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Nintendo's Mystery DS Portable Revealed

simoniker posted more than 10 years ago | from the damn-straight dept.

Portables (Games) 391

Thanks to GameSpy for its story revealing the first information on the dual-screened, portable Nintendo DS, the previously rumored 'mystery console' that's been lacking any concrete details up to now. According to the piece, the DS "features two separate 3" TFT LCD display panels, separate processors, and semiconductor memory of up to 1 Gigabit. It's scheduled to launch worldwide before the end of 2004." The article further explains: "Players can look forward to being able to simultaneously manage their game progress from two different perspectives, enhancing both the speed and strategy of the challenge. For example, players will no longer be forced to interrupt game play to shift perspective, such as moving from a wide shot to a close up, or alternating between a character's ongoing battle and a map of their environment." A concurrently released official Nintendo press release confirms this information.

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Iowa voters confirm: (-1, Troll)

Anonymous Coward | more than 10 years ago | (#8040207)

It is now official - Iowa voters have confirmed: The Howard Dean campaign is dying

Yet another crippling bombshell hit the beleaguered Howard Dean campaign when recent polls confirmed that Howard Dean accounts for less than a fraction of 15 percent of all voters. Coming on the heels of the latest Iowa caucus which plainly states that the Howard Dean campaign has lost more vote share, this news serves to reinforce what we've known all along. The Howard Dean campaign is collapsing in complete disarray, as fittingly exemplified by failing dead third [cnn.com] in the recent Iowa caucus.

You don't need to be a Bill Schneider [cnn.com] to predict the Howard Dean campaign's future. The hand writing is on the wall: the Howard Dean campaign faces a bleak future. In fact there won't be any future at all for the Howard Dean campaign because the Howard Dean campaign is dying. Things are looking very bad for the Howard Dean campaign. As many of us are already aware, the Howard Dean campaign continues to lose vote share. Angry, lunatic rants flow like a river. Howard Dean's voice is the most endangered of them all, having lost 93% of its volume due to his apish shreiks. The sudden and unpleasant departure of long time campaign contributor George Soros only serves to underscore the point more clearly. There can no longer be any doubt: the Howard Dean campaign is dying.

Let's keep to the facts and look at the numbers.

Polling leader Zogby states that 38% of democrats support John Kerry. How many supporters of John Edwards are there? Let's see. The number of John Kerry versus John Edwards posts on Usenet is roughly in ratio of 19 to 16. Therefore about 32% of democrats support John Edwards. John Edwards posts on Usenet are about twice the volume of Wesley Clark posts. Therefore about 16% of democrats support Wesley Clark. A recent caucus put Dick Gephardt at about 11% of democrat voters. Therefore about 1.00 - (.38 + .32 + .16 + .11) = 3% of democrats support Howard Dean. This is consistent with the number of Howard Dean votes in Iowa.

Due to the troubles of Howard Dean, temper tantrums and so on, Howard Dean's voters went to other candidates and were taken over by Dick Gephardt who sells another failed tax-and-spend philosophy. Now the Dick Gephardt campaign is also dead, its voters turned over to even less desirable candidates.

All major surveys show that the Howard Dean campaign has steadily declined in vote share. The Howard Dean campaign is very sick and its long term survival prospects are very dim. If the Howard Dean campaign is to survive at all it will be among far left peaceniks. The Howard Dean campaign continues to decay. Nothing short of a miracle could save it at this point in time. For all practical purposes, the Howard Dean campaign is dead.

Fact: The Howard Dean campaign is dead

Why two screens? (5, Insightful)

connsmythe96 (576445) | more than 10 years ago | (#8040213)

Why not just a wider screen that the game can split into two??

Re:Why two screens? (0, Troll)

Anonymous Coward | more than 10 years ago | (#8040232)

Because vertically oriented screens are fucking stupid (see also: Ngage).

Re:Why two screens? (5, Interesting)

moronga (323123) | more than 10 years ago | (#8040233)

They can probably make it fold up in a way that a single big screen can't.

This sounds pretty cool. You could do some really interesting things with RPGs and strategy games.

Cheaper components (5, Insightful)

jpnews (647965) | more than 10 years ago | (#8040257)

Two 3 inch screens are less expensive than one 6 inch screen. And they probably have a large backstock of them from the GBA.

