Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

Vivendi Games Lays Off 350, To Close Sierra Offices

simoniker posted more than 10 years ago | from the sigh dept.

PC Games (Games) 65

An anonymous reader writes "Vivendi Universal Games has laid off 350 people and closed its Bellevue, Wa. office (formerly Sierra), according to a report on CNN/Money. In addition to the shuttering of Sierra, say goodbye to the Hoyle card games, which may not have been popular with hardcore gamers, but were beloved by mothers and other casual players." The article also notes: "The job cuts follow the May shutdown of a pair of longtime [Vivendi-owned] development studios... Papyrus Studios (makers of the company's 'NASCAR' games for years) and Impressions Games (makers of strategy titles, such as 'Zeus', 'Cleopatra' and 'Lords of the Realm III'.)", However: "Blizzard Entertainment, VU Games' top earning developer, was not affected by the restructuring."

cancel ×


Sorry! There are no comments related to the filter you selected.

Byebye, Sierra (4, Insightful)

Svenheim (723925) | more than 10 years ago | (#9490864)

Police Quest and Leisure Suit Larry in the Land of the Lounge Lizards. Those were the days. Sierra didnt really make anything worth anybody's attention the past few years tho, I guess it's understandable.

Re:Byebye, Sierra (4, Insightful)

blueZhift (652272) | more than 10 years ago | (#9490973)

I'm still mourning Papyrus...It's looking more and more like we'll end up with Electronic Arts and the big Japanese publishers when all of the dust settles. I can't help but wonder what would have happened if VU had decided to innovate and improve the quality of their game development houses rather than closing it all down. There are plenty of "me too" games out there already. I think most gamers are really hungry for something new.

Re:Byebye, Sierra (2, Interesting)

Teknogeek (542311) | more than 10 years ago | (#9492050)

Amusingly enough, it looks like France [] will be saving our asses this time.

Re:Byebye, Sierra (0)

Anonymous Coward | more than 10 years ago | (#9492322)

Well... if it's the Americans who are surrendering... France has to come to the rescue.

Re:Byebye, Sierra (2, Interesting)

Rayonic (462789) | more than 10 years ago | (#9494634)

Yeah, Ubisoft seems like a pretty cool company. But just so you know, like most big corporations today, they've got offices all over the world [] .

I sincerely hope that the French government doesn't try to strangle their games industry like they did their movie industry. But if they do, it's good to know that Ubisoft could easily shut down or move their France-based offices.

Re:Byebye, Sierra (1)

Goldberg's Pants (139800) | more than 10 years ago | (#9492549)

I mourn Papy too. Grand Prix Legends is amazing and still going strong.

We will be left with shit like EA and that's it. There'll be a few indie developers out there, but that'll be it.

It's a sad day. I have Papy's last game (NASCAR 2003. Worth it for the mods and it's dirt cheap now) and, I guess, Sierra's.

Re:Byebye, Sierra (0)

Anonymous Coward | more than 10 years ago | (#9499849)

I have a question maybe someone can answer will hoylegames, be gone also it is a multi player game site with card and board games? IF so does anyone no of a game site with the graphics and tbls as good as these were there is no descent pachisi or spades site. 1 more question you might be able to answer. does WONPLAY which we sign onto to get on hoyle own hardwood spades when my norton comes up it says WON is trying to access info, WON is what we use to get on sierra multigames I hope you can help since linda over at the hoyle form is no help or deletes your question ty

Re:Byebye, Sierra (1)

haplo21112 (184264) | more than 10 years ago | (#9493720)

The worst thing that Ken and Roberta ever did was sellout the company. Sierra didn't need as a company to become part of a larger mess, esspecially the mess it became part of. The slow side into death began almost immediately...I wonder if they will at least be smart enough to continue to make some of the older IP available to future generations of gamers. Kings Quest games are great get started with computers, and still think while playing games.

Finally. (0, Troll)

user no. 590291 (590291) | more than 10 years ago | (#9490870)

The beginning of the end for the DMCA-wielding jackbooted scum that persecuted bnetd.

Re:Finally. (1, Funny)

Anonymous Coward | more than 10 years ago | (#9491612)

Or, you could pretend to know what the hell the story is about. How does this change how people use the DMCA? You, sir, are stupid as hell.

Re:Finally. (-1, Flamebait)

Anonymous Coward | more than 10 years ago | (#9491699)

Boycott. Heard the term before, dumbass?

