybe development has completely stopped and they're just hoping the publisher will just go away and suffer their losses.

Perhaps after seeing how Daikatana went, they'd rather be a no show and cut their losses early with zero publicity. Then take a nice vacation with the $12 million advance from the publisher. If they were smart, they already did this when they went into silent mode back in 2002.

Duke AWOL? Ha.... (1)

beefneck9 (733633) | more than 10 years ago | (#7771991)

When its all said and done, the Duke may need a wheelchair and some Geritol to make it through his next installment. Could make for interesting levels-->"Loading: Pine Meadows Retirement Home Extreme Map" Maybe my kids will be playing it. I don't have any (yet), but they might just get it before they leave home.

woah.. forgot all about this game (1)

snellgrove2 (724957) | more than 10 years ago | (#7772655)

my goodness, it'll look really dated and crap when it finally does come out.

i'll carry on waiting for HL2 i think..

DNF wont be the same, as Duke3d. it just wont have the character..

Please, no more DN4ever stories!! (1)

spazoid12 (525450) | more than 10 years ago | (#7773761)

they are unbelievable hose heads.

I think that any thread posted on /. that even mentions Duke ought to be moderated as troll. There is no such game, there never will be any such game, and it just makes everyone vent and laugh for a while. I guess that's not so bad... laughing is good!

Please mod me down!

It should be renamed to: (0)

Anonymous Coward | more than 10 years ago | (#7776608)

Duke Nuke'em Takes Forever (To be released)

This is being delayed longer than Daikatana!! (1)

DigitalSpyder (714806) | more than 10 years ago | (#7776654)

This is ridiculous. This game will never be released. If it does come out, it will be be so outdated that Quake 3 will still play better than it. Get your sh1t together guys.
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