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Ribbit King - Perfecting The Art Of Frog Golf?

simoniker posted more than 10 years ago | from the decades-to-master dept.

GameCube (Games) 21

Thanks to The Next Level for its hands-on preview of Bandai's PlayStation 2/GameCube title Ribbit King, a unique new game in which "you play frog golf, or 'frolf' for short. You put a frog on a catapult and smack it around a course littered with traps and point bonuses, and the person with the highest score at the end wins." The previewer notes that "even by my standards, this is an oddball", before concluding: "Ribbit King is due out in June from Bandai, and should retail for $20 on both PS2 and GameCube. Though the demo had a few issues here and there, I can definitely say that for sheer lunacy it looks to be a must-have game."

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I am trying to perfect the art of trolling... (-1, Troll)

Anonymous Coward | more than 10 years ago | (#9245697)

Please give me some hints!

Re:I am trying to perfect the art of trolling... (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#9245881)

Fresh Pond Community College is proud to present A Guide to Trolling.

Warning: Offensive comments are not only allowed, but encouraged.

A Guide to Trolling

Required Courses
BT 100 Basic Trolling
BT 101 Crapfloods
BT 102 Annoying Exploits
BT 103 NetCop/Mod Evasive Maneuvers

Elective Courses
Take two electives:
BT 104 Racial Slurs
BT 105 Gay Sex
BT 106 Creative Writing
BT 107 OS Zealot Fundimentals
BT 108 Trolling and Current Events
BT 109 Creative Profanity

Required Courses:
BT 100
Basic Trolling
Students will learn the basics of Trolling and some key steps
toward creating a good troll. Includes learning about your
targets and looking for weaknesses. Stresses the use of real
names in subject fields and actual data obfuscated to apear like
you know WTF you're talking about. Computer lab course.

BT 101
Learn about the many sources for Crapfloods, new and old, online
or in print. Includes the use of basic text programs and scripts
used to make one Crapflood fit all, from *BSD is dead to
the random anal hijinks of the Slashdot staff. Effective for
insanely stupid topics not worthy of a good Troll.

BT 102
Annoying Exploits
Make use of stupid bugs to piss everyone off, including fellow
Trolls. Some knowledge of Perl, C, Visual Basic, and Internet
Protocols recommended. Web and IP proxies also discussed, as
well as USENET and email servers. Computer lab course.

BT 103
NetCop/Moderator Evasive Maneuvers
So you've crafted the perfect Troll, but what good is it if
you're killfiled, IP banned or constantly modded down? What
if someone complains to your ISP after the 8,000th post brings
some douchebag's server to it's knees? Learn more about web
proxies, obscure web based email providers, cheap domain hosts,
and a multitude of different virtual haystacks to hide your
needle-butt in till the coast is clear. Computer lab course.

Advanced Courses:

BT 201
Celebrity Impersonation
Students will be required to do basic to moderate research on their subjects, including but not limited to: reading second- or third-hand news reports involving the subject, discovering the volatile points of their personalities and ascertaining the community's stereotypes and attitudes toward the subject. Final project entails convincing your favorite mailing list that the Open Source celebrity you're impersonating is gay.
Prerequisites: BT 100, BT 103, BT 106, BT 109

BT 202
Believable Misspellings
Building on knowlege gained in BT 100, students will learn one of the key skills required to give their posts credibility. By showing blatant disregard to punctuation, spelling and the humble apostrophe, students learn to impersonate their fellow posters. This imitation proves invaluable in gaining their prey's trust, but only if done correctly. This course will teach students to look ignorant of their own language enough to fit in, but without arousing suspicion.
Prerequisites:BT 100, BT 103
Strongly recommended if taking BT 201

Weird........ (4, Interesting)

MrIrwin (761231) | more than 10 years ago | (#9245749)

.......but my kids would probably love it!

I note that you "collect items and points to improve your frolling skills". This sounds like dungeons and your left there is a princess, on the green there is a key...... I get the impression they have taken a bit of everything from all sorts of games and rolled them into a great big hash.

Re:Weird........ (1)

Inda (580031) | more than 10 years ago | (#9245952)

I'd probably like it just because it's different. Shame it's not being released on the XBOX.

Re:Weird........ (3, Insightful)

pommaq (527441) | more than 10 years ago | (#9246014)

If you're into weird games, you picked the wrong console. Both the Cube and PS2 have quite an assortment of oddball japanese games, but the XBox is a very american machine: thus it gets mainstream US stuff and misses out on the wacky offerings from Japan. Why not buy yourself one of the other consoles? It's not like they're expensive anymore.

Re:Weird........ (1)

Mike Hawk (687615) | more than 10 years ago | (#9252759)

No astroturfing on /. please. And its spelled Xbox, not XBox.

Re:Weird........ (0)

Anonymous Coward | more than 10 years ago | (#9263653)

Yeah, no astroturfing unless it's for XBoX or NGaGe, or a kick-ass TOny hawK game.

Mike Hawk rule #3.

Weirdness = Goodness (3, Insightful)

Yorrike (322502) | more than 10 years ago | (#9245884)

Yes, I realise it's not English, but if it were, it would exactly describe my feelings towards games like this.

I can see myself spending ages playing this game, much as I did with Gitaroo Man [] , which I've sunk close to 100 hours into over the years.

The price is also right, perhaps because less mainstream games usually go on nothing but gameplay, which can bring overall development costs down (and the graphics on this aren't fantastic, but who cares if you're having fun?).