Re:Finally. (1)

kiddygrinder (605598) | more than 10 years ago | (#9491712)

Who cares, bnetd is alive and well

Re:Finally. (0)

Anonymous Coward | more than 10 years ago | (#9491763)

No company that uses legal threats to try to quash open source projects should be suffered to live. This means Apple, too.

We need to acknowledge harm when we see it. (1, Interesting)

jbn-o (555068) | more than 10 years ago | (#9492860)

Everybody should care because the DMCA is a very effective weapon to stop people from being able to express themselves freely. Just ask Dmitry Sklyarov [] or revisit the article describing how easy it was to illustrate how much power ISPs posess to stifle legal copying. Your position as stated takes an entirely too narrow view on things; that because one instance eventually did not result in killing a project, your view suggests that we can afford to dismiss the situtation. There is a larger more significant harm going on here that needs to be properly acknowledged and the public needs to be educated on what harm has occurred because of the DMCA [] .

Is that so? Where are the realms, new versions,etc (1)

taosk8r (56641) | more than 10 years ago | (#9619104)

Seriously? If they exist (excepting United Realms and D2Maniacs), I wanna know where to find them.. Link plz? Where can I go to snag the latest win32 build? Where can I find documentation to learn how to configure a server? Hook it up with the info, I know one of u slashdotters knows wasup!

Woo hoo!!! (4, Funny)

Zelet (515452) | more than 10 years ago | (#9490875)

This is AWESOME! Now I get to compete with 350 MORE people for that ONE 25,000 yr entry level position!

Fucking a, alright!

Re:Woo hoo!!! (4, Funny)

I_Love_Pocky! (751171) | more than 10 years ago | (#9490974)

Since when do they pay 25,000/yr in India?

INR (4, Funny)

MachDelta (704883) | more than 10 years ago | (#9491055)

He must mean 25,000 rupees a year.

(Thats about $545US for all you curious types :P)

Re:INR (3, Funny)

TheLoneDanger (611268) | more than 10 years ago | (#9492311)

Hmmmm... developing games in Hyrule doesn't seem so bad.

Re:Woo hoo!!! (1)

cgenman (325138) | more than 10 years ago | (#9491988)

This is AWESOME! Now I get to compete with 350 MORE people for that ONE 25,000 yr entry level position!

I hate to break this to you, but zero out of 25,350 is still zero.

Re:Woo hoo!!! (3, Funny)

nacturation (646836) | more than 10 years ago | (#9492338)

Now I get to compete with 350 MORE people for that ONE 25,000 yr entry level position!

Wow! They make you sign a 25,000 year contract? I've heard of long hours in the game industry, but that's getting ridiculous!

Vivendi (0)

TheOnlyCoolTim (264997) | more than 10 years ago | (#9491022)

It would be best if they just died. They don't produce anything, and as far as I can tell are quite useless.


Re:Vivendi (1, Funny)

Anonymous Coward | more than 10 years ago | (#9491622)

Yeah, that silly "Blizzard" thing with their uber-addictive games. Do you even KNOW what story you're replying to?

Re:Vivendi (3, Insightful)

kaellinn18 (707759) | more than 10 years ago | (#9493474)

Although you may have intended your comment as funny, I didn't read it as such. Vivendi is a publisher, not a development studio. If Vivendi went the way of the dodo, there would be tons of publishers looking to pick up Blizzard in the fallout. Although it's not good for stability, it probably would not be the end of Blizzard.

Blizzard (2, Interesting)

TwistedGreen (80055) | more than 10 years ago | (#9491029)

They had better not have been affected. They're a cornerstore of the gaming world.

But then again, so was Sierra and look where that got them. I guess, in the end, the quality of game you make really doesn't make too much of a difference. I'm just glad they're finally laying the burnt-out shell that was Sierra to rest.

Re:Blizzard (0)

Anonymous Coward | more than 10 years ago | (#9491598)

So you read the snip that /. had and reworded it. Good try at karma whoring.

Re:Blizzard (2, Insightful)

ctr2sprt (574731) | more than 10 years ago | (#9492275)

Whoa, whoa, whoa. Remember how Sierra rose to prominence: quality games (and lots of them). And remember when they destroyed their rep with one game that was so buggy it was nearly unplayable. (What was it called, Outpost or something?) Then they seemed to decide they wanted to be publishers, not developers, had one huge hit (Half-Life). And they were bought out by Vivendi, another publisher. Not much point to having a distinct Sierra brand then, since they aren't putting out any big games, so Sierra gets the axe.