Re:Cheaper components (2, Informative)

qrys (153769) | more than 10 years ago | (#8040287)

2 3" screens are also 1/2 the size of a 6" screen. But I'll forgive you this time!

Re:Why two screens? (2, Insightful)

KFK - Wildcat (512842) | more than 10 years ago | (#8040311)

Marketing, of course!
Nobody cares about the screen size, but 2 screens, ooohh!
Of course, it'll use twice as many batteries, but I doubt marketing will insist on that feature...

Sounds familiar (5, Insightful)

Black Hitler (687112) | more than 10 years ago | (#8040215)

Can you say Game and Watch [gameandwatch.com] ? Hopefully the graphics will be a little better.

Re:Sounds familiar (1)

0racle (667029) | more than 10 years ago | (#8040262)

hey cool, I had the zelda one, I think I won it or something. It was fun, better then nothing when I couldn't afford a nintendo system.

Some observations on /.'s editors (-1, Troll)

Anonymous Coward | more than 10 years ago | (#8040223)

Ever notice the "beat the rush and see it early" link at the top of slashdot when a new story is about to come out?

Sounds good, doesn't it? To be able to view the pages linked to in the article before the tens of thousands of other slashbots click to view them.

Did it ever occur to you that you're taking part in cybor-terrorism?

That's right: Slashdot's editors are cyber-terrorists. They coordinate a DOS against small websites, and they attempt to collect moeny from people who wish to be spared the effects fo said DOS. Terrorism, plain and simple.

You can fight this and other crimes by slashdot's editors by joining anti-slash [anti-slash.org] . Anti-slash is committed to forcing the editors to own up to their numerous crimes against the geek community. Until our demands are met, we will relentlessly discredit them as a news service through trolling and other means.

Also, props to poopbot and the alan thicke troll. We remember your accomplishments.

In sacred jihad,

jihadi_31337

What the hell (0, Redundant)

autopr0n (534291) | more than 10 years ago | (#8040226)

This is just weird. Is this the next Virtual Boy? Will it fit in a pocket? I guess we'll get to see.

Re:What the hell (1)

rhetoric (735114) | more than 10 years ago | (#8040245)

This is just weird. Is this the next Virtual Boy? Will it fit in a pocket? I guess we'll get to see.

Funny I had a Virtual Boy when they were released, and I was just thinking the same thing. Gotta give it to Nintendo for being somewhat innovative though, maybe I'm just biased since they've been my favorite console company for quite some time.

I don't need you anymore (0)

Anonymous Coward | more than 10 years ago | (#8040283)

I've got booble [booble.com]

Re:What the hell (1)

blincoln (592401) | more than 10 years ago | (#8040404)

I was going to post a comparison to the Virtual Boy if no one else had.

This seems like an incredibly gimmicky product to me, and I predict it will fail as dramatically as the Virtual Boy did.

Nintendo is *really* going to have to do better than this if they're going to continue to be viable as a hardware manufacturer - and before the Nintendo fanboys flame me, I own a Gamecube, GBA, and GBA Player.

Er - Huh? (5, Insightful)

Dark Paladin (116525) | more than 10 years ago | (#8040231)

On the one hand, that's my first response: What the Hell is Nintendo thinking? A portable system with two screens? I mean - what?

But on the other hand, I can look at this and say "Well, but - maybe." The idea itself is nothing new compared to playing, say, Descent, Quake, or Baldur's Gate with 2 monitors the way I've always wanted to play them - a menu or map on one side, and the "gameplay" on the other.

The screens sound about the size of a Gameboy Advance screen. Remember, Nintendo - back light, please Lord backlight. It will require a different kind of thinking for developers.

Nintendo isn't crash proof (Virtual Boy, anyone?) but this product is certainly interesting, and has some potential for RPG's, strategy games, maybe FPS kind of games. If nothing else, it certainly can give the PSP some interesting introductory challenges to face.

Re:Er - Huh? (0)

Anonymous Coward | more than 10 years ago | (#8040309)

For some reason, this reminded me of an inner dialog of Ellen Feiss [apple.com] .

