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Blizzard's World of Warcraft Beta Goes Live

simoniker posted more than 10 years ago | from the kappa-lambda-mu-nu dept.

Role Playing (Games) 264

craenor writes "Perhaps the most anticipated entry into the increasingly crowded PC MMORPG market, Blizzard's World of Warcraft, has just reached the live Beta stage, for those select players lucky enough to be picked. In a distinct change from the existing trend in Beta tests, they are not going to require NDAs for participating players, and everyone will have read access to the official Beta forums while testing takes place." The WoW site includes a basic game FAQ for beginners, and BitTorrent is now live as Blizzard's Beta distribution method of choice, as the mentioned earlier on Slashdot Games.

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Oh No ! (4, Funny)

rkoot (557181) | more than 10 years ago | (#8607656)

My favorite Vaporware vanished in thin air !!
r.

Re:Oh No ! (5, Funny)

Kierthos (225954) | more than 10 years ago | (#8608033)

Don't worry... there's always Duke Nukem Forever.

Kierthos

Re:Oh No ! (0)

Anonymous Coward | more than 10 years ago | (#8608297)

Shouldn't that be Duke Nukem Forever is Forever?

First post! (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#8607657)

Props to my dead homies!

AND PROPS TO ALL THE /. TROLLS POSTING AT -1! (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#8607663)


Blizzard can rot (-1, Troll)

Anonymous Coward | more than 10 years ago | (#8607661)

They promised that Battle.net would never be anything but free. Even MMORPG versions of it. What do you want to bet that was a lie?

This is not to mention their use of the DMCA and shutting down Battle.net clones.

Slashdot: news for people who don't care

Re:Blizzard can rot (1)

cyrax777 (633996) | more than 10 years ago | (#8607695)

I belive WoW is going to be running on another network on not Battlenet to keep the traffic flow on bnet down could be wrong thu.

Yup it sure is. (2, Informative)

OgreFade (627705) | more than 10 years ago | (#8607788)

I read it on their forum. Completely seperate. http://www.worldofwarcraft.com/thread.aspx?FN=wow- general&T=715&P=1&ReplyCount=5#post715 See.

Re:Blizzard can rot (0)

Anonymous Coward | more than 10 years ago | (#8607806)

Um, duh. Battle.net is a free service, whereas WoW is a monthy pay service. Obviously its going to be in a network separate of battle.net to serve paying customers.

Honestly (-1, Interesting)

DaLiNKz (557579) | more than 10 years ago | (#8607667)

Does anyone actually see how it could be fun to play this game massively multiplayer? I enjoy MMORPG's that are based in medieval or old oriental times.. but the idea of commanding groups of crap around some big world just don't really appeal to me.

Re:Honestly (0)

Anonymous Coward | more than 10 years ago | (#8607677)

Yeah, I guess thats the reason Starcraft failed to be a success as a multiplayer game.

Re:Honestly (0, Redundant)

DaLiNKz (557579) | more than 10 years ago | (#8607684)

there is a difference between a game where you have 8 players and a game that you have 10,000+ players per server..

Re:Honestly (0)

Anonymous Coward | more than 10 years ago | (#8607763)

What? Bigger game size? More players to fight? More opportunities? What exactly makes it more boring than a game that has 8 players?

Re:Honestly (-1, Troll)

Anonymous Coward | more than 10 years ago | (#8607794)

Why the hell are you getting modded up on TWO seperate posts for this shit?

Re:Honestly (1)

Quobobo (709437) | more than 10 years ago | (#8607712)

It's not Warcraft Warcraft (with commanding armies, building forts), it's more of a traditional MMORPG in the Warcraft world. Commanding big armies around in a world with hundreds of other people would be neat, but probably unfeasible.

Re:Honestly (4, Informative)

d_strand (674412) | more than 10 years ago | (#8607714)

What are you talking about? WoW is an RPG, not an RTS. It has nothing in common with the mechanics of the original warcraft games. To be clear: You dont order groups of units around, you play a single character at a time.

Re:Honestly (0)

Anonymous Coward | more than 10 years ago | (#8607719)

What? Isn't this a MMORPG (massively multiplayer online role playing game) based in the Warcraft universe? It's not a massive real-time strategy game like some supersized Warcraft. It's just set in the same universe.

Re:Honestly (0)

Anonymous Coward | more than 10 years ago | (#8607777)

Suggestion to moderators... find out what the game actually is before modding up comments that flame it for being something it is not.

WoW *is* a role-playing game. It just shares the same world as Warcraft.

It's like Starcraft becoming a first person shooter in the form of Starcraft: Ghost.

