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New Star Trek MMOG Announced

CmdrTaco posted more than 10 years ago | from the i'll-be-seven-of-nine dept.

Role Playing (Games) 302

jabagi writes "Perpetual Entertainment and Viacom decided to produce a Star Trek MMOG. Not many details yet, but beta will be available in 2006, and the game will be launched in 2007. Here is the discussion on gamespy."

Sorry! There are no comments related to the filter you selected.

This first post was brought to you by (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#10175843)

Your mother!

Does anyone have any kleenex? (0)

terriblekarmanow tm (592883) | more than 10 years ago | (#10176232)

I had a little "accident" reading all this good Star Trek news

geek geek geek (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#10175845)

fp

Better than the text adventure? (5, Funny)

Anonymous Coward | more than 10 years ago | (#10175850)

You are on the bridge of the Enterprise. You can go North, South and DENNIS.

Re:Better than the text adventure? (3, Interesting)

Darkon (206829) | more than 10 years ago | (#10175891)

But is it better than these text adventures [startreknude.com] ?

Re:Better than the text adventure? (0)

Anonymous Coward | more than 10 years ago | (#10175910)

Well Darkon, in those adventures I really doubt I'd GO DENNIS. Just not my style.

Re:Better than the text adventure? (0, Offtopic)

cyxxon (773198) | more than 10 years ago | (#10175894)

$> go dennis

You are now in a dark Jeffries Tube with a blinking access panel. What will you do?

$> open access panel

You can't open ye panel!

Re:Better than the text adventure? (4, Informative)

cozziewozzie (344246) | more than 10 years ago | (#10175942)

If you're into text adventures, you should check some of many Star Trek based text online games (MUSH'es and MUSE's). They offer an amazing depth of roleplaying experience, often modelling even the smallest aspects of ST universe. Sadly, with the advent of graphical online games, they've fallen behind in popularity.

A classic game based on TOS (which had Nimoy, Shatner and Kelley visit for chat sessions on several occasions) can be found on space.tos.net. To play, simply telnet to tos.tos.net, port 1701. Several empires to chose from, with fleets, a space system, economy, diplomacy, culture (especially important with Vulcans, Klingons and Romulans), language, etc. All based on roleplaying and some coded systems.

Re:Better than the text adventure? (4, Funny)

GoofyBoy (44399) | more than 10 years ago | (#10176159)

>They offer an amazing depth of roleplaying experience, often modelling even the smallest aspects of ST universe.

Welcome to Start Trek MUD!

Please choose a character:
1 - Captain
2 - Science Officer
3 - Red Shirt Ensign

> 3

You beam down to a strange rocky planet and die before the first commerical break.

Do you want to play again? [y/n]

Re:Better than the text adventure? (5, Funny)

stormhair (718450) | more than 10 years ago | (#10176006)

You are on the bridge of the Enterprise. You can go North, South,

...or where no man has gone before?

your head a splode ! (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#10176025)

funny how you can work strongbad into just about any /. post !

It's taken this long? (5, Interesting)

sgant (178166) | more than 10 years ago | (#10175851)

This is almost a given.

Also another given would be an all Star Trek cable channel.

Not that I'm a huge fan, but I'm just pointing out "givens" where Paramount could squeeze yet another dollar out of the Trek world.

Re:It's taken this long? (0)

hellraiser943 (769496) | more than 10 years ago | (#10176074)

We call that Spike TV :)

re: it's taken this long? (1)

ed.han (444783) | more than 10 years ago | (#10176101)

i'm surprised it's taken this long too. but really, if this follows the trend of most MMOPRGs, doesn't that mean you start out as a [species] redshirt, going on away missions w/ command staff?

ed

Re: it's taken this long? (1, Funny)

sgant (178166) | more than 10 years ago | (#10176127)

As long as you don't start out as "Crewman #3" which would mean certain death on those away missions.

Get a virtual life ! (-1, Troll)

Anonymous Coward | more than 10 years ago | (#10175852)

Get a virtual life !

2007? (5, Funny)

tuxter (809927) | more than 10 years ago | (#10175853)

It's due in 2007... Does that mean it will be compatible with longhorn?

Re:2007? (2, Funny)

bob_avernus (799481) | more than 10 years ago | (#10175860)

probably untill a service pack comes out.

Re:2007? (2, Funny)

Anonymous Coward | more than 10 years ago | (#10175915)

Considering how often Star Trek ships are taken over by computer security problems, I think the game might be Longhorn...