Re:Er - Huh? (3, Funny)

yanos (633109) | more than 10 years ago | (#8040460)

Yes, and if they're smart, they could also put some cell phone technology in it. This could be the their 'online' move, who knows?

so this is the future of nintendo? (2, Interesting)

DS-1107 (680578) | more than 10 years ago | (#8040236)

I was hoping for something more then this, and to the sound of it I'll probably keep playing on the GBA or get the PSP once that is out.

as I do not see that going down my pocket, two screens and all.

but again pretty neat, but it feels like an other VR-google for the GameBoy.

Re:so this is the future of nintendo? (0)

Anonymous Coward | more than 10 years ago | (#8040377)

The screens probably fold into the system a la gba sp

Re:so this is the future of nintendo? (1)

Elmdor (686364) | more than 10 years ago | (#8040402)

DS vs. PSP round one.... FIGHT!

Interesting (5, Interesting)

jeffskyrunner (701044) | more than 10 years ago | (#8040237)

This may lead to the idea of Picture in Picture for high end game consoles. Wouldn't it be nice to have a bigger, more detailed map on those games like zelda, or have a list of objectives?

Maybe this will lead to lower prices on other handheld systems which would be nice, even if this system becomes a dud :)

GameCube and GBA already do this (1)

tepples (727027) | more than 10 years ago | (#8040290)

Don't some GameCube games already do this, putting the action on the GameCube's S-video output and the map on a connected, multibooted GBA?

Re:GameCube and GBA already do this (1)

jeffskyrunner (701044) | more than 10 years ago | (#8040409)

Agreed, they *do* have that, but i have never used it. I was more thinking on the main screen, like a big screen. I know that a gameboy isn't the same feel as a normal gamecube controller. *shrug* I personally don't want to play complicated games with a controller like a gameboy

Gigabit? (-1, Flamebait)

visgoth (613861) | more than 10 years ago | (#8040248)

1 gigabit... wtf is that? So if it uses 8 bit bytes... that means 1024/8= 128k... Pardon me while I stifle a yawn in that case.

Re:Gigabit? (0)

cynical kane (730682) | more than 10 years ago | (#8040260)

Yup, there are 1024 kilobits in a gigabit.

Re:Gigabit? dummy! (0)

Anonymous Coward | more than 10 years ago | (#8040270)

ummm...try 128 megs.

Re:Gigabit? (2, Insightful)

RzUpAnmsCwrds (262647) | more than 10 years ago | (#8040271)

Try again. 1 Gigabit = 1024 Megabits. Divide by eight and you get 128 Megabytes.

Re:Gigabit? (1)

mabinogi (74033) | more than 10 years ago | (#8040273)

that's 128MB not KB

Re:Gigabit? (1)

SargeZT (609463) | more than 10 years ago | (#8040286)

Sigh, it wouldn't be 1GB/8b, the definition of a gigabit is 2^30 bits, or 1073741824 bits, or 134217728 bytes, or 131072 kilobytes, or 128mb of ram, not 128 kilobytes. This is double the amount of the XBox. Yes, yawn away visgoth.

Uses carts, not discs. Click for evidence. (1)

tepples (727027) | more than 10 years ago | (#8040368)

128mb of ram

The press release stated that the 1 Gbit figure refers to an unspecified form of "semiconductor memory." I'm guessing this means 128 MB of ROM, implying that games are stored on cartridges. If the new handheld had 128 MB of RAM, the press release would have stated so.

Re:Gigabit? (4, Interesting)

Fortunato_NC (736786) | more than 10 years ago | (#8040298)

Um, wouldn't it be 128 megabytes, not kilobytes? That's not too terribly bad for a handheld. It's more memory than my old thinkpad 600 had when I got it.

I'm flipping over the idea of two screens, though. I assume they're going to be placed vertically, with the top screen as the "game play" screen, and the bottom screen as a menu/map/status reporter/whatever.

It would be neat if this thing had the ability to add extra peripherials, like a GPS with moving map or movie players.