Re:Honestly (1)

instanto (513362) | more than 10 years ago | (#8607799)

It kinda looks like "warcraft 3 meets Cartoons meets another camp-the-spawn-level-threadmill-game", but I suppose the beta will be fun, assuming my internet connection gets up and I have been picked.

Do they send out emails TODAY to the lucky 'winners', or have they been sent out ages ago?

er tu? (0)

Disevidence (576586) | more than 10 years ago | (#8607845)

Does anyone actually see how it could be fun to make a random, uninformed early post? I enjoy early posts that are based in information or have reasoning.. but the idea of actually thinking about what im writing in this website just don't really appeal to me.

Re:Honestly (0)

Anonymous Coward | more than 10 years ago | (#8607848)

I don't think the game involves commanding groups of crap. ?

Re:Honestly (-1, Troll)

Anonymous Coward | more than 10 years ago | (#8607869)

Shit Craft : Reign of Mess!

Coming to Pc in July!

Re:Honestly (3, Funny)

Anonymous Coward | more than 10 years ago | (#8607900)

Can we have a -1, Completely Misinformed mod option?

hopefully they will open beta (0, Redundant)

cyrax777 (633996) | more than 10 years ago | (#8607669)

Later on to test how it will perform under real world use. A closed beta really inst news worthy if you ask me.

Don't worry (1)

TheOnlyCoolTim (264997) | more than 10 years ago | (#8607751)

Warforge will open the beta...

Tim

Re:Don't worry (0)

Anonymous Coward | more than 10 years ago | (#8607887)

I know you were joking, but nothing short of taking over blizz's servers will let that fiasco happen for this game, I think.

Re:hopefully they will open beta (0)

Cyber Dugie (724373) | more than 10 years ago | (#8607930)

I don't think they gonna open beta real soon.... just to enter the closed beta is so hard :( but they should go for open beta real soon.

Blizzard sucks. (0, Troll)

Anonymous Coward | more than 10 years ago | (#8607673)

So now Blizzard likes open source software, since it's going to save them some costs. I say they can go fuck themselves. I'll think I'll pirate their software over BitTorrent just to balance out the cosmos.

They are the ones who shut down FreeCraft and Bnetd, two software projects I was using regularly! Up until that point I had purchased WarCraft II, the WCII expansion, StarCraft and it's expansion and Diablo II. I think they should pay for their own hosting costs to hock their games. Sure, cease & desist whatever you don't like and embrace what will further your profits.

Re:FreeC**** (2, Interesting)

RedLaggedTeut (216304) | more than 10 years ago | (#8607781)

FreeC**** is not really shut down, it is named stratagus now. There is also a game named Magnant(www.insectwar.com) which isn't free though but based on stratagus. Probably means more trouble to come when someone will try to freeclone Magnant.

Rejoice! (4, Funny)

Anonymous Coward | more than 10 years ago | (#8607676)

Hooray! Another reason for me to camp in the basement of my parents house!

Re:Rejoice! (-1, Flamebait)

Anonymous Coward | more than 10 years ago | (#8607682)

Is the first reason pr0n?

Re:Rejoice! (2, Funny)

LarsWestergren (9033) | more than 10 years ago | (#8607720)

Hooray! Another reason for me to camp in the basement of my parents house!

...only when you run down there, you find a big group of players that have been camping there for two days for a special mob to spawn. Get in line.


God, I am so glad I beat my Everquest addiction.

Re:Rejoice! (5, Funny)

Anonymous Coward | more than 10 years ago | (#8607821)

I think the "Progress Quest" parody of everquest is the best cure for game addiction I've seen.

Now I'm addicted to Progress Quest. [progressquest.com] and play it often - but the neat part is that it takes all the time-consuming grunt-work out of EverQuest while keeping the fun.

Re:Rejoice! (0)

Anonymous Coward | more than 10 years ago | (#8607972)

And the price is right (free download available, but not open source) too.

Re:Rejoice! (2, Informative)

BlackHawk-666 (560896) | more than 10 years ago | (#8607880)

WOW has mechanisms to avoid this most annoying habit of lame-ass RPGers. They have instance areas where only you and your group will be present so there is no spawn camping outside your own group members.

Maybe... (4, Insightful)

dupper (470576) | more than 10 years ago | (#8607680)

...among geeks, is WoW the most anticipated MMORPG, but the most anticipated MMO among the general populace was Star Wars: Galaxies, and we all know how that turned out. But, then again, Lucasarts and Sony are pretty hit-or-miss, but Blizzard has a flawless record. Still, beware the overhyped crap.