If Vivendi had bought out Sierra when SQ, LSL, QFG, and KQ were all still thriving, and gave the company the axe then... then you'd have a case. But Sierra is long past its glory days. Better to let it die now than to try to pump out some terrible games that capitalize on its past reputation (e.g. EA/Origin and Ultima IX).

Re:Blizzard (2, Insightful)

Pluvius (734915) | more than 10 years ago | (#9495960)

And remember when they destroyed their rep with one game that was so buggy it was nearly unplayable. (What was it called, Outpost or something?)

They didn't destroy their rep with Outpost. They destroyed their rep with Outpost, Betrayal at Antara, King's Quest 8, and a bunch of other crappy games that came out in the mid-90's.

Then they seemed to decide they wanted to be publishers, not developers, had one huge hit (Half-Life).

If you're going to count Half-Life as a Sierra game, you might as well mention Starsiege Tribes, too. Oh, and Homeworld. And No One Lives Forever. And maybe SWAT 3 and Empire Earth.

Just because they stopped making good adventure games doesn't mean that they stopped making good games period.


Bnetd scandal=bad but Diablo 2 (3?)= Good (2, Interesting)

taosk8r (56641) | more than 10 years ago | (#9491064)

As a longtime D2 fanatic, I must admit that when the subject for this article popped up on my nifty little Trillian RSS feed reader, I was feeling some trepidation.

Fortunately my concerns seem somewhat mollified. I gotta admit, I am one of those that still holds a grudge against Blizz for killing off (for the most part) BnetD.. Such a useful program, and one that is still used today by a few here and there to host servers to run some of the excellent mod options that are available for this game. OTOH, D2 remains a great game, one that some would argue revived the whole RPG genre, and I definately give blizz props for pioneering the first and still to this day pretty much only free service for playing online. I only wish more companies had followed thier lead, because no matter how much I yearn to play many of the available MMORPGs out there, I'll never commit myself to paying a monthly fee to play one.

Re:Bnetd scandal=bad but Diablo 2 (3?)= Good (1, Informative)

Anonymous Coward | more than 10 years ago | (#9491581)

D3 probably far off if it will happen at all.

All the original Diablo guys bailed out from Blizzard like a year ago. Check out Guild Wars. It's like Diablo, minus the suck! (And no monthly fee)

Re:Bnetd scandal=bad but Diablo 2 (3?)= Good (1)

taosk8r (56641) | more than 10 years ago | (#9502359)

Yup, Im hip to guild wars.. Dunno if I'm into the whole 'forced PVP' aspect of it, but it does sound kinda cool..

Re:Bnetd scandal=bad but Diablo 2 (3?)= Good (0)

Anonymous Coward | more than 10 years ago | (#9492323)

Not that it will sway you, but most MMORPGs have prepaid gaming cards available in stores so you can play without committing your credit card. Think of it more as paying $30 for an expansion pack every 3 months than paying a monthly fee. Afterall, any good MMORPG will have a signifigant content patch every three months and a good patch support more often than that.

Taps (3, Funny)

JabberWokky (19442) | more than 10 years ago | (#9491067)

And off in Daventry a slow taps plays out without the formerly perky ending.

Evan "They may have stopped being who they were, but damn, they were good for a long time"

When Blizzard *does* go under (3, Insightful)

0x0d0a (568518) | more than 10 years ago | (#9491094)

When Blizzard *does* go under and service stops being offered, I'm sure that everyone will appreciate the presence of bnetd, despite Blizzard's attempts to squash it.

Re:When Blizzard *does* go under (4, Insightful)

Trepalium (109107) | more than 10 years ago | (#9492696)

Don't worry. I'm sure Vivendi's management can kill off Blizard before too long, just like EA has managed to kill off all their decent developers so they can put out Madden 2009, now with freshly cut grass!!!

Have games really become so complex that independent dev houses no longer work, or is it that publishers have this idea in their head that they'll make more profits by gobbling up independant game houses? This consolidating of the game biz is destroying it, IMO.

With change comes (2, Insightful)

Felonius Thunk (168604) | more than 10 years ago | (#9491106)

...opportunity. Vivendi seems dedicated to making no new games, but simply sequels and copycat games. The good part of this is that the market for new ideas is that much more open. I hope that some the poor souls in Bellevue can get together and make VU regret their decisions.