Ooohhh (-1, Offtopic)

Slowleggs (604433) | more than 10 years ago | (#10175855)

Beam me up, NOW!!!

antoher one? (0, Insightful)

Anonymous Coward | more than 10 years ago | (#10175856)

As Viacom seeps their demon fangs into the market hoping to suck any of the blood left in the MMO market...

hmmm (3, Insightful)

MikeHunt69 (695265) | more than 10 years ago | (#10175862)

I'm sure it will be as 'good' as star wars galaxies... *sigh*

Re:hmmm (1)

sgant (178166) | more than 10 years ago | (#10175870)

Doesn't have the "stink" of Sony Online Entertainment mucking up the mix though.

Re:hmmm (2, Funny)

Lt Cmdr Tuvok (810548) | more than 10 years ago | (#10176191)

There is one crucial difference between the two games. Whereas Star Wars Galaxies is purely a fictional creation, this proposed game is firmly grounded in solid facts.

'Star Trek' is a manifestation of a greater anomaly that has been called 'Retrograde Information Leakage' Its intricacies are somewhat complex, and are based on several scientific disciplines that have yet to be discovered in your time. Therefore, I will neither expound the cause of this anomaly, nor its details. A simple explanation of the specific effects of this anomaly will suffice.

Retrograde Information Leakage involves individuals getting 'Insights' into future events. Usually, this happens on a greatly limited and narrow scale. For instance, one might see in one's mind's eye, for a brief instance, a specific, single future event. However, there are instances when the anomaly takes on a much broader form. This happened, to an albeit somewhat limited extent, to Nostradamus 16th century.

The greatest manifestation of the anomaly, however, took place with Gene Roddenberry. His creation, 'Star Trek', which he based on the insights he received as a result of exposure to the anomaly, is amazingly accurate in most respects. Therefore, it is quite fortuitious that the human populace is unaware of the fact that 'Star Trek' is based on reality.

Now, the observant and intelligent among the readers of this exposition might wander why I am revealing the existence of Retrograde Information Leakage to the inhabitants of 21st Century Earth. The reason is simple: We have no choice. The crew of Voyager, along with a substantial segment of the population of the Federation of Planets, is faced with an immediate, dire threat, the existence of which can be traced to the 'Star Trek' Information Leakage anomaly.

In the interest of self-preservation, I have been ordered on behalf of Captain Janeway to utilize my newly established link to 21st century Earth to implore anyone who has the sufficient means to prevent the creation of this proposed 'Star Trek' 'MMOG' to utilize all resources at their disposal to do so.

This matter was debated heavily among the crew of the Voyager, as there are always very serious risks involved in attempting to tamper with the timeline. In the end, it was decided that the immediacy of the current threat is great enough to warrant tampering in this particular instance.

All we can do now is to wait and hope that our call has been heard.

Aagh. (4, Insightful)

NoMoreNicksLeft (516230) | more than 10 years ago | (#10175863)

Paramount hates Star Trek, and is obsessed with ruining the franchise. An MMORPG where everyone insists on being a captain or admiral, where no story can take place, and they can make up more "iso" words.

Aren't they being sued for a Star Trek related game contract gone awry already?

Re:Aagh. (3, Insightful)

briareus (195464) | more than 10 years ago | (#10175943)

There's a huge difference between "hates Star Trek" and "wants to suck as much profit out of the already worn-out Star Trek franchise".

Re:Aagh. (2, Interesting)

NoMoreNicksLeft (516230) | more than 10 years ago | (#10175975)

No, you have to hate it. There's not much lifeblood left to suck, the only reason you'd continue would be to kill it.

Activision (1)

T-Kir (597145) | more than 10 years ago | (#10175972)

AFAIK they were sued by Activision, although I haven't followed up on it recently (i.e. if the suit is still active)... I think it was concerning the dilution of the franchise by The Powers That Be... a bit rich considering the amount of crap Star Trek games that Activision themselves put out.

Great potential - most likely wasted (5, Interesting)

Malfourmed (633699) | more than 10 years ago | (#10176231)

It's clear from the press release and FAQ that it's not going to happen, but I always thought that Star Trek, with its multi-century future history, was perfectly placed to create a MMORPG gaming experience like no other.