Re:Maybe... (5, Interesting)

Anonymous Coward | more than 10 years ago | (#8607750)

I can tell you Star Wars galaxies is a lot better these days (vehicles, ridable mounts, player cities, a lot more content). Their start just wasn't perfect, but neither was any other MMORPG start. Let's hope Blizzard can get it right!

Overhyped crap (4, Insightful)

Nakanai_de (647766) | more than 10 years ago | (#8607768)

...Is precisely the reason why the best thing to do whenever a game like this is released is to wait a few months before buying it. In addition to the advantage of seeing how the hype meshes with reality, there's the added advantage of having the later version patches available. Let other people find the bugs for you. The prestige one gets as an early adopter just isn't worth the monetary price or less-refined level of quality that comes with it (IMO).

SCORE -1: LAME GEEK REFFERENCE (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#8607859)

Re:Maybe... (1)

will_die (586523) | more than 10 years ago | (#8607903)

The most anticipated MMO amoung the general population was The Sims Online.
SWG was up there but was still primarily a "geek" population.

But my main reason of posting was to rant yet again against a terrible game by Blizzard Warcraft III. Here you have a game that game nothing new to the RTS domain and even worse did a very poor job of implementing all the previous ideas.

Re:Maybe... (4, Insightful)

geekoid (135745) | more than 10 years ago | (#8607949)

There is no excuse for star wars galaxy.
They way they did it sucked, At it showed absolutly NO knowledge of what people want to do in the star wars universe.
The Jedi was a complete screw up.

Even though I know Luke talks about 'womp rats', people do not want to go out and kill rats in the star wars universe, they pretty much want 1 of four things:
1) Get Rebel Scum
2) Get Emperial Scum
3) Be a smuggler Scum
4) Merchant.(really no my thing, but hey its popular)

Now, the Jedi should have been a class you can start with. Base you power on deeds, and have a Good/Dark meter. when you get REALLY good, or Evil, you start to get the bizarro powers.

Re:Maybe... (2, Insightful)

LarsWestergren (9033) | more than 10 years ago | (#8608114)

Now, the Jedi should have been a class you can start with. Base you power on deeds, and have a Good/Dark meter. when you get REALLY good, or Evil, you start to get the bizarro powers.

Well, you sum up one of the problems with MMORPGs - when everyone is a hero, no one is a hero.

Also, if a newbie gets the most powerful class/weapon in the fictional universe first thing, what can they strive for later? I mean, if every newbie gets a lightblade and runs around whacking things with it, what differs that from giving a newbie a rusty knife and letting them run around whacking things with it?

You are also indicative of another problem that haunts developers, everyone wants the game to be tailored for their specific playing style, and seem to be unable to grasp that the developers have to take into consideration all the different playing styles. Power gamers, plot/character RPGers, PKers, casual gamers...

I'm not saying how they handled Jedi in the game was perfect, but I think it was right of them to make it something special and something to strive for.

Re:Maybe... (-1, Flamebait)

Anonymous Coward | more than 10 years ago | (#8608046)

Don't you fools realise that you cannot single yourselves out as GEEKS. This just reinforces social sterotypes.

This is the biggest traps people who want equal social status fall into. Just like womens feminist groups who have fallen into thinking that women are are a special case and hold a special place in society, and not an equal one, "Geeks" have drawn themselves a line in the sand and say this is what makes us special, this is what makes us better.

This is a totally false premis. You have to understand no one is better than another, you are ALL fools to think that just becuase you are "Geeks" that you are some how a social group that is harmonious and can show all others the direction of social progress.

Open your eyes and see, do not shut yourselves off just becuase you think you are different and special.

Open source when it's profitable... (2, Insightful)

Anubis333 (103791) | more than 10 years ago | (#8607693)


It's interesting how they will turn to some open source alternatives for file distribution (Torrent), alleviating the strain from their network, but vehemently attack [eff.org] others who try to improve the gaming experience and lessen the strain from their network.

Re:Open source when it's profitable... (2, Insightful)

Canberra Bob (763479) | more than 10 years ago | (#8607734)

An all too common occurence. Youll find its the same with pretty much all companies. A company has no morals - its sole purpose for existence is to make money. The only difference is whether the employees of the company have ethics or not. For example, do you think IBM actively promote Linux because they believe in Free Software idealogy? No, its because they see big $ signs. In the case of Blizzard, they are out to make the $'s, except they are far less subtle about the way they treat Free Software.

Re:Open source when it's profitable... (0)

Anonymous Coward | more than 10 years ago | (#8607778)

Idiots, They crack down on non bnet servies because they dont block unsold cd keys. They are just a place for Open source bitches that are to lazy to get a job or pay for software that had hours of work and time put in to it. You think that minute amount of traffic they lift from bnet is going to cover the cost of the amount of free copys that are out there that people are using to avoid paying for blizzards games? Loser get a job.

