Beta
×

Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

Perfect Digital Skin

michael posted more than 10 years ago | from the now-with-benzoyl-peroxide dept.

Graphics 323

ILMfan writes "BBC Technology is describing a new graphics algorithm for creating perfect virtual skin. This technique by graphics wizard Henrik Jensen (the guy who invented photon mapping) is already being used in movies (it was used on Gollum in Lord of the Rings, and it will be used in the soon-to-be-released van Helsing movie). And perhaps more exciting is that several game companies are planning on using it for their next generation games. So John Carmack are you listening? Any chance this can be included in DOOM3? Of course there are endless other opportunities for virtual humans with perfect skin :-)"

Sorry! There are no comments related to the filter you selected.

Forget DOOM 3! (4, Funny)

michael path (94586) | more than 10 years ago | (#9074278)

So John Carmack are you listening? Any chance this can be included in DOOM3?

No, but you should see the urine stream they've mastered for Duke Nukem Forever. WOW!

Re:Forget DOOM 3! (0)

Anonymous Coward | more than 10 years ago | (#9074648)

Do modern computer games use photon mapping nowadays?

KitchenSink@IDsoftware.com (5, Funny)

grub (11606) | more than 10 years ago | (#9074283)


So John Carmack are you listening? Any chance this can be included in DOOM3?

Sure, add it all in! That way when DOOM3 is finally released it will only be available bundled with a new Cray X1. [cray.com]

Re:KitchenSink@IDsoftware.com (5, Funny)

Dogers (446369) | more than 10 years ago | (#9074322)

A cray? pft, all i need is my longhorn PC! :)

Re:KitchenSink@IDsoftware.com (1)

SmackCrackandPot (641205) | more than 10 years ago | (#9074424)

From the screenshots, it looks as if they already have the kitchen sink.

Sad news ... CowboyNeal, dead at 28 (-1, Troll)

ElZeiko (776869) | more than 10 years ago | (#9074286)

I just heard some sad news on GNAA radio - Slashdot Editor/lard mountain Jonathan "CowboyNeal" Pater was found dead [peoplesprimary.com] in his Michigan home this morning. There weren't any more details. I'm sure everyone in the Slashdot community will miss him - even if you didn't enjoy his work, there's no denying his contributions to internet culture. Truly an American icon.

WHY THE HELL IS THAT SAD???? (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#9074327)

n/t

porn (4, Insightful)

kinzillah (662884) | more than 10 years ago | (#9074287)

Imagine the effect on the porn industry.

Re:porn (2, Funny)

Anonymous Coward | more than 10 years ago | (#9074339)

Oh yeah, but can they perfectly model a woman's personality?

Re:porn (5, Funny)

GoofyBoy (44399) | more than 10 years ago | (#9074363)

>can they perfectly model a woman's personality?

I think you are using pr0n wrong.

Re:porn (0)

Anonymous Coward | more than 10 years ago | (#9074564)

I think that should be "model a perfect woman's personality"

Re:porn (2, Insightful)

Jugalator (259273) | more than 10 years ago | (#9074400)

The porn industry don't do that anyway.

Re:porn (1, Interesting)

Anonymous Coward | more than 10 years ago | (#9074412)

Anyone care to join a project to model all positions and transitions between them ? Arbitrarily long movies could be made quickly as a lot of the action is repetitive.

Re:porn (5, Funny)

ian_ian (267296) | more than 10 years ago | (#9074451)

Imagine the effect on the porn industry.

if the new digital startlets are going to have skin like Gollum...er, no thanks.

Re:porn (1)

Saint Stephen (19450) | more than 10 years ago | (#9074456)

The eyebrows in the BBC picture give it away.

The rest of it is pretty good, though.

Re:porn (0)

Anonymous Coward | more than 10 years ago | (#9074693)

Yeah, everyone knows that pr0n stars pluck their eyebrows and draw them on.

Re:porn (1)

kevlar (13509) | more than 10 years ago | (#9074458)

People can't even stand watching porn when the guy wears a rubber, let alone computer completely artificial porn.

Half the intrigue with porn is the "amateur" status most "actresses" perform under. Otherwise its yesterday's turkey.

Re:porn (2, Interesting)

ScottGant (642590) | more than 10 years ago | (#9074520)

People can't even stand watching porn when the guy wears a rubber, let alone computer completely artificial porn.