Imagine a game where everyone started out as characters in the ENT (or even ST:FC) era. Imagine them having adventures that took them into the 23rd, then 24th centuries (changing characters as necessary ... yes, aging could play a part in this game unlike most MMORPGs, or by playing long-lived races like Vulcans).

Imagine players having the opportunity to shape history by partaking in or deciding the outcomes of, key events like the Federation/Klingon wars, Wolf 359, first contact with Cardassians, discovery of the transporter or deflector etc.

Imagine playing the character responsible for introducing TOS-style uniforms into the game, or the character who discovered transwarp, or the character who introduced the Akira-class ship into the fleet, or the character who was responsible for holding AR-558 before Sisko's arrival or ... the possibilities are virtually endless.

Eventually, sure, the future history would outstrip the "documented" canon but that wouldn't happen for a few years and the servers could either be re-set or the history extended. (Server launches could be staggered so that there would be a choice of eras for people to play in, for those who were determined to stick to one timeline.)

But given that MMORPG game design is based on the principle of maintaining the status quo while only giving the illusion of advancement and change, this isn't going to happen.

Who cares? (-1, Flamebait)

Anonymous Coward | more than 10 years ago | (#10175866)

Name me one decent Star Trek game.

Just one.

Re:Who cares? (1)

NoMoreNicksLeft (516230) | more than 10 years ago | (#10175877)

Star Trek for the TI99-4a. With the voice synth peripheral.

Re:Who cares? (2, Insightful)

Anonymous Coward | more than 10 years ago | (#10175887)

Both Elite Force I and II were good games. Not great, but good.

Re:Who cares? (1)

zackeller (653801) | more than 10 years ago | (#10175926)

These are Star Trek games we're talking about. In comparison to most of the others, they're pure latinum.

Re:Who cares? (1)

julesh (229690) | more than 10 years ago | (#10175924)

Name me one decent Star Trek game.

Just one.


I kind of like /usr/games/bin/trek on my Linux box.

Re:Who cares? (0)

Anonymous Coward | more than 10 years ago | (#10175965)

I can name one fantastic Star Trek game:
Starfleet Command: Volume 2, created by Taldren.
Of course, the first one, Star Trek Starfleet Command was fantastic as well and then there was the third one which was okay at best.

I'll also mention the two Star Trek Armada games.

So yes, there were some very excellent Star Trek games produced. And even Bridge Commander wasn't that bad.

Re:Who cares? (4, Interesting)

AKAImBatman (238306) | more than 10 years ago | (#10175949)

Name me one decent Star Trek game.

Elite Force I & II and Star Trek Armada I & II

There. You now have four.

Re:Who cares? (2, Interesting)

Loadmaster (720754) | more than 10 years ago | (#10176078)

I did like Judgement Rites. Of course, I love those old point and click adventure games. I miss the days of King's Quest (Six was awesome) and Quest for Glory (the remake of So You Want to be a Hero? was fantastic.)

I think there was another point and click ST game, but I don't remember the name right now.

Re:Who cares? (1)

Cyclopedian (163375) | more than 10 years ago | (#10176240)

NetTrek.

Go ahead, google for it.

-Cyc

Oh crap (-1, Troll)

Anonymous Coward | more than 10 years ago | (#10175869)

I don't even like Star Trek that much and I already want to play it. How amazingly sad.

Announced? (5, Insightful)

erroneous (158367) | more than 10 years ago | (#10175874)

In the area if MMORPG development, where so many projects seem to get canned after months or even years of development, I really don't think "announced" is newsworthy any more.

How about not publishing MMORPG stories until they're "finished" - at least finished enough to alpha test.

As a side benefit, we'll not have to read any of the "cancelled" stories the following year...

The FAQ... (4, Informative)

zoeblade (600058) | more than 10 years ago | (#10175876)

...is at startrek.com [startrek.com] .

OMFG (1, Funny)

borgdows (599861) | more than 10 years ago | (#10175879)

there will be the same people there than on Slashdot

Role playing (4, Funny)

borgalicious (750617) | more than 10 years ago | (#10175881)

All I know is that when it does come out, I wanna be one of the nameless landing party guys in the red shirts.

That'll be boring... (0, Funny)

Anonymous Coward | more than 10 years ago | (#10175896)

Then the "talk" command will be disabled for you until about 5 minutes before you get killed.

Obligatory joke: (1)

Anonymous Cowpat (788193) | more than 10 years ago | (#10176094)

Kirk, Spock & Ensign Gomez beam down to the surface. Guess who isn't coming back?