Re:Open source when it's profitable... (2, Insightful)

Anonymous Coward | more than 10 years ago | (#8607943)

bnetd didn't check CD-keys, because BLIZZARD DIDN'T ALLOW THEM TO.

Now, what would getting a job (more) help me playing my bought and paid for copy of starcraft on a server that actually works, instead of getting connection lost / connection failed even before finishing typing the password on the official Battle Net servers?

As it is now, StarCraft is single player only, unless at a LAN party. Bnetd could have changed that, turning StarCraft into a real multiplayer game, which would have helped me convince everyone else to buy a copy. But no, Blizzard apparently doesn't want our money, and I am not going to buy another single player game (WarCraft), and LAN parties are too far between to spend the money. Actually, I probably won't buy another Blizzard game at all.

Re:Open source when it's profitable... (-1, Flamebait)

Anonymous Coward | more than 10 years ago | (#8607977)

Yes, because a major games company is going to give the authorisation access for cd-key checking to a open-source amateur group.

Fucking think for one moment hey?

Re:Open source when it's profitable... (0, Flamebait)

Disevidence (576586) | more than 10 years ago | (#8607838)

Do you purposely leave out the other 50% of the argument and mislead people, or are you just ignorant?

Inquiring minds want to know.

Re:Open source when it's profitable... (1)

SupaMegaBuffalo (717226) | more than 10 years ago | (#8608029)

Wow, a company trying to be profitable? That just boggles the mind.

Re:Open source when it's profitable... (1)

tokaok (623635) | more than 10 years ago | (#8608092)

lay off the whole bnetd ordeal. the soel reason they dont like bnetd is that it lets people with pirated copies of their games play online just as easily as paying customers. //bnetd does not do a cdkey verification.

Shameless (4, Informative)

Bill_Royle (639563) | more than 10 years ago | (#8607702)

And already, some idiot is auctioning off his beta test account...

Ebay auction [ebay.com]

Re:Shameless (0)

Anonymous Coward | more than 10 years ago | (#8607759)

That right there is a blatant violation of the beta EULA. Heheh.

Go capitalism!

Re:Shameless (3, Interesting)

Bill_Royle (639563) | more than 10 years ago | (#8607791)

Nothing wrong with capitalism - but it's probably safe to say (considering their past) that Blizzard could easily make this guy's life difficult. Why someone would be dumb enough to do this is beyond me, aside from the need for cash. And considering the high profile that this release has, the seller might have to make some additional cash to settle, if Blizzard is as cranky as usual.

Re:Shameless (4, Funny)

toriver (11308) | more than 10 years ago | (#8607787)

... and another idiot is already posting a link to the auction on Slashdot... :)

Re:Shameless (4, Funny)

geekoid (135745) | more than 10 years ago | (#8607957)

Same idiot? hhmmmm

Re:Shameless (1)

oacis (212298) | more than 10 years ago | (#8607800)

I like the game, but ...

If you have a good look at the current bidding price: US $99,999,900.00

you would think that you would just buy the whole Blizzard studios - then you could do all the testing that you want!

Re:Shameless (4, Informative)

phalse phace (454635) | more than 10 years ago | (#8607827)

Scroll a litter further down and you'll see:

"This account is no longer for sale. Don't send me any further emails. Thanks."

So whats new in this game? (4, Insightful)

Lord_Dweomer (648696) | more than 10 years ago | (#8607717)

Seriously. The trade skill system looks like they ripped it off of UO (which I actually love and look forward to, but still not unique), and unless combat and magic are somehow revolutionary, I'd really like someone to explain why I should get this game above another MMORPG.

Re:So whats new in this game? (3, Insightful)

Quobobo (709437) | more than 10 years ago | (#8607767)

I'll be buying it based on Blizzard's track record with excellent games and their excellent support for the Mac. That's probably not the answer you're looking for, but I have yet to be disappointed by a Blizzard title.

Re:So whats new in this game? (4, Insightful)

Disevidence (576586) | more than 10 years ago | (#8607863)

Because its in a well established universe with a good backdrop, made by a respected games company, and said company normally produces games that are entertaining and polished.

It doesn't sound revolutionary, but rather it takes most of the good aspects of other MMORPG's, and puts into neatly into one package.

So far of course. Beta testing will let the community see.

Blizzard haven't made a misstep yet, in my humble opinion.

Re:So whats new in this game? (1)

BlackHawk-666 (560896) | more than 10 years ago | (#8607892)

All the modern games are simple evolutions of their progenitors. The reason to choose this version of an RPG over others is the quality of the polish that Blizzard will provide to the genre. They always release cracking good software and I see no reason to believe this game will be any different.

