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Bethesda Licenses Fallout Franchise, To Make Fallout 3

simoniker posted more than 9 years ago | from the a-nuclear-pox-on-thee-all dept.

Role Playing (Games) 272

An anonymous reader writes "According to an official press release, Bethesda will now develop and publish a brand-new version of Fallout 3, after the company 'licensed the rights to the Fallout [videogame] franchise from Interplay... with the option to develop and publish additional sequels.' Interplay, who is presumably licensing out its IP due to recent financial difficulties, is keeping the rights to its theoretical Fallout MMO concept, however, and this new attempt at Fallout 3 from the Morrowind developers doesn't look to be using code/assets from the previously half-completed Black Isle version."

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272 comments

Two in a row? (-1, Offtopic)

Anonymous Coward | more than 9 years ago | (#9680725)

Could it be????

Gosh, what a failure! (-1, Offtopic)

Anonymous Coward | more than 9 years ago | (#9680950)

The guy who tried to link to Anti-Slash on Anti-Slash's front page is clearly a failure.

Cool (4, Interesting)

carrus85 (727188) | more than 9 years ago | (#9680728)

Heh, that is cool. It would be nice to see what exactly they are going to do with Fallout, considering what a good job they did with morrowind.

Re:Cool (5, Insightful)

incubusnb (621572) | more than 9 years ago | (#9680840)

i'm totally excited about this, Bethesda knows how to make a completely open-ended game with hundreds of things to do at any given location, and they know how to make a compleytely in-depth storyline

IMO, the Fallout License is in good hands

Re:Cool (4, Insightful)

unclethursday (664807) | more than 9 years ago | (#9680974)

I haven't tried Morrowind on the PC... but the Xbox version was buggy as hell; and the re-release GOTY edition didn't fix any of the damn bugs, either.

Maybe they do good on the PC, but I'm not a huge fan of their work, being as all of the games they have released on the Xbox (and I never played any of their stuff before Morrowind on the Xbox) have been buggy glitchfests so far (problems with frames in Pirates of the Carribien? Bethesda's offical 'fix'? Leave the game on, sitting in 1 spot, for 45 minutes to let the game fully cache! Pathetic.)

I'll have to check out their PC versions, but they're batting 1000 with the crapfest on the Xbox.

Oh jeez I hope you are being sarcastic (5, Insightful)

Anonymous Coward | more than 9 years ago | (#9680989)

Morrowing, the ultimate non-linear cRPG ... you can go anywhere, do anything the game allows you AND NONE OF IT IS INTERESTING.

Id rather have a small world with a lot of detail than Morrowind.

If they use isometric view and allow turn based combat it will be fallout 3, otherwise it will be just another franchise butchered beyond recognition.

Re:Oh jeez I hope you are being sarcastic (1)

0111 1110 (518466) | more than 9 years ago | (#9681041)

Wow. If only I had some mod points... My thoughts exactly. Morrowind sure is perty though. Maybe Bethesda would have been happier making a Myst sequel.

Re:Oh jeez I hope you are being sarcastic (4, Interesting)

gl4ss (559668) | more than 9 years ago | (#9681119)

most of it was interesting with the right frame of mind.

you know, if you followed any of the plots.

Re:Oh jeez I hope you are being sarcastic (4, Insightful)

UnknownSoldier (67820) | more than 9 years ago | (#9681681)

> Id rather have a small world with a lot of detail than Morrowind.

What you are describing is called "gameworld density" If the world is larger, you need to INCREASE the number of interesting things, places, etc, to *maintain* the same density.

That's why smaller worlds tend to be better. It is much easier to see "the holes", and fill them in.

Cheers

--
"When you live in the past with its mistakes and regrets, it's hard.
I AM not there. My name is not I WAS".

"When you live in the future with it's problems and fears, it's hard.
I AM not there. My name is not I WILL BE."

"When you live in this moment, it is not hard.
I AM here. My name is I AM."

- Paraphrasing by Helen Mallicoat

Re: From the FAQ (-1, Troll)

Anonymous Coward | more than 9 years ago | (#9681023)

Q. Will it run on Linux?

A. Games don't run on Linux.

Maybe they haven't heard of nethack....

What about Fallout 3 Forever? (0)

Anonymous Coward | more than 9 years ago | (#9680729)

What about Fallout 3 Forever?

Say something different in message body. (-1, Offtopic)

Anonymous Coward | more than 9 years ago | (#9680792)

Say something different in message body.

Re:What about Fallout 3 Forever? (1)

tktk (540564) | more than 9 years ago | (#9681368)

It'll be released on the same day as Windows SP2 and the sequel to Duke Nukem Forever, affectionately known as Duke Nukem Forever-Forever.