Re:Gigabit? (-1, Flamebait)

Anonymous Coward | more than 10 years ago | (#8040313)

ha ha, look at all those people who corrected you! boy, you must feel like a horse's ass. do not be sad. you are stupid but, more than likely, the people that corrected you are stupid too. you're just more stupid than they are. but maybe not a whole lot more stupid, maybe just a little. don't be sad. i still hate you. fagmaster.

sincerely,
howard dean

Re:Gigabit? (-1, Troll)

Anonymous Coward | more than 10 years ago | (#8040353)

Don't worry, it's ok to make mistakes. My wife says I'm still not pronouncing "nuclear" right, but all those people sure applauded for me tonight anyway. They even applauded after I said "the patriot act will expire next year" even though the TelePrompTer didn't say anyone was supposed to clap right then. So don't worry about being wrong; I get stuff wrong all the time and look where I am.

sincerely,
george w bush

Re:Gigabit? (0)

Anonymous Coward | more than 10 years ago | (#8040318)

One megabit equals 1,048,576 bits, so if 1,000 megabits = 1 gigabit, that's 1,048,576,000 bits. Since one megabyte equals 8,388,608 bits, that's 125 megabytes. However I'm not entirely sure on the 1,000 megabits = 1 gigabit thing.

What? (1)

windside (112784) | more than 10 years ago | (#8040360)

I assume 1 gigabit is 1 billion bytes, which works out to 1,000,000,000 / 8 = 125,000,000 bytes. That's actualy closer to 120 MEGA bytes. I'm no Gameboy expert, but that actually seems pretty high.

But by all means, go ahead and keep yawning.

Re:Gigabit? (-1, Troll)

Anonymous Coward | more than 10 years ago | (#8040497)

ARE YOU A DUMB FUCKER

Risky move (4, Interesting)

dnixon112 (663069) | more than 10 years ago | (#8040250)

As much as I applaud Nintendo for being innovative and taking a risk, I can't help but feel that this move will alienate 3rd party developers. On the other hand, Nintendo's first party games are usually very good and without a credible competitor for the moment in the handheld department Nintendo could pull this off. Regardless it's a risky move.

Re:Risky move (1)

adept256 (732470) | more than 10 years ago | (#8040457)

without a credible competitor for the moment in the handheld department

Somewhere, a lonely N*Gage is howling at the moon.

Interesting idea but... (5, Insightful)

Paul.Org (728041) | more than 10 years ago | (#8040252)

...hows the power consumption?

2 screens & 2 processors - thats gotta chew up the batteries pretty quick relative to a standard GameBoy...

Also how useful will the second screen be in a fast paced game where 'glancing at the second screen' = painful death?

Re:Interesting idea but... (0)

ejaw5 (570071) | more than 10 years ago | (#8040306)

perhaps Nintendo will venture out and use fuel cells.

hmm...kids and alcohol. :/

Re:Interesting idea but... (3, Insightful)

druiid (109068) | more than 10 years ago | (#8040419)

It's hard to say. Nintendo usually strives to give their consoles as much battery life as possible. Look at the GBA SP. Ten hours of play-time, with the light on. I think they should be able to get similar with newer technologies.

Double Header (1)

rburgess3 (682428) | more than 10 years ago | (#8040256)

Great!

My vision's bad enough without having to separate my eyes to play a game.

Someone needs to hack this thing so that it displays grits on one screen and Natalie Portman on the other... mmm...

Re:Double Header (1)

jcgf (688310) | more than 10 years ago | (#8040369)

Then who would look at the grits screen?

Another not so hot idea from Nintendo (3, Interesting)

jbfaninmo (540470) | more than 10 years ago | (#8040258)

First the GC->GBA connectvity, which no game developer has been able to come up with a killer app for, and now handheld with two screens.

How much is going to cost me for a second screen? How is this going to be laid out? Seems like a two screened GameBoy would be pretty akward. And the most important question, will there be a game that use the second screen in a unique enough manner to warrant buying this thing. Please Niintendo, I want to love you. Why must you keep coming up with these retarded ideas?

Re:Another not so hot idea from Nintendo (0)

Anonymous Coward | more than 10 years ago | (#8040302)

> GC->GBA connectvity, which no game developer has been able to come up with a killer app for

Do you even own a GC?

have you even looked at a GC game?...

Zelda, Animal Crossing, Skies of Arcadia, Final Fantasy:Crystal Chronicals...and those just off the top of my head...

Re:Another not so hot idea from Nintendo (1)

Snowspinner (627098) | more than 10 years ago | (#8040480)

Zelda as a killer app for GBA connectivity?

I'll give you Animal Crossing and Final Fantasy... and you should really have Pac-Man vs. on that list...

But Zelda?

Tingle sucked in that game.