Re:So whats new in this game? (0)

asilidae (657904) | more than 10 years ago | (#8608184)

Well first of all its a brand new MMOG based on the warcraft story. Of course not all elements of this game is revolutionary, but its silly to ask for that. Its a new story, new adventures.

Do you ask that any text you read must be revolutionary? If so then i bet you dont read a whole lot.

Pre-order=beta access? (0)

BobSutan (467781) | more than 10 years ago | (#8607718)

I thought they opened the Beta to anyone who pre-ordered the game with Blizzard? Maybe this isn't the game I'm thinking of then...

Re:Pre-order=beta access? (1)

ANY5546 (454547) | more than 10 years ago | (#8607944)

You are thinking of lineage 2 (www.lineage2.com) by NC Soft :)

Re:Pre-order=beta access? (1)

M3wThr33 (310489) | more than 10 years ago | (#8608003)

City of Heroes has a preorder->beta system setup, as well.

Re:Pre-order=beta access? (1)

BobSutan (467781) | more than 10 years ago | (#8608102)

My bad. That's the one I was thinking of.

Personally I despise paying for an online game. I just don't see the point in paying a monthly fee for it if I'm already paying to get the game itself?! Besides, IMHO there are already tons of games out there that provide multiplayer for free. My only fear is that monthly fees for online content will spread into the traditional multiplayer arena.

Is this gonna be like Diablo II? (2, Insightful)

Zakabog (603757) | more than 10 years ago | (#8607748)

I remember when that first came out it ran like crap over bnet and they weren't expecting it to be as hard on their servers. Are they gonna test this with like 10,000 people and open it up to over 1,000,000 when it's finally released and realized hey this wasn't such a good idea we should have done more testing?

Re:Is this gonna be like Diablo II? (2, Insightful)

andr0meda (167375) | more than 10 years ago | (#8607841)


I remember when that first came out it ran like crap over bnet and they weren't expecting it to be as hard on their servers. Are they gonna test this with like 10,000 people and open it up to over 1,000,000 when it's finally released and realized hey this wasn't such a good idea we should have done more testing?


Yeah. What numbers do you suggest? In reality, online mmorpgs are in a constant beta phase (content wise) anyway, and both the client and server systems are constantly tweaked and enhanced during the lifetime. You really can't know what to expect just by testing alone, you have to run it live under real-live circumstances. There is a fine line to walk between beta and 'gold', the differnce being mainly that beta is a way to get people's interest without making money, but also without pretending to run crash free or sluggish. If all goes well for Blizzard, the gold version is allmost exactly like the beta, but then usually beta players expect 'huge' improvements to continue with their accounts, and that's why things can get quite shakey.

Re:Is this gonna be like Diablo II? (1)

ogewo (652234) | more than 10 years ago | (#8607881)

Like other modern MMORPGs, WoW will require a monthly fee, which insures that we get quality servers. For Diablo II, Blizzard could only provide servers that could be purchased and upkept from the game's initial $40 purchase price.

Re:Is this gonna be like Diablo II? (3, Insightful)

Jugalator (259273) | more than 10 years ago | (#8607938)

Yes, this is usually how it's done. It would be unmanagable with a million beta testers.

Blizzard themselves admitted this problem though and said it was because they had anticipated more players to go single player first. (remember it was released when analog modems were still most common) Instead, an overwhelming amount of players went online.

They won't have this problem this time around, since they know everyone will play online from the start and should be able to dimension the server capacity easier.

ror (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#8607752)

4:30 p.m. The subway train draws to a halt. There is no station in sight.
Anxious glances dart around about the passengers as they realize each others
presence for the first time. At the end of the train, a young lady in a green
pants suit stands up in the middle of the car and starts to unbutton her jacket,
which she takes off and drops to the dirty floor. She also takes off her shoes,
her pants, her blouse, and the rest of her undergarments dropping them into a
neat little pile. This leaves her totally naked. She then moves her hands
across her thighs and begins to fiddle around between her legs. Eventually she
grabs hold of something cold and metallic and very slowly she starts to unzip
her body; working in a straight line up the stomach, between the breasts, up the
neck, taking it up right through the center of her face to her forehead. Her
fingers probe up and down the resulting slit; finally coming to rest on both
sides of her navel. She pauses for a moment, before carefully working her flesh
apart. Slipping her right hand into the open gash, she pushes up between her
throat, latching on to some buried solid at the top of her spine. With a great
deal of effort she loosens and pulls out a thin shimmering golden rod. Her
fingers release their grip and her crumpled body neatly sliced slithers down the
liquid surface of the rod to the floor. SPLAT! The rod remains hovering just
above the ground. A flagpole without a flag.