Let me be the first to say... (-1, Troll)

Anonymous Coward | more than 9 years ago | (#9680730)

...who gives a fuck?

I second that (-1, Offtopic)

Anonymous Coward | more than 9 years ago | (#9680762)

nt

i third that (-1, Offtopic)

Anonymous Coward | more than 9 years ago | (#9680809)

JOY! (1)

Compholio (770966) | more than 9 years ago | (#9680742)

At last!!! Our lives can now be complete now that the doomed Interplay has given someone else control of our precious Fallout 3!

yeah! (0)

Anonymous Coward | more than 9 years ago | (#9680744)

First good news on /. this year.

more more more (4, Insightful)

andy_fish (557104) | more than 9 years ago | (#9680759)

THANK GOD. We Fallout fans just want more Fallout. Not some crazy hypothetical MMO that will probably not even be fun (assuming they even finish it before they go bankrupt)

It's about time (2, Interesting)

Pluvius (734915) | more than 9 years ago | (#9680774)

I'd have rather seen Obsidian Entertainment pick it up, but Bethesda should do a good job with it.

Rob

Bethesda? Not my first pick, but... (5, Interesting)

Ayaress (662020) | more than 9 years ago | (#9680776)

I really wanted to see someboyd like Obsidian get their hands on Fallout III, since they already had a lot of the talent from Black Isles. I'm not going to get too excited with Bethesda behind the wheel. They've never disappointed me (in fact, they've uusally exceeded my expectations) in the Elderscrolls series, but I don't know how well they can shift from that to Fallout. Morrowind had great story behind it, and the open-endedness was above and beyond either of the Fallout games. I hope they can keep that level of depth, but fit it into the coarser feel of Fallout. Then the gameplay... When Black Isle had talked about making Fallout 3 real-time, a lot of people on the messageboards were upset, and wanted them to keep a system simmilar to the first two Fallout games. Especially after Brotherhood of Steel, I don't see many fans -myself included- of the series being very open to a shift to first-person like Morrowind. Especially with the sort of weapons that Fallout is based on, it'd be a very fine line between RPG and FPS.

Re:Bethesda? Not my first pick, but... (4, Insightful)

Pluvius (734915) | more than 9 years ago | (#9680848)

Especially after Brotherhood of Steel, I don't see many fans -myself included- of the series being very open to a shift to first-person like Morrowind. Especially with the sort of weapons that Fallout is based on, it'd be a very fine line between RPG and FPS.

You mean you don't like the idea of something with the gameplay of Half-Life and the expansiveness of Morrowind? I'd buy three copies of a game like that.

Rob

I wouldnt (0)

Anonymous Coward | more than 9 years ago | (#9681022)

Dont fuck with Fallout if you say you care about the existing fanbase. Isometric view and turn based combat is what they want.

Re:Bethesda? Not my first pick, but... (5, Interesting)

Anonymous Coward | more than 9 years ago | (#9681126)

I'd rather have another game like Fallout 1 and 2 then some wacky RPG/FPS hybrid. There's plenty of first person games out there, but isometric views are becoming all too rare for my taste. At the very least they should allow turn-based combat. Without that, Fallout is dead to me. :-(

Re:Bethesda? Not my first pick, but... (1)

Shinmizu (725298) | more than 9 years ago | (#9681521)

Something like that should be another Elder Scrolls game rather than Fallout 3.

Maybe not quite Half-Life, but... (4, Interesting)

AgentTim3 (447311) | more than 9 years ago | (#9681626)

Half-Life is a little too far down the scale of pure twitchiness and reflexes vs. strategic thinking and planning.

But people should NOT bash the first-person perspective at all. Done right, it really allows for more impressive graphics, and it doesn't all have to be about how fast you can click.

I've been playing City of Heroes lately, which takes place in a very futuristic city with incredibly nice graphics. The best part is by scrolling the mouse wheel you can move the camera back away from your character into a wide 3rd-person view, or all the way in to a 1st-person. You get to control it. I'd have no problem with something like that.

As to the combat system, City of Heroes is real-time, but every weapon has a limiting recharge time, so no matter how fast you click you have to wait X amount of time for those brass knuckles to cycle, or X+5 for your Red Ryder BB gun. It's first (or 3rd) person, but not a shooter. It's an RPG.

I'd love to play a Fallout game in a system like that. Hopefully they'll do a good job!