VALVe is published by Sierra (1)

Guspaz (556486) | more than 10 years ago | (#9491122)

I wonder how this will affect Half-Life 2. Oh well, at least VALVe still has STEAM to release HL2.

It won't, Karma Whore. (0)

Anonymous Coward | more than 10 years ago | (#9491563)

I'm sure a project that's going to be a giant seller will just be shitcanned. You must be dumb as all hell.

Re:VALVe is published by Sierra (1)

kaellinn18 (707759) | more than 10 years ago | (#9497479)

To answer your question, Valve is its own separate entity and makes deals with distributors to publish it's products. Valve had a deal with Sierra to publish the first HL, and since then Sierra has been acquired by Vivendi. Vivendi will now publish HL2, and I would guess that the Sierra logo will no longer be on it. So no worries, HL2 will still be in stores.

Former Vivendi CEO Messier in prison (4, Informative)

NaDrew (561847) | more than 10 years ago | (#9491206)

Here's an interesting coda to this story from Former chief of Vivendi in French custody []
Jean-Marie Messier, the former chief of Vivendi Universal, the French telecommunication and media conglomerate, was questioned by authorities on Monday and then held in custody overnight by the French financial police as part of an investigation into stock price manipulation.
Messier, who appeared for questioning early Monday morning, can be held for up to 48 hours before prosecutors decide whether to place him under formal investigation, the last step before being charged. Messier had requested that he be placed under investigation in March to be granted access to the evidence against him and others in the case, his lawyer said.
Also, this source [] for the layoff story says that 110 jobs were cut from Sierra, while 180 were lost in the Los Angeles area. Those were almost certainly from the Davidson/Knowledge Adventure group.

A lot of stoners will be aimless around Seattle (0)

Anonymous Coward | more than 10 years ago | (#9491331)

The Sierra team always had the Northern Lights hook-up. . .

Papyrus and Impressions Games (1)

image (13487) | more than 10 years ago | (#9491510)

"Papyrus Studios (makers of the company's 'NASCAR' games for years)"


"Impressions Games (makers of strategy titles, such as 'Zeus', 'Cleopatra' and 'Lords of the Realm III'.)"

I think I see part of the problem right there -- branding!

Seriously though, it's sad to see these companies go. Perhaps if the entire entertainment market wasn't in the hands of a few conglomerates [] we'd fare better?

Whew! (2, Funny)

superultra (670002) | more than 10 years ago | (#9491549)

Ken Williams got out just in time!

Boston Studios (4, Informative)

cgenman (325138) | more than 10 years ago | (#9491556)

Papyrus Studios and Impressions Games are both Boston-area studios... While their closures come amidst the opening (at least publically) of Tilted Mill and Turbine's major expansion push, you just can't help but feel that this developer's region is again being pinched out by the larger west-coast developers. When Looking Glass closed, it was a blow felt across the region, one that was delt not because Looking Glass was unworthy, but because the publisher felt the region was unworthy. This turned out to be a blessing in disguise, as every team out here benefits in some way or another from a lot of experienced Looking Glass people, but why was that studio closed? Why did one of the most successful game developers get canned? Why did no white knight show up?

This isn't such a clear-cut case of the expendability of your north-west studios. Papayrus has been frozen with Nascar for years, and losing that license meant losing their company. Impression games was stuck too, stuck making Caeser and other historical strategy games in a saturated market. I don't think the closure of either of these studios comes as a surprise to anybody. But one can't shake the feeling that we're in for another round of publisher abuse, looking at their North East studios as if they were expendable, despite having produced Asheron's Call, Karaoke Revolution, System Shock II, Empire Earth, Neverwinter Nights, Thief 1 and 2, The great Mind Rover [] , etc, etc.

Re:Boston Studios (1)

superpulpsicle (533373) | more than 10 years ago | (#9492069)

Empire Earth kicked so much ass. It was the biggest surprise for me when I bought that game. If the AI wasn't so whacked, the game would be a mega hit. Nothing like having cavemans fight robots with laser guns.

Re:Boston Studios (1)

May Kasahara (606310) | more than 10 years ago | (#9494355)

Man, I sure hope not. I'm an animator, and I've sometimes toyed with the idea of moving to Baltimore specifically to work in video games. It happens with film and TV animation, too-- the industry here is tiny compared to California and Vancouver.