Re:Another not so hot idea from Nintendo (0)

Anonymous Coward | more than 10 years ago | (#8040310)

Noone's really been able to come up with a killer ap for the XBox Hard Drive yet either. Blinx isn't exactly killer...

sure, it's nice to save games on, but I kindof like not having to bring my GameCube to someone's house to play my save on someone else's...

not that brining the GameCube is hard, compared ot the huge XBOX.

(Note that this is not flamebait. I am not against the XBOX, I think most people can acknowledge these as flaws).

Re:Another not so hot idea from Nintendo (0)

Anonymous Coward | more than 10 years ago | (#8040346)

Blinx isn't exactly killer...
And it barely even used the hard drive (it was just marketing hype).

Re:Another not so hot idea from Nintendo (1)

Osty (16825) | more than 10 years ago | (#8040376)

Noone's really been able to come up with a killer ap for the XBox Hard Drive yet either. Blinx isn't exactly killer...

Two words: Downloadable content. Sure, you could probably do the same thing with memory cards, but that can get very expensive very quickly.

Re:Another not so hot idea from Nintendo (1)

Lehk228 (705449) | more than 10 years ago | (#8040388)

screw that, if i am going to download content it will be for PC, and most likely will be maps for UT2K3

Re:Another not so hot idea from Nintendo (1)

Osty (16825) | more than 10 years ago | (#8040456)

Good for you, but I think you missed the point. How cool would it be to download new tracks and racers for Mario Kart: Double Dash, or FZero GX? How about new quests for Zelda: Wind Waker? Downloadable content is a killer app for a console with a hard drive and network connection. Nintendo hasn't even figured out the killer app for their network adaptor, namely online Mario Kart (doable with Warp Pipe, but Mario Kart LAN multiplayer is rather broken, and Warp Pipe is not exactly a seamless, integrated solution like XBox Live :).


Pac-Man Vs. or Final Fantasy: Crystal Chronicles may killer apps for GC/GBA connections, but nothing else has really taken great advantage of the ability for the two to connect.

Re:Another not so hot idea from Nintendo (1)

oldwolf13 (321189) | more than 10 years ago | (#8040407)

Three words...

XBox Media Player.

Sure, you need a mod chip, exploit, or your onboard flash... erm... flashed with a hacked bios... but the XBox Media Player is a great open source project, and for me and alot of people I know it's the "killer app" for xbox's harddrive.

www.xboxmediaplayer.de

First Thoughts (4, Interesting)

MBCook (132727) | more than 10 years ago | (#8040263)

Very cool. My first thought was of the old Game&Watch games, some of which had two screens. So not only do we get to have games like that, but we can also have games that use the two screens in different ways. In RPGs you could constantly have your stats/inventory open. In other games you could have the top window be a map and the bottom the area where your working. If they put a few more buttons on, you could head to head on one unit with someone else on simple games. I think this will be VERY interesting to see what developers come up with for this. Puzzle games alone (with two perspectives) could be very intersting.

uh-oh, deja vu (2, Insightful)

Phyrexia (55710) | more than 10 years ago | (#8040275)

"the new product will be a unique item that is different from any traditional machine", and will be "be [neither] a home console nor a portable machine."

sounds a little like the virtual boy, doesn't it? :D

NES Rep (3, Informative)

Anonymous Coward | more than 10 years ago | (#8040278)

I work for a discount retailer and the nintendo representative said May as a projected release date.

Vaporware awards today, and this afterwards... (0)

Anonymous Coward | more than 10 years ago | (#8040280)

Maybe they're hoping not to make their name into
the vaporware awards. If it gets released, its
not vaporware. If it isn't released, it will be
11 months until nominations, by which time most people
will have forgotten.

Makes you wonder.

No, not really.

well.... (5, Funny)

Transient0 (175617) | more than 10 years ago | (#8040293)

it looks like NGage isn't going to be the king of handheld gaming for much longer...

Re:well.... (5, Funny)

Anonymous Coward | more than 10 years ago | (#8040379)

Sadly, the Virtual Boy is still a better system than the NGage.

Re:well.... (1)

atlasheavy (169115) | more than 10 years ago | (#8040390)

funny, i've heard people saying that since before the ngage shipped. ha!

Re:well.... (1)

druiid (109068) | more than 10 years ago | (#8040437)

The nGage was the king of handheld gaming at some point? I just thought it was an overprice taco that you had to take out the battery to play games on it?