Re:Bethesda? Not my first pick, but... (1)

afidel (530433) | more than 9 years ago | (#9681146)

They do have experience with strategy games, check out their Magic and Mayhem series. I bought and thoroughly enjoyed both titles. Of course my personal favorite would have been the guys over at Nival Interactive [nival.com]. They have done such an awsome job with their spiritual sucessor to X-Com, Silent Storm [nival.com] that I would have loved a Fallout game from them.

Re:Bethesda? Not my first pick, but... (1)

Txiasaeia (581598) | more than 9 years ago | (#9681555)

Think Deus Ex (first person RPG, sorta) in a Fallout world. What's not to like?

Re:Bethesda? Not my first pick, but... (3, Funny)

YOU LIKEWISE FAIL IT (651184) | more than 9 years ago | (#9681747)

I dunno, I'd kind of like both, actually. I really enjoyed F1 & 2, but the thought of camping the respawn points with a Bozar is almost too good to resist.

There goes the Mac version... (5, Insightful)

warpmoon (654097) | more than 9 years ago | (#9680780)

It's not like any of Bethesda's other games have been released in Mac versions. :(

Re:There goes the Mac version... (2, Interesting)

Anonymous Coward | more than 9 years ago | (#9680932)

Does anyone have any idea if they're planning Linux support?

Re:There goes the Mac version... (3, Funny)

Anonymous Coward | more than 9 years ago | (#9681013)

Does anyone have any idea if they're planning Linux support?

I'm holding out for BSD support.

Re:There goes the Mac version... (1, Funny)

Anonymous Coward | more than 9 years ago | (#9681390)

You know there's going to be BSD support if you're running Windows! Remembering what a steaming pile of kludge which was Morrowind there's bound to be hundreds of blue screens of death hiding behind every poorly rendered bit of terrain!
Excelsior!

the king is dead! long live the king! (0)

Anonymous Coward | more than 9 years ago | (#9680785)

its nice to hear a positive announcement with so much bad news in the past on this game. Bethesda did an excellent job in developing Morrowind and creating an open ended game experience. Its a shame the Black Isle work is going to waste, but I think that for this type of game starting from scratch is the only way to go.

I'm actually interested in playing the Fallout MMO (2, Insightful)

linzeal (197905) | more than 9 years ago | (#9680798)

The market does seem to be saturated with crap, but how wrong could they possible make [gamerstemple.com] it [amazon.com]?

Fallout accelerated storyline to the extreme (5, Interesting)

YetAnotherName (168064) | more than 9 years ago | (#9680800)

You knew you were in for a treat when you fired up Fallout: the kitschy black and white TV airing 50's style media slowly zoomed back and back and back, all to an optimistic tune, revealing finally a desolate cityscape devestated by nuclear war.

The game certainly took a number of popular concepts in the bleak future of a post-nuclear holocaust, but it did it with such style that you could ignore many of the familiar sci-fi memes. It was just a heck of a lot of fun to play, to discover what actions would lead to widescale changes in what were the remnants of California.

Although by the time Fallout 2 came out there were vast advances in graphics and sound, the game didn't take advantage of them, re-using the same engine from before. And that was OK, actually, because while others pushed for so much in 3D goroud shaded volumetric fullbrights with translucent starbright shadows and supercharged texels, the folks at Interplay concentrated on story. (OK, they threw in some excellent voice talent, too.) And it, too, was a damn good game.

I wonder what directions Bethesda will take with the franchise.

Re:Fallout accelerated storyline to the extreme (1)

Trepalium (109107) | more than 9 years ago | (#9680941)

I wonder what directions Bethesda will take with the franchise.
If there's hope for Fallout 3, maybe someone can be convinced to build a System Shock 3? Maybe? Please?

Re:Fallout accelerated storyline to the extreme (3, Insightful)

YetAnotherName (168064) | more than 9 years ago | (#9681309)

Ah, you've touched another of my nerves ... System Shock 2 was the only game to capture sci-fi horror so well that I literally jumped out of my seat on several occcasions while playing it.

From the little brandnames of the various contractors who put together the starship, to the baleful gaze of Xerxes, to the little ambient noises of consoles and what-not, to the tortured cries of your fellow crewmates, possessed by The Many, apologizing as they beat you to death with a wrench, it was so immersive and so utterly picturesque and encompassing that if the future of space travel isn't like System Shock 2 then I'll just stay on Earth!

All the good companies seem to fold ... *sigh*

Re:Fallout accelerated storyline to the extreme (1)

KiwiRed (598427) | more than 9 years ago | (#9681448)

As opposed to the great developers who get closed by their parent companies and (if they're lucky) have some of their members transferred into other teams?