Re:Obligatory joke: (2, Funny)

Loadmaster (720754) | more than 10 years ago | (#10176117)

And here's my vague memory of the Family Guy joke.

Kirk: Ok, the landing party will be me, Spock, Bones and Ensign Ricky.

Ensign Ricky: Oh, crap.

Oh God (2, Interesting)

bblazer (757395) | more than 10 years ago | (#10175886)

Here's hoping that this game will be better than the las couple of movies.

Re:Oh God (1, Insightful)

wetlettuce (765604) | more than 10 years ago | (#10175951)

Here's hoping that this game will be better than the last couple of movies.

Doubtful. All the spin offs from Star Trek always seem to be a disappointment, especially the games.

FAQ ! (3, Informative)

phreakv6 (760152) | more than 10 years ago | (#10175889)

FAQ [cjb.net] on the game

Preview of game play (5, Funny)

tod_miller (792541) | more than 10 years ago | (#10175903)

BigBoI: "hAhAhHhAaaa"
DM0nz: "u r sposd 2b a vulcan u cnt laff"
BigBoI: "/me does vlcn nekk pnch"

Se7en_ov_n9ne: "hi I am female"
chaptin_pick_hard: "zomgzzcripes can I boldly go where no man, err, boy, errr, cripes my mum is calling me"

Yey, can you send me a copy please? Oopps, my mum is calling me, she said no /. 'til after my dinner.

Re:Preview of game play (4, Insightful)

NoMoreNicksLeft (516230) | more than 10 years ago | (#10175967)

Just wanted to draw more attention to this post, before ijits moderate it into oblivion. Not only is this post 90% serious in my opinion, it's accurate. I could not think of a better example of what MMO gameplay devolves to.

Someone figures out how to get rid of this crap, andit would revitalize MMO games.

Re:Preview of game play (2, Interesting)

DigitumDei (578031) | more than 10 years ago | (#10176033)

Damnit and I had just spent my last mod point! Grandparent was funny and true, not a troll. *sigh*

No MMOG will easily get rid of the idiots though, because if they pay, the company involved doesn't wan't to get rid of them. Maybe a MMOG with a /.esque karma system. Good roleplaying gets you good karma and players can filter out lesser players if they want.

Suddenly all those players really do become rabble that you neither care about or even really hear. Of course it may get pretty lonely.

... this isn't helping (5, Funny)

enrico_suave (179651) | more than 10 years ago | (#10175905)

this isn't helping get my older brother out of my parent's basement anytime sooner... =(

e.

tech news live (-1, Troll)

Anonymous Coward | more than 10 years ago | (#10175906)

Tech News Live! [technewslive.info] has an article about this with more information and a writeup from prominent gaming industry insider.

Re:tech news live (0, Troll)

BenjyD (316700) | more than 10 years ago | (#10176001)

Somebody modded that informative!? Here's a clue - the link doesn't go to a site related to this story and most definitely isn't work safe.

Re:tech news live (-1)

Anonymous Coward | more than 10 years ago | (#10176023)

Huh? The link went to the article. Maybe you have a virus/trojan?

Re:tech news live (-1, Offtopic)

BenjyD (316700) | more than 10 years ago | (#10176047)

Sod of, sad little troll
[~@arthurdent ]wget http://www.technewslive.info/
--13:53:46-- http://www.technewslive.info/
=> `index.html'
Resolving www.technewslive.info... 66.17.140.70
Connecting to www.technewslive.info[66.17.140.70]:80... connected.
HTTP request sent, awaiting response... 302 Found
Location: http://cshacks.partycat.us/?u=penisbird [following]
--13:53:46-- http://cshacks.partycat.us/?u=penisbird
=> `index.html?u=penisbird'
Resolving cshacks.partycat.us... 66.49.169.97
Connecting to cshacks.partycat.us[66.49.169.97]:80... connected.
HTTP request sent, awaiting response... 200 OK
Length: unspecified [text/html]

[ <=> ] 2,022 --.--K/s

13:53:47 (161.42 KB/s) - `index.html?u=penisbird' saved [2022]

YHBT YHL HAND (-1, Offtopic)

Anonymous Coward | more than 10 years ago | (#10176054)

PS, your post is offtopic

Re:YHBT YHL HAND (0, Offtopic)

Mant (578427) | more than 10 years ago | (#10176196)

I think warning people about these sort of links may be offtopic, but is a service to fellow slashdotters.