I'm quite the Nintendo fan... (1)

Grey Ninja (739021) | more than 10 years ago | (#8040294)

But I am having a bit of difficulty accepting this right now. I just don't really see the need personally. I can already perform that function if I link my GBA to my GCN. In a lot of games, I have a map right on my GBA. But I suppose it would be helpful if I could have more functionality than the GBA can provide (3D stuff). I will reserve judgement until I see what counts. The games.

Virtual Boy 2 (2, Insightful)

pilkul (667659) | more than 10 years ago | (#8040300)

2 screens!? I mean, huh? Maybe I've been living in a cave, but I must've missed the hordes of gamers clamoring for this amazing new feature. Even on large-screen consoles/PC screens, I've never once seen a game who felt it was necessary to split the screen in half to have 2 separate displays (2-player games aside --- but being portable, that's is exactly the thing that this system can't do). So what in god's name makes them think this would be at all useful?

It seems Nintendo management hasn't learned anything at all from the Virtual Boy fiasco. It looks clever and innovative at first blush, but if it's huge, overexpensive and adds nothing to gameplay, then guess what Nintendo --- it ain't gonna sell. A ten-year-old could've told them this. Nobody wants fancy new controllers and displays --- the basic gaming hardware has essentially all been invented. Just focus on cranking out good games: IMHO, there's still plenty of innovation to be made in that department.

Re:Virtual Boy 2 (4, Insightful)

mabinogi (74033) | more than 10 years ago | (#8040413)

There's not even a PICUTRE of it yet...don't you think you're jumping to a conclusion or two here?
Why don't you wait until there's just a little more information and then make your judgement.

Also, why does everyone keep comparing it to the Virtual Boy?...it's NOT the Virtual Boy, and how ever it turns out, it still wont be the Virtual Boy, so the fate of the Virtual Boy is irrelevant when looking at this.

Re:Virtual Boy 2 (2, Insightful)

blincoln (592401) | more than 10 years ago | (#8040461)

Also, why does everyone keep comparing it to the Virtual Boy?

Because the Virtual Boy was also a supposedly "innovative" gaming system that wasn't really very interesting at all beyond the initial gimmick factor, and because this handheld is going to flop almost or as badly as it did.

Re:Virtual Boy 2 (0)

Anonymous Coward | more than 10 years ago | (#8040427)

I've never once seen a game who felt it was necessary to split the screen in half to have 2 separate displays

I guess you've never heard of rpgs and the like.

but being portable, that's is exactly the thing that this system can't do

Think of the gameboy sp. Notice how it folds. Interesting.

Super Mario Kart (1)

tepples (727027) | more than 10 years ago | (#8040434)

I've never once seen a game who felt it was necessary to split the screen in half to have 2 separate displays

Have you ever played Super Mario Kart for Super NES in one-player mode? The top screen shows the gameplay; the bottom screen shows a map.

Dumbest thing ever! (1, Funny)

Anonymous Coward | more than 10 years ago | (#8040307)

Is that all Nintendo has to compete against Sony?!

A strange direction (0)

Anonymous Coward | more than 10 years ago | (#8040308)

While the N-Gage can be considered a monstrosity of creeping featurism (mostly, IMHO, due to trying to make an entertainment console useful outside of that domain), there stands a lot of room for improvement on the GBA. Wireless multiplayer anyone? Maybe even Internet multiplayer? MP3 playback?

It seems really odd that instead of adding those things(and many others that haven't occured to me) Nintendo adds another screen. Which, in practice, will probably not pan out so well.

Just my $.02

game and watch folded too... (3, Interesting)

kisrael (134664) | more than 10 years ago | (#8040315)

Heh, reminds me of some of the old dual screen game and watch [ggdb.com] ... ...well, better that than Virtual Boy!

3D Gameboy? (4, Funny)

overworked+underpaid (743766) | more than 10 years ago | (#8040321)

Here's a novel idea - have a different perspective on each screen, hold the unit three inches from your face and go crosseyed! Instant 3D! :-)

Two words: (1)

tepples (727027) | more than 10 years ago | (#8040345)

It flopped [angrypixel.net] .

That is all.

Virtual Boy #2? (0)

Anonymous Coward | more than 10 years ago | (#8040322)

I expect this to fail as badly as the Virtual Boy.