Re:Weirdness = Goodness (3, Funny)

theMerovingian (722983) | more than 10 years ago | (#9248259)

I can see myself spending ages playing this game...I've sunk close to 100 hours into over the years

Heck, I've played Star Wars Galaxies more than that this week!

frolf is frisbee golf (3, Funny)

d_p (63654) | more than 10 years ago | (#9245897)

Summer of George!

Re:frolf is frisbee golf (1)

sindarin2001 (583716) | more than 10 years ago | (#9249550)

I always heard it called folf...not frolf (course I'm from Montana, and people have a way of destroying pronounciations, case and point "warsh" vs "wash").

Re:frolf is frisbee golf (1)

JExtine (691267) | more than 10 years ago | (#9250380)

I am a Folf guy myself, but several of my friends from Boise call it Frolf. I think its just a regional difference. All the tournements and discs just refer to it as Disc Golf. Afterall, there is the Professional Disc Golf Association.

Re:frolf is frisbee golf (0)

Anonymous Coward | more than 10 years ago | (#9262023)

the warsh/wash thing is common in W.Va too. Maybe it's an altitude thing.

ESRB Rating. (5, Funny)

Anonymous Coward | more than 10 years ago | (#9246507)

This game is rated WTF!?

We need games like this. (3, Insightful)

SuperMo0 (730560) | more than 10 years ago | (#9247190)

Games like this prove that gaming companies are up for the challenge of selling a game that is totally out of left field and/or seem like they were made on an acid binge. It takes guts to sell this kind of game, and I admire them for taking the chance.

Keep the innovation coming! (3, Interesting)

potus98 (741836) | more than 10 years ago | (#9247830)

Attention game designers: Please keep taking chances on wierd stuff like this! I'm usually a bigger fan of the non-mainstream gems than the genre-cliched "big hits". Tempest (arcade) Solar JetMan (NES) Worms Armageddon (PS1) are some of my all-time favorites. While not super-obscure games, I think these titles were certainly under the radar for many people.

The current state of the game industry reminds me of automakers in the 80's: too scared to take any chances. Dodge came out with that (at the time) really wierd hood design. Then they started making *crazy* cars like the Plymouth Prowler, PT Cruiser, and the like. People like innovation and new things!

The interactive entertainment industry seems to have settled into a me-too hit genre chaser. I understand the risk/benefit economic views of running a business. I know publishers and game companies exist to make money. But I hope the gaming consumers will put their money where their mouth is by supporting (buying) odd-ball titles if they deserve it.

I suspect the real bottleneck (for the console market) lies in the licensing and approval channels of the Sony's and Microsoft's of the world. Without their blessing, your game don't get published. I understand why the console manufacturers want to control content so tightly, but won't it be interesting when, one day, gaming consoles mature to a similar point as VCRs and DVD players? Imagine if Sony (or Apex, or whoever made your player) controlled ALL of the content you could view. That would stink. Perhaps one day, the "gaming console" will become as generic as a player and ANYone could publish games for it.

Re:Keep the innovation coming! (1)

chrismcdirty (677039) | more than 10 years ago | (#9249222)

Perhaps one day, the "gaming console" will become as generic as a player and ANYone could publish games for it.

I believe what you're looking for is called a PC. The problem with it is getting your game to run on such a variety of machines, built and certified, or hacked together. Plus the fact that a decent rig will cost you at least a few hundred dollars.

I would also love it if more developers would write games for PCs -- and not just Windows OS versions.. Mac and Linux versions, too. Look around on the internet and you can find a lot of odd/original/innovative games. It's just that they're developed by indie-houses, instead of a big name developer/publisher, so we probably won't ever see them on the shelf at EB or Gamestop (does Gamestop even sell PC games in stores anymore? I know one of my local ones doesn't.. I don't go to the other two around me enough to be sure).

Re:Keep the innovation coming! (1)

MilenCent (219397) | more than 10 years ago | (#9252735)

I agree completely that we need more zany, cool games.

Unfortunately, many of those games do head out towards obscurity earlier, because they don't tend to get the masses of players that things like (ugh) Street Fighter 2 get. Solar Jetman, developed by Rare as a sequel to some of their classic old computer games and published by Tradewest, is one of the best games for the NES. Nintendo Power ran at least two large articles on it, there some memorable ads for the game, and yet the game still didn't do that well in sales.

The fact is, you can create a *great* game and still languish in obscurity, unless you luck out and catch the eye of certain loud-mouthed gamers. While some awful games sell over a million simply because they take no chances and have a valuable license.

Not that I approve of this state of affairs, mind you. Far from it, in fact. This is why, if you are in any way enlightened as a gamer, you should take voice-projecting lessons. Speak up! Blab your head off!

Dateline: May 25, 2004 (0)

Anonymous Coward | more than 10 years ago | (#9248713)

Japanese developer produces game; game is standard high-quality Japanese fare. Stop.

American publisher subsidiary of Japanese developer releases game stateside. Stop.

Newbie Slashdot quasi-gamer nerds rejoice like Linus Torvalds just took a shit on their doorstep. Stop.

Japan laughs and keeps playing games just like this, like, every single day. Stop.

End transmission.

Not weird (0)

Anonymous Coward | more than 10 years ago | (#9255780)

This isnt weird... In queensland (australia) its perfectly legal to play golf with the local cane toad population, as they are pests. During summer its very common to see kids wandering around with cricket bats and golf clubs looking for big toads.

Re:Not weird (0)

Anonymous Coward | more than 10 years ago | (#9256298)

But aren't they called chazzwazzers down there? :)
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