You are probably just annoyed because it stops people clicking on the link you posted. As if that link was on topic.

Re:tech news live (-1)

Anonymous Coward | more than 10 years ago | (#10176195)

So have you reported this to abuse@canaca.com, the admins of the machines providing name service, and the registrar yet?

check out the job requirements on perpetual's site (5, Interesting)

kesteloot (600073) | more than 10 years ago | (#10175909)

These are the requirements for a Game Systems Programmer posted on their website.
# BS in Computer Science or equivalent.
# Must have extensive experience working in a senior programming role on a commercial game development team.
# Strong familiarity with PC development using C++.
# Familiarity with Linux programming.
# Experience developing networked game applications, preferably client-server.
# Has developed and documented technical designs.
# Has a love of gaming.

Re:check out the job requirements on perpetual's s (4, Interesting)

halowolf (692775) | more than 10 years ago | (#10175936)

# Strong familiarity with PC development using C++.
# Familiarity with Linux programming.

At a rough guess I would say that this translates into a Windows client front-end (perhaps linux as well but less likely) and a Linux server backend (more than likely) for its stability and reliability.

Re:check out the job requirements on perpetual's s (1)

lxt (724570) | more than 10 years ago | (#10175938)

That doesn't mean it will be released on Linux - maybe the server software will be Linux based, the graphics tools they used are Linux based etc. It's pretty meaningless, and I certainly wouldn't read anything into it.

Re:check out the job requirements on perpetual's s (1)

dontkillme (577915) | more than 10 years ago | (#10175950)

More than likely their server application will run in linux. I really doubt they would make a linux native client, but hey, it'd be cool!

then again they may have just done some market res (2, Funny)

wud (709053) | more than 10 years ago | (#10176135)


Linux = Geeks
StarTrek = Geeks as well

if only there was some way to combine the two.

impossible job spec (1)

chegosaurus (98703) | more than 10 years ago | (#10176247)

> Familiarity with Linux programming.
> Has developed and documented technical designs.

So they want someone who codes for linux and writes documentation? Good luck!

"teh src iz all teh doco j00 need luser!!!!!!"

They make MMORPG's from anything... (4, Interesting)

Jugalator (259273) | more than 10 years ago | (#10175911)

"It seems like the game is about taking command of a starship in the 24th century."

Hmm, to me this doesn't sounds like a game well suited for being a MMORPG. A Lord of the Rings MMORPG does, but not one where you command a (note: a) ship in a vast galaxy. Galaxies are mostly empty. How much socialization will be going on then? How immersive will the atmosphere be?

Will it consist of OMGLOLBBQ we met a Bird of Prey, kill them! OK, done, let's move on, then OMGLOL we must go look at the Borg Cubes? Possibly -- which makes me wonder why this is a MMORPG. Maybe it's just me, but I have a hard time seeing how a game like this will make you go "WOW, what a vast cool world" if you'd be mostly just playing in a starship.

When even Star Wars Galaxies (which I think had better potential since SW is traditionally also a lot about the planets -- actual worlds) ended up pretty bad, I don't see how this game will not end up as just a cash cow attempt backed up by a powerful well-known label with no special spirit and immersiveness about it.

Re:They make MMORPG's from anything... (1)

cozziewozzie (344246) | more than 10 years ago | (#10175953)

Well, a starbase like DS9 would make a good premise for a MMORPG. Or a planet, but then you kind of lose the space aspect of it.

If they don't screw up, it could be a good game. (5, Interesting)

Anonymous Coward | more than 10 years ago | (#10176031)

They can make every player a mercenary taking missions from either major races (humans, klingons...). Land on this rebel planet, kill boatload of rebels or borg, gain xp, loot, fame, women, whatever ...

Crafting would allow the construction of weapons, ship gear, maybe even androids. Lot of possibilites.

There could be trading between different civilizations, exploration missions given to the public (that will turn bad of course with baddies to kill). Ownership could be in the form of space ships. One could trade legally or illegaly. Plenty of choices.

Not to mention, the countless spying agencies could be used as an excuse for PvP. Or archeological dig races or whatnot.

