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Annual Ludum Dare Independent Game Competition

michael posted more than 10 years ago | from the sore-fingers dept.

Games 68

pyman writes "The 4th Ludum Dare game competition is being held over the April 16-18 weekend. A forum discussion can be found here, and you may register your details here. Previous compos have spawned some interesting games, as well as provided a unique insight into the creative process of the programmer mind."

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Frosty PIzz (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#8697051)

Pist Frost!!!

John "Eff'ing" Kerry (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#8697414)

As the cliche goes, sometimes the best advertising is word of mouth ... or, sometimes not. At a Palm Beach luncheon this week we were fortunate to sit in the company of an interesting Bostonian woman, who just happens to be a neighbor of John Kerry.

Oh, perhaps we'd better clarify which of Kerry's neighborhoods we mean, as he does have five different ones. This lady is a Beacon Hill neighbor.

Of course, we couldn't help but ask - and we won't mention her name - "What do you think of John Kerry?"

She told us.

"I think he's the rudest, ugliest, most arrogant man I've ever met," she replied without a second's hesitation.

She then went on to inform us that Kerry and his wife Teresa Heinz had a fire hydrant removed from the street near their home, so they would have an extra place to park.

The last anecdote she gave us was about a visit to the grocery store. It seems the Beacon Hill neighborhood has a popular little market, which is nearly always quite crowded with long lines of shoppers waiting to check out.

On one of this neighbor's shopping trips, she said, Kerry appeared with his groceries and went straight to the front of the line demanding, "I'm a senator. Take these."

Oh please (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#8697054)

Let me be the frist psoter!

Why?? Why?? (3, Funny)

Apreche (239272) | more than 10 years ago | (#8697066)

Why is everything cool the same weekend? I'm missing triple points weekend at media play and now this. All because I'm going to Penguicon [penguicon.org] Oh well.

Re:Why?? Why?? (-1, Flamebait)

Anonymous Coward | more than 10 years ago | (#8697223)

is this you biggest clash in your diary?

DAMN I FUCKING FAIL IT!!! (-1, Troll)

Anonymous Coward | more than 10 years ago | (#8697067)

arse.

Re:DAMN I FUCKING FAIL IT!!! (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#8697081)

How the fuck is this a troll? Please mod it back up. Thanks.

I BANG GAY JEWISH NIGGERS UP THE FUCKING ASS (-1, Troll)

Anonymous Coward | more than 10 years ago | (#8697075)

all day / all night

I think the more fundamental question is... (-1, Flamebait)

Anonymous Coward | more than 10 years ago | (#8697126)

Why do we give the jews $10 billion in aid when they killed Jesus [biblegateway.com] ?

Re:I think the more fundamental question is... (-1, Troll)

Anonymous Coward | more than 10 years ago | (#8697151)

Adem is gay, and shani is a man whore

Re:I think the MOST fundamental question is (-1, Offtopic)

Nomihn0 (739701) | more than 10 years ago | (#8697152)

How a board like Slashdot, with such a high average level of education, could endorse such stubbornly blind biggotry. It baffles me to no end.

Re:I think the MOST fundamental question is (-1, Flamebait)

Anonymous Coward | more than 10 years ago | (#8697211)

How holier-than-thou idiots on Slashdot can be dumb enough to reply to obvioius trolls baffles me to no end.

Re:I think the MOST fundamental question is (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#8697231)

sorry to reply to myself, but I think it is neccesary to explain what my comment pertained to. It was in response to a flamewar going on in the anonymous first posts . . .I forgot to post anonymously so it would not have a positive score.

Re:I think the MOST fundamental question is (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#8697263)

You must be new here...

END THE US-SANCTIONED ISRAELI GENOICIDE MACHINE! (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#8697310)

Let those desert bastards kill themselves by themselves, don't tax me because the majority of pansy Christians in this stupid country insists on siding with the Zionists!

Re:I think the more fundamental question is... (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#8697232)

jesus died for your sins. his death was a *good* thing! Hopefully, if we give money to the jews, they'll kill all the arabs too, so they can die for our sins.

It's like outsourcing!

Re:I think the more fundamental question is... (-1, Troll)

Anonymous Coward | more than 10 years ago | (#8697272)

I believe in God, the Father almighty,
creator of heaven and earth.