Of course, not wearing rubbers is one of the contributing factors of the current HIV scare in the industry at the moment.

True, when watching an adult movie, many look at it as a fantasy, to view it as living vicariously through others if you will. While viewing an adult movie set in like 1777 and then someone throws on a latex rubber kinda kills the mood. True, this isn't really why people are watching these movies, but still.

Perhaps, with this digital skin, the industry can make movies in the future (perhaps 10 years for truely believable ones) that doesn't put people in jepardy to STD's, AND it doesn't exploit young girls. But I'm sure there will be some people that object to even digital actors "exploiting themselves".

Re:porn (3, Insightful)

Threni (635302) | more than 10 years ago | (#9074593)

> Of course, not wearing rubbers is one of the contributing factors of the current
> HIV scare in the industry at the moment.

I don't know...i'm surprised the distributors didn't just slap another $10 on the price and place a `SNUFF!!!` sticker over the title.

Re:porn (2, Funny)

myster0n (216276) | more than 10 years ago | (#9074696)

Perhaps, with this digital skin, the industry can make movies in the future (perhaps 10 years for truely believable ones) that doesn't put people in jepardy to STD's, AND it doesn't exploit young girls. But I'm sure there will be some people that object to even digital actors "exploiting themselves".

Out of the blue, this comment made me think of George Lucas. Don't ask me why.

Re:porn (5, Funny)

grub (11606) | more than 10 years ago | (#9074480)


Imagine the effect on the porn industry.

They'll be able to render new skin on Ron Jeremy rather than having to shave his shoulders and back every couple of days?

Re:porn (2, Interesting)

Funkitup (260923) | more than 10 years ago | (#9074566)

It will raise some interesting questions.

Unfortunately a lot of people get off on porn because they know that they are watching two people really doing it.

If two people simulate it and are then replaced by digital models (by using the technology they used to make gollum) that actually penetrate each other then this would have the benefit of looking good and being much safer - but would run into the above problem. I think it would stimulate an important debate about sex though.

The thought of being able to watch Gollum being penetrated by Dobby is appealling ;o). (british humour)

Re:porn (2, Insightful)

packeteer (566398) | more than 10 years ago | (#9074698)

Plenty of people like to masterbate to all kinds of sick shit like animated porn and porn where people dress up like animals.

Re:porn (5, Funny)

Anonymous Coward | more than 10 years ago | (#9074590)

This is mod'd insightful??? Is it too much for a moderator to even read the slashdot entry.


Of course there are endless other opportunities for virtual humans with perfect skin :-)


What the hell do you people think this means? This is slashdot. It can only mean one of three things - porn, natalie portman, or natalie portman porn.

Honestly, the smiley at the end is a dead giveaway. Come on people!

Re:porn (1)

FosterSJC (466265) | more than 10 years ago | (#9074636)

Perhaps this is how 9/11 mastermind Khalid Shaikh Mohammed was able to so excellently impersonate Ron Jeremy. Google for more links but here is a teaser: http://www.gwilly.ca/357/ronjeremy.html

Yes, yes, yes... (0, Funny)

Anonymous Coward | more than 10 years ago | (#9074294)

The day is soon upon us where we will have CG pr0n. Maybe they'll even sell pr0n video games. *Imagines Zork-like text-based erotic fiction*

Re:Yes, yes, yes... (1)

zolon (605240) | more than 10 years ago | (#9074416)

Do you mean Leather Goddesses of Frobose??

I think I spelt that wrong, but it should be close enough for you to find it if you are truely that desperate.

sin

Re:Yes, yes, yes... (0)

Anonymous Coward | more than 10 years ago | (#9074577)

Phobos. And you've just reminded me someone "borrowed" my copy many years ago, and I never got it back!

Microsoft XBox (0)

Anonymous Coward | more than 10 years ago | (#9074509)

Tecmo is almost there [xbox.com] now for Microsoft's XBox.

Old news... (5, Informative)

ankit (70020) | more than 10 years ago | (#9074295)

Henrik Wann Jensen also got a technical Oscar [slashdot.org] earlier this year. This work is actually quite old. See the original Siggraph 2001 paper here [ucsd.edu] .

Re:Old news... (5, Interesting)

d-rock (113041) | more than 10 years ago | (#9074373)

Right, when I saw this article I was thinking: "What, something beyond subsurface scattering?" This has been out for a couple of years. That doesn't make it any less cool, but I'd like to see more Slashdot stuff on newer graphics techniques, like General Purpose GPU stuff (www.gpgpu.org) or new illumination models. It doesn't have to be front page, but I'd like for the graphics topic to be a little less "lite".