Re:Fallout accelerated storyline to the extreme (1)

Sivar (316343) | more than 9 years ago | (#9681633)

How about a sequel Deus Ex (which is loosely based on System Shock ideas)?
And no, "Invisible War: Console Style Edition for 12-year olds" doesn't count. :/

Re:Fallout accelerated storyline to the extreme (0)

Anonymous Coward | more than 9 years ago | (#9680967)

What? The game begins someone being shot (Our boys keep the peace in occupied Canada), a advertisement for a vault that shows nuclear bombs being dropped, and Maybe (the opening song) is one of the more depressing things that I have ever listened to.

Re:Fallout accelerated storyline to the extreme (0)

Anonymous Coward | more than 9 years ago | (#9681074)

That's the point. It has _feeling_, it's not bright and happy feeling, but it's alive, in dark, scary, post-apocalyptic way.

Re:Fallout accelerated storyline to the extreme (1, Interesting)

Anonymous Coward | more than 9 years ago | (#9680980)

And it, too, was a damn good game.

That pretty much sums it up. Truly excellent, witty writing, interesting plot, and wonderful atmosphere. I was so bummed when it was announced Fallout 3 was cancelled that I would have been happy even if Microsoft had announced they were working on it.

/ such a shameful secret I have to remain an A.C.

Re:Fallout accelerated storyline to the extreme (1)

YetAnotherName (168064) | more than 9 years ago | (#9681328)

Employee, are you?

No, really, I'm intrigued ... email me at intrig at seankelly dot biz, mmkay? I'd love to hear any insights you might have.

Even now, I can bring up the memories ... "War ... war never changes ..."

Bugs (2, Interesting)

ElMiguel (117685) | more than 9 years ago | (#9680817)

I hope it's not as buggy as Fallout and Fallout 2. I really liked the concept behind those games, but I couldn't get myself to finish them because every time I tried, I got too angry at the BIG OBVIOUS HONKIN' BUGS they had, and abandoned.

Re:Bugs (3, Funny)

psetzer (714543) | more than 9 years ago | (#9680889)

I dunno, but the bugs didn't seem to last too long under the wrath of several of my guys with AK-47s in Tactics. That big momma one took a bit more work. Remember: Shoot first, and let God sort 'em out.

PA: The Truth Comes Out (4, Funny)

rokzy (687636) | more than 9 years ago | (#9680820)

Click me, you 'tard! [penny-arcade.com]

Re:PA: The Truth Comes Out (3, Interesting)

Sunspire (784352) | more than 9 years ago | (#9681144)

I'm just happy someone else than Interplay is picking up Fallout, it's a truly great series. But Interplay really is something, they have (had) several strong franchises and golden opportunities that they've completely squandered time and time again.

Let's see, I can't even remember how many there's been... Descent and the excellent Descent: Freespace licenses come to mind. Ran those into the ground pretty spectacularly. Then there's Fallout of course. Interplay published the first Baldur's Gate, then botched that up completely [penny-arcade.com], can't blame Bioware for not wanting to have anything to do with these guys anymore. Black Isle, now that was an innovative game house. Brought us Fallout and one of the greatest CRPG ever, Planescape: Torment. What does Interplay do? Shut the lot down. Well, at least we got Obsidian and Troika out of that wreckage. Didn't they have the Lord of the Rings license back in the day too? Now that's a license to print money, but somehow they managed to mess that up too.

At the moment they're just hogging licenses, they should sell the lot on Ebay and maybe we could get some respectable game companies like Obsidian or Bioware to give us some decent games.

Back to play... (3, Funny)

DrCode (95839) | more than 9 years ago | (#9680829)

I still have to get through Wasteland.

Re:Back to play... (2, Interesting)

thenightisdark (738700) | more than 9 years ago | (#9680951)

Wow, some one played the game that the Fallout series is based from!!
play wastland all the way though, its worth it.
I did, even though i had to cheat to do it.
course, i was 11 at the time!

Re:Back to play... (0)

Anonymous Coward | more than 9 years ago | (#9681091)

I did, even though i had to cheat to do it.
course, i was 11 at the time!


Doesn't matter, you are now known as a cheater for the rest of your life.

Potential legal complications & MMORPGs (1, Redundant)

PIPBoy3000 (619296) | more than 9 years ago | (#9680841)

Interplay has had some really nasty financial troubles [spong.com] in the last year as well as coming up with a wacky idea to create a Fallout MMORPG.

It's not certain that Fallout 3 is the same as this MMORPG. In fact, I'd seriously doubt it given Bethesda Software's past games. More likely it'll be a fairly open Morrowind-style game, though that's a big guess on my part.