They have lot of good material from wich a good MMOG could be made. Let's hope they avoid the pitfalls of SWG: the total lack of Star Wars feel. They already have the templates for the classes, no need to re-invent the wheel:

Tank - Security guys (Worf).
Ranger - User of phasers (Picard).
Cleric - Medics (Crusher).
Wizard/Mage - Betazoids or other telepaths (Troy).
Some other class - The techie people (Laforge)

They got a very rich universe.

Re:They make MMORPG's from anything... (1)

yasth (203461) | more than 10 years ago | (#10176035)

I don't know, I think it could be done if you had "crews" so you could all get together to man a starship (though a lot more combat oriented crews, who in thier right mind would want to be sensors or science). If you made the gameplay fast it would be sort of like Tribes vehicle play. Though that would really really piss off the fanatics.

Regardless since the only POV is the Federation, and PvP is probably going to be limited to holodeck arenas or some other sort of out, well space will just be like a leveling field. Though how will they deal with Disconnects and space ships? Or that the canon of ST has the federation ummm without money in many senses? Also just how combat oriented can it really be? I mean given that this will attract a lot more peaceniks who aren't going to be wanting to spend the first hours clubbing bunnies.

Re:They make MMORPG's from anything... (1)

randalx (659791) | more than 10 years ago | (#10176115)

I think you'll be given missions (quests) with flight plans and this will be how you'll normally encounter new life and civilizations or enemies!

If you fly off on your own, then as you'd expect, you'd probably find a whole lot of empty space.

Re:They make MMORPG's from anything... (0)

Anonymous Coward | more than 10 years ago | (#10176163)

"We also discovered pictures from the Startrek.com server, they are not yet on the "normal" website and we now know the game is going to be called MMORPG, MMORPG means most likely Massive Multiplayer Online Role Playing Game."

How cool is that? a MMORPG that's actually called MMORPG, just like the original MUD.

Re:They make MMORPG's from anything... (1)

gilroy (155262) | more than 10 years ago | (#10176243)

Blockquoth the poster:

just a cash cow attempt backed up by a powerful well-known label with no special spirit and immersiveness about it.

Well, then, mission accomplished!

System requirements (5, Funny)

Anonymous Coward | more than 10 years ago | (#10175921)

- Galaxy Class Federation Starship or better
- Holodeck Mk 1
- Social skills not required

Skill (3, Funny)

Himring (646324) | more than 10 years ago | (#10175980)

[Thu Feb 10 01:08:09 2007] You have become better at never getting a date! (66)

I have two predictions: (3, Interesting)

evslin (612024) | more than 10 years ago | (#10175995)

1) This game doesn't make it out of beta
2) This game does make it out of beta and gets slaughtered by EQ and DAOC.

I like Star Trek and all, but the MMORPG market isn't exactly the easiest one to work in.

Re:I have two predictions: (1)

UID500 (715267) | more than 10 years ago | (#10176039)

um, by 2007, DAOC and EQ will be long gone. EQ2 might be out sometime next year and WoW will be out in a few months. By 2007 we might be hearing about EQ3 and WoW2.

Re:I have two predictions: (0)

Anonymous Coward | more than 10 years ago | (#10176088)

Regulations require me to point out that there is an inherent logical contradiction in your predictions, sir. It is logically impossible for the game to both "make it out of beta" and not do so.

Star Trek MMORPG wish-list (5, Interesting)

Anonymous Coward | more than 10 years ago | (#10175998)

The MMORPG market is pretty heavily populated at the moment, but a title like this will obviously be able to break in on the strength of its franchise, if the game is good enough. I'm not actually much of a Trek fan; I find the series fun for a couple of episodes and then incredibly repetative after that. However, here are a few of the concepts that I think would work with the license and which could convince me to buy the game and pay the monthly subs:

1) Don't over-emphasise the combat on planet surfaces. Galaxies made this mistake big-time, to the extent that this was basically the only thing in the game on release. Traditional, Everquest-style MMORPG combat, be it PvE or PvP has been done to death by virtually every MMORPG around. I don't personally see anybody beating FFXI's system for this at any time in the immediate future; it's way ahead of the competition in terms of depth and polish. Better to play to the license's strengths and focus on other areas.

2) From what I've seen, the Universe lends itself pretty well towards a sensible PvP arrangement. The Trek universe always struck me as quite rigidly controlled and policed, albeit with darker fringes. Just make it so that the "core worlds" are non-PvP (or PvP harshly punished by NPCs) and the outer fringes are less restricted. I hear EVE Online already has a vaguely similar system.