Derek

Re:Old news... (1)

HacTar (86396) | more than 10 years ago | (#9074605)

There was a thread about this technique on YafRay forum [uniovi.es] too.

Re:Old news... (but still very cool) (4, Informative)

j1m+5n0w (749199) | more than 10 years ago | (#9074699)

This is also mentioned in his book [ucsd.edu] , (2001), which I highly recommend to anyone interested in raytracing. It's short and about as easy to understand as photon mapping could possibly be.

He has a lot of stuff on his webpage [ucsd.edu] , too, including videos of computer-generated smoke, light through translucent materials, and a good global illumination demo.

For a simpler explaination of what this is all about, there's a photon mapping [wikipedia.org] entry at wikipedia.

-jim

soon to be release Van Helsing? (0)

Anonymous Coward | more than 10 years ago | (#9074306)

Damn, I'm sure I saw it in the cinema earlier today ...

Re:soon to be release Van Helsing? (2, Insightful)

ZeikfriedDuvalier (776607) | more than 10 years ago | (#9074453)

It's yet to be released in the UK, this country being almost always left a few months behind when it comes to film releases. And this is a BBC article after all.

SO what??? (2, Funny)

Anonymous Coward | more than 10 years ago | (#9074307)

Playboy figured this one out ten years ago.

SASKATCHEWAN (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#9074310)

Saskatchewan rules!!!

B.C. (-1, Troll)

Anonymous Coward | more than 10 years ago | (#9074333)

B.C.! Suck Boot, Prairie Oyster!

Both you hosers! (-1, Redundant)

Anonymous Coward | more than 10 years ago | (#9074413)

Take off! Eh?

Please.

I've seen perfect skin (-1, Offtopic)

FriendsForever (777483) | more than 10 years ago | (#9074313)

All the castmates on Friends [nbc.com] have perfect skin.

Check out the last and final episode tonight!

Re:I've seen perfect skin (-1, Offtopic)

Paulrothrock (685079) | more than 10 years ago | (#9074361)

Check out the last and final episode tonight!

No!

Duke Nukem (1, Funny)

frankmu (68782) | more than 10 years ago | (#9074314)

i won't buy games until it comes out on Duke Nukem

great idea.. (-1, Offtopic)

sjwt (161428) | more than 10 years ago | (#9074315)

lets turn doom3 into Doom3: Forever.

no thanks, ill take doom3 as it comes later in the year.

kind of obvious (4, Funny)

fizban (58094) | more than 10 years ago | (#9074317)

Anyone's who's stuck a flashlight in their mouth could have told you that skin doesn't just reflect light...

If I were U (1)

Prince Vegeta SSJ4 (718736) | more than 10 years ago | (#9074485)

I would demand a $699 fee, as you obviously have prior art.

If I were U... (5, Funny)

Xhad (746307) | more than 10 years ago | (#9074584)

...then this article would be entitled "Perfect Dugutal Skun"

This is an abomination (5, Funny)

Anonymous Coward | more than 10 years ago | (#9074325)

Do you have any idea how many infants had to be skinned to get that shader just right?

Re:This is an abomination (4, Funny)

baywulf (214371) | more than 10 years ago | (#9074542)

Will somebody think of the children!?

Kitchen sink... (3, Funny)

hot_Karls_bad_cavern (759797) | more than 10 years ago | (#9074330)

"...Any chance this can be included in DOOM3? ..."

What isn't going to be included in DOOM3?

Re:Kitchen sink... (5, Funny)

hal2814 (725639) | more than 10 years ago | (#9074418)

"What isn't going to be included in DOOM3?"

A real release date.

Re:Kitchen sink... (1, Funny)

oneiron (716313) | more than 10 years ago | (#9074460)

What isn't going to be included in DOOM3?
Kitchen sink...
Nope... That's in there.

Re:Kitchen sink... (0)

Anonymous Coward | more than 10 years ago | (#9074486)

I doubt there will be any animal pr0n. ... On the other hand with all them monsters running around one just can't be sure.

I got it now, there will be no dishes, laundryhour or lawnmowing. Well possibly mowing.

Re:Kitchen sink... (0)

Anonymous Coward | more than 10 years ago | (#9074545)

Gameplay.
(Oh, look! More DM & CtF.)