I believe in Jesus Christ, God's only Son, our Lord,
who was conceived by the Holy Spirit,
born of the Virgin Mary,
suffered under Pontius Pilate,
was crucified, died, and was buried;
he descended to the dead.
On the third day he rose again;
he ascended into heaven,
he is seated at the right hand of the Father,
and he will come again to judge the living and the dead.

I believe in the Holy Spirit,
the holy catholic church,
the communion of saints,
the forgiveness of sins,
the resurrection of the body,
and the life everlasting. AMEN.

Re:I think the more fundamental question is... (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#8697320)

The Nicean Creed(sp?) is the best prayer in all of Catholocism. Please stop that stupid singing version Life-Teen and restore a little dignity to the mass.
You know what I'm talking about: "[main guy]Do you believe in the Holy Spirit? [everyone else]We believe we believe we believe."
It feels good to stand up and say what you believe.

Thanks for reading at -1.

Re:I think the more fundamental question is... (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#8697343)

Generally, the prayer said at mass is the Nicene Creed, although on some occasions, the Apostles' Creed is used. The one I posted is the Apostles' Creed, which is most commonly used at the beginning of the rosary.

Actually, the Nicene Creed isn't a Catholic prayer, either. The word "catholic" in the prayer is not capitalized and does not refer to the Catholic Church. Instead, it's a reference to when Jesus prayed his flock (followers) would be one, and refers to a universal church.

Anyways, I agree, I prefer the Nicene Creed to the version you're referring to.

the closest i ever got... (5, Funny)

trmj (579410) | more than 10 years ago | (#8697076)

to making a game was writing a RPG in basic on my TI-89 calculator.

Now that I look back on it, I don't have to wonder why I failed that math class...

Re:the closest i ever got... (2, Funny)

OldSchoolNapster (744443) | more than 10 years ago | (#8697345)

I wrote a fully functional 2 player Pong game on a TI-89. I failed alot more than my math class in the process but it was totally worth it.

Computer Science rules!

Re:the closest i ever got... (1)

TheOnlyCoolTim (264997) | more than 10 years ago | (#8697379)

Was it networked, or two players on one calc?

Tim

Re:the closest i ever got... (2, Informative)

trmj (579410) | more than 10 years ago | (#8697439)

If it was in basic, it would have been on a single calc, otherwise basic would have gone way too slow communicating over that link cable.

Depending on whether he had two HW2 editions or not, it could have been done on 68K assembly, if he wrote a custom link program that didn't have all the system slowdowns, but it would have to have been the HW2 for the 12Mhz processor instead of the HW1 that used the 8Mhz.

Or at least that was the common thinking when I was programming for it.

Re:the closest i ever got... (1)

TheOnlyCoolTim (264997) | more than 10 years ago | (#8712451)

Yeah, I only ever got turn based games working networked, since I couldn't do assembly...

Tim

Re:the closest i ever got... (1)

OldSchoolNapster (744443) | more than 10 years ago | (#8697894)

2 players on one calc. It took a little discipline to play because unlike in assembly (which I still haven't learned) in BASIC if you hit more than one key at a time either only one key or neither keystroke is recognized.

Re:the closest i ever got... (1)

Spy Hunter (317220) | more than 10 years ago | (#8700212)

You don't need to learn assembly, you can use C with TI-GCC. Much easier, but still just as fast. Actually, to stay on topic here, a 48-hour game competition for the TI-89 would be a fun thing to do. Since calculator games don't need to be as complex as computer games, the resulting games might actually see widespread play after the competition too.

Re:the closest i ever got... (1)

trmj (579410) | more than 10 years ago | (#8700350)

a 48-hour game competition for the TI-89 would be a fun thing to do

Great idea, but you would have to limit it a bit based on hardware and language.

For example, there were two hardware verions of the TI-89, HW1 and HW2. The HW1 edition came with a 8MHz Dragonball processor, and the HW2 came with 12MHz Dragonball processor, which didn't use the same assembly language.

Also, the TI-92 calculator used the same processor as the 89 HW2, but with a full qwerty keyboard and a better chipset. Also, it had a larger screen. Both the 89 HW2 and the 92 could run the same programs, in both basic and assembly.

The version of assembly used on the HW2 was 68k, I have no idea what was used on the HW1.

Although having all that information permanently embedded into my brain, I never learned assembly, mainly because when I tried, I tried learning the version for the HW1 when I had a HW2, so it didn't work out well. Besides, you can't program assembly while pretending to be doing work in math class.