The other passengers have been totally silent, but at the sound of the body
dropping onto the floor a large middle-aged lady stands up and shouts "STOP THIS
, ITS DISGUSTING!" The golden rod disappeared The green pants suit was left on a
hanger, with a dry cleaning ticket pinned on the left arm. On the ticket was
written:

Name _______________
Address ____________

Have you seen the videos? (4, Interesting)

OgreFade (627705) | more than 10 years ago | (#8607805)

The gryphon riding looks really cool. Another thing that seems rather inventive is the death system, where upon your death you become a ghost and wander/go resurrect yourself. That seems interesting to me, and it'll be fun to see mountain giants from UNDER their nose, rather than from DOWN their nose. It seems to look good, I'll have to get the game before I can tell any more really.

Re:Have you seen the videos? (5, Insightful)

flewp (458359) | more than 10 years ago | (#8607879)

Another thing that seems rather inventive is the death system, where upon your death you become a ghost and wander/go resurrect yourself.

I haven't seen the videos yet, but the way you describe it doesn't seem that inventive. In Ultima Online, when you die, you become a ghost and have to wonder around and look for a healer to bring you back to life. Once brought back to life, you can go back to your corpse and grab your stuff, assuming someone else hasn't looted it.

Or at least that's the way it was when I played a few years ago.

Death - Diablo II HARDCORE (5, Interesting)

andy55 (743992) | more than 10 years ago | (#8608111)

Once brought back to life, you can go back to your corpse and grab your stuff, assuming someone else hasn't looted it.

I was a "hardcore" mode Diablo II addict (in HC mode, you only get one life to live and when you die, that's it--you lose everytihng and you're level one again). I'd go for days w/ minimal food and rest--it was insane. Anyway, that's beside the point--I never had more fun with a game. It was the first time a modern game went beyond a FPS shooter game (ie, instant action), while combining a persistent character, while causing you to exhibit real survival-like behavior. When I played for those hours--and days straight--I was having *tons* of fun and laughs constantly and consistently...

So many of these games these days have you sit there for hours w/o even raising your heartbeat--I don't understand how people let themselves play them! In Diablo II hardcore, I'd stand up after a few hours of play and feel like I just had a two hour-long workout (and I'm shape, before you jump on that one).

Looking back, there wasn't a *single* hour or loss of a character where I didn't have hoots of fun. What other games (and/or game formats) can boast that? Sure, some of the deaths were painful and sad at the equipment I lost, but that's what real battle and gaming is--it goes beyond fun and enters the realm of glory.

Glory isn't something that you can save to file, accumulate from killing a high xp monster a hundred times using hours of free time, or get from nice equipment. It's when you and a couple others that you've been fighting alongside with rush in a room where the outcome is unknown and is also for keeps--you get one and only one chance. And when you fought off the odds, the glory was yours. And when you didn't, and fought to the end, the glory was still yours. I bowed down--and fell in love--with a game that could let your experience that.

Hardcore does change your expectations (1)

Von Rex (114907) | more than 10 years ago | (#8608231)

I was a hardcore mode Diablo addict too. There is a lot to be said for making death a major inconvenience in games. I find that in a lot of games now I reach the "what is the point of this game?" phase a lot more quickly now after playing D2 Hardcore.

If you can just run in and hack away without regard to strategy because you know death is no big deal, where's the fun? If everyone is running around with ultimate items because it's impossible to permanently lose your gear, where's the game economy?

D2 Hardcore was perhaps a bit too severe, because you have to recognize that there are times you will die through absolutely no fault of your own, like a lag death or because some loser is using a hack of some type. They should definitely make it more like hardcore than softcore, though, with very serious penalties for character death.

NOOOOOOO!!!!!!! (3, Funny)

CGP314 (672613) | more than 10 years ago | (#8607817)

This is bad, bad news. Now the game is one day closer to being finished which means it's one day closer to when I can buy it, which means it's one day closer to the day I won't be able to leave my computer ever again.

Blizzard game are like the purest of drugs. I got hooked on WarCraft I by a free demo in the store (the first one is always free) and I've been a junkie ever since.

My lowest moment ever was turning down sex with my girlfriend the first week that Warcraft III came out because I didn't want to step away from the game. I fear it will be even worse with World of Warcraft. : (

-Colin [colingregorypalmer.net]

Let me get this straight.... (1, Funny)

John Courtland (585609) | more than 10 years ago | (#8607855)

You, a seemingly regular (over 650 posts with a highish UN) Slashdot poster, DENIED sex.... WITH A CONSENTING FEMALE!!!! You've got some nerve, posting that on here... ;) But seriously, that is pretty low man, most girls would be gone at that point :P.