Re:Kitchen sink... (3, Funny)

Mr. Sketch (111112) | more than 10 years ago | (#9074550)

What isn't going to be included in DOOM3?

Duke Nukem Forever

Subsurface scattering (5, Interesting)

Anonymous Coward | more than 10 years ago | (#9074338)

Just in case anyone's wondering what that magical technique is: It's called subsurface scattering and simulates the light flow within materials, not just on the surface.

They can make perfect virtual skin... (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#9074351)

...and they can't do anything about Beckinsale's ridiculous accent?

SSS (4, Interesting)

Capt'n Hector (650760) | more than 10 years ago | (#9074358)

How is this any different than sub-surface scattering? I know there are a few lightwave plugins out there that can do this. Something I googled [neilblevins.com]

Re:SSS (1, Informative)

Anonymous Coward | more than 10 years ago | (#9074464)

this /is/ subsurface scattering that they're talking about.

Porn Economics (3, Insightful)

Game Genie (656324) | more than 10 years ago | (#9074365)

A couple of posts, as well as the original post allude to the potential use of this technology to the pornography industry. While I realize that it is a multibillion dollar industry, and could certainly afford to utilize high end CG, I wonder how the cost-benifit ratio would work out. After all, paying engineers is obviosly more costly than paying hores.

-

Re:Porn Economics (3, Funny)

millahtime (710421) | more than 10 years ago | (#9074411)

After all, paying engineers is obviosly more costly than paying hores.

Yes, but how many engineers would work for the rate of hores to be making cg porn.

Re:Porn Economics (2, Funny)

TheoMurpse (729043) | more than 10 years ago | (#9074634)

Good God! 3 slashdotters misspelling "whore" is like a vice-president misspelling tomat-----oooooh... how ironic...

Re:Porn Economics (1)

thebra (707939) | more than 10 years ago | (#9074436)

I prefer the benifits a whore can give to that of a computer.

Re:Porn Economics (5, Funny)

budhaboy (717823) | more than 10 years ago | (#9074444)

After all, paying engineers is obviosly more costly than paying hores.

Not if the engineers are living in India.

Re:Porn Economics (0)

Anonymous Coward | more than 10 years ago | (#9074574)


All the engineers living in India are whores.

P.S.
Learn to spell.

Re:Porn Economics (4, Informative)

EvilBuu (145749) | more than 10 years ago | (#9074578)

Actually, depending on how long it takes to crank out a flick, it might be cheaper to pay the engineers. Remember, girls are getting paid anywhere from $200-$3000 PER SCENE, maybe 2-3 scenes per day. Add in pay for the guys, cameraman, location rental, etc. (all of which could be pennies based on the current "gonzo" porno trend), and you are talking upwards of 5-10 grand a day. 4 engineers @ $30/hour * 8 hours = $960 / day. Even if it took them a week you might still be saving money.

Re:Porn Economics (0)

Anonymous Coward | more than 10 years ago | (#9074672)

After all, paying engineers is obviosly more costly than paying hores.

Not necessarily, but definitely a lot less fun for everyone working around the stage.

Re:Porn Economics (1)

nacturation (646836) | more than 10 years ago | (#9074701)

After all, paying engineers is obviosly more costly than paying hores.

Just think... with the savings from that, you could pay for a spellchecker.

Missed opportunity (1, Funny)

Lochin Rabbar (577821) | more than 10 years ago | (#9074369)

Was I the only one who on reading the article title thought - great at last a chance to replace my pox marked old exterior?

The ATI X800 has support for subsurface scattering (3, Informative)

skermit (451840) | more than 10 years ago | (#9074386)

http://www.tomshardware.com/graphic/20040504/ati-x 800-04.html [tomshardware.com]

It's gonna make everything look that much sweeter...