As for C, well, I never learned that one either, for about the same reason: I was reading a book for one compiler and using another. The result? Hello World didn't work. Bah. VB was easier, so I wrote Monopoly in that and used it for a health class project (took 8 hours to design, write, and make the graphics for it the night before it was due :P).

So if it's a basic competition you're looking for, I'd be up for it, as I just dug out all my old documentation for the thing (the manual wasn't any help at all).

Re:the closest i ever got... (1)

ichandarin (713953) | more than 10 years ago | (#8698793)

A TI-89? Try programming that on an HP-48G+, what I used for math class! Trying to program that thing to do games is the cool way to drop out of school... :)

Re:the closest i ever got... (1)

smithwis (577119) | more than 10 years ago | (#8699499)

I created a snake game on my TI83 in class.

This program provided me with an early introduction to the pains of code plaguirizing. Another kid at school got ahold of my code(as there weren't many games for the 83 at the time my BASIC game was widely used at school) and changed the levels around abit, improved the game a tiny bit(took the 2 programs the code was split into and combined them into 1), and changed the made by credits to say his name. He rereleased the code and about half the school thought he had made the game.

Looking back on it, its pretty cool. I basicaly created a lifo data structure in an array(the good indices into array method) without knowing that the data structure had a name or was widely used. And I got the whole game running at a very playable speed using an interpreted language on a slow-ass calculator. Ahh, the good-old-days, when coding was still fun(only sorta joking here;-)

Please forgive the rambling

Re:the closest i ever got... (1)

RedCard (302122) | more than 10 years ago | (#8703718)

Something similar happened to me...

Our high school network, as I remember it, was locked down pretty well. This was the early nineties, there was no internet access, and the network was only for remote booting the computers, and storing a few files for computer programming classes.

Anyways, there was a small, little-known, and very-little-used hard drive attached to one of the servers that was publically accesible from any terminal on the network. Even the computer teachers didn't know about it. I think it was just installed by the sysadmin for the county and then forgotten about.

I managed to hack together a program that allowed a virtual BBS and chat to take place on the school network by reading and writing files to the 'secret' shared drive. My friends and I planned to write a few simple multiplayer programs for it too, like chess or checkers that could be played over the network. (Reading/writing from the hard drive was too slow to allow anything faster than a simple turn-based game to be even remotely viable)

The program was set up so that you had to enter the location of the drive and initial or 'start' file on the remote drive to use when you connected. I did that on purpose so as to limit the number of users with access... (Incidentally, my name was never on the program, because, quite frankly, I didn't want to get in trouble if/when we were found out.) Everything was going well until another kid got his hands on the code, stuck his name on it, made it connect to the shared drive automatically, and gave it to all of his friends... who gave it to their friends....

Usage went from 8 people to about 200 people in 4 days, and it was found out by the staff.

In a sweet twist of irony, the guy who stole my code and put his name on it was yelled at by the principal and suspended for a few days. The secret hard drive was shut down.

A few weeks later, a few friends and I were in the computer lab after school, just messing around, waiting for the bus. The computer teacher was there, and he said something like, "Guys, I know [the other kid] couldn't have written the chat program, was it one of you?"

I said it was me.
He said the program was pretty cool, and it was only the principal who flipped out, but I never should have distributed it.
I told him about the other guy stealing my code and giving it out.
He just chuckled at that.

I guess if I had done that today, they would've called the police to report a 'dangerous hacker'.

What about mod competitions? (5, Insightful)

Nomihn0 (739701) | more than 10 years ago | (#8697082)

Despite the stifling of creativity that some feel when they work on the structure of a preexisting game, why aren't mods taken more seriously in the indie game world? Many budding game designers and production houses lack the capital to create a stand-alone game to enter into a such a competition as this. Cheap engines like the Torque engine (of Tribes fame) have spawned excellent indie games such as Marble Madness. Why can't people accept mods like this -

Re:What about mod competitions? (1)

trmj (579410) | more than 10 years ago | (#8697094)

I wasn't aware that Tribes was released on the NES during its prime... Because that's when I was playing Marble Madness on my NES.

Re:What about mod competitions? (2, Informative)

Nomihn0 (739701) | more than 10 years ago | (#8697103)

Edit to my original post: I'm sorry, I slipped up. I meant Marble Blast - published by Garage Games.

Re:What about mod competitions? (0)

Anonymous Coward | more than 10 years ago | (#8697144)

I wish more people would use the Quake engine and its spawn (namely Dark Places and Tenebrae).