Finally, if Interplay does go under and the Fallout license is sold, this doesn't bode well for future plans. The next license holder may not share Bethesda Software's vision of what a Fallout game is. I think this is far from a sure thing.

RTFA! (2, Insightful)

Wesley Felter (138342) | more than 9 years ago | (#9680875)

Bethesda is developing Fallout 3. Interplay is developing the Fallout MMORPG. Therefore, it is certain that Fallout 3 is not the Fallout MMORPG.

Unless... (2, Funny)

Anonymous Coward | more than 9 years ago | (#9681214)

... Bethesda is Interplay. Hah! Take that one, Mr. Logic Man!

Re:Potential legal complications & MMORPGs (1)

gl4ss (559668) | more than 9 years ago | (#9680962)

** It's not certain that Fallout 3 is the same as this MMORPG. **

of course it's not certain, if you were up to your name you'd know that it's absolutely certain that bethesda aren't going to make any mmorpg out of it.

personally I don't care even if the game is called fallout or radio-settle or "after the blow" or "apo-wind" or whatever. the name and even the frenchise mean very little in meaking a quality post apocalyptic rpg.

It better not... (1)

obli (650741) | more than 9 years ago | (#9680873)

It better not be 3D, like morrowind, it takes out a great deal of the fallout feeling. But I guess it could survive on the story anyway.

Re:It better not... (3, Interesting)

0111 1110 (518466) | more than 9 years ago | (#9680945)

What is it with you 2d vs 3d fanatics? A good game is a good game regardless of the perspective. And please describe the "fallout feeling". Fallout was good because it was a Black Isle game and because the designers were superb. The only problem with true 3D is the art is just not there yet. The 3D creatures just don't look as realistic or interesting. Still if anyone could pull it off it would be Bethesda.

And you can bet that it will be 3D and that it won't be a Doom clone or fps because of it. I just hope Bethesda doesn't forget about having a story as they have done all to often.

Game mechanics are important (0)

Anonymous Coward | more than 9 years ago | (#9681047)

I agree, we can bet it will be 3D and either first or third person ... and it will be a worse game because of it, at least for my tastes.

The Van Buren screenshots showed the game I wanted to play, I doubt Bethesda will be able to make that game.

Re:Game mechanics are important (1)

Cryect (603197) | more than 9 years ago | (#9681336)

Hmmm just curious, could you give your opinions AC on why it will be a worse game (besides 3d is worse)?

Re:It better not... (2, Informative)

Cryect (603197) | more than 9 years ago | (#9681313)

Agreed on that storyline, Morrowind main plot was like what were they thinking. Lucky for them they had some of the best side missions I've ever played and tons of them at that.

A reason to live... (3, Funny)

0111 1110 (518466) | more than 9 years ago | (#9680882)

Thank you so much Bethesda for giving me a reason to remain alive. I was fresh out of reasons, but now I can't die until after I have played Bethesda's version of Black Isle's Fallout 3. Now if someone would just (finally) come out with an Ultima Underworld III and Planescape: Torment II.

Re:A reason to live... (0)

Anonymous Coward | more than 9 years ago | (#9681418)

Try Arx Fatalis while you're waiting for F:III.

Oh, great (4, Funny)

Wtcher (312395) | more than 9 years ago | (#9680897)

So, now we're going to get a game that won't run on C3s (Cyrixes), will have millions of NPCs who sound alike, and will have us falling into the void every time we bump into a corner.

In good habds (0)

Anonymous Coward | more than 9 years ago | (#9680900)

These guys made one of the best RPGs ever made. Not only that they made an original game which looked stunning and had an excelent plot. I can't think of a single developer I'd rather have to make fallout3.

And that includes blackisle. Isometric is the last thing I want. Give me a RPG thats action packed and immersive like Deus Ex not some D&D rubbish.

If it's done by same dedicated people that made morrowind it's not gonna be a game, it's gonna be a work of art.

Re:In good habds (1)

0111 1110 (518466) | more than 9 years ago | (#9680993)

If you are looking for an action RPG like Deus Ex, I am afraid you will be disappointed. That's really not Bethesda's cup of tea. Play Elder Scrolls: Arena, Daggerfall, and Morrowind, then get back to us. Thanks.

OH YES (2, Funny)

Anonymous Coward | more than 9 years ago | (#9680933)

I don't play any other games but Fallout. I love blasting things away with the .223. I play on the highest difficulty with the wimpiest characters, building them up slowly until Enclave patrols tremble when they see me. I *love* taking out these patrols with the hunting rifle. Sometimes, just for fun, I see if I can take out everyone in New Reno with the pipe rifle. I play for hours, killing things. And I still can easily separate game from reality, well at least most of the time.