Assumptions? (0)

Anonymous Coward | more than 10 years ago | (#8040330)

Are people assuming something here?
How do you know it'll be two full-size screens?

Re:Assumptions? (1)

mabinogi (74033) | more than 10 years ago | (#8040382)

"Nintendo DS features two separate 3" TFT LCD display panels"

That's in the article summary, the GameSpy article, and the Nintendo Press release.

no wait, you're right..we're all assuming things....

Huh (1, Redundant)

Snowspinner (627098) | more than 10 years ago | (#8040335)

Well, this wasn't what I expected - a mid-level console - more portable than a Gamecube, but still, by the description of it, probably not going to fit into my coat pocket like my GBA does and still leave room for my iPod.

Still, in the end I have to take a deep breath and say that Nintendo still has many of the best game designers in the industry, and that they've made some damn fine use of some pretty strange toys before. (I mean, who knew GBA connectivity would lead to something as cool as Pac-Man vs? Or that the e-Reader would lead to neat things like the Super Mario Brothers 3 level cards?) It certainly sounds like an idea that could be really cool. And I have no doubt that Nintendo can carry it off.

Still... huh.

Re:Huh (1)

NeuroManson (214835) | more than 10 years ago | (#8040436)

Two words: Virtual Boy (from the "What the Hell were they thinking?" department).

Sure that sounds great 'n alll (1)

zealotasd (700001) | more than 10 years ago | (#8040343)

But *can* it run Linux?

Just in case, well---you know...the release of games on this new console is less than or equal to that of Gamecube. And then they stop making it because little Johny's bad penmanship is attributed to RSI; or his eye exam says these consoles are bad (think pseudo 3D Virtual Boy).

Come to think of it, why should I wait for them to port Tetris to this new portable system? I want Linux/GNU/nestra and Linux/GNU/snes9x so I can play all the games I played through the wee hours of the morning. It is no mystery why the "older" games of the hardware of yester-years is popular: you got what you payed for, the fun factor. There still some games I haven't figured out how to complete on NES, such as Master Blaster.

talking about NES emulators (1)

tepples (727027) | more than 10 years ago | (#8040400)

I want Linux/GNU/nestra

The NES emulation community has moved beyond Nestra. Try FCE Ultra [xodnizel.net] instead.

Re:talking about NES emulators (1)

zealotasd (700001) | more than 10 years ago | (#8040481)

ya ya... It's a secret to everyone... but me...

Ever go deep sea fishing? (-1, Offtopic)

Mike Hawk (687615) | more than 10 years ago | (#8040350)

I once cause a yellowfin. The boat captain smacked it in the head and put it in this giant cooler. A little while later I heard the sound of something thrash about inside the cooler. I looked inside but the fish was dead.

After reading about this device, I heard that sound in my head.

Re:Ever go deep sea fishing? (0)

Anonymous Coward | more than 10 years ago | (#8040479)

So you're retarted?

Don't forget, the N-Gage is a huge success...

Yo, waz up? (-1, Troll)

Anonymous Coward | more than 10 years ago | (#8040354)

The piss is'n house, yo! ...

The piss is'n da toilet, yo!

yo yo yo!

Linux? (0)

Anonymous Coward | more than 10 years ago | (#8040361)

Hold down A-B+UP to change tty focus?

3D Possibilities? (1)

thesilicate (140879) | more than 10 years ago | (#8040365)

With two screens and the power to render two scenes simultaneously, this thing could render a scene from two slightly different viewpoints. Simply limit one screen to each eye, and POOF! a truly three dimensional gaming experience. I really hope some game developers make use of this.

I want Doom II 3D, and it looks like I might get it by the end of this year. :)

That was Virtual Boy (1)

tepples (727027) | more than 10 years ago | (#8040411)

Simply limit one screen to each eye

Nintendo tried this before, between the Super NES and the N64. It flopped. Hard.

Double the pleasure, double the fun. (0, Redundant)

jwriney (16598) | more than 10 years ago | (#8040381)

Two screens, huh? Cool!

Two screens, huh? Cool!

--riney

Ok thats it... (1)

thorgil (455385) | more than 10 years ago | (#8040383)

...I'm dumping my OLD Donkey Kong.

Re:Ok thats it... (0)

Anonymous Coward | more than 10 years ago | (#8040482)

The "Game & Watch" Donkey Kong????

man, thats old...