The Quake engine is pretty good. Half-Life was based on the original Quake engine with heavy modifications. Why don't indies do the same?

Re:What about mod competitions? (3, Interesting)

Nomihn0 (739701) | more than 10 years ago | (#8697178)

Many people do use the Quake engine for indie gaming. One of the most popular games using the open source Quake engine is D-Day: http://dynamic.gamespy.com/~dday/site Many of these so called "source-port-mods" are left as free. This is for various reasons, including but not limited to the restrictive license under which the code is released. Graphics aren't everything, but they do attract people to the stores. This is what indie developers cannot reach with their resources - the graphical intensity of modern commercial games.

Re:What about mod competitions? (0)

Anonymous Coward | more than 10 years ago | (#8697407)

Thanks for the link. Interesting looking game. I forgot to mention qBlood/Transfusion [planetblood.com] , another stand-alone "mod" (I think "Quake engine-based game" would be a more accurate term).

Re:What about mod competitions? (2, Informative)

Nomihn0 (739701) | more than 10 years ago | (#8697449)

well, my source of Quake mod goodness is the Quake Wiki. It can be found at http://wiki.quakesrc.org/ They have an excellent list of source port mods

Re:What about mod competitions? (0)

Anonymous Coward | more than 10 years ago | (#8699617)

I used that to find a decent engine, but I didn't think to look for mods there. Thanks!

Re:What about mod competitions? (5, Informative)

sjbrown (9382) | more than 10 years ago | (#8697437)

lack the capital to create a stand-alone game to enter into a such a competition as this

Umm.. maybe you should check out what the Ludum Dare competition actually is.
  • one person (programming AND graphics)
  • you get 48 hours, starting from scratch
  • you can use most any game library you want

Lack of capital is not a consideration. Free time on the chosen weekend is the only real limiting factor.

I entered [ludumdare.com] last year using PyGame and Gimp. I spent $0. I got 2nd place in the Cosmetic category.

Re:What about mod competitions? (1)

ZorbaTHut (126196) | more than 10 years ago | (#8698882)

For the same reason few people take fanfics seriously - because most of them suck. Yes, there are exceptions, but they're rare.

On the other hand, Desert Combat is technically a mod, and people seem to respect that one quite a bit.

Open Source & sheep? (-1, Troll)

Anonymous Coward | more than 10 years ago | (#8697084)

Don't know if I like you open source zealots doing anything with sheep...I know I'm gonna see you sick motherfuckers with your dicks up those sheeps asses before too long.

Ludum Dare (4, Informative)

Michael.Forman (169981) | more than 10 years ago | (#8697085)


ludum dare [nd.edu] - to give free play to

Michael. [michael-forman.com]

Great, just great.. (5, Funny)

Motherfucking Shit (636021) | more than 10 years ago | (#8697143)

I had planned on washing my car today. Now, I'm going to spend the rest of the afternoon playing "Sheep Wars."

Re:Great, just great.. (0)

Anonymous Coward | more than 10 years ago | (#8697191)

and you are going to watch sheep fly when you go to sleep as well?

but does it... (1)

dj245 (732906) | more than 10 years ago | (#8697149)

Yes, "Sheep Wars" does run on linux. And it does look mighty interesting.

you Fail It.L.. (-1, Flamebait)

Anonymous Coward | more than 10 years ago | (#8697162)

Fun, but exams do interfere (5, Insightful)

PktLoss (647983) | more than 10 years ago | (#8697206)

Sounds like a lot of fun, too bad its scheduled so close to finals.

48hrs for a game isn't much, but I really think it would be a fun contest to enter with friends.

"Yeah, well in my game you get to run around the house trying to find the clock radio before it goes off"... "Yeah well, in my game you are the clock radio, and you have to find the kid before school starts"

(the theme for that imaginary contest being timing, clocks and running :)

Re:Fun, but exams do interfere (2, Interesting)

arbitrary nickname (325162) | more than 10 years ago | (#8697402)

It's a solo competition - no teams allowed, and all art/audio must be made during the compo..

Most freely-available libraries are allowed, including D3D, OpenGL, Allegro, ODE (physics engine), and various audio libs.