Re:Let me get this straight.... (1, Offtopic)

CGP314 (672613) | more than 10 years ago | (#8607890)

It wasn't a proud moment, but it happened.

Remarkably, we stayed togeather for a long time afterward. I was very lucky. : )

Re:Let me get this straight.... (0)

Anonymous Coward | more than 10 years ago | (#8608174)

You, a seemingly regular (over 650 posts with a highish UN) Slashdot poster, DENIED sex.... WITH A CONSENTING FEMALE!!!!

You seem to forget about the quality of women most slashdotters attract.

I don't mean to be cruel, but there's a reason they invented beer. ;)

Got that beat (1, Funny)

Talisman (39902) | more than 10 years ago | (#8607989)

I was holding flags while playing SubSpace and had been running for about 2 hours. My gf was watching TV in the living room, waiting for me to finish the game and got bored. So to try and convince me to hurry up, she crawled under my desk and started blowing me.

I kept playing as best I could under the circumstances, and lasted an easy 90 seconds before getting my ship annihilated. I was upset for a few seconds that she ruined my game, but then I came to my senses and bukkake'd her.

Then started playing again :)

Talisman

I submitted this 3 hours before it was posted. (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#8607858)

I had links and everything. And it was better written. I'm going to go cry now...

Re:I submitted this 3 hours before it was posted. (-1, Troll)

Anonymous Coward | more than 10 years ago | (#8607878)

You sound like the people who missed out on the beta spots.

Wait... I thought we were At War With Blizzard (4, Funny)

Rogerborg (306625) | more than 10 years ago | (#8607905)

Over them suing bnetd?

Well, I guess posting all those snippy comments on Slashdot really showed them who was boss. So now it's back to the usual fawning at their feet, is it?

Re:Wait... I thought we were At War With Blizzard (0)

Anonymous Coward | more than 10 years ago | (#8607935)

You know, you sound like more of a dick here than you do at k5 or plastic.

It must have something to do with your failure to understand that slashdot isn't a hive mind.

But I'm sure the penny will drop, sooner or later.

Well.. (2, Insightful)

eddy (18759) | more than 10 years ago | (#8608012)

I can't speak for everyone else (amazing that), but I'm still "boycotting". This particular game wasn't anything I'd go for anyhow, but..

Comments from an Alpha Tester... (5, Informative)

IanDanforth (753892) | more than 10 years ago | (#8607909)

Since I was playing in Alpha I can give everyone a bit of insight as to what WoW is like. First off Blizzard has done a simply wonderful job. The game runs smoothly and if the server crashes, which it may occasionally, its back up in no time. The game play stretches from the familiar, where it has been perfected, to the brand new, to the silly (fishing). The graphics are wonderful and go more for style than realism, which is appropriate to Warcraft. The feedback mechanisms are streamlined, the download process is excellent (if long). The game holds you by the hand a bit much, but other than that I can't really complain. There will be a simply massive amount of info coming out in the next few days from Alpha testers freed of NDA's. So check out the shots and descriptions and see for yourself. Its a great game. Period. -Ian

Re:Comments from an Alpha Tester... (0)

Anonymous Coward | more than 10 years ago | (#8608042)

Do you have any info on the gameplay side of things, not the technical stuff? The technical stuff usually gets sorted over time; it's the gameplay that usually doesn't work out. How different is it from the current MMORPGs? What are the "brand new" parts?

Re:Comments from an Alpha Tester... (1)

MooCows (718367) | more than 10 years ago | (#8608091)

Thanks for sharing the information :)

But what I'm really interested in, is to know how the leveling system works.
The no.1 reason why I get frustrated by most MMORPG's is the extremely tedious system of leveling. (which usually consists of killing the same type of creature for days on end)

Take Lineage2 for example.
It's a very pretty game, with lots of potential (great engine)
But I stopped playing once I spent 2 nights getting my character up above lvl5 (by killing the same types of creatures over and over, which did not feel very rewarding) only to be stomped down by another rampant playerkiller.

I hope that, for once, some developer will break the mold and invent a fun way to level.
Since I enjoy the social interaction of MMORPG's, I enjoy item hunting, quests, guilds, etc. but I certainly don't enjoy those boring levelling systems.

It's not that I don't want to put effort into getting a higher level character, it's just that most games don't make the levelling system rewarding enough. (not at all actually)

I'm anticipating Guild Wars at least as much (3, Informative)

Jugalator (259273) | more than 10 years ago | (#8607952)

Anyone noticed Guild Wars [guildwars.com] ?