3) I want to be able to buy, crew and run a ship with my friends. I'm not saying "I want to be Captain of the Enterprise", but rather that I want to be able to be a crew-member on an independently operating ship, with "real people" as my crew-mates. Maybe they could let people progress through skill-trees in... say... navigation, gunnery, sensor use etc and make it so that you need a balance of skills to run a ship. Obviously, as you make more cash, you should be able to get better ships, as well as bigger ships, which might require a larger crew. There should be the option for very high level players of being able to develop your character and your crew towards running either a battlecruiser or a supertanker. I don't want the game to be dominated by people running around in 1-player fighters or, worse still, 1 player battlecruisers. Boarding operations during ship-to-ship combat could be a fun alternative to planet-side combat.

4) Please, for the love of god, take a fairly distant approach to the license. Put the usual planets and races in there, by all means. Tie it generally to a point in the time-line. But don't get into a situation where you're saying "we can't do this because it doesn't fit wit this stage of the timeline". Galaxies has suffered because of the inevitable tensions created by making the Jedi the most desired class during a time-span where there are only supposed to be a couple of Jedi.

Re:Star Trek MMORPG wish-list (0, Offtopic)

NoMoreNicksLeft (516230) | more than 10 years ago | (#10176230)

Offtopic:

You might like the game I'm working on, should I ever finish it. It's more of a multiplayer RTS than MMORPG, but the gist of the game is you get to design your own starship (for those that don't care to, will be quite a few pre-designed). And, most importantly, you and friends can cooperatively crew such a ship, you might pilot it while the other person mans the guns. Even hoping to add VoIP... email me if you'd like to beta test (assuming you use linux).

Prediction (0, Flamebait)

Rachael Leigh Cook (605433) | more than 10 years ago | (#10176013)

The most popular alien race will be Vulcan-Romulan hybrids a la Saavik, and the second most popular alien race will be that one with the bumpy foreheads.

Re:Prediction (1)

DNS-and-BIND (461968) | more than 10 years ago | (#10176050)

Vulcans *are* Romulans.

*Sigh*

Re:Prediction (0)

Anonymous Coward | more than 10 years ago | (#10176098)

I thought it was the other way around. Romulans left Vulcan after the Boxers-Briefs civil war and formed their own colonies.

So saying Vulcan/Romulan hybrid would be like saying American/English hybrid. Or something.

stab at this (5, Funny)

Aggrazel (13616) | more than 10 years ago | (#10176017)

Ensign 1: Captain, there's another ship approaching. They are hailing us.
Captain: Main screen turn on.
Ship: This is Captain Duder of the spaceship Leet, we're taking this camp site, bugger off.
Captain: WTF? We've been here all day!
Ship: Too bad dude, we want the loot from this easy romulan spawn, and we got 3 photon torpedo banks saying its ours, move to another sector, or we'll KS you biatches.
Captain: WTF!! What about the prime directive!
Ship: LOLz. You RPers crack me up.

set phasers to dumb (0)

Anonymous Coward | more than 10 years ago | (#10176021)

as if the market isn't saturated enough.

Re:set phasers to dumb (1, Interesting)

Anonymous Coward | more than 10 years ago | (#10176129)

As if - because it's not. Everyone is still looking for the 'next big mmorpg'.

Look at EQ2, featuring voice on almost all NPCs for the first time ever in a MMORPG.

Voice... talking on npc's. That's where we are.

MMORPGs have a LONG way to go. This is just the tip of the iceberg.

woohoo (1)

Neotrantor (597070) | more than 10 years ago | (#10176049)

can i pay to have a character that is supposed to swab the poop deck for a 5 year mission?

Fire at Will! (-1)

Anonymous Coward | more than 10 years ago | (#10176055)

Please.

From the FAQ (-1)

Anonymous Coward | more than 10 years ago | (#10176059)

You are a person, not a ship.

Just great!

Starship Crew (5, Interesting)

randalx (659791) | more than 10 years ago | (#10176077)

One thing that stands out about this type of game would be the cooperative play needed to run a starship. This could be very interesting if most/all the crew were PCs as opposed to NPCs.

Seems it would require much more cooperation than is normally required by the typical clan on other games.

It would also be interesting aboard Klingon ships if one could advance in rank simply by beating one's superior officer. Hopefully they will allow this sort of flexibility.

I think this one has potential.