YES! YES!! YES!!! YES!!!! YES!!!!! YES!!!!!! (1)

Lord Kano (13027) | more than 9 years ago | (#9680964)

I have wasted more hours of my life playing the Fallout family of games than any other non-fps type game. The C&C family comes in a close second.

I had given up all hope that Fallout 3 would ever be produced.

LK

Um... Bethesda? (-1, Offtopic)

Anonymous Coward | more than 9 years ago | (#9680965)

What a horrible name for a software company. Yes, let's all name things after trendy Washington suburbs...

They call themselves "Bethesda", but according to their whois, they're based in Rockville.

For those of you who don't know, Bethesda is a town in Maryland... I happen to be from there. I just find it very strange that a software company, even if they're from this area, would call themselves "Bethesda."

Personally, I think even "Chevy Chase" or "Silver Spring" would make a better name.

Re:Um... Bethesda? (0)

geniusj (140174) | more than 9 years ago | (#9681068)

Oh.. and one more thing.. Isn't there enough stuff named 'Chevy Chase' around here? It makes me sick. I never understood, is the town and everything else named after him [imdb.com]? Or was he named after the town?

Re:Um... Bethesda? (0)

Anonymous Coward | more than 9 years ago | (#9681421)

I believe the name Chevy Chase comes from a construction company that built a lot in the area a long time ago. How long? I'm not sure.

As for Chevy Chase the actor, I'm pretty certain he came later.

Re:Um... Bethesda? (0)

Anonymous Coward | more than 9 years ago | (#9681791)

I think there used to be a wealthy estate near where Bradley Lane meets Connecticut Avenue. It was called Chevy Chase, and I believe it was owned by the Bradley family, for which Bradley Boulevard/Lane is named.

Definitely older than the actor.

Re:Um... Bethesda? (0)

Anonymous Coward | more than 9 years ago | (#9681554)

Their name is not "Bethesda," it's "Bethesda Softworks." Kind of like "Podunk Tool and Die" or "Sasquatchewon Veterenary Clinic."

I love FRANCHISE! (5, Funny)

3Suns (250606) | more than 9 years ago | (#9680970)

I've been a big fan of FRANCHISE ever since FIRST RELEASE way back in FIRST RELEASE DATE. I love how FRANCHISE revolutionized GENRE with INNOVATIVE QUALITY #1 and INNOVATIVE QUALITY #2.

This new take on FRANCHISE has a lot of potential, as long as NEW COMPANY understands what made FRANCHISE great in the first place. I hope they don't go the way of LAST ATTEMPT AT UPDATING FRANCHISE and get back to FRANCHISE's great roots. I really liked NEW COMPANY'S LAST OFFERING, so maybe this is good news.

Still, the cynic in me can never trust these things, as I am still feeling burned by STAR WARS. We'll see how I feel on RELEASE DATE.

Re:I love FRANCHISE! (0, Redundant)

forkboy (8644) | more than 9 years ago | (#9681314)

This is the funniest thing I've ever read on /.

And I have a low ID number.

Here's $10, go buy yourself a steak.

Re:I love FRANCHISE! (1)

Exiler (589908) | more than 9 years ago | (#9681393)

Offtopic (and even logged in so I can take the karma hit!) I know, but I absolutely love your sig.

Who cares! Give me Elder Scrolls 4! (0)

Anonymous Coward | more than 9 years ago | (#9680972)

Give me! Give me! I've done everything there is to do in Morrowind, and I want more. ES4 wasn't even featured at E3 2004. It will be a few more years before we see it. :(

Now Bethesda, get to work! :judge: ;)

Variety! (4, Interesting)

Merk (25521) | more than 9 years ago | (#9680996)

RPGs need more variety. The first Fallout was great. It had great gameplay, an interesting story, and most importantly, didn't involve elves, rangers, swords and spells.

It's not that I have anything against Dungeons and Dragons. I just think that a pen and paper RPG doesn't necessarily make a good computer RPG, and that it's great to shake things up a little.

Far too many modern RPGs still have annoyances that just don't need to be there. Why must I play inventory tetris [google.com] instead of playing the game? Why are my classes always "Fighter", "Paladin", "Ranger", "Wizard" instead of "Inventor", "Lawyer", "Cop"? Why are the races the typical "Elf", "Human", "Barbarian" rather than "Elemental", "Ape-man" or "Grey Alien"?