I entered the last two, and it is very good fun. Entrants range from game programming newbies to people with games industry experience.... But IMHO it's more about seeing what you yourself can achieve in 48hrs (with little sleep and loads of caffiene) than simply trying to beat the competition. Well worth a go, if you can spare a weekend :)

Re:Fun, but exams do interfere (0)

Anonymous Coward | more than 10 years ago | (#8697445)

I think he meant enter the contest and have your friends also enter the contest separately but still communicate during the competition to make it a little more fun and a bit less monotonous.

Re:Fun, but exams do interfere (0)

Anonymous Coward | more than 10 years ago | (#8698370)

LD48 is a hella lot of fun. I entered in the Sheep one, using pygame.

IIRC, the rules don't allow collaborative entries. The whole point of the comp is that it's to see what you, a single developer can create in 48 hours working from scratch. That's why there's such restrictions on no use of existing art or codebases (some libraries excepted) etc.

As someone points out on the BB for this announcement, it's surprising how much time you really need to devote to *gameplay*. I kinda got that wrong in my game, spending too long fiddling with graphics.

There's *plenty* of other comps out there that allow collaboration etc. though.

Trojan? (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#8697246)

So, why does the Windows binary for Sheep Wars 1.1 claim to be a Trojan Horse??

New for this conference... (4, Funny)

Anonymous Coward | more than 10 years ago | (#8697328)

...I predict methane will be found, in large quantities.

Speaking of sheep... (1, Interesting)

Anonymous Coward | more than 10 years ago | (#8697353)

Speaking of sheep, has anyone played the Shepherd for the Amiga? That was a pretty original game.

http://amiga.emucamp.com/shepherd.htm

this is what's wrong with developing (2, Interesting)

Anonymous Coward | more than 10 years ago | (#8697524)

the contest is to code somthing in 48 hours? That alone isn't very impressive and judging from the lack of creativity with sheepwars, niether are the submissions. Sheepwars is a bad rip off of 10+ year old games, the controls are counter intuitive to boot.

I don't want to replay (and in many cases repay) games I've been playing forever, I want to see somthing new, maybe I'm foolish but that seems like a far more interesting contest to me.

Re:this is what's wrong with developing (1)

UfoZ (680310) | more than 10 years ago | (#8698000)

The contest is to come up with a fun idea and implement as much of it as you can in 48 hours - it's about pushing yourself and seeing how much you can achieve.

There have definitely been creative entries - for example, Orbital Sniper [planet-d.net] was something really new and cool.

If you're not impressed with the games then by all means, please join in and do something better in 48 hours.

Re:this is what's wrong with developing (1)

digitaleus (654331) | more than 10 years ago | (#8708347)

ridiculous limitations are actually very good at getting the creative spark going.

informative trollKoretroolkore (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#8697815)

The go0dwill

plu5 #5, Troll) (-1, Troll)

Anonymous Coward | more than 10 years ago | (#8698668)

the last night of [amazingkreskin.com] bJy simple fucking

Yu0 Fail It (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#8699479)

When I sttod For those obligations.

co3k (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#8700153)

world's Gay Nigger downward spiqral. Very distracting t!o

'Sheep wars' interesting ???!!!! (1)

master_p (608214) | more than 10 years ago | (#8701357)

A really big YAWN!!! Remember what I 've said in the previous discussion about games ? it's damn hard to come up with a truly new concept (something like Tetris or Populus or Pacman). Everything is a rehash.

And I am not trolling. I am just insisting on making people see the truth about games.

Re:'Sheep wars' interesting ???!!!! (1)

digitaleus (654331) | more than 10 years ago | (#8708390)

that's why 48 hour competitions like this are good - no one needs anything except 2 days. there are no barriers to entry. more people can enter, and it becomes more likely that someone will hit on that winner idea.

Re:'Sheep wars' interesting ???!!!! (1)

ACPosterChild (719409) | more than 10 years ago | (#8708475)

Remember what I 've said in the previous discussion about games ?

Fuck no. Who the hell are you!?!?!?

;)

I agree with your "rehash" sentiment though. But, that doesn't mean that Sheep Wars couldn't have been "interesting". I wouldn't know though, I haven't played it.

Re:'Sheep wars' interesting ???!!!! (1)

CuriousKangaroo (543170) | more than 10 years ago | (#8709989)

Check out the Indie Game Jam [indiegamejam.com] for some truly unique game concepts.

Re:'Sheep wars' interesting ???!!!! (1)

master_p (608214) | more than 10 years ago | (#8712138)

The game concepts are not unique; word of their authors: their influences are games like Robotron, Choplifter, Populus and other old ones.
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