On the upside, most of the game dev. around here (NYC) these days has been in mobile/Java games, and there's been a lot of new studios popping up that make these kinds of games. Of course, such dev teams don't need nearly as many people, and it's a new field, so who knows what things will be like a few years down the line... *sigh*

Sierra in Bellevue Washington? (2, Interesting)

the_skywise (189793) | more than 10 years ago | (#9491643)

I thought their home base was always in Northern California?

Still... you gotta wonder... How can there be articles one month proclaiming how the video game industry takes in more money than Hollywood and is stealing viewers from TELEVISION, but yet everybody is "losing" money and firing people left and right.

Almost like the publishers are churning the staff so they don't have to pay real salaries and can keep hiring kids outta school at basement prices to work on the revitalization of Leisure Suit Larry...

Re:Sierra in Bellevue Washington? (1)

NeuroKoan (12458) | more than 10 years ago | (#9492725)

The headquarters haven't been in Northern California for years now.

It all went downhill after they moved the studios away from the foothills of the Yosemite Valley.

Well I won't miss them (2, Insightful)

Muggins the Mad (27719) | more than 10 years ago | (#9491858)

I swore off Sierra games after far too many bad experiences.

I don't think I've ever bought one that actually worked without hundreds of mb of patch downloads.

To me the "Sierra" logo on a game box is a clear sign that it will give me hours of trouble just to get it to run. Then it'll probably crash part way through and lose my save file. Doesn't even seem to matter if they wrote it themselves or not.

And of course you can't return them because somehow computer software isn't covered by consumer guarantees type acts seemingly.

Give me Id or LucarArts any day. Those just work.

- MugginsM

Re:Well I won't miss them (1)

Dachannien (617929) | more than 10 years ago | (#9492011)

I swore off Sierra after they canned B5: Into the Fire. I'm hoping this will give someone the opportunity to get the work already done on that project, update it to current tech, acquire the license from Warner Brothers, and bring us the game that many people waited for years to play only to have Sierra can it for no good reason (not to mention hoard the IP so that nobody else could play it, even after WB revoked their license to the B5 property).

Re:Well I won't miss them (1)

etherlad (410990) | more than 10 years ago | (#9492057)

It was about at that point that the core of what made Sierra into Sierra, the Yosemite Entertainment division, was shut down. The last thing I bought from them was Quest for Glory V, the last thing they did before the shutdown. That was 1998.

Re:Well I won't miss them (1)

Cryect (603197) | more than 10 years ago | (#9492130)

Heh should place emphasis on most LucasArts games. I remember how horrible things were with XWing vs Tie Fighter. Heh also remember how easy it was to edit the save files for that game and as result I was a Jedi Master or whatever for the first day it went live.

Re:Well I won't miss them (1)

NeuroKoan (12458) | more than 10 years ago | (#9492717)

Sierra was a great studio (and quite possibly my favorite) up until ~1997-1998 when they
1.) went into publishing and out of development
2.) closed the Yosemite Studio,
3.) moved to Bellvue Washington,
4.) published Half-Life then sold the name off to VU (or one of the big companies that eventually became VU)
5.) started publishing half finished turds
6.) tried to polish said turds with lots of patches


Off to India? (1)

rsilvergun (571051) | more than 10 years ago | (#9492376)

No basis for this thought, but I've heard reports of game designer work being outsourced. For something as simple and plain as card games, it'd be easy enough to do. Even if the card games get dropped, they're not gonna drop the NASCAR franchise. I'd be funny if something as "American" as NASCAR games got made in a foreign country. Kinda like how the Republicans outsourced their call centers :).

Sierra (2, Informative)

Nasarius (593729) | more than 10 years ago | (#9492408)

It's sad to see such an icon go, but it has been a while since Sierra released anything really good. I think they peaked about ten years ago, with Quest for Glory 4 and King's Quest 6. It was all downhill from there.

Still, I doubt many young gamers realize the influence that Sierra had on the industry. These are the people who developed the very first graphical adventures when everyone else was just using text. They might have been one of the first to use motion capture to animate a game (King's Quest 5). They were innovative, and they created what are certainly some of the best computer games ever made. I realize the lack of flashy 3D graphics is a turn-off these days, but I played through the QFG series again about a year ago and loved it. No one else has done anything that rivals QFG and KQ5+6. The adventure genre has simply been dead for ten years.