Developed by ex-Blizzard employees, and in the same spirit as Battle.net in terms of a free multiplayer service. New extra features can be bought (this is how the MMOG is financed), but they won't be necessary to play with those who have them.

It has pretty graphics [guildwars.com] too. :-) The gallery is all unretouched graphics with interesting lightning effects making some people think they were post-processed.

Re:I'm anticipating Guild Wars at least as much (1)

Jugalator (259273) | more than 10 years ago | (#8607978)

Sorry -- I meant to tell how this relates to this WoW news. Well, I personally like non-pay to play games, and these guys should stand for similar polish as Blizzard is known for. It has several things in common with Diablo II as well, so it could finally become the D2 killer I've been waiting for. Scheduled for release Q3 this year.

The developers need to get a life (-1)

Anonymous Coward | more than 10 years ago | (#8608083)

Never seen a female character before that has her tits pointing into orthogonal directions.
Note Guild Wars developers: FEMALE BREASTS ARE NEITHER BALLONS NOR WINGS !

Re:I'm anticipating Guild Wars at least as much (2, Insightful)

lee7guy (659916) | more than 10 years ago | (#8608311)

This image [guildwars.com] brings up an interesting subject.

Why the hell are most hand held weapons (swords, clubs, etc.) used by characters in 3D fantasy games as big as themselves? Do game developers have any idea how heavy a sword that big would be?

Ahh, ok, it's a magical sword. That explains it. Too bad the other swords marked as "not magical" are as big and carried the same way.

BNETD was here (0)

Guardian of Terra (753181) | more than 10 years ago | (#8607958)

~ 2 years ago, they released Warcraft III beta. .iso was widely avaliable, but only cd-key owners could play (it was battle.net-only version). But there was bnetd, free (GPLd) battle.net daemon, that made play possible. So, all the network played warcraft iii beta all the way. Blizzard had even to enable up to 5 playters on 1 cd-key. Anyway, after game was out, #1 of official battle-net and #1 of unoficial servers was equal in skills, in first encounter bnetd player even won. I wonder if there will be something like for this beta. BNETD god sued by blizzard, btw.

Re:BNETD was here (1)

HoneyBunchesOfGoats (619017) | more than 10 years ago | (#8608021)

Ah, those were fun days. The only time I really ever played WC3, the only time it really had a draw for me, was during the beta, when I played on the unsanctioned servers. The game was spanking new, and there were weekly patches that changed unit balancing. It was great fun, analyzing the changes to figure out who had the unfair advantage at the time ;-). When the humans got call-to-arms, my friends and I figured out an extremely cheap stragegy: build a new human castle right near the enemy's base, perform the call to arms, and do a peasant rush on their undeveloped base! Surprisingly, it worked about 50% of the time (and pissed people off 100% of the time). The adapt-or-perish nature of the beta was what made it so enjoyable to me. Apart from that, I didn't find WC3 all that novel (micro-managing heroes isn't my cup of tea), and I stopped playing pretty soon after it left beta.

I suppose the point to this post is that beta games can be just as fun, if not more, than the final product. Oh yeah, and Blizzard sucks for going after BnetD.

Re:BNETD was here (0)

Guardian of Terra (753181) | more than 10 years ago | (#8608053)

Yes. And that was even more fun since you was first to try it, and because each new patch changed a lot of things (remember when tanks was able to take riflemen in?) Yes, blizzard sucks for that. And now they use challenge-responce like auth (heh, In Soviet Russia, client authenticates server) - no chances for bnetd anyway, 'cause it will require to patch client.

Re:BNETD was here (0)

Zardus (464755) | more than 10 years ago | (#8608090)

The client needed to be patched in the early Warcraft III Beta days too. Later on they just used a loader, but I think it basically loaded the executable into RAM and patched it there. At any rate, an unmodified client couldn't connect to bnetd.

Oh my... (1)

sh0dan (762382) | more than 10 years ago | (#8608001)

World of Warcraft, has just reached the live Beta stage, for those select players lucky enough to be picked. My luck must be running out. I just remember the days, when I was lucky enough to be picked to spot bugs in Beta software.

Review from alpha tester (5, Interesting)

Daniel Vallstrom (649271) | more than 10 years ago | (#8608087)

Here is a positive review [graffe.com] from an alpha tester.

Screw Blizzard (0, Informative)

Queuetue (156269) | more than 10 years ago | (#8608225)

This is still the little arm of Vivendi - you may remember them as the company that used the DMCA to kill bnetd and tried to kill freecraft?

Screw them - playing games isn't important enough to give money to jackholes like this.
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