Fallout 3 may not be a great game. The Fallout franchise has become worse and worse since the first game came out. But, even if it isn't a great game, I'll be really happy to see it come out, because it means variety in a genre that desperately needs it.

Progress Quest (3, Funny)

KingEomer (795285) | more than 9 years ago | (#9681185)

What you need, my friend, is Progress Quest! It takes the tediousness right out of inventory management, and you can even be a demicanadian robot monk!

Hmm Patent Litigation (1)

Cryect (603197) | more than 9 years ago | (#9681239)

So you want an RPG revolving around Patent Litigation and piracy busting it sounds like.

Re:Variety! (0, Flamebait)

Anonymous Coward | more than 9 years ago | (#9681268)

Far too many modern RPGs still have annoyances that just don't need to be there. Why must I play inventory tetris instead of playing the game?

You try lugging around 12 swords, 5 flails, 6 longbows, 4 crossbows, 312 potions, a small volcano, John F Kennedy's mummy and a chicken. Say hi to realism.

Why are my classes always "Fighter", "Paladin", "Ranger", "Wizard" instead of "Inventor", "Lawyer", "Cop"?

Uh, yes. I park my Squad Car +2 and began eating my Vorpal Donut. My friend the Lawyer casts "Bigby's Crushing IP Lawsuit" on the orc Inventor.

Somehow, those classes would suck. Who the hell would want to RP a lawyer?

- Seth

Re:Variety! (2, Interesting)

afidel (530433) | more than 9 years ago | (#9681276)

Troika [troikagames.com] tried this with their Arcanum [troikagames.com] title. AFAIK its sales were a bit disapointing. I personally enjoyed it but it was perhaps a bit TOO open ended in that it was easy to lose track of the main thrust of the storyline. That and the automap sucked completely.

Re:Variety! (1)

Cryect (603197) | more than 9 years ago | (#9681356)

Curious what you found different in Arcanum? I've played it and enjoyed and agree with the openess. But, the game itself was fairly similar per say to most RPG's else than it had guns thrown into the mixture. The automap though I thought was fine. Now I thought it was funny how store owners didn't mind if you step into their bedroom with them and then stay there overnight and after they leave it so you can steal everything in their store chest.

Re:Variety! (1)

afidel (530433) | more than 9 years ago | (#9681413)

The fact that it's classles. The fact that you can do more than just specialize in fighting or magic using classes, etc. It's been quite some time since I played Arcanum but I really remember it as being quite different from most 'classic' RPG's and a bit more like an open ended MMORPG for one =)

Re:Variety! (1)

Cryect (603197) | more than 9 years ago | (#9681458)

Heh yeah it was definately open but the same could be said for Morrowind as well or several other games I can't think of the names of. Its plotline was kinda different from the norm (well besides you have to go save the world type thing).

Tight Graphics, Tight Story (3, Interesting)

mfh (56) | more than 9 years ago | (#9681016)

I'm not a huge fan of Morrowind because of the rubbery graphics. Fallout 2 has a lower-end graphics setting that lets you imagine what things might look like, without painting too much of it for you. The snarky storyline was what made the game fun, not to mention the evil side of things. Like they had really funny cards that showed what your character was like. The funny cards didn't save Fallout Tactics from ruin, but maybe with a rich storyline in Fallout 3, we may see some improvements to the Fallout franchise. I only hope that they don't use the Morrowind engine for Fallout 3, because Fallout fans are very picky. They should use graphics like Temple of Elemental Evil, and that would be nice enough (sans bugs).

But I'm guessing Fallout 3 will use graphics much like Morrowind. Too bad.

Re:Tight Graphics, Tight Story (1)

Beardo the Bearded (321478) | more than 9 years ago | (#9681099)

I liked the MW engine. I didn't like a lot of things about it, but I liked the way you could get gear or skills that would let you abuse the map at your leisure.

In NWN, your character can be stopped by a slightly differently coloured tile. In MW, you could jump over it. If you had good gear, you could FLY over it. That's what I enjoyed about Morrowind.

The graphics were a little... well, you know.

Re:Tight Graphics, Tight Story (1)

Cryect (603197) | more than 9 years ago | (#9681272)

Heh I like the jump scrolls that let you jump across the map in a single leap :-P So nice of them to give you like 5 of them or whatever at the very beginning.

Interesting... (-1, Flamebait)

Telastyn (206146) | more than 9 years ago | (#9681057)

A company with a long long history of making technologically outdated games with high ambition which only turn out to be disappointing and frustrating buys the license to a series of technologically outdated games with high ambition which have only turned out to be disappointing and frustrating....

Imagine that.