Opensourcing? (1)

managementboy (223451) | more than 10 years ago | (#9492791)

So now, how about opensourcing (GPLing) those evergreens to be played on Linux? Do it like Blender 3D... ask us to donate 10.000 US$ for the source and I will chip in my 5$!!!

Will Leisure Suit Larry 8 see the light of day? (1)

foidulus (743482) | more than 10 years ago | (#9493376)

There is no mention of whether or not they plan to cancel Leisure Suit Larry 8. I hope that they don't considering how far along the project is already. It even has a ps2 and XBox port, which may be important for Linux/Mac people like me since they don't seem to be planning on releasing any other ports of the games.

Re:Will Leisure Suit Larry 8 see the light of day? (0)

Anonymous Coward | more than 10 years ago | (#9493512)

I'm pretty sure I saw one article on this somewhere implying MCL was continuing as planned.

Of course, it *isn't* LSL8, as it doesn't feature the same character and isn't an adventure game. :)

Time Zone (0)

Anonymous Coward | more than 10 years ago | (#9494293)

too bad for the developer of my 1st computer game, the 10 CD Time Zone (which I played forever but got NOWHERE).

Ahh for a new time-travel game that doesn't SUCK.

Sierra has been dead for a long long time (4, Interesting)

dtolman (688781) | more than 10 years ago | (#9494306)

While its sad that the last remnants of Sierra have died, its really been dead for a long time before that. Pretty much since the buyout - ever since then its just been another soulless EA clone. Back in the 80's, it really stood out for making you feel like you knew the developers - they used to have photos of their offices and their developers in all the catalogs that would come with their games.

Yeah, its hard to believe that just 10 years ago, Sierra used to be one of the most powerful, and prolific companies in the computer game industry - they co-owned the adventure genre with LucasArts, and with the buyout of Dynamix they also had a lot of Sim and Sports titles also...

Ah... for the days of Al Lowe and Roberta Williams. When instead of Sim, every game seemed to have the word Quest in the title. sniff.

Maybe someone else can resurrect Sierra. (2, Interesting)

hal2814 (725639) | more than 10 years ago | (#9494633)

Vivendi has closed the doors on Sierra, but Sierra ran itself into the ground years ago. I'd like to see a company acquire the Sierra line and make Sierra adventure games again. It's obvious that Vivendi had no intentions of doing that sort of thing anyways. I hope they let someone else give it a go. Maybe we could eventually see Space Quest 7. I've always wondered how they would work that considering a Space Quest 7 was already established in Space Quest 4.

Metal Arms: Glitch in the System (1)

randomizer9 (595107) | more than 10 years ago | (#9495467)

When I first started this game up and saw the Sierra logo, I thought: "Wow, they're still in business?!" Guess I spoke too soon. Pretty good little 3rd person shooter, BTW.

sigh does the multi player games go too? (0)

Anonymous Coward | more than 10 years ago | (#9500217)

I hope someone can answer this question since i have asked it in the hoyle form and linda the whatever she is has no answers . will the hoyle multiplayer games such as pachisi and card games go also? If so does anyone no a sight in which there is are tbls and graphics that can compare to hoyles? with card and board games and plz dont say hardwood spades, yahoo msn pogo, mstic island have seen them all they are not as good as hoyle tbls and graphics gonna miss the games they provided the rooms use to get so full they crash because there were so many people them days gone and they did it themselves.. ty hope someone can help us out

Hoyle (1)

Call Me Black Cloud (616282) | more than 10 years ago | (#9502541)

Hoyle games aren't restricted just to casual players. I have Hoyle Casino 2004 (Costco, $15 or so) and love it. While it is unlikely I will have to personally hunt terrorists (or become one myself - CS), re-fight WWII (Day of Defeat), or take on other colorful tanks (bzflag) I do gamble in casinos. Hoyle Casino helps me improve my play though its tutorial mode, where a player is warned before making an incorrect play. It also allowed me to bypass the most boring table game known to man, Let It Ride [] (Shockwave version here [] ). Once I played that in software I knew there was no way I'd play it at a table, where the action is even slower.

About time (0)

Anonymous Coward | more than 10 years ago | (#9503764)

I've been waiting for this day ever since Sierra cancelled Babylon 5: Into the Fire.

Check for New Comments
Slashdot Login

Need an Account?

Forgot your password?