Re:The ATI X800 has support for subsurface scatter (1)

skermit (451840) | more than 10 years ago | (#9074497)

Oh yeah... almost forgot... videos of the hotness:

http://www.hardwired.hu/index.hw?a=1 [hardwired.hu]

Wh00t henrik wann jensen's on slashdot! (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#9074395)

This is a shout out to:
Wojciech(If I spelled your name correctly)
and SigGraph, and Henrik's goddamn photon mapped cognac glasses!!

porn applications are endless (0)

Anonymous Coward | more than 10 years ago | (#9074415)

finally the computers are catching up with the dildo industry

I'm sure Carmack has this figured out... (0)

Anonymous Coward | more than 10 years ago | (#9074423)

So John Carmack are you listening? Any chance this can be included in DOOM3? Of course there are endless other opportunities for virtual humans with perfect skin :-)

I'm betting he figured this stuff out on his own, already. His solution is probably even better. I mean...this is John Carmack we're talking about. Does anyone ever really figure stuff out before he does?

i'm shocked (0)

theMerovingian (722983) | more than 10 years ago | (#9074429)


He made Gollum, and he's only an assistant professor? Give the man an endowment, lots of research funds, and the "Coolest Computer Person EV4R" award.

Do they have a nobel prize for computerized skin?

Re:i'm shocked (0)

Anonymous Coward | more than 10 years ago | (#9074611)

No kidding, instant render p0rn is definately the greatest thing since sliced bread.

Um... so how do you do it? (1)

Zarxrax (652423) | more than 10 years ago | (#9074431)

What software implements this algorithm?

skin (4, Funny)

blackmonday (607916) | more than 10 years ago | (#9074450)

I'm sorry but anyone who thinks Gollum has perfect skin needs a date with a jar of Oil of Olay.

Re:skin (5, Funny)

mekkab (133181) | more than 10 years ago | (#9074495)

This is slashdot. We've dated Oil of Olay, Crisco, and Vaseline. WE have no shame!

This is certainly something (-1, Flamebait)

Anonymous Coward | more than 10 years ago | (#9074461)

... near and dear to me that I expect 98% of you slashbots won't have a fucking clue about.

All you care about is your (surface depth) knowledge of loonix and OH BOY don't you feel 31337 watching all those lines of Gent0o's GCC output wizz by. BASH IS THAT MUCH FASTER!

cockmasters...

OLD OLD NEWS (-1)

glyph42 (315631) | more than 10 years ago | (#9074463)

This news is OLD. I mean, YEARS OLD. "new algorithm" my foot! Come on, boys! Come on!

Games are getting ridiculous (3, Insightful)

RedCard (302122) | more than 10 years ago | (#9074483)


Any chance this can be included in DOOM3?

You're absolutely right - expectations of today's games are getting completely insane.

Didja see the new lens-flare algorithms? They're 16% more realistic than anything ever seen before. (Requirements: Dual P4, 300 gigs available on HD, 2 gigs RAM, etc...)

Whoop-de-doo. Good games don't need stuff like this, and that's something that I'm afraid the game industry is losing sight of. As games get more expensive and cost-intensive to produce, are we headed for another video game industry crash like in the early 80s? The answer, of course, is a definite maybe.

Re:Games are getting ridiculous (1, Funny)

justforaday (560408) | more than 10 years ago | (#9074623)

Didja see the new lens-flare algorithms? They're 16% more realistic than anything ever seen before. (Requirements: Dual P4, 300 gigs available on HD, 2 gigs RAM, etc...)

sweet! i guess that longhorn is gonna be using lensflares all over the place...

Re:Games are getting ridiculous (4, Informative)

ahem (174666) | more than 10 years ago | (#9074624)

The most ridiculous part to me of lens-flare is that originally, it was to be avoided at all costs since it interfered with the suspension of disbelief (ie. it reminds the viewer that they're viewing something seen by a camera, not them), but somehow it got absorbed into the grammar of cinema as being cool. Videogames, not actually using a lens in the rendering process, were immune to the effect, but labored hard in efforts to reproduce it.

Re:Games are getting ridiculous (1)

Doctor7 (669966) | more than 10 years ago | (#9074702)

The most ridiculous part to me of lens-flare is that originally, it was to be avoided at all costs since it interfered with the suspension of disbelief (ie. it reminds the viewer that they're viewing something seen by a camera, not them), but somehow it got absorbed into the grammar of cinema as being cool. Videogames, not actually using a lens in the rendering process, were immune to the effect, but labored hard in efforts to reproduce it.

I think either JMS or Ron Thornton is to blame for that one. IIRC the lens-flare plugin used in B5 was developed specifically on the request of one or both of them, and in my opinion it ruined some of the best CGI sequences in the series, as well as setting a very bad precedent.