As long as.... (0)

Sean80 (567340) | more than 9 years ago | (#9681127)

...this doesn't impact the schedule for Elder Scrolls 4, I don't mind what they do. ;)

Ever since Elder Scrolls 1, when I could watch the light of my spells travel down the hallways of the dungeons, or watch guards standing in pools if light, while I stood in the shadows, I've been hooked.

In one hand, cheer... (3, Insightful)

SharpFang (651121) | more than 9 years ago | (#9681161)

...because games from Bethesda have great plot and wonderful atmosphere (plus great gfx).
In the other, I deeply hope it won't be as bug-ridden as, say, Morrowind...

Re:In one hand, cheer... (1)

FloodSpectre (745213) | more than 9 years ago | (#9681753)

Morrowind wasn't nearly as buggy as the original two Fallouts. The worst Morrowind has ever done to me was drop me off the edge of the world while I was underwater once. Fallouts have given me bsods, crashes, outright shutdowns, corrupted save games, and cars that split into two pieces ;)

please don't be yet another FPS (4, Funny)

myowntrueself (607117) | more than 9 years ago | (#9681221)

please oh *please*...

fallout had such a cool atmosphere... even the way that your cohorts were totally out of control had its moments, and being able to view it all from third person made it so entertaining.

first person would ruin it... (mind you I think it *always* ruins a game; I just feel like a blinkered dalek in a neck brace when playing FPS games).

More info here (5, Insightful)

FloodSpectre (745213) | more than 9 years ago | (#9681461)

From HomeLAN:

HomeLAN - How much input will Interplay have in the development of Fallout 3? Can they say "yes" or "no" to things like game design, story, etc?
Pete Hines - We have complete creative control over the development of the game.

HomeLAN - Will any team members from the previous Fallout games be involved in Fallout 3?
Pete Hines - Too early to talk about stuff like that.

HomeLAN - Ok. Final question..has development of Fallout 3 actually begun and can you give us any idea of a release date?
Pete Hines - I'll take the last one first. WAY too early to talk release dates. Yeah, we've started pre-production on Fallout 3 development.


Also, from Bethesda dev Gary Noonan:

Being a developer at Bethesda, I am also a big Fallout fan. I played all of the titles from FO1 to FOBOS. Not so much a fan of FOBOs or FOT, but I did play them through. To this day, FO1 is still in my top 5 fav games, not just RPGs. The campy humor, the grotesque action, and the integrated pop culture, as well as Pip Boy (can't leave THAT out!) are what allow FO to stand out from other titles. I agree, without these, it is simply NOT FO.
Now, the fact is, this news is just that.... NEWS. I have known about this for some time now, and I have been excited about it since the deal was still in the making. I AM a fan of FO. Who better to have working on a game than a FAN.... someone who knows the game, knows what it's about, knows the mood, knows the setting and atmosphere. Now, as a new development even here in the office, it's still quite a welcoming shock and we are ALL eager to be a part of it. I can't put into words how much I am dying to be a part of it.
So, for all the existing Tes fans, welcome the FO fans. Everyone has their opinions about titles and developers.
For the FO fans joining us, give it a chance. Everyone (well, I really speak for myself) here is excited about this opportunity and it is talked about quite a bit.
And for all, let's keep it cool. As everyone who has been here for a long enough period of time knows, we developers listen to what the fans have to say. The forums are our link to hearing your thoughts and input on aspects of the titles.

(All yanked from No Mutants Allowed [nma-fallout.com]).

Mixed Bag (4, Insightful)

Shihar (153932) | more than 9 years ago | (#9681533)

This is sort of a mixed bag for me. On one hand Bethesda has a history of being ambitious in thier game design and opting for a more open ended game style. On the other hand they consistantly fail when it comes to producing polished game play and up to date technology. Morrowind, while wounderfully ambitious, flat out failed when it came to producing a bug free and polished game. I know a lot of RPG fanatics loved Morrowind, but the simple fact the matter is that the raw gameplay was horrible - and lets not even talk about the anti-piriting technology they put in that literally made the game unplayable. Only the immensity of the world and the open ended game play saved it from its self.

The real question is whether or not Bethesda has learned from thier mistakes. They clearly have the right mentality, but remains to be seen is wheather or not they can actually build a decent engine with decent gameplay mechanics.

Personally, if I had my choice someone would just snag the FarCry engine. The FarCry engine could easily handle the typical Fallout town and then some. Just tweak it to handle RPG aspects and add an overland map. Now you have a solid RPG that is beautiful, full of atomic powered cars, in real time, and has game play mechanics to appeal to a broad audience... but that is just my pipe dream.
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