Re:Starship Crew (5, Insightful)

stratjakt (596332) | more than 10 years ago | (#10176143)

Won't happen.

It'll be Star Wars Galaxies with "star wars" races replaced with "star trek" races.

They could have done what you suggested with Galaxies. Join the empire as a low level stormtrooper, rise through the ranks - kind of like an America's Army type of thing. Or be a crew member on a smugglers ship. Or become a bounty hunter, and get assignments from Jabba himself.

Nah, just another boring ass RPG game where you sit around levelling up all day. They forgot the MMO part, it seems.

Star Trek is all about exploitation and milking the last few bucks out of a dried out franchise. MMOGs are "hot", so there's a Star Trek MMOG.

Most Star Trek games have sucked ass, they've all been clones of popular titles with Star Trek characters. Descent Freespace, except you're in a Federation vessel, or Unreal with Klingons. I doubt this'll be different.

Re:Starship Crew (1)

cliffski (65094) | more than 10 years ago | (#10176190)

Agreed, there is excellent potential here. Eve online has shown how space based MMORPGS can work. SWG was ok, but sony treated the players like dirt, and if I have to tick twelve different boxes and skip 15 different patronising logos every time I log in to this I wont be playing this one either.
I look forward to playing the part of a ferengi trader conning innocent starfleet ensigns out of thweir latinum, hahahahahahaha
but having said that... 2007? jeez I might have kids by then. Who gives a toss till its in beta?

my nerd theroy (1, Offtopic)

steak (145650) | more than 10 years ago | (#10176107)

there are basicaly two types of nerds those who like star wars and those who like star trek. there are plenty of nerds who like both, but if you push them they will eventually chose one or the other. now the other half of the nerds will have a mmorpg to play.

p.s. im a star wars nerd.

A Kirk NPC... (2, Funny)

CrackedButter (646746) | more than 10 years ago | (#10176155)

would hours of fun to the game just by making us read the
text for longer. Companies like to brag about how many hours are inside a game, this is the perfect chance to go where none have gone before.
You...must ...travel to ....Ceti ... Alpha ....6, you and your... elite group of nerds ...must... kill ...a man named ...KHANNNNNNNNNNNNNNNNNNNNNNN!!!
Or better yet YOU could be Kirk and type very slowly to your group of friends! To go one further you could make the game last longer by getting your crew to admit there are infact 5 lights! No experience points until said otherwise!

Written by Star Wars Galaxies team? (1, Funny)

DrXym (126579) | more than 10 years ago | (#10176171)

You'll be dumped on the Planet Vulcan and spend your first month skinning small animals, surveying for minerals and dancing for other players on a continuous macro loop. The space expansion will follow a year and a half later.

And now... (0, Redundant)

Tuxedo Jack (648130) | more than 10 years ago | (#10176174)

We all get the chance to be Ensign Redshirt!

Not Fair! (4, Funny)

w3weasel (656289) | more than 10 years ago | (#10176201)

This is not fair!!
I just got a girlfriend!!!

Feeling left out (2, Interesting)

the_Bionic_lemming (446569) | more than 10 years ago | (#10176203)

I would buy a new star trek game. However, I won't be buying any MMOG since I don't have the time to play it to get any "community" game play sustainable.

I think that these MMOG do more harm than good for gaming - they cause the acceptance of subscription based software (can't play off-line - Can't play unless you play). And they spell the death of many genres of games that really can't be made into MMOG.

Me? I shut off Doom 3 for a bit and have playing X-Com for the past week - To tell you the truth - I'm having a hell of a lot more fun playing X-Com.

Boring? (3, Insightful)

Kokuyo (549451) | more than 10 years ago | (#10176234)

The idea sounds quite good but the problem I have with MMORPGs is that they get boring fast. The last game I played was City of Heroes... didn't take one single month before I got bored. Before that it was Final Fantasy XI. Am I really the only one who can't stick to such games for very long? I always ask myself what exactely I had been expecting when playing gets frustrating. Is there any concept of a MMORPG at all which does not involve killing enemies to get stronger which you'd want to do in order be able to kill stronger enemies, which you'd want to do in order to get a higher level thus more power which you'd want to have in order to kill more enemies.... and so on. Isn't it time for a completely innovative new concept in MMORPGing? Because trying to make a living is what I do on a daily basis... no need to pay 15 bucks a month to do it some more with a 3D character...
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