Real 3d... (1)

adept256 (732470) | more than 10 years ago | (#8040389)

Ok, work with me on this one.

You know those stereoscopic "magic eye" pictures that look 3d when you go cross eyed? Well, in principle, the same thing works with two photographs taken from slightly different perspectives. When you go cross-eyed so the two images line up, your brain resolves it into a single 3d image...

Oh wait! They did that with the Virtual Boy! I guess it was highly forgettable...

Why have two screens? Why not have one long screen?

I'm not writing this one off just yet, it may very well be an awesome/groundbreaking/never-look-back innovation.

cell? (2, Interesting)

sentientbrendan (316150) | more than 10 years ago | (#8040406)

they mentioned that this thing uses dual processors. Could these possibly be the long waited for cells? You would think they would have mentioned this in the article if that was the case.
A side note:
To me, the dual screen thing does make sense. Someone must have realized that you can't increase the screen size on a portable past what is is without making the form factor unreasonable and realized that a bottom part on a folded portable has more screen real estate. Personally I'm a little disapointed they didn't just increase the resolution, I was looking forward to playing certain snes games that need high res to look nice (Chrono Trigger) on future GB hardware.

Not a bad idea... (1)

R33MSpec (631206) | more than 10 years ago | (#8040420)

if you think about it for some games - how cool would it be to have Grand Theft Auto (normal view) on the left screen and a view of the map on the right screen.

This is innovative; (1)

adept256 (732470) | more than 10 years ago | (#8040425)

Because I cannot think of a single PC game that uses multi-monitors like this. Can anyone give me an example?

(Don't say Quake et al, they just treat multi-monitors as one big monitor)

Photoshopped (1)

tepples (727027) | more than 10 years ago | (#8040464)

I cannot think of a single PC game that uses multi-monitors like this.

Adobe Photoshop is such a game. Users often throw palettes on one display and the image on the other. And before you bitch "That's not a game!" please consider Worth1000.com, Fark.com, and Somethingawful.com, all of which regularly hold image-doctoring competitions, making Photoshop, GIMP, and similar programs into parts of clients for massively-multiplayer online gaming.

Re:This is innovative; (1)

MayonakaHa (562348) | more than 10 years ago | (#8040483)

I was about to say Uplink, but I just remembered that it actually used two or three networked computers. One for the main screen, one for the world map and one for something else.. connectivity screen? email? I don't remember. Anyways, if that's the kinda stuff they're proposing with the DS, it sounds pretty good to me. The problem is getting developers to actually USE it. I like the Gameboy => GCN connector but there's just not enough use for it.

weew (0)

Anonymous Coward | more than 10 years ago | (#8040440)

you could also link up 2 of these systems and see your friends screen on your console.

The reason for the dual screens (1)

Pluvius (734915) | more than 10 years ago | (#8040447)

Nintendo wants to make it harder to emulate.

I mean, think about it. The two most goofy things Nintendo has done (making the N64 use carts instead of CDs, making the GC use mini-DVDs) were mainly in the name of copy protection. Now we have something that will probably be more complicated to emulate than the GBA because of the two different displays. It will also be harder to put on a computer screen in a good size simply because said computer screen will be unable to fit both screens at a large size within its aspect ratio.

Seriously, Nintendo doesn't really think that gamers actually want to play games on two screens, does it?

Rob

Re:The reason for the dual screens (0)

Anonymous Coward | more than 10 years ago | (#8040495)

making the N64 use carts instead of CDs...were mainly in the name of copy protection.

Of course! Nintendo should have competed with the ps1 for the longest load time.

Jeez (1)

Wooji (726163) | more than 10 years ago | (#8040448)

I just want money from the Govts' & the Corp of the World.

3d (1)

Ruis (21357) | more than 10 years ago | (#8040468)

hopefully the screens are side by side. then if the right game came along, you could just cross your eyes for some 3d graphics. oh wait, virtual boy.. nevermind.

I can see it now (0)

Anonymous Coward | more than 10 years ago | (#8040475)

4 months after product release:
Billy- Check it out, I got my Dual processor, Dual Screen, 1 gig memory Nintendo DS running the new Netbsd Nintendo DS port. Now to set her up to be a web server and post the link on slashdot.

2 minutes later

Billy- My hands, they burn! Beautiful bsd running nintendo! Melting! Meltinnggg!!!
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