Re:Games are getting ridiculous (1)

ZeikfriedDuvalier (776607) | more than 10 years ago | (#9074654)

Ignoring the large amounts of hyperbole in the parent post, the advancement of graphical excellence is not going to be the root cause of an industry crash. It's when the market becomes too weighed down with licenced pap and the ever risk fearing monolithic publishers become too bland and generic for their own good. Doesnt matter if we're dealing with 2004 or 1992 graphically, for as long as the gameplay is top notch and the hype machine keeps turning there will still be a large enough market to keep the wheels towards near photo-realism turning.

Re:Games are getting ridiculous (1)

Kenja (541830) | more than 10 years ago | (#9074668)

"Didja see the new lens-flare algorithms? They're 16% more realistic than anything ever seen before."

If you see lens flares in "reality" you need to check your contacts.

Open Source Projects? (3, Interesting)

Abjifyicious (696433) | more than 10 years ago | (#9074513)

Is this something we can expect to see in OSS anytime soon, or is there some kind of patent/copyright restriction? I would be thrilled if this feature showed up in Yafray or Blender...

Re:Open Source Projects? (1)

shaitand (626655) | more than 10 years ago | (#9074588)

Since it's primarily just math and the rest would be rewritten in open source anyway I can't see why not. Math isn't copyright/patent-able, it's public domain. But then again, with the patents flying out these days...

Re:Open Source Projects? (1)

happyfrogcow (708359) | more than 10 years ago | (#9074659)

go to POV-Ray's search page [povray.org] type in "SSS", select the "just news.povray.org (our user community discussion site)" radio button and then search.

one of the first results should be this thread [povray.org] which looks quite good.

It's already here. (2, Informative)

Greger47 (516305) | more than 10 years ago | (#9074522)

And perhaps more exciting is that several game companies are planning on using it for their next generation games. So John Carmack are you listening? Any chance this can be included in DOOM3?

The technology is already available for games, check out the subsurface scattering demo from ATI: http://www.ati.com/developer/demos/rx800.html [ati.com]

It seems like he just rediscovered BRDFs (0)

Anonymous Coward | more than 10 years ago | (#9074537)

Huh? Where's the news? Dr Henrik Jensen discovers years of research on BRDFs [bu.edu] ?

Perfect! Know I won't have to ask... (4, Funny)

Wacky_Wookie (683151) | more than 10 years ago | (#9074544)

..as I will already know what Sex my robot is!

Wow, the kiddies will be able to download Pre set Studio Max, or lightwave files with finnished wireframe movies and then all the have to do is hit RENDER. It's like the EasyBake oven for porn!

Sign me up for the next distributed computing craze: pr0n@home!

Re:Perfect! Know I won't have to ask... (0)

Anonymous Coward | more than 10 years ago | (#9074604)

This WILL happen too....don't we all know it?

The sociological implications are stunning... (2, Insightful)

gearmonger (672422) | more than 10 years ago | (#9074576)

Today, we're raising a generation of people who believe that everyone engages in Cialis-enhanced multi-partner sex just like they see on the Internet (don't you?!).

Tomorrow, we'll be raising a generation of people who believe that all those seemingly real people on the Internet are flawless as well.

How disappointed they will all be when they realize that the imperfection of humanity can't compare with the perfection of a digital world. Hopefully they'll also realize that it is those same imperfections that make life interesting.

The problem is... (2, Insightful)

polyp2000 (444682) | more than 10 years ago | (#9074608)

In real life people dont have perfect skin. Surely we are really after the look of imperfect skin.

nick ...

Forget skin, Doom 3 need realisitic gibs! (2, Insightful)

pjwhite (18503) | more than 10 years ago | (#9074627)

Doom 3 will need realisitic blood and guts rendering as much as it needs realistic skin rendering.

New newsgroup will soon be announced (1)

eamonman (567383) | more than 10 years ago | (#9074628)

ABEMP
Once digital 'filmmakers' have modeled say ~200 or so persons, and say, 50 different scripts, then making 'movies' will simply require running through all the combinations. (200 choose 50?)

In a related prediction, Usenet bandwidth usage will drop 99.999% as people simply download the above material and run the scripts for themselves.

About the Porn Industry, Seriously (2, Interesting)

Paulrothrock (685079) | more than 10 years ago | (#9074703)

There have been cases of AIDS [google.com] in people who work in porn. If effective skin was developed for CG movies, this would make it a lot safer for people working in this billion-dollar business.
Load More Comments
Slashdot Login

Need an Account?

